Search found 12 matches

by Christianz
24 Jul 2019, 14:56
Forum: TurbulenceFD for CINEMA 4D
Topic: Tutorials and Scene Files
Replies: 4
Views: 151

Re: Tutorials and Scene Files

Just saw this topic at the C4DCafe:
https://www.c4dcafe.com/ipb/forums/topi ... imulation/

So, if somebody has a good ink-in-water scene that may be of interest (maybe more a rendering challenge?)
by Christianz
16 Jul 2019, 21:35
Forum: TurbulenceFD for CINEMA 4D
Topic: Tutorials and Scene Files
Replies: 4
Views: 151

Re: Tutorials and Scene Files

Good idea, but what is the demand? I wonder what people would like to create with a smoke/fire simulation today. We have seen the explosions, the tornadoes, the clouds and the combustion engine.... When I look around the social media I rather find abstract shapes or motion graphics. Another topic th...
by Christianz
11 Jul 2019, 12:29
Forum: TurbulenceFD for CINEMA 4D
Topic: Question about Temperature and Density
Replies: 8
Views: 193

Re: Question about Temperature and Density

There is the last character, an "_" missing on that link. Anyway, TFD creates great global illumination of fires inside rooms. Just turn of the "default light" in the render options, use GI, and add an additional light source with shadow enabled to have more control over shadow patterns on the wall....
by Christianz
24 Sep 2018, 16:43
Forum: TurbulenceFD for CINEMA 4D
Topic: bcf2vdb Not Running :(
Replies: 2
Views: 1269

Re: bcf2vdb Not Running :(

This is a program that has not interface, it needs a terminal window to work.
It does not exist for the Mac.
Have a look at this discussion:
viewtopic.php?f=4&t=2657
by Christianz
02 Mar 2018, 17:10
Forum: TurbulenceFD for CINEMA 4D
Topic: crash using realflow and TFD
Replies: 4
Views: 1968

Re: crash using realflow and TFD

Update. I don't know about the standalone version of RealFlow, but the next version of the RealFlow plugin-version for Cinema4D (RFC4D) should fully support TurbulenceFD
http://www.nextlimit.com/realflow/rfc4d2-5_webinar/
by Christianz
22 Aug 2017, 13:44
Forum: General Discussion
Topic: crash with current version of TFD (C4D) and RealFlow-for-C4D not compatible
Replies: 1
Views: 1041

Re: crash with current version of TFD (C4D) and RealFlow-for-C4D not compatible

Just got an email from Nextlimit telling me that this bug is fixed in the version 2.0.1 that is available on their Customer portal from today.
by Christianz
18 Aug 2017, 11:44
Forum: General Discussion
Topic: crash with current version of TFD (C4D) and RealFlow-for-C4D not compatible
Replies: 1
Views: 1041

crash with current version of TFD (C4D) and RealFlow-for-C4D not compatible

Hi

just for your information: If you have TFD and experience crashes after installing the Cinema4D-RealFlow V2.0 plugin-> this bug is known and Nextlimit is working on it.
by Christianz
24 Aug 2016, 10:34
Forum: TurbulenceFD for CINEMA 4D
Topic: MacPro C4D TFD performance
Replies: 1
Views: 1404

Re: MacPro C4D TFD performance

This company is an excellent source for what is possible regarding modern GPU's on the Mac, and what not: http://www.macvidcards.com I got a used NVIDIA GeForce GTX 970 4096 MB from them some months ago and it works with TFD. In this way I can see a great acceleration also on the Mac (old box MacPro...
by Christianz
31 Mar 2016, 08:06
Forum: TurbulenceFD for CINEMA 4D
Topic: crash using realflow and TFD
Replies: 4
Views: 1968

Re: crash using realflow and TFD

It definitely is one of the stranger problems: after restarting C4D, I could TFD-simulate and fully cache an entire animation over night producing more than 500GB cache data. So far so good. Then I turned off OpenGL to have faster editor speed, wanted to change some settings and a single click on th...
by Christianz
30 Mar 2016, 17:47
Forum: TurbulenceFD for CINEMA 4D
Topic: crash using realflow and TFD
Replies: 4
Views: 1968

Re: crash using realflow and TFD

Ok, will do.

In the meantime I try to load the particles via a different way, since the crash was reported to occur in the realflow plugin. This is anyway weird, because the particle loading works well without simulation.