[0:00:00.000] 2021-Oct-12 19:34:36 [0:00:00.000] Windows 10.0 Build 19042 [0:00:00.000] Shortcut collision: tab triggers edit/show-node-selector and view/focus-next-element. Using view/focus-next-element [0:00:00.227] UI Device: NVIDIA GeForce RTX 3090, ID 8708 [0:00:00.517] Reactions v0.2.1 (2021-10-08) [0:00:00.518] Devices { [0:00:00.518] AMD Ryzen Threadripper 3970X 32-Core, 32 Cores 64 Threads [0:00:00.518] Phys. mem: 130959MB [0:00:00.518] CUDA { [0:00:00.518] Driver version 11.4, Runtime version 11.1 [0:00:00.518] Active GPU 0: NVIDIA GeForce RTX 3090, CC8.6, PCI bus 33, 25.77 GB [0:00:00.522] Active GPU 1: NVIDIA GeForce RTX 3090, CC8.6, PCI bus 75, 25.77 GB [0:00:00.522] } [0:00:00.522] Vulkan { [0:00:00.523] NVIDIA GeForce RTX 3090, ID 8708, CUDA ID 1, API 1.2.175, Driver 471.272.0 [0:00:00.523] NVIDIA GeForce RTX 3090, ID 8708, CUDA ID 0, API 1.2.175, Driver 471.272.0 [0:00:00.523] } [0:00:00.523] } [0:00:00.542] Set primary device to GPU 0 [0:00:00.543] startup_file_new_or_open: Error: No such file or directory, Filename: untitled.rea [0:00:00.543] Cache path "" not accessible. Creating new path. [0:00:00.543] Caching to "C:/Users\rusty\ReactionsData\Caches\Unnamed-01.cache" [0:00:09.795] noise/perlin.rkp(1,5): warning: unused symbol 'perm' [0:00:09.797] noise/perlin.rkp(1,5): warning: unused symbol 'perm' [0:00:17.905] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:17.905] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:17.952] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:17.952] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:17.998] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:17.998] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:18.044] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:18.044] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:18.090] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:18.090] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:18.136] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:18.137] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:18.182] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:18.182] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:18.228] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:18.228] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:18.275] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:18.275] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:18.330] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:18.330] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:18.384] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:18.384] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:18.440] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:18.440] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:18.496] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:18.496] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:18.552] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:18.552] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:18.607] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:18.607] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:18.666] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:18.666] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:00.000] 2021-Oct-12 19:43:16 [0:00:00.000] Windows 10.0 Build 19042 [0:00:00.000] Shortcut collision: tab triggers edit/show-node-selector and view/focus-next-element. Using view/focus-next-element [0:00:00.297] UI Device: NVIDIA GeForce RTX 3090, ID 8708 [0:00:00.825] Reactions v0.2.1 (2021-10-08) [0:00:00.825] Devices { [0:00:00.825] AMD Ryzen Threadripper 3970X 32-Core, 32 Cores 64 Threads [0:00:00.825] Phys. mem: 130959MB [0:00:00.825] CUDA { [0:00:00.825] Driver version 11.4, Runtime version 11.1 [0:00:00.825] Active GPU 0: NVIDIA GeForce RTX 3090, CC8.6, PCI bus 33, 25.77 GB [0:00:00.825] Active GPU 1: NVIDIA GeForce RTX 3090, CC8.6, PCI bus 75, 25.77 GB [0:00:00.825] } [0:00:00.825] Vulkan { [0:00:00.825] NVIDIA GeForce RTX 3090, ID 8708, CUDA ID 1, API 1.2.175, Driver 471.272.0 [0:00:00.825] NVIDIA GeForce RTX 3090, ID 8708, CUDA ID 0, API 1.2.175, Driver 471.272.0 [0:00:00.825] } [0:00:00.825] } [0:00:00.849] Set primary device to GPU 0 [0:00:00.850] startup_file_new_or_open: Error: No such file or directory, Filename: untitled.rea [0:00:00.850] Cache path "" not accessible. Creating new path. [0:00:00.850] Caching to "C:/Users\rusty\ReactionsData\Caches\Unnamed-01.cache" [0:00:20.716] Caching to "C:\Users\rusty\ReactionsData\Caches\FLAMETHROWER" [0:00:32.869] noise/perlin.rkp(1,5): warning: unused symbol 'perm' [0:00:32.932] noise/perlin.rkp(1,5): warning: unused symbol 'perm' [0:00:36.251] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:36.251] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:36.295] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:36.295] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:36.341] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:36.341] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:36.386] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:36.386] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:36.431] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:36.431] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:36.476] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:36.476] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:36.522] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:36.522] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:36.567] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:36.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:36.613] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:36.613] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:36.662] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:36.662] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:36.712] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:36.712] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:36.762] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:36.762] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:36.813] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:36.813] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:36.863] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:36.863] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:36.914] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:36.914] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:36.967] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:36.967] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:37.020] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:37.020] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:37.074] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:37.074] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:37.127] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:37.127] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:37.180] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:37.180] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:37.231] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:37.231] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:37.285] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:37.285] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:37.338] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:37.338] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:37.392] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:37.392] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:37.445] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:37.445] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:37.498] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:37.498] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:37.552] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:37.552] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:38.254] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:38.254] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:39.916] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:39.916] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:39.929] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:39.929] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:39.963] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:39.963] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:39.996] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:39.996] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:40.029] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:40.029] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:40.063] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:40.063] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:40.096] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:40.096] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:40.129] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:40.129] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:40.163] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:40.163] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:40.196] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:40.196] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:40.229] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:40.229] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:40.262] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:40.262] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:40.296] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:40.296] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:40.330] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:40.330] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:40.363] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:40.363] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:40.397] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:40.397] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:40.430] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:40.430] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:40.463] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:40.463] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:40.496] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:40.496] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:40.530] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:40.530] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:40.563] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:40.563] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:40.596] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:40.596] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:40.630] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:40.630] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:00.000] 2021-Oct-12 19:44:51 [0:00:00.000] Windows 10.0 Build 19042 [0:00:00.000] Shortcut collision: tab triggers edit/show-node-selector and view/focus-next-element. Using view/focus-next-element [0:00:00.222] UI Device: NVIDIA GeForce RTX 3090, ID 8708 [0:00:00.529] Reactions v0.2.1 (2021-10-08) [0:00:00.529] Devices { [0:00:00.529] AMD Ryzen Threadripper 3970X 32-Core, 32 Cores 64 Threads [0:00:00.529] Phys. mem: 130959MB [0:00:00.529] CUDA { [0:00:00.529] Driver version 11.4, Runtime version 11.1 [0:00:00.529] Active GPU 0: NVIDIA GeForce RTX 3090, CC8.6, PCI bus 33, 25.77 GB [0:00:00.529] Active GPU 1: NVIDIA GeForce RTX 3090, CC8.6, PCI bus 75, 25.77 GB [0:00:00.529] } [0:00:00.529] Vulkan { [0:00:00.529] NVIDIA GeForce RTX 3090, ID 8708, CUDA ID 1, API 1.2.175, Driver 471.272.0 [0:00:00.529] NVIDIA GeForce RTX 3090, ID 8708, CUDA ID 0, API 1.2.175, Driver 471.272.0 [0:00:00.529] } [0:00:00.529] } [0:00:00.549] Set primary device to GPU 0 [0:00:00.550] startup_file_new_or_open: Error: No such file or directory, Filename: untitled.rea [0:00:00.551] Cache path "" not accessible. Creating new path. [0:00:00.551] Caching to "S:/CACHE\REACTIONS\Unnamed-01.cache" [0:00:08.357] noise/perlin.rkp(1,5): warning: unused symbol 'perm' [0:00:08.359] noise/perlin.rkp(1,5): warning: unused symbol 'perm' [0:00:11.699] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:11.699] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:11.743] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:11.743] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:11.789] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:11.789] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:11.834] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:11.834] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:11.879] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:11.879] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:11.925] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:11.925] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:11.970] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:11.970] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:12.015] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:12.015] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:12.061] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:12.061] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:12.111] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:12.111] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:12.160] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:12.160] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:13.520] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:13.520] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:00.000] 2021-Oct-12 20:22:16 [0:00:00.000] Windows 10.0 Build 19042 [0:00:00.000] Shortcut collision: tab triggers edit/show-node-selector and view/focus-next-element. Using view/focus-next-element [0:00:00.221] UI Device: NVIDIA GeForce RTX 3090, ID 8708 [0:00:00.541] Reactions v0.2.1 (2021-10-08) [0:00:00.541] Devices { [0:00:00.542] AMD Ryzen Threadripper 3970X 32-Core, 32 Cores 64 Threads [0:00:00.542] Phys. mem: 130959MB [0:00:00.542] CUDA { [0:00:00.542] Driver version 11.4, Runtime version 11.1 [0:00:00.542] Active GPU 0: NVIDIA GeForce RTX 3090, CC8.6, PCI bus 33, 25.77 GB [0:00:00.542] Active GPU 1: NVIDIA GeForce RTX 3090, CC8.6, PCI bus 75, 25.77 GB [0:00:00.542] } [0:00:00.542] Vulkan { [0:00:00.542] NVIDIA GeForce RTX 3090, ID 8708, CUDA ID 1, API 1.2.175, Driver 471.272.0 [0:00:00.542] NVIDIA GeForce RTX 3090, ID 8708, CUDA ID 0, API 1.2.175, Driver 471.272.0 [0:00:00.542] } [0:00:00.542] } [0:00:00.561] Set primary device to GPU 0 [0:00:00.561] startup_file_new_or_open: Error: No such file or directory, Filename: untitled.rea [0:00:00.563] Cache path "" not accessible. Creating new path. [0:00:00.563] Caching to "S:/CACHE\REACTIONS\Unnamed-01.cache" [0:00:42.340] Caching to "S:/CACHE\REACTIONS\Explode-01.cache" [0:00:52.398] 1F /create 7e-07 [0:00:52.428] noise/perlin.rkp(1,5): warning: unused symbol 'perm' [0:00:52.640] 1F /create/Volume Grid 0.143945 [0:00:52.640] 1F /create/Combustion 0.0006839 [0:00:52.645] 1F /create/Advect 0.0052815 [0:00:52.647] 1F /create/Box 1.24e-05 [0:00:52.654] 1F /create/Particle Emitter 0.0080923 [0:00:52.670] 1F /create/Voxelize 0.0163357 [0:00:52.673] 1F /create/Buoyancy 0.0031217 [0:00:52.675] 1F /create/Turbulence Force 0.0995629 [0:00:52.701] 1F /create/Project Velocity 0.0257278 [0:00:52.702] 1F store cache 0.0009022 [0:00:52.702] 1F /render/Volume Material 7.5e-05 [0:00:52.777] 1F /render/Primitive Shader 3.8e-06 [0:00:52.777] 1F /render/Particle Material 4.87e-05 [0:00:57.669] 2F /create 5e-07 [0:00:57.669] 2F /create/Combustion 0.0004173 [0:00:57.675] 2F /create/Advect 0.0058396 [0:00:57.675] 2F /create/Particle Emitter 5.31e-05 [0:00:57.682] 2F /create/Voxelize 0.0069026 [0:00:57.683] 2F /create/Buoyancy 0.0006703 [0:00:57.683] 2F /create/Turbulence Force 0.000107 [0:00:57.708] 2F /create/Project Velocity 0.0249969 [0:00:57.710] 2F store cache 0.0020016 [0:00:57.710] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:57.710] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:57.710] 2F /render/Particle Material 3.8e-06 [0:00:57.711] 3F /create 2e-07 [0:00:57.712] 3F /create/Combustion 0.000339 [0:00:57.718] 3F /create/Advect 0.0058258 [0:00:57.718] 3F /create/Particle Emitter 2.35e-05 [0:00:57.724] 3F /create/Voxelize 0.0068069 [0:00:57.725] 3F /create/Buoyancy 0.0006442 [0:00:57.725] 3F /create/Turbulence Force 9.05e-05 [0:00:57.750] 3F /create/Project Velocity 0.0249817 [0:00:57.752] 3F store cache 0.0018146 [0:00:57.752] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:57.752] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:57.752] 3F /render/Particle Material 2.6e-06 [0:00:57.753] 4F /create 2e-07 [0:00:57.754] 4F /create/Combustion 0.0003282 [0:00:57.760] 4F /create/Advect 0.0057319 [0:00:57.760] 4F /create/Particle Emitter 2.14e-05 [0:00:57.766] 4F /create/Voxelize 0.0067747 [0:00:57.767] 4F /create/Buoyancy 0.0006353 [0:00:57.767] 4F /create/Turbulence Force 9.42e-05 [0:00:57.796] 4F /create/Project Velocity 0.0285949 [0:00:57.798] 4F store cache 0.001943 [0:00:57.798] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:57.798] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:57.798] 4F /render/Particle Material 1.8e-06 [0:00:57.799] 5F /create 2e-07 [0:00:57.799] 5F /create/Combustion 0.0003257 [0:00:57.805] 5F /create/Advect 0.0059452 [0:00:57.805] 5F /create/Particle Emitter 2.2e-05 [0:00:57.812] 5F /create/Voxelize 0.0067313 [0:00:57.813] 5F /create/Buoyancy 0.0006352 [0:00:57.813] 5F /create/Turbulence Force 9.49e-05 [0:00:57.841] 5F /create/Project Velocity 0.0281274 [0:00:57.843] 5F store cache 0.0020025 [0:00:57.843] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:57.843] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:57.843] 5F /render/Particle Material 1.5e-06 [0:00:57.844] 6F /create 1e-07 [0:00:57.845] 6F /create/Combustion 0.0003131 [0:00:57.850] 6F /create/Advect 0.0059472 [0:00:57.851] 6F /create/Particle Emitter 2.19e-05 [0:00:57.857] 6F /create/Voxelize 0.0066767 [0:00:57.858] 6F /create/Buoyancy 0.0006323 [0:00:57.858] 6F /create/Turbulence Force 9.78e-05 [0:00:57.887] 6F /create/Project Velocity 0.0288186 [0:00:57.889] 6F store cache 0.0020114 [0:00:57.889] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:57.889] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:57.889] 6F /render/Particle Material 2e-06 [0:00:57.890] 7F /create 2e-07 [0:00:57.890] 7F /create/Combustion 0.0003266 [0:00:57.897] 7F /create/Advect 0.0061884 [0:00:57.897] 7F /create/Particle Emitter 2.13e-05 [0:00:57.903] 7F /create/Voxelize 0.0066511 [0:00:57.904] 7F /create/Buoyancy 0.000635 [0:00:57.904] 7F /create/Turbulence Force 9.74e-05 [0:00:57.933] 7F /create/Project Velocity 0.0285171 [0:00:57.935] 7F store cache 0.0020211 [0:00:57.935] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:57.935] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:57.935] 7F /render/Particle Material 1.7e-06 [0:00:57.936] 8F /create 1e-07 [0:00:57.936] 8F /create/Combustion 0.000317 [0:00:57.943] 8F /create/Advect 0.0063791 [0:00:57.943] 8F /create/Particle Emitter 2.15e-05 [0:00:57.949] 8F /create/Voxelize 0.0066858 [0:00:57.950] 8F /create/Buoyancy 0.0006326 [0:00:57.950] 8F /create/Turbulence Force 0.0001557 [0:00:57.979] 8F /create/Project Velocity 0.0292188 [0:00:57.982] 8F store cache 0.0026466 [0:00:57.982] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:57.982] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:57.982] 8F /render/Particle Material 2.1e-06 [0:00:57.983] 9F /create 4e-07 [0:00:57.984] 9F /create/Combustion 0.0003189 [0:00:57.990] 9F /create/Advect 0.0064933 [0:00:57.990] 9F /create/Particle Emitter 2.19e-05 [0:00:57.997] 9F /create/Voxelize 0.0067313 [0:00:57.998] 9F /create/Buoyancy 0.0006408 [0:00:57.998] 9F /create/Turbulence Force 0.0001056 [0:00:58.027] 9F /create/Project Velocity 0.0292716 [0:00:58.030] 9F store cache 0.0026683 [0:00:58.030] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:58.030] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:58.030] 9F /render/Particle Material 2.3e-06 [0:00:58.031] 10F /create 2e-07 [0:00:58.031] 10F /create/Combustion 0.000344 [0:00:58.038] 10F /create/Advect 0.0068459 [0:00:58.038] 10F /create/Particle Emitter 3.06e-05 [0:00:58.045] 10F /create/Voxelize 0.0067113 [0:00:58.046] 10F /create/Buoyancy 0.0006362 [0:00:58.046] 10F /create/Turbulence Force 0.0001097 [0:00:58.075] 10F /create/Project Velocity 0.0291879 [0:00:58.078] 10F store cache 0.0026496 [0:00:58.078] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:58.078] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:58.078] 10F /render/Particle Material 1.7e-06 [0:00:58.079] 11F /create 1e-07 [0:00:58.079] 11F /create/Combustion 0.0003286 [0:00:58.086] 11F /create/Advect 0.0069666 [0:00:58.086] 11F /create/Particle Emitter 2.84e-05 [0:00:58.093] 11F /create/Voxelize 0.0066805 [0:00:58.094] 11F /create/Buoyancy 0.0006435 [0:00:58.094] 11F /create/Turbulence Force 0.0001096 [0:00:58.124] 11F /create/Project Velocity 0.0299254 [0:00:58.127] 11F store cache 0.0027377 [0:00:58.127] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:58.127] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:58.127] 11F /render/Particle Material 2.7e-06 [0:00:58.128] 12F /create 2e-07 [0:00:58.128] 12F /create/Combustion 0.000329 [0:00:58.136] 12F /create/Advect 0.0072995 [0:00:58.136] 12F /create/Particle Emitter 2.16e-05 [0:00:58.142] 12F /create/Voxelize 0.006667 [0:00:58.143] 12F /create/Buoyancy 0.0006403 [0:00:58.143] 12F /create/Turbulence Force 0.0001097 [0:00:58.173] 12F /create/Project Velocity 0.0299788 [0:00:58.176] 12F store cache 0.002953 [0:00:58.176] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:58.176] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:58.176] 12F /render/Particle Material 2e-06 [0:00:58.177] 13F /create 2e-07 [0:00:58.178] 13F /create/Combustion 0.0003229 [0:00:58.185] 13F /create/Advect 0.0074544 [0:00:58.185] 13F /create/Particle Emitter 3.12e-05 [0:00:58.192] 13F /create/Voxelize 0.0067107 [0:00:58.193] 13F /create/Buoyancy 0.0006425 [0:00:58.193] 13F /create/Turbulence Force 0.0001171 [0:00:58.227] 13F /create/Project Velocity 0.0339093 [0:00:58.230] 13F store cache 0.0032161 [0:00:58.230] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:58.230] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:58.230] 13F /render/Particle Material 1.8e-06 [0:00:58.231] 14F /create 1e-07 [0:00:58.232] 14F /create/Combustion 0.0003216 [0:00:58.240] 14F /create/Advect 0.0079885 [0:00:58.240] 14F /create/Particle Emitter 3.46e-05 [0:00:58.246] 14F /create/Voxelize 0.0066526 [0:00:58.247] 14F /create/Buoyancy 0.000668 [0:00:58.247] 14F /create/Turbulence Force 0.0001225 [0:00:58.281] 14F /create/Project Velocity 0.0339238 [0:00:58.284] 14F store cache 0.00349 [0:00:58.285] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:58.285] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:58.285] 14F /render/Particle Material 2e-06 [0:00:58.286] 15F /create 2e-07 [0:00:58.286] 15F /create/Combustion 0.0003303 [0:00:58.294] 15F /create/Advect 0.0080619 [0:00:58.294] 15F /create/Particle Emitter 3.1e-05 [0:00:58.301] 15F /create/Voxelize 0.0067326 [0:00:58.302] 15F /create/Buoyancy 0.0006365 [0:00:58.302] 15F /create/Turbulence Force 0.0001219 [0:00:58.335] 15F /create/Project Velocity 0.0336659 [0:00:58.339] 15F store cache 0.0033855 [0:00:58.339] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:58.339] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:58.339] 15F /render/Particle Material 1.5e-06 [0:00:58.340] 16F /create 2e-07 [0:00:58.341] 16F /create/Combustion 0.0003233 [0:00:58.350] 16F /create/Advect 0.0091217 [0:00:58.350] 16F /create/Particle Emitter 3.4e-05 [0:00:58.350] 16F /create/Voxelize 0.0005001 [0:00:58.351] 16F /create/Buoyancy 0.0007938 [0:00:58.351] 16F /create/Turbulence Force 0.0001381 [0:00:58.384] 16F /create/Project Velocity 0.0324429 [0:00:58.387] 16F store cache 0.003519 [0:00:58.387] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:58.387] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:58.387] 16F /render/Particle Material 2.2e-06 [0:00:58.388] 17F /create 3e-07 [0:00:58.389] 17F /create/Combustion 0.0003353 [0:00:58.397] 17F /create/Advect 0.0086494 [0:00:58.398] 17F /create/Particle Emitter 2.33e-05 [0:00:58.398] 17F /create/Voxelize 0.000504 [0:00:58.399] 17F /create/Buoyancy 0.0007702 [0:00:58.399] 17F /create/Turbulence Force 0.000118 [0:00:58.431] 17F /create/Project Velocity 0.0321012 [0:00:58.435] 17F store cache 0.0040433 [0:00:58.435] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:58.435] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:58.435] 17F /render/Particle Material 2e-06 [0:00:59.088] 17F amend incomplete cache 0.0098407 [0:00:59.089] 1F load cache 4.88e-05 [0:00:59.099] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:00:59.099] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:00:59.099] 1F /render/Particle Material 2.1e-06 [0:01:23.618] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0001.vdb" [0:01:23.625] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0002.vdb" [0:01:23.632] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0003.vdb" [0:01:23.645] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0004.vdb" [0:01:23.656] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0005.vdb" [0:01:23.668] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0006.vdb" [0:01:23.683] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0007.vdb" [0:01:23.698] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0008.vdb" [0:01:23.714] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0009.vdb" [0:01:23.730] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0010.vdb" [0:01:23.748] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0011.vdb" [0:01:23.770] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0012.vdb" [0:01:23.791] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0013.vdb" [0:01:23.815] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0014.vdb" [0:01:23.841] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0015.vdb" [0:01:23.868] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0016.vdb" [0:01:23.905] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0017.vdb" [0:01:23.905] VolumeGridNode: no cache available for frame 18 [0:01:23.905] VolumeGridNode: no cache available for frame 19 [0:01:23.905] VolumeGridNode: no cache available for frame 20 [0:01:23.905] VolumeGridNode: no cache available for frame 21 [0:01:23.905] VolumeGridNode: no cache available for frame 22 [0:01:23.905] VolumeGridNode: no cache available for frame 23 [0:01:23.905] VolumeGridNode: no cache available for frame 24 [0:01:23.905] VolumeGridNode: no cache available for frame 25 [0:01:23.905] VolumeGridNode: no cache available for frame 26 [0:01:23.906] VolumeGridNode: no cache available for frame 27 [0:01:23.906] VolumeGridNode: no cache available for frame 28 [0:01:23.906] VolumeGridNode: no cache available for frame 29 [0:01:23.906] VolumeGridNode: no cache available for frame 30 [0:01:23.906] VolumeGridNode: no cache available for frame 31 [0:01:23.906] VolumeGridNode: no cache available for frame 32 [0:01:23.906] VolumeGridNode: no cache available for frame 33 [0:01:23.906] VolumeGridNode: no cache available for frame 34 [0:01:23.906] VolumeGridNode: no cache available for frame 35 [0:01:23.906] VolumeGridNode: no cache available for frame 36 [0:01:23.906] VolumeGridNode: no cache available for frame 37 [0:01:23.906] VolumeGridNode: no cache available for frame 38 [0:01:23.906] VolumeGridNode: no cache available for frame 39 [0:01:23.906] VolumeGridNode: no cache available for frame 40 [0:01:23.906] VolumeGridNode: no cache available for frame 41 [0:01:23.906] VolumeGridNode: no cache available for frame 42 [0:01:23.906] VolumeGridNode: no cache available for frame 43 [0:01:23.906] VolumeGridNode: no cache available for frame 44 [0:01:23.906] VolumeGridNode: no cache available for frame 45 [0:01:23.906] VolumeGridNode: no cache available for frame 46 [0:01:23.906] VolumeGridNode: no cache available for frame 47 [0:01:23.906] VolumeGridNode: no cache available for frame 48 [0:01:23.906] VolumeGridNode: no cache available for frame 49 [0:01:23.906] VolumeGridNode: no cache available for frame 50 [0:01:23.906] VolumeGridNode: no cache available for frame 51 [0:01:23.906] VolumeGridNode: no cache available for frame 52 [0:01:23.906] VolumeGridNode: no cache available for frame 53 [0:01:23.906] VolumeGridNode: no cache available for frame 54 [0:01:23.906] VolumeGridNode: no cache available for frame 55 [0:01:23.906] VolumeGridNode: no cache available for frame 56 [0:01:23.906] VolumeGridNode: no cache available for frame 57 [0:01:23.906] VolumeGridNode: no cache available for frame 58 [0:01:23.906] VolumeGridNode: no cache available for frame 59 [0:01:23.907] VolumeGridNode: no cache available for frame 60 [0:01:23.907] VolumeGridNode: no cache available for frame 61 [0:01:23.907] VolumeGridNode: no cache available for frame 62 [0:01:23.907] VolumeGridNode: no cache available for frame 63 [0:01:23.907] VolumeGridNode: no cache available for frame 64 [0:01:23.907] VolumeGridNode: no cache available for frame 65 [0:01:23.907] VolumeGridNode: no cache available for frame 66 [0:01:23.907] VolumeGridNode: no cache available for frame 67 [0:01:23.907] VolumeGridNode: no cache available for frame 68 [0:01:23.907] VolumeGridNode: no cache available for frame 69 [0:01:23.907] VolumeGridNode: no cache available for frame 70 [0:01:23.907] VolumeGridNode: no cache available for frame 71 [0:01:23.907] VolumeGridNode: no cache available for frame 72 [0:01:23.907] VolumeGridNode: no cache available for frame 73 [0:01:23.907] VolumeGridNode: no cache available for frame 74 [0:01:23.907] VolumeGridNode: no cache available for frame 75 [0:01:23.907] VolumeGridNode: no cache available for frame 76 [0:01:23.907] VolumeGridNode: no cache available for frame 77 [0:01:23.907] VolumeGridNode: no cache available for frame 78 [0:01:23.907] VolumeGridNode: no cache available for frame 79 [0:01:23.907] VolumeGridNode: no cache available for frame 80 [0:01:23.907] VolumeGridNode: no cache available for frame 81 [0:01:23.907] VolumeGridNode: no cache available for frame 82 [0:01:23.907] VolumeGridNode: no cache available for frame 83 [0:01:23.907] VolumeGridNode: no cache available for frame 84 [0:01:23.907] VolumeGridNode: no cache available for frame 85 [0:01:23.907] VolumeGridNode: no cache available for frame 86 [0:01:23.907] VolumeGridNode: no cache available for frame 87 [0:01:23.907] VolumeGridNode: no cache available for frame 88 [0:01:23.907] VolumeGridNode: no cache available for frame 89 [0:01:23.907] VolumeGridNode: no cache available for frame 90 [0:01:23.907] VolumeGridNode: no cache available for frame 91 [0:01:23.907] VolumeGridNode: no cache available for frame 92 [0:01:23.907] VolumeGridNode: no cache available for frame 93 [0:01:23.908] VolumeGridNode: no cache available for frame 94 [0:01:23.908] VolumeGridNode: no cache available for frame 95 [0:01:23.908] VolumeGridNode: no cache available for frame 96 [0:01:23.908] VolumeGridNode: no cache available for frame 97 [0:01:23.908] VolumeGridNode: no cache available for frame 98 [0:01:23.908] VolumeGridNode: no cache available for frame 99 [0:01:23.908] VolumeGridNode: no cache available for frame 100 [0:01:23.908] VolumeGridNode: no cache available for frame 101 [0:01:23.908] VolumeGridNode: no cache available for frame 102 [0:01:23.908] VolumeGridNode: no cache available for frame 103 [0:01:23.908] VolumeGridNode: no cache available for frame 104 [0:01:23.908] VolumeGridNode: no cache available for frame 105 [0:01:23.908] VolumeGridNode: no cache available for frame 106 [0:01:23.908] VolumeGridNode: no cache available for frame 107 [0:01:23.908] VolumeGridNode: no cache available for frame 108 [0:01:23.908] VolumeGridNode: no cache available for frame 109 [0:01:23.908] VolumeGridNode: no cache available for frame 110 [0:01:23.908] VolumeGridNode: no cache available for frame 111 [0:01:23.908] VolumeGridNode: no cache available for frame 112 [0:01:23.908] VolumeGridNode: no cache available for frame 113 [0:01:23.908] VolumeGridNode: no cache available for frame 114 [0:01:23.908] VolumeGridNode: no cache available for frame 115 [0:01:23.908] VolumeGridNode: no cache available for frame 116 [0:01:23.908] VolumeGridNode: no cache available for frame 117 [0:01:23.908] VolumeGridNode: no cache available for frame 118 [0:01:23.908] VolumeGridNode: no cache available for frame 119 [0:01:23.908] VolumeGridNode: no cache available for frame 120 [0:01:23.908] VolumeGridNode: no cache available for frame 121 [0:01:23.908] VolumeGridNode: no cache available for frame 122 [0:01:23.908] VolumeGridNode: no cache available for frame 123 [0:01:23.908] VolumeGridNode: no cache available for frame 124 [0:01:23.908] VolumeGridNode: no cache available for frame 125 [0:01:23.908] VolumeGridNode: no cache available for frame 126 [0:01:23.908] VolumeGridNode: no cache available for frame 127 [0:01:23.909] VolumeGridNode: no cache available for frame 128 [0:01:23.909] VolumeGridNode: no cache available for frame 129 [0:01:23.909] VolumeGridNode: no cache available for frame 130 [0:01:23.909] VolumeGridNode: no cache available for frame 131 [0:01:23.909] VolumeGridNode: no cache available for frame 132 [0:01:23.909] VolumeGridNode: no cache available for frame 133 [0:01:23.909] VolumeGridNode: no cache available for frame 134 [0:01:23.909] VolumeGridNode: no cache available for frame 135 [0:01:23.909] VolumeGridNode: no cache available for frame 136 [0:01:23.909] VolumeGridNode: no cache available for frame 137 [0:01:23.909] VolumeGridNode: no cache available for frame 138 [0:01:23.909] VolumeGridNode: no cache available for frame 139 [0:01:23.909] VolumeGridNode: no cache available for frame 140 [0:01:23.909] VolumeGridNode: no cache available for frame 141 [0:01:23.909] VolumeGridNode: no cache available for frame 142 [0:01:23.909] VolumeGridNode: no cache available for frame 143 [0:01:23.909] VolumeGridNode: no cache available for frame 144 [0:01:23.909] VolumeGridNode: no cache available for frame 145 [0:01:23.909] VolumeGridNode: no cache available for frame 146 [0:01:23.909] VolumeGridNode: no cache available for frame 147 [0:01:23.909] VolumeGridNode: no cache available for frame 148 [0:01:23.909] VolumeGridNode: no cache available for frame 149 [0:01:23.909] VolumeGridNode: no cache available for frame 150 [0:01:23.909] VolumeGridNode: no cache available for frame 151 [0:01:23.909] VolumeGridNode: no cache available for frame 152 [0:01:23.909] VolumeGridNode: no cache available for frame 153 [0:01:23.909] VolumeGridNode: no cache available for frame 154 [0:01:23.909] VolumeGridNode: no cache available for frame 155 [0:01:23.909] VolumeGridNode: no cache available for frame 156 [0:01:23.909] VolumeGridNode: no cache available for frame 157 [0:01:23.909] VolumeGridNode: no cache available for frame 158 [0:01:23.909] VolumeGridNode: no cache available for frame 159 [0:01:23.909] VolumeGridNode: no cache available for frame 160 [0:01:23.909] VolumeGridNode: no cache available for frame 161 [0:01:23.910] VolumeGridNode: no cache available for frame 162 [0:01:23.910] VolumeGridNode: no cache available for frame 163 [0:01:23.910] VolumeGridNode: no cache available for frame 164 [0:01:23.910] VolumeGridNode: no cache available for frame 165 [0:01:23.910] VolumeGridNode: no cache available for frame 166 [0:01:23.910] VolumeGridNode: no cache available for frame 167 [0:01:23.910] VolumeGridNode: no cache available for frame 168 [0:01:23.910] VolumeGridNode: no cache available for frame 169 [0:01:23.910] VolumeGridNode: no cache available for frame 170 [0:01:23.910] VolumeGridNode: no cache available for frame 171 [0:01:23.910] VolumeGridNode: no cache available for frame 172 [0:01:23.910] VolumeGridNode: no cache available for frame 173 [0:01:23.910] VolumeGridNode: no cache available for frame 174 [0:01:23.910] VolumeGridNode: no cache available for frame 175 [0:01:23.910] VolumeGridNode: no cache available for frame 176 [0:01:23.910] VolumeGridNode: no cache available for frame 177 [0:01:23.910] VolumeGridNode: no cache available for frame 178 [0:01:23.910] VolumeGridNode: no cache available for frame 179 [0:01:23.910] VolumeGridNode: no cache available for frame 180 [0:01:23.910] VolumeGridNode: no cache available for frame 181 [0:01:23.910] VolumeGridNode: no cache available for frame 182 [0:01:23.910] VolumeGridNode: no cache available for frame 183 [0:01:23.910] VolumeGridNode: no cache available for frame 184 [0:01:23.910] VolumeGridNode: no cache available for frame 185 [0:01:23.910] VolumeGridNode: no cache available for frame 186 [0:01:23.910] VolumeGridNode: no cache available for frame 187 [0:01:23.910] VolumeGridNode: no cache available for frame 188 [0:01:23.910] VolumeGridNode: no cache available for frame 189 [0:01:23.910] VolumeGridNode: no cache available for frame 190 [0:01:23.910] VolumeGridNode: no cache available for frame 191 [0:01:23.910] VolumeGridNode: no cache available for frame 192 [0:01:23.910] VolumeGridNode: no cache available for frame 193 [0:01:23.910] VolumeGridNode: no cache available for frame 194 [0:01:23.910] VolumeGridNode: no cache available for frame 195 [0:01:23.911] VolumeGridNode: no cache available for frame 196 [0:01:23.911] VolumeGridNode: no cache available for frame 197 [0:01:23.911] VolumeGridNode: no cache available for frame 198 [0:01:23.911] VolumeGridNode: no cache available for frame 199 [0:01:23.911] VolumeGridNode: no cache available for frame 200 [0:01:23.911] VolumeGridNode: no cache available for frame 201 [0:01:23.911] VolumeGridNode: no cache available for frame 202 [0:01:23.911] VolumeGridNode: no cache available for frame 203 [0:01:23.911] VolumeGridNode: no cache available for frame 204 [0:01:23.911] VolumeGridNode: no cache available for frame 205 [0:01:23.911] VolumeGridNode: no cache available for frame 206 [0:01:23.911] VolumeGridNode: no cache available for frame 207 [0:01:23.911] VolumeGridNode: no cache available for frame 208 [0:01:23.911] VolumeGridNode: no cache available for frame 209 [0:01:23.911] VolumeGridNode: no cache available for frame 210 [0:01:23.911] VolumeGridNode: no cache available for frame 211 [0:01:23.911] VolumeGridNode: no cache available for frame 212 [0:01:23.911] VolumeGridNode: no cache available for frame 213 [0:01:23.911] VolumeGridNode: no cache available for frame 214 [0:01:23.911] VolumeGridNode: no cache available for frame 215 [0:01:23.911] VolumeGridNode: no cache available for frame 216 [0:01:23.911] VolumeGridNode: no cache available for frame 217 [0:01:23.911] VolumeGridNode: no cache available for frame 218 [0:01:23.911] VolumeGridNode: no cache available for frame 219 [0:01:23.911] VolumeGridNode: no cache available for frame 220 [0:01:23.911] VolumeGridNode: no cache available for frame 221 [0:01:23.911] VolumeGridNode: no cache available for frame 222 [0:01:23.911] VolumeGridNode: no cache available for frame 223 [0:01:23.911] VolumeGridNode: no cache available for frame 224 [0:01:23.911] VolumeGridNode: no cache available for frame 225 [0:01:23.911] VolumeGridNode: no cache available for frame 226 [0:01:23.911] VolumeGridNode: no cache available for frame 227 [0:01:23.911] VolumeGridNode: no cache available for frame 228 [0:01:23.911] VolumeGridNode: no cache available for frame 229 [0:01:23.912] VolumeGridNode: no cache available for frame 230 [0:01:23.912] VolumeGridNode: no cache available for frame 231 [0:01:23.912] VolumeGridNode: no cache available for frame 232 [0:01:23.912] VolumeGridNode: no cache available for frame 233 [0:01:23.912] VolumeGridNode: no cache available for frame 234 [0:01:23.912] VolumeGridNode: no cache available for frame 235 [0:01:23.912] VolumeGridNode: no cache available for frame 236 [0:01:23.912] VolumeGridNode: no cache available for frame 237 [0:01:23.912] VolumeGridNode: no cache available for frame 238 [0:01:23.912] VolumeGridNode: no cache available for frame 239 [0:01:23.912] VolumeGridNode: no cache available for frame 240 [0:02:01.274] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:01.274] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:07.658] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0001.vdb" [0:02:07.666] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0002.vdb" [0:02:07.674] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0003.vdb" [0:02:07.687] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0004.vdb" [0:02:07.698] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0005.vdb" [0:02:07.709] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0006.vdb" [0:02:07.721] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0007.vdb" [0:02:07.735] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0008.vdb" [0:02:07.749] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0009.vdb" [0:02:07.766] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0010.vdb" [0:02:07.784] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0011.vdb" [0:02:07.803] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0012.vdb" [0:02:07.826] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0013.vdb" [0:02:07.850] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0014.vdb" [0:02:07.874] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0015.vdb" [0:02:07.899] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0016.vdb" [0:02:07.935] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0017.vdb" [0:02:07.936] VolumeGridNode: no cache available for frame 18 [0:02:07.936] VolumeGridNode: no cache available for frame 19 [0:02:07.936] VolumeGridNode: no cache available for frame 20 [0:02:07.936] VolumeGridNode: no cache available for frame 21 [0:02:07.936] VolumeGridNode: no cache available for frame 22 [0:02:07.936] VolumeGridNode: no cache available for frame 23 [0:02:07.936] VolumeGridNode: no cache available for frame 24 [0:02:07.936] VolumeGridNode: no cache available for frame 25 [0:02:07.936] VolumeGridNode: no cache available for frame 26 [0:02:07.936] VolumeGridNode: no cache available for frame 27 [0:02:07.936] VolumeGridNode: no cache available for frame 28 [0:02:07.936] VolumeGridNode: no cache available for frame 29 [0:02:07.936] VolumeGridNode: no cache available for frame 30 [0:02:07.936] VolumeGridNode: no cache available for frame 31 [0:02:07.936] VolumeGridNode: no cache available for frame 32 [0:02:07.936] VolumeGridNode: no cache available for frame 33 [0:02:07.936] VolumeGridNode: no cache available for frame 34 [0:02:07.936] VolumeGridNode: no cache available for frame 35 [0:02:07.936] VolumeGridNode: no cache available for frame 36 [0:02:07.936] VolumeGridNode: no cache available for frame 37 [0:02:07.936] VolumeGridNode: no cache available for frame 38 [0:02:07.936] VolumeGridNode: no cache available for frame 39 [0:02:07.936] VolumeGridNode: no cache available for frame 40 [0:02:07.936] VolumeGridNode: no cache available for frame 41 [0:02:07.936] VolumeGridNode: no cache available for frame 42 [0:02:07.936] VolumeGridNode: no cache available for frame 43 [0:02:07.936] VolumeGridNode: no cache available for frame 44 [0:02:07.937] VolumeGridNode: no cache available for frame 45 [0:02:07.937] VolumeGridNode: no cache available for frame 46 [0:02:07.937] VolumeGridNode: no cache available for frame 47 [0:02:07.937] VolumeGridNode: no cache available for frame 48 [0:02:07.937] VolumeGridNode: no cache available for frame 49 [0:02:07.937] VolumeGridNode: no cache available for frame 50 [0:02:07.937] VolumeGridNode: no cache available for frame 51 [0:02:07.937] VolumeGridNode: no cache available for frame 52 [0:02:07.937] VolumeGridNode: no cache available for frame 53 [0:02:07.937] VolumeGridNode: no cache available for frame 54 [0:02:07.937] VolumeGridNode: no cache available for frame 55 [0:02:07.937] VolumeGridNode: no cache available for frame 56 [0:02:07.937] VolumeGridNode: no cache available for frame 57 [0:02:07.937] VolumeGridNode: no cache available for frame 58 [0:02:07.937] VolumeGridNode: no cache available for frame 59 [0:02:07.937] VolumeGridNode: no cache available for frame 60 [0:02:07.937] VolumeGridNode: no cache available for frame 61 [0:02:07.937] VolumeGridNode: no cache available for frame 62 [0:02:07.937] VolumeGridNode: no cache available for frame 63 [0:02:07.937] VolumeGridNode: no cache available for frame 64 [0:02:07.937] VolumeGridNode: no cache available for frame 65 [0:02:07.937] VolumeGridNode: no cache available for frame 66 [0:02:07.937] VolumeGridNode: no cache available for frame 67 [0:02:07.937] VolumeGridNode: no cache available for frame 68 [0:02:07.937] VolumeGridNode: no cache available for frame 69 [0:02:07.937] VolumeGridNode: no cache available for frame 70 [0:02:07.937] VolumeGridNode: no cache available for frame 71 [0:02:07.937] VolumeGridNode: no cache available for frame 72 [0:02:07.937] VolumeGridNode: no cache available for frame 73 [0:02:07.937] VolumeGridNode: no cache available for frame 74 [0:02:07.937] VolumeGridNode: no cache available for frame 75 [0:02:07.938] VolumeGridNode: no cache available for frame 76 [0:02:07.938] VolumeGridNode: no cache available for frame 77 [0:02:07.938] VolumeGridNode: no cache available for frame 78 [0:02:07.938] VolumeGridNode: no cache available for frame 79 [0:02:07.938] VolumeGridNode: no cache available for frame 80 [0:02:07.938] VolumeGridNode: no cache available for frame 81 [0:02:07.938] VolumeGridNode: no cache available for frame 82 [0:02:07.938] VolumeGridNode: no cache available for frame 83 [0:02:07.938] VolumeGridNode: no cache available for frame 84 [0:02:07.938] VolumeGridNode: no cache available for frame 85 [0:02:07.938] VolumeGridNode: no cache available for frame 86 [0:02:07.938] VolumeGridNode: no cache available for frame 87 [0:02:07.938] VolumeGridNode: no cache available for frame 88 [0:02:07.938] VolumeGridNode: no cache available for frame 89 [0:02:07.938] VolumeGridNode: no cache available for frame 90 [0:02:07.938] VolumeGridNode: no cache available for frame 91 [0:02:07.938] VolumeGridNode: no cache available for frame 92 [0:02:07.938] VolumeGridNode: no cache available for frame 93 [0:02:07.938] VolumeGridNode: no cache available for frame 94 [0:02:07.938] VolumeGridNode: no cache available for frame 95 [0:02:07.938] VolumeGridNode: no cache available for frame 96 [0:02:07.938] VolumeGridNode: no cache available for frame 97 [0:02:07.938] VolumeGridNode: no cache available for frame 98 [0:02:07.938] VolumeGridNode: no cache available for frame 99 [0:02:07.938] VolumeGridNode: no cache available for frame 100 [0:02:07.938] VolumeGridNode: no cache available for frame 101 [0:02:07.938] VolumeGridNode: no cache available for frame 102 [0:02:07.938] VolumeGridNode: no cache available for frame 103 [0:02:07.938] VolumeGridNode: no cache available for frame 104 [0:02:07.938] VolumeGridNode: no cache available for frame 105 [0:02:07.938] VolumeGridNode: no cache available for frame 106 [0:02:07.938] VolumeGridNode: no cache available for frame 107 [0:02:07.938] VolumeGridNode: no cache available for frame 108 [0:02:07.938] VolumeGridNode: no cache available for frame 109 [0:02:07.939] VolumeGridNode: no cache available for frame 110 [0:02:07.939] VolumeGridNode: no cache available for frame 111 [0:02:07.939] VolumeGridNode: no cache available for frame 112 [0:02:07.939] VolumeGridNode: no cache available for frame 113 [0:02:07.939] VolumeGridNode: no cache available for frame 114 [0:02:07.939] VolumeGridNode: no cache available for frame 115 [0:02:07.939] VolumeGridNode: no cache available for frame 116 [0:02:07.939] VolumeGridNode: no cache available for frame 117 [0:02:07.939] VolumeGridNode: no cache available for frame 118 [0:02:07.939] VolumeGridNode: no cache available for frame 119 [0:02:07.939] VolumeGridNode: no cache available for frame 120 [0:02:07.939] VolumeGridNode: no cache available for frame 121 [0:02:07.939] VolumeGridNode: no cache available for frame 122 [0:02:07.939] VolumeGridNode: no cache available for frame 123 [0:02:07.939] VolumeGridNode: no cache available for frame 124 [0:02:07.939] VolumeGridNode: no cache available for frame 125 [0:02:07.939] VolumeGridNode: no cache available for frame 126 [0:02:07.939] VolumeGridNode: no cache available for frame 127 [0:02:07.939] VolumeGridNode: no cache available for frame 128 [0:02:07.939] VolumeGridNode: no cache available for frame 129 [0:02:07.939] VolumeGridNode: no cache available for frame 130 [0:02:07.939] VolumeGridNode: no cache available for frame 131 [0:02:07.939] VolumeGridNode: no cache available for frame 132 [0:02:07.939] VolumeGridNode: no cache available for frame 133 [0:02:07.939] VolumeGridNode: no cache available for frame 134 [0:02:07.939] VolumeGridNode: no cache available for frame 135 [0:02:07.939] VolumeGridNode: no cache available for frame 136 [0:02:07.939] VolumeGridNode: no cache available for frame 137 [0:02:07.939] VolumeGridNode: no cache available for frame 138 [0:02:07.939] VolumeGridNode: no cache available for frame 139 [0:02:07.939] VolumeGridNode: no cache available for frame 140 [0:02:07.939] VolumeGridNode: no cache available for frame 141 [0:02:07.939] VolumeGridNode: no cache available for frame 142 [0:02:07.939] VolumeGridNode: no cache available for frame 143 [0:02:07.940] VolumeGridNode: no cache available for frame 144 [0:02:07.940] VolumeGridNode: no cache available for frame 145 [0:02:07.940] VolumeGridNode: no cache available for frame 146 [0:02:07.940] VolumeGridNode: no cache available for frame 147 [0:02:07.940] VolumeGridNode: no cache available for frame 148 [0:02:07.940] VolumeGridNode: no cache available for frame 149 [0:02:07.940] VolumeGridNode: no cache available for frame 150 [0:02:07.940] VolumeGridNode: no cache available for frame 151 [0:02:07.940] VolumeGridNode: no cache available for frame 152 [0:02:07.940] VolumeGridNode: no cache available for frame 153 [0:02:07.940] VolumeGridNode: no cache available for frame 154 [0:02:07.940] VolumeGridNode: no cache available for frame 155 [0:02:07.940] VolumeGridNode: no cache available for frame 156 [0:02:07.940] VolumeGridNode: no cache available for frame 157 [0:02:07.940] VolumeGridNode: no cache available for frame 158 [0:02:07.940] VolumeGridNode: no cache available for frame 159 [0:02:07.940] VolumeGridNode: no cache available for frame 160 [0:02:07.940] VolumeGridNode: no cache available for frame 161 [0:02:07.940] VolumeGridNode: no cache available for frame 162 [0:02:07.940] VolumeGridNode: no cache available for frame 163 [0:02:07.940] VolumeGridNode: no cache available for frame 164 [0:02:07.940] VolumeGridNode: no cache available for frame 165 [0:02:07.940] VolumeGridNode: no cache available for frame 166 [0:02:07.940] VolumeGridNode: no cache available for frame 167 [0:02:07.940] VolumeGridNode: no cache available for frame 168 [0:02:07.940] VolumeGridNode: no cache available for frame 169 [0:02:07.940] VolumeGridNode: no cache available for frame 170 [0:02:07.940] VolumeGridNode: no cache available for frame 171 [0:02:07.940] VolumeGridNode: no cache available for frame 172 [0:02:07.941] VolumeGridNode: no cache available for frame 173 [0:02:07.941] VolumeGridNode: no cache available for frame 174 [0:02:07.941] VolumeGridNode: no cache available for frame 175 [0:02:07.941] VolumeGridNode: no cache available for frame 176 [0:02:07.941] VolumeGridNode: no cache available for frame 177 [0:02:07.941] VolumeGridNode: no cache available for frame 178 [0:02:07.941] VolumeGridNode: no cache available for frame 179 [0:02:07.941] VolumeGridNode: no cache available for frame 180 [0:02:07.941] VolumeGridNode: no cache available for frame 181 [0:02:07.941] VolumeGridNode: no cache available for frame 182 [0:02:07.941] VolumeGridNode: no cache available for frame 183 [0:02:07.941] VolumeGridNode: no cache available for frame 184 [0:02:07.941] VolumeGridNode: no cache available for frame 185 [0:02:07.941] VolumeGridNode: no cache available for frame 186 [0:02:07.941] VolumeGridNode: no cache available for frame 187 [0:02:07.941] VolumeGridNode: no cache available for frame 188 [0:02:07.941] VolumeGridNode: no cache available for frame 189 [0:02:07.941] VolumeGridNode: no cache available for frame 190 [0:02:07.941] VolumeGridNode: no cache available for frame 191 [0:02:07.941] VolumeGridNode: no cache available for frame 192 [0:02:07.941] VolumeGridNode: no cache available for frame 193 [0:02:07.941] VolumeGridNode: no cache available for frame 194 [0:02:07.941] VolumeGridNode: no cache available for frame 195 [0:02:07.941] VolumeGridNode: no cache available for frame 196 [0:02:07.941] VolumeGridNode: no cache available for frame 197 [0:02:07.941] VolumeGridNode: no cache available for frame 198 [0:02:07.941] VolumeGridNode: no cache available for frame 199 [0:02:07.941] VolumeGridNode: no cache available for frame 200 [0:02:07.941] VolumeGridNode: no cache available for frame 201 [0:02:07.941] VolumeGridNode: no cache available for frame 202 [0:02:07.941] VolumeGridNode: no cache available for frame 203 [0:02:07.941] VolumeGridNode: no cache available for frame 204 [0:02:07.941] VolumeGridNode: no cache available for frame 205 [0:02:07.941] VolumeGridNode: no cache available for frame 206 [0:02:07.942] VolumeGridNode: no cache available for frame 207 [0:02:07.942] VolumeGridNode: no cache available for frame 208 [0:02:07.942] VolumeGridNode: no cache available for frame 209 [0:02:07.942] VolumeGridNode: no cache available for frame 210 [0:02:07.942] VolumeGridNode: no cache available for frame 211 [0:02:07.942] VolumeGridNode: no cache available for frame 212 [0:02:07.942] VolumeGridNode: no cache available for frame 213 [0:02:07.942] VolumeGridNode: no cache available for frame 214 [0:02:07.942] VolumeGridNode: no cache available for frame 215 [0:02:07.942] VolumeGridNode: no cache available for frame 216 [0:02:07.942] VolumeGridNode: no cache available for frame 217 [0:02:07.942] VolumeGridNode: no cache available for frame 218 [0:02:07.942] VolumeGridNode: no cache available for frame 219 [0:02:07.942] VolumeGridNode: no cache available for frame 220 [0:02:07.942] VolumeGridNode: no cache available for frame 221 [0:02:07.942] VolumeGridNode: no cache available for frame 222 [0:02:07.942] VolumeGridNode: no cache available for frame 223 [0:02:07.942] VolumeGridNode: no cache available for frame 224 [0:02:07.942] VolumeGridNode: no cache available for frame 225 [0:02:07.942] VolumeGridNode: no cache available for frame 226 [0:02:07.942] VolumeGridNode: no cache available for frame 227 [0:02:07.942] VolumeGridNode: no cache available for frame 228 [0:02:07.942] VolumeGridNode: no cache available for frame 229 [0:02:07.942] VolumeGridNode: no cache available for frame 230 [0:02:07.942] VolumeGridNode: no cache available for frame 231 [0:02:07.942] VolumeGridNode: no cache available for frame 232 [0:02:07.942] VolumeGridNode: no cache available for frame 233 [0:02:07.942] VolumeGridNode: no cache available for frame 234 [0:02:07.942] VolumeGridNode: no cache available for frame 235 [0:02:07.942] VolumeGridNode: no cache available for frame 236 [0:02:07.942] VolumeGridNode: no cache available for frame 237 [0:02:07.942] VolumeGridNode: no cache available for frame 238 [0:02:07.942] VolumeGridNode: no cache available for frame 239 [0:02:07.942] VolumeGridNode: no cache available for frame 240 [0:02:09.544] 2F load cache 5.27e-05 [0:02:09.555] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:09.555] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:09.555] 2F /render/Particle Material 2e-06 [0:02:09.557] 3F load cache 3.06e-05 [0:02:09.568] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:09.568] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:09.568] 3F /render/Particle Material 1.3e-06 [0:02:09.590] 4F load cache 3.12e-05 [0:02:09.602] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:09.602] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:09.602] 4F /render/Particle Material 1.4e-06 [0:02:09.625] 5F load cache 3.85e-05 [0:02:09.637] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:09.638] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:09.638] 5F /render/Particle Material 2.5e-06 [0:02:09.656] 6F load cache 3.53e-05 [0:02:09.669] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:09.669] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:09.669] 6F /render/Particle Material 2.3e-06 [0:02:09.690] 7F load cache 3.39e-05 [0:02:09.702] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:09.702] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:09.702] 7F /render/Particle Material 1.4e-06 [0:02:09.723] 8F load cache 3.38e-05 [0:02:09.735] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:09.736] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:09.736] 8F /render/Particle Material 1.5e-06 [0:02:09.756] 9F load cache 3.23e-05 [0:02:09.769] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:09.769] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:09.769] 9F /render/Particle Material 1.4e-06 [0:02:09.790] 10F load cache 4.73e-05 [0:02:09.803] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:09.803] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:09.803] 10F /render/Particle Material 1.5e-06 [0:02:09.824] 11F load cache 3.01e-05 [0:02:09.837] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:09.837] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:09.837] 11F /render/Particle Material 1.7e-06 [0:02:09.857] 12F load cache 3.44e-05 [0:02:09.870] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:09.870] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:09.870] 12F /render/Particle Material 1.4e-06 [0:02:09.890] 13F load cache 3.26e-05 [0:02:09.903] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:09.903] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:09.904] 13F /render/Particle Material 1.6e-06 [0:02:09.924] 14F load cache 2.78e-05 [0:02:09.938] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:09.938] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:09.938] 14F /render/Particle Material 1.6e-06 [0:02:09.957] 15F load cache 3.23e-05 [0:02:09.971] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:09.971] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:09.971] 15F /render/Particle Material 1.3e-06 [0:02:09.990] 16F load cache 3.18e-05 [0:02:10.005] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.005] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.005] 16F /render/Particle Material 1.3e-06 [0:02:10.025] 17F load cache 4.73e-05 [0:02:10.048] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.048] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.048] 17F /render/Particle Material 1.9e-06 [0:02:10.058] 18F /create 2e-07 [0:02:10.058] 18F /create/Combustion 0.0005027 [0:02:10.068] 18F /create/Advect 0.0099775 [0:02:10.069] 18F /create/Particle Emitter 0.0003132 [0:02:10.069] 18F /create/Voxelize 0.0005611 [0:02:10.070] 18F /create/Buoyancy 0.0008157 [0:02:10.070] 18F /create/Turbulence Force 0.0001264 [0:02:10.103] 18F /create/Project Velocity 0.0328528 [0:02:10.107] 18F store cache 0.0037702 [0:02:10.107] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.107] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.107] 18F /render/Particle Material 1.6e-06 [0:02:10.108] 19F /create 2e-07 [0:02:10.108] 19F /create/Combustion 0.0003457 [0:02:10.117] 19F /create/Advect 0.0088807 [0:02:10.117] 19F /create/Particle Emitter 3.34e-05 [0:02:10.118] 19F /create/Voxelize 0.0005286 [0:02:10.118] 19F /create/Buoyancy 0.0007962 [0:02:10.119] 19F /create/Turbulence Force 0.0001242 [0:02:10.152] 19F /create/Project Velocity 0.0330605 [0:02:10.156] 19F store cache 0.0039273 [0:02:10.156] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.156] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.156] 19F /render/Particle Material 1.5e-06 [0:02:10.157] 20F /create 1e-07 [0:02:10.157] 20F /create/Combustion 0.0003119 [0:02:10.166] 20F /create/Advect 0.0090046 [0:02:10.166] 20F /create/Particle Emitter 2.14e-05 [0:02:10.167] 20F /create/Voxelize 0.0005272 [0:02:10.167] 20F /create/Buoyancy 0.0007903 [0:02:10.168] 20F /create/Turbulence Force 0.0001196 [0:02:10.201] 20F /create/Project Velocity 0.033052 [0:02:10.205] 20F store cache 0.0038726 [0:02:10.205] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.205] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.205] 20F /render/Particle Material 2.4e-06 [0:02:10.206] 21F /create 2e-07 [0:02:10.206] 21F /create/Combustion 0.0003248 [0:02:10.215] 21F /create/Advect 0.0089861 [0:02:10.215] 21F /create/Particle Emitter 2.16e-05 [0:02:10.216] 21F /create/Voxelize 0.0005234 [0:02:10.216] 21F /create/Buoyancy 0.0008009 [0:02:10.217] 21F /create/Turbulence Force 0.0001257 [0:02:10.250] 21F /create/Project Velocity 0.0330221 [0:02:10.255] 21F store cache 0.0051501 [0:02:10.255] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.255] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.255] 21F /render/Particle Material 1.6e-06 [0:02:10.256] 22F /create 2e-07 [0:02:10.256] 22F /create/Combustion 0.0003239 [0:02:10.265] 22F /create/Advect 0.0090771 [0:02:10.266] 22F /create/Particle Emitter 2.21e-05 [0:02:10.266] 22F /create/Voxelize 0.0005151 [0:02:10.267] 22F /create/Buoyancy 0.0007829 [0:02:10.267] 22F /create/Turbulence Force 0.0001273 [0:02:10.300] 22F /create/Project Velocity 0.0334437 [0:02:10.304] 22F store cache 0.0037448 [0:02:10.304] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.304] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.304] 22F /render/Particle Material 1.9e-06 [0:02:10.305] 23F /create 1e-07 [0:02:10.306] 23F /create/Combustion 0.0003415 [0:02:10.315] 23F /create/Advect 0.0091603 [0:02:10.315] 23F /create/Particle Emitter 2.63e-05 [0:02:10.315] 23F /create/Voxelize 0.0005261 [0:02:10.316] 23F /create/Buoyancy 0.0007807 [0:02:10.316] 23F /create/Turbulence Force 0.0001317 [0:02:10.348] 23F /create/Project Velocity 0.0318592 [0:02:10.352] 23F store cache 0.0037761 [0:02:10.352] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.352] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.352] 23F /render/Particle Material 1.5e-06 [0:02:10.353] 24F /create 1e-07 [0:02:10.354] 24F /create/Combustion 0.0003067 [0:02:10.362] 24F /create/Advect 0.0089402 [0:02:10.363] 24F /create/Particle Emitter 2.16e-05 [0:02:10.363] 24F /create/Voxelize 0.0005204 [0:02:10.364] 24F /create/Buoyancy 0.00077 [0:02:10.364] 24F /create/Turbulence Force 0.000123 [0:02:10.395] 24F /create/Project Velocity 0.0314476 [0:02:10.399] 24F store cache 0.0037215 [0:02:10.399] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.399] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.399] 24F /render/Particle Material 1.6e-06 [0:02:10.400] 25F /create 1e-07 [0:02:10.401] 25F /create/Combustion 0.0003046 [0:02:10.410] 25F /create/Advect 0.0090007 [0:02:10.410] 25F /create/Particle Emitter 2.08e-05 [0:02:10.410] 25F /create/Voxelize 0.0005097 [0:02:10.411] 25F /create/Buoyancy 0.0007583 [0:02:10.411] 25F /create/Turbulence Force 0.0001254 [0:02:10.443] 25F /create/Project Velocity 0.0315852 [0:02:10.446] 25F store cache 0.0037349 [0:02:10.446] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.446] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.447] 25F /render/Particle Material 1.5e-06 [0:02:10.447] 26F /create 1e-07 [0:02:10.448] 26F /create/Combustion 0.0003077 [0:02:10.457] 26F /create/Advect 0.0091195 [0:02:10.457] 26F /create/Particle Emitter 2.07e-05 [0:02:10.458] 26F /create/Voxelize 0.0005101 [0:02:10.458] 26F /create/Buoyancy 0.0007578 [0:02:10.458] 26F /create/Turbulence Force 0.0001261 [0:02:10.490] 26F /create/Project Velocity 0.0315784 [0:02:10.494] 26F store cache 0.0040618 [0:02:10.494] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.494] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.494] 26F /render/Particle Material 1.5e-06 [0:02:10.495] 27F /create 1e-07 [0:02:10.496] 27F /create/Combustion 0.0003267 [0:02:10.505] 27F /create/Advect 0.0091205 [0:02:10.505] 27F /create/Particle Emitter 2.15e-05 [0:02:10.505] 27F /create/Voxelize 0.0005135 [0:02:10.506] 27F /create/Buoyancy 0.000758 [0:02:10.506] 27F /create/Turbulence Force 0.0001268 [0:02:10.538] 27F /create/Project Velocity 0.032051 [0:02:10.542] 27F store cache 0.0038413 [0:02:10.542] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.542] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.542] 27F /render/Particle Material 1.4e-06 [0:02:10.543] 28F /create 1e-07 [0:02:10.544] 28F /create/Combustion 0.0003045 [0:02:10.553] 28F /create/Advect 0.0092127 [0:02:10.553] 28F /create/Particle Emitter 2.07e-05 [0:02:10.553] 28F /create/Voxelize 0.0005168 [0:02:10.554] 28F /create/Buoyancy 0.0007583 [0:02:10.554] 28F /create/Turbulence Force 0.000125 [0:02:10.586] 28F /create/Project Velocity 0.0317446 [0:02:10.590] 28F store cache 0.0040276 [0:02:10.590] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.590] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.590] 28F /render/Particle Material 2.6e-06 [0:02:10.591] 29F /create 4e-07 [0:02:10.592] 29F /create/Combustion 0.0003267 [0:02:10.601] 29F /create/Advect 0.0092648 [0:02:10.601] 29F /create/Particle Emitter 2.09e-05 [0:02:10.601] 29F /create/Voxelize 0.0005095 [0:02:10.602] 29F /create/Buoyancy 0.000755 [0:02:10.602] 29F /create/Turbulence Force 0.0001324 [0:02:10.634] 29F /create/Project Velocity 0.0318542 [0:02:10.638] 29F store cache 0.0038473 [0:02:10.638] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.638] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.638] 29F /render/Particle Material 1.4e-06 [0:02:10.639] 30F /create 1e-07 [0:02:10.639] 30F /create/Combustion 0.0003051 [0:02:10.649] 30F /create/Advect 0.009662 [0:02:10.649] 30F /create/Particle Emitter 3.32e-05 [0:02:10.650] 30F /create/Voxelize 0.0005221 [0:02:10.650] 30F /create/Buoyancy 0.0007756 [0:02:10.651] 30F /create/Turbulence Force 0.0001359 [0:02:10.682] 30F /create/Project Velocity 0.0318439 [0:02:10.686] 30F store cache 0.0039413 [0:02:10.686] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.687] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.687] 30F /render/Particle Material 2.1e-06 [0:02:10.688] 31F /create 0 [0:02:10.688] 31F /create/Combustion 0.0003267 [0:02:10.697] 31F /create/Advect 0.0094322 [0:02:10.697] 31F /create/Particle Emitter 2.23e-05 [0:02:10.698] 31F /create/Voxelize 0.0005042 [0:02:10.699] 31F /create/Buoyancy 0.0007587 [0:02:10.699] 31F /create/Turbulence Force 0.0001292 [0:02:10.731] 31F /create/Project Velocity 0.0317579 [0:02:10.735] 31F store cache 0.0040632 [0:02:10.735] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.735] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.735] 31F /render/Particle Material 1.8e-06 [0:02:10.736] 32F /create 1e-07 [0:02:10.736] 32F /create/Combustion 0.000317 [0:02:10.746] 32F /create/Advect 0.0094818 [0:02:10.746] 32F /create/Particle Emitter 2.14e-05 [0:02:10.746] 32F /create/Voxelize 0.0005037 [0:02:10.747] 32F /create/Buoyancy 0.0007731 [0:02:10.747] 32F /create/Turbulence Force 0.0001321 [0:02:10.780] 32F /create/Project Velocity 0.0329729 [0:02:10.784] 32F store cache 0.003973 [0:02:10.784] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.784] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.784] 32F /render/Particle Material 1.5e-06 [0:02:10.785] 33F /create 1e-07 [0:02:10.786] 33F /create/Combustion 0.0003249 [0:02:10.795] 33F /create/Advect 0.0097741 [0:02:10.795] 33F /create/Particle Emitter 2.05e-05 [0:02:10.796] 33F /create/Voxelize 0.0005141 [0:02:10.797] 33F /create/Buoyancy 0.0007702 [0:02:10.797] 33F /create/Turbulence Force 0.0001293 [0:02:10.829] 33F /create/Project Velocity 0.0321863 [0:02:10.833] 33F store cache 0.0040594 [0:02:10.833] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.833] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.833] 33F /render/Particle Material 1.8e-06 [0:02:10.834] 34F /create 1e-07 [0:02:10.835] 34F /create/Combustion 0.0003143 [0:02:10.844] 34F /create/Advect 0.0096773 [0:02:10.844] 34F /create/Particle Emitter 2.17e-05 [0:02:10.845] 34F /create/Voxelize 0.0005029 [0:02:10.846] 34F /create/Buoyancy 0.0007611 [0:02:10.846] 34F /create/Turbulence Force 0.0001348 [0:02:10.878] 34F /create/Project Velocity 0.0320776 [0:02:10.882] 34F store cache 0.0041742 [0:02:10.882] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.882] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.882] 34F /render/Particle Material 1.7e-06 [0:02:10.883] 35F /create 0 [0:02:10.884] 35F /create/Combustion 0.0004318 [0:02:10.893] 35F /create/Advect 0.0097563 [0:02:10.893] 35F /create/Particle Emitter 2.19e-05 [0:02:10.894] 35F /create/Voxelize 0.0005137 [0:02:10.895] 35F /create/Buoyancy 0.0007623 [0:02:10.895] 35F /create/Turbulence Force 0.0001335 [0:02:10.927] 35F /create/Project Velocity 0.032603 [0:02:10.932] 35F store cache 0.0041075 [0:02:10.932] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.932] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.932] 35F /render/Particle Material 1.7e-06 [0:02:10.933] 36F /create 1e-07 [0:02:10.933] 36F /create/Combustion 0.0003076 [0:02:10.943] 36F /create/Advect 0.0097641 [0:02:10.943] 36F /create/Particle Emitter 2.13e-05 [0:02:10.943] 36F /create/Voxelize 0.000505 [0:02:10.944] 36F /create/Buoyancy 0.0008334 [0:02:10.944] 36F /create/Turbulence Force 0.0001353 [0:02:10.977] 36F /create/Project Velocity 0.0328244 [0:02:10.982] 36F store cache 0.0043326 [0:02:10.982] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:10.982] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:10.982] 36F /render/Particle Material 1.9e-06 [0:02:10.983] 37F /create 2e-07 [0:02:10.983] 37F /create/Combustion 0.0003141 [0:02:10.993] 37F /create/Advect 0.0098371 [0:02:10.993] 37F /create/Particle Emitter 2.21e-05 [0:02:10.994] 37F /create/Voxelize 0.0005945 [0:02:10.994] 37F /create/Buoyancy 0.0007634 [0:02:10.995] 37F /create/Turbulence Force 0.0001365 [0:02:11.027] 37F /create/Project Velocity 0.0326408 [0:02:11.031] 37F store cache 0.0041502 [0:02:11.031] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:11.032] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:11.032] 37F /render/Particle Material 1.4e-06 [0:02:11.033] 38F /create 1e-07 [0:02:11.033] 38F /create/Combustion 0.0003267 [0:02:11.043] 38F /create/Advect 0.0100413 [0:02:11.043] 38F /create/Particle Emitter 2.1e-05 [0:02:11.043] 38F /create/Voxelize 0.0005169 [0:02:11.044] 38F /create/Buoyancy 0.0007609 [0:02:11.044] 38F /create/Turbulence Force 0.0001348 [0:02:11.077] 38F /create/Project Velocity 0.0329856 [0:02:11.082] 38F store cache 0.0042726 [0:02:11.082] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:11.082] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:11.082] 38F /render/Particle Material 2.1e-06 [0:02:11.083] 39F /create 1e-07 [0:02:11.083] 39F /create/Combustion 0.0003159 [0:02:11.093] 39F /create/Advect 0.0100672 [0:02:11.093] 39F /create/Particle Emitter 2.18e-05 [0:02:11.094] 39F /create/Voxelize 0.0004997 [0:02:11.095] 39F /create/Buoyancy 0.0007642 [0:02:11.095] 39F /create/Turbulence Force 0.0001397 [0:02:11.128] 39F /create/Project Velocity 0.0332441 [0:02:11.133] 39F store cache 0.0046914 [0:02:11.133] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:11.133] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:11.133] 39F /render/Particle Material 2.1e-06 [0:02:11.134] 40F /create 1e-07 [0:02:11.134] 40F /create/Combustion 0.0003481 [0:02:11.145] 40F /create/Advect 0.0104075 [0:02:11.145] 40F /create/Particle Emitter 5.29e-05 [0:02:11.146] 40F /create/Voxelize 0.0006151 [0:02:11.146] 40F /create/Buoyancy 0.0008291 [0:02:11.147] 40F /create/Turbulence Force 0.0001693 [0:02:11.180] 40F /create/Project Velocity 0.03355 [0:02:11.185] 40F store cache 0.0047771 [0:02:11.185] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:11.185] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:11.185] 40F /render/Particle Material 2.6e-06 [0:02:11.186] 41F /create 2e-07 [0:02:11.187] 41F /create/Combustion 0.000341 [0:02:11.197] 41F /create/Advect 0.0103951 [0:02:11.197] 41F /create/Particle Emitter 4.37e-05 [0:02:11.198] 41F /create/Voxelize 0.0005334 [0:02:11.198] 41F /create/Buoyancy 0.0007669 [0:02:11.199] 41F /create/Turbulence Force 0.0001523 [0:02:11.232] 41F /create/Project Velocity 0.0334535 [0:02:11.237] 41F store cache 0.0047524 [0:02:11.237] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:11.237] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:11.237] 41F /render/Particle Material 2.2e-06 [0:02:11.238] 42F /create 2e-07 [0:02:11.239] 42F /create/Combustion 0.0003247 [0:02:11.249] 42F /create/Advect 0.010627 [0:02:11.249] 42F /create/Particle Emitter 4.4e-05 [0:02:11.250] 42F /create/Voxelize 0.0005779 [0:02:11.251] 42F /create/Buoyancy 0.0007724 [0:02:11.251] 42F /create/Turbulence Force 0.0001664 [0:02:11.284] 42F /create/Project Velocity 0.0328038 [0:02:11.288] 42F store cache 0.0045472 [0:02:11.288] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:11.288] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:11.288] 42F /render/Particle Material 3.4e-06 [0:02:11.289] 43F /create 2e-07 [0:02:11.290] 43F /create/Combustion 0.0003224 [0:02:11.300] 43F /create/Advect 0.0104065 [0:02:11.300] 43F /create/Particle Emitter 2.54e-05 [0:02:11.301] 43F /create/Voxelize 0.0005173 [0:02:11.301] 43F /create/Buoyancy 0.0007639 [0:02:11.302] 43F /create/Turbulence Force 0.0001487 [0:02:11.335] 43F /create/Project Velocity 0.0333851 [0:02:11.339] 43F store cache 0.0044678 [0:02:11.340] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:11.340] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:11.340] 43F /render/Particle Material 1.7e-06 [0:02:11.341] 44F /create 1e-07 [0:02:11.341] 44F /create/Combustion 0.0003469 [0:02:11.351] 44F /create/Advect 0.0105088 [0:02:11.352] 44F /create/Particle Emitter 2.19e-05 [0:02:11.352] 44F /create/Voxelize 0.0005122 [0:02:11.353] 44F /create/Buoyancy 0.000756 [0:02:11.353] 44F /create/Turbulence Force 0.0001536 [0:02:11.386] 44F /create/Project Velocity 0.0331814 [0:02:11.391] 44F store cache 0.0044947 [0:02:11.391] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:11.391] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:11.391] 44F /render/Particle Material 1.3e-06 [0:02:11.392] 45F /create 0 [0:02:11.392] 45F /create/Combustion 0.0003276 [0:02:11.403] 45F /create/Advect 0.0106864 [0:02:11.403] 45F /create/Particle Emitter 2.16e-05 [0:02:11.403] 45F /create/Voxelize 0.0005042 [0:02:11.404] 45F /create/Buoyancy 0.0007626 [0:02:11.404] 45F /create/Turbulence Force 0.0001471 [0:02:11.438] 45F /create/Project Velocity 0.0332998 [0:02:11.442] 45F store cache 0.0045937 [0:02:11.442] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:11.442] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:11.442] 45F /render/Particle Material 1.6e-06 [0:02:11.443] 46F /create 0 [0:02:11.444] 46F /create/Combustion 0.000328 [0:02:11.454] 46F /create/Advect 0.0107476 [0:02:11.455] 46F /create/Particle Emitter 3.23e-05 [0:02:11.455] 46F /create/Voxelize 0.0005251 [0:02:11.456] 46F /create/Buoyancy 0.0007672 [0:02:11.456] 46F /create/Turbulence Force 0.0001511 [0:02:11.490] 46F /create/Project Velocity 0.0338536 [0:02:11.494] 46F store cache 0.0044781 [0:02:11.494] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:11.494] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:11.494] 46F /render/Particle Material 2.5e-06 [0:02:11.495] 47F /create 1e-07 [0:02:11.496] 47F /create/Combustion 0.0003023 [0:02:11.507] 47F /create/Advect 0.0108158 [0:02:11.507] 47F /create/Particle Emitter 2.36e-05 [0:02:11.507] 47F /create/Voxelize 0.0005216 [0:02:11.508] 47F /create/Buoyancy 0.0007608 [0:02:11.508] 47F /create/Turbulence Force 0.0001504 [0:02:11.542] 47F /create/Project Velocity 0.0336918 [0:02:11.546] 47F store cache 0.0046179 [0:02:11.546] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:11.546] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:11.547] 47F /render/Particle Material 1.5e-06 [0:02:11.548] 48F /create 1e-07 [0:02:11.548] 48F /create/Combustion 0.0003093 [0:02:11.559] 48F /create/Advect 0.0109956 [0:02:11.559] 48F /create/Particle Emitter 3.64e-05 [0:02:11.560] 48F /create/Voxelize 0.0005225 [0:02:11.560] 48F /create/Buoyancy 0.0007854 [0:02:11.560] 48F /create/Turbulence Force 0.0001587 [0:02:11.595] 48F /create/Project Velocity 0.0341653 [0:02:11.599] 48F store cache 0.0045591 [0:02:11.599] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:11.599] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:11.599] 48F /render/Particle Material 1.5e-06 [0:02:11.600] 49F /create 1e-07 [0:02:11.601] 49F /create/Combustion 0.0003074 [0:02:11.612] 49F /create/Advect 0.0111058 [0:02:11.612] 49F /create/Particle Emitter 2.11e-05 [0:02:11.612] 49F /create/Voxelize 0.0005133 [0:02:11.613] 49F /create/Buoyancy 0.0007603 [0:02:11.613] 49F /create/Turbulence Force 0.0001513 [0:02:11.648] 49F /create/Project Velocity 0.0342643 [0:02:11.652] 49F store cache 0.004661 [0:02:11.652] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:11.652] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:11.652] 49F /render/Particle Material 1.7e-06 [0:02:11.653] 50F /create 2e-07 [0:02:11.654] 50F /create/Combustion 0.0003319 [0:02:11.665] 50F /create/Advect 0.011193 [0:02:11.665] 50F /create/Particle Emitter 2.2e-05 [0:02:11.665] 50F /create/Voxelize 0.0005019 [0:02:11.666] 50F /create/Buoyancy 0.0007618 [0:02:11.666] 50F /create/Turbulence Force 0.0001552 [0:02:11.701] 50F /create/Project Velocity 0.034951 [0:02:11.706] 50F store cache 0.0047406 [0:02:11.706] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:11.706] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:11.706] 50F /render/Particle Material 1.4e-06 [0:02:11.707] 51F /create 1e-07 [0:02:11.708] 51F /create/Combustion 0.0003093 [0:02:11.719] 51F /create/Advect 0.0113773 [0:02:11.719] 51F /create/Particle Emitter 2.16e-05 [0:02:11.720] 51F /create/Voxelize 0.0005176 [0:02:11.720] 51F /create/Buoyancy 0.000773 [0:02:11.720] 51F /create/Turbulence Force 0.0001557 [0:02:11.754] 51F /create/Project Velocity 0.0339311 [0:02:11.759] 51F store cache 0.0048046 [0:02:11.759] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:11.759] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:11.759] 51F /render/Particle Material 1.4e-06 [0:02:11.760] 52F /create 1e-07 [0:02:11.761] 52F /create/Combustion 0.0003008 [0:02:11.772] 52F /create/Advect 0.011531 [0:02:11.772] 52F /create/Particle Emitter 2.38e-05 [0:02:11.773] 52F /create/Voxelize 0.0005156 [0:02:11.774] 52F /create/Buoyancy 0.000768 [0:02:11.774] 52F /create/Turbulence Force 0.0001578 [0:02:11.807] 52F /create/Project Velocity 0.0337974 [0:02:11.813] 52F store cache 0.0050369 [0:02:11.813] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:11.813] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:11.813] 52F /render/Particle Material 2.2e-06 [0:02:11.814] 53F /create 2e-07 [0:02:11.814] 53F /create/Combustion 0.0003366 [0:02:11.826] 53F /create/Advect 0.0115767 [0:02:11.826] 53F /create/Particle Emitter 3.71e-05 [0:02:11.826] 53F /create/Voxelize 0.0005435 [0:02:11.827] 53F /create/Buoyancy 0.0007718 [0:02:11.827] 53F /create/Turbulence Force 0.0001681 [0:02:11.861] 53F /create/Project Velocity 0.034008 [0:02:11.866] 53F store cache 0.0050261 [0:02:11.867] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:11.867] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:11.867] 53F /render/Particle Material 2.1e-06 [0:02:11.868] 54F /create 2e-07 [0:02:11.868] 54F /create/Combustion 0.0003179 [0:02:11.880] 54F /create/Advect 0.0118013 [0:02:11.880] 54F /create/Particle Emitter 2.91e-05 [0:02:11.880] 54F /create/Voxelize 0.0005412 [0:02:11.881] 54F /create/Buoyancy 0.0007692 [0:02:11.881] 54F /create/Turbulence Force 0.0001631 [0:02:11.916] 54F /create/Project Velocity 0.0342856 [0:02:11.921] 54F store cache 0.0049121 [0:02:11.921] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:11.921] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:11.921] 54F /render/Particle Material 1.8e-06 [0:02:11.922] 55F /create 1e-07 [0:02:11.922] 55F /create/Combustion 0.000313 [0:02:11.934] 55F /create/Advect 0.0119078 [0:02:11.934] 55F /create/Particle Emitter 2.29e-05 [0:02:11.935] 55F /create/Voxelize 0.0005181 [0:02:11.935] 55F /create/Buoyancy 0.0007677 [0:02:11.935] 55F /create/Turbulence Force 0.0001622 [0:02:11.970] 55F /create/Project Velocity 0.0349182 [0:02:11.975] 55F store cache 0.0048879 [0:02:11.975] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:11.975] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:11.976] 55F /render/Particle Material 1.7e-06 [0:02:11.976] 56F /create 2e-07 [0:02:11.977] 56F /create/Combustion 0.000309 [0:02:11.989] 56F /create/Advect 0.0119739 [0:02:11.989] 56F /create/Particle Emitter 2.13e-05 [0:02:11.989] 56F /create/Voxelize 0.0005098 [0:02:11.990] 56F /create/Buoyancy 0.0007614 [0:02:11.990] 56F /create/Turbulence Force 0.0001641 [0:02:12.025] 56F /create/Project Velocity 0.0349754 [0:02:12.030] 56F store cache 0.0050001 [0:02:12.030] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:12.030] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:12.030] 56F /render/Particle Material 1.9e-06 [0:02:12.031] 57F /create 2e-07 [0:02:12.032] 57F /create/Combustion 0.0003082 [0:02:12.044] 57F /create/Advect 0.0121068 [0:02:12.044] 57F /create/Particle Emitter 2.21e-05 [0:02:12.044] 57F /create/Voxelize 0.0005043 [0:02:12.045] 57F /create/Buoyancy 0.0007648 [0:02:12.045] 57F /create/Turbulence Force 0.0001708 [0:02:12.080] 57F /create/Project Velocity 0.034844 [0:02:12.085] 57F store cache 0.0051391 [0:02:12.085] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:12.086] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:12.086] 57F /render/Particle Material 2.2e-06 [0:02:12.087] 58F /create 2e-07 [0:02:12.087] 58F /create/Combustion 0.0003128 [0:02:12.099] 58F /create/Advect 0.0121843 [0:02:12.099] 58F /create/Particle Emitter 2.13e-05 [0:02:12.100] 58F /create/Voxelize 0.0005181 [0:02:12.100] 58F /create/Buoyancy 0.0007726 [0:02:12.101] 58F /create/Turbulence Force 0.0001683 [0:02:12.136] 58F /create/Project Velocity 0.0349346 [0:02:12.141] 58F store cache 0.0050816 [0:02:12.141] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:12.141] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:12.141] 58F /render/Particle Material 1.8e-06 [0:02:12.142] 59F /create 1e-07 [0:02:12.142] 59F /create/Combustion 0.0002869 [0:02:12.155] 59F /create/Advect 0.0124792 [0:02:12.155] 59F /create/Particle Emitter 2.18e-05 [0:02:12.155] 59F /create/Voxelize 0.000516 [0:02:12.156] 59F /create/Buoyancy 0.0007658 [0:02:12.156] 59F /create/Turbulence Force 0.0001686 [0:02:12.192] 59F /create/Project Velocity 0.0355908 [0:02:12.197] 59F store cache 0.0052559 [0:02:12.197] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:12.197] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:12.197] 59F /render/Particle Material 2.1e-06 [0:02:12.198] 60F /create 2e-07 [0:02:12.198] 60F /create/Combustion 0.0003147 [0:02:12.211] 60F /create/Advect 0.0125882 [0:02:12.211] 60F /create/Particle Emitter 2.97e-05 [0:02:12.212] 60F /create/Voxelize 0.0005294 [0:02:12.212] 60F /create/Buoyancy 0.0007689 [0:02:12.213] 60F /create/Turbulence Force 0.0001771 [0:02:12.248] 60F /create/Project Velocity 0.0357349 [0:02:12.254] 60F store cache 0.005212 [0:02:12.254] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:12.254] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:12.254] 60F /render/Particle Material 1.5e-06 [0:02:12.255] 61F /create 1e-07 [0:02:12.255] 61F /create/Combustion 0.0002917 [0:02:12.268] 61F /create/Advect 0.0126762 [0:02:12.268] 61F /create/Particle Emitter 3e-05 [0:02:12.268] 61F /create/Voxelize 0.0005339 [0:02:12.269] 61F /create/Buoyancy 0.0007758 [0:02:12.269] 61F /create/Turbulence Force 0.0001746 [0:02:12.305] 61F /create/Project Velocity 0.0359213 [0:02:12.310] 61F store cache 0.0053882 [0:02:12.311] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:12.311] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:12.311] 61F /render/Particle Material 1.5e-06 [0:02:12.311] 62F /create 1e-07 [0:02:12.312] 62F /create/Combustion 0.0002883 [0:02:12.325] 62F /create/Advect 0.0129554 [0:02:12.325] 62F /create/Particle Emitter 3.21e-05 [0:02:12.325] 62F /create/Voxelize 0.0005273 [0:02:12.326] 62F /create/Buoyancy 0.0007646 [0:02:12.326] 62F /create/Turbulence Force 0.0001774 [0:02:12.363] 62F /create/Project Velocity 0.0364289 [0:02:12.369] 62F store cache 0.0057411 [0:02:12.369] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:12.369] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:12.369] 62F /render/Particle Material 2.3e-06 [0:02:12.370] 63F /create 2e-07 [0:02:12.370] 63F /create/Combustion 0.0003117 [0:02:12.383] 63F /create/Advect 0.0133464 [0:02:12.384] 63F /create/Particle Emitter 4.26e-05 [0:02:12.384] 63F /create/Voxelize 0.0005489 [0:02:12.385] 63F /create/Buoyancy 0.000799 [0:02:12.385] 63F /create/Turbulence Force 0.0002636 [0:02:12.422] 63F /create/Project Velocity 0.036569 [0:02:12.427] 63F store cache 0.0055868 [0:02:12.427] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:12.427] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:12.428] 63F /render/Particle Material 2.3e-06 [0:02:12.429] 64F /create 2e-07 [0:02:12.429] 64F /create/Combustion 0.0003231 [0:02:12.442] 64F /create/Advect 0.0134819 [0:02:12.442] 64F /create/Particle Emitter 3.14e-05 [0:02:12.443] 64F /create/Voxelize 0.0005288 [0:02:12.444] 64F /create/Buoyancy 0.0007673 [0:02:12.444] 64F /create/Turbulence Force 0.0001906 [0:02:12.480] 64F /create/Project Velocity 0.0360065 [0:02:12.486] 64F store cache 0.0056683 [0:02:12.486] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:12.486] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:12.486] 64F /render/Particle Material 1.6e-06 [0:02:12.487] 65F /create 1e-07 [0:02:12.487] 65F /create/Combustion 0.0002914 [0:02:12.501] 65F /create/Advect 0.0135884 [0:02:12.501] 65F /create/Particle Emitter 3.85e-05 [0:02:12.501] 65F /create/Voxelize 0.000555 [0:02:12.502] 65F /create/Buoyancy 0.0007623 [0:02:12.502] 65F /create/Turbulence Force 0.0001918 [0:02:12.539] 65F /create/Project Velocity 0.0367929 [0:02:12.545] 65F store cache 0.0056667 [0:02:12.545] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:12.545] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:12.545] 65F /render/Particle Material 1.4e-06 [0:02:12.546] 66F /create 1e-07 [0:02:12.546] 66F /create/Combustion 0.0002835 [0:02:12.560] 66F /create/Advect 0.0136134 [0:02:12.560] 66F /create/Particle Emitter 2.7e-05 [0:02:12.560] 66F /create/Voxelize 0.0005263 [0:02:12.561] 66F /create/Buoyancy 0.0007591 [0:02:12.561] 66F /create/Turbulence Force 0.000185 [0:02:12.597] 66F /create/Project Velocity 0.0362648 [0:02:12.603] 66F store cache 0.0057457 [0:02:12.603] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:12.603] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:12.603] 66F /render/Particle Material 1.4e-06 [0:02:12.604] 67F /create 1e-07 [0:02:12.605] 67F /create/Combustion 0.0003183 [0:02:12.618] 67F /create/Advect 0.0137515 [0:02:12.618] 67F /create/Particle Emitter 2.9e-05 [0:02:12.619] 67F /create/Voxelize 0.0005363 [0:02:12.620] 67F /create/Buoyancy 0.0007611 [0:02:12.620] 67F /create/Turbulence Force 0.0001929 [0:02:12.657] 67F /create/Project Velocity 0.0369839 [0:02:12.663] 67F store cache 0.0057765 [0:02:12.663] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:12.663] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:12.663] 67F /render/Particle Material 1.4e-06 [0:02:12.664] 68F /create 1e-07 [0:02:12.664] 68F /create/Combustion 0.0002838 [0:02:12.678] 68F /create/Advect 0.0140309 [0:02:12.678] 68F /create/Particle Emitter 2.43e-05 [0:02:12.679] 68F /create/Voxelize 0.0005202 [0:02:12.679] 68F /create/Buoyancy 0.0007672 [0:02:12.680] 68F /create/Turbulence Force 0.0001861 [0:02:12.717] 68F /create/Project Velocity 0.0372209 [0:02:12.723] 68F store cache 0.0058319 [0:02:12.723] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:12.723] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:12.723] 68F /render/Particle Material 1.7e-06 [0:02:12.724] 69F /create 0 [0:02:12.724] 69F /create/Combustion 0.0002885 [0:02:12.738] 69F /create/Advect 0.0141879 [0:02:12.738] 69F /create/Particle Emitter 2.12e-05 [0:02:12.739] 69F /create/Voxelize 0.0005145 [0:02:12.740] 69F /create/Buoyancy 0.0007645 [0:02:12.740] 69F /create/Turbulence Force 0.0001854 [0:02:12.777] 69F /create/Project Velocity 0.0373824 [0:02:12.783] 69F store cache 0.0057552 [0:02:12.783] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:12.783] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:12.783] 69F /render/Particle Material 1.5e-06 [0:02:12.784] 70F /create 0 [0:02:12.784] 70F /create/Combustion 0.0002992 [0:02:12.799] 70F /create/Advect 0.0143582 [0:02:12.799] 70F /create/Particle Emitter 2.14e-05 [0:02:12.799] 70F /create/Voxelize 0.0005041 [0:02:12.800] 70F /create/Buoyancy 0.0007554 [0:02:12.800] 70F /create/Turbulence Force 0.0001909 [0:02:12.838] 70F /create/Project Velocity 0.0375909 [0:02:12.844] 70F store cache 0.0059319 [0:02:12.844] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:12.844] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:12.844] 70F /render/Particle Material 1.9e-06 [0:02:12.845] 71F /create 1e-07 [0:02:12.845] 71F /create/Combustion 0.0002939 [0:02:12.860] 71F /create/Advect 0.0146734 [0:02:12.860] 71F /create/Particle Emitter 2.41e-05 [0:02:12.860] 71F /create/Voxelize 0.0005122 [0:02:12.861] 71F /create/Buoyancy 0.0007641 [0:02:12.861] 71F /create/Turbulence Force 0.0001941 [0:02:12.899] 71F /create/Project Velocity 0.0380146 [0:02:12.905] 71F store cache 0.0060192 [0:02:12.906] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:12.906] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:12.906] 71F /render/Particle Material 2.2e-06 [0:02:12.907] 72F /create 2e-07 [0:02:12.907] 72F /create/Combustion 0.0003145 [0:02:12.922] 72F /create/Advect 0.0148625 [0:02:12.922] 72F /create/Particle Emitter 3.73e-05 [0:02:12.922] 72F /create/Voxelize 0.0005192 [0:02:12.923] 72F /create/Buoyancy 0.00077 [0:02:12.923] 72F /create/Turbulence Force 0.0002099 [0:02:12.965] 72F /create/Project Velocity 0.041671 [0:02:12.971] 72F store cache 0.0058687 [0:02:12.971] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:12.971] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:12.971] 72F /render/Particle Material 1.8e-06 [0:02:12.972] 73F /create 2e-07 [0:02:12.973] 73F /create/Combustion 0.0003131 [0:02:12.988] 73F /create/Advect 0.0150367 [0:02:12.988] 73F /create/Particle Emitter 2.95e-05 [0:02:12.988] 73F /create/Voxelize 0.0005281 [0:02:12.989] 73F /create/Buoyancy 0.0007624 [0:02:12.989] 73F /create/Turbulence Force 0.0002067 [0:02:13.031] 73F /create/Project Velocity 0.0416918 [0:02:13.037] 73F store cache 0.0057721 [0:02:13.037] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:13.037] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:13.037] 73F /render/Particle Material 1.8e-06 [0:02:13.038] 74F /create 1e-07 [0:02:13.038] 74F /create/Combustion 0.0003324 [0:02:13.053] 74F /create/Advect 0.0149975 [0:02:13.053] 74F /create/Particle Emitter 2.39e-05 [0:02:13.054] 74F /create/Voxelize 0.0005271 [0:02:13.054] 74F /create/Buoyancy 0.0007703 [0:02:13.055] 74F /create/Turbulence Force 0.000205 [0:02:13.096] 74F /create/Project Velocity 0.0417018 [0:02:13.102] 74F store cache 0.0059428 [0:02:13.102] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:13.103] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:13.103] 74F /render/Particle Material 2.2e-06 [0:02:13.104] 75F /create 2e-07 [0:02:13.104] 75F /create/Combustion 0.0003152 [0:02:13.119] 75F /create/Advect 0.0151262 [0:02:13.119] 75F /create/Particle Emitter 2.47e-05 [0:02:13.120] 75F /create/Voxelize 0.0005136 [0:02:13.120] 75F /create/Buoyancy 0.0007664 [0:02:13.121] 75F /create/Turbulence Force 0.0002062 [0:02:13.163] 75F /create/Project Velocity 0.0420418 [0:02:13.168] 75F store cache 0.005826 [0:02:13.169] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:13.169] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:13.169] 75F /render/Particle Material 1.7e-06 [0:02:13.170] 76F /create 1e-07 [0:02:13.170] 76F /create/Combustion 0.0002997 [0:02:13.185] 76F /create/Advect 0.0152595 [0:02:13.185] 76F /create/Particle Emitter 2.44e-05 [0:02:13.186] 76F /create/Voxelize 0.0005163 [0:02:13.187] 76F /create/Buoyancy 0.0007666 [0:02:13.187] 76F /create/Turbulence Force 0.0002094 [0:02:13.229] 76F /create/Project Velocity 0.0422728 [0:02:13.235] 76F store cache 0.0056732 [0:02:13.235] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:13.235] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:13.235] 76F /render/Particle Material 1.5e-06 [0:02:13.236] 77F /create 1e-07 [0:02:13.236] 77F /create/Combustion 0.0002913 [0:02:13.252] 77F /create/Advect 0.0153921 [0:02:13.252] 77F /create/Particle Emitter 2.15e-05 [0:02:13.252] 77F /create/Voxelize 0.0005109 [0:02:13.253] 77F /create/Buoyancy 0.0007613 [0:02:13.253] 77F /create/Turbulence Force 0.000207 [0:02:13.295] 77F /create/Project Velocity 0.0418586 [0:02:13.301] 77F store cache 0.0057197 [0:02:13.301] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:13.301] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:13.301] 77F /render/Particle Material 1.4e-06 [0:02:13.302] 78F /create 1e-07 [0:02:13.302] 78F /create/Combustion 0.0002882 [0:02:13.318] 78F /create/Advect 0.0154831 [0:02:13.318] 78F /create/Particle Emitter 2.09e-05 [0:02:13.318] 78F /create/Voxelize 0.000525 [0:02:13.319] 78F /create/Buoyancy 0.0007987 [0:02:13.319] 78F /create/Turbulence Force 0.0002086 [0:02:13.362] 78F /create/Project Velocity 0.0426281 [0:02:13.367] 78F store cache 0.0056508 [0:02:13.367] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:13.368] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:13.368] 78F /render/Particle Material 1.4e-06 [0:02:13.369] 79F /create 1e-07 [0:02:13.369] 79F /create/Combustion 0.0002887 [0:02:13.384] 79F /create/Advect 0.0155341 [0:02:13.384] 79F /create/Particle Emitter 2.44e-05 [0:02:13.385] 79F /create/Voxelize 0.0006034 [0:02:13.386] 79F /create/Buoyancy 0.00082 [0:02:13.386] 79F /create/Turbulence Force 0.000216 [0:02:13.429] 79F /create/Project Velocity 0.043099 [0:02:13.435] 79F store cache 0.0057431 [0:02:13.435] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:13.435] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:13.435] 79F /render/Particle Material 2e-06 [0:02:13.436] 80F /create 5e-07 [0:02:13.437] 80F /create/Combustion 0.0003179 [0:02:13.452] 80F /create/Advect 0.0155808 [0:02:13.452] 80F /create/Particle Emitter 3.18e-05 [0:02:13.453] 80F /create/Voxelize 0.0005241 [0:02:13.453] 80F /create/Buoyancy 0.0007702 [0:02:13.454] 80F /create/Turbulence Force 0.0002264 [0:02:13.497] 80F /create/Project Velocity 0.0431453 [0:02:13.502] 80F store cache 0.005257 [0:02:13.502] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:13.502] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:13.502] 80F /render/Particle Material 1.4e-06 [0:02:13.503] 81F /create 0 [0:02:13.504] 81F /create/Combustion 0.0003163 [0:02:13.519] 81F /create/Advect 0.0156949 [0:02:13.519] 81F /create/Particle Emitter 2.96e-05 [0:02:13.520] 81F /create/Voxelize 0.00053 [0:02:13.521] 81F /create/Buoyancy 0.0007613 [0:02:13.521] 81F /create/Turbulence Force 0.000221 [0:02:13.564] 81F /create/Project Velocity 0.0434165 [0:02:13.570] 81F store cache 0.0053264 [0:02:13.570] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:13.570] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:13.570] 81F /render/Particle Material 1.6e-06 [0:02:13.571] 82F /create 1e-07 [0:02:13.571] 82F /create/Combustion 0.0002846 [0:02:13.587] 82F /create/Advect 0.0157607 [0:02:13.587] 82F /create/Particle Emitter 2.49e-05 [0:02:13.587] 82F /create/Voxelize 0.0005207 [0:02:13.588] 82F /create/Buoyancy 0.0007694 [0:02:13.588] 82F /create/Turbulence Force 0.0002193 [0:02:13.632] 82F /create/Project Velocity 0.0431347 [0:02:13.637] 82F store cache 0.0052934 [0:02:13.637] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:13.637] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:13.637] 82F /render/Particle Material 2.5e-06 [0:02:13.638] 83F /create 1e-07 [0:02:13.638] 83F /create/Combustion 0.0003001 [0:02:13.654] 83F /create/Advect 0.0159118 [0:02:13.654] 83F /create/Particle Emitter 2.2e-05 [0:02:13.655] 83F /create/Voxelize 0.0005132 [0:02:13.656] 83F /create/Buoyancy 0.0007586 [0:02:13.656] 83F /create/Turbulence Force 0.0002212 [0:02:13.700] 83F /create/Project Velocity 0.0439129 [0:02:13.705] 83F store cache 0.005399 [0:02:13.705] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:13.705] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:13.705] 83F /render/Particle Material 1.5e-06 [0:02:13.706] 84F /create 2e-07 [0:02:13.707] 84F /create/Combustion 0.0002974 [0:02:13.723] 84F /create/Advect 0.016006 [0:02:13.723] 84F /create/Particle Emitter 2.2e-05 [0:02:13.723] 84F /create/Voxelize 0.0005166 [0:02:13.724] 84F /create/Buoyancy 0.0007709 [0:02:13.724] 84F /create/Turbulence Force 0.0002301 [0:02:13.768] 84F /create/Project Velocity 0.0437511 [0:02:13.773] 84F store cache 0.0054192 [0:02:13.773] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:13.773] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:13.774] 84F /render/Particle Material 1.7e-06 [0:02:13.774] 85F /create 0 [0:02:13.775] 85F /create/Combustion 0.0002844 [0:02:13.791] 85F /create/Advect 0.0162715 [0:02:13.791] 85F /create/Particle Emitter 2.22e-05 [0:02:13.792] 85F /create/Voxelize 0.0005163 [0:02:13.792] 85F /create/Buoyancy 0.0007754 [0:02:13.793] 85F /create/Turbulence Force 0.0002288 [0:02:13.836] 85F /create/Project Velocity 0.0437176 [0:02:13.842] 85F store cache 0.005434 [0:02:13.842] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:13.842] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:13.842] 85F /render/Particle Material 1.4e-06 [0:02:13.843] 86F /create 1e-07 [0:02:13.843] 86F /create/Combustion 0.0002913 [0:02:13.860] 86F /create/Advect 0.0163736 [0:02:13.860] 86F /create/Particle Emitter 2.28e-05 [0:02:13.860] 86F /create/Voxelize 0.0005052 [0:02:13.861] 86F /create/Buoyancy 0.0007616 [0:02:13.861] 86F /create/Turbulence Force 0.000233 [0:02:13.906] 86F /create/Project Velocity 0.0445419 [0:02:13.911] 86F store cache 0.0055937 [0:02:13.911] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:13.911] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:13.912] 86F /render/Particle Material 1.6e-06 [0:02:13.913] 87F /create 1e-07 [0:02:13.913] 87F /create/Combustion 4.23e-05 [0:02:13.928] 87F /create/Advect 0.0156617 [0:02:13.928] 87F /create/Particle Emitter 3.47e-05 [0:02:13.929] 87F /create/Voxelize 0.0005192 [0:02:13.930] 87F /create/Buoyancy 0.0007735 [0:02:13.930] 87F /create/Turbulence Force 0.0002428 [0:02:13.974] 87F /create/Project Velocity 0.0440387 [0:02:13.979] 87F store cache 0.0054864 [0:02:13.979] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:13.979] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:13.980] 87F /render/Particle Material 1.4e-06 [0:02:13.981] 88F /create 0 [0:02:13.981] 88F /create/Combustion 3.82e-05 [0:02:13.996] 88F /create/Advect 0.0156505 [0:02:13.996] 88F /create/Particle Emitter 2.63e-05 [0:02:13.997] 88F /create/Voxelize 0.0005231 [0:02:13.998] 88F /create/Buoyancy 0.0007764 [0:02:13.998] 88F /create/Turbulence Force 0.0002393 [0:02:14.042] 88F /create/Project Velocity 0.0445489 [0:02:14.048] 88F store cache 0.0055639 [0:02:14.048] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:14.048] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:14.048] 88F /render/Particle Material 1.9e-06 [0:02:14.049] 89F /create 1e-07 [0:02:14.049] 89F /create/Combustion 4.4e-05 [0:02:14.065] 89F /create/Advect 0.0158059 [0:02:14.065] 89F /create/Particle Emitter 2.19e-05 [0:02:14.066] 89F /create/Voxelize 0.0005043 [0:02:14.066] 89F /create/Buoyancy 0.0007598 [0:02:14.067] 89F /create/Turbulence Force 0.0002411 [0:02:14.112] 89F /create/Project Velocity 0.0450524 [0:02:14.117] 89F store cache 0.0055837 [0:02:14.117] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:14.117] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:14.117] 89F /render/Particle Material 1.8e-06 [0:02:14.118] 90F /create 1e-07 [0:02:14.119] 90F /create/Combustion 4.47e-05 [0:02:14.135] 90F /create/Advect 0.0159806 [0:02:14.135] 90F /create/Particle Emitter 2.5e-05 [0:02:14.135] 90F /create/Voxelize 0.0005206 [0:02:14.136] 90F /create/Buoyancy 0.0007606 [0:02:14.136] 90F /create/Turbulence Force 0.0002443 [0:02:14.181] 90F /create/Project Velocity 0.0449949 [0:02:14.187] 90F store cache 0.0057539 [0:02:14.187] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:14.187] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:14.187] 90F /render/Particle Material 2.8e-06 [0:02:14.188] 91F /create 1e-07 [0:02:14.188] 91F /create/Combustion 3.8e-05 [0:02:14.204] 91F /create/Advect 0.0161925 [0:02:14.204] 91F /create/Particle Emitter 2.38e-05 [0:02:14.205] 91F /create/Voxelize 0.000521 [0:02:14.206] 91F /create/Buoyancy 0.0007633 [0:02:14.206] 91F /create/Turbulence Force 0.0002476 [0:02:14.251] 91F /create/Project Velocity 0.0452711 [0:02:14.257] 91F store cache 0.0057972 [0:02:14.257] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:14.257] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:14.257] 91F /render/Particle Material 1.7e-06 [0:02:14.258] 92F /create 1e-07 [0:02:14.258] 92F /create/Combustion 3.64e-05 [0:02:14.275] 92F /create/Advect 0.0165012 [0:02:14.275] 92F /create/Particle Emitter 2.54e-05 [0:02:14.275] 92F /create/Voxelize 0.0005205 [0:02:14.276] 92F /create/Buoyancy 0.0007599 [0:02:14.276] 92F /create/Turbulence Force 0.0002521 [0:02:14.322] 92F /create/Project Velocity 0.0457758 [0:02:14.329] 92F store cache 0.0070227 [0:02:14.329] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:14.329] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:14.329] 92F /render/Particle Material 1.7e-06 [0:02:14.330] 93F /create 1e-07 [0:02:14.330] 93F /create/Combustion 3.66e-05 [0:02:14.347] 93F /create/Advect 0.0167045 [0:02:14.347] 93F /create/Particle Emitter 2.45e-05 [0:02:14.347] 93F /create/Voxelize 0.0005203 [0:02:14.348] 93F /create/Buoyancy 0.0007679 [0:02:14.348] 93F /create/Turbulence Force 0.0002561 [0:02:14.394] 93F /create/Project Velocity 0.0457112 [0:02:14.400] 93F store cache 0.0061166 [0:02:14.400] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:14.400] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:14.401] 93F /render/Particle Material 1.4e-06 [0:02:14.401] 94F /create 1e-07 [0:02:14.402] 94F /create/Combustion 3.98e-05 [0:02:14.419] 94F /create/Advect 0.0169488 [0:02:14.419] 94F /create/Particle Emitter 3.18e-05 [0:02:14.419] 94F /create/Voxelize 0.0005246 [0:02:14.420] 94F /create/Buoyancy 0.0007615 [0:02:14.420] 94F /create/Turbulence Force 0.0002623 [0:02:14.466] 94F /create/Project Velocity 0.0462748 [0:02:14.473] 94F store cache 0.0060979 [0:02:14.473] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:14.473] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:14.473] 94F /render/Particle Material 1.9e-06 [0:02:14.474] 95F /create 1e-07 [0:02:14.474] 95F /create/Combustion 3.77e-05 [0:02:14.491] 95F /create/Advect 0.017415 [0:02:14.491] 95F /create/Particle Emitter 2.58e-05 [0:02:14.492] 95F /create/Voxelize 0.0005276 [0:02:14.493] 95F /create/Buoyancy 0.0007662 [0:02:14.493] 95F /create/Turbulence Force 0.0002623 [0:02:14.539] 95F /create/Project Velocity 0.0458007 [0:02:14.545] 95F store cache 0.0060866 [0:02:14.545] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:14.545] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:14.545] 95F /render/Particle Material 1.7e-06 [0:02:14.546] 96F /create 1e-07 [0:02:14.546] 96F /create/Combustion 3.7e-05 [0:02:14.563] 96F /create/Advect 0.0173839 [0:02:14.563] 96F /create/Particle Emitter 3.8e-05 [0:02:14.564] 96F /create/Voxelize 0.0005961 [0:02:14.565] 96F /create/Buoyancy 0.0007666 [0:02:14.565] 96F /create/Turbulence Force 0.0002643 [0:02:14.612] 96F /create/Project Velocity 0.0469924 [0:02:14.618] 96F store cache 0.0061837 [0:02:14.618] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:14.618] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:14.618] 96F /render/Particle Material 1.7e-06 [0:02:14.619] 97F /create 1e-07 [0:02:14.619] 97F /create/Combustion 3.57e-05 [0:02:14.637] 97F /create/Advect 0.017819 [0:02:14.637] 97F /create/Particle Emitter 3.51e-05 [0:02:14.638] 97F /create/Voxelize 0.0005346 [0:02:14.639] 97F /create/Buoyancy 0.0007668 [0:02:14.639] 97F /create/Turbulence Force 0.0003046 [0:02:14.685] 97F /create/Project Velocity 0.0462824 [0:02:14.692] 97F store cache 0.0070068 [0:02:14.692] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:14.692] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:14.692] 97F /render/Particle Material 1.6e-06 [0:02:14.693] 98F /create 1e-07 [0:02:14.693] 98F /create/Combustion 3.61e-05 [0:02:14.711] 98F /create/Advect 0.0178405 [0:02:14.711] 98F /create/Particle Emitter 2.87e-05 [0:02:14.712] 98F /create/Voxelize 0.0005392 [0:02:14.713] 98F /create/Buoyancy 0.0007669 [0:02:14.713] 98F /create/Turbulence Force 0.0002712 [0:02:14.760] 98F /create/Project Velocity 0.0469185 [0:02:14.766] 98F store cache 0.006428 [0:02:14.766] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:14.766] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:14.766] 98F /render/Particle Material 1.8e-06 [0:02:14.767] 99F /create 1e-07 [0:02:14.768] 99F /create/Combustion 4.31e-05 [0:02:14.785] 99F /create/Advect 0.0179681 [0:02:14.786] 99F /create/Particle Emitter 2.56e-05 [0:02:14.786] 99F /create/Voxelize 0.0005245 [0:02:14.787] 99F /create/Buoyancy 0.0007668 [0:02:14.787] 99F /create/Turbulence Force 0.0002769 [0:02:14.842] 99F /create/Project Velocity 0.0551938 [0:02:14.849] 99F store cache 0.0066586 [0:02:14.849] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:14.849] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:14.849] 99F /render/Particle Material 1.7e-06 [0:02:14.850] 100F /create 1e-07 [0:02:14.850] 100F /create/Combustion 3.7e-05 [0:02:14.868] 100F /create/Advect 0.018192 [0:02:14.868] 100F /create/Particle Emitter 2.37e-05 [0:02:14.869] 100F /create/Voxelize 0.0005086 [0:02:14.870] 100F /create/Buoyancy 0.0007657 [0:02:14.870] 100F /create/Turbulence Force 0.000279 [0:02:14.918] 100F /create/Project Velocity 0.0484177 [0:02:14.925] 100F store cache 0.0066847 [0:02:14.925] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:14.925] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:14.925] 100F /render/Particle Material 1.8e-06 [0:02:14.926] 101F /create 1e-07 [0:02:14.926] 101F /create/Combustion 4.17e-05 [0:02:14.945] 101F /create/Advect 0.0187471 [0:02:14.945] 101F /create/Particle Emitter 3.64e-05 [0:02:14.946] 101F /create/Voxelize 0.0005141 [0:02:14.946] 101F /create/Buoyancy 0.0007665 [0:02:14.947] 101F /create/Turbulence Force 0.0002832 [0:02:14.994] 101F /create/Project Velocity 0.0476217 [0:02:15.001] 101F store cache 0.006732 [0:02:15.001] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:15.001] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:15.001] 101F /render/Particle Material 1.7e-06 [0:02:15.002] 102F /create 1e-07 [0:02:15.002] 102F /create/Combustion 3.64e-05 [0:02:15.021] 102F /create/Advect 0.0186247 [0:02:15.021] 102F /create/Particle Emitter 3.53e-05 [0:02:15.021] 102F /create/Voxelize 0.0005183 [0:02:15.022] 102F /create/Buoyancy 0.0007657 [0:02:15.023] 102F /create/Turbulence Force 0.0002885 [0:02:15.071] 102F /create/Project Velocity 0.0488067 [0:02:15.078] 102F store cache 0.0066693 [0:02:15.078] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:15.078] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:15.078] 102F /render/Particle Material 1.6e-06 [0:02:15.079] 103F /create 0 [0:02:15.079] 103F /create/Combustion 3.78e-05 [0:02:15.099] 103F /create/Advect 0.0192662 [0:02:15.099] 103F /create/Particle Emitter 2.31e-05 [0:02:15.099] 103F /create/Voxelize 0.000508 [0:02:15.100] 103F /create/Buoyancy 0.0007686 [0:02:15.100] 103F /create/Turbulence Force 0.0002904 [0:02:15.148] 103F /create/Project Velocity 0.0479186 [0:02:15.155] 103F store cache 0.0068121 [0:02:15.155] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:15.155] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:15.155] 103F /render/Particle Material 2.1e-06 [0:02:15.156] 104F /create 0 [0:02:15.156] 104F /create/Combustion 4.22e-05 [0:02:15.175] 104F /create/Advect 0.019203 [0:02:15.175] 104F /create/Particle Emitter 2.17e-05 [0:02:15.176] 104F /create/Voxelize 0.0005098 [0:02:15.177] 104F /create/Buoyancy 0.000782 [0:02:15.177] 104F /create/Turbulence Force 0.000292 [0:02:15.225] 104F /create/Project Velocity 0.0480984 [0:02:15.232] 104F store cache 0.0068986 [0:02:15.232] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:15.232] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:15.232] 104F /render/Particle Material 1.4e-06 [0:02:15.233] 105F /create 1e-07 [0:02:15.233] 105F /create/Combustion 3.86e-05 [0:02:15.252] 105F /create/Advect 0.0192567 [0:02:15.252] 105F /create/Particle Emitter 2.22e-05 [0:02:15.253] 105F /create/Voxelize 0.0005162 [0:02:15.254] 105F /create/Buoyancy 0.0007646 [0:02:15.254] 105F /create/Turbulence Force 0.0002909 [0:02:15.302] 105F /create/Project Velocity 0.048467 [0:02:15.309] 105F store cache 0.0070592 [0:02:15.310] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:15.310] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:15.310] 105F /render/Particle Material 1.8e-06 [0:02:15.311] 106F /create 1e-07 [0:02:15.311] 106F /create/Combustion 3.67e-05 [0:02:15.330] 106F /create/Advect 0.0195031 [0:02:15.330] 106F /create/Particle Emitter 2.2e-05 [0:02:15.331] 106F /create/Voxelize 0.0005122 [0:02:15.331] 106F /create/Buoyancy 0.0007639 [0:02:15.332] 106F /create/Turbulence Force 0.0002945 [0:02:15.381] 106F /create/Project Velocity 0.0492564 [0:02:15.388] 106F store cache 0.0072165 [0:02:15.388] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:15.388] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:15.388] 106F /render/Particle Material 1.6e-06 [0:02:15.389] 107F /create 1e-07 [0:02:15.390] 107F /create/Combustion 3.69e-05 [0:02:15.410] 107F /create/Advect 0.0203173 [0:02:15.410] 107F /create/Particle Emitter 3.67e-05 [0:02:15.410] 107F /create/Voxelize 0.0005341 [0:02:15.411] 107F /create/Buoyancy 0.0007828 [0:02:15.411] 107F /create/Turbulence Force 0.0003011 [0:02:15.461] 107F /create/Project Velocity 0.0494846 [0:02:15.468] 107F store cache 0.007272 [0:02:15.468] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:15.468] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:15.468] 107F /render/Particle Material 1.5e-06 [0:02:15.469] 108F /create 1e-07 [0:02:15.470] 108F /create/Combustion 3.75e-05 [0:02:15.490] 108F /create/Advect 0.0205784 [0:02:15.490] 108F /create/Particle Emitter 4.12e-05 [0:02:15.491] 108F /create/Voxelize 0.0005317 [0:02:15.491] 108F /create/Buoyancy 0.0007906 [0:02:15.492] 108F /create/Turbulence Force 0.000311 [0:02:15.541] 108F /create/Project Velocity 0.0492487 [0:02:15.548] 108F store cache 0.0073184 [0:02:15.548] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:15.549] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:15.549] 108F /render/Particle Material 1.6e-06 [0:02:15.549] 109F /create 1e-07 [0:02:15.550] 109F /create/Combustion 3.68e-05 [0:02:15.570] 109F /create/Advect 0.0203134 [0:02:15.570] 109F /create/Particle Emitter 2.69e-05 [0:02:15.570] 109F /create/Voxelize 0.0005092 [0:02:15.571] 109F /create/Buoyancy 0.0007621 [0:02:15.571] 109F /create/Turbulence Force 0.0003078 [0:02:15.621] 109F /create/Project Velocity 0.0496904 [0:02:15.629] 109F store cache 0.0074959 [0:02:15.629] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:15.629] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:15.629] 109F /render/Particle Material 1.5e-06 [0:02:15.630] 110F /create 1e-07 [0:02:15.630] 110F /create/Combustion 4.38e-05 [0:02:15.650] 110F /create/Advect 0.0204116 [0:02:15.650] 110F /create/Particle Emitter 2.26e-05 [0:02:15.651] 110F /create/Voxelize 0.0005134 [0:02:15.652] 110F /create/Buoyancy 0.0007624 [0:02:15.652] 110F /create/Turbulence Force 0.000311 [0:02:15.702] 110F /create/Project Velocity 0.0496604 [0:02:15.709] 110F store cache 0.0074883 [0:02:15.709] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:15.709] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:15.709] 110F /render/Particle Material 2e-06 [0:02:15.710] 111F /create 2e-07 [0:02:15.710] 111F /create/Combustion 4.2e-05 [0:02:15.731] 111F /create/Advect 0.0206645 [0:02:15.731] 111F /create/Particle Emitter 2.16e-05 [0:02:15.732] 111F /create/Voxelize 0.0004975 [0:02:15.732] 111F /create/Buoyancy 0.0007631 [0:02:15.733] 111F /create/Turbulence Force 0.0003135 [0:02:15.782] 111F /create/Project Velocity 0.0496393 [0:02:15.790] 111F store cache 0.0075672 [0:02:15.790] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:15.790] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:15.790] 111F /render/Particle Material 1.8e-06 [0:02:15.791] 112F /create 1e-07 [0:02:15.791] 112F /create/Combustion 3.72e-05 [0:02:15.812] 112F /create/Advect 0.0208717 [0:02:15.812] 112F /create/Particle Emitter 2.17e-05 [0:02:15.813] 112F /create/Voxelize 0.0005055 [0:02:15.813] 112F /create/Buoyancy 0.0007706 [0:02:15.814] 112F /create/Turbulence Force 0.0003151 [0:02:15.864] 112F /create/Project Velocity 0.0502868 [0:02:15.872] 112F store cache 0.0076826 [0:02:15.872] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:15.872] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:15.872] 112F /render/Particle Material 1.6e-06 [0:02:15.873] 113F /create 1e-07 [0:02:15.873] 113F /create/Combustion 3.78e-05 [0:02:15.894] 113F /create/Advect 0.0214007 [0:02:15.894] 113F /create/Particle Emitter 2.41e-05 [0:02:15.895] 113F /create/Voxelize 0.000516 [0:02:15.895] 113F /create/Buoyancy 0.0007643 [0:02:15.896] 113F /create/Turbulence Force 0.000319 [0:02:15.947] 113F /create/Project Velocity 0.0510365 [0:02:15.955] 113F store cache 0.0077974 [0:02:15.955] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:15.955] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:15.955] 113F /render/Particle Material 1.9e-06 [0:02:15.956] 114F /create 2e-07 [0:02:15.956] 114F /create/Combustion 4.69e-05 [0:02:15.978] 114F /create/Advect 0.0215359 [0:02:15.978] 114F /create/Particle Emitter 3.33e-05 [0:02:15.978] 114F /create/Voxelize 0.0005278 [0:02:15.979] 114F /create/Buoyancy 0.0007726 [0:02:15.979] 114F /create/Turbulence Force 0.0003324 [0:02:16.030] 114F /create/Project Velocity 0.0507971 [0:02:16.038] 114F store cache 0.0078475 [0:02:16.038] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:16.038] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:16.038] 114F /render/Particle Material 1.9e-06 [0:02:16.039] 115F /create 2e-07 [0:02:16.039] 115F /create/Combustion 4.51e-05 [0:02:16.061] 115F /create/Advect 0.0217253 [0:02:16.061] 115F /create/Particle Emitter 2.67e-05 [0:02:16.061] 115F /create/Voxelize 0.0005187 [0:02:16.062] 115F /create/Buoyancy 0.0007997 [0:02:16.063] 115F /create/Turbulence Force 0.0003347 [0:02:16.113] 115F /create/Project Velocity 0.0504066 [0:02:16.121] 115F store cache 0.0078535 [0:02:16.121] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:16.121] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:16.121] 115F /render/Particle Material 1.3e-06 [0:02:16.122] 116F /create 1e-07 [0:02:16.122] 116F /create/Combustion 3.91e-05 [0:02:16.144] 116F /create/Advect 0.0219499 [0:02:16.144] 116F /create/Particle Emitter 2.75e-05 [0:02:16.145] 116F /create/Voxelize 0.000511 [0:02:16.145] 116F /create/Buoyancy 0.0007278 [0:02:16.146] 116F /create/Turbulence Force 0.0003329 [0:02:16.196] 116F /create/Project Velocity 0.0505321 [0:02:16.204] 116F store cache 0.008105 [0:02:16.204] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:16.204] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:16.204] 116F /render/Particle Material 1.8e-06 [0:02:16.205] 117F /create 1e-07 [0:02:16.205] 117F /create/Combustion 3.9e-05 [0:02:16.228] 117F /create/Advect 0.0220902 [0:02:16.228] 117F /create/Particle Emitter 2.18e-05 [0:02:16.228] 117F /create/Voxelize 0.0005107 [0:02:16.229] 117F /create/Buoyancy 0.000812 [0:02:16.229] 117F /create/Turbulence Force 0.0003348 [0:02:16.281] 117F /create/Project Velocity 0.0514439 [0:02:16.289] 117F store cache 0.0081151 [0:02:16.289] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:16.289] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:16.289] 117F /render/Particle Material 1.4e-06 [0:02:16.290] 118F /create 1e-07 [0:02:16.290] 118F /create/Combustion 3.63e-05 [0:02:16.313] 118F /create/Advect 0.0228831 [0:02:16.313] 118F /create/Particle Emitter 2.42e-05 [0:02:16.313] 118F /create/Voxelize 0.000511 [0:02:16.314] 118F /create/Buoyancy 0.0007606 [0:02:16.315] 118F /create/Turbulence Force 0.0003346 [0:02:16.365] 118F /create/Project Velocity 0.050711 [0:02:16.374] 118F store cache 0.0082688 [0:02:16.374] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:16.374] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:16.374] 118F /render/Particle Material 1.5e-06 [0:02:16.375] 119F /create 1e-07 [0:02:16.375] 119F /create/Combustion 3.63e-05 [0:02:16.397] 119F /create/Advect 0.022566 [0:02:16.397] 119F /create/Particle Emitter 2.29e-05 [0:02:16.398] 119F /create/Voxelize 0.0005358 [0:02:16.399] 119F /create/Buoyancy 0.0007628 [0:02:16.399] 119F /create/Turbulence Force 0.0003427 [0:02:16.451] 119F /create/Project Velocity 0.0518553 [0:02:16.459] 119F store cache 0.0083971 [0:02:16.459] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:16.459] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:16.460] 119F /render/Particle Material 2.3e-06 [0:02:16.461] 120F /create 2e-07 [0:02:16.461] 120F /create/Combustion 4.28e-05 [0:02:16.483] 120F /create/Advect 0.0227083 [0:02:16.483] 120F /create/Particle Emitter 2.33e-05 [0:02:16.484] 120F /create/Voxelize 0.0005473 [0:02:16.485] 120F /create/Buoyancy 0.0007658 [0:02:16.485] 120F /create/Turbulence Force 0.0003439 [0:02:16.538] 120F /create/Project Velocity 0.0527489 [0:02:16.546] 120F store cache 0.0085305 [0:02:16.546] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:16.546] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:16.546] 120F /render/Particle Material 1.5e-06 [0:02:16.547] 121F /create 1e-07 [0:02:16.548] 121F /create/Combustion 3.58e-05 [0:02:16.571] 121F /create/Advect 0.0235601 [0:02:16.571] 121F /create/Particle Emitter 3.97e-05 [0:02:16.572] 121F /create/Voxelize 0.0005676 [0:02:16.572] 121F /create/Buoyancy 0.0007718 [0:02:16.573] 121F /create/Turbulence Force 0.0003553 [0:02:16.625] 121F /create/Project Velocity 0.052425 [0:02:16.634] 121F store cache 0.0086521 [0:02:16.634] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:16.634] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:16.634] 121F /render/Particle Material 1.8e-06 [0:02:16.635] 122F /create 2e-07 [0:02:16.635] 122F /create/Combustion 4.44e-05 [0:02:16.658] 122F /create/Advect 0.0232865 [0:02:16.659] 122F /create/Particle Emitter 3.09e-05 [0:02:16.659] 122F /create/Voxelize 0.0005203 [0:02:16.660] 122F /create/Buoyancy 0.0007673 [0:02:16.660] 122F /create/Turbulence Force 0.0003617 [0:02:16.715] 122F /create/Project Velocity 0.0552092 [0:02:16.724] 122F store cache 0.0087412 [0:02:16.724] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:16.724] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:16.724] 122F /render/Particle Material 1.7e-06 [0:02:16.725] 123F /create 1e-07 [0:02:16.725] 123F /create/Combustion 3.72e-05 [0:02:16.749] 123F /create/Advect 0.0236073 [0:02:16.749] 123F /create/Particle Emitter 2.34e-05 [0:02:16.750] 123F /create/Voxelize 0.0005167 [0:02:16.750] 123F /create/Buoyancy 0.0007712 [0:02:16.751] 123F /create/Turbulence Force 0.0003568 [0:02:16.804] 123F /create/Project Velocity 0.0529046 [0:02:16.812] 123F store cache 0.0087147 [0:02:16.812] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:16.812] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:16.813] 123F /render/Particle Material 1.7e-06 [0:02:16.813] 124F /create 0 [0:02:16.814] 124F /create/Combustion 3.67e-05 [0:02:16.838] 124F /create/Advect 0.0244715 [0:02:16.838] 124F /create/Particle Emitter 3.76e-05 [0:02:16.839] 124F /create/Voxelize 0.0005352 [0:02:16.839] 124F /create/Buoyancy 0.0008041 [0:02:16.840] 124F /create/Turbulence Force 0.0003604 [0:02:16.894] 124F /create/Project Velocity 0.0539252 [0:02:16.920] 124F store cache 0.0259538 [0:02:16.920] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:16.920] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:16.920] 124F /render/Particle Material 1.9e-06 [0:02:16.921] 125F /create 2e-07 [0:02:16.921] 125F /create/Combustion 4.67e-05 [0:02:16.945] 125F /create/Advect 0.0243894 [0:02:16.946] 125F /create/Particle Emitter 3.87e-05 [0:02:16.946] 125F /create/Voxelize 0.0005443 [0:02:16.947] 125F /create/Buoyancy 0.000775 [0:02:16.947] 125F /create/Turbulence Force 0.0003776 [0:02:17.001] 125F /create/Project Velocity 0.0539408 [0:02:17.011] 125F store cache 0.0103546 [0:02:17.012] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:17.012] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:17.012] 125F /render/Particle Material 2.1e-06 [0:02:17.013] 126F /create 2e-07 [0:02:17.013] 126F /create/Combustion 4.54e-05 [0:02:17.037] 126F /create/Advect 0.0246182 [0:02:17.037] 126F /create/Particle Emitter 3.4e-05 [0:02:17.038] 126F /create/Voxelize 0.0005243 [0:02:17.039] 126F /create/Buoyancy 0.0007669 [0:02:17.039] 126F /create/Turbulence Force 0.0003713 [0:02:17.093] 126F /create/Project Velocity 0.0540565 [0:02:17.103] 126F store cache 0.0102711 [0:02:17.104] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:17.104] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:17.104] 126F /render/Particle Material 2.6e-06 [0:02:17.105] 127F /create 1e-07 [0:02:17.105] 127F /create/Combustion 4.06e-05 [0:02:17.130] 127F /create/Advect 0.0249268 [0:02:17.130] 127F /create/Particle Emitter 2.36e-05 [0:02:17.130] 127F /create/Voxelize 0.0005127 [0:02:17.131] 127F /create/Buoyancy 0.0007845 [0:02:17.131] 127F /create/Turbulence Force 0.0003702 [0:02:17.185] 127F /create/Project Velocity 0.0537837 [0:02:17.196] 127F store cache 0.0105031 [0:02:17.196] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:17.196] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:17.196] 127F /render/Particle Material 1.8e-06 [0:02:17.197] 128F /create 1e-07 [0:02:17.197] 128F /create/Combustion 4.2e-05 [0:02:17.222] 128F /create/Advect 0.0247279 [0:02:17.222] 128F /create/Particle Emitter 2.16e-05 [0:02:17.222] 128F /create/Voxelize 0.0005034 [0:02:17.223] 128F /create/Buoyancy 0.000782 [0:02:17.223] 128F /create/Turbulence Force 0.0003727 [0:02:17.277] 128F /create/Project Velocity 0.0539343 [0:02:17.288] 128F store cache 0.0104934 [0:02:17.288] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:17.288] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:17.288] 128F /render/Particle Material 1.3e-06 [0:02:17.289] 129F /create 1e-07 [0:02:17.289] 129F /create/Combustion 3.73e-05 [0:02:17.314] 129F /create/Advect 0.0249651 [0:02:17.314] 129F /create/Particle Emitter 2.24e-05 [0:02:17.314] 129F /create/Voxelize 0.0005043 [0:02:17.315] 129F /create/Buoyancy 0.0007654 [0:02:17.315] 129F /create/Turbulence Force 0.0003765 [0:02:17.370] 129F /create/Project Velocity 0.0544581 [0:02:17.380] 129F store cache 0.010524 [0:02:17.381] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:17.381] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:17.381] 129F /render/Particle Material 1.3e-06 [0:02:17.382] 130F /create 1e-07 [0:02:17.382] 130F /create/Combustion 3.67e-05 [0:02:17.407] 130F /create/Advect 0.0251508 [0:02:17.407] 130F /create/Particle Emitter 2.17e-05 [0:02:17.407] 130F /create/Voxelize 0.0005381 [0:02:17.408] 130F /create/Buoyancy 0.0007868 [0:02:17.409] 130F /create/Turbulence Force 0.0003853 [0:02:17.464] 130F /create/Project Velocity 0.0555951 [0:02:17.475] 130F store cache 0.0109636 [0:02:17.475] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:17.475] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:17.475] 130F /render/Particle Material 2e-06 [0:02:17.476] 131F /create 2e-07 [0:02:17.476] 131F /create/Combustion 4.88e-05 [0:02:17.502] 131F /create/Advect 0.025472 [0:02:17.502] 131F /create/Particle Emitter 3.17e-05 [0:02:17.502] 131F /create/Voxelize 0.0005222 [0:02:17.503] 131F /create/Buoyancy 0.0007686 [0:02:17.504] 131F /create/Turbulence Force 0.0003971 [0:02:17.559] 131F /create/Project Velocity 0.0551737 [0:02:17.570] 131F store cache 0.0110062 [0:02:17.570] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:17.570] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:17.570] 131F /render/Particle Material 2.4e-06 [0:02:17.571] 132F /create 2e-07 [0:02:17.571] 132F /create/Combustion 5.14e-05 [0:02:17.598] 132F /create/Advect 0.0265156 [0:02:17.598] 132F /create/Particle Emitter 3.09e-05 [0:02:17.598] 132F /create/Voxelize 0.0005212 [0:02:17.599] 132F /create/Buoyancy 0.0007833 [0:02:17.599] 132F /create/Turbulence Force 0.0003934 [0:02:17.654] 132F /create/Project Velocity 0.0550665 [0:02:17.665] 132F store cache 0.0108999 [0:02:17.666] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:17.666] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:17.666] 132F /render/Particle Material 1.6e-06 [0:02:17.667] 133F /create 1e-07 [0:02:17.667] 133F /create/Combustion 3.75e-05 [0:02:17.693] 133F /create/Advect 0.0262924 [0:02:17.693] 133F /create/Particle Emitter 2.23e-05 [0:02:17.693] 133F /create/Voxelize 0.0005112 [0:02:17.694] 133F /create/Buoyancy 0.000771 [0:02:17.695] 133F /create/Turbulence Force 0.0003936 [0:02:17.751] 133F /create/Project Velocity 0.056199 [0:02:17.762] 133F store cache 0.0109605 [0:02:17.762] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:17.762] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:17.762] 133F /render/Particle Material 1.8e-06 [0:02:17.763] 134F /create 2e-07 [0:02:17.763] 134F /create/Combustion 4.23e-05 [0:02:17.790] 134F /create/Advect 0.0266703 [0:02:17.790] 134F /create/Particle Emitter 2.27e-05 [0:02:17.790] 134F /create/Voxelize 0.000506 [0:02:17.791] 134F /create/Buoyancy 0.00077 [0:02:17.791] 134F /create/Turbulence Force 0.0003987 [0:02:17.847] 134F /create/Project Velocity 0.0560095 [0:02:17.860] 134F store cache 0.0120946 [0:02:17.860] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:17.860] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:17.860] 134F /render/Particle Material 1.4e-06 [0:02:17.861] 135F /create 1e-07 [0:02:17.861] 135F /create/Combustion 3.62e-05 [0:02:17.887] 135F /create/Advect 0.0265107 [0:02:17.887] 135F /create/Particle Emitter 2.35e-05 [0:02:17.888] 135F /create/Voxelize 0.0005149 [0:02:17.889] 135F /create/Buoyancy 0.0007673 [0:02:17.889] 135F /create/Turbulence Force 0.0003983 [0:02:17.945] 135F /create/Project Velocity 0.0560227 [0:02:17.956] 135F store cache 0.0114352 [0:02:17.957] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:17.957] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:17.957] 135F /render/Particle Material 1.8e-06 [0:02:17.958] 136F /create 1e-07 [0:02:17.958] 136F /create/Combustion 3.83e-05 [0:02:17.985] 136F /create/Advect 0.0277722 [0:02:17.986] 136F /create/Particle Emitter 2.46e-05 [0:02:17.986] 136F /create/Voxelize 0.000528 [0:02:17.987] 136F /create/Buoyancy 0.0007827 [0:02:17.987] 136F /create/Turbulence Force 0.000411 [0:02:18.044] 136F /create/Project Velocity 0.057153 [0:02:18.056] 136F store cache 0.0116001 [0:02:18.056] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.056] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.056] 136F /render/Particle Material 1.7e-06 [0:02:18.057] 137F /create 0 [0:02:18.057] 137F /create/Combustion 3.7e-05 [0:02:18.084] 137F /create/Advect 0.027123 [0:02:18.084] 137F /create/Particle Emitter 2.13e-05 [0:02:18.085] 137F /create/Voxelize 0.0005172 [0:02:18.086] 137F /create/Buoyancy 0.0007659 [0:02:18.086] 137F /create/Turbulence Force 0.0004057 [0:02:18.144] 137F /create/Project Velocity 0.0578269 [0:02:18.156] 137F store cache 0.0117865 [0:02:18.156] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.156] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.156] 137F /render/Particle Material 1.7e-06 [0:02:18.157] 138F /create 1e-07 [0:02:18.157] 138F /create/Combustion 3.85e-05 [0:02:18.185] 138F /create/Advect 0.0279548 [0:02:18.185] 138F /create/Particle Emitter 2.32e-05 [0:02:18.185] 138F /create/Voxelize 0.0005174 [0:02:18.186] 138F /create/Buoyancy 0.0007686 [0:02:18.187] 138F /create/Turbulence Force 0.0004132 [0:02:18.245] 138F /create/Project Velocity 0.058283 [0:02:18.257] 138F store cache 0.0120391 [0:02:18.257] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.257] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.257] 138F /render/Particle Material 1.8e-06 [0:02:18.258] 139F /create 1e-07 [0:02:18.258] 139F /create/Combustion 4.81e-05 [0:02:18.287] 139F /create/Advect 0.0286853 [0:02:18.287] 139F /create/Particle Emitter 3.41e-05 [0:02:18.287] 139F /create/Voxelize 0.0005371 [0:02:18.288] 139F /create/Buoyancy 0.0007776 [0:02:18.289] 139F /create/Turbulence Force 0.0004276 [0:02:18.346] 139F /create/Project Velocity 0.0574103 [0:02:18.358] 139F store cache 0.0120596 [0:02:18.358] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.358] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.358] 139F /render/Particle Material 1.8e-06 [0:02:18.359] 140F /create 1e-07 [0:02:18.360] 140F /create/Combustion 4.14e-05 [0:02:18.388] 140F /create/Advect 0.0279464 [0:02:18.388] 140F /create/Particle Emitter 2.77e-05 [0:02:18.388] 140F /create/Voxelize 0.0005285 [0:02:18.389] 140F /create/Buoyancy 0.0007796 [0:02:18.389] 140F /create/Turbulence Force 0.0004252 [0:02:18.446] 140F /create/Project Velocity 0.0568825 [0:02:18.458] 140F store cache 0.0121871 [0:02:18.458] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.458] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.459] 140F /render/Particle Material 1.7e-06 [0:02:18.460] 141F /create 1e-07 [0:02:18.460] 141F /create/Combustion 3.99e-05 [0:02:18.488] 141F /create/Advect 0.0286976 [0:02:18.488] 141F /create/Particle Emitter 2.58e-05 [0:02:18.489] 141F /create/Voxelize 0.0005209 [0:02:18.490] 141F /create/Buoyancy 0.0007689 [0:02:18.490] 141F /create/Turbulence Force 0.0004245 [0:02:18.547] 141F /create/Project Velocity 0.0574061 [0:02:18.560] 141F store cache 0.0121901 [0:02:18.560] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.560] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.560] 141F /render/Particle Material 2e-06 [0:02:18.561] 142F /create 1e-07 [0:02:18.561] 142F /create/Combustion 4.27e-05 [0:02:18.590] 142F /create/Advect 0.0286823 [0:02:18.590] 142F /create/Particle Emitter 2.36e-05 [0:02:18.590] 142F /create/Voxelize 0.0005259 [0:02:18.591] 142F /create/Buoyancy 0.0007811 [0:02:18.591] 142F /create/Turbulence Force 0.0004331 [0:02:18.649] 142F /create/Project Velocity 0.0577933 [0:02:18.661] 142F store cache 0.0122463 [0:02:18.662] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.662] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.662] 142F /render/Particle Material 1.5e-06 [0:02:18.663] 143F /create 1e-07 [0:02:18.663] 143F /create/Combustion 3.82e-05 [0:02:18.692] 143F /create/Advect 0.0289191 [0:02:18.692] 143F /create/Particle Emitter 2.49e-05 [0:02:18.692] 143F /create/Voxelize 0.0005193 [0:02:18.693] 143F /create/Buoyancy 0.0007861 [0:02:18.693] 143F /create/Turbulence Force 0.000436 [0:02:18.753] 143F /create/Project Velocity 0.0594119 [0:02:18.765] 143F store cache 0.0122822 [0:02:18.765] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.765] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.765] 143F /render/Particle Material 1.8e-06 [0:02:18.766] 144F /create 1e-07 [0:02:18.766] 144F /create/Combustion 4.46e-05 [0:02:18.796] 144F /create/Advect 0.0296554 [0:02:18.796] 144F /create/Particle Emitter 2.62e-05 [0:02:18.797] 144F /create/Voxelize 0.0005302 [0:02:18.797] 144F /create/Buoyancy 0.0007825 [0:02:18.798] 144F /create/Turbulence Force 0.0004427 [0:02:18.858] 144F /create/Project Velocity 0.0597288 [0:02:18.870] 144F store cache 0.0123884 [0:02:18.870] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.870] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.870] 144F /render/Particle Material 1.8e-06 [0:02:18.871] 145F /create 1e-07 [0:02:18.871] 145F /create/Combustion 4e-05 [0:02:18.901] 145F /create/Advect 0.0300628 [0:02:18.901] 145F /create/Particle Emitter 2.43e-05 [0:02:18.902] 145F /create/Voxelize 0.0005231 [0:02:18.903] 145F /create/Buoyancy 0.0007753 [0:02:18.903] 145F /create/Turbulence Force 0.0004433 [0:02:18.963] 145F /create/Project Velocity 0.0601905 [0:02:18.976] 145F store cache 0.0128731 [0:02:18.976] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.976] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.976] 145F /render/Particle Material 1.5e-06 [0:02:18.977] 146F /create 1e-07 [0:02:18.977] 146F /create/Combustion 4.34e-05 [0:02:19.007] 146F /create/Advect 0.0297967 [0:02:19.007] 146F /create/Particle Emitter 3.06e-05 [0:02:19.008] 146F /create/Voxelize 0.000531 [0:02:19.009] 146F /create/Buoyancy 0.0007812 [0:02:19.009] 146F /create/Turbulence Force 0.0004511 [0:02:19.067] 146F /create/Project Velocity 0.0582901 [0:02:19.080] 146F store cache 0.0128343 [0:02:19.080] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.080] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.080] 146F /render/Particle Material 1.9e-06 [0:02:19.081] 147F /create 1e-07 [0:02:19.081] 147F /create/Combustion 4.46e-05 [0:02:19.111] 147F /create/Advect 0.0295353 [0:02:19.111] 147F /create/Particle Emitter 2.37e-05 [0:02:19.112] 147F /create/Voxelize 0.0005223 [0:02:19.112] 147F /create/Buoyancy 0.000777 [0:02:19.113] 147F /create/Turbulence Force 0.000455 [0:02:19.172] 147F /create/Project Velocity 0.0592593 [0:02:19.185] 147F store cache 0.012892 [0:02:19.185] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.185] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.185] 147F /render/Particle Material 1.9e-06 [0:02:19.186] 148F /create 1e-07 [0:02:19.186] 148F /create/Combustion 4.32e-05 [0:02:19.216] 148F /create/Advect 0.0299342 [0:02:19.216] 148F /create/Particle Emitter 2.81e-05 [0:02:19.217] 148F /create/Voxelize 0.0005305 [0:02:19.218] 148F /create/Buoyancy 0.000771 [0:02:19.218] 148F /create/Turbulence Force 0.0004595 [0:02:19.277] 148F /create/Project Velocity 0.0591837 [0:02:19.290] 148F store cache 0.0129639 [0:02:19.290] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.290] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.290] 148F /render/Particle Material 1.5e-06 [0:02:19.291] 149F /create 1e-07 [0:02:19.291] 149F /create/Combustion 3.65e-05 [0:02:19.321] 149F /create/Advect 0.0298663 [0:02:19.321] 149F /create/Particle Emitter 2.17e-05 [0:02:19.322] 149F /create/Voxelize 0.0005053 [0:02:19.323] 149F /create/Buoyancy 0.0007713 [0:02:19.323] 149F /create/Turbulence Force 0.0004589 [0:02:19.382] 149F /create/Project Velocity 0.059358 [0:02:19.395] 149F store cache 0.0129371 [0:02:19.395] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.395] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.395] 149F /render/Particle Material 2e-06 [0:02:19.396] 150F /create 2e-07 [0:02:19.397] 150F /create/Combustion 4.19e-05 [0:02:19.427] 150F /create/Advect 0.0300887 [0:02:19.427] 150F /create/Particle Emitter 2.16e-05 [0:02:19.427] 150F /create/Voxelize 0.0004977 [0:02:19.428] 150F /create/Buoyancy 0.0007577 [0:02:19.428] 150F /create/Turbulence Force 0.0004601 [0:02:19.490] 150F /create/Project Velocity 0.0619562 [0:02:19.504] 150F store cache 0.0137463 [0:02:19.504] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.504] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.504] 150F /render/Particle Material 1.6e-06 [0:02:19.505] 151F /create 1e-07 [0:02:19.505] 151F /create/Combustion 3.61e-05 [0:02:19.537] 151F /create/Advect 0.0315386 [0:02:19.537] 151F /create/Particle Emitter 2.51e-05 [0:02:19.537] 151F /create/Voxelize 0.0005253 [0:02:19.538] 151F /create/Buoyancy 0.0007736 [0:02:19.539] 151F /create/Turbulence Force 0.0004639 [0:02:19.600] 151F /create/Project Velocity 0.0614804 [0:02:19.614] 151F store cache 0.0136067 [0:02:19.614] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.614] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.614] 151F /render/Particle Material 2.2e-06 [0:02:19.615] 152F /create 1e-07 [0:02:19.615] 152F /create/Combustion 4.09e-05 [0:02:19.646] 152F /create/Advect 0.0310637 [0:02:19.646] 152F /create/Particle Emitter 2.55e-05 [0:02:19.647] 152F /create/Voxelize 0.0005388 [0:02:19.647] 152F /create/Buoyancy 0.0007888 [0:02:19.648] 152F /create/Turbulence Force 0.0004843 [0:02:19.710] 152F /create/Project Velocity 0.0622 [0:02:19.724] 152F store cache 0.0136912 [0:02:19.724] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.724] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.724] 152F /render/Particle Material 1.7e-06 [0:02:19.725] 153F /create 1e-07 [0:02:19.725] 153F /create/Combustion 3.58e-05 [0:02:19.757] 153F /create/Advect 0.0316252 [0:02:19.757] 153F /create/Particle Emitter 2.37e-05 [0:02:19.757] 153F /create/Voxelize 0.0005258 [0:02:19.758] 153F /create/Buoyancy 0.0007825 [0:02:19.758] 153F /create/Turbulence Force 0.0004731 [0:02:19.821] 153F /create/Project Velocity 0.062634 [0:02:19.835] 153F store cache 0.0138178 [0:02:19.835] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.835] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.835] 153F /render/Particle Material 1.6e-06 [0:02:19.836] 154F /create 1e-07 [0:02:19.836] 154F /create/Combustion 3.65e-05 [0:02:19.869] 154F /create/Advect 0.0323722 [0:02:19.869] 154F /create/Particle Emitter 2.92e-05 [0:02:19.869] 154F /create/Voxelize 0.0005351 [0:02:19.870] 154F /create/Buoyancy 0.0007771 [0:02:19.870] 154F /create/Turbulence Force 0.0004783 [0:02:19.933] 154F /create/Project Velocity 0.0624426 [0:02:19.947] 154F store cache 0.0141242 [0:02:19.947] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.947] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.947] 154F /render/Particle Material 1.9e-06 [0:02:19.948] 155F /create 1e-07 [0:02:19.948] 155F /create/Combustion 4.65e-05 [0:02:19.980] 155F /create/Advect 0.0319409 [0:02:19.980] 155F /create/Particle Emitter 2.45e-05 [0:02:19.981] 155F /create/Voxelize 0.0005197 [0:02:19.982] 155F /create/Buoyancy 0.0007852 [0:02:19.982] 155F /create/Turbulence Force 0.0004961 [0:02:20.046] 155F /create/Project Velocity 0.0636872 [0:02:20.060] 155F store cache 0.014486 [0:02:20.060] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.060] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.060] 155F /render/Particle Material 1.5e-06 [0:02:20.061] 156F /create 1e-07 [0:02:20.061] 156F /create/Combustion 4.04e-05 [0:02:20.094] 156F /create/Advect 0.0326228 [0:02:20.094] 156F /create/Particle Emitter 2.93e-05 [0:02:20.095] 156F /create/Voxelize 0.0005306 [0:02:20.095] 156F /create/Buoyancy 0.0007693 [0:02:20.096] 156F /create/Turbulence Force 0.0004911 [0:02:20.161] 156F /create/Project Velocity 0.0653585 [0:02:20.175] 156F store cache 0.014209 [0:02:20.176] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.176] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.176] 156F /render/Particle Material 1.6e-06 [0:02:20.177] 157F /create 1e-07 [0:02:20.177] 157F /create/Combustion 4.28e-05 [0:02:20.210] 157F /create/Advect 0.0330569 [0:02:20.210] 157F /create/Particle Emitter 4.04e-05 [0:02:20.211] 157F /create/Voxelize 0.0005437 [0:02:20.211] 157F /create/Buoyancy 0.0007911 [0:02:20.212] 157F /create/Turbulence Force 0.0004998 [0:02:20.283] 157F /create/Project Velocity 0.0710294 [0:02:20.297] 157F store cache 0.0140372 [0:02:20.297] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.297] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.297] 157F /render/Particle Material 1.7e-06 [0:02:20.298] 158F /create 1e-07 [0:02:20.298] 158F /create/Combustion 3.63e-05 [0:02:20.331] 158F /create/Advect 0.0331226 [0:02:20.331] 158F /create/Particle Emitter 3.16e-05 [0:02:20.332] 158F /create/Voxelize 0.0005286 [0:02:20.333] 158F /create/Buoyancy 0.0007859 [0:02:20.333] 158F /create/Turbulence Force 0.0005041 [0:02:20.397] 158F /create/Project Velocity 0.0635755 [0:02:20.411] 158F store cache 0.0147985 [0:02:20.412] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.412] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.412] 158F /render/Particle Material 2.6e-06 [0:02:20.413] 159F /create 2e-07 [0:02:20.413] 159F /create/Combustion 4.86e-05 [0:02:20.447] 159F /create/Advect 0.0339229 [0:02:20.447] 159F /create/Particle Emitter 3.93e-05 [0:02:20.447] 159F /create/Voxelize 0.0005238 [0:02:20.448] 159F /create/Buoyancy 0.0007775 [0:02:20.449] 159F /create/Turbulence Force 0.0005166 [0:02:20.514] 159F /create/Project Velocity 0.0651263 [0:02:20.529] 159F store cache 0.0149636 [0:02:20.529] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.529] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.529] 159F /render/Particle Material 2e-06 [0:02:20.530] 160F /create 1e-07 [0:02:20.530] 160F /create/Combustion 4.42e-05 [0:02:20.563] 160F /create/Advect 0.0333822 [0:02:20.564] 160F /create/Particle Emitter 2.76e-05 [0:02:20.564] 160F /create/Voxelize 0.0005349 [0:02:20.565] 160F /create/Buoyancy 0.0007796 [0:02:20.565] 160F /create/Turbulence Force 0.000511 [0:02:20.629] 160F /create/Project Velocity 0.0638429 [0:02:20.644] 160F store cache 0.0151796 [0:02:20.644] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.645] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.645] 160F /render/Particle Material 1.8e-06 [0:02:20.646] 161F /create 2e-07 [0:02:20.646] 161F /create/Combustion 4.71e-05 [0:02:20.680] 161F /create/Advect 0.0339789 [0:02:20.680] 161F /create/Particle Emitter 4.17e-05 [0:02:20.680] 161F /create/Voxelize 0.0005559 [0:02:20.681] 161F /create/Buoyancy 0.0008149 [0:02:20.682] 161F /create/Turbulence Force 0.0005209 [0:02:20.746] 161F /create/Project Velocity 0.0643169 [0:02:20.761] 161F store cache 0.0151125 [0:02:20.761] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.761] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.761] 161F /render/Particle Material 1.6e-06 [0:02:20.762] 162F /create 1e-07 [0:02:20.762] 162F /create/Combustion 3.94e-05 [0:02:20.797] 162F /create/Advect 0.0342743 [0:02:20.797] 162F /create/Particle Emitter 2.41e-05 [0:02:20.797] 162F /create/Voxelize 0.000516 [0:02:20.798] 162F /create/Buoyancy 0.0007859 [0:02:20.798] 162F /create/Turbulence Force 0.0005143 [0:02:20.861] 162F /create/Project Velocity 0.0625877 [0:02:20.877] 162F store cache 0.0156488 [0:02:20.877] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.877] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.877] 162F /render/Particle Material 1.6e-06 [0:02:20.878] 163F /create 0 [0:02:20.878] 163F /create/Combustion 3.59e-05 [0:02:20.913] 163F /create/Advect 0.0346763 [0:02:20.913] 163F /create/Particle Emitter 2.69e-05 [0:02:20.913] 163F /create/Voxelize 0.0005456 [0:02:20.914] 163F /create/Buoyancy 0.0008 [0:02:20.914] 163F /create/Turbulence Force 0.0005245 [0:02:20.981] 163F /create/Project Velocity 0.0669729 [0:02:20.998] 163F store cache 0.0165436 [0:02:20.998] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.998] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.998] 163F /render/Particle Material 1.5e-06 [0:02:20.999] 164F /create 1e-07 [0:02:20.999] 164F /create/Combustion 3.98e-05 [0:02:21.035] 164F /create/Advect 0.0358003 [0:02:21.035] 164F /create/Particle Emitter 3.79e-05 [0:02:21.036] 164F /create/Voxelize 0.0005379 [0:02:21.036] 164F /create/Buoyancy 0.000792 [0:02:21.037] 164F /create/Turbulence Force 0.000535 [0:02:21.103] 164F /create/Project Velocity 0.0657718 [0:02:21.120] 164F store cache 0.0168001 [0:02:21.120] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.120] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.120] 164F /render/Particle Material 2.4e-06 [0:02:21.121] 165F /create 2e-07 [0:02:21.121] 165F /create/Combustion 4.87e-05 [0:02:21.156] 165F /create/Advect 0.0350475 [0:02:21.156] 165F /create/Particle Emitter 3.39e-05 [0:02:21.157] 165F /create/Voxelize 0.0005123 [0:02:21.158] 165F /create/Buoyancy 0.0007956 [0:02:21.158] 165F /create/Turbulence Force 0.0005409 [0:02:21.224] 165F /create/Project Velocity 0.0662359 [0:02:21.240] 165F store cache 0.0156069 [0:02:21.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.240] 165F /render/Particle Material 1.8e-06 [0:02:21.241] 166F /create 1e-07 [0:02:21.241] 166F /create/Combustion 4.03e-05 [0:02:21.277] 166F /create/Advect 0.0352356 [0:02:21.277] 166F /create/Particle Emitter 2.35e-05 [0:02:21.277] 166F /create/Voxelize 0.0005266 [0:02:21.278] 166F /create/Buoyancy 0.0007806 [0:02:21.278] 166F /create/Turbulence Force 0.0005364 [0:02:21.346] 166F /create/Project Velocity 0.0673914 [0:02:21.362] 166F store cache 0.01614 [0:02:21.362] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.362] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.362] 166F /render/Particle Material 1.6e-06 [0:02:21.363] 167F /create 0 [0:02:21.363] 167F /create/Combustion 4.03e-05 [0:02:21.399] 167F /create/Advect 0.0356621 [0:02:21.399] 167F /create/Particle Emitter 2.83e-05 [0:02:21.400] 167F /create/Voxelize 0.0005345 [0:02:21.400] 167F /create/Buoyancy 0.0007686 [0:02:21.401] 167F /create/Turbulence Force 0.0005398 [0:02:21.472] 167F /create/Project Velocity 0.0714894 [0:02:21.488] 167F store cache 0.0159609 [0:02:21.488] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.488] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.489] 167F /render/Particle Material 1.7e-06 [0:02:21.490] 168F /create 1e-07 [0:02:21.490] 168F /create/Combustion 4.59e-05 [0:02:21.526] 168F /create/Advect 0.0362935 [0:02:21.526] 168F /create/Particle Emitter 2.75e-05 [0:02:21.527] 168F /create/Voxelize 0.0005236 [0:02:21.527] 168F /create/Buoyancy 0.0007861 [0:02:21.528] 168F /create/Turbulence Force 0.0005502 [0:02:21.600] 168F /create/Project Velocity 0.0716878 [0:02:21.615] 168F store cache 0.0158695 [0:02:21.616] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.616] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.616] 168F /render/Particle Material 2.1e-06 [0:02:21.617] 169F /create 2e-07 [0:02:21.617] 169F /create/Combustion 4.7e-05 [0:02:21.653] 169F /create/Advect 0.0361149 [0:02:21.653] 169F /create/Particle Emitter 3.23e-05 [0:02:21.653] 169F /create/Voxelize 0.0005353 [0:02:21.654] 169F /create/Buoyancy 0.0007789 [0:02:21.655] 169F /create/Turbulence Force 0.0005647 [0:02:21.726] 169F /create/Project Velocity 0.0716862 [0:02:21.743] 169F store cache 0.0162187 [0:02:21.743] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.743] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.743] 169F /render/Particle Material 2e-06 [0:02:21.744] 170F /create 1e-07 [0:02:21.744] 170F /create/Combustion 4.35e-05 [0:02:21.781] 170F /create/Advect 0.036593 [0:02:21.781] 170F /create/Particle Emitter 2.4e-05 [0:02:21.781] 170F /create/Voxelize 0.0005244 [0:02:21.782] 170F /create/Buoyancy 0.0007869 [0:02:21.783] 170F /create/Turbulence Force 0.0005611 [0:02:21.855] 170F /create/Project Velocity 0.0728058 [0:02:21.872] 170F store cache 0.0166961 [0:02:21.872] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.872] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.872] 170F /render/Particle Material 1.4e-06 [0:02:21.873] 171F /create 1e-07 [0:02:21.873] 171F /create/Combustion 3.57e-05 [0:02:21.911] 171F /create/Advect 0.0377764 [0:02:21.911] 171F /create/Particle Emitter 2.57e-05 [0:02:21.912] 171F /create/Voxelize 0.0005337 [0:02:21.912] 171F /create/Buoyancy 0.0007915 [0:02:21.913] 171F /create/Turbulence Force 0.0005613 [0:02:21.985] 171F /create/Project Velocity 0.0722951 [0:02:22.002] 171F store cache 0.0166774 [0:02:22.002] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.002] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.002] 171F /render/Particle Material 1.7e-06 [0:02:22.003] 172F /create 1e-07 [0:02:22.003] 172F /create/Combustion 3.82e-05 [0:02:22.041] 172F /create/Advect 0.0380801 [0:02:22.041] 172F /create/Particle Emitter 2.52e-05 [0:02:22.042] 172F /create/Voxelize 0.0005258 [0:02:22.043] 172F /create/Buoyancy 0.0007802 [0:02:22.043] 172F /create/Turbulence Force 0.0005643 [0:02:22.116] 172F /create/Project Velocity 0.0724634 [0:02:22.132] 172F store cache 0.0159234 [0:02:22.132] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.132] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.132] 172F /render/Particle Material 1.6e-06 [0:02:22.133] 173F /create 1e-07 [0:02:22.133] 173F /create/Combustion 3.67e-05 [0:02:22.170] 173F /create/Advect 0.0374358 [0:02:22.170] 173F /create/Particle Emitter 2.39e-05 [0:02:22.171] 173F /create/Voxelize 0.0005221 [0:02:22.172] 173F /create/Buoyancy 0.0007864 [0:02:22.172] 173F /create/Turbulence Force 0.000577 [0:02:22.247] 173F /create/Project Velocity 0.0751467 [0:02:22.264] 173F store cache 0.0169756 [0:02:22.265] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.265] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.265] 173F /render/Particle Material 1.3e-06 [0:02:22.266] 174F /create 0 [0:02:22.266] 174F /create/Combustion 3.56e-05 [0:02:22.304] 174F /create/Advect 0.038637 [0:02:22.304] 174F /create/Particle Emitter 2.51e-05 [0:02:22.305] 174F /create/Voxelize 0.0005233 [0:02:22.306] 174F /create/Buoyancy 0.0007836 [0:02:22.306] 174F /create/Turbulence Force 0.0005811 [0:02:22.380] 174F /create/Project Velocity 0.0739772 [0:02:22.398] 174F store cache 0.0173447 [0:02:22.398] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.398] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.398] 174F /render/Particle Material 1.4e-06 [0:02:22.399] 175F /create 1e-07 [0:02:22.399] 175F /create/Combustion 3.59e-05 [0:02:22.438] 175F /create/Advect 0.0387335 [0:02:22.438] 175F /create/Particle Emitter 2.73e-05 [0:02:22.438] 175F /create/Voxelize 0.0005411 [0:02:22.439] 175F /create/Buoyancy 0.0007798 [0:02:22.440] 175F /create/Turbulence Force 0.0005758 [0:02:22.514] 175F /create/Project Velocity 0.0745286 [0:02:22.531] 175F store cache 0.0172146 [0:02:22.531] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.531] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.532] 175F /render/Particle Material 1.5e-06 [0:02:22.533] 176F /create 1e-07 [0:02:22.533] 176F /create/Combustion 4.28e-05 [0:02:22.571] 176F /create/Advect 0.0385761 [0:02:22.571] 176F /create/Particle Emitter 2.42e-05 [0:02:22.572] 176F /create/Voxelize 0.0005348 [0:02:22.573] 176F /create/Buoyancy 0.000795 [0:02:22.573] 176F /create/Turbulence Force 0.0005886 [0:02:22.647] 176F /create/Project Velocity 0.0734978 [0:02:22.664] 176F store cache 0.016957 [0:02:22.664] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.664] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.664] 176F /render/Particle Material 1.7e-06 [0:02:22.665] 177F /create 1e-07 [0:02:22.665] 177F /create/Combustion 3.55e-05 [0:02:22.704] 177F /create/Advect 0.0389528 [0:02:22.704] 177F /create/Particle Emitter 2.18e-05 [0:02:22.704] 177F /create/Voxelize 0.0005224 [0:02:22.705] 177F /create/Buoyancy 0.0007765 [0:02:22.706] 177F /create/Turbulence Force 0.0005871 [0:02:22.780] 177F /create/Project Velocity 0.0746902 [0:02:22.798] 177F store cache 0.0172216 [0:02:22.798] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.798] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.798] 177F /render/Particle Material 1.7e-06 [0:02:22.799] 178F /create 0 [0:02:22.799] 178F /create/Combustion 3.92e-05 [0:02:22.838] 178F /create/Advect 0.0390826 [0:02:22.838] 178F /create/Particle Emitter 2.63e-05 [0:02:22.839] 178F /create/Voxelize 0.0005313 [0:02:22.839] 178F /create/Buoyancy 0.0007891 [0:02:22.840] 178F /create/Turbulence Force 0.0005981 [0:02:22.915] 178F /create/Project Velocity 0.075187 [0:02:22.933] 178F store cache 0.0180735 [0:02:22.933] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.933] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.934] 178F /render/Particle Material 1.6e-06 [0:02:22.935] 179F /create 0 [0:02:22.935] 179F /create/Combustion 3.7e-05 [0:02:22.975] 179F /create/Advect 0.0403885 [0:02:22.975] 179F /create/Particle Emitter 4.04e-05 [0:02:22.976] 179F /create/Voxelize 0.0005376 [0:02:22.976] 179F /create/Buoyancy 0.0007954 [0:02:22.977] 179F /create/Turbulence Force 0.0006046 [0:02:23.053] 179F /create/Project Velocity 0.075553 [0:02:23.070] 179F store cache 0.0176794 [0:02:23.070] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.070] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.071] 179F /render/Particle Material 2.1e-06 [0:02:23.071] 180F /create 2e-07 [0:02:23.072] 180F /create/Combustion 4.86e-05 [0:02:23.111] 180F /create/Advect 0.0398135 [0:02:23.111] 180F /create/Particle Emitter 3.33e-05 [0:02:23.112] 180F /create/Voxelize 0.0005348 [0:02:23.113] 180F /create/Buoyancy 0.0007969 [0:02:23.113] 180F /create/Turbulence Force 0.0006194 [0:02:23.188] 180F /create/Project Velocity 0.074686 [0:02:23.205] 180F store cache 0.0171117 [0:02:23.205] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.205] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.205] 180F /render/Particle Material 1.4e-06 [0:02:23.206] 181F /create 1e-07 [0:02:23.206] 181F /create/Combustion 3.84e-05 [0:02:23.247] 181F /create/Advect 0.0401554 [0:02:23.247] 181F /create/Particle Emitter 2.58e-05 [0:02:23.247] 181F /create/Voxelize 0.0005359 [0:02:23.248] 181F /create/Buoyancy 0.0007797 [0:02:23.249] 181F /create/Turbulence Force 0.0006129 [0:02:23.326] 181F /create/Project Velocity 0.0770304 [0:02:23.343] 181F store cache 0.0177294 [0:02:23.343] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.344] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.344] 181F /render/Particle Material 3.1e-06 [0:02:23.345] 182F /create 2e-07 [0:02:23.345] 182F /create/Combustion 5.14e-05 [0:02:23.386] 182F /create/Advect 0.0410219 [0:02:23.386] 182F /create/Particle Emitter 4.1e-05 [0:02:23.386] 182F /create/Voxelize 0.0005501 [0:02:23.387] 182F /create/Buoyancy 0.0007829 [0:02:23.388] 182F /create/Turbulence Force 0.0006428 [0:02:23.465] 182F /create/Project Velocity 0.0773994 [0:02:23.483] 182F store cache 0.0181936 [0:02:23.484] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.484] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.484] 182F /render/Particle Material 1.3e-06 [0:02:23.485] 183F /create 1e-07 [0:02:23.485] 183F /create/Combustion 3.73e-05 [0:02:23.526] 183F /create/Advect 0.0415081 [0:02:23.526] 183F /create/Particle Emitter 2.76e-05 [0:02:23.527] 183F /create/Voxelize 0.0005249 [0:02:23.527] 183F /create/Buoyancy 0.0007874 [0:02:23.528] 183F /create/Turbulence Force 0.0006279 [0:02:23.604] 183F /create/Project Velocity 0.0759296 [0:02:23.621] 183F store cache 0.0174199 [0:02:23.622] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.622] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.622] 183F /render/Particle Material 1.6e-06 [0:02:23.623] 184F /create 1e-07 [0:02:23.623] 184F /create/Combustion 3.78e-05 [0:02:23.664] 184F /create/Advect 0.0411777 [0:02:23.664] 184F /create/Particle Emitter 2.63e-05 [0:02:23.664] 184F /create/Voxelize 0.0005241 [0:02:23.665] 184F /create/Buoyancy 0.0007907 [0:02:23.666] 184F /create/Turbulence Force 0.0006349 [0:02:23.744] 184F /create/Project Velocity 0.0784634 [0:02:23.776] 184F store cache 0.0317478 [0:02:23.776] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.776] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.776] 184F /render/Particle Material 2.1e-06 [0:02:23.777] 185F /create 0 [0:02:23.777] 185F /create/Combustion 3.64e-05 [0:02:23.819] 185F /create/Advect 0.0415044 [0:02:23.819] 185F /create/Particle Emitter 3.44e-05 [0:02:23.819] 185F /create/Voxelize 0.0005545 [0:02:23.820] 185F /create/Buoyancy 0.0007948 [0:02:23.821] 185F /create/Turbulence Force 0.0006457 [0:02:23.898] 185F /create/Project Velocity 0.0768964 [0:02:23.916] 185F store cache 0.0180749 [0:02:23.916] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.916] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.916] 185F /render/Particle Material 2.2e-06 [0:02:23.917] 186F /create 1e-07 [0:02:23.917] 186F /create/Combustion 4.37e-05 [0:02:23.959] 186F /create/Advect 0.0415884 [0:02:23.959] 186F /create/Particle Emitter 2.81e-05 [0:02:23.959] 186F /create/Voxelize 0.000534 [0:02:23.960] 186F /create/Buoyancy 0.0007961 [0:02:23.961] 186F /create/Turbulence Force 0.0006474 [0:02:24.038] 186F /create/Project Velocity 0.0772402 [0:02:24.057] 186F store cache 0.0187098 [0:02:24.057] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.057] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.057] 186F /render/Particle Material 1.6e-06 [0:02:24.058] 187F /create 1e-07 [0:02:24.058] 187F /create/Combustion 3.63e-05 [0:02:24.100] 187F /create/Advect 0.0420371 [0:02:24.100] 187F /create/Particle Emitter 2.37e-05 [0:02:24.101] 187F /create/Voxelize 0.0005217 [0:02:24.101] 187F /create/Buoyancy 0.0008008 [0:02:24.102] 187F /create/Turbulence Force 0.0006489 [0:02:24.180] 187F /create/Project Velocity 0.0780659 [0:02:24.199] 187F store cache 0.0185814 [0:02:24.199] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.199] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.199] 187F /render/Particle Material 1.6e-06 [0:02:24.200] 188F /create 0 [0:02:24.200] 188F /create/Combustion 3.76e-05 [0:02:24.243] 188F /create/Advect 0.0427403 [0:02:24.243] 188F /create/Particle Emitter 2.68e-05 [0:02:24.243] 188F /create/Voxelize 0.0005583 [0:02:24.244] 188F /create/Buoyancy 0.0008041 [0:02:24.245] 188F /create/Turbulence Force 0.000659 [0:02:24.325] 188F /create/Project Velocity 0.0802946 [0:02:24.345] 188F store cache 0.0193913 [0:02:24.345] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.345] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.345] 188F /render/Particle Material 1.8e-06 [0:02:24.346] 189F /create 1e-07 [0:02:24.346] 189F /create/Combustion 4.4e-05 [0:02:24.389] 189F /create/Advect 0.0433935 [0:02:24.389] 189F /create/Particle Emitter 2.93e-05 [0:02:24.390] 189F /create/Voxelize 0.0005424 [0:02:24.391] 189F /create/Buoyancy 0.0008057 [0:02:24.391] 189F /create/Turbulence Force 0.0006691 [0:02:24.471] 189F /create/Project Velocity 0.0793237 [0:02:24.490] 189F store cache 0.0193413 [0:02:24.490] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.490] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.490] 189F /render/Particle Material 2e-06 [0:02:24.491] 190F /create 1e-07 [0:02:24.491] 190F /create/Combustion 4.3e-05 [0:02:24.535] 190F /create/Advect 0.0433267 [0:02:24.535] 190F /create/Particle Emitter 2.86e-05 [0:02:24.535] 190F /create/Voxelize 0.0005422 [0:02:24.536] 190F /create/Buoyancy 0.0008034 [0:02:24.537] 190F /create/Turbulence Force 0.0006697 [0:02:24.617] 190F /create/Project Velocity 0.080833 [0:02:24.637] 190F store cache 0.0195236 [0:02:24.637] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.637] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.637] 190F /render/Particle Material 2.1e-06 [0:02:24.638] 191F /create 1e-07 [0:02:24.638] 191F /create/Combustion 4.42e-05 [0:02:24.682] 191F /create/Advect 0.0439055 [0:02:24.682] 191F /create/Particle Emitter 4.33e-05 [0:02:24.683] 191F /create/Voxelize 0.0005502 [0:02:24.684] 191F /create/Buoyancy 0.0008126 [0:02:24.684] 191F /create/Turbulence Force 0.0006764 [0:02:24.764] 191F /create/Project Velocity 0.0796268 [0:02:24.783] 191F store cache 0.0192001 [0:02:24.783] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.783] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.783] 191F /render/Particle Material 1.5e-06 [0:02:24.784] 192F /create 0 [0:02:24.785] 192F /create/Combustion 3.88e-05 [0:02:24.829] 192F /create/Advect 0.0439952 [0:02:24.829] 192F /create/Particle Emitter 2.57e-05 [0:02:24.829] 192F /create/Voxelize 0.0005321 [0:02:24.830] 192F /create/Buoyancy 0.0007935 [0:02:24.831] 192F /create/Turbulence Force 0.0006735 [0:02:24.910] 192F /create/Project Velocity 0.0792583 [0:02:25.045] 192F store cache 0.135618 [0:02:25.046] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.046] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.046] 192F /render/Particle Material 1.4e-06 [0:02:25.047] 193F /create 1e-07 [0:02:25.047] 193F /create/Combustion 3.82e-05 [0:02:25.091] 193F /create/Advect 0.0445777 [0:02:25.091] 193F /create/Particle Emitter 3.73e-05 [0:02:25.092] 193F /create/Voxelize 0.000543 [0:02:25.093] 193F /create/Buoyancy 0.0008108 [0:02:25.093] 193F /create/Turbulence Force 0.0006894 [0:02:25.174] 193F /create/Project Velocity 0.0810055 [0:02:25.194] 193F store cache 0.0199892 [0:02:25.195] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.195] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.195] 193F /render/Particle Material 1.5e-06 [0:02:25.196] 194F /create 1e-07 [0:02:25.196] 194F /create/Combustion 3.78e-05 [0:02:25.241] 194F /create/Advect 0.0449779 [0:02:25.241] 194F /create/Particle Emitter 3.51e-05 [0:02:25.241] 194F /create/Voxelize 0.0005359 [0:02:25.242] 194F /create/Buoyancy 0.0008082 [0:02:25.243] 194F /create/Turbulence Force 0.0006845 [0:02:25.325] 194F /create/Project Velocity 0.0819373 [0:02:25.345] 194F store cache 0.0201786 [0:02:25.345] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.345] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.345] 194F /render/Particle Material 1.7e-06 [0:02:25.346] 195F /create 1e-07 [0:02:25.346] 195F /create/Combustion 3.91e-05 [0:02:25.392] 195F /create/Advect 0.0452293 [0:02:25.392] 195F /create/Particle Emitter 2.74e-05 [0:02:25.392] 195F /create/Voxelize 0.0005421 [0:02:25.393] 195F /create/Buoyancy 0.000787 [0:02:25.394] 195F /create/Turbulence Force 0.0006964 [0:02:25.473] 195F /create/Project Velocity 0.0798457 [0:02:25.494] 195F store cache 0.0203436 [0:02:25.494] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.494] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.494] 195F /render/Particle Material 2.1e-06 [0:02:25.495] 196F /create 5e-07 [0:02:25.495] 196F /create/Combustion 4.36e-05 [0:02:25.540] 196F /create/Advect 0.0452929 [0:02:25.540] 196F /create/Particle Emitter 2.74e-05 [0:02:25.541] 196F /create/Voxelize 0.0005346 [0:02:25.542] 196F /create/Buoyancy 0.0007966 [0:02:25.542] 196F /create/Turbulence Force 0.0006989 [0:02:25.625] 196F /create/Project Velocity 0.082582 [0:02:25.646] 196F store cache 0.0209388 [0:02:25.646] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.646] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.646] 196F /render/Particle Material 2.4e-06 [0:02:25.647] 197F /create 2e-07 [0:02:25.647] 197F /create/Combustion 5.24e-05 [0:02:25.694] 197F /create/Advect 0.0466602 [0:02:25.694] 197F /create/Particle Emitter 3.95e-05 [0:02:25.695] 197F /create/Voxelize 0.000534 [0:02:25.695] 197F /create/Buoyancy 0.0007947 [0:02:25.696] 197F /create/Turbulence Force 0.0007165 [0:02:25.780] 197F /create/Project Velocity 0.083308 [0:02:25.801] 197F store cache 0.0210626 [0:02:25.801] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.801] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.801] 197F /render/Particle Material 1.8e-06 [0:02:25.802] 198F /create 2e-07 [0:02:25.802] 198F /create/Combustion 4.47e-05 [0:02:25.848] 198F /create/Advect 0.0463522 [0:02:25.849] 198F /create/Particle Emitter 4.9e-05 [0:02:25.849] 198F /create/Voxelize 0.0005834 [0:02:25.850] 198F /create/Buoyancy 0.0008007 [0:02:25.851] 198F /create/Turbulence Force 0.0007173 [0:02:25.934] 198F /create/Project Velocity 0.0835766 [0:02:25.956] 198F store cache 0.0218881 [0:02:25.956] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.956] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.956] 198F /render/Particle Material 1.9e-06 [0:02:25.957] 199F /create 2e-07 [0:02:25.957] 199F /create/Combustion 4.73e-05 [0:02:26.004] 199F /create/Advect 0.0468374 [0:02:26.004] 199F /create/Particle Emitter 3.92e-05 [0:02:26.005] 199F /create/Voxelize 0.0005717 [0:02:26.006] 199F /create/Buoyancy 0.0008631 [0:02:26.006] 199F /create/Turbulence Force 0.000727 [0:02:26.091] 199F /create/Project Velocity 0.0850564 [0:02:26.113] 199F store cache 0.0218102 [0:02:26.113] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.113] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.113] 199F /render/Particle Material 1.7e-06 [0:02:26.115] 200F /create 2e-07 [0:02:26.115] 200F /create/Combustion 4.26e-05 [0:02:26.162] 200F /create/Advect 0.0472676 [0:02:26.162] 200F /create/Particle Emitter 4.44e-05 [0:02:26.163] 200F /create/Voxelize 0.0005843 [0:02:26.163] 200F /create/Buoyancy 0.0008049 [0:02:26.164] 200F /create/Turbulence Force 0.0007327 [0:02:26.248] 200F /create/Project Velocity 0.083453 [0:02:26.413] 200F store cache 0.16494 [0:02:26.413] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.413] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.413] 200F /render/Particle Material 2.2e-06 [0:02:26.414] 201F /create 1e-07 [0:02:26.414] 201F /create/Combustion 4.57e-05 [0:02:26.462] 201F /create/Advect 0.0477945 [0:02:26.462] 201F /create/Particle Emitter 4.49e-05 [0:02:26.462] 201F /create/Voxelize 0.0005641 [0:02:26.463] 201F /create/Buoyancy 0.0008148 [0:02:26.464] 201F /create/Turbulence Force 0.0007391 [0:02:26.549] 201F /create/Project Velocity 0.0849613 [0:02:26.571] 201F store cache 0.0217536 [0:02:26.571] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.571] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.571] 201F /render/Particle Material 1.5e-06 [0:02:26.572] 202F /create 1e-07 [0:02:26.572] 202F /create/Combustion 4.41e-05 [0:02:26.621] 202F /create/Advect 0.049126 [0:02:26.621] 202F /create/Particle Emitter 4.23e-05 [0:02:26.622] 202F /create/Voxelize 0.0005304 [0:02:26.622] 202F /create/Buoyancy 0.0007862 [0:02:26.623] 202F /create/Turbulence Force 0.0007408 [0:02:26.717] 202F /create/Project Velocity 0.0937567 [0:02:26.739] 202F store cache 0.0226129 [0:02:26.740] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.740] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.740] 202F /render/Particle Material 1.7e-06 [0:02:26.741] 203F /create 1e-07 [0:02:26.741] 203F /create/Combustion 4.67e-05 [0:02:26.789] 203F /create/Advect 0.0486792 [0:02:26.789] 203F /create/Particle Emitter 3.93e-05 [0:02:26.790] 203F /create/Voxelize 0.0005383 [0:02:26.791] 203F /create/Buoyancy 0.0008069 [0:02:26.791] 203F /create/Turbulence Force 0.0007488 [0:02:26.877] 203F /create/Project Velocity 0.0857913 [0:02:26.900] 203F store cache 0.0223048 [0:02:26.900] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.900] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.900] 203F /render/Particle Material 1.3e-06 [0:02:26.901] 204F /create 1e-07 [0:02:26.901] 204F /create/Combustion 3.71e-05 [0:02:26.950] 204F /create/Advect 0.0490864 [0:02:26.950] 204F /create/Particle Emitter 3.09e-05 [0:02:26.951] 204F /create/Voxelize 0.000534 [0:02:26.951] 204F /create/Buoyancy 0.0008085 [0:02:26.952] 204F /create/Turbulence Force 0.0007333 [0:02:27.038] 204F /create/Project Velocity 0.0861253 [0:02:27.060] 204F store cache 0.0220734 [0:02:27.060] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.060] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.060] 204F /render/Particle Material 1.6e-06 [0:02:27.061] 205F /create 2e-07 [0:02:27.062] 205F /create/Combustion 4.03e-05 [0:02:27.111] 205F /create/Advect 0.0494174 [0:02:27.111] 205F /create/Particle Emitter 4.64e-05 [0:02:27.112] 205F /create/Voxelize 0.0005524 [0:02:27.112] 205F /create/Buoyancy 0.0007969 [0:02:27.113] 205F /create/Turbulence Force 0.0007509 [0:02:27.198] 205F /create/Project Velocity 0.0850786 [0:02:27.220] 205F store cache 0.0215631 [0:02:27.220] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.220] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.220] 205F /render/Particle Material 1.9e-06 [0:02:27.221] 206F /create 1e-07 [0:02:27.221] 206F /create/Combustion 4.09e-05 [0:02:27.271] 206F /create/Advect 0.049752 [0:02:27.271] 206F /create/Particle Emitter 3.92e-05 [0:02:27.271] 206F /create/Voxelize 0.0005493 [0:02:27.272] 206F /create/Buoyancy 0.0008 [0:02:27.273] 206F /create/Turbulence Force 0.0007559 [0:02:27.361] 206F /create/Project Velocity 0.0875238 [0:02:27.383] 206F store cache 0.0223185 [0:02:27.383] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.383] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.383] 206F /render/Particle Material 1.8e-06 [0:02:27.384] 207F /create 2e-07 [0:02:27.384] 207F /create/Combustion 4.1e-05 [0:02:27.434] 207F /create/Advect 0.0498266 [0:02:27.434] 207F /create/Particle Emitter 4.37e-05 [0:02:27.435] 207F /create/Voxelize 0.0005734 [0:02:27.435] 207F /create/Buoyancy 0.0008123 [0:02:27.436] 207F /create/Turbulence Force 0.0007705 [0:02:27.522] 207F /create/Project Velocity 0.0861856 [0:02:27.544] 207F store cache 0.0219183 [0:02:27.544] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.544] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.544] 207F /render/Particle Material 1.5e-06 [0:02:27.545] 208F /create 1e-07 [0:02:27.546] 208F /create/Combustion 3.95e-05 [0:02:27.595] 208F /create/Advect 0.0496513 [0:02:27.595] 208F /create/Particle Emitter 3.02e-05 [0:02:27.596] 208F /create/Voxelize 0.0005444 [0:02:27.597] 208F /create/Buoyancy 0.0008547 [0:02:27.597] 208F /create/Turbulence Force 0.00077 [0:02:27.685] 208F /create/Project Velocity 0.0875026 [0:02:27.857] 208F store cache 0.171962 [0:02:27.857] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.857] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.857] 208F /render/Particle Material 1.4e-06 [0:02:27.858] 209F /create 1e-07 [0:02:27.858] 209F /create/Combustion 3.71e-05 [0:02:27.909] 209F /create/Advect 0.0506337 [0:02:27.909] 209F /create/Particle Emitter 4.58e-05 [0:02:27.909] 209F /create/Voxelize 0.000544 [0:02:27.910] 209F /create/Buoyancy 0.0008091 [0:02:27.911] 209F /create/Turbulence Force 0.0007731 [0:02:27.998] 209F /create/Project Velocity 0.0872251 [0:02:28.021] 209F store cache 0.0232258 [0:02:28.022] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.022] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.022] 209F /render/Particle Material 2.4e-06 [0:02:28.023] 210F /create 1e-07 [0:02:28.023] 210F /create/Combustion 4.83e-05 [0:02:28.074] 210F /create/Advect 0.0508774 [0:02:28.074] 210F /create/Particle Emitter 3.79e-05 [0:02:28.074] 210F /create/Voxelize 0.0005274 [0:02:28.075] 210F /create/Buoyancy 0.0008108 [0:02:28.076] 210F /create/Turbulence Force 0.0007852 [0:02:28.164] 210F /create/Project Velocity 0.0884749 [0:02:28.187] 210F store cache 0.0229407 [0:02:28.187] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.188] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.188] 210F /render/Particle Material 2.2e-06 [0:02:28.189] 211F /create 1e-07 [0:02:28.189] 211F /create/Combustion 4.71e-05 [0:02:28.240] 211F /create/Advect 0.0510823 [0:02:28.240] 211F /create/Particle Emitter 3.82e-05 [0:02:28.240] 211F /create/Voxelize 0.000533 [0:02:28.241] 211F /create/Buoyancy 0.0008058 [0:02:28.242] 211F /create/Turbulence Force 0.0007892 [0:02:28.330] 211F /create/Project Velocity 0.0880408 [0:02:28.353] 211F store cache 0.023055 [0:02:28.353] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.353] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.353] 211F /render/Particle Material 1.5e-06 [0:02:28.354] 212F /create 1e-07 [0:02:28.354] 212F /create/Combustion 3.79e-05 [0:02:28.406] 212F /create/Advect 0.0514946 [0:02:28.406] 212F /create/Particle Emitter 4.08e-05 [0:02:28.406] 212F /create/Voxelize 0.0005371 [0:02:28.407] 212F /create/Buoyancy 0.0008087 [0:02:28.408] 212F /create/Turbulence Force 0.0007995 [0:02:28.496] 212F /create/Project Velocity 0.088133 [0:02:28.519] 212F store cache 0.0229821 [0:02:28.519] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.519] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.519] 212F /render/Particle Material 1.6e-06 [0:02:28.520] 213F /create 1e-07 [0:02:28.520] 213F /create/Combustion 3.53e-05 [0:02:28.572] 213F /create/Advect 0.051739 [0:02:28.572] 213F /create/Particle Emitter 2.96e-05 [0:02:28.573] 213F /create/Voxelize 0.0005384 [0:02:28.574] 213F /create/Buoyancy 0.0008076 [0:02:28.574] 213F /create/Turbulence Force 0.0007963 [0:02:28.664] 213F /create/Project Velocity 0.0891695 [0:02:28.686] 213F store cache 0.0228764 [0:02:28.687] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.687] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.687] 213F /render/Particle Material 1.6e-06 [0:02:28.688] 214F /create 1e-07 [0:02:28.688] 214F /create/Combustion 3.56e-05 [0:02:28.740] 214F /create/Advect 0.0522887 [0:02:28.740] 214F /create/Particle Emitter 3.86e-05 [0:02:28.741] 214F /create/Voxelize 0.0005467 [0:02:28.741] 214F /create/Buoyancy 0.0008253 [0:02:28.742] 214F /create/Turbulence Force 0.0007984 [0:02:28.832] 214F /create/Project Velocity 0.0899235 [0:02:29.104] 214F store cache 0.271942 [0:02:29.104] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.104] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.104] 214F /render/Particle Material 2e-06 [0:02:29.105] 215F /create 1e-07 [0:02:29.105] 215F /create/Combustion 4.91e-05 [0:02:29.159] 215F /create/Advect 0.0536464 [0:02:29.159] 215F /create/Particle Emitter 4.05e-05 [0:02:29.160] 215F /create/Voxelize 0.0005493 [0:02:29.160] 215F /create/Buoyancy 0.0008137 [0:02:29.161] 215F /create/Turbulence Force 0.0008056 [0:02:29.250] 215F /create/Project Velocity 0.0886839 [0:02:29.273] 215F store cache 0.0233547 [0:02:29.273] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.274] 215F /render/Particle Material 1.7e-06 [0:02:29.275] 216F /create 0 [0:02:29.275] 216F /create/Combustion 3.95e-05 [0:02:29.328] 216F /create/Advect 0.0531036 [0:02:29.328] 216F /create/Particle Emitter 5.99e-05 [0:02:29.328] 216F /create/Voxelize 0.0005528 [0:02:29.329] 216F /create/Buoyancy 0.0007933 [0:02:29.330] 216F /create/Turbulence Force 0.000806 [0:02:29.421] 216F /create/Project Velocity 0.0906858 [0:02:29.445] 216F store cache 0.0238371 [0:02:29.445] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.445] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.445] 216F /render/Particle Material 1.7e-06 [0:02:29.446] 217F /create 0 [0:02:29.446] 217F /create/Combustion 4.15e-05 [0:02:29.500] 217F /create/Advect 0.0539694 [0:02:29.500] 217F /create/Particle Emitter 3.55e-05 [0:02:29.500] 217F /create/Voxelize 0.0005498 [0:02:29.501] 217F /create/Buoyancy 0.0008127 [0:02:29.502] 217F /create/Turbulence Force 0.0008232 [0:02:29.593] 217F /create/Project Velocity 0.0907537 [0:02:29.616] 217F store cache 0.0236489 [0:02:29.617] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.617] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.617] 217F /render/Particle Material 1.8e-06 [0:02:29.618] 218F /create 1e-07 [0:02:29.618] 218F /create/Combustion 3.89e-05 [0:02:29.672] 218F /create/Advect 0.054399 [0:02:29.672] 218F /create/Particle Emitter 3.12e-05 [0:02:29.673] 218F /create/Voxelize 0.0005747 [0:02:29.674] 218F /create/Buoyancy 0.0008135 [0:02:29.674] 218F /create/Turbulence Force 0.0008235 [0:02:29.765] 218F /create/Project Velocity 0.0906182 [0:02:29.789] 218F store cache 0.023637 [0:02:29.789] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.789] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.789] 218F /render/Particle Material 1.7e-06 [0:02:29.790] 219F /create 0 [0:02:29.790] 219F /create/Combustion 3.66e-05 [0:02:29.844] 219F /create/Advect 0.0538298 [0:02:29.844] 219F /create/Particle Emitter 2.37e-05 [0:02:29.844] 219F /create/Voxelize 0.000517 [0:02:29.845] 219F /create/Buoyancy 0.0007961 [0:02:29.846] 219F /create/Turbulence Force 0.0008206 [0:02:29.938] 219F /create/Project Velocity 0.0917172 [0:02:29.962] 219F store cache 0.0245575 [0:02:29.962] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.962] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.962] 219F /render/Particle Material 1.5e-06 [0:02:29.964] 220F /create 1e-07 [0:02:29.964] 220F /create/Combustion 4.12e-05 [0:02:30.018] 220F /create/Advect 0.0547799 [0:02:30.018] 220F /create/Particle Emitter 3.9e-05 [0:02:30.019] 220F /create/Voxelize 0.0005393 [0:02:30.020] 220F /create/Buoyancy 0.0008008 [0:02:30.021] 220F /create/Turbulence Force 0.0008362 [0:02:30.113] 220F /create/Project Velocity 0.0923155 [0:02:30.137] 220F store cache 0.0237763 [0:02:30.137] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.137] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.137] 220F /render/Particle Material 1.5e-06 [0:02:30.138] 221F /create 0 [0:02:30.138] 221F /create/Combustion 3.83e-05 [0:02:30.192] 221F /create/Advect 0.0542313 [0:02:30.192] 221F /create/Particle Emitter 3.08e-05 [0:02:30.193] 221F /create/Voxelize 0.0005449 [0:02:30.194] 221F /create/Buoyancy 0.0008147 [0:02:30.195] 221F /create/Turbulence Force 0.0008414 [0:02:30.286] 221F /create/Project Velocity 0.0909956 [0:02:30.512] 221F store cache 0.226479 [0:02:30.512] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.512] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.512] 221F /render/Particle Material 1.6e-06 [0:02:30.513] 222F /create 0 [0:02:30.513] 222F /create/Combustion 3.62e-05 [0:02:30.568] 222F /create/Advect 0.0542753 [0:02:30.568] 222F /create/Particle Emitter 3.38e-05 [0:02:30.568] 222F /create/Voxelize 0.0005251 [0:02:30.569] 222F /create/Buoyancy 0.0008158 [0:02:30.570] 222F /create/Turbulence Force 0.0008364 [0:02:30.662] 222F /create/Project Velocity 0.0920015 [0:02:30.686] 222F store cache 0.0244361 [0:02:30.686] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.686] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.687] 222F /render/Particle Material 1.6e-06 [0:02:30.688] 223F /create 1e-07 [0:02:30.688] 223F /create/Combustion 3.76e-05 [0:02:30.743] 223F /create/Advect 0.0550988 [0:02:30.743] 223F /create/Particle Emitter 3.07e-05 [0:02:30.743] 223F /create/Voxelize 0.000534 [0:02:30.745] 223F /create/Buoyancy 0.0017069 [0:02:30.746] 223F /create/Turbulence Force 0.0008535 [0:02:30.839] 223F /create/Project Velocity 0.0935944 [0:02:30.865] 223F store cache 0.0251406 [0:02:30.865] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.865] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.865] 223F /render/Particle Material 1.6e-06 [0:02:30.866] 224F /create 1e-07 [0:02:30.866] 224F /create/Combustion 3.66e-05 [0:02:30.922] 224F /create/Advect 0.0557154 [0:02:30.922] 224F /create/Particle Emitter 4.32e-05 [0:02:30.922] 224F /create/Voxelize 0.0005558 [0:02:30.923] 224F /create/Buoyancy 0.0008003 [0:02:30.924] 224F /create/Turbulence Force 0.0008561 [0:02:31.017] 224F /create/Project Velocity 0.0933703 [0:02:31.042] 224F store cache 0.0248838 [0:02:31.042] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.042] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.042] 224F /render/Particle Material 1.7e-06 [0:02:31.043] 225F /create 1e-07 [0:02:31.043] 225F /create/Combustion 3.52e-05 [0:02:31.100] 225F /create/Advect 0.0564445 [0:02:31.100] 225F /create/Particle Emitter 3.15e-05 [0:02:31.101] 225F /create/Voxelize 0.000536 [0:02:31.102] 225F /create/Buoyancy 0.0017048 [0:02:31.103] 225F /create/Turbulence Force 0.0008667 [0:02:31.197] 225F /create/Project Velocity 0.0943102 [0:02:31.223] 225F store cache 0.0256437 [0:02:31.223] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.223] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.223] 225F /render/Particle Material 1.7e-06 [0:02:31.224] 226F /create 2e-07 [0:02:31.224] 226F /create/Combustion 4.14e-05 [0:02:31.281] 226F /create/Advect 0.0569796 [0:02:31.282] 226F /create/Particle Emitter 4.36e-05 [0:02:31.282] 226F /create/Voxelize 0.0005576 [0:02:31.283] 226F /create/Buoyancy 0.0008156 [0:02:31.284] 226F /create/Turbulence Force 0.0008833 [0:02:31.378] 226F /create/Project Velocity 0.0947453 [0:02:31.404] 226F store cache 0.0254571 [0:02:31.404] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.404] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.404] 226F /render/Particle Material 1.5e-06 [0:02:31.405] 227F /create 2e-07 [0:02:31.405] 227F /create/Combustion 3.83e-05 [0:02:31.462] 227F /create/Advect 0.0565421 [0:02:31.462] 227F /create/Particle Emitter 3.73e-05 [0:02:31.462] 227F /create/Voxelize 0.0005501 [0:02:31.463] 227F /create/Buoyancy 0.0008093 [0:02:31.464] 227F /create/Turbulence Force 0.0008713 [0:02:31.560] 227F /create/Project Velocity 0.096396 [0:02:31.873] 227F store cache 0.312457 [0:02:31.873] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.873] 227F /render/Particle Material 1.7e-06 [0:02:31.874] 228F /create 1e-07 [0:02:31.874] 228F /create/Combustion 4.3e-05 [0:02:31.933] 228F /create/Advect 0.0586919 [0:02:31.933] 228F /create/Particle Emitter 3.66e-05 [0:02:31.934] 228F /create/Voxelize 0.0005542 [0:02:31.935] 228F /create/Buoyancy 0.0017343 [0:02:31.936] 228F /create/Turbulence Force 0.0008816 [0:02:32.033] 228F /create/Project Velocity 0.0972909 [0:02:32.060] 228F store cache 0.0260446 [0:02:32.060] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.060] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.060] 228F /render/Particle Material 1.4e-06 [0:02:32.061] 229F /create 3e-07 [0:02:32.061] 229F /create/Combustion 3.66e-05 [0:02:32.120] 229F /create/Advect 0.0595592 [0:02:32.120] 229F /create/Particle Emitter 3.61e-05 [0:02:32.121] 229F /create/Voxelize 0.000545 [0:02:32.122] 229F /create/Buoyancy 0.0008031 [0:02:32.123] 229F /create/Turbulence Force 0.0008785 [0:02:32.218] 229F /create/Project Velocity 0.0956722 [0:02:32.245] 229F store cache 0.0263803 [0:02:32.245] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.245] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.245] 229F /render/Particle Material 2.1e-06 [0:02:32.246] 230F /create 1e-07 [0:02:32.246] 230F /create/Combustion 4.11e-05 [0:02:32.306] 230F /create/Advect 0.0596483 [0:02:32.306] 230F /create/Particle Emitter 3.03e-05 [0:02:32.306] 230F /create/Voxelize 0.000523 [0:02:32.308] 230F /create/Buoyancy 0.0016869 [0:02:32.309] 230F /create/Turbulence Force 0.0008932 [0:02:32.406] 230F /create/Project Velocity 0.097131 [0:02:32.432] 230F store cache 0.0264981 [0:02:32.433] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.433] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.433] 230F /render/Particle Material 1.4e-06 [0:02:32.434] 231F /create 1e-07 [0:02:32.434] 231F /create/Combustion 3.74e-05 [0:02:32.495] 231F /create/Advect 0.0611695 [0:02:32.495] 231F /create/Particle Emitter 3.02e-05 [0:02:32.495] 231F /create/Voxelize 0.0005285 [0:02:32.497] 231F /create/Buoyancy 0.0017034 [0:02:32.498] 231F /create/Turbulence Force 0.0009006 [0:02:32.595] 231F /create/Project Velocity 0.0970535 [0:02:32.621] 231F store cache 0.0255397 [0:02:32.621] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.621] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.621] 231F /render/Particle Material 2e-06 [0:02:32.622] 232F /create 1e-07 [0:02:32.622] 232F /create/Combustion 3.63e-05 [0:02:32.682] 232F /create/Advect 0.0597308 [0:02:32.682] 232F /create/Particle Emitter 2.62e-05 [0:02:32.682] 232F /create/Voxelize 0.000518 [0:02:32.683] 232F /create/Buoyancy 0.0007967 [0:02:32.684] 232F /create/Turbulence Force 0.0008932 [0:02:32.783] 232F /create/Project Velocity 0.0988308 [0:02:32.810] 232F store cache 0.0271757 [0:02:32.810] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.810] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.810] 232F /render/Particle Material 1.8e-06 [0:02:32.811] 233F /create 1e-07 [0:02:32.811] 233F /create/Combustion 4.69e-05 [0:02:32.873] 233F /create/Advect 0.0615605 [0:02:32.873] 233F /create/Particle Emitter 3.52e-05 [0:02:32.873] 233F /create/Voxelize 0.000534 [0:02:32.875] 233F /create/Buoyancy 0.0017096 [0:02:32.876] 233F /create/Turbulence Force 0.0009216 [0:02:32.976] 233F /create/Project Velocity 0.0996911 [0:02:33.224] 233F store cache 0.248112 [0:02:33.224] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.224] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.224] 233F /render/Particle Material 1.7e-06 [0:02:33.225] 234F /create 2e-07 [0:02:33.225] 234F /create/Combustion 4.61e-05 [0:02:33.287] 234F /create/Advect 0.0615906 [0:02:33.287] 234F /create/Particle Emitter 3.93e-05 [0:02:33.287] 234F /create/Voxelize 0.0005486 [0:02:33.288] 234F /create/Buoyancy 0.0008309 [0:02:33.289] 234F /create/Turbulence Force 0.0009183 [0:02:33.388] 234F /create/Project Velocity 0.0992159 [0:02:33.416] 234F store cache 0.0271654 [0:02:33.416] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.416] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.416] 234F /render/Particle Material 1.5e-06 [0:02:33.417] 235F /create 1e-07 [0:02:33.417] 235F /create/Combustion 3.76e-05 [0:02:33.478] 235F /create/Advect 0.0610591 [0:02:33.478] 235F /create/Particle Emitter 3.2e-05 [0:02:33.479] 235F /create/Voxelize 0.0005496 [0:02:33.479] 235F /create/Buoyancy 0.000814 [0:02:33.480] 235F /create/Turbulence Force 0.0009232 [0:02:33.579] 235F /create/Project Velocity 0.0986837 [0:02:33.605] 235F store cache 0.0264156 [0:02:33.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.606] 235F /render/Particle Material 1.6e-06 [0:02:33.607] 236F /create 0 [0:02:33.607] 236F /create/Combustion 3.74e-05 [0:02:33.668] 236F /create/Advect 0.0615918 [0:02:33.668] 236F /create/Particle Emitter 3.17e-05 [0:02:33.669] 236F /create/Voxelize 0.0005423 [0:02:33.670] 236F /create/Buoyancy 0.0008052 [0:02:33.671] 236F /create/Turbulence Force 0.0009269 [0:02:33.770] 236F /create/Project Velocity 0.0994287 [0:02:33.825] 236F store cache 0.0545828 [0:02:33.825] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.825] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.825] 236F /render/Particle Material 1.5e-06 [0:02:33.826] 237F /create 1e-07 [0:02:33.826] 237F /create/Combustion 4.27e-05 [0:02:33.888] 237F /create/Advect 0.0619177 [0:02:33.888] 237F /create/Particle Emitter 3.31e-05 [0:02:33.888] 237F /create/Voxelize 0.0005481 [0:02:33.889] 237F /create/Buoyancy 0.0008229 [0:02:33.890] 237F /create/Turbulence Force 0.0009348 [0:02:33.991] 237F /create/Project Velocity 0.101211 [0:02:34.020] 237F store cache 0.0280916 [0:02:34.020] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.020] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.020] 237F /render/Particle Material 2e-06 [0:02:34.021] 238F /create 1e-07 [0:02:34.021] 238F /create/Combustion 4.01e-05 [0:02:34.084] 238F /create/Advect 0.0629128 [0:02:34.084] 238F /create/Particle Emitter 3.23e-05 [0:02:34.084] 238F /create/Voxelize 0.0005364 [0:02:34.085] 238F /create/Buoyancy 0.0008513 [0:02:34.086] 238F /create/Turbulence Force 0.0009428 [0:02:34.186] 238F /create/Project Velocity 0.10015 [0:02:34.214] 238F store cache 0.0279906 [0:02:34.214] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.214] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.214] 238F /render/Particle Material 1.5e-06 [0:02:34.215] 239F /create 1e-07 [0:02:34.216] 239F /create/Combustion 3.61e-05 [0:02:34.278] 239F /create/Advect 0.0622942 [0:02:34.278] 239F /create/Particle Emitter 2.77e-05 [0:02:34.278] 239F /create/Voxelize 0.0005323 [0:02:34.279] 239F /create/Buoyancy 0.0008123 [0:02:34.280] 239F /create/Turbulence Force 0.0009429 [0:02:34.382] 239F /create/Project Velocity 0.101724 [0:02:34.671] 239F store cache 0.288632 [0:02:34.671] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.671] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.671] 239F /render/Particle Material 1.7e-06 [0:02:34.672] 240F /create 1e-07 [0:02:34.672] 240F /create/Combustion 4.24e-05 [0:02:34.737] 240F /create/Advect 0.0650328 [0:02:34.737] 240F /create/Particle Emitter 3.26e-05 [0:02:34.737] 240F /create/Voxelize 0.0005245 [0:02:34.739] 240F /create/Buoyancy 0.0017064 [0:02:34.740] 240F /create/Turbulence Force 0.0009621 [0:02:34.841] 240F /create/Project Velocity 0.100629 [0:02:34.869] 240F store cache 0.028375 [0:02:34.869] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.869] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.869] 240F /render/Particle Material 1.7e-06 [0:02:34.987] 240F amend incomplete cache 0.116372 [0:02:35.042] 1F load cache 4.44e-05 [0:02:35.059] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.060] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.060] 1F /render/Particle Material 2.1e-06 [0:02:35.061] 2F load cache 3.99e-05 [0:02:35.072] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.072] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.072] 2F /render/Particle Material 1.4e-06 [0:02:35.094] 3F load cache 3.11e-05 [0:02:35.105] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.105] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.105] 3F /render/Particle Material 1.3e-06 [0:02:35.128] 4F load cache 3.87e-05 [0:02:35.139] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.139] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.139] 4F /render/Particle Material 1.4e-06 [0:02:35.162] 5F load cache 3.09e-05 [0:02:35.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.173] 5F /render/Particle Material 1.8e-06 [0:02:35.195] 6F load cache 3.24e-05 [0:02:35.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.206] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.206] 6F /render/Particle Material 1.3e-06 [0:02:35.228] 7F load cache 3.69e-05 [0:02:35.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.240] 7F /render/Particle Material 1.5e-06 [0:02:35.264] 8F load cache 4.75e-05 [0:02:35.276] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.276] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.276] 8F /render/Particle Material 1.5e-06 [0:02:35.295] 9F load cache 3.18e-05 [0:02:35.307] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.307] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.307] 9F /render/Particle Material 1.5e-06 [0:02:35.328] 10F load cache 3.35e-05 [0:02:35.340] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.340] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.340] 10F /render/Particle Material 1.7e-06 [0:02:35.362] 11F load cache 3.15e-05 [0:02:35.375] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.375] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.375] 11F /render/Particle Material 1.9e-06 [0:02:35.395] 12F load cache 3.38e-05 [0:02:35.408] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.408] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.408] 12F /render/Particle Material 1.3e-06 [0:02:35.429] 13F load cache 4.11e-05 [0:02:35.441] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.441] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.441] 13F /render/Particle Material 2.3e-06 [0:02:35.464] 14F load cache 6.48e-05 [0:02:35.478] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.478] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.478] 14F /render/Particle Material 2e-06 [0:02:35.495] 15F load cache 4.29e-05 [0:02:35.508] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.508] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.508] 15F /render/Particle Material 1.4e-06 [0:02:35.529] 16F load cache 4.63e-05 [0:02:35.542] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.542] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.542] 16F /render/Particle Material 1.5e-06 [0:02:35.562] 17F load cache 3.17e-05 [0:02:35.584] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.584] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.585] 17F /render/Particle Material 2.6e-06 [0:02:35.595] 18F load cache 3.28e-05 [0:02:35.609] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.609] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.609] 18F /render/Particle Material 1.4e-06 [0:02:35.629] 19F load cache 3.25e-05 [0:02:35.642] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.642] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.643] 19F /render/Particle Material 1.7e-06 [0:02:35.663] 20F load cache 3.97e-05 [0:02:35.677] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.677] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.677] 20F /render/Particle Material 1.6e-06 [0:02:35.695] 21F load cache 3.13e-05 [0:02:35.709] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.709] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.709] 21F /render/Particle Material 1.7e-06 [0:02:35.729] 22F load cache 4.75e-05 [0:02:35.743] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.743] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.743] 22F /render/Particle Material 1.5e-06 [0:02:35.762] 23F load cache 3.67e-05 [0:02:35.776] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.776] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.776] 23F /render/Particle Material 1.4e-06 [0:02:35.796] 24F load cache 5.31e-05 [0:02:35.810] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.810] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.810] 24F /render/Particle Material 1.5e-06 [0:02:35.829] 25F load cache 3.38e-05 [0:02:35.843] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.843] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.843] 25F /render/Particle Material 1.3e-06 [0:02:35.862] 26F load cache 3.71e-05 [0:02:35.876] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.877] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.877] 26F /render/Particle Material 1.7e-06 [0:02:35.896] 27F load cache 3.13e-05 [0:02:35.910] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.910] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.910] 27F /render/Particle Material 1.4e-06 [0:02:35.929] 28F load cache 3.2e-05 [0:02:35.943] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.943] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.943] 28F /render/Particle Material 1.5e-06 [0:02:35.962] 29F load cache 3.28e-05 [0:02:35.977] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.977] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.977] 29F /render/Particle Material 1.5e-06 [0:02:35.996] 30F load cache 3.17e-05 [0:02:36.010] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.010] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.010] 30F /render/Particle Material 1.5e-06 [0:02:36.029] 31F load cache 0.0001053 [0:02:36.044] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.044] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.044] 31F /render/Particle Material 1.4e-06 [0:02:36.062] 32F load cache 3.84e-05 [0:02:36.077] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.077] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.077] 32F /render/Particle Material 1.4e-06 [0:02:36.096] 33F load cache 3.72e-05 [0:02:36.110] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.110] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.110] 33F /render/Particle Material 1.4e-06 [0:02:36.129] 34F load cache 3.58e-05 [0:02:36.143] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.144] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.144] 34F /render/Particle Material 1.5e-06 [0:02:36.162] 35F load cache 4.35e-05 [0:02:36.177] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.177] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.177] 35F /render/Particle Material 1.6e-06 [0:02:36.196] 36F load cache 3.41e-05 [0:02:36.210] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.210] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.211] 36F /render/Particle Material 1.5e-06 [0:02:36.229] 37F load cache 3.22e-05 [0:02:36.244] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.244] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.244] 37F /render/Particle Material 2e-06 [0:02:36.262] 38F load cache 3.16e-05 [0:02:36.277] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.277] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.277] 38F /render/Particle Material 1.5e-06 [0:02:36.295] 39F load cache 3.24e-05 [0:02:36.310] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.310] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.310] 39F /render/Particle Material 1.4e-06 [0:02:36.329] 40F load cache 4.06e-05 [0:02:36.344] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.344] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.344] 40F /render/Particle Material 1.5e-06 [0:02:36.362] 41F load cache 3.97e-05 [0:02:36.377] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.377] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.377] 41F /render/Particle Material 1.4e-06 [0:02:36.396] 42F load cache 3.8e-05 [0:02:36.410] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.410] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.410] 42F /render/Particle Material 1.5e-06 [0:02:36.429] 43F load cache 3.69e-05 [0:02:36.444] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.444] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.444] 43F /render/Particle Material 1.4e-06 [0:02:36.462] 44F load cache 3.37e-05 [0:02:36.477] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.477] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.477] 44F /render/Particle Material 2.5e-06 [0:02:36.495] 45F load cache 3.29e-05 [0:02:36.510] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.510] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.511] 45F /render/Particle Material 1.5e-06 [0:02:36.529] 46F load cache 3.3e-05 [0:02:36.544] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.544] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.544] 46F /render/Particle Material 1.5e-06 [0:02:36.562] 47F load cache 3.26e-05 [0:02:36.577] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.577] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.577] 47F /render/Particle Material 1.5e-06 [0:02:36.595] 48F load cache 3.31e-05 [0:02:36.611] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.611] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.611] 48F /render/Particle Material 1.4e-06 [0:02:36.630] 49F load cache 4.18e-05 [0:02:36.645] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.645] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.645] 49F /render/Particle Material 1.7e-06 [0:02:36.663] 50F load cache 4.9e-05 [0:02:36.678] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.678] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.679] 50F /render/Particle Material 2.3e-06 [0:02:36.696] 51F load cache 3.93e-05 [0:02:36.712] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.712] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.712] 51F /render/Particle Material 2.2e-06 [0:02:36.730] 52F load cache 3.79e-05 [0:02:36.745] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.745] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.745] 52F /render/Particle Material 1.7e-06 [0:02:36.763] 53F load cache 5.52e-05 [0:02:36.779] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.779] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.779] 53F /render/Particle Material 1.5e-06 [0:02:36.796] 54F load cache 3.16e-05 [0:02:36.814] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.814] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.814] 54F /render/Particle Material 1.7e-06 [0:02:36.841] 55F load cache 5.01e-05 [0:02:36.857] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.858] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.858] 55F /render/Particle Material 1.8e-06 [0:02:36.863] 56F load cache 4.09e-05 [0:02:36.879] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.879] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.879] 56F /render/Particle Material 1.7e-06 [0:02:36.896] 57F load cache 3.17e-05 [0:02:36.913] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.913] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.913] 57F /render/Particle Material 1.9e-06 [0:02:36.930] 58F load cache 3.19e-05 [0:02:36.946] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.946] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.946] 58F /render/Particle Material 1.8e-06 [0:02:36.963] 59F load cache 4.54e-05 [0:02:36.980] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.980] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.980] 59F /render/Particle Material 1.8e-06 [0:02:36.996] 60F load cache 3.18e-05 [0:02:37.013] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.013] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.013] 60F /render/Particle Material 2.3e-06 [0:02:37.030] 61F load cache 3.19e-05 [0:02:37.046] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.046] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.046] 61F /render/Particle Material 1.6e-06 [0:02:37.063] 62F load cache 3.11e-05 [0:02:37.080] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.080] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.080] 62F /render/Particle Material 1.6e-06 [0:02:37.096] 63F load cache 4.03e-05 [0:02:37.113] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.113] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.113] 63F /render/Particle Material 1.7e-06 [0:02:37.130] 64F load cache 4e-05 [0:02:37.147] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.147] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.147] 64F /render/Particle Material 1.8e-06 [0:02:37.163] 65F load cache 3.17e-05 [0:02:37.180] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.180] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.180] 65F /render/Particle Material 1.8e-06 [0:02:37.196] 66F load cache 3.14e-05 [0:02:37.214] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.214] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.214] 66F /render/Particle Material 2.1e-06 [0:02:37.230] 67F load cache 3.18e-05 [0:02:37.247] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.247] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.247] 67F /render/Particle Material 1.5e-06 [0:02:37.263] 68F load cache 3.71e-05 [0:02:37.280] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.280] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.281] 68F /render/Particle Material 1.6e-06 [0:02:37.296] 69F load cache 3.38e-05 [0:02:37.314] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.314] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.314] 69F /render/Particle Material 1.8e-06 [0:02:37.332] 70F load cache 0.0006534 [0:02:37.352] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.352] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.352] 70F /render/Particle Material 2.2e-06 [0:02:37.364] 71F load cache 0.0001698 [0:02:37.382] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.382] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.383] 71F /render/Particle Material 1.6e-06 [0:02:37.396] 72F load cache 4.48e-05 [0:02:37.414] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.414] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.414] 72F /render/Particle Material 2e-06 [0:02:37.430] 73F load cache 7.08e-05 [0:02:37.447] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.447] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.447] 73F /render/Particle Material 2.6e-06 [0:02:37.463] 74F load cache 3.22e-05 [0:02:37.480] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.480] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.481] 74F /render/Particle Material 1.9e-06 [0:02:37.496] 75F load cache 3.21e-05 [0:02:37.514] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.514] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.514] 75F /render/Particle Material 1.7e-06 [0:02:37.530] 76F load cache 3.26e-05 [0:02:37.547] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.547] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.547] 76F /render/Particle Material 1.8e-06 [0:02:37.563] 77F load cache 3.69e-05 [0:02:37.580] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.580] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.580] 77F /render/Particle Material 1.5e-06 [0:02:37.596] 78F load cache 3.32e-05 [0:02:37.614] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.614] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.614] 78F /render/Particle Material 1.7e-06 [0:02:37.630] 79F load cache 3.21e-05 [0:02:37.647] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.647] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.647] 79F /render/Particle Material 1.5e-06 [0:02:37.663] 80F load cache 7.73e-05 [0:02:37.681] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.681] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.681] 80F /render/Particle Material 1.6e-06 [0:02:37.696] 81F load cache 3.08e-05 [0:02:37.713] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.713] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.714] 81F /render/Particle Material 1.6e-06 [0:02:37.730] 82F load cache 3.2e-05 [0:02:37.747] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.747] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.747] 82F /render/Particle Material 1.8e-06 [0:02:37.763] 83F load cache 3.28e-05 [0:02:37.780] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.780] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.780] 83F /render/Particle Material 1.8e-06 [0:02:37.796] 84F load cache 3.68e-05 [0:02:37.814] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.814] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.814] 84F /render/Particle Material 1.8e-06 [0:02:37.830] 85F load cache 3.97e-05 [0:02:37.847] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.847] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.847] 85F /render/Particle Material 1.6e-06 [0:02:37.863] 86F load cache 3.37e-05 [0:02:37.880] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.880] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.880] 86F /render/Particle Material 1.9e-06 [0:02:37.896] 87F load cache 3.89e-05 [0:02:37.914] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.914] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.914] 87F /render/Particle Material 1.7e-06 [0:02:37.930] 88F load cache 3.42e-05 [0:02:37.947] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.947] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.947] 88F /render/Particle Material 1.8e-06 [0:02:37.963] 89F load cache 7.17e-05 [0:02:37.981] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.981] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.981] 89F /render/Particle Material 1.4e-06 [0:02:37.996] 90F load cache 3.34e-05 [0:02:38.014] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.014] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.014] 90F /render/Particle Material 1.8e-06 [0:02:38.030] 91F load cache 4.2e-05 [0:02:38.048] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.048] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.048] 91F /render/Particle Material 1.5e-06 [0:02:38.063] 92F load cache 4.67e-05 [0:02:38.081] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.081] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.081] 92F /render/Particle Material 1.8e-06 [0:02:38.096] 93F load cache 3.35e-05 [0:02:38.115] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.115] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.115] 93F /render/Particle Material 2.3e-06 [0:02:38.130] 94F load cache 4e-05 [0:02:38.148] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.148] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.148] 94F /render/Particle Material 1.7e-06 [0:02:38.163] 95F load cache 7.59e-05 [0:02:38.182] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.182] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.182] 95F /render/Particle Material 1.8e-06 [0:02:38.196] 96F load cache 4.22e-05 [0:02:38.215] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.215] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.215] 96F /render/Particle Material 1.8e-06 [0:02:38.230] 97F load cache 4.24e-05 [0:02:38.249] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.249] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.249] 97F /render/Particle Material 1.5e-06 [0:02:38.263] 98F load cache 3.96e-05 [0:02:38.282] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.282] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.282] 98F /render/Particle Material 1.8e-06 [0:02:38.297] 99F load cache 4.44e-05 [0:02:38.316] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.316] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.316] 99F /render/Particle Material 1.9e-06 [0:02:38.330] 100F load cache 4.09e-05 [0:02:38.349] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.349] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.349] 100F /render/Particle Material 1.8e-06 [0:02:38.363] 101F load cache 4.14e-05 [0:02:38.383] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.383] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.383] 101F /render/Particle Material 2e-06 [0:02:38.397] 102F load cache 4.37e-05 [0:02:38.416] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.416] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.416] 102F /render/Particle Material 1.8e-06 [0:02:38.430] 103F load cache 4.36e-05 [0:02:38.450] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.450] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.450] 103F /render/Particle Material 2.2e-06 [0:02:38.463] 104F load cache 4.26e-05 [0:02:38.483] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.483] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.483] 104F /render/Particle Material 1.6e-06 [0:02:38.497] 105F load cache 4.34e-05 [0:02:38.516] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.516] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.516] 105F /render/Particle Material 1.9e-06 [0:02:38.530] 106F load cache 4.57e-05 [0:02:38.550] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.550] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.550] 106F /render/Particle Material 2.1e-06 [0:02:38.563] 107F load cache 4.18e-05 [0:02:38.583] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.583] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.583] 107F /render/Particle Material 1.7e-06 [0:02:38.597] 108F load cache 4.59e-05 [0:02:38.617] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.617] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.617] 108F /render/Particle Material 2.6e-06 [0:02:38.630] 109F load cache 4.67e-05 [0:02:38.650] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.650] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.651] 109F /render/Particle Material 1.5e-06 [0:02:38.663] 110F load cache 4.62e-05 [0:02:38.686] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.686] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.686] 110F /render/Particle Material 1.6e-06 [0:02:38.697] 111F load cache 4.54e-05 [0:02:38.717] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.717] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.717] 111F /render/Particle Material 1.6e-06 [0:02:38.730] 112F load cache 3.94e-05 [0:02:38.750] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.750] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.751] 112F /render/Particle Material 1.4e-06 [0:02:38.763] 113F load cache 5.2e-05 [0:02:38.784] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.785] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.785] 113F /render/Particle Material 2.3e-06 [0:02:38.797] 114F load cache 4.96e-05 [0:02:38.818] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.818] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.818] 114F /render/Particle Material 1.9e-06 [0:02:38.830] 115F load cache 5.17e-05 [0:02:38.851] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.851] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.851] 115F /render/Particle Material 1.5e-06 [0:02:38.864] 116F load cache 5.19e-05 [0:02:38.885] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.885] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.885] 116F /render/Particle Material 1.8e-06 [0:02:38.897] 117F load cache 5.33e-05 [0:02:38.918] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.918] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.919] 117F /render/Particle Material 1.6e-06 [0:02:38.930] 118F load cache 5.77e-05 [0:02:38.952] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.952] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.952] 118F /render/Particle Material 1.9e-06 [0:02:38.964] 119F load cache 5.89e-05 [0:02:38.985] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.985] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.986] 119F /render/Particle Material 1.5e-06 [0:02:38.997] 120F load cache 6.31e-05 [0:02:39.019] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.019] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.019] 120F /render/Particle Material 1.7e-06 [0:02:39.030] 121F load cache 6.09e-05 [0:02:39.052] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.053] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.053] 121F /render/Particle Material 1.7e-06 [0:02:39.064] 122F load cache 6.24e-05 [0:02:39.086] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.086] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.086] 122F /render/Particle Material 1.8e-06 [0:02:39.097] 123F load cache 6.06e-05 [0:02:39.119] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.119] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.119] 123F /render/Particle Material 1.7e-06 [0:02:39.130] 124F load cache 6.23e-05 [0:02:39.152] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.153] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.153] 124F /render/Particle Material 1.6e-06 [0:02:39.164] 125F load cache 6.25e-05 [0:02:39.186] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.186] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.186] 125F /render/Particle Material 1.8e-06 [0:02:39.197] 126F load cache 6.85e-05 [0:02:39.220] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.220] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.220] 126F /render/Particle Material 1.9e-06 [0:02:39.230] 127F load cache 5.04e-05 [0:02:39.253] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.253] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.253] 127F /render/Particle Material 1.9e-06 [0:02:39.264] 128F load cache 4.73e-05 [0:02:39.287] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.287] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.287] 128F /render/Particle Material 1.9e-06 [0:02:39.297] 129F load cache 4.86e-05 [0:02:39.320] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.320] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.320] 129F /render/Particle Material 2.3e-06 [0:02:39.330] 130F load cache 4.94e-05 [0:02:39.353] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.353] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.354] 130F /render/Particle Material 2.3e-06 [0:02:39.364] 131F load cache 4.99e-05 [0:02:39.388] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.388] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.388] 131F /render/Particle Material 2.3e-06 [0:02:39.397] 132F load cache 4.95e-05 [0:02:39.421] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.421] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.421] 132F /render/Particle Material 2.4e-06 [0:02:39.430] 133F load cache 4.83e-05 [0:02:39.454] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.454] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.454] 133F /render/Particle Material 1.9e-06 [0:02:39.464] 134F load cache 4.95e-05 [0:02:39.488] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.488] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.488] 134F /render/Particle Material 2.2e-06 [0:02:39.497] 135F load cache 4.12e-05 [0:02:39.521] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.522] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.522] 135F /render/Particle Material 2.3e-06 [0:02:39.530] 136F load cache 4.76e-05 [0:02:39.555] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.555] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.555] 136F /render/Particle Material 1.7e-06 [0:02:39.564] 137F load cache 5.62e-05 [0:02:39.589] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.589] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.589] 137F /render/Particle Material 2e-06 [0:02:39.597] 138F load cache 4.76e-05 [0:02:39.622] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.622] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.622] 138F /render/Particle Material 2.9e-06 [0:02:39.630] 139F load cache 4.9e-05 [0:02:39.656] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.656] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.656] 139F /render/Particle Material 1.9e-06 [0:02:39.664] 140F load cache 5.06e-05 [0:02:39.690] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.690] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.690] 140F /render/Particle Material 1.8e-06 [0:02:39.697] 141F load cache 4.91e-05 [0:02:39.723] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.723] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.723] 141F /render/Particle Material 1.9e-06 [0:02:39.731] 142F load cache 4.89e-05 [0:02:39.756] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.756] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.756] 142F /render/Particle Material 3.6e-06 [0:02:39.764] 143F load cache 5.62e-05 [0:02:39.789] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.790] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.790] 143F /render/Particle Material 2.1e-06 [0:02:39.797] 144F load cache 4.79e-05 [0:02:39.823] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.823] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.823] 144F /render/Particle Material 1.9e-06 [0:02:39.831] 145F load cache 4.92e-05 [0:02:39.857] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.857] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.857] 145F /render/Particle Material 2.1e-06 [0:02:39.864] 146F load cache 4.93e-05 [0:02:39.890] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.890] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.890] 146F /render/Particle Material 2.2e-06 [0:02:39.897] 147F load cache 5.01e-05 [0:02:39.924] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.924] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.924] 147F /render/Particle Material 1.9e-06 [0:02:39.931] 148F load cache 4.87e-05 [0:02:39.957] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.957] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.957] 148F /render/Particle Material 1.7e-06 [0:02:39.964] 149F load cache 4.88e-05 [0:02:39.991] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.991] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.991] 149F /render/Particle Material 1.8e-06 [0:02:39.997] 150F load cache 4.92e-05 [0:02:40.024] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.024] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.024] 150F /render/Particle Material 2.1e-06 [0:02:40.031] 151F load cache 4.87e-05 [0:02:40.057] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.057] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.058] 151F /render/Particle Material 1.7e-06 [0:02:40.064] 152F load cache 5.05e-05 [0:02:40.091] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.091] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.091] 152F /render/Particle Material 1.9e-06 [0:02:40.097] 153F load cache 4.82e-05 [0:02:40.125] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.125] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.125] 153F /render/Particle Material 1.8e-06 [0:02:40.131] 154F load cache 4.9e-05 [0:02:40.158] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.158] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.158] 154F /render/Particle Material 2.3e-06 [0:02:40.164] 155F load cache 4.88e-05 [0:02:40.192] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.192] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.192] 155F /render/Particle Material 2.2e-06 [0:02:40.197] 156F load cache 4.84e-05 [0:02:40.225] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.225] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.225] 156F /render/Particle Material 3.1e-06 [0:02:40.231] 157F load cache 5e-05 [0:02:40.259] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.259] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.259] 157F /render/Particle Material 1.8e-06 [0:02:40.264] 158F load cache 4.75e-05 [0:02:40.292] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.292] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.293] 158F /render/Particle Material 2.3e-06 [0:02:40.297] 159F load cache 5.07e-05 [0:02:40.326] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.326] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.326] 159F /render/Particle Material 2.4e-06 [0:02:40.331] 160F load cache 4.74e-05 [0:02:40.359] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.359] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.360] 160F /render/Particle Material 2.4e-06 [0:02:40.364] 161F load cache 4.78e-05 [0:02:40.393] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.393] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.394] 161F /render/Particle Material 2e-06 [0:02:40.398] 162F load cache 4.69e-05 [0:02:40.427] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.427] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.427] 162F /render/Particle Material 1.8e-06 [0:02:40.431] 163F load cache 5.04e-05 [0:02:40.460] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.460] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.460] 163F /render/Particle Material 2.5e-06 [0:02:40.464] 164F load cache 4.92e-05 [0:02:40.494] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.494] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.494] 164F /render/Particle Material 1.9e-06 [0:02:40.498] 165F load cache 4.94e-05 [0:02:40.527] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.527] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.527] 165F /render/Particle Material 2.1e-06 [0:02:40.531] 166F load cache 4.84e-05 [0:02:40.561] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.561] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.561] 166F /render/Particle Material 1.9e-06 [0:02:40.564] 167F load cache 4.94e-05 [0:02:40.594] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.594] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.594] 167F /render/Particle Material 2e-06 [0:02:40.598] 168F load cache 4.82e-05 [0:02:40.628] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.628] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.628] 168F /render/Particle Material 1.9e-06 [0:02:40.631] 169F load cache 4.8e-05 [0:02:40.661] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.661] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.661] 169F /render/Particle Material 2.2e-06 [0:02:40.665] 170F load cache 4.88e-05 [0:02:40.695] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.696] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.696] 170F /render/Particle Material 2e-06 [0:02:40.699] 171F load cache 4.98e-05 [0:02:40.730] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.730] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.730] 171F /render/Particle Material 2e-06 [0:02:40.733] 172F load cache 4.21e-05 [0:02:40.764] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.764] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.764] 172F /render/Particle Material 2.1e-06 [0:02:40.767] 173F load cache 4.71e-05 [0:02:40.798] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.798] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.798] 173F /render/Particle Material 1.9e-06 [0:02:40.802] 174F load cache 4.92e-05 [0:02:40.833] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.833] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.833] 174F /render/Particle Material 1.9e-06 [0:02:40.837] 175F load cache 4.82e-05 [0:02:40.868] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.868] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.868] 175F /render/Particle Material 2.8e-06 [0:02:40.871] 176F load cache 4.84e-05 [0:02:40.903] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.903] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.903] 176F /render/Particle Material 1.9e-06 [0:02:40.907] 177F load cache 4.79e-05 [0:02:40.938] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.938] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.939] 177F /render/Particle Material 1.9e-06 [0:02:40.942] 178F load cache 4.79e-05 [0:02:40.974] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.974] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.974] 178F /render/Particle Material 1.9e-06 [0:02:40.978] 179F load cache 4.9e-05 [0:02:41.010] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.010] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.010] 179F /render/Particle Material 1.8e-06 [0:02:41.014] 180F load cache 4.75e-05 [0:02:41.046] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.046] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.046] 180F /render/Particle Material 2.2e-06 [0:02:41.050] 181F load cache 4.89e-05 [0:02:41.083] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.083] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.083] 181F /render/Particle Material 2e-06 [0:02:41.086] 182F load cache 5.09e-05 [0:02:41.119] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.119] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.119] 182F /render/Particle Material 1.9e-06 [0:02:41.123] 183F load cache 5.02e-05 [0:02:41.156] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.157] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.157] 183F /render/Particle Material 2e-06 [0:02:41.160] 184F load cache 4.85e-05 [0:02:41.194] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.194] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.194] 184F /render/Particle Material 2.1e-06 [0:02:41.198] 185F load cache 4.78e-05 [0:02:41.231] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.231] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.231] 185F /render/Particle Material 2.1e-06 [0:02:41.235] 186F load cache 4.89e-05 [0:02:41.268] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.268] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.268] 186F /render/Particle Material 1.9e-06 [0:02:41.272] 187F load cache 4.86e-05 [0:02:41.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.306] 187F /render/Particle Material 2.3e-06 [0:02:41.310] 188F load cache 5.17e-05 [0:02:41.344] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.344] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.344] 188F /render/Particle Material 1.9e-06 [0:02:41.348] 189F load cache 4.82e-05 [0:02:41.382] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.382] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.382] 189F /render/Particle Material 2.2e-06 [0:02:41.386] 190F load cache 4.95e-05 [0:02:41.421] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.421] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.421] 190F /render/Particle Material 2e-06 [0:02:41.425] 191F load cache 4.8e-05 [0:02:41.460] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.460] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.460] 191F /render/Particle Material 2e-06 [0:02:41.464] 192F load cache 4.85e-05 [0:02:41.498] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.499] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.499] 192F /render/Particle Material 2.1e-06 [0:02:41.502] 193F load cache 4.29e-05 [0:02:41.537] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.538] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.538] 193F /render/Particle Material 1.8e-06 [0:02:41.541] 194F load cache 4.85e-05 [0:02:41.576] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.576] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.577] 194F /render/Particle Material 2.2e-06 [0:02:41.580] 195F load cache 4.93e-05 [0:02:41.616] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.616] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.616] 195F /render/Particle Material 1.8e-06 [0:02:41.620] 196F load cache 4.78e-05 [0:02:41.656] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.656] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.656] 196F /render/Particle Material 2.2e-06 [0:02:41.660] 197F load cache 4.85e-05 [0:02:41.696] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.696] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.696] 197F /render/Particle Material 1.9e-06 [0:02:41.700] 198F load cache 4.77e-05 [0:02:41.737] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.737] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.737] 198F /render/Particle Material 2.4e-06 [0:02:41.741] 199F load cache 4.14e-05 [0:02:41.778] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.778] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.778] 199F /render/Particle Material 1.9e-06 [0:02:41.782] 200F load cache 4.68e-05 [0:02:41.819] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.819] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.819] 200F /render/Particle Material 2.4e-06 [0:02:41.823] 201F load cache 4.45e-05 [0:02:41.860] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.860] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.860] 201F /render/Particle Material 2.3e-06 [0:02:41.864] 202F load cache 4.49e-05 [0:02:41.901] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.901] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.902] 202F /render/Particle Material 1.7e-06 [0:02:41.905] 203F load cache 4.34e-05 [0:02:41.943] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.943] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.943] 203F /render/Particle Material 1.7e-06 [0:02:41.947] 204F load cache 4.2e-05 [0:02:41.985] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.985] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.985] 204F /render/Particle Material 1.7e-06 [0:02:41.989] 205F load cache 4.35e-05 [0:02:42.027] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.027] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.027] 205F /render/Particle Material 1.8e-06 [0:02:42.031] 206F load cache 4.39e-05 [0:02:42.069] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.069] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.069] 206F /render/Particle Material 1.7e-06 [0:02:42.073] 207F load cache 4.37e-05 [0:02:42.112] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.112] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.112] 207F /render/Particle Material 1.5e-06 [0:02:42.116] 208F load cache 4.23e-05 [0:02:42.154] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.154] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.154] 208F /render/Particle Material 2.1e-06 [0:02:42.158] 209F load cache 4.4e-05 [0:02:42.197] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.197] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.198] 209F /render/Particle Material 1.7e-06 [0:02:42.202] 210F load cache 4.26e-05 [0:02:42.241] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.241] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.241] 210F /render/Particle Material 1.6e-06 [0:02:42.245] 211F load cache 4.2e-05 [0:02:42.284] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.284] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.284] 211F /render/Particle Material 1.8e-06 [0:02:42.288] 212F load cache 4.4e-05 [0:02:42.328] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.328] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.328] 212F /render/Particle Material 2.6e-06 [0:02:42.332] 213F load cache 4.14e-05 [0:02:42.372] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.372] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.372] 213F /render/Particle Material 1.7e-06 [0:02:42.376] 214F load cache 3.58e-05 [0:02:42.417] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.417] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.417] 214F /render/Particle Material 2e-06 [0:02:42.490] 215F load cache 4.83e-05 [0:02:42.530] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.530] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.530] 215F /render/Particle Material 1.6e-06 [0:02:44.391] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0001.vdb" [0:02:44.400] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0002.vdb" [0:02:44.410] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0003.vdb" [0:02:44.421] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0004.vdb" [0:02:44.429] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0005.vdb" [0:02:44.438] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0006.vdb" [0:02:44.447] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0007.vdb" [0:02:44.458] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0008.vdb" [0:02:44.473] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0009.vdb" [0:02:44.489] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0010.vdb" [0:02:44.507] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0011.vdb" [0:02:44.528] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0012.vdb" [0:02:44.550] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0013.vdb" [0:02:44.574] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0014.vdb" [0:02:44.600] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0015.vdb" [0:02:44.627] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0016.vdb" [0:02:44.664] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0017.vdb" [0:02:44.692] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0018.vdb" [0:02:44.719] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0019.vdb" [0:02:44.747] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0020.vdb" [0:02:44.778] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0021.vdb" [0:02:44.807] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0022.vdb" [0:02:44.835] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0023.vdb" [0:02:44.864] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0024.vdb" [0:02:44.895] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0025.vdb" [0:02:44.926] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0026.vdb" [0:02:44.957] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0027.vdb" [0:02:44.988] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0028.vdb" [0:02:45.019] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0029.vdb" [0:02:45.053] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0030.vdb" [0:02:45.085] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0031.vdb" [0:02:45.118] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0032.vdb" [0:02:45.151] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0033.vdb" [0:02:45.186] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0034.vdb" [0:02:45.220] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0035.vdb" [0:02:45.264] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0036.vdb" [0:02:45.299] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0037.vdb" [0:02:45.333] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0038.vdb" [0:02:45.369] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0039.vdb" [0:02:45.405] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0040.vdb" [0:02:45.444] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0041.vdb" [0:02:45.482] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0042.vdb" [0:02:45.520] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0043.vdb" [0:02:45.557] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0044.vdb" [0:02:45.594] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0045.vdb" [0:02:45.629] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0046.vdb" [0:02:45.666] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0047.vdb" [0:02:45.704] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0048.vdb" [0:02:45.742] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0049.vdb" [0:02:45.782] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0050.vdb" [0:02:45.821] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0051.vdb" [0:02:45.860] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0052.vdb" [0:02:45.899] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0053.vdb" [0:02:45.940] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0054.vdb" [0:02:45.981] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0055.vdb" [0:02:46.020] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0056.vdb" [0:02:46.061] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0057.vdb" [0:02:46.102] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0058.vdb" [0:02:46.144] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0059.vdb" [0:02:46.188] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0060.vdb" [0:02:46.233] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0061.vdb" [0:02:46.278] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0062.vdb" [0:02:46.323] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0063.vdb" [0:02:46.369] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0064.vdb" [0:02:46.418] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0065.vdb" [0:02:46.469] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0066.vdb" [0:02:46.518] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0067.vdb" [0:02:46.570] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0068.vdb" [0:02:46.621] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0069.vdb" [0:02:46.671] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0070.vdb" [0:02:46.721] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0071.vdb" [0:02:46.774] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0072.vdb" [0:02:46.822] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0073.vdb" [0:02:46.870] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0074.vdb" [0:02:46.918] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0075.vdb" [0:02:46.967] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0076.vdb" [0:02:47.015] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0077.vdb" [0:02:47.060] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0078.vdb" [0:02:47.106] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0079.vdb" [0:02:47.151] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0080.vdb" [0:02:47.197] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0081.vdb" [0:02:47.244] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0082.vdb" [0:02:47.292] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0083.vdb" [0:02:47.339] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0084.vdb" [0:02:47.389] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0085.vdb" [0:02:47.438] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0086.vdb" [0:02:47.491] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0087.vdb" [0:02:47.542] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0088.vdb" [0:02:47.595] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0089.vdb" [0:02:47.651] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0090.vdb" [0:02:47.705] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0091.vdb" [0:02:47.759] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0092.vdb" [0:02:47.815] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0093.vdb" [0:02:47.871] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0094.vdb" [0:02:47.927] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0095.vdb" [0:02:47.985] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0096.vdb" [0:02:48.043] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0097.vdb" [0:02:48.110] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0098.vdb" [0:02:48.169] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0099.vdb" [0:02:48.231] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0100.vdb" [0:02:48.293] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0101.vdb" [0:02:48.356] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0102.vdb" [0:02:48.420] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0103.vdb" [0:02:48.485] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0104.vdb" [0:02:48.553] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0105.vdb" [0:02:48.621] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0106.vdb" [0:02:48.690] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0107.vdb" [0:02:48.762] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0108.vdb" [0:02:48.833] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0109.vdb" [0:02:48.905] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0110.vdb" [0:02:48.979] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0111.vdb" [0:02:49.056] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0112.vdb" [0:02:49.130] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0113.vdb" [0:02:49.208] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0114.vdb" [0:02:49.286] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0115.vdb" [0:02:49.365] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0116.vdb" [0:02:49.447] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0117.vdb" [0:02:49.533] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0118.vdb" [0:02:49.616] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0119.vdb" [0:02:49.702] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0120.vdb" [0:02:49.786] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0121.vdb" [0:02:49.873] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0122.vdb" [0:02:49.960] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0123.vdb" [0:02:50.055] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0124.vdb" [0:02:50.145] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0125.vdb" [0:02:50.239] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0126.vdb" [0:02:50.329] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0127.vdb" [0:02:50.427] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0128.vdb" [0:02:50.530] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0129.vdb" [0:02:50.637] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0130.vdb" [0:02:50.742] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0131.vdb" [0:02:50.846] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0132.vdb" [0:02:50.950] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0133.vdb" [0:02:51.062] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0134.vdb" [0:02:51.170] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0135.vdb" [0:02:51.278] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0136.vdb" [0:02:51.389] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0137.vdb" [0:02:51.498] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0138.vdb" [0:02:51.613] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0139.vdb" [0:02:51.729] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0140.vdb" [0:02:51.844] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0141.vdb" [0:02:51.965] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0142.vdb" [0:02:52.092] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0143.vdb" [0:02:52.224] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0144.vdb" [0:02:52.346] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0145.vdb" [0:02:52.475] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0146.vdb" [0:02:52.608] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0147.vdb" [0:02:52.732] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0148.vdb" [0:02:52.855] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0149.vdb" [0:02:52.981] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0150.vdb" [0:02:53.122] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0151.vdb" [0:02:53.255] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0152.vdb" [0:02:53.389] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0153.vdb" [0:02:53.526] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0154.vdb" [0:02:53.666] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0155.vdb" [0:02:53.805] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0156.vdb" [0:02:53.944] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0157.vdb" [0:02:54.078] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0158.vdb" [0:02:54.221] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0159.vdb" [0:02:54.365] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0160.vdb" [0:02:54.532] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0161.vdb" [0:02:54.688] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0162.vdb" [0:02:54.837] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0163.vdb" [0:02:54.992] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0164.vdb" [0:02:55.151] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0165.vdb" [0:02:55.308] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0166.vdb" [0:02:55.463] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0167.vdb" [0:02:55.626] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0168.vdb" [0:02:55.790] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0169.vdb" [0:02:55.955] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0170.vdb" [0:02:56.121] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0171.vdb" [0:02:56.292] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0172.vdb" [0:02:56.464] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0173.vdb" [0:02:56.637] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0174.vdb" [0:02:56.810] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0175.vdb" [0:02:56.986] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0176.vdb" [0:02:57.171] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0177.vdb" [0:02:57.350] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0178.vdb" [0:02:57.532] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0179.vdb" [0:02:57.733] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0180.vdb" [0:02:57.918] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0181.vdb" [0:02:58.104] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0182.vdb" [0:02:58.291] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0183.vdb" [0:02:58.479] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0184.vdb" [0:02:58.669] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0185.vdb" [0:02:58.861] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0186.vdb" [0:02:59.057] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0187.vdb" [0:02:59.255] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0188.vdb" [0:02:59.451] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0189.vdb" [0:02:59.659] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0190.vdb" [0:02:59.858] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0191.vdb" [0:03:00.062] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0192.vdb" [0:03:00.274] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0193.vdb" [0:03:00.480] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0194.vdb" [0:03:00.688] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0195.vdb" [0:03:00.886] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0196.vdb" [0:03:01.098] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0197.vdb" [0:03:01.311] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0198.vdb" [0:03:01.526] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0199.vdb" [0:03:01.752] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0200.vdb" [0:03:01.977] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0201.vdb" [0:03:02.201] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0202.vdb" [0:03:02.425] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0203.vdb" [0:03:02.650] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0204.vdb" [0:03:02.871] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0205.vdb" [0:03:03.094] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0206.vdb" [0:03:03.323] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0207.vdb" [0:03:03.554] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0208.vdb" [0:03:03.790] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0209.vdb" [0:03:04.025] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0210.vdb" [0:03:04.268] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0211.vdb" [0:03:04.506] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0212.vdb" [0:03:04.752] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0213.vdb" [0:03:04.994] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0214.vdb" [0:03:05.241] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0215.vdb" [0:03:05.490] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0216.vdb" [0:03:05.738] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0217.vdb" [0:03:05.987] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0218.vdb" [0:03:06.234] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0219.vdb" [0:03:06.485] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0220.vdb" [0:03:06.747] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0221.vdb" [0:03:06.996] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0222.vdb" [0:03:07.253] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0223.vdb" [0:03:07.511] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0224.vdb" [0:03:07.769] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0225.vdb" [0:03:08.024] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0226.vdb" [0:03:08.284] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0227.vdb" [0:03:08.551] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0228.vdb" [0:03:08.814] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0229.vdb" [0:03:09.077] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0230.vdb" [0:03:09.346] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0231.vdb" [0:03:09.617] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0232.vdb" [0:03:09.888] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0233.vdb" [0:03:10.156] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0234.vdb" [0:03:10.446] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0235.vdb" [0:03:10.720] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0236.vdb" [0:03:10.992] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0237.vdb" [0:03:11.268] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0238.vdb" [0:03:11.549] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0239.vdb" [0:03:11.560] read: Source\jst\io\File.cc:338: ASSERT: pos_ + req_size <= size() [0:03:11.560] VolumeGridNode: no cache available for frame 240 [2:02:46.606] 215F /render/Volume Material 6.16e-05 [2:02:46.606] 215F /create/Volume Grid 2.46e-05 [2:02:46.612] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:02:46.612] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:02:49.850] 214F /create 5.99999e-07 [2:02:49.851] 214F /create/Combustion 0.000309 [2:02:49.851] 214F /create/Advect 0.0002775 [2:02:49.851] 214F /create/Particle Emitter 0.0003682 [2:02:49.852] 214F /create/Voxelize 0.0005235 [2:02:49.864] 214F /create/Buoyancy 0.0124663 [2:02:49.865] 214F /create/Turbulence Force 0.0008438 [2:02:49.956] 214F /create/Project Velocity 0.0907686 [2:02:50.083] 214F store cache 0.127052 [2:02:50.083] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:02:50.083] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:02:50.083] 214F /render/Particle Material 1.9e-06 [2:02:50.901] 1F /create 2e-07 [2:02:50.901] 1F /create/Volume Grid 4.54e-05 [2:02:50.901] 1F /create/Combustion 8.07e-05 [2:02:50.901] 1F /create/Advect 6.26e-05 [2:02:50.901] 1F /create/Box 8.3e-06 [2:02:50.902] 1F /create/Particle Emitter 0.0004478 [2:02:50.916] 1F /create/Voxelize 0.0141249 [2:02:50.918] 1F /create/Buoyancy 0.0025614 [2:02:50.918] 1F /create/Turbulence Force 0.0001121 [2:02:50.942] 1F /create/Project Velocity 0.0234285 [2:02:50.949] 1F store cache 0.0070206 [2:02:50.949] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:02:50.949] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:02:50.949] 1F /render/Particle Material 1.6e-06 [2:03:13.843] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:13.843] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:43.383] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:43.383] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:44.427] 2F /create 4e-07 [2:03:44.428] 2F /create/Combustion 0.0004494 [2:03:44.433] 2F /create/Advect 0.0055516 [2:03:44.433] 2F /create/Particle Emitter 3.5e-05 [2:03:44.440] 2F /create/Voxelize 0.0068299 [2:03:44.441] 2F /create/Buoyancy 0.0006355 [2:03:44.441] 2F /create/Turbulence Force 0.0001013 [2:03:44.466] 2F /create/Project Velocity 0.0249441 [2:03:44.473] 2F store cache 0.0075443 [2:03:44.474] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:44.474] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:44.474] 2F /render/Particle Material 2.8e-06 [2:03:44.475] 3F /create 5e-07 [2:03:44.475] 3F /create/Combustion 0.0003304 [2:03:44.481] 3F /create/Advect 0.0055993 [2:03:44.481] 3F /create/Particle Emitter 2.17e-05 [2:03:44.488] 3F /create/Voxelize 0.0067831 [2:03:44.488] 3F /create/Buoyancy 0.0006503 [2:03:44.489] 3F /create/Turbulence Force 9.46e-05 [2:03:44.514] 3F /create/Project Velocity 0.0250288 [2:03:44.518] 3F store cache 0.0046788 [2:03:44.518] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:44.518] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:44.518] 3F /render/Particle Material 1.8e-06 [2:03:44.520] 4F /create 2.00001e-07 [2:03:44.520] 4F /create/Combustion 0.0003232 [2:03:44.526] 4F /create/Advect 0.0057604 [2:03:44.526] 4F /create/Particle Emitter 2.17e-05 [2:03:44.533] 4F /create/Voxelize 0.0067344 [2:03:44.533] 4F /create/Buoyancy 0.0006337 [2:03:44.533] 4F /create/Turbulence Force 9.42e-05 [2:03:44.562] 4F /create/Project Velocity 0.0283013 [2:03:44.577] 4F store cache 0.0154016 [2:03:44.577] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:44.577] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:44.577] 4F /render/Particle Material 1.5e-06 [2:03:44.579] 5F /create 9.99999e-08 [2:03:44.579] 5F /create/Combustion 0.0004131 [2:03:44.585] 5F /create/Advect 0.0059278 [2:03:44.585] 5F /create/Particle Emitter 2.99e-05 [2:03:44.592] 5F /create/Voxelize 0.0066962 [2:03:44.592] 5F /create/Buoyancy 0.0006367 [2:03:44.593] 5F /create/Turbulence Force 0.0001014 [2:03:44.621] 5F /create/Project Velocity 0.0284617 [2:03:44.626] 5F store cache 0.0044815 [2:03:44.626] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:44.626] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:44.626] 5F /render/Particle Material 2.8e-06 [2:03:44.627] 6F /create 3e-07 [2:03:44.628] 6F /create/Combustion 0.0003507 [2:03:44.634] 6F /create/Advect 0.0059991 [2:03:44.634] 6F /create/Particle Emitter 2.11e-05 [2:03:44.641] 6F /create/Voxelize 0.0066845 [2:03:44.641] 6F /create/Buoyancy 0.0006329 [2:03:44.641] 6F /create/Turbulence Force 9.86e-05 [2:03:44.670] 6F /create/Project Velocity 0.028734 [2:03:44.675] 6F store cache 0.0046244 [2:03:44.675] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:44.675] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:44.675] 6F /render/Particle Material 2e-06 [2:03:44.676] 7F /create 2e-07 [2:03:44.677] 7F /create/Combustion 0.0003243 [2:03:44.683] 7F /create/Advect 0.0061656 [2:03:44.683] 7F /create/Particle Emitter 2.2e-05 [2:03:44.689] 7F /create/Voxelize 0.0066751 [2:03:44.690] 7F /create/Buoyancy 0.000636 [2:03:44.690] 7F /create/Turbulence Force 9.75e-05 [2:03:44.719] 7F /create/Project Velocity 0.0284397 [2:03:44.724] 7F store cache 0.0049805 [2:03:44.724] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:44.724] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:44.724] 7F /render/Particle Material 1.7e-06 [2:03:44.725] 8F /create 3e-07 [2:03:44.725] 8F /create/Combustion 0.0003253 [2:03:44.732] 8F /create/Advect 0.0063843 [2:03:44.732] 8F /create/Particle Emitter 2.16e-05 [2:03:44.739] 8F /create/Voxelize 0.0066888 [2:03:44.739] 8F /create/Buoyancy 0.0006466 [2:03:44.739] 8F /create/Turbulence Force 0.0001004 [2:03:44.768] 8F /create/Project Velocity 0.0289647 [2:03:44.774] 8F store cache 0.0059066 [2:03:44.774] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:44.774] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:44.774] 8F /render/Particle Material 1.8e-06 [2:03:44.776] 9F /create 2.00001e-07 [2:03:44.776] 9F /create/Combustion 0.0003276 [2:03:44.783] 9F /create/Advect 0.0065744 [2:03:44.783] 9F /create/Particle Emitter 2.21e-05 [2:03:44.789] 9F /create/Voxelize 0.0066985 [2:03:44.790] 9F /create/Buoyancy 0.0006362 [2:03:44.790] 9F /create/Turbulence Force 0.0001018 [2:03:44.819] 9F /create/Project Velocity 0.0292745 [2:03:44.826] 9F store cache 0.0063241 [2:03:44.826] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:44.826] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:44.826] 9F /render/Particle Material 1.6e-06 [2:03:44.827] 10F /create 2e-07 [2:03:44.828] 10F /create/Combustion 0.0003563 [2:03:44.835] 10F /create/Advect 0.0067803 [2:03:44.835] 10F /create/Particle Emitter 2.47e-05 [2:03:44.841] 10F /create/Voxelize 0.006668 [2:03:44.842] 10F /create/Buoyancy 0.0006295 [2:03:44.842] 10F /create/Turbulence Force 0.0001017 [2:03:44.871] 10F /create/Project Velocity 0.0291768 [2:03:44.878] 10F store cache 0.0064616 [2:03:44.878] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:44.878] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:44.878] 10F /render/Particle Material 1.7e-06 [2:03:44.879] 11F /create 2.00001e-07 [2:03:44.879] 11F /create/Combustion 0.0003111 [2:03:44.886] 11F /create/Advect 0.0069843 [2:03:44.886] 11F /create/Particle Emitter 2.15e-05 [2:03:44.893] 11F /create/Voxelize 0.0067247 [2:03:44.894] 11F /create/Buoyancy 0.0006664 [2:03:44.894] 11F /create/Turbulence Force 0.0001052 [2:03:44.924] 11F /create/Project Velocity 0.0303852 [2:03:44.931] 11F store cache 0.0070161 [2:03:44.931] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:44.932] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:44.932] 11F /render/Particle Material 2e-06 [2:03:44.933] 12F /create 9.99999e-08 [2:03:44.933] 12F /create/Combustion 0.0003093 [2:03:44.940] 12F /create/Advect 0.0071485 [2:03:44.940] 12F /create/Particle Emitter 2.12e-05 [2:03:44.947] 12F /create/Voxelize 0.0066832 [2:03:44.948] 12F /create/Buoyancy 0.000691 [2:03:44.948] 12F /create/Turbulence Force 0.0001155 [2:03:44.978] 12F /create/Project Velocity 0.029979 [2:03:44.985] 12F store cache 0.0074933 [2:03:44.986] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:44.986] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:44.986] 12F /render/Particle Material 2e-06 [2:03:44.987] 13F /create 3e-07 [2:03:44.987] 13F /create/Combustion 0.0003223 [2:03:44.995] 13F /create/Advect 0.007521 [2:03:44.995] 13F /create/Particle Emitter 3.47e-05 [2:03:45.002] 13F /create/Voxelize 0.0066927 [2:03:45.002] 13F /create/Buoyancy 0.0006494 [2:03:45.002] 13F /create/Turbulence Force 0.0001211 [2:03:45.046] 13F /create/Project Velocity 0.0433188 [2:03:45.054] 13F store cache 0.0084714 [2:03:45.054] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:45.054] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:45.054] 13F /render/Particle Material 1.9e-06 [2:03:45.056] 14F /create 9.99999e-08 [2:03:45.056] 14F /create/Combustion 0.0003311 [2:03:45.064] 14F /create/Advect 0.0079735 [2:03:45.064] 14F /create/Particle Emitter 3.43e-05 [2:03:45.071] 14F /create/Voxelize 0.0066994 [2:03:45.071] 14F /create/Buoyancy 0.0006647 [2:03:45.072] 14F /create/Turbulence Force 0.0001199 [2:03:45.105] 14F /create/Project Velocity 0.0338869 [2:03:45.114] 14F store cache 0.0087765 [2:03:45.114] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:45.114] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:45.114] 14F /render/Particle Material 2e-06 [2:03:45.116] 15F /create 6e-07 [2:03:45.116] 15F /create/Combustion 0.0003094 [2:03:45.124] 15F /create/Advect 0.0079705 [2:03:45.124] 15F /create/Particle Emitter 3.75e-05 [2:03:45.131] 15F /create/Voxelize 0.0067011 [2:03:45.131] 15F /create/Buoyancy 0.0006399 [2:03:45.132] 15F /create/Turbulence Force 0.0001243 [2:03:45.166] 15F /create/Project Velocity 0.0347194 [2:03:45.175] 15F store cache 0.0091186 [2:03:45.176] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:45.176] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:45.176] 15F /render/Particle Material 1.9e-06 [2:03:45.177] 16F /create 2e-07 [2:03:45.177] 16F /create/Combustion 0.0003242 [2:03:45.187] 16F /create/Advect 0.0091994 [2:03:45.187] 16F /create/Particle Emitter 3.39e-05 [2:03:45.187] 16F /create/Voxelize 0.0005158 [2:03:45.188] 16F /create/Buoyancy 0.0008062 [2:03:45.188] 16F /create/Turbulence Force 0.0001235 [2:03:45.222] 16F /create/Project Velocity 0.0335353 [2:03:45.231] 16F store cache 0.0095071 [2:03:45.231] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:45.231] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:45.231] 16F /render/Particle Material 1.6e-06 [2:03:45.233] 17F /create 2e-07 [2:03:45.233] 17F /create/Combustion 0.000309 [2:03:45.242] 17F /create/Advect 0.0089686 [2:03:45.242] 17F /create/Particle Emitter 4.48e-05 [2:03:45.243] 17F /create/Voxelize 0.0005726 [2:03:45.243] 17F /create/Buoyancy 0.0007866 [2:03:45.243] 17F /create/Turbulence Force 0.0001295 [2:03:45.277] 17F /create/Project Velocity 0.0332051 [2:03:45.287] 17F store cache 0.0098706 [2:03:45.287] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:45.287] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:45.287] 17F /render/Particle Material 2.5e-06 [2:03:45.288] 18F /create 2.00001e-07 [2:03:45.289] 18F /create/Combustion 0.0003325 [2:03:45.297] 18F /create/Advect 0.0086545 [2:03:45.297] 18F /create/Particle Emitter 4.58e-05 [2:03:45.298] 18F /create/Voxelize 0.0005819 [2:03:45.299] 18F /create/Buoyancy 0.0008171 [2:03:45.299] 18F /create/Turbulence Force 0.0001306 [2:03:45.331] 18F /create/Project Velocity 0.0326438 [2:03:45.342] 18F store cache 0.0101784 [2:03:45.342] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:45.342] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:45.342] 18F /render/Particle Material 1.6e-06 [2:03:45.343] 19F /create 9.99999e-08 [2:03:45.343] 19F /create/Combustion 0.0003162 [2:03:45.352] 19F /create/Advect 0.008793 [2:03:45.352] 19F /create/Particle Emitter 4.7e-05 [2:03:45.353] 19F /create/Voxelize 0.0005691 [2:03:45.354] 19F /create/Buoyancy 0.0007929 [2:03:45.354] 19F /create/Turbulence Force 0.0001333 [2:03:45.386] 19F /create/Project Velocity 0.031811 [2:03:45.396] 19F store cache 0.0102597 [2:03:45.396] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:45.396] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:45.396] 19F /render/Particle Material 1.8e-06 [2:03:45.397] 20F /create 2e-07 [2:03:45.398] 20F /create/Combustion 0.0003468 [2:03:45.407] 20F /create/Advect 0.0086066 [2:03:45.407] 20F /create/Particle Emitter 4.98e-05 [2:03:45.407] 20F /create/Voxelize 0.0005639 [2:03:45.408] 20F /create/Buoyancy 0.0007699 [2:03:45.408] 20F /create/Turbulence Force 0.0001319 [2:03:45.439] 20F /create/Project Velocity 0.0309257 [2:03:45.449] 20F store cache 0.0104704 [2:03:45.450] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:45.450] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:45.450] 20F /render/Particle Material 4.8e-06 [2:03:45.451] 21F /create 9.99999e-08 [2:03:45.451] 21F /create/Combustion 0.0003165 [2:03:45.460] 21F /create/Advect 0.0086637 [2:03:45.460] 21F /create/Particle Emitter 4.58e-05 [2:03:45.461] 21F /create/Voxelize 0.0005651 [2:03:45.461] 21F /create/Buoyancy 0.000773 [2:03:45.461] 21F /create/Turbulence Force 0.0001306 [2:03:45.493] 21F /create/Project Velocity 0.0313397 [2:03:45.504] 21F store cache 0.0110975 [2:03:45.504] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:45.504] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:45.504] 21F /render/Particle Material 2e-06 [2:03:45.505] 22F /create 2e-07 [2:03:45.506] 22F /create/Combustion 0.0003351 [2:03:45.515] 22F /create/Advect 0.0089337 [2:03:45.515] 22F /create/Particle Emitter 5.48e-05 [2:03:45.515] 22F /create/Voxelize 0.0005829 [2:03:45.516] 22F /create/Buoyancy 0.0007901 [2:03:45.516] 22F /create/Turbulence Force 0.0001417 [2:03:45.550] 22F /create/Project Velocity 0.0333328 [2:03:45.561] 22F store cache 0.0112113 [2:03:45.561] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:45.561] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:45.561] 22F /render/Particle Material 2.8e-06 [2:03:45.563] 23F /create 2e-07 [2:03:45.563] 23F /create/Combustion 0.0003333 [2:03:45.572] 23F /create/Advect 0.0092282 [2:03:45.572] 23F /create/Particle Emitter 5.04e-05 [2:03:45.573] 23F /create/Voxelize 0.0006157 [2:03:45.574] 23F /create/Buoyancy 0.0007958 [2:03:45.574] 23F /create/Turbulence Force 0.0001655 [2:03:45.606] 23F /create/Project Velocity 0.0317359 [2:03:45.617] 23F store cache 0.0111558 [2:03:45.617] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:45.617] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:45.617] 23F /render/Particle Material 2.4e-06 [2:03:45.618] 24F /create 2e-07 [2:03:45.619] 24F /create/Combustion 0.000321 [2:03:45.627] 24F /create/Advect 0.0088291 [2:03:45.628] 24F /create/Particle Emitter 4.59e-05 [2:03:45.628] 24F /create/Voxelize 0.0005683 [2:03:45.629] 24F /create/Buoyancy 0.0007804 [2:03:45.629] 24F /create/Turbulence Force 0.0001369 [2:03:45.660] 24F /create/Project Velocity 0.0314603 [2:03:45.672] 24F store cache 0.0110257 [2:03:45.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:45.672] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:45.672] 24F /render/Particle Material 1.9e-06 [2:03:45.673] 25F /create 2e-07 [2:03:45.673] 25F /create/Combustion 0.0003173 [2:03:45.682] 25F /create/Advect 0.0089712 [2:03:45.682] 25F /create/Particle Emitter 4.97e-05 [2:03:45.683] 25F /create/Voxelize 0.0005738 [2:03:45.684] 25F /create/Buoyancy 0.0007683 [2:03:45.684] 25F /create/Turbulence Force 0.0001371 [2:03:45.715] 25F /create/Project Velocity 0.031292 [2:03:45.726] 25F store cache 0.0111933 [2:03:45.726] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:45.726] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:45.727] 25F /render/Particle Material 2.1e-06 [2:03:45.728] 26F /create 2e-07 [2:03:45.728] 26F /create/Combustion 0.0003368 [2:03:45.737] 26F /create/Advect 0.009046 [2:03:45.737] 26F /create/Particle Emitter 4.89e-05 [2:03:45.738] 26F /create/Voxelize 0.0005704 [2:03:45.739] 26F /create/Buoyancy 0.000774 [2:03:45.739] 26F /create/Turbulence Force 0.0001377 [2:03:45.770] 26F /create/Project Velocity 0.031147 [2:03:45.781] 26F store cache 0.0115769 [2:03:45.782] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:45.782] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:45.782] 26F /render/Particle Material 2.2e-06 [2:03:45.783] 27F /create 2.00001e-07 [2:03:45.783] 27F /create/Combustion 0.0003035 [2:03:45.792] 27F /create/Advect 0.0091397 [2:03:45.793] 27F /create/Particle Emitter 5.26e-05 [2:03:45.793] 27F /create/Voxelize 0.0006002 [2:03:45.794] 27F /create/Buoyancy 0.0007835 [2:03:45.794] 27F /create/Turbulence Force 0.0001454 [2:03:45.826] 27F /create/Project Velocity 0.0319986 [2:03:45.838] 27F store cache 0.0117361 [2:03:45.838] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:45.838] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:45.838] 27F /render/Particle Material 1.8e-06 [2:03:45.839] 28F /create 9.99999e-08 [2:03:45.840] 28F /create/Combustion 0.0003157 [2:03:45.849] 28F /create/Advect 0.009007 [2:03:45.849] 28F /create/Particle Emitter 4.87e-05 [2:03:45.849] 28F /create/Voxelize 0.0005855 [2:03:45.850] 28F /create/Buoyancy 0.0007774 [2:03:45.850] 28F /create/Turbulence Force 0.0001447 [2:03:45.881] 28F /create/Project Velocity 0.0312322 [2:03:45.893] 28F store cache 0.0117418 [2:03:45.893] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:45.893] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:45.893] 28F /render/Particle Material 2.1e-06 [2:03:45.894] 29F /create 2e-07 [2:03:45.895] 29F /create/Combustion 0.0003038 [2:03:45.904] 29F /create/Advect 0.0091401 [2:03:45.904] 29F /create/Particle Emitter 5.25e-05 [2:03:45.905] 29F /create/Voxelize 0.0006057 [2:03:45.905] 29F /create/Buoyancy 0.0007725 [2:03:45.905] 29F /create/Turbulence Force 0.0001425 [2:03:45.937] 29F /create/Project Velocity 0.0316747 [2:03:45.949] 29F store cache 0.0119008 [2:03:45.949] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:45.949] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:45.949] 29F /render/Particle Material 1.9e-06 [2:03:45.950] 30F /create 2e-07 [2:03:45.951] 30F /create/Combustion 0.0003018 [2:03:45.960] 30F /create/Advect 0.0091637 [2:03:45.960] 30F /create/Particle Emitter 5.35e-05 [2:03:45.961] 30F /create/Voxelize 0.0005885 [2:03:45.961] 30F /create/Buoyancy 0.0007784 [2:03:45.962] 30F /create/Turbulence Force 0.0001425 [2:03:45.993] 30F /create/Project Velocity 0.0315964 [2:03:46.005] 30F store cache 0.0119923 [2:03:46.005] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:46.005] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:46.005] 30F /render/Particle Material 2.5e-06 [2:03:46.007] 31F /create 2.00001e-07 [2:03:46.007] 31F /create/Combustion 0.0003004 [2:03:46.016] 31F /create/Advect 0.0092859 [2:03:46.016] 31F /create/Particle Emitter 5e-05 [2:03:46.017] 31F /create/Voxelize 0.000588 [2:03:46.019] 31F /create/Buoyancy 0.002078 [2:03:46.020] 31F /create/Turbulence Force 0.0006959 [2:03:46.055] 31F /create/Project Velocity 0.0351641 [2:03:46.067] 31F store cache 0.0120885 [2:03:46.067] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:46.067] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:46.067] 31F /render/Particle Material 2.2e-06 [2:03:46.068] 32F /create 2.00001e-07 [2:03:46.069] 32F /create/Combustion 0.0003078 [2:03:46.078] 32F /create/Advect 0.0093118 [2:03:46.078] 32F /create/Particle Emitter 5.88e-05 [2:03:46.079] 32F /create/Voxelize 0.0005879 [2:03:46.079] 32F /create/Buoyancy 0.0007981 [2:03:46.080] 32F /create/Turbulence Force 0.000144 [2:03:46.112] 32F /create/Project Velocity 0.0322623 [2:03:46.124] 32F store cache 0.0123829 [2:03:46.124] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:46.124] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:46.125] 32F /render/Particle Material 2e-06 [2:03:46.126] 33F /create 2e-07 [2:03:46.126] 33F /create/Combustion 0.000307 [2:03:46.136] 33F /create/Advect 0.0094869 [2:03:46.136] 33F /create/Particle Emitter 5.41e-05 [2:03:46.136] 33F /create/Voxelize 0.0006148 [2:03:46.137] 33F /create/Buoyancy 0.0008004 [2:03:46.137] 33F /create/Turbulence Force 0.0001748 [2:03:46.170] 33F /create/Project Velocity 0.0326117 [2:03:46.183] 33F store cache 0.0130745 [2:03:46.183] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:46.183] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:46.183] 33F /render/Particle Material 2.1e-06 [2:03:46.184] 34F /create 2.00001e-07 [2:03:46.185] 34F /create/Combustion 0.0003171 [2:03:46.195] 34F /create/Advect 0.0097619 [2:03:46.195] 34F /create/Particle Emitter 6.3e-05 [2:03:46.195] 34F /create/Voxelize 0.000607 [2:03:46.196] 34F /create/Buoyancy 0.0008394 [2:03:46.196] 34F /create/Turbulence Force 0.0001652 [2:03:46.228] 34F /create/Project Velocity 0.0320805 [2:03:46.241] 34F store cache 0.0127743 [2:03:46.241] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:46.241] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:46.241] 34F /render/Particle Material 2.7e-06 [2:03:46.243] 35F /create 2e-07 [2:03:46.243] 35F /create/Combustion 0.0003207 [2:03:46.252] 35F /create/Advect 0.0095632 [2:03:46.253] 35F /create/Particle Emitter 5.29e-05 [2:03:46.253] 35F /create/Voxelize 0.000581 [2:03:46.254] 35F /create/Buoyancy 0.000799 [2:03:46.254] 35F /create/Turbulence Force 0.0001473 [2:03:46.287] 35F /create/Project Velocity 0.0325795 [2:03:46.299] 35F store cache 0.0127472 [2:03:46.299] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:46.300] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:46.300] 35F /render/Particle Material 2.7e-06 [2:03:46.301] 36F /create 2e-07 [2:03:46.301] 36F /create/Combustion 0.0002997 [2:03:46.311] 36F /create/Advect 0.0095857 [2:03:46.311] 36F /create/Particle Emitter 5.53e-05 [2:03:46.311] 36F /create/Voxelize 0.0005914 [2:03:46.312] 36F /create/Buoyancy 0.0007815 [2:03:46.312] 36F /create/Turbulence Force 0.0001473 [2:03:46.345] 36F /create/Project Velocity 0.0326168 [2:03:46.358] 36F store cache 0.0132936 [2:03:46.358] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:46.358] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:46.358] 36F /render/Particle Material 2.3e-06 [2:03:46.360] 37F /create 5e-07 [2:03:46.360] 37F /create/Combustion 0.0003052 [2:03:46.370] 37F /create/Advect 0.0098378 [2:03:46.370] 37F /create/Particle Emitter 5.27e-05 [2:03:46.370] 37F /create/Voxelize 0.0005833 [2:03:46.371] 37F /create/Buoyancy 0.0007801 [2:03:46.371] 37F /create/Turbulence Force 0.0001523 [2:03:46.404] 37F /create/Project Velocity 0.0321669 [2:03:46.417] 37F store cache 0.0134318 [2:03:46.417] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:46.417] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:46.417] 37F /render/Particle Material 2.2e-06 [2:03:46.418] 38F /create 9.99999e-08 [2:03:46.419] 38F /create/Combustion 0.0003143 [2:03:46.429] 38F /create/Advect 0.0100284 [2:03:46.429] 38F /create/Particle Emitter 6.26e-05 [2:03:46.430] 38F /create/Voxelize 0.000623 [2:03:46.430] 38F /create/Buoyancy 0.0008307 [2:03:46.431] 38F /create/Turbulence Force 0.000169 [2:03:46.463] 38F /create/Project Velocity 0.0327032 [2:03:46.477] 38F store cache 0.0135479 [2:03:46.477] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:46.477] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:46.477] 38F /render/Particle Material 2e-06 [2:03:46.478] 39F /create 2e-07 [2:03:46.479] 39F /create/Combustion 0.0003298 [2:03:46.489] 39F /create/Advect 0.0099339 [2:03:46.489] 39F /create/Particle Emitter 5.34e-05 [2:03:46.489] 39F /create/Voxelize 0.0005851 [2:03:46.490] 39F /create/Buoyancy 0.0007856 [2:03:46.490] 39F /create/Turbulence Force 0.0001505 [2:03:46.523] 39F /create/Project Velocity 0.0327227 [2:03:46.537] 39F store cache 0.0136939 [2:03:46.537] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:46.537] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:46.537] 39F /render/Particle Material 2.2e-06 [2:03:46.538] 40F /create 2e-07 [2:03:46.538] 40F /create/Combustion 0.0003141 [2:03:46.548] 40F /create/Advect 0.0100116 [2:03:46.549] 40F /create/Particle Emitter 5.89e-05 [2:03:46.549] 40F /create/Voxelize 0.0005828 [2:03:46.550] 40F /create/Buoyancy 0.0007998 [2:03:46.550] 40F /create/Turbulence Force 0.0001527 [2:03:46.583] 40F /create/Project Velocity 0.0326997 [2:03:46.597] 40F store cache 0.0139241 [2:03:46.597] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:46.597] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:46.597] 40F /render/Particle Material 2.1e-06 [2:03:46.598] 41F /create 6e-07 [2:03:46.598] 41F /create/Combustion 0.0003171 [2:03:46.609] 41F /create/Advect 0.0102575 [2:03:46.609] 41F /create/Particle Emitter 5.67e-05 [2:03:46.609] 41F /create/Voxelize 0.0005825 [2:03:46.610] 41F /create/Buoyancy 0.0007982 [2:03:46.610] 41F /create/Turbulence Force 0.0001531 [2:03:46.643] 41F /create/Project Velocity 0.0331473 [2:03:46.658] 41F store cache 0.0147928 [2:03:46.658] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:46.658] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:46.659] 41F /render/Particle Material 2.4e-06 [2:03:46.660] 42F /create 3e-07 [2:03:46.661] 42F /create/Combustion 0.0003392 [2:03:46.671] 42F /create/Advect 0.0105743 [2:03:46.671] 42F /create/Particle Emitter 5.63e-05 [2:03:46.672] 42F /create/Voxelize 0.0006469 [2:03:46.673] 42F /create/Buoyancy 0.0008243 [2:03:46.673] 42F /create/Turbulence Force 0.0001672 [2:03:46.706] 42F /create/Project Velocity 0.0331493 [2:03:46.720] 42F store cache 0.0142318 [2:03:46.720] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:46.720] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:46.720] 42F /render/Particle Material 2e-06 [2:03:46.722] 43F /create 2.00001e-07 [2:03:46.722] 43F /create/Combustion 0.0003157 [2:03:46.733] 43F /create/Advect 0.010427 [2:03:46.733] 43F /create/Particle Emitter 5.55e-05 [2:03:46.733] 43F /create/Voxelize 0.0005861 [2:03:46.734] 43F /create/Buoyancy 0.0007912 [2:03:46.734] 43F /create/Turbulence Force 0.0001594 [2:03:46.767] 43F /create/Project Velocity 0.0331303 [2:03:46.782] 43F store cache 0.0146484 [2:03:46.782] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:46.782] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:46.782] 43F /render/Particle Material 2.4e-06 [2:03:46.783] 44F /create 2.00001e-07 [2:03:46.784] 44F /create/Combustion 0.0003157 [2:03:46.794] 44F /create/Advect 0.0104041 [2:03:46.794] 44F /create/Particle Emitter 5.61e-05 [2:03:46.795] 44F /create/Voxelize 0.0005816 [2:03:46.796] 44F /create/Buoyancy 0.0007769 [2:03:46.796] 44F /create/Turbulence Force 0.0001618 [2:03:46.828] 44F /create/Project Velocity 0.0327351 [2:03:46.843] 44F store cache 0.0149721 [2:03:46.844] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:46.844] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:46.844] 44F /render/Particle Material 2.2e-06 [2:03:46.845] 45F /create 9.99999e-08 [2:03:46.845] 45F /create/Combustion 0.0003143 [2:03:46.856] 45F /create/Advect 0.0106024 [2:03:46.856] 45F /create/Particle Emitter 5.25e-05 [2:03:46.857] 45F /create/Voxelize 0.000585 [2:03:46.857] 45F /create/Buoyancy 0.0007754 [2:03:46.857] 45F /create/Turbulence Force 0.0001603 [2:03:46.890] 45F /create/Project Velocity 0.0330209 [2:03:46.905] 45F store cache 0.0149343 [2:03:46.906] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:46.906] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:46.906] 45F /render/Particle Material 2.1e-06 [2:03:46.907] 46F /create 2e-07 [2:03:46.907] 46F /create/Combustion 0.0003169 [2:03:46.918] 46F /create/Advect 0.0107196 [2:03:46.918] 46F /create/Particle Emitter 5.46e-05 [2:03:46.919] 46F /create/Voxelize 0.0005844 [2:03:46.919] 46F /create/Buoyancy 0.0007751 [2:03:46.919] 46F /create/Turbulence Force 0.0001658 [2:03:46.953] 46F /create/Project Velocity 0.033699 [2:03:46.969] 46F store cache 0.0153107 [2:03:46.969] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:46.969] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:46.969] 46F /render/Particle Material 3.3e-06 [2:03:46.970] 47F /create 2e-07 [2:03:46.970] 47F /create/Combustion 0.0003037 [2:03:46.981] 47F /create/Advect 0.0108215 [2:03:46.981] 47F /create/Particle Emitter 5.16e-05 [2:03:46.982] 47F /create/Voxelize 0.0005803 [2:03:46.983] 47F /create/Buoyancy 0.0007761 [2:03:46.983] 47F /create/Turbulence Force 0.0001626 [2:03:47.016] 47F /create/Project Velocity 0.0332502 [2:03:47.040] 47F store cache 0.0239747 [2:03:47.040] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:47.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:47.040] 47F /render/Particle Material 2.1e-06 [2:03:47.042] 48F /create 2.00001e-07 [2:03:47.042] 48F /create/Combustion 0.0003071 [2:03:47.053] 48F /create/Advect 0.0108183 [2:03:47.053] 48F /create/Particle Emitter 5.42e-05 [2:03:47.053] 48F /create/Voxelize 0.0005874 [2:03:47.054] 48F /create/Buoyancy 0.0008159 [2:03:47.054] 48F /create/Turbulence Force 0.0001654 [2:03:47.088] 48F /create/Project Velocity 0.0337163 [2:03:47.104] 48F store cache 0.0159164 [2:03:47.104] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:47.104] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:47.104] 48F /render/Particle Material 1.9e-06 [2:03:47.105] 49F /create 2e-07 [2:03:47.106] 49F /create/Combustion 0.0003209 [2:03:47.117] 49F /create/Advect 0.0109631 [2:03:47.117] 49F /create/Particle Emitter 5.26e-05 [2:03:47.117] 49F /create/Voxelize 0.0005825 [2:03:47.118] 49F /create/Buoyancy 0.0007811 [2:03:47.118] 49F /create/Turbulence Force 0.000165 [2:03:47.152] 49F /create/Project Velocity 0.0338385 [2:03:47.169] 49F store cache 0.0164467 [2:03:47.169] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:47.169] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:47.169] 49F /render/Particle Material 2.7e-06 [2:03:47.170] 50F /create 3e-07 [2:03:47.171] 50F /create/Combustion 0.0003383 [2:03:47.182] 50F /create/Advect 0.0114552 [2:03:47.182] 50F /create/Particle Emitter 5.91e-05 [2:03:47.183] 50F /create/Voxelize 0.000602 [2:03:47.184] 50F /create/Buoyancy 0.0008316 [2:03:47.184] 50F /create/Turbulence Force 0.0001738 [2:03:47.218] 50F /create/Project Velocity 0.0345344 [2:03:47.235] 50F store cache 0.0164192 [2:03:47.235] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:47.235] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:47.235] 50F /render/Particle Material 2.2e-06 [2:03:47.236] 51F /create 9.99999e-08 [2:03:47.237] 51F /create/Combustion 0.0003233 [2:03:47.248] 51F /create/Advect 0.0113219 [2:03:47.248] 51F /create/Particle Emitter 5.61e-05 [2:03:47.249] 51F /create/Voxelize 0.0006393 [2:03:47.249] 51F /create/Buoyancy 0.0008234 [2:03:47.250] 51F /create/Turbulence Force 0.0001747 [2:03:47.283] 51F /create/Project Velocity 0.033769 [2:03:47.300] 51F store cache 0.0165939 [2:03:47.300] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:47.300] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:47.300] 51F /render/Particle Material 2.1e-06 [2:03:47.301] 52F /create 2e-07 [2:03:47.302] 52F /create/Combustion 0.0003257 [2:03:47.313] 52F /create/Advect 0.0113524 [2:03:47.313] 52F /create/Particle Emitter 5.5e-05 [2:03:47.314] 52F /create/Voxelize 0.0005882 [2:03:47.315] 52F /create/Buoyancy 0.0008232 [2:03:47.315] 52F /create/Turbulence Force 0.0001922 [2:03:47.349] 52F /create/Project Velocity 0.0343302 [2:03:47.366] 52F store cache 0.0167709 [2:03:47.366] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:47.366] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:47.366] 52F /render/Particle Material 2.5e-06 [2:03:47.367] 53F /create 3e-07 [2:03:47.368] 53F /create/Combustion 0.0003142 [2:03:47.379] 53F /create/Advect 0.0115179 [2:03:47.379] 53F /create/Particle Emitter 5.3e-05 [2:03:47.380] 53F /create/Voxelize 0.0005938 [2:03:47.381] 53F /create/Buoyancy 0.0008028 [2:03:47.381] 53F /create/Turbulence Force 0.0001739 [2:03:47.415] 53F /create/Project Velocity 0.0339788 [2:03:47.432] 53F store cache 0.0171597 [2:03:47.432] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:47.432] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:47.432] 53F /render/Particle Material 2.2e-06 [2:03:47.434] 54F /create 9.99999e-08 [2:03:47.434] 54F /create/Combustion 0.0003129 [2:03:47.446] 54F /create/Advect 0.0116652 [2:03:47.446] 54F /create/Particle Emitter 5.34e-05 [2:03:47.446] 54F /create/Voxelize 0.0005953 [2:03:47.447] 54F /create/Buoyancy 0.0007867 [2:03:47.447] 54F /create/Turbulence Force 0.0001725 [2:03:47.481] 54F /create/Project Velocity 0.0342633 [2:03:47.499] 54F store cache 0.0170719 [2:03:47.499] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:47.499] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:47.499] 54F /render/Particle Material 2e-06 [2:03:47.500] 55F /create 2.00001e-07 [2:03:47.500] 55F /create/Combustion 0.0003544 [2:03:47.512] 55F /create/Advect 0.011652 [2:03:47.512] 55F /create/Particle Emitter 4.9e-05 [2:03:47.513] 55F /create/Voxelize 0.0006017 [2:03:47.514] 55F /create/Buoyancy 0.0008101 [2:03:47.514] 55F /create/Turbulence Force 0.0001757 [2:03:47.548] 55F /create/Project Velocity 0.0347605 [2:03:47.566] 55F store cache 0.0177456 [2:03:47.566] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:47.566] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:47.567] 55F /render/Particle Material 2.2e-06 [2:03:47.568] 56F /create 2.00001e-07 [2:03:47.568] 56F /create/Combustion 0.0003194 [2:03:47.580] 56F /create/Advect 0.0119521 [2:03:47.580] 56F /create/Particle Emitter 5.54e-05 [2:03:47.581] 56F /create/Voxelize 0.0006045 [2:03:47.581] 56F /create/Buoyancy 0.0007809 [2:03:47.582] 56F /create/Turbulence Force 0.0001738 [2:03:47.617] 56F /create/Project Velocity 0.0349157 [2:03:47.635] 56F store cache 0.0179407 [2:03:47.635] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:47.635] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:47.635] 56F /render/Particle Material 2.5e-06 [2:03:47.636] 57F /create 2.00001e-07 [2:03:47.637] 57F /create/Combustion 0.0003568 [2:03:47.649] 57F /create/Advect 0.0120756 [2:03:47.649] 57F /create/Particle Emitter 5.52e-05 [2:03:47.649] 57F /create/Voxelize 0.000592 [2:03:47.650] 57F /create/Buoyancy 0.0007696 [2:03:47.650] 57F /create/Turbulence Force 0.0001812 [2:03:47.685] 57F /create/Project Velocity 0.0347687 [2:03:47.703] 57F store cache 0.0182878 [2:03:47.703] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:47.704] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:47.704] 57F /render/Particle Material 2.8e-06 [2:03:47.705] 58F /create 2.00001e-07 [2:03:47.705] 58F /create/Combustion 0.0003065 [2:03:47.717] 58F /create/Advect 0.0121503 [2:03:47.718] 58F /create/Particle Emitter 5.74e-05 [2:03:47.718] 58F /create/Voxelize 0.0006004 [2:03:47.719] 58F /create/Buoyancy 0.000796 [2:03:47.719] 58F /create/Turbulence Force 0.0001794 [2:03:47.754] 58F /create/Project Velocity 0.0353387 [2:03:47.774] 58F store cache 0.0193093 [2:03:47.774] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:47.774] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:47.774] 58F /render/Particle Material 1.9e-06 [2:03:47.775] 59F /create 2e-07 [2:03:47.776] 59F /create/Combustion 0.0003532 [2:03:47.788] 59F /create/Advect 0.0124549 [2:03:47.788] 59F /create/Particle Emitter 5.55e-05 [2:03:47.789] 59F /create/Voxelize 0.0006127 [2:03:47.790] 59F /create/Buoyancy 0.0007842 [2:03:47.790] 59F /create/Turbulence Force 0.0001822 [2:03:47.825] 59F /create/Project Velocity 0.0353557 [2:03:47.844] 59F store cache 0.0187709 [2:03:47.844] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:47.844] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:47.844] 59F /render/Particle Material 2.3e-06 [2:03:47.845] 60F /create 0 [2:03:47.846] 60F /create/Combustion 0.0003411 [2:03:47.858] 60F /create/Advect 0.0125692 [2:03:47.859] 60F /create/Particle Emitter 5.72e-05 [2:03:47.859] 60F /create/Voxelize 0.000622 [2:03:47.860] 60F /create/Buoyancy 0.000827 [2:03:47.860] 60F /create/Turbulence Force 0.0001858 [2:03:47.896] 60F /create/Project Velocity 0.0356405 [2:03:47.915] 60F store cache 0.0194517 [2:03:47.915] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:47.915] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:47.915] 60F /render/Particle Material 2.1e-06 [2:03:47.917] 61F /create 2e-07 [2:03:47.917] 61F /create/Combustion 0.0003081 [2:03:47.930] 61F /create/Advect 0.0127437 [2:03:47.930] 61F /create/Particle Emitter 5.59e-05 [2:03:47.930] 61F /create/Voxelize 0.0006142 [2:03:47.931] 61F /create/Buoyancy 0.0007884 [2:03:47.931] 61F /create/Turbulence Force 0.0001873 [2:03:47.967] 61F /create/Project Velocity 0.0360987 [2:03:47.987] 61F store cache 0.019647 [2:03:47.987] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:47.987] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:47.987] 61F /render/Particle Material 2.3e-06 [2:03:47.989] 62F /create 6e-07 [2:03:47.990] 62F /create/Combustion 0.0004448 [2:03:48.003] 62F /create/Advect 0.0129303 [2:03:48.003] 62F /create/Particle Emitter 5.55e-05 [2:03:48.003] 62F /create/Voxelize 0.0006258 [2:03:48.004] 62F /create/Buoyancy 0.0007897 [2:03:48.004] 62F /create/Turbulence Force 0.0001876 [2:03:48.047] 62F /create/Project Velocity 0.0431083 [2:03:48.067] 62F store cache 0.0201432 [2:03:48.068] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:48.068] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:48.068] 62F /render/Particle Material 1.8e-06 [2:03:48.069] 63F /create 9.99999e-08 [2:03:48.069] 63F /create/Combustion 0.00032 [2:03:48.082] 63F /create/Advect 0.013025 [2:03:48.082] 63F /create/Particle Emitter 5.58e-05 [2:03:48.083] 63F /create/Voxelize 0.0006153 [2:03:48.084] 63F /create/Buoyancy 0.0007936 [2:03:48.084] 63F /create/Turbulence Force 0.00019 [2:03:48.120] 63F /create/Project Velocity 0.0362106 [2:03:48.140] 63F store cache 0.0201111 [2:03:48.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:48.140] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:48.141] 63F /render/Particle Material 2.4e-06 [2:03:48.142] 64F /create 9.99999e-08 [2:03:48.142] 64F /create/Combustion 0.0003131 [2:03:48.155] 64F /create/Advect 0.0131765 [2:03:48.155] 64F /create/Particle Emitter 5.99e-05 [2:03:48.156] 64F /create/Voxelize 0.000627 [2:03:48.157] 64F /create/Buoyancy 0.0007872 [2:03:48.157] 64F /create/Turbulence Force 0.000193 [2:03:48.193] 64F /create/Project Velocity 0.0359157 [2:03:48.214] 64F store cache 0.020789 [2:03:48.214] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:48.214] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:48.214] 64F /render/Particle Material 2.5e-06 [2:03:48.215] 65F /create 2e-07 [2:03:48.215] 65F /create/Combustion 0.0003222 [2:03:48.229] 65F /create/Advect 0.0133588 [2:03:48.229] 65F /create/Particle Emitter 4.71e-05 [2:03:48.229] 65F /create/Voxelize 0.0005754 [2:03:48.230] 65F /create/Buoyancy 0.0007686 [2:03:48.230] 65F /create/Turbulence Force 0.0001933 [2:03:48.267] 65F /create/Project Velocity 0.0369132 [2:03:48.289] 65F store cache 0.0213067 [2:03:48.289] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:48.289] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:48.289] 65F /render/Particle Material 2.2e-06 [2:03:48.290] 66F /create 2e-07 [2:03:48.290] 66F /create/Combustion 0.0003059 [2:03:48.304] 66F /create/Advect 0.0135314 [2:03:48.304] 66F /create/Particle Emitter 3.31e-05 [2:03:48.305] 66F /create/Voxelize 0.0005268 [2:03:48.305] 66F /create/Buoyancy 0.0007654 [2:03:48.306] 66F /create/Turbulence Force 0.0001937 [2:03:48.342] 66F /create/Project Velocity 0.0362619 [2:03:48.364] 66F store cache 0.0217614 [2:03:48.364] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:48.364] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:48.364] 66F /render/Particle Material 2.5e-06 [2:03:48.365] 67F /create 4.99999e-07 [2:03:48.365] 67F /create/Combustion 0.0003161 [2:03:48.379] 67F /create/Advect 0.0137116 [2:03:48.379] 67F /create/Particle Emitter 3.92e-05 [2:03:48.380] 67F /create/Voxelize 0.0005349 [2:03:48.381] 67F /create/Buoyancy 0.0007794 [2:03:48.381] 67F /create/Turbulence Force 0.0001991 [2:03:48.417] 67F /create/Project Velocity 0.0366548 [2:03:48.439] 67F store cache 0.0220758 [2:03:48.440] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:48.440] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:48.440] 67F /render/Particle Material 2.2e-06 [2:03:48.441] 68F /create 0 [2:03:48.441] 68F /create/Combustion 0.0003174 [2:03:48.455] 68F /create/Advect 0.014038 [2:03:48.455] 68F /create/Particle Emitter 4.49e-05 [2:03:48.456] 68F /create/Voxelize 0.0006007 [2:03:48.457] 68F /create/Buoyancy 0.0007825 [2:03:48.457] 68F /create/Turbulence Force 0.0002003 [2:03:48.494] 68F /create/Project Velocity 0.0372686 [2:03:48.517] 68F store cache 0.0222594 [2:03:48.517] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:48.517] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:48.517] 68F /render/Particle Material 2e-06 [2:03:48.518] 69F /create 9.99999e-08 [2:03:48.518] 69F /create/Combustion 0.0003106 [2:03:48.533] 69F /create/Advect 0.0141274 [2:03:48.533] 69F /create/Particle Emitter 4.54e-05 [2:03:48.533] 69F /create/Voxelize 0.0005914 [2:03:48.534] 69F /create/Buoyancy 0.0007693 [2:03:48.534] 69F /create/Turbulence Force 0.0002022 [2:03:48.571] 69F /create/Project Velocity 0.0371904 [2:03:48.594] 69F store cache 0.0224842 [2:03:48.594] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:48.594] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:48.594] 69F /render/Particle Material 2e-06 [2:03:48.595] 70F /create 9.99999e-08 [2:03:48.596] 70F /create/Combustion 0.0003018 [2:03:48.610] 70F /create/Advect 0.0142465 [2:03:48.610] 70F /create/Particle Emitter 4.66e-05 [2:03:48.610] 70F /create/Voxelize 0.0005875 [2:03:48.611] 70F /create/Buoyancy 0.0007682 [2:03:48.611] 70F /create/Turbulence Force 0.0002167 [2:03:48.649] 70F /create/Project Velocity 0.0377944 [2:03:48.672] 70F store cache 0.0229022 [2:03:48.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:48.672] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:48.672] 70F /render/Particle Material 2.2e-06 [2:03:48.674] 71F /create 1.00001e-07 [2:03:48.674] 71F /create/Combustion 0.0003134 [2:03:48.688] 71F /create/Advect 0.0144615 [2:03:48.689] 71F /create/Particle Emitter 4.63e-05 [2:03:48.689] 71F /create/Voxelize 0.0005787 [2:03:48.690] 71F /create/Buoyancy 0.0007743 [2:03:48.690] 71F /create/Turbulence Force 0.0002156 [2:03:48.728] 71F /create/Project Velocity 0.0377068 [2:03:48.751] 71F store cache 0.0234562 [2:03:48.751] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:48.751] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:48.751] 71F /render/Particle Material 2.1e-06 [2:03:48.753] 72F /create 2e-07 [2:03:48.753] 72F /create/Combustion 0.000339 [2:03:48.768] 72F /create/Advect 0.0149894 [2:03:48.768] 72F /create/Particle Emitter 4.88e-05 [2:03:48.769] 72F /create/Voxelize 0.0005747 [2:03:48.770] 72F /create/Buoyancy 0.0007919 [2:03:48.770] 72F /create/Turbulence Force 0.000211 [2:03:48.811] 72F /create/Project Velocity 0.0415503 [2:03:48.835] 72F store cache 0.0234844 [2:03:48.835] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:48.835] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:48.835] 72F /render/Particle Material 2e-06 [2:03:48.836] 73F /create 2e-07 [2:03:48.837] 73F /create/Combustion 0.0003069 [2:03:48.852] 73F /create/Advect 0.0149217 [2:03:48.852] 73F /create/Particle Emitter 4.65e-05 [2:03:48.852] 73F /create/Voxelize 0.0005743 [2:03:48.853] 73F /create/Buoyancy 0.0007734 [2:03:48.853] 73F /create/Turbulence Force 0.0002703 [2:03:48.895] 73F /create/Project Velocity 0.0418126 [2:03:48.937] 73F store cache 0.0414617 [2:03:48.937] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:48.937] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:48.937] 73F /render/Particle Material 2.3e-06 [2:03:48.938] 74F /create 9.99999e-08 [2:03:48.938] 74F /create/Combustion 0.00037 [2:03:48.953] 74F /create/Advect 0.0150954 [2:03:48.954] 74F /create/Particle Emitter 4.67e-05 [2:03:48.954] 74F /create/Voxelize 0.0005734 [2:03:48.955] 74F /create/Buoyancy 0.0007787 [2:03:48.955] 74F /create/Turbulence Force 0.0002152 [2:03:48.997] 74F /create/Project Velocity 0.0417948 [2:03:49.034] 74F store cache 0.0372159 [2:03:49.034] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:49.034] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:49.034] 74F /render/Particle Material 2.5e-06 [2:03:49.036] 75F /create 2.00001e-07 [2:03:49.036] 75F /create/Combustion 0.0003148 [2:03:49.051] 75F /create/Advect 0.0151758 [2:03:49.051] 75F /create/Particle Emitter 4.81e-05 [2:03:49.052] 75F /create/Voxelize 0.0005958 [2:03:49.052] 75F /create/Buoyancy 0.0007913 [2:03:49.053] 75F /create/Turbulence Force 0.0002186 [2:03:49.094] 75F /create/Project Velocity 0.0416222 [2:03:49.148] 75F store cache 0.0538837 [2:03:49.148] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:49.148] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:49.149] 75F /render/Particle Material 2.2e-06 [2:03:49.150] 76F /create 9.99999e-08 [2:03:49.150] 76F /create/Combustion 0.0003278 [2:03:49.166] 76F /create/Advect 0.0155017 [2:03:49.166] 76F /create/Particle Emitter 4.78e-05 [2:03:49.166] 76F /create/Voxelize 0.0006042 [2:03:49.167] 76F /create/Buoyancy 0.0007886 [2:03:49.167] 76F /create/Turbulence Force 0.000221 [2:03:49.210] 76F /create/Project Velocity 0.0427746 [2:03:49.290] 76F store cache 0.0793564 [2:03:49.290] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:49.290] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:49.290] 76F /render/Particle Material 2.2e-06 [2:03:49.291] 77F /create 1.00001e-07 [2:03:49.291] 77F /create/Combustion 0.0003266 [2:03:49.307] 77F /create/Advect 0.0156219 [2:03:49.307] 77F /create/Particle Emitter 4.75e-05 [2:03:49.308] 77F /create/Voxelize 0.0006019 [2:03:49.308] 77F /create/Buoyancy 0.0008037 [2:03:49.309] 77F /create/Turbulence Force 0.0002219 [2:03:49.351] 77F /create/Project Velocity 0.0422929 [2:03:49.429] 77F store cache 0.0782993 [2:03:49.429] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:49.429] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:49.429] 77F /render/Particle Material 1.8e-06 [2:03:49.431] 78F /create 0 [2:03:49.431] 78F /create/Combustion 0.0003033 [2:03:49.447] 78F /create/Advect 0.0156668 [2:03:49.447] 78F /create/Particle Emitter 3.13e-05 [2:03:49.447] 78F /create/Voxelize 0.0005423 [2:03:49.448] 78F /create/Buoyancy 0.0007978 [2:03:49.448] 78F /create/Turbulence Force 0.0002173 [2:03:49.492] 78F /create/Project Velocity 0.0434218 [2:03:49.521] 78F store cache 0.0293369 [2:03:49.521] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:49.521] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:49.521] 78F /render/Particle Material 1.5e-06 [2:03:49.522] 79F /create 9.99999e-08 [2:03:49.523] 79F /create/Combustion 0.0002997 [2:03:49.538] 79F /create/Advect 0.015578 [2:03:49.538] 79F /create/Particle Emitter 2.29e-05 [2:03:49.539] 79F /create/Voxelize 0.0005242 [2:03:49.540] 79F /create/Buoyancy 0.0007996 [2:03:49.540] 79F /create/Turbulence Force 0.000214 [2:03:49.584] 79F /create/Project Velocity 0.0439285 [2:03:49.614] 79F store cache 0.0305473 [2:03:49.615] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:49.615] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:49.615] 79F /render/Particle Material 2.2e-06 [2:03:49.616] 80F /create 0 [2:03:49.616] 80F /create/Combustion 0.0003199 [2:03:49.632] 80F /create/Advect 0.0157691 [2:03:49.632] 80F /create/Particle Emitter 4.26e-05 [2:03:49.633] 80F /create/Voxelize 0.000614 [2:03:49.633] 80F /create/Buoyancy 0.0008186 [2:03:49.634] 80F /create/Turbulence Force 0.00023 [2:03:49.678] 80F /create/Project Velocity 0.0442548 [2:03:49.708] 80F store cache 0.029926 [2:03:49.708] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:49.708] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:49.708] 80F /render/Particle Material 1.6e-06 [2:03:49.709] 81F /create 9.99999e-08 [2:03:49.710] 81F /create/Combustion 0.0003057 [2:03:49.725] 81F /create/Advect 0.0157573 [2:03:49.725] 81F /create/Particle Emitter 2.3e-05 [2:03:49.726] 81F /create/Voxelize 0.0005352 [2:03:49.727] 81F /create/Buoyancy 0.0007961 [2:03:49.727] 81F /create/Turbulence Force 0.0002236 [2:03:49.772] 81F /create/Project Velocity 0.0448628 [2:03:50.061] 81F store cache 0.289005 [2:03:50.061] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:50.061] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:50.061] 81F /render/Particle Material 2.3e-06 [2:03:50.062] 82F /create 2e-07 [2:03:50.063] 82F /create/Combustion 0.0003256 [2:03:50.079] 82F /create/Advect 0.0158706 [2:03:50.079] 82F /create/Particle Emitter 4.18e-05 [2:03:50.079] 82F /create/Voxelize 0.0005966 [2:03:50.080] 82F /create/Buoyancy 0.0007863 [2:03:50.080] 82F /create/Turbulence Force 0.0002378 [2:03:50.124] 82F /create/Project Velocity 0.0436685 [2:03:50.154] 82F store cache 0.0303102 [2:03:50.154] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:50.154] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:50.154] 82F /render/Particle Material 1.9e-06 [2:03:50.156] 83F /create 2e-07 [2:03:50.156] 83F /create/Combustion 0.0003341 [2:03:50.172] 83F /create/Advect 0.0159128 [2:03:50.172] 83F /create/Particle Emitter 3.95e-05 [2:03:50.173] 83F /create/Voxelize 0.0005353 [2:03:50.173] 83F /create/Buoyancy 0.0008223 [2:03:50.174] 83F /create/Turbulence Force 0.0002386 [2:03:50.218] 83F /create/Project Velocity 0.0442618 [2:03:50.248] 83F store cache 0.0301367 [2:03:50.248] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:50.248] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:50.248] 83F /render/Particle Material 2.2e-06 [2:03:50.250] 84F /create 3e-07 [2:03:50.250] 84F /create/Combustion 0.0003282 [2:03:50.266] 84F /create/Advect 0.0161436 [2:03:50.266] 84F /create/Particle Emitter 4.74e-05 [2:03:50.267] 84F /create/Voxelize 0.0005965 [2:03:50.267] 84F /create/Buoyancy 0.0007854 [2:03:50.268] 84F /create/Turbulence Force 0.0002474 [2:03:50.312] 84F /create/Project Velocity 0.0439956 [2:03:50.343] 84F store cache 0.0315553 [2:03:50.343] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:50.343] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:50.344] 84F /render/Particle Material 2.1e-06 [2:03:50.345] 85F /create 2e-07 [2:03:50.345] 85F /create/Combustion 0.0003336 [2:03:50.362] 85F /create/Advect 0.0162755 [2:03:50.362] 85F /create/Particle Emitter 4.13e-05 [2:03:50.362] 85F /create/Voxelize 0.0005878 [2:03:50.363] 85F /create/Buoyancy 0.0007758 [2:03:50.363] 85F /create/Turbulence Force 0.0002422 [2:03:50.407] 85F /create/Project Velocity 0.0436568 [2:03:50.438] 85F store cache 0.0313389 [2:03:50.438] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:50.438] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:50.438] 85F /render/Particle Material 1.8e-06 [2:03:50.440] 86F /create 2e-07 [2:03:50.440] 86F /create/Combustion 0.0003195 [2:03:50.456] 86F /create/Advect 0.0164175 [2:03:50.457] 86F /create/Particle Emitter 4.3e-05 [2:03:50.457] 86F /create/Voxelize 0.0005828 [2:03:50.458] 86F /create/Buoyancy 0.0007779 [2:03:50.458] 86F /create/Turbulence Force 0.000245 [2:03:50.502] 86F /create/Project Velocity 0.044333 [2:03:50.534] 86F store cache 0.0317031 [2:03:50.534] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:50.534] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:50.534] 86F /render/Particle Material 2.1e-06 [2:03:50.536] 87F /create 2e-07 [2:03:50.536] 87F /create/Combustion 5.17e-05 [2:03:50.551] 87F /create/Advect 0.0154273 [2:03:50.551] 87F /create/Particle Emitter 3.96e-05 [2:03:50.552] 87F /create/Voxelize 0.0005404 [2:03:50.553] 87F /create/Buoyancy 0.0007979 [2:03:50.553] 87F /create/Turbulence Force 0.0002466 [2:03:50.598] 87F /create/Project Velocity 0.0446885 [2:03:50.629] 87F store cache 0.0317786 [2:03:50.630] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:50.630] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:50.630] 87F /render/Particle Material 2.2e-06 [2:03:50.631] 88F /create 2e-07 [2:03:50.631] 88F /create/Combustion 4.86e-05 [2:03:50.647] 88F /create/Advect 0.0156392 [2:03:50.647] 88F /create/Particle Emitter 4.03e-05 [2:03:50.647] 88F /create/Voxelize 0.0005309 [2:03:50.648] 88F /create/Buoyancy 0.0008026 [2:03:50.648] 88F /create/Turbulence Force 0.0002519 [2:03:50.693] 88F /create/Project Velocity 0.044786 [2:03:50.726] 88F store cache 0.0323069 [2:03:50.726] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:50.726] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:50.726] 88F /render/Particle Material 2.6e-06 [2:03:50.727] 89F /create 2e-07 [2:03:50.727] 89F /create/Combustion 4.9e-05 [2:03:50.743] 89F /create/Advect 0.0158281 [2:03:50.743] 89F /create/Particle Emitter 4.03e-05 [2:03:50.744] 89F /create/Voxelize 0.0005355 [2:03:50.744] 89F /create/Buoyancy 0.000786 [2:03:50.745] 89F /create/Turbulence Force 0.0002543 [2:03:50.790] 89F /create/Project Velocity 0.0450026 [2:03:50.823] 89F store cache 0.033184 [2:03:50.823] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:50.823] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:50.823] 89F /render/Particle Material 1.7e-06 [2:03:50.824] 90F /create 2.00001e-07 [2:03:50.824] 90F /create/Combustion 4.62e-05 [2:03:50.840] 90F /create/Advect 0.0159822 [2:03:50.840] 90F /create/Particle Emitter 3.92e-05 [2:03:50.841] 90F /create/Voxelize 0.0005241 [2:03:50.842] 90F /create/Buoyancy 0.0007688 [2:03:50.842] 90F /create/Turbulence Force 0.0002555 [2:03:50.887] 90F /create/Project Velocity 0.0450536 [2:03:51.573] 90F store cache 0.686238 [2:03:51.573] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:51.573] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:51.573] 90F /render/Particle Material 2.1e-06 [2:03:51.575] 91F /create 2e-07 [2:03:51.575] 91F /create/Combustion 5.11e-05 [2:03:51.591] 91F /create/Advect 0.0163067 [2:03:51.591] 91F /create/Particle Emitter 4.12e-05 [2:03:51.592] 91F /create/Voxelize 0.0005629 [2:03:51.593] 91F /create/Buoyancy 0.0007758 [2:03:51.593] 91F /create/Turbulence Force 0.0002584 [2:03:51.638] 91F /create/Project Velocity 0.0454019 [2:03:51.672] 91F store cache 0.0337463 [2:03:51.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:51.672] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:51.672] 91F /render/Particle Material 1.9e-06 [2:03:51.674] 92F /create 2e-07 [2:03:51.674] 92F /create/Combustion 4.7e-05 [2:03:51.690] 92F /create/Advect 0.016406 [2:03:51.690] 92F /create/Particle Emitter 2.35e-05 [2:03:51.691] 92F /create/Voxelize 0.0005034 [2:03:51.691] 92F /create/Buoyancy 0.0007618 [2:03:51.692] 92F /create/Turbulence Force 0.0002546 [2:03:51.737] 92F /create/Project Velocity 0.0458084 [2:03:51.803] 92F store cache 0.0658164 [2:03:51.803] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:51.803] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:51.803] 92F /render/Particle Material 2.3e-06 [2:03:51.805] 93F /create 9.99999e-08 [2:03:51.805] 93F /create/Combustion 4.95e-05 [2:03:51.822] 93F /create/Advect 0.0166299 [2:03:51.822] 93F /create/Particle Emitter 2.81e-05 [2:03:51.822] 93F /create/Voxelize 0.0005284 [2:03:51.823] 93F /create/Buoyancy 0.0007687 [2:03:51.823] 93F /create/Turbulence Force 0.0002615 [2:03:51.869] 93F /create/Project Velocity 0.0455931 [2:03:51.910] 93F store cache 0.0416393 [2:03:51.910] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:51.911] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:51.911] 93F /render/Particle Material 2e-06 [2:03:51.912] 94F /create 2.00001e-07 [2:03:51.912] 94F /create/Combustion 4.84e-05 [2:03:51.929] 94F /create/Advect 0.0169854 [2:03:51.929] 94F /create/Particle Emitter 2.78e-05 [2:03:51.929] 94F /create/Voxelize 0.0005318 [2:03:51.930] 94F /create/Buoyancy 0.0007767 [2:03:51.931] 94F /create/Turbulence Force 0.0002646 [2:03:51.977] 94F /create/Project Velocity 0.0465786 [2:03:52.026] 94F store cache 0.0489601 [2:03:52.026] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:52.026] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:52.026] 94F /render/Particle Material 2.1e-06 [2:03:52.028] 95F /create 9.99999e-08 [2:03:52.028] 95F /create/Combustion 4.71e-05 [2:03:52.045] 95F /create/Advect 0.0170345 [2:03:52.045] 95F /create/Particle Emitter 2.45e-05 [2:03:52.045] 95F /create/Voxelize 0.0005152 [2:03:52.046] 95F /create/Buoyancy 0.00076 [2:03:52.046] 95F /create/Turbulence Force 0.0002653 [2:03:52.092] 95F /create/Project Velocity 0.0459615 [2:03:52.808] 95F store cache 0.716128 [2:03:52.809] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:52.809] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:52.809] 95F /render/Particle Material 2.5e-06 [2:03:52.810] 96F /create 2.00001e-07 [2:03:52.810] 96F /create/Combustion 5.37e-05 [2:03:52.827] 96F /create/Advect 0.0172755 [2:03:52.827] 96F /create/Particle Emitter 3.43e-05 [2:03:52.828] 96F /create/Voxelize 0.0005438 [2:03:52.829] 96F /create/Buoyancy 0.0007656 [2:03:52.829] 96F /create/Turbulence Force 0.0002719 [2:03:52.876] 96F /create/Project Velocity 0.0470147 [2:03:52.987] 96F store cache 0.110779 [2:03:52.987] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:52.987] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:52.987] 96F /render/Particle Material 2.8e-06 [2:03:52.988] 97F /create 2.00001e-07 [2:03:52.988] 97F /create/Combustion 4.79e-05 [2:03:53.006] 97F /create/Advect 0.0177534 [2:03:53.006] 97F /create/Particle Emitter 3.32e-05 [2:03:53.007] 97F /create/Voxelize 0.0005329 [2:03:53.007] 97F /create/Buoyancy 0.0007661 [2:03:53.008] 97F /create/Turbulence Force 0.0002773 [2:03:53.055] 97F /create/Project Velocity 0.0477724 [2:03:53.114] 97F store cache 0.0587315 [2:03:53.114] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:53.114] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:53.114] 97F /render/Particle Material 2.2e-06 [2:03:53.116] 98F /create 2.00001e-07 [2:03:53.116] 98F /create/Combustion 4.89e-05 [2:03:53.134] 98F /create/Advect 0.018046 [2:03:53.134] 98F /create/Particle Emitter 3.49e-05 [2:03:53.135] 98F /create/Voxelize 0.0005532 [2:03:53.135] 98F /create/Buoyancy 0.0007961 [2:03:53.136] 98F /create/Turbulence Force 0.0002818 [2:03:53.183] 98F /create/Project Velocity 0.0471249 [2:03:53.247] 98F store cache 0.0642667 [2:03:53.247] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:53.247] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:53.247] 98F /render/Particle Material 2.5e-06 [2:03:53.248] 99F /create 2e-07 [2:03:53.249] 99F /create/Combustion 5.05e-05 [2:03:53.267] 99F /create/Advect 0.0182854 [2:03:53.267] 99F /create/Particle Emitter 4.24e-05 [2:03:53.267] 99F /create/Voxelize 0.0005435 [2:03:53.268] 99F /create/Buoyancy 0.0008089 [2:03:53.269] 99F /create/Turbulence Force 0.0002862 [2:03:53.324] 99F /create/Project Velocity 0.0553502 [2:03:53.385] 99F store cache 0.0614718 [2:03:53.386] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:53.386] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:53.386] 99F /render/Particle Material 2.4e-06 [2:03:53.387] 100F /create 9.99999e-08 [2:03:53.387] 100F /create/Combustion 5.05e-05 [2:03:53.406] 100F /create/Advect 0.018356 [2:03:53.406] 100F /create/Particle Emitter 3.2e-05 [2:03:53.406] 100F /create/Voxelize 0.0005639 [2:03:53.407] 100F /create/Buoyancy 0.0007765 [2:03:53.407] 100F /create/Turbulence Force 0.0002874 [2:03:53.455] 100F /create/Project Velocity 0.0479185 [2:03:54.220] 100F store cache 0.764933 [2:03:54.220] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:54.220] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:54.220] 100F /render/Particle Material 2.3e-06 [2:03:54.222] 101F /create 9.99999e-08 [2:03:54.222] 101F /create/Combustion 5.15e-05 [2:03:54.240] 101F /create/Advect 0.0186822 [2:03:54.240] 101F /create/Particle Emitter 4.04e-05 [2:03:54.241] 101F /create/Voxelize 0.0005437 [2:03:54.242] 101F /create/Buoyancy 0.0007724 [2:03:54.242] 101F /create/Turbulence Force 0.0002923 [2:03:54.290] 101F /create/Project Velocity 0.0481732 [2:03:54.367] 101F store cache 0.0768135 [2:03:54.367] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:54.367] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:54.367] 101F /render/Particle Material 1.7e-06 [2:03:54.368] 102F /create 9.99999e-08 [2:03:54.369] 102F /create/Combustion 4.91e-05 [2:03:54.388] 102F /create/Advect 0.0190225 [2:03:54.388] 102F /create/Particle Emitter 3.7e-05 [2:03:54.388] 102F /create/Voxelize 0.0005384 [2:03:54.389] 102F /create/Buoyancy 0.0008514 [2:03:54.389] 102F /create/Turbulence Force 0.0002982 [2:03:54.438] 102F /create/Project Velocity 0.0488796 [2:03:54.520] 102F store cache 0.0816024 [2:03:54.520] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:54.520] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:54.520] 102F /render/Particle Material 2e-06 [2:03:54.521] 103F /create 6e-07 [2:03:54.522] 103F /create/Combustion 4.95e-05 [2:03:54.541] 103F /create/Advect 0.0195014 [2:03:54.541] 103F /create/Particle Emitter 2.74e-05 [2:03:54.542] 103F /create/Voxelize 0.0005233 [2:03:54.542] 103F /create/Buoyancy 0.0007831 [2:03:54.543] 103F /create/Turbulence Force 0.0002979 [2:03:54.591] 103F /create/Project Velocity 0.0482708 [2:03:54.679] 103F store cache 0.0876868 [2:03:54.679] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:54.679] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:54.679] 103F /render/Particle Material 2.5e-06 [2:03:54.680] 104F /create 2e-07 [2:03:54.680] 104F /create/Combustion 5.16e-05 [2:03:54.700] 104F /create/Advect 0.0192424 [2:03:54.700] 104F /create/Particle Emitter 3.27e-05 [2:03:54.700] 104F /create/Voxelize 0.0005373 [2:03:54.701] 104F /create/Buoyancy 0.0007636 [2:03:54.701] 104F /create/Turbulence Force 0.0003019 [2:03:54.751] 104F /create/Project Velocity 0.0493819 [2:03:55.125] 104F store cache 0.374191 [2:03:55.125] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:55.125] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:55.125] 104F /render/Particle Material 2.7e-06 [2:03:55.126] 105F /create 2e-07 [2:03:55.126] 105F /create/Combustion 5.07e-05 [2:03:55.146] 105F /create/Advect 0.0197605 [2:03:55.146] 105F /create/Particle Emitter 3.33e-05 [2:03:55.147] 105F /create/Voxelize 0.0005393 [2:03:55.148] 105F /create/Buoyancy 0.0007665 [2:03:55.148] 105F /create/Turbulence Force 0.0003041 [2:03:55.198] 105F /create/Project Velocity 0.0501425 [2:03:55.707] 105F store cache 0.508685 [2:03:55.707] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:55.707] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:55.707] 105F /render/Particle Material 2.1e-06 [2:03:55.708] 106F /create 9.99999e-08 [2:03:55.708] 106F /create/Combustion 5.01e-05 [2:03:55.729] 106F /create/Advect 0.0202478 [2:03:55.729] 106F /create/Particle Emitter 4.71e-05 [2:03:55.729] 106F /create/Voxelize 0.0005724 [2:03:55.730] 106F /create/Buoyancy 0.0007855 [2:03:55.730] 106F /create/Turbulence Force 0.0003127 [2:03:55.780] 106F /create/Project Velocity 0.0495928 [2:03:55.876] 106F store cache 0.0960464 [2:03:55.876] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:55.876] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:55.876] 106F /render/Particle Material 1.8e-06 [2:03:55.877] 107F /create 2e-07 [2:03:55.878] 107F /create/Combustion 4.73e-05 [2:03:55.898] 107F /create/Advect 0.0200844 [2:03:55.898] 107F /create/Particle Emitter 3.11e-05 [2:03:55.898] 107F /create/Voxelize 0.0005307 [2:03:55.899] 107F /create/Buoyancy 0.0007817 [2:03:55.899] 107F /create/Turbulence Force 0.0003104 [2:03:55.949] 107F /create/Project Velocity 0.0493608 [2:03:56.087] 107F store cache 0.138196 [2:03:56.087] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:56.087] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:56.087] 107F /render/Particle Material 2.1e-06 [2:03:56.088] 108F /create 2e-07 [2:03:56.088] 108F /create/Combustion 5.02e-05 [2:03:56.109] 108F /create/Advect 0.0201457 [2:03:56.109] 108F /create/Particle Emitter 3.54e-05 [2:03:56.109] 108F /create/Voxelize 0.0005526 [2:03:56.110] 108F /create/Buoyancy 0.000796 [2:03:56.110] 108F /create/Turbulence Force 0.0003143 [2:03:56.161] 108F /create/Project Velocity 0.0505739 [2:03:56.984] 108F store cache 0.823324 [2:03:56.984] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:56.984] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:56.985] 108F /render/Particle Material 2.9e-06 [2:03:56.986] 109F /create 2e-07 [2:03:56.986] 109F /create/Combustion 5.18e-05 [2:03:57.007] 109F /create/Advect 0.0208664 [2:03:57.007] 109F /create/Particle Emitter 2.6e-05 [2:03:57.007] 109F /create/Voxelize 0.0005333 [2:03:57.008] 109F /create/Buoyancy 0.0007858 [2:03:57.009] 109F /create/Turbulence Force 0.0003166 [2:03:57.061] 109F /create/Project Velocity 0.0521317 [2:03:57.165] 109F store cache 0.10397 [2:03:57.165] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:57.165] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:57.165] 109F /render/Particle Material 2.1e-06 [2:03:57.166] 110F /create 9.99999e-08 [2:03:57.166] 110F /create/Combustion 4.92e-05 [2:03:57.187] 110F /create/Advect 0.0209719 [2:03:57.187] 110F /create/Particle Emitter 3.64e-05 [2:03:57.188] 110F /create/Voxelize 0.00055 [2:03:57.189] 110F /create/Buoyancy 0.0008056 [2:03:57.189] 110F /create/Turbulence Force 0.0003242 [2:03:57.242] 110F /create/Project Velocity 0.052929 [2:03:57.355] 110F store cache 0.113384 [2:03:57.355] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:57.355] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:57.356] 110F /render/Particle Material 2.6e-06 [2:03:57.357] 111F /create 9.99999e-08 [2:03:57.357] 111F /create/Combustion 4.76e-05 [2:03:57.378] 111F /create/Advect 0.0210085 [2:03:57.378] 111F /create/Particle Emitter 3.38e-05 [2:03:57.379] 111F /create/Voxelize 0.0005433 [2:03:57.379] 111F /create/Buoyancy 0.0007926 [2:03:57.380] 111F /create/Turbulence Force 0.0003304 [2:03:57.433] 111F /create/Project Velocity 0.0530375 [2:03:57.597] 111F store cache 0.163879 [2:03:57.597] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:57.597] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:57.597] 111F /render/Particle Material 1.9e-06 [2:03:57.598] 112F /create 1.00001e-07 [2:03:57.598] 112F /create/Combustion 4.73e-05 [2:03:57.620] 112F /create/Advect 0.0215155 [2:03:57.620] 112F /create/Particle Emitter 3.31e-05 [2:03:57.620] 112F /create/Voxelize 0.0005443 [2:03:57.621] 112F /create/Buoyancy 0.0007938 [2:03:57.621] 112F /create/Turbulence Force 0.0003323 [2:03:57.674] 112F /create/Project Velocity 0.0529358 [2:03:58.382] 112F store cache 0.707101 [2:03:58.382] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:58.382] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:58.382] 112F /render/Particle Material 1.9e-06 [2:03:58.383] 113F /create 2.00001e-07 [2:03:58.383] 113F /create/Combustion 4.98e-05 [2:03:58.405] 113F /create/Advect 0.0214964 [2:03:58.405] 113F /create/Particle Emitter 3.85e-05 [2:03:58.405] 113F /create/Voxelize 0.0005505 [2:03:58.406] 113F /create/Buoyancy 0.0007858 [2:03:58.406] 113F /create/Turbulence Force 0.0003369 [2:03:58.459] 113F /create/Project Velocity 0.052958 [2:03:58.586] 113F store cache 0.12625 [2:03:58.586] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:58.586] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:58.586] 113F /render/Particle Material 1.9e-06 [2:03:58.587] 114F /create 2e-07 [2:03:58.587] 114F /create/Combustion 4.72e-05 [2:03:58.609] 114F /create/Advect 0.0217971 [2:03:58.609] 114F /create/Particle Emitter 3.4e-05 [2:03:58.610] 114F /create/Voxelize 0.0005447 [2:03:58.611] 114F /create/Buoyancy 0.0007919 [2:03:58.611] 114F /create/Turbulence Force 0.0003409 [2:03:58.665] 114F /create/Project Velocity 0.0537969 [2:03:58.798] 114F store cache 0.133684 [2:03:58.799] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:58.799] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:58.799] 114F /render/Particle Material 1.8e-06 [2:03:58.800] 115F /create 0 [2:03:58.800] 115F /create/Combustion 4.81e-05 [2:03:58.822] 115F /create/Advect 0.0222242 [2:03:58.822] 115F /create/Particle Emitter 3.9e-05 [2:03:58.823] 115F /create/Voxelize 0.0005598 [2:03:58.824] 115F /create/Buoyancy 0.000791 [2:03:58.824] 115F /create/Turbulence Force 0.0003458 [2:03:58.878] 115F /create/Project Velocity 0.0537184 [2:03:59.649] 115F store cache 0.771251 [2:03:59.649] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:59.649] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:59.649] 115F /render/Particle Material 2.6e-06 [2:03:59.651] 116F /create 2e-07 [2:03:59.651] 116F /create/Combustion 5.16e-05 [2:03:59.673] 116F /create/Advect 0.0225027 [2:03:59.673] 116F /create/Particle Emitter 4.13e-05 [2:03:59.674] 116F /create/Voxelize 0.0005601 [2:03:59.675] 116F /create/Buoyancy 0.0008059 [2:03:59.675] 116F /create/Turbulence Force 0.0003516 [2:03:59.730] 116F /create/Project Velocity 0.054677 [2:03:59.871] 116F store cache 0.141047 [2:03:59.871] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:03:59.871] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:03:59.871] 116F /render/Particle Material 1.7e-06 [2:03:59.872] 117F /create 2.00001e-07 [2:03:59.872] 117F /create/Combustion 4.87e-05 [2:03:59.895] 117F /create/Advect 0.0229396 [2:03:59.895] 117F /create/Particle Emitter 4.66e-05 [2:03:59.896] 117F /create/Voxelize 0.0005609 [2:03:59.897] 117F /create/Buoyancy 0.0007958 [2:03:59.897] 117F /create/Turbulence Force 0.0003551 [2:03:59.952] 117F /create/Project Velocity 0.0553282 [2:04:00.098] 117F store cache 0.145737 [2:04:00.098] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:00.098] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:00.099] 117F /render/Particle Material 2.3e-06 [2:04:00.100] 118F /create 2.00001e-07 [2:04:00.100] 118F /create/Combustion 4.99e-05 [2:04:00.123] 118F /create/Advect 0.0233283 [2:04:00.123] 118F /create/Particle Emitter 4.17e-05 [2:04:00.124] 118F /create/Voxelize 0.0005593 [2:04:00.125] 118F /create/Buoyancy 0.000794 [2:04:00.125] 118F /create/Turbulence Force 0.0003577 [2:04:00.180] 118F /create/Project Velocity 0.054901 [2:04:00.935] 118F store cache 0.755342 [2:04:00.935] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:00.935] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:00.936] 118F /render/Particle Material 2.4e-06 [2:04:00.937] 119F /create 2.00001e-07 [2:04:00.937] 119F /create/Combustion 5.05e-05 [2:04:00.960] 119F /create/Advect 0.0232556 [2:04:00.960] 119F /create/Particle Emitter 4.21e-05 [2:04:00.961] 119F /create/Voxelize 0.0005576 [2:04:00.962] 119F /create/Buoyancy 0.0008583 [2:04:00.962] 119F /create/Turbulence Force 0.0003622 [2:04:01.017] 119F /create/Project Velocity 0.0552503 [2:04:01.211] 119F store cache 0.193464 [2:04:01.211] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:01.211] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:01.211] 119F /render/Particle Material 2e-06 [2:04:01.212] 120F /create 1.00001e-07 [2:04:01.212] 120F /create/Combustion 5.08e-05 [2:04:01.236] 120F /create/Advect 0.0235825 [2:04:01.236] 120F /create/Particle Emitter 3.76e-05 [2:04:01.237] 120F /create/Voxelize 0.0005411 [2:04:01.237] 120F /create/Buoyancy 0.0008017 [2:04:01.238] 120F /create/Turbulence Force 0.0003628 [2:04:01.294] 120F /create/Project Velocity 0.0558959 [2:04:01.451] 120F store cache 0.157305 [2:04:01.451] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:01.451] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:01.451] 120F /render/Particle Material 2.1e-06 [2:04:01.453] 121F /create 2e-07 [2:04:01.453] 121F /create/Combustion 4.89e-05 [2:04:01.477] 121F /create/Advect 0.0242512 [2:04:01.477] 121F /create/Particle Emitter 3.83e-05 [2:04:01.478] 121F /create/Voxelize 0.0005644 [2:04:01.478] 121F /create/Buoyancy 0.00079 [2:04:01.479] 121F /create/Turbulence Force 0.0003643 [2:04:01.534] 121F /create/Project Velocity 0.0552562 [2:04:02.325] 121F store cache 0.790964 [2:04:02.325] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:02.325] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:02.325] 121F /render/Particle Material 2.2e-06 [2:04:02.327] 122F /create 2e-07 [2:04:02.327] 122F /create/Combustion 5.08e-05 [2:04:02.351] 122F /create/Advect 0.0239586 [2:04:02.351] 122F /create/Particle Emitter 3.92e-05 [2:04:02.351] 122F /create/Voxelize 0.0005498 [2:04:02.352] 122F /create/Buoyancy 0.0007952 [2:04:02.352] 122F /create/Turbulence Force 0.0003723 [2:04:02.408] 122F /create/Project Velocity 0.0552327 [2:04:02.576] 122F store cache 0.168507 [2:04:02.576] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:02.576] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:02.576] 122F /render/Particle Material 2.2e-06 [2:04:02.578] 123F /create 2e-07 [2:04:02.578] 123F /create/Combustion 5.16e-05 [2:04:02.602] 123F /create/Advect 0.0243089 [2:04:02.602] 123F /create/Particle Emitter 4.08e-05 [2:04:02.603] 123F /create/Voxelize 0.000573 [2:04:02.604] 123F /create/Buoyancy 0.0007973 [2:04:02.604] 123F /create/Turbulence Force 0.0003759 [2:04:02.661] 123F /create/Project Velocity 0.0565883 [2:04:02.829] 123F store cache 0.168924 [2:04:02.830] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:02.830] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:02.830] 123F /render/Particle Material 2.4e-06 [2:04:02.831] 124F /create 2e-07 [2:04:02.831] 124F /create/Combustion 5.06e-05 [2:04:02.856] 124F /create/Advect 0.0245241 [2:04:02.856] 124F /create/Particle Emitter 3.15e-05 [2:04:02.856] 124F /create/Voxelize 0.0005269 [2:04:02.857] 124F /create/Buoyancy 0.0007859 [2:04:02.857] 124F /create/Turbulence Force 0.0003776 [2:04:02.913] 124F /create/Project Velocity 0.0560487 [2:04:03.631] 124F store cache 0.717328 [2:04:03.631] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:03.631] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:03.631] 124F /render/Particle Material 2.3e-06 [2:04:03.632] 125F /create 2.00001e-07 [2:04:03.632] 125F /create/Combustion 5.07e-05 [2:04:03.657] 125F /create/Advect 0.0246393 [2:04:03.657] 125F /create/Particle Emitter 3.53e-05 [2:04:03.658] 125F /create/Voxelize 0.0005826 [2:04:03.658] 125F /create/Buoyancy 0.0007982 [2:04:03.659] 125F /create/Turbulence Force 0.0003836 [2:04:03.715] 125F /create/Project Velocity 0.0560596 [2:04:03.897] 125F store cache 0.182114 [2:04:03.897] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:03.897] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:03.897] 125F /render/Particle Material 2.8e-06 [2:04:03.899] 126F /create 2e-07 [2:04:03.899] 126F /create/Combustion 4.83e-05 [2:04:03.923] 126F /create/Advect 0.024714 [2:04:03.924] 126F /create/Particle Emitter 3.83e-05 [2:04:03.924] 126F /create/Voxelize 0.0005632 [2:04:03.925] 126F /create/Buoyancy 0.0007943 [2:04:03.925] 126F /create/Turbulence Force 0.0003876 [2:04:03.983] 126F /create/Project Velocity 0.0576473 [2:04:04.171] 126F store cache 0.188281 [2:04:04.171] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:04.171] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:04.171] 126F /render/Particle Material 2.5e-06 [2:04:04.173] 127F /create 9.99999e-08 [2:04:04.173] 127F /create/Combustion 5.27e-05 [2:04:04.198] 127F /create/Advect 0.0255527 [2:04:04.198] 127F /create/Particle Emitter 3.8e-05 [2:04:04.199] 127F /create/Voxelize 0.0005516 [2:04:04.200] 127F /create/Buoyancy 0.0007965 [2:04:04.200] 127F /create/Turbulence Force 0.0003926 [2:04:04.258] 127F /create/Project Velocity 0.0578869 [2:04:05.030] 127F store cache 0.772106 [2:04:05.030] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:05.030] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:05.030] 127F /render/Particle Material 2.8e-06 [2:04:05.032] 128F /create 2e-07 [2:04:05.032] 128F /create/Combustion 5.19e-05 [2:04:05.057] 128F /create/Advect 0.0255286 [2:04:05.057] 128F /create/Particle Emitter 3.97e-05 [2:04:05.058] 128F /create/Voxelize 0.0005737 [2:04:05.059] 128F /create/Buoyancy 0.000832 [2:04:05.059] 128F /create/Turbulence Force 0.0003935 [2:04:05.116] 128F /create/Project Velocity 0.0566115 [2:04:05.310] 128F store cache 0.1947 [2:04:05.311] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:05.311] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:05.311] 128F /render/Particle Material 2.1e-06 [2:04:05.312] 129F /create 2e-07 [2:04:05.312] 129F /create/Combustion 4.89e-05 [2:04:05.338] 129F /create/Advect 0.0258985 [2:04:05.338] 129F /create/Particle Emitter 4.25e-05 [2:04:05.339] 129F /create/Voxelize 0.0005758 [2:04:05.339] 129F /create/Buoyancy 0.0008023 [2:04:05.340] 129F /create/Turbulence Force 0.0003978 [2:04:05.397] 129F /create/Project Velocity 0.057272 [2:04:05.601] 129F store cache 0.203788 [2:04:05.601] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:05.601] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:05.601] 129F /render/Particle Material 2.4e-06 [2:04:05.602] 130F /create 2e-07 [2:04:05.603] 130F /create/Combustion 5.28e-05 [2:04:05.629] 130F /create/Advect 0.025951 [2:04:05.629] 130F /create/Particle Emitter 3.31e-05 [2:04:05.629] 130F /create/Voxelize 0.0005352 [2:04:05.630] 130F /create/Buoyancy 0.0007923 [2:04:05.630] 130F /create/Turbulence Force 0.0004014 [2:04:05.689] 130F /create/Project Velocity 0.0584098 [2:04:06.403] 130F store cache 0.714105 [2:04:06.403] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:06.403] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:06.403] 130F /render/Particle Material 2.3e-06 [2:04:06.404] 131F /create 2e-07 [2:04:06.405] 131F /create/Combustion 5.07e-05 [2:04:06.432] 131F /create/Advect 0.0271644 [2:04:06.432] 131F /create/Particle Emitter 5.1e-05 [2:04:06.432] 131F /create/Voxelize 0.0005803 [2:04:06.433] 131F /create/Buoyancy 0.0007919 [2:04:06.434] 131F /create/Turbulence Force 0.0004064 [2:04:06.491] 131F /create/Project Velocity 0.0576732 [2:04:06.701] 131F store cache 0.209464 [2:04:06.701] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:06.701] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:06.701] 131F /render/Particle Material 2e-06 [2:04:06.702] 132F /create 2e-07 [2:04:06.702] 132F /create/Combustion 5e-05 [2:04:06.729] 132F /create/Advect 0.0268791 [2:04:06.729] 132F /create/Particle Emitter 4.13e-05 [2:04:06.730] 132F /create/Voxelize 0.0005616 [2:04:06.731] 132F /create/Buoyancy 0.0007983 [2:04:06.731] 132F /create/Turbulence Force 0.0004148 [2:04:06.789] 132F /create/Project Velocity 0.0579473 [2:04:07.041] 132F store cache 0.25226 [2:04:07.041] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:07.041] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:07.042] 132F /render/Particle Material 2.5e-06 [2:04:07.043] 133F /create 2e-07 [2:04:07.043] 133F /create/Combustion 5.27e-05 [2:04:07.070] 133F /create/Advect 0.0265535 [2:04:07.070] 133F /create/Particle Emitter 3.91e-05 [2:04:07.070] 133F /create/Voxelize 0.0005535 [2:04:07.071] 133F /create/Buoyancy 0.0008224 [2:04:07.071] 133F /create/Turbulence Force 0.0004134 [2:04:07.130] 133F /create/Project Velocity 0.05913 [2:04:07.866] 133F store cache 0.735465 [2:04:07.866] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:07.866] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:07.866] 133F /render/Particle Material 2.1e-06 [2:04:07.868] 134F /create 2.00001e-07 [2:04:07.868] 134F /create/Combustion 5.03e-05 [2:04:07.895] 134F /create/Advect 0.0272948 [2:04:07.895] 134F /create/Particle Emitter 3.3e-05 [2:04:07.896] 134F /create/Voxelize 0.0005513 [2:04:07.896] 134F /create/Buoyancy 0.0007988 [2:04:07.897] 134F /create/Turbulence Force 0.000416 [2:04:07.956] 134F /create/Project Velocity 0.0588483 [2:04:08.177] 134F store cache 0.221611 [2:04:08.177] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:08.177] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:08.177] 134F /render/Particle Material 2.4e-06 [2:04:08.179] 135F /create 9.99999e-08 [2:04:08.179] 135F /create/Combustion 4.88e-05 [2:04:08.206] 135F /create/Advect 0.0272338 [2:04:08.206] 135F /create/Particle Emitter 4e-05 [2:04:08.207] 135F /create/Voxelize 0.0005708 [2:04:08.208] 135F /create/Buoyancy 0.000793 [2:04:08.208] 135F /create/Turbulence Force 0.0004218 [2:04:08.267] 135F /create/Project Velocity 0.0595111 [2:04:08.868] 135F store cache 0.600736 [2:04:08.868] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:08.868] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:08.868] 135F /render/Particle Material 2.4e-06 [2:04:08.870] 136F /create 2e-07 [2:04:08.870] 136F /create/Combustion 5.37e-05 [2:04:08.898] 136F /create/Advect 0.0277076 [2:04:08.898] 136F /create/Particle Emitter 4.26e-05 [2:04:08.898] 136F /create/Voxelize 0.0005646 [2:04:08.899] 136F /create/Buoyancy 0.0008063 [2:04:08.899] 136F /create/Turbulence Force 0.0004253 [2:04:08.959] 136F /create/Project Velocity 0.059553 [2:04:09.341] 136F store cache 0.381742 [2:04:09.341] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:09.341] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:09.341] 136F /render/Particle Material 2.3e-06 [2:04:09.342] 137F /create 9.99999e-08 [2:04:09.342] 137F /create/Combustion 4.95e-05 [2:04:09.371] 137F /create/Advect 0.028019 [2:04:09.371] 137F /create/Particle Emitter 4.02e-05 [2:04:09.371] 137F /create/Voxelize 0.0005807 [2:04:09.372] 137F /create/Buoyancy 0.0007982 [2:04:09.372] 137F /create/Turbulence Force 0.0004306 [2:04:09.432] 137F /create/Project Velocity 0.059243 [2:04:09.668] 137F store cache 0.23668 [2:04:09.668] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:09.668] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:09.669] 137F /render/Particle Material 2.2e-06 [2:04:09.670] 138F /create 2e-07 [2:04:09.670] 138F /create/Combustion 5.1e-05 [2:04:09.698] 138F /create/Advect 0.0284192 [2:04:09.698] 138F /create/Particle Emitter 2.74e-05 [2:04:09.699] 138F /create/Voxelize 0.0005335 [2:04:09.700] 138F /create/Buoyancy 0.0007803 [2:04:09.700] 138F /create/Turbulence Force 0.0004306 [2:04:09.759] 138F /create/Project Velocity 0.0592178 [2:04:10.496] 138F store cache 0.736536 [2:04:10.496] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:10.496] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:10.496] 138F /render/Particle Material 3e-06 [2:04:10.498] 139F /create 2e-07 [2:04:10.498] 139F /create/Combustion 5.05e-05 [2:04:10.526] 139F /create/Advect 0.028232 [2:04:10.526] 139F /create/Particle Emitter 4.22e-05 [2:04:10.527] 139F /create/Voxelize 0.000563 [2:04:10.527] 139F /create/Buoyancy 0.0008047 [2:04:10.528] 139F /create/Turbulence Force 0.0004427 [2:04:10.589] 139F /create/Project Velocity 0.0609359 [2:04:10.841] 139F store cache 0.251821 [2:04:10.841] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:10.841] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:10.841] 139F /render/Particle Material 2.2e-06 [2:04:10.842] 140F /create 2.00001e-07 [2:04:10.842] 140F /create/Combustion 5.18e-05 [2:04:10.871] 140F /create/Advect 0.0287882 [2:04:10.871] 140F /create/Particle Emitter 4.13e-05 [2:04:10.872] 140F /create/Voxelize 0.0005711 [2:04:10.872] 140F /create/Buoyancy 0.0007906 [2:04:10.873] 140F /create/Turbulence Force 0.0004454 [2:04:10.934] 140F /create/Project Velocity 0.0607003 [2:04:11.187] 140F store cache 0.253579 [2:04:11.187] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:11.187] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:11.187] 140F /render/Particle Material 2.3e-06 [2:04:11.189] 141F /create 2.00001e-07 [2:04:11.189] 141F /create/Combustion 5.06e-05 [2:04:11.218] 141F /create/Advect 0.0289494 [2:04:11.218] 141F /create/Particle Emitter 4.55e-05 [2:04:11.218] 141F /create/Voxelize 0.0005693 [2:04:11.219] 141F /create/Buoyancy 0.0007785 [2:04:11.220] 141F /create/Turbulence Force 0.0004488 [2:04:11.279] 141F /create/Project Velocity 0.0591426 [2:04:12.007] 141F store cache 0.728517 [2:04:12.007] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:12.007] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:12.007] 141F /render/Particle Material 2.3e-06 [2:04:12.009] 142F /create 1.00001e-07 [2:04:12.009] 142F /create/Combustion 5.25e-05 [2:04:12.038] 142F /create/Advect 0.0292255 [2:04:12.038] 142F /create/Particle Emitter 4.16e-05 [2:04:12.039] 142F /create/Voxelize 0.0005432 [2:04:12.040] 142F /create/Buoyancy 0.0008017 [2:04:12.040] 142F /create/Turbulence Force 0.0004499 [2:04:12.100] 142F /create/Project Velocity 0.0601612 [2:04:12.369] 142F store cache 0.268533 [2:04:12.369] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:12.369] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:12.369] 142F /render/Particle Material 2.3e-06 [2:04:12.370] 143F /create 2.00001e-07 [2:04:12.370] 143F /create/Combustion 5.42e-05 [2:04:12.400] 143F /create/Advect 0.0293666 [2:04:12.400] 143F /create/Particle Emitter 4.23e-05 [2:04:12.400] 143F /create/Voxelize 0.0005521 [2:04:12.401] 143F /create/Buoyancy 0.0007856 [2:04:12.402] 143F /create/Turbulence Force 0.0004567 [2:04:12.461] 143F /create/Project Velocity 0.0589577 [2:04:13.139] 143F store cache 0.678161 [2:04:13.139] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:13.139] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:13.139] 143F /render/Particle Material 2.3e-06 [2:04:13.140] 144F /create 2e-07 [2:04:13.140] 144F /create/Combustion 5.25e-05 [2:04:13.170] 144F /create/Advect 0.0298606 [2:04:13.170] 144F /create/Particle Emitter 4.96e-05 [2:04:13.171] 144F /create/Voxelize 0.0006 [2:04:13.172] 144F /create/Buoyancy 0.000813 [2:04:13.172] 144F /create/Turbulence Force 0.0005162 [2:04:13.234] 144F /create/Project Velocity 0.0617217 [2:04:13.515] 144F store cache 0.281071 [2:04:13.515] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:13.515] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:13.515] 144F /render/Particle Material 2.2e-06 [2:04:13.517] 145F /create 2e-07 [2:04:13.517] 145F /create/Combustion 5.05e-05 [2:04:13.547] 145F /create/Advect 0.0305319 [2:04:13.547] 145F /create/Particle Emitter 4.66e-05 [2:04:13.548] 145F /create/Voxelize 0.0006114 [2:04:13.549] 145F /create/Buoyancy 0.0008066 [2:04:13.549] 145F /create/Turbulence Force 0.0004623 [2:04:13.612] 145F /create/Project Velocity 0.0627117 [2:04:13.921] 145F store cache 0.308661 [2:04:13.921] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:13.921] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:13.921] 145F /render/Particle Material 3.1e-06 [2:04:13.922] 146F /create 2e-07 [2:04:13.922] 146F /create/Combustion 5.03e-05 [2:04:13.953] 146F /create/Advect 0.0307136 [2:04:13.953] 146F /create/Particle Emitter 4.53e-05 [2:04:13.954] 146F /create/Voxelize 0.0005574 [2:04:13.954] 146F /create/Buoyancy 0.0007787 [2:04:13.955] 146F /create/Turbulence Force 0.0004673 [2:04:14.015] 146F /create/Project Velocity 0.0603118 [2:04:14.702] 146F store cache 0.686898 [2:04:14.702] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:14.702] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:14.702] 146F /render/Particle Material 2.6e-06 [2:04:14.704] 147F /create 2e-07 [2:04:14.704] 147F /create/Combustion 5.03e-05 [2:04:14.735] 147F /create/Advect 0.0309574 [2:04:14.735] 147F /create/Particle Emitter 5.31e-05 [2:04:14.735] 147F /create/Voxelize 0.0005994 [2:04:14.736] 147F /create/Buoyancy 0.0008256 [2:04:14.737] 147F /create/Turbulence Force 0.0004768 [2:04:14.797] 147F /create/Project Velocity 0.0603855 [2:04:15.094] 147F store cache 0.297052 [2:04:15.094] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:15.094] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:15.094] 147F /render/Particle Material 2.9e-06 [2:04:15.096] 148F /create 3e-07 [2:04:15.096] 148F /create/Combustion 5.2e-05 [2:04:15.126] 148F /create/Advect 0.030507 [2:04:15.126] 148F /create/Particle Emitter 4.32e-05 [2:04:15.127] 148F /create/Voxelize 0.0005737 [2:04:15.128] 148F /create/Buoyancy 0.0007995 [2:04:15.128] 148F /create/Turbulence Force 0.0004777 [2:04:15.190] 148F /create/Project Velocity 0.0614558 [2:04:15.884] 148F store cache 0.694473 [2:04:15.884] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:15.884] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:15.884] 148F /render/Particle Material 2.2e-06 [2:04:15.886] 149F /create 2e-07 [2:04:15.886] 149F /create/Combustion 5.16e-05 [2:04:15.917] 149F /create/Advect 0.0312829 [2:04:15.917] 149F /create/Particle Emitter 4.42e-05 [2:04:15.918] 149F /create/Voxelize 0.0005684 [2:04:15.919] 149F /create/Buoyancy 0.0008445 [2:04:15.919] 149F /create/Turbulence Force 0.0005189 [2:04:15.983] 149F /create/Project Velocity 0.063596 [2:04:16.287] 149F store cache 0.304157 [2:04:16.287] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:16.287] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:16.287] 149F /render/Particle Material 2.5e-06 [2:04:16.288] 150F /create 2e-07 [2:04:16.289] 150F /create/Combustion 5.21e-05 [2:04:16.320] 150F /create/Advect 0.0311953 [2:04:16.320] 150F /create/Particle Emitter 4.17e-05 [2:04:16.320] 150F /create/Voxelize 0.0005617 [2:04:16.321] 150F /create/Buoyancy 0.0008071 [2:04:16.322] 150F /create/Turbulence Force 0.0004831 [2:04:16.386] 150F /create/Project Velocity 0.0642704 [2:04:16.987] 150F store cache 0.600671 [2:04:16.987] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:16.987] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:16.987] 150F /render/Particle Material 2.6e-06 [2:04:16.988] 151F /create 2.00001e-07 [2:04:16.988] 151F /create/Combustion 5.15e-05 [2:04:17.020] 151F /create/Advect 0.0315316 [2:04:17.020] 151F /create/Particle Emitter 4.1e-05 [2:04:17.020] 151F /create/Voxelize 0.0005529 [2:04:17.021] 151F /create/Buoyancy 0.0007916 [2:04:17.022] 151F /create/Turbulence Force 0.0004988 [2:04:17.085] 151F /create/Project Velocity 0.0636838 [2:04:17.503] 151F store cache 0.417942 [2:04:17.504] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:17.504] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:17.504] 151F /render/Particle Material 2.3e-06 [2:04:17.505] 152F /create 9.99999e-08 [2:04:17.505] 152F /create/Combustion 5.18e-05 [2:04:17.537] 152F /create/Advect 0.0317025 [2:04:17.537] 152F /create/Particle Emitter 4.24e-05 [2:04:17.537] 152F /create/Voxelize 0.0005491 [2:04:17.538] 152F /create/Buoyancy 0.0008087 [2:04:17.539] 152F /create/Turbulence Force 0.0004969 [2:04:17.603] 152F /create/Project Velocity 0.0642412 [2:04:17.924] 152F store cache 0.32083 [2:04:17.924] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:17.924] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:17.924] 152F /render/Particle Material 2.8e-06 [2:04:17.925] 153F /create 6e-07 [2:04:17.926] 153F /create/Combustion 5.24e-05 [2:04:17.958] 153F /create/Advect 0.032544 [2:04:17.958] 153F /create/Particle Emitter 4.29e-05 [2:04:17.959] 153F /create/Voxelize 0.0005371 [2:04:17.959] 153F /create/Buoyancy 0.000783 [2:04:17.960] 153F /create/Turbulence Force 0.0004928 [2:04:18.022] 153F /create/Project Velocity 0.0622081 [2:04:18.763] 153F store cache 0.740384 [2:04:18.763] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:18.763] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:18.763] 153F /render/Particle Material 2.3e-06 [2:04:18.764] 154F /create 2e-07 [2:04:18.764] 154F /create/Combustion 5.08e-05 [2:04:18.797] 154F /create/Advect 0.0329506 [2:04:18.797] 154F /create/Particle Emitter 4.59e-05 [2:04:18.798] 154F /create/Voxelize 0.0005375 [2:04:18.799] 154F /create/Buoyancy 0.0007844 [2:04:18.799] 154F /create/Turbulence Force 0.0004967 [2:04:18.862] 154F /create/Project Velocity 0.0630624 [2:04:19.195] 154F store cache 0.333177 [2:04:19.196] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:19.196] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:19.196] 154F /render/Particle Material 2.2e-06 [2:04:19.197] 155F /create 5e-07 [2:04:19.197] 155F /create/Combustion 5.09e-05 [2:04:19.232] 155F /create/Advect 0.0345615 [2:04:19.232] 155F /create/Particle Emitter 5.18e-05 [2:04:19.232] 155F /create/Voxelize 0.0005768 [2:04:19.233] 155F /create/Buoyancy 0.0008004 [2:04:19.234] 155F /create/Turbulence Force 0.0005134 [2:04:19.307] 155F /create/Project Velocity 0.0731914 [2:04:20.032] 155F store cache 0.725291 [2:04:20.032] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:20.032] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:20.032] 155F /render/Particle Material 2.9e-06 [2:04:20.034] 156F /create 2e-07 [2:04:20.034] 156F /create/Combustion 5.17e-05 [2:04:20.066] 156F /create/Advect 0.0328005 [2:04:20.067] 156F /create/Particle Emitter 4.23e-05 [2:04:20.067] 156F /create/Voxelize 0.0005688 [2:04:20.068] 156F /create/Buoyancy 0.0007868 [2:04:20.068] 156F /create/Turbulence Force 0.0005121 [2:04:20.134] 156F /create/Project Velocity 0.0659543 [2:04:20.474] 156F store cache 0.340049 [2:04:20.475] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:20.475] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:20.475] 156F /render/Particle Material 2.2e-06 [2:04:20.476] 157F /create 2e-07 [2:04:20.476] 157F /create/Combustion 5.21e-05 [2:04:20.510] 157F /create/Advect 0.0338657 [2:04:20.510] 157F /create/Particle Emitter 4.36e-05 [2:04:20.510] 157F /create/Voxelize 0.0005603 [2:04:20.511] 157F /create/Buoyancy 0.0007965 [2:04:20.512] 157F /create/Turbulence Force 0.0005194 [2:04:20.578] 157F /create/Project Velocity 0.0657646 [2:04:21.306] 157F store cache 0.728306 [2:04:21.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:21.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:21.306] 157F /render/Particle Material 2.2e-06 [2:04:21.307] 158F /create 2.00001e-07 [2:04:21.308] 158F /create/Combustion 5.02e-05 [2:04:21.342] 158F /create/Advect 0.0339947 [2:04:21.342] 158F /create/Particle Emitter 4.7e-05 [2:04:21.342] 158F /create/Voxelize 0.0005389 [2:04:21.343] 158F /create/Buoyancy 0.0007885 [2:04:21.343] 158F /create/Turbulence Force 0.0005191 [2:04:21.408] 158F /create/Project Velocity 0.0645492 [2:04:21.764] 158F store cache 0.355962 [2:04:21.764] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:21.764] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:21.764] 158F /render/Particle Material 2.1e-06 [2:04:21.766] 159F /create 2e-07 [2:04:21.766] 159F /create/Combustion 5.19e-05 [2:04:21.800] 159F /create/Advect 0.0343116 [2:04:21.800] 159F /create/Particle Emitter 4.25e-05 [2:04:21.801] 159F /create/Voxelize 0.0005764 [2:04:21.801] 159F /create/Buoyancy 0.0008003 [2:04:21.802] 159F /create/Turbulence Force 0.0005256 [2:04:21.866] 159F /create/Project Velocity 0.0639175 [2:04:22.618] 159F store cache 0.752221 [2:04:22.618] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:22.618] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:22.618] 159F /render/Particle Material 2.9e-06 [2:04:22.620] 160F /create 2e-07 [2:04:22.620] 160F /create/Combustion 4.86e-05 [2:04:22.654] 160F /create/Advect 0.0347457 [2:04:22.655] 160F /create/Particle Emitter 4.52e-05 [2:04:22.655] 160F /create/Voxelize 0.0005892 [2:04:22.656] 160F /create/Buoyancy 0.0008018 [2:04:22.656] 160F /create/Turbulence Force 0.0005369 [2:04:22.724] 160F /create/Project Velocity 0.0676633 [2:04:23.085] 160F store cache 0.360702 [2:04:23.085] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:23.085] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:23.085] 160F /render/Particle Material 2.3e-06 [2:04:23.086] 161F /create 2e-07 [2:04:23.086] 161F /create/Combustion 5.45e-05 [2:04:23.121] 161F /create/Advect 0.034843 [2:04:23.121] 161F /create/Particle Emitter 9.12e-05 [2:04:23.122] 161F /create/Voxelize 0.0006083 [2:04:23.123] 161F /create/Buoyancy 0.0008117 [2:04:23.123] 161F /create/Turbulence Force 0.0005374 [2:04:23.188] 161F /create/Project Velocity 0.0647997 [2:04:23.890] 161F store cache 0.701315 [2:04:23.890] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:23.890] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:23.890] 161F /render/Particle Material 2.5e-06 [2:04:23.891] 162F /create 2.00001e-07 [2:04:23.891] 162F /create/Combustion 5.4e-05 [2:04:23.926] 162F /create/Advect 0.0346682 [2:04:23.926] 162F /create/Particle Emitter 4.23e-05 [2:04:23.927] 162F /create/Voxelize 0.0005669 [2:04:23.927] 162F /create/Buoyancy 0.0007893 [2:04:23.928] 162F /create/Turbulence Force 0.0005396 [2:04:23.993] 162F /create/Project Velocity 0.0650779 [2:04:24.369] 162F store cache 0.376501 [2:04:24.370] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:24.370] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:24.370] 162F /render/Particle Material 2.9e-06 [2:04:24.371] 163F /create 9.99999e-08 [2:04:24.371] 163F /create/Combustion 5.08e-05 [2:04:24.406] 163F /create/Advect 0.0350182 [2:04:24.406] 163F /create/Particle Emitter 4.25e-05 [2:04:24.407] 163F /create/Voxelize 0.0005608 [2:04:24.408] 163F /create/Buoyancy 0.0007856 [2:04:24.408] 163F /create/Turbulence Force 0.0005441 [2:04:24.475] 163F /create/Project Velocity 0.0668732 [2:04:24.940] 163F store cache 0.465221 [2:04:24.940] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:24.940] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:24.940] 163F /render/Particle Material 2.7e-06 [2:04:24.942] 164F /create 2e-07 [2:04:24.942] 164F /create/Combustion 5.31e-05 [2:04:24.978] 164F /create/Advect 0.0357651 [2:04:24.978] 164F /create/Particle Emitter 4.1e-05 [2:04:24.978] 164F /create/Voxelize 0.000563 [2:04:24.979] 164F /create/Buoyancy 0.0007995 [2:04:24.980] 164F /create/Turbulence Force 0.0005527 [2:04:25.049] 164F /create/Project Velocity 0.0692774 [2:04:25.679] 164F store cache 0.630336 [2:04:25.679] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:25.679] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:25.680] 164F /render/Particle Material 2.3e-06 [2:04:25.681] 165F /create 2e-07 [2:04:25.681] 165F /create/Combustion 5.1e-05 [2:04:25.717] 165F /create/Advect 0.0363617 [2:04:25.717] 165F /create/Particle Emitter 3.95e-05 [2:04:25.718] 165F /create/Voxelize 0.0005517 [2:04:25.719] 165F /create/Buoyancy 0.0008528 [2:04:25.719] 165F /create/Turbulence Force 0.000554 [2:04:25.788] 165F /create/Project Velocity 0.0687742 [2:04:26.174] 165F store cache 0.385399 [2:04:26.174] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:26.174] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:26.174] 165F /render/Particle Material 2.4e-06 [2:04:26.175] 166F /create 2.00001e-07 [2:04:26.175] 166F /create/Combustion 5.29e-05 [2:04:26.211] 166F /create/Advect 0.0361001 [2:04:26.211] 166F /create/Particle Emitter 4.5e-05 [2:04:26.212] 166F /create/Voxelize 0.0006059 [2:04:26.213] 166F /create/Buoyancy 0.0008112 [2:04:26.213] 166F /create/Turbulence Force 0.0005561 [2:04:26.279] 166F /create/Project Velocity 0.0657277 [2:04:27.092] 166F store cache 0.813377 [2:04:27.093] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:27.093] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:27.093] 166F /render/Particle Material 2.2e-06 [2:04:27.094] 167F /create 2.00001e-07 [2:04:27.094] 167F /create/Combustion 5.06e-05 [2:04:27.130] 167F /create/Advect 0.0363024 [2:04:27.131] 167F /create/Particle Emitter 4.17e-05 [2:04:27.131] 167F /create/Voxelize 0.0005312 [2:04:27.132] 167F /create/Buoyancy 0.000787 [2:04:27.132] 167F /create/Turbulence Force 0.0005585 [2:04:27.200] 167F /create/Project Velocity 0.0676404 [2:04:27.848] 167F store cache 0.647828 [2:04:27.848] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:27.848] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:27.848] 167F /render/Particle Material 2.5e-06 [2:04:27.849] 168F /create 2e-07 [2:04:27.850] 168F /create/Combustion 5.15e-05 [2:04:27.886] 168F /create/Advect 0.0366536 [2:04:27.886] 168F /create/Particle Emitter 4.18e-05 [2:04:27.887] 168F /create/Voxelize 0.0005319 [2:04:27.888] 168F /create/Buoyancy 0.0007895 [2:04:27.888] 168F /create/Turbulence Force 0.0005621 [2:04:27.956] 168F /create/Project Velocity 0.068216 [2:04:28.408] 168F store cache 0.451585 [2:04:28.408] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:28.408] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:28.408] 168F /render/Particle Material 2.8e-06 [2:04:28.410] 169F /create 2e-07 [2:04:28.410] 169F /create/Combustion 5.06e-05 [2:04:28.447] 169F /create/Advect 0.037334 [2:04:28.447] 169F /create/Particle Emitter 4.2e-05 [2:04:28.448] 169F /create/Voxelize 0.000535 [2:04:28.448] 169F /create/Buoyancy 0.0007866 [2:04:28.449] 169F /create/Turbulence Force 0.000569 [2:04:28.517] 169F /create/Project Velocity 0.0680218 [2:04:28.934] 169F store cache 0.41701 [2:04:28.934] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:28.934] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:28.934] 169F /render/Particle Material 2.5e-06 [2:04:28.936] 170F /create 2e-07 [2:04:28.936] 170F /create/Combustion 5.07e-05 [2:04:28.973] 170F /create/Advect 0.0372442 [2:04:28.973] 170F /create/Particle Emitter 4.26e-05 [2:04:28.974] 170F /create/Voxelize 0.0005488 [2:04:28.974] 170F /create/Buoyancy 0.0007805 [2:04:28.975] 170F /create/Turbulence Force 0.0005785 [2:04:29.044] 170F /create/Project Velocity 0.0695604 [2:04:29.765] 170F store cache 0.720454 [2:04:29.765] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:29.765] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:29.765] 170F /render/Particle Material 2.3e-06 [2:04:29.766] 171F /create 2.00001e-07 [2:04:29.767] 171F /create/Combustion 5.2e-05 [2:04:29.804] 171F /create/Advect 0.0376622 [2:04:29.804] 171F /create/Particle Emitter 4.21e-05 [2:04:29.805] 171F /create/Voxelize 0.0005394 [2:04:29.806] 171F /create/Buoyancy 0.0008482 [2:04:29.806] 171F /create/Turbulence Force 0.0005848 [2:04:29.878] 171F /create/Project Velocity 0.0715556 [2:04:30.300] 171F store cache 0.422103 [2:04:30.300] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:30.300] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:30.300] 171F /render/Particle Material 2.6e-06 [2:04:30.301] 172F /create 2e-07 [2:04:30.302] 172F /create/Combustion 5.51e-05 [2:04:30.340] 172F /create/Advect 0.0386127 [2:04:30.340] 172F /create/Particle Emitter 4.9e-05 [2:04:30.341] 172F /create/Voxelize 0.0005692 [2:04:30.342] 172F /create/Buoyancy 0.0007939 [2:04:30.342] 172F /create/Turbulence Force 0.0005991 [2:04:30.418] 172F /create/Project Velocity 0.0760585 [2:04:31.125] 172F store cache 0.706573 [2:04:31.125] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:31.125] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:31.125] 172F /render/Particle Material 2.3e-06 [2:04:31.126] 173F /create 2e-07 [2:04:31.126] 173F /create/Combustion 5.33e-05 [2:04:31.165] 173F /create/Advect 0.0389035 [2:04:31.165] 173F /create/Particle Emitter 3.77e-05 [2:04:31.166] 173F /create/Voxelize 0.0005347 [2:04:31.167] 173F /create/Buoyancy 0.0007754 [2:04:31.167] 173F /create/Turbulence Force 0.000581 [2:04:31.242] 173F /create/Project Velocity 0.0746001 [2:04:31.894] 173F store cache 0.651937 [2:04:31.894] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:31.894] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:31.894] 173F /render/Particle Material 2.4e-06 [2:04:31.895] 174F /create 2e-07 [2:04:31.896] 174F /create/Combustion 5.2e-05 [2:04:31.934] 174F /create/Advect 0.0388915 [2:04:31.935] 174F /create/Particle Emitter 4.19e-05 [2:04:31.935] 174F /create/Voxelize 0.0005671 [2:04:31.936] 174F /create/Buoyancy 0.0008103 [2:04:31.936] 174F /create/Turbulence Force 0.0006011 [2:04:32.012] 174F /create/Project Velocity 0.0754498 [2:04:32.560] 174F store cache 0.548336 [2:04:32.560] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:32.560] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:32.561] 174F /render/Particle Material 2.3e-06 [2:04:32.562] 175F /create 2.00001e-07 [2:04:32.562] 175F /create/Combustion 4.93e-05 [2:04:32.601] 175F /create/Advect 0.0387572 [2:04:32.601] 175F /create/Particle Emitter 4.28e-05 [2:04:32.601] 175F /create/Voxelize 0.0005688 [2:04:32.602] 175F /create/Buoyancy 0.0007999 [2:04:32.603] 175F /create/Turbulence Force 0.0006078 [2:04:32.678] 175F /create/Project Velocity 0.0749077 [2:04:33.443] 175F store cache 0.765534 [2:04:33.443] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:33.443] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:33.443] 175F /render/Particle Material 2.3e-06 [2:04:33.445] 176F /create 2e-07 [2:04:33.445] 176F /create/Combustion 5.1e-05 [2:04:33.484] 176F /create/Advect 0.039297 [2:04:33.484] 176F /create/Particle Emitter 4.02e-05 [2:04:33.485] 176F /create/Voxelize 0.0005693 [2:04:33.486] 176F /create/Buoyancy 0.0008018 [2:04:33.486] 176F /create/Turbulence Force 0.0006077 [2:04:33.561] 176F /create/Project Velocity 0.0748934 [2:04:34.015] 176F store cache 0.453968 [2:04:34.015] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:34.015] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:34.015] 176F /render/Particle Material 2.3e-06 [2:04:34.017] 177F /create 2e-07 [2:04:34.017] 177F /create/Combustion 5.19e-05 [2:04:34.056] 177F /create/Advect 0.0396218 [2:04:34.056] 177F /create/Particle Emitter 4.06e-05 [2:04:34.057] 177F /create/Voxelize 0.0005505 [2:04:34.058] 177F /create/Buoyancy 0.0007765 [2:04:34.058] 177F /create/Turbulence Force 0.0006068 [2:04:34.134] 177F /create/Project Velocity 0.0758426 [2:04:34.891] 177F store cache 0.756785 [2:04:34.891] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:34.891] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:34.891] 177F /render/Particle Material 2.3e-06 [2:04:34.892] 178F /create 4e-07 [2:04:34.893] 178F /create/Combustion 4.97e-05 [2:04:34.933] 178F /create/Advect 0.0401252 [2:04:34.933] 178F /create/Particle Emitter 4.21e-05 [2:04:34.933] 178F /create/Voxelize 0.0005634 [2:04:34.934] 178F /create/Buoyancy 0.0008349 [2:04:34.935] 178F /create/Turbulence Force 0.0006221 [2:04:35.011] 178F /create/Project Velocity 0.0763498 [2:04:35.482] 178F store cache 0.470546 [2:04:35.482] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:35.482] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:35.482] 178F /render/Particle Material 2.6e-06 [2:04:35.483] 179F /create 9.99999e-08 [2:04:35.483] 179F /create/Combustion 5.22e-05 [2:04:35.524] 179F /create/Advect 0.0402524 [2:04:35.524] 179F /create/Particle Emitter 4.25e-05 [2:04:35.524] 179F /create/Voxelize 0.0005549 [2:04:35.525] 179F /create/Buoyancy 0.0007761 [2:04:35.526] 179F /create/Turbulence Force 0.0006269 [2:04:35.603] 179F /create/Project Velocity 0.0778821 [2:04:36.368] 179F store cache 0.76462 [2:04:36.368] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:36.368] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:36.368] 179F /render/Particle Material 2.5e-06 [2:04:36.370] 180F /create 2.00001e-07 [2:04:36.370] 180F /create/Combustion 5.13e-05 [2:04:36.411] 180F /create/Advect 0.0408808 [2:04:36.411] 180F /create/Particle Emitter 3.9e-05 [2:04:36.411] 180F /create/Voxelize 0.0005374 [2:04:36.412] 180F /create/Buoyancy 0.0008483 [2:04:36.413] 180F /create/Turbulence Force 0.0006325 [2:04:36.490] 180F /create/Project Velocity 0.0770929 [2:04:36.966] 180F store cache 0.476436 [2:04:36.966] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:36.966] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:36.966] 180F /render/Particle Material 2.3e-06 [2:04:36.968] 181F /create 2.00001e-07 [2:04:36.968] 181F /create/Combustion 5.04e-05 [2:04:37.008] 181F /create/Advect 0.0407168 [2:04:37.009] 181F /create/Particle Emitter 4.12e-05 [2:04:37.009] 181F /create/Voxelize 0.0005548 [2:04:37.010] 181F /create/Buoyancy 0.0007833 [2:04:37.010] 181F /create/Turbulence Force 0.0006405 [2:04:37.089] 181F /create/Project Velocity 0.0782059 [2:04:37.887] 181F store cache 0.798099 [2:04:37.887] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:37.887] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:37.887] 181F /render/Particle Material 2.4e-06 [2:04:37.888] 182F /create 2e-07 [2:04:37.889] 182F /create/Combustion 5.05e-05 [2:04:37.930] 182F /create/Advect 0.0416135 [2:04:37.930] 182F /create/Particle Emitter 4.58e-05 [2:04:37.931] 182F /create/Voxelize 0.0005707 [2:04:37.932] 182F /create/Buoyancy 0.0007996 [2:04:37.932] 182F /create/Turbulence Force 0.0006398 [2:04:38.009] 182F /create/Project Velocity 0.0764224 [2:04:38.511] 182F store cache 0.502415 [2:04:38.511] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:38.511] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:38.511] 182F /render/Particle Material 2.1e-06 [2:04:38.513] 183F /create 9.99999e-08 [2:04:38.513] 183F /create/Combustion 5.13e-05 [2:04:38.554] 183F /create/Advect 0.0412589 [2:04:38.554] 183F /create/Particle Emitter 4.07e-05 [2:04:38.555] 183F /create/Voxelize 0.0005668 [2:04:38.555] 183F /create/Buoyancy 0.0007855 [2:04:38.556] 183F /create/Turbulence Force 0.0006391 [2:04:38.635] 183F /create/Project Velocity 0.0793944 [2:04:39.399] 183F store cache 0.763381 [2:04:39.399] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:39.399] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:39.399] 183F /render/Particle Material 2.2e-06 [2:04:39.400] 184F /create 2e-07 [2:04:39.400] 184F /create/Combustion 5.17e-05 [2:04:39.443] 184F /create/Advect 0.042263 [2:04:39.443] 184F /create/Particle Emitter 4.37e-05 [2:04:39.443] 184F /create/Voxelize 0.0005516 [2:04:39.444] 184F /create/Buoyancy 0.000793 [2:04:39.445] 184F /create/Turbulence Force 0.0006426 [2:04:39.523] 184F /create/Project Velocity 0.0782363 [2:04:40.311] 184F store cache 0.787579 [2:04:40.311] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:40.311] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:40.311] 184F /render/Particle Material 2.2e-06 [2:04:40.312] 185F /create 2e-07 [2:04:40.312] 185F /create/Combustion 5.26e-05 [2:04:40.355] 185F /create/Advect 0.0423405 [2:04:40.355] 185F /create/Particle Emitter 4.41e-05 [2:04:40.355] 185F /create/Voxelize 0.0005776 [2:04:40.356] 185F /create/Buoyancy 0.0008492 [2:04:40.357] 185F /create/Turbulence Force 0.0006644 [2:04:40.436] 185F /create/Project Velocity 0.0788763 [2:04:40.980] 185F store cache 0.543966 [2:04:40.980] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:40.980] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:40.980] 185F /render/Particle Material 2.4e-06 [2:04:40.981] 186F /create 2.00001e-07 [2:04:40.981] 186F /create/Combustion 5.15e-05 [2:04:41.024] 186F /create/Advect 0.0427268 [2:04:41.024] 186F /create/Particle Emitter 4.35e-05 [2:04:41.025] 186F /create/Voxelize 0.0005671 [2:04:41.025] 186F /create/Buoyancy 0.0008005 [2:04:41.026] 186F /create/Turbulence Force 0.0006648 [2:04:41.105] 186F /create/Project Velocity 0.0785532 [2:04:41.904] 186F store cache 0.798974 [2:04:41.904] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:41.904] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:41.904] 186F /render/Particle Material 2.3e-06 [2:04:41.905] 187F /create 2e-07 [2:04:41.905] 187F /create/Combustion 5.15e-05 [2:04:41.948] 187F /create/Advect 0.0432085 [2:04:41.949] 187F /create/Particle Emitter 4.86e-05 [2:04:41.949] 187F /create/Voxelize 0.0005861 [2:04:41.950] 187F /create/Buoyancy 0.000819 [2:04:41.951] 187F /create/Turbulence Force 0.0006753 [2:04:42.031] 187F /create/Project Velocity 0.0800865 [2:04:42.571] 187F store cache 0.540234 [2:04:42.571] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:42.571] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:42.571] 187F /render/Particle Material 2.9e-06 [2:04:42.572] 188F /create 9.99999e-08 [2:04:42.573] 188F /create/Combustion 5.08e-05 [2:04:42.616] 188F /create/Advect 0.0435108 [2:04:42.616] 188F /create/Particle Emitter 4.1e-05 [2:04:42.617] 188F /create/Voxelize 0.0005419 [2:04:42.617] 188F /create/Buoyancy 0.0007911 [2:04:42.618] 188F /create/Turbulence Force 0.0006684 [2:04:42.697] 188F /create/Project Velocity 0.0791089 [2:04:43.498] 188F store cache 0.801167 [2:04:43.499] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:43.499] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:43.499] 188F /render/Particle Material 2.5e-06 [2:04:43.500] 189F /create 2e-07 [2:04:43.500] 189F /create/Combustion 5.2e-05 [2:04:43.544] 189F /create/Advect 0.0438044 [2:04:43.544] 189F /create/Particle Emitter 4.71e-05 [2:04:43.544] 189F /create/Voxelize 0.0005666 [2:04:43.545] 189F /create/Buoyancy 0.0008117 [2:04:43.546] 189F /create/Turbulence Force 0.0006828 [2:04:43.624] 189F /create/Project Velocity 0.0785868 [2:04:44.415] 189F store cache 0.790296 [2:04:44.415] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:44.415] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:44.415] 189F /render/Particle Material 2.5e-06 [2:04:44.416] 190F /create 4.99999e-07 [2:04:44.416] 190F /create/Combustion 5.6e-05 [2:04:44.460] 190F /create/Advect 0.0436884 [2:04:44.460] 190F /create/Particle Emitter 4.36e-05 [2:04:44.461] 190F /create/Voxelize 0.000603 [2:04:44.462] 190F /create/Buoyancy 0.0007998 [2:04:44.462] 190F /create/Turbulence Force 0.000688 [2:04:44.543] 190F /create/Project Velocity 0.0805633 [2:04:45.119] 190F store cache 0.576142 [2:04:45.119] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:45.119] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:45.119] 190F /render/Particle Material 2.7e-06 [2:04:45.121] 191F /create 2e-07 [2:04:45.121] 191F /create/Combustion 5.25e-05 [2:04:45.165] 191F /create/Advect 0.0441785 [2:04:45.165] 191F /create/Particle Emitter 4.48e-05 [2:04:45.165] 191F /create/Voxelize 0.0005736 [2:04:45.166] 191F /create/Buoyancy 0.00079 [2:04:45.167] 191F /create/Turbulence Force 0.0006896 [2:04:45.248] 191F /create/Project Velocity 0.0807905 [2:04:46.040] 191F store cache 0.7919 [2:04:46.040] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:46.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:46.040] 191F /render/Particle Material 2.7e-06 [2:04:46.041] 192F /create 2e-07 [2:04:46.041] 192F /create/Combustion 4.95e-05 [2:04:46.086] 192F /create/Advect 0.044279 [2:04:46.086] 192F /create/Particle Emitter 4.07e-05 [2:04:46.086] 192F /create/Voxelize 0.0005676 [2:04:46.087] 192F /create/Buoyancy 0.0007858 [2:04:46.088] 192F /create/Turbulence Force 0.000695 [2:04:46.168] 192F /create/Project Velocity 0.0801929 [2:04:46.934] 192F store cache 0.765951 [2:04:46.934] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:46.934] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:46.934] 192F /render/Particle Material 3.2e-06 [2:04:46.936] 193F /create 2e-07 [2:04:46.936] 193F /create/Combustion 5.05e-05 [2:04:46.981] 193F /create/Advect 0.0449274 [2:04:46.981] 193F /create/Particle Emitter 3.54e-05 [2:04:46.981] 193F /create/Voxelize 0.0005479 [2:04:46.982] 193F /create/Buoyancy 0.0007924 [2:04:46.983] 193F /create/Turbulence Force 0.0006972 [2:04:47.065] 193F /create/Project Velocity 0.0820285 [2:04:47.639] 193F store cache 0.574823 [2:04:47.640] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:47.640] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:47.640] 193F /render/Particle Material 2.1e-06 [2:04:47.641] 194F /create 2.00001e-07 [2:04:47.641] 194F /create/Combustion 5e-05 [2:04:47.687] 194F /create/Advect 0.0455788 [2:04:47.687] 194F /create/Particle Emitter 4.29e-05 [2:04:47.687] 194F /create/Voxelize 0.0005658 [2:04:47.688] 194F /create/Buoyancy 0.0008091 [2:04:47.689] 194F /create/Turbulence Force 0.000717 [2:04:47.771] 194F /create/Project Velocity 0.0825641 [2:04:48.574] 194F store cache 0.802512 [2:04:48.574] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:48.574] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:48.574] 194F /render/Particle Material 2.2e-06 [2:04:48.575] 195F /create 9.99999e-08 [2:04:48.576] 195F /create/Combustion 5.05e-05 [2:04:48.622] 195F /create/Advect 0.0459232 [2:04:48.622] 195F /create/Particle Emitter 4.1e-05 [2:04:48.622] 195F /create/Voxelize 0.0005644 [2:04:48.623] 195F /create/Buoyancy 0.0008194 [2:04:48.624] 195F /create/Turbulence Force 0.0007256 [2:04:48.706] 195F /create/Project Velocity 0.0819398 [2:04:49.276] 195F store cache 0.569836 [2:04:49.276] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:49.276] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:49.276] 195F /render/Particle Material 2.1e-06 [2:04:49.277] 196F /create 2e-07 [2:04:49.277] 196F /create/Combustion 4.91e-05 [2:04:49.323] 196F /create/Advect 0.0457876 [2:04:49.323] 196F /create/Particle Emitter 4.35e-05 [2:04:49.324] 196F /create/Voxelize 0.000582 [2:04:49.324] 196F /create/Buoyancy 0.0008039 [2:04:49.325] 196F /create/Turbulence Force 0.0007214 [2:04:49.408] 196F /create/Project Velocity 0.08319 [2:04:50.267] 196F store cache 0.858613 [2:04:50.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:50.267] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:50.267] 196F /render/Particle Material 2.2e-06 [2:04:50.268] 197F /create 2e-07 [2:04:50.269] 197F /create/Combustion 5.06e-05 [2:04:50.315] 197F /create/Advect 0.0466434 [2:04:50.315] 197F /create/Particle Emitter 3.88e-05 [2:04:50.316] 197F /create/Voxelize 0.0005435 [2:04:50.317] 197F /create/Buoyancy 0.0007988 [2:04:50.317] 197F /create/Turbulence Force 0.0007138 [2:04:50.399] 197F /create/Project Velocity 0.0819591 [2:04:51.194] 197F store cache 0.794756 [2:04:51.194] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:51.194] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:51.194] 197F /render/Particle Material 2.1e-06 [2:04:51.196] 198F /create 2.00001e-07 [2:04:51.196] 198F /create/Combustion 4.99e-05 [2:04:51.242] 198F /create/Advect 0.0465921 [2:04:51.243] 198F /create/Particle Emitter 4.19e-05 [2:04:51.243] 198F /create/Voxelize 0.0005777 [2:04:51.244] 198F /create/Buoyancy 0.0008046 [2:04:51.245] 198F /create/Turbulence Force 0.0007306 [2:04:51.329] 198F /create/Project Velocity 0.0848611 [2:04:51.919] 198F store cache 0.589809 [2:04:51.919] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:51.919] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:51.920] 198F /render/Particle Material 2e-06 [2:04:51.921] 199F /create 2e-07 [2:04:51.921] 199F /create/Combustion 5.64e-05 [2:04:51.969] 199F /create/Advect 0.047654 [2:04:51.969] 199F /create/Particle Emitter 4.16e-05 [2:04:51.969] 199F /create/Voxelize 0.0005597 [2:04:51.970] 199F /create/Buoyancy 0.0007981 [2:04:51.971] 199F /create/Turbulence Force 0.000732 [2:04:52.054] 199F /create/Project Velocity 0.0835098 [2:04:52.879] 199F store cache 0.825053 [2:04:52.879] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:52.880] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:52.880] 199F /render/Particle Material 2.6e-06 [2:04:52.881] 200F /create 2e-07 [2:04:52.881] 200F /create/Combustion 5.05e-05 [2:04:52.930] 200F /create/Advect 0.048909 [2:04:52.930] 200F /create/Particle Emitter 4.52e-05 [2:04:52.931] 200F /create/Voxelize 0.000598 [2:04:52.931] 200F /create/Buoyancy 0.000816 [2:04:52.932] 200F /create/Turbulence Force 0.0007396 [2:04:53.026] 200F /create/Project Velocity 0.0937738 [2:04:53.841] 200F store cache 0.814518 [2:04:53.841] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:53.841] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:53.841] 200F /render/Particle Material 2.2e-06 [2:04:53.842] 201F /create 2e-07 [2:04:53.842] 201F /create/Combustion 4.93e-05 [2:04:53.890] 201F /create/Advect 0.0479242 [2:04:53.890] 201F /create/Particle Emitter 3.79e-05 [2:04:53.891] 201F /create/Voxelize 0.0005269 [2:04:53.891] 201F /create/Buoyancy 0.0007899 [2:04:53.892] 201F /create/Turbulence Force 0.0007387 [2:04:53.975] 201F /create/Project Velocity 0.0831954 [2:04:54.614] 201F store cache 0.6386 [2:04:54.614] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:54.614] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:54.614] 201F /render/Particle Material 2.7e-06 [2:04:54.616] 202F /create 2e-07 [2:04:54.616] 202F /create/Combustion 5.18e-05 [2:04:54.665] 202F /create/Advect 0.0490956 [2:04:54.665] 202F /create/Particle Emitter 3.54e-05 [2:04:54.665] 202F /create/Voxelize 0.0005265 [2:04:54.666] 202F /create/Buoyancy 0.000796 [2:04:54.667] 202F /create/Turbulence Force 0.0007527 [2:04:54.753] 202F /create/Project Velocity 0.0860296 [2:04:55.567] 202F store cache 0.813958 [2:04:55.567] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:55.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:55.567] 202F /render/Particle Material 2.4e-06 [2:04:55.569] 203F /create 2.00001e-07 [2:04:55.569] 203F /create/Combustion 5.18e-05 [2:04:55.618] 203F /create/Advect 0.0490756 [2:04:55.618] 203F /create/Particle Emitter 4.07e-05 [2:04:55.618] 203F /create/Voxelize 0.000586 [2:04:55.619] 203F /create/Buoyancy 0.0008168 [2:04:55.620] 203F /create/Turbulence Force 0.0007547 [2:04:55.706] 203F /create/Project Velocity 0.0861442 [2:04:56.536] 203F store cache 0.829482 [2:04:56.536] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:56.536] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:56.536] 203F /render/Particle Material 2.8e-06 [2:04:56.537] 204F /create 2.00001e-07 [2:04:56.537] 204F /create/Combustion 5.28e-05 [2:04:56.587] 204F /create/Advect 0.049528 [2:04:56.587] 204F /create/Particle Emitter 4.43e-05 [2:04:56.587] 204F /create/Voxelize 0.0005767 [2:04:56.588] 204F /create/Buoyancy 0.0008101 [2:04:56.589] 204F /create/Turbulence Force 0.0007708 [2:04:56.676] 204F /create/Project Velocity 0.0872664 [2:04:57.300] 204F store cache 0.62334 [2:04:57.300] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:57.300] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:57.300] 204F /render/Particle Material 2e-06 [2:04:57.301] 205F /create 2.00001e-07 [2:04:57.301] 205F /create/Combustion 5.05e-05 [2:04:57.351] 205F /create/Advect 0.0495764 [2:04:57.351] 205F /create/Particle Emitter 4.03e-05 [2:04:57.351] 205F /create/Voxelize 0.000546 [2:04:57.352] 205F /create/Buoyancy 0.0008052 [2:04:57.353] 205F /create/Turbulence Force 0.0007695 [2:04:57.440] 205F /create/Project Velocity 0.0866682 [2:04:58.336] 205F store cache 0.895941 [2:04:58.336] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:58.336] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:58.336] 205F /render/Particle Material 2.3e-06 [2:04:58.337] 206F /create 9.99999e-08 [2:04:58.337] 206F /create/Combustion 4.77e-05 [2:04:58.388] 206F /create/Advect 0.0504193 [2:04:58.388] 206F /create/Particle Emitter 4.77e-05 [2:04:58.388] 206F /create/Voxelize 0.0005905 [2:04:58.389] 206F /create/Buoyancy 0.0008162 [2:04:58.390] 206F /create/Turbulence Force 0.0007882 [2:04:58.477] 206F /create/Project Velocity 0.0866438 [2:04:59.331] 206F store cache 0.854751 [2:04:59.331] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:04:59.332] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:04:59.332] 206F /render/Particle Material 1.7e-06 [2:04:59.333] 207F /create 2.00001e-07 [2:04:59.333] 207F /create/Combustion 4.89e-05 [2:04:59.383] 207F /create/Advect 0.050148 [2:04:59.383] 207F /create/Particle Emitter 4.22e-05 [2:04:59.384] 207F /create/Voxelize 0.0005876 [2:04:59.385] 207F /create/Buoyancy 0.0008043 [2:04:59.385] 207F /create/Turbulence Force 0.0007741 [2:04:59.471] 207F /create/Project Velocity 0.0854568 [2:05:00.126] 207F store cache 0.65493 [2:05:00.126] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:00.126] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:00.126] 207F /render/Particle Material 2.8e-06 [2:05:00.127] 208F /create 2e-07 [2:05:00.128] 208F /create/Combustion 5.41e-05 [2:05:00.178] 208F /create/Advect 0.0508628 [2:05:00.179] 208F /create/Particle Emitter 4.65e-05 [2:05:00.179] 208F /create/Voxelize 0.0005531 [2:05:00.180] 208F /create/Buoyancy 0.0008278 [2:05:00.181] 208F /create/Turbulence Force 0.0007813 [2:05:00.268] 208F /create/Project Velocity 0.0873728 [2:05:01.118] 208F store cache 0.849605 [2:05:01.118] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:01.118] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:01.118] 208F /render/Particle Material 2.1e-06 [2:05:01.119] 209F /create 2e-07 [2:05:01.119] 209F /create/Combustion 4.96e-05 [2:05:01.170] 209F /create/Advect 0.0508101 [2:05:01.170] 209F /create/Particle Emitter 4.2e-05 [2:05:01.171] 209F /create/Voxelize 0.0005685 [2:05:01.172] 209F /create/Buoyancy 0.000816 [2:05:01.172] 209F /create/Turbulence Force 0.0007931 [2:05:01.262] 209F /create/Project Velocity 0.0892358 [2:05:02.109] 209F store cache 0.847812 [2:05:02.110] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:02.110] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:02.110] 209F /render/Particle Material 2e-06 [2:05:02.111] 210F /create 2.00001e-07 [2:05:02.111] 210F /create/Combustion 4.51e-05 [2:05:02.163] 210F /create/Advect 0.0521895 [2:05:02.163] 210F /create/Particle Emitter 4.45e-05 [2:05:02.164] 210F /create/Voxelize 0.0005709 [2:05:02.165] 210F /create/Buoyancy 0.0008195 [2:05:02.166] 210F /create/Turbulence Force 0.0008027 [2:05:02.255] 210F /create/Project Velocity 0.089089 [2:05:02.920] 210F store cache 0.665596 [2:05:02.920] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:02.920] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:02.920] 210F /render/Particle Material 2e-06 [2:05:02.922] 211F /create 6e-07 [2:05:02.922] 211F /create/Combustion 5.07e-05 [2:05:02.974] 211F /create/Advect 0.0519219 [2:05:02.974] 211F /create/Particle Emitter 3.87e-05 [2:05:02.974] 211F /create/Voxelize 0.0005249 [2:05:02.975] 211F /create/Buoyancy 0.0008002 [2:05:02.976] 211F /create/Turbulence Force 0.0007946 [2:05:03.065] 211F /create/Project Velocity 0.0893814 [2:05:04.020] 211F store cache 0.954525 [2:05:04.020] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:04.020] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:04.020] 211F /render/Particle Material 2.3e-06 [2:05:04.021] 212F /create 2.00001e-07 [2:05:04.022] 212F /create/Combustion 4.59e-05 [2:05:04.074] 212F /create/Advect 0.0526521 [2:05:04.074] 212F /create/Particle Emitter 3.7e-05 [2:05:04.075] 212F /create/Voxelize 0.0005326 [2:05:04.076] 212F /create/Buoyancy 0.0007956 [2:05:04.076] 212F /create/Turbulence Force 0.0007944 [2:05:04.166] 212F /create/Project Velocity 0.0900583 [2:05:05.032] 212F store cache 0.865827 [2:05:05.032] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:05.032] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:05.033] 212F /render/Particle Material 2.4e-06 [2:05:05.034] 213F /create 2e-07 [2:05:05.034] 213F /create/Combustion 5.3e-05 [2:05:05.086] 213F /create/Advect 0.0523276 [2:05:05.086] 213F /create/Particle Emitter 4.32e-05 [2:05:05.087] 213F /create/Voxelize 0.0005657 [2:05:05.088] 213F /create/Buoyancy 0.0008081 [2:05:05.088] 213F /create/Turbulence Force 0.0008132 [2:05:05.179] 213F /create/Project Velocity 0.0907473 [2:05:06.052] 213F store cache 0.873087 [2:05:06.052] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:06.053] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:06.053] 213F /render/Particle Material 2.6e-06 [2:05:06.782] 214F /create 7e-07 [2:05:06.782] 214F /create/Combustion 6.9e-05 [2:05:06.835] 214F /create/Advect 0.0530635 [2:05:06.835] 214F /create/Particle Emitter 5.66e-05 [2:05:06.836] 214F /create/Voxelize 0.0005826 [2:05:06.837] 214F /create/Buoyancy 0.0008092 [2:05:06.837] 214F /create/Turbulence Force 0.000831 [2:05:06.926] 214F /create/Project Velocity 0.0886234 [2:05:07.036] 214F store cache 0.109466 [2:05:07.036] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:07.036] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:07.036] 214F /render/Particle Material 1.7e-06 [2:05:07.037] 215F /create 2e-07 [2:05:07.037] 215F /create/Combustion 4.51e-05 [2:05:07.090] 215F /create/Advect 0.0530192 [2:05:07.090] 215F /create/Particle Emitter 4.23e-05 [2:05:07.091] 215F /create/Voxelize 0.0005614 [2:05:07.092] 215F /create/Buoyancy 0.0008012 [2:05:07.092] 215F /create/Turbulence Force 0.0008268 [2:05:07.183] 215F /create/Project Velocity 0.0902862 [2:05:07.963] 215F store cache 0.780304 [2:05:07.963] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:07.963] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:07.963] 215F /render/Particle Material 1.6e-06 [2:05:07.965] 216F /create 9.99999e-08 [2:05:07.965] 216F /create/Combustion 4.12e-05 [2:05:08.018] 216F /create/Advect 0.0528986 [2:05:08.018] 216F /create/Particle Emitter 4.78e-05 [2:05:08.018] 216F /create/Voxelize 0.0005812 [2:05:08.019] 216F /create/Buoyancy 0.0008037 [2:05:08.020] 216F /create/Turbulence Force 0.0008245 [2:05:08.111] 216F /create/Project Velocity 0.0910927 [2:05:09.028] 216F store cache 0.917446 [2:05:09.029] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:09.029] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:09.029] 216F /render/Particle Material 1.6e-06 [2:05:09.030] 217F /create 9.99999e-08 [2:05:09.030] 217F /create/Combustion 4.56e-05 [2:05:09.084] 217F /create/Advect 0.0536861 [2:05:09.084] 217F /create/Particle Emitter 3.91e-05 [2:05:09.084] 217F /create/Voxelize 0.0005569 [2:05:09.085] 217F /create/Buoyancy 0.0008274 [2:05:09.086] 217F /create/Turbulence Force 0.0008306 [2:05:09.177] 217F /create/Project Velocity 0.0908899 [2:05:09.981] 217F store cache 0.804344 [2:05:09.981] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:09.981] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:09.982] 217F /render/Particle Material 2.3e-06 [2:05:09.983] 218F /create 2e-07 [2:05:09.983] 218F /create/Combustion 5e-05 [2:05:10.037] 218F /create/Advect 0.0538256 [2:05:10.037] 218F /create/Particle Emitter 4.07e-05 [2:05:10.037] 218F /create/Voxelize 0.0005528 [2:05:10.038] 218F /create/Buoyancy 0.0008012 [2:05:10.039] 218F /create/Turbulence Force 0.0008355 [2:05:10.130] 218F /create/Project Velocity 0.0906861 [2:05:10.952] 218F store cache 0.822441 [2:05:10.952] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:10.952] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:10.952] 218F /render/Particle Material 2.3e-06 [2:05:10.954] 219F /create 2.00001e-07 [2:05:10.954] 219F /create/Combustion 5.04e-05 [2:05:11.008] 219F /create/Advect 0.0543312 [2:05:11.008] 219F /create/Particle Emitter 4.15e-05 [2:05:11.009] 219F /create/Voxelize 0.0005393 [2:05:11.010] 219F /create/Buoyancy 0.0007968 [2:05:11.010] 219F /create/Turbulence Force 0.0008381 [2:05:11.102] 219F /create/Project Velocity 0.0914233 [2:05:12.040] 219F store cache 0.937866 [2:05:12.040] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:12.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:12.040] 219F /render/Particle Material 2.3e-06 [2:05:12.041] 220F /create 2e-07 [2:05:12.042] 220F /create/Combustion 5.06e-05 [2:05:12.097] 220F /create/Advect 0.0550138 [2:05:12.097] 220F /create/Particle Emitter 4.11e-05 [2:05:12.097] 220F /create/Voxelize 0.0005294 [2:05:12.098] 220F /create/Buoyancy 0.0008106 [2:05:12.099] 220F /create/Turbulence Force 0.0008528 [2:05:12.192] 220F /create/Project Velocity 0.0928068 [2:05:13.142] 220F store cache 0.950087 [2:05:13.142] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:13.142] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:13.142] 220F /render/Particle Material 2.2e-06 [2:05:13.143] 221F /create 3e-07 [2:05:13.143] 221F /create/Combustion 4.65e-05 [2:05:13.199] 221F /create/Advect 0.0558687 [2:05:13.199] 221F /create/Particle Emitter 3.73e-05 [2:05:13.200] 221F /create/Voxelize 0.0005262 [2:05:13.201] 221F /create/Buoyancy 0.0016669 [2:05:13.202] 221F /create/Turbulence Force 0.0008517 [2:05:13.295] 221F /create/Project Velocity 0.0930627 [2:05:14.242] 221F store cache 0.946928 [2:05:14.242] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:14.242] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:14.242] 221F /render/Particle Material 2.4e-06 [2:05:14.244] 222F /create 2.00001e-07 [2:05:14.244] 222F /create/Combustion 4.77e-05 [2:05:14.300] 222F /create/Advect 0.0560319 [2:05:14.300] 222F /create/Particle Emitter 4.07e-05 [2:05:14.301] 222F /create/Voxelize 0.0005385 [2:05:14.301] 222F /create/Buoyancy 0.0008121 [2:05:14.302] 222F /create/Turbulence Force 0.0008588 [2:05:14.395] 222F /create/Project Velocity 0.0927885 [2:05:15.143] 222F store cache 0.748406 [2:05:15.144] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:15.144] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:15.144] 222F /render/Particle Material 3.2e-06 [2:05:15.145] 223F /create 9.99999e-08 [2:05:15.145] 223F /create/Combustion 5.08e-05 [2:05:15.201] 223F /create/Advect 0.0559177 [2:05:15.201] 223F /create/Particle Emitter 4.09e-05 [2:05:15.202] 223F /create/Voxelize 0.0005318 [2:05:15.203] 223F /create/Buoyancy 0.0016886 [2:05:15.204] 223F /create/Turbulence Force 0.000863 [2:05:15.298] 223F /create/Project Velocity 0.0941022 [2:05:16.240] 223F store cache 0.942007 [2:05:16.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:16.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:16.241] 223F /render/Particle Material 2.6e-06 [2:05:16.242] 224F /create 2e-07 [2:05:16.242] 224F /create/Combustion 4.87e-05 [2:05:16.299] 224F /create/Advect 0.0574879 [2:05:16.300] 224F /create/Particle Emitter 4.64e-05 [2:05:16.300] 224F /create/Voxelize 0.0005886 [2:05:16.301] 224F /create/Buoyancy 0.0008058 [2:05:16.302] 224F /create/Turbulence Force 0.0008801 [2:05:16.395] 224F /create/Project Velocity 0.0931813 [2:05:17.366] 224F store cache 0.970818 [2:05:17.366] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:17.366] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:17.366] 224F /render/Particle Material 2.1e-06 [2:05:17.367] 225F /create 2e-07 [2:05:17.367] 225F /create/Combustion 4.9e-05 [2:05:17.424] 225F /create/Advect 0.0567769 [2:05:17.424] 225F /create/Particle Emitter 4.12e-05 [2:05:17.425] 225F /create/Voxelize 0.0005854 [2:05:17.426] 225F /create/Buoyancy 0.0008167 [2:05:17.426] 225F /create/Turbulence Force 0.000886 [2:05:17.521] 225F /create/Project Velocity 0.0941284 [2:05:18.465] 225F store cache 0.943964 [2:05:18.465] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:18.465] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:18.465] 225F /render/Particle Material 2e-06 [2:05:18.466] 226F /create 2.00001e-07 [2:05:18.466] 226F /create/Combustion 4.77e-05 [2:05:18.523] 226F /create/Advect 0.057173 [2:05:18.524] 226F /create/Particle Emitter 4.35e-05 [2:05:18.524] 226F /create/Voxelize 0.0005407 [2:05:18.525] 226F /create/Buoyancy 0.0008032 [2:05:18.526] 226F /create/Turbulence Force 0.0008811 [2:05:18.620] 226F /create/Project Velocity 0.0940709 [2:05:19.409] 226F store cache 0.789551 [2:05:19.409] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:19.409] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:19.410] 226F /render/Particle Material 1.6e-06 [2:05:19.411] 227F /create 9.99999e-08 [2:05:19.411] 227F /create/Combustion 4.32e-05 [2:05:19.469] 227F /create/Advect 0.0576396 [2:05:19.469] 227F /create/Particle Emitter 4.53e-05 [2:05:19.469] 227F /create/Voxelize 0.0005795 [2:05:19.470] 227F /create/Buoyancy 0.0008182 [2:05:19.471] 227F /create/Turbulence Force 0.0008982 [2:05:19.567] 227F /create/Project Velocity 0.0961656 [2:05:20.549] 227F store cache 0.981719 [2:05:20.549] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:20.549] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:20.549] 227F /render/Particle Material 2.8e-06 [2:05:20.550] 228F /create 2e-07 [2:05:20.550] 228F /create/Combustion 5.06e-05 [2:05:20.608] 228F /create/Advect 0.0580161 [2:05:20.609] 228F /create/Particle Emitter 3.99e-05 [2:05:20.609] 228F /create/Voxelize 0.0005406 [2:05:20.610] 228F /create/Buoyancy 0.0008002 [2:05:20.611] 228F /create/Turbulence Force 0.0008985 [2:05:20.706] 228F /create/Project Velocity 0.0953839 [2:05:21.799] 228F store cache 1.09245 [2:05:21.799] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:21.799] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:21.799] 228F /render/Particle Material 2.4e-06 [2:05:21.800] 229F /create 2.00001e-07 [2:05:21.800] 229F /create/Combustion 5.16e-05 [2:05:21.858] 229F /create/Advect 0.0579987 [2:05:21.858] 229F /create/Particle Emitter 4.27e-05 [2:05:21.859] 229F /create/Voxelize 0.0005418 [2:05:21.860] 229F /create/Buoyancy 0.0008101 [2:05:21.861] 229F /create/Turbulence Force 0.0009022 [2:05:21.957] 229F /create/Project Velocity 0.095989 [2:05:22.993] 229F store cache 1.03654 [2:05:22.993] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:22.993] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:22.994] 229F /render/Particle Material 2.1e-06 [2:05:22.995] 230F /create 2e-07 [2:05:22.995] 230F /create/Combustion 5.02e-05 [2:05:23.054] 230F /create/Advect 0.0587158 [2:05:23.054] 230F /create/Particle Emitter 4.04e-05 [2:05:23.054] 230F /create/Voxelize 0.0005448 [2:05:23.055] 230F /create/Buoyancy 0.0008271 [2:05:23.056] 230F /create/Turbulence Force 0.0009095 [2:05:23.152] 230F /create/Project Velocity 0.0957677 [2:05:24.277] 230F store cache 1.12576 [2:05:24.278] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:24.278] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:24.278] 230F /render/Particle Material 2.1e-06 [2:05:24.279] 231F /create 2e-07 [2:05:24.279] 231F /create/Combustion 4.72e-05 [2:05:24.338] 231F /create/Advect 0.0588282 [2:05:24.338] 231F /create/Particle Emitter 3.55e-05 [2:05:24.338] 231F /create/Voxelize 0.0005444 [2:05:24.339] 231F /create/Buoyancy 0.0008153 [2:05:24.340] 231F /create/Turbulence Force 0.0009124 [2:05:24.438] 231F /create/Project Velocity 0.0974585 [2:05:25.517] 231F store cache 1.07908 [2:05:25.517] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:25.517] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:25.517] 231F /render/Particle Material 2.7e-06 [2:05:25.518] 232F /create 2e-07 [2:05:25.518] 232F /create/Combustion 5.11e-05 [2:05:25.578] 232F /create/Advect 0.0594791 [2:05:25.578] 232F /create/Particle Emitter 4.29e-05 [2:05:25.578] 232F /create/Voxelize 0.0005372 [2:05:25.579] 232F /create/Buoyancy 0.0008114 [2:05:25.580] 232F /create/Turbulence Force 0.0009172 [2:05:25.677] 232F /create/Project Velocity 0.0970677 [2:05:27.866] 232F store cache 2.18838 [2:05:27.866] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:27.866] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:27.866] 232F /render/Particle Material 2.5e-06 [2:05:27.867] 233F /create 2.00001e-07 [2:05:27.867] 233F /create/Combustion 5.16e-05 [2:05:27.927] 233F /create/Advect 0.0596533 [2:05:27.927] 233F /create/Particle Emitter 4.57e-05 [2:05:27.928] 233F /create/Voxelize 0.0005455 [2:05:27.929] 233F /create/Buoyancy 0.0008448 [2:05:27.929] 233F /create/Turbulence Force 0.0009263 [2:05:28.026] 233F /create/Project Velocity 0.0964227 [2:05:28.946] 233F store cache 0.920301 [2:05:28.946] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:28.946] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:28.946] 233F /render/Particle Material 2.3e-06 [2:05:28.948] 234F /create 9.99999e-08 [2:05:28.948] 234F /create/Combustion 4.56e-05 [2:05:29.008] 234F /create/Advect 0.0597521 [2:05:29.008] 234F /create/Particle Emitter 4.43e-05 [2:05:29.008] 234F /create/Voxelize 0.0006063 [2:05:29.009] 234F /create/Buoyancy 0.0008114 [2:05:29.010] 234F /create/Turbulence Force 0.0009359 [2:05:29.108] 234F /create/Project Velocity 0.0979922 [2:05:30.917] 234F store cache 1.80907 [2:05:30.917] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:30.917] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:30.917] 234F /render/Particle Material 2e-06 [2:05:30.919] 235F /create 3e-07 [2:05:30.919] 235F /create/Combustion 5.17e-05 [2:05:30.979] 235F /create/Advect 0.0602685 [2:05:30.979] 235F /create/Particle Emitter 4.55e-05 [2:05:30.980] 235F /create/Voxelize 0.0005915 [2:05:30.980] 235F /create/Buoyancy 0.0008056 [2:05:30.981] 235F /create/Turbulence Force 0.0009427 [2:05:31.079] 235F /create/Project Velocity 0.0980466 [2:05:32.193] 235F store cache 1.11365 [2:05:32.193] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:32.193] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:32.193] 235F /render/Particle Material 2.1e-06 [2:05:32.195] 236F /create 2e-07 [2:05:32.195] 236F /create/Combustion 5.02e-05 [2:05:32.255] 236F /create/Advect 0.0606981 [2:05:32.256] 236F /create/Particle Emitter 3.99e-05 [2:05:32.256] 236F /create/Voxelize 0.0005639 [2:05:32.258] 236F /create/Buoyancy 0.0017635 [2:05:32.259] 236F /create/Turbulence Force 0.000952 [2:05:32.359] 236F /create/Project Velocity 0.100291 [2:05:33.455] 236F store cache 1.09549 [2:05:33.455] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:33.455] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:33.455] 236F /render/Particle Material 2.3e-06 [2:05:33.456] 237F /create 2e-07 [2:05:33.456] 237F /create/Combustion 5.22e-05 [2:05:33.520] 237F /create/Advect 0.0631748 [2:05:33.520] 237F /create/Particle Emitter 3.73e-05 [2:05:33.520] 237F /create/Voxelize 0.0005541 [2:05:33.521] 237F /create/Buoyancy 0.0008066 [2:05:33.522] 237F /create/Turbulence Force 0.0009502 [2:05:33.622] 237F /create/Project Velocity 0.0999175 [2:05:34.742] 237F store cache 1.12057 [2:05:34.742] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:34.743] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:34.743] 237F /render/Particle Material 2.1e-06 [2:05:34.744] 238F /create 2e-07 [2:05:34.744] 238F /create/Combustion 5.26e-05 [2:05:34.808] 238F /create/Advect 0.0636589 [2:05:34.808] 238F /create/Particle Emitter 4.55e-05 [2:05:34.808] 238F /create/Voxelize 0.0005611 [2:05:34.811] 238F /create/Buoyancy 0.0026678 [2:05:34.812] 238F /create/Turbulence Force 0.0009694 [2:05:34.913] 238F /create/Project Velocity 0.100592 [2:05:36.045] 238F store cache 1.13283 [2:05:36.046] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:36.046] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:36.046] 238F /render/Particle Material 2.5e-06 [2:05:36.047] 239F /create 2e-07 [2:05:36.047] 239F /create/Combustion 4.94e-05 [2:05:36.111] 239F /create/Advect 0.0637236 [2:05:36.111] 239F /create/Particle Emitter 3.44e-05 [2:05:36.111] 239F /create/Voxelize 0.0005228 [2:05:36.112] 239F /create/Buoyancy 0.0008133 [2:05:36.113] 239F /create/Turbulence Force 0.0009621 [2:05:36.215] 239F /create/Project Velocity 0.101929 [2:05:37.334] 239F store cache 1.11908 [2:05:37.334] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:37.334] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:37.334] 239F /render/Particle Material 2.2e-06 [2:05:37.335] 240F /create 2.00001e-07 [2:05:37.336] 240F /create/Combustion 4.75e-05 [2:05:37.400] 240F /create/Advect 0.0640995 [2:05:37.400] 240F /create/Particle Emitter 4.06e-05 [2:05:37.400] 240F /create/Voxelize 0.0005515 [2:05:37.401] 240F /create/Buoyancy 0.0008193 [2:05:37.402] 240F /create/Turbulence Force 0.0009664 [2:05:37.513] 240F /create/Project Velocity 0.110685 [2:05:37.625] 240F store cache 0.111798 [2:05:37.625] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:37.625] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:37.625] 240F /render/Particle Material 1.3e-06 [2:05:38.470] 1F load cache 9.16e-05 [2:05:38.492] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:38.492] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:38.492] 1F /render/Particle Material 2.2e-06 [2:05:38.494] 2F load cache 4.13e-05 [2:05:38.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:38.506] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:38.506] 2F /render/Particle Material 1.3e-06 [2:05:38.527] 3F load cache 3.25e-05 [2:05:38.540] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:38.540] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:38.540] 3F /render/Particle Material 1.3e-06 [2:05:38.560] 4F load cache 3.07e-05 [2:05:38.573] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:38.573] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:38.573] 4F /render/Particle Material 2e-06 [2:05:38.594] 5F load cache 3.52e-05 [2:05:38.609] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:38.610] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:38.610] 5F /render/Particle Material 1.6e-06 [2:05:38.627] 6F load cache 3.24e-05 [2:05:38.643] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:38.643] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:38.643] 6F /render/Particle Material 1.4e-06 [2:05:38.661] 7F load cache 3.42e-05 [2:05:38.676] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:38.676] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:38.676] 7F /render/Particle Material 1.4e-06 [2:05:38.694] 8F load cache 4.65e-05 [2:05:38.710] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:38.710] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:38.710] 8F /render/Particle Material 1.5e-06 [2:05:38.727] 9F load cache 7.51e-05 [2:05:38.745] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:38.745] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:38.745] 9F /render/Particle Material 1.6e-06 [2:05:38.761] 10F load cache 3.94e-05 [2:05:38.778] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:38.778] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:38.778] 10F /render/Particle Material 1.7e-06 [2:05:38.794] 11F load cache 4.22e-05 [2:05:38.813] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:38.813] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:38.813] 11F /render/Particle Material 1.7e-06 [2:05:38.828] 12F load cache 3.99e-05 [2:05:38.847] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:38.847] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:38.847] 12F /render/Particle Material 1.8e-06 [2:05:38.861] 13F load cache 3.96e-05 [2:05:38.881] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:38.881] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:38.881] 13F /render/Particle Material 2.4e-06 [2:05:38.895] 14F load cache 3.91e-05 [2:05:38.915] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:38.915] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:38.915] 14F /render/Particle Material 2.1e-06 [2:05:38.928] 15F load cache 3.95e-05 [2:05:38.950] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:38.950] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:38.950] 15F /render/Particle Material 2.3e-06 [2:05:38.962] 16F load cache 3.93e-05 [2:05:38.984] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:38.984] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:38.984] 16F /render/Particle Material 2.1e-06 [2:05:38.995] 17F load cache 3.99e-05 [2:05:39.018] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.018] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.018] 17F /render/Particle Material 2.2e-06 [2:05:39.029] 18F load cache 4.03e-05 [2:05:39.052] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.052] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.052] 18F /render/Particle Material 1.9e-06 [2:05:39.062] 19F load cache 3.97e-05 [2:05:39.085] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.085] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.085] 19F /render/Particle Material 2.3e-06 [2:05:39.095] 20F load cache 4.08e-05 [2:05:39.119] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.119] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.119] 20F /render/Particle Material 2e-06 [2:05:39.129] 21F load cache 3.92e-05 [2:05:39.152] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.153] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.153] 21F /render/Particle Material 1.9e-06 [2:05:39.162] 22F load cache 4.02e-05 [2:05:39.186] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.186] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.186] 22F /render/Particle Material 2.2e-06 [2:05:39.195] 23F load cache 3.97e-05 [2:05:39.220] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.220] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.220] 23F /render/Particle Material 1.8e-06 [2:05:39.229] 24F load cache 3.93e-05 [2:05:39.253] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.253] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.253] 24F /render/Particle Material 1.9e-06 [2:05:39.262] 25F load cache 3.87e-05 [2:05:39.286] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.286] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.287] 25F /render/Particle Material 2.2e-06 [2:05:39.295] 26F load cache 3.94e-05 [2:05:39.320] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.320] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.320] 26F /render/Particle Material 2e-06 [2:05:39.329] 27F load cache 3.97e-05 [2:05:39.355] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.355] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.355] 27F /render/Particle Material 1.9e-06 [2:05:39.362] 28F load cache 4.57e-05 [2:05:39.388] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.388] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.388] 28F /render/Particle Material 2e-06 [2:05:39.396] 29F load cache 4.65e-05 [2:05:39.424] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.424] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.424] 29F /render/Particle Material 1.8e-06 [2:05:39.429] 30F load cache 4.99e-05 [2:05:39.455] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.455] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.455] 30F /render/Particle Material 2.1e-06 [2:05:39.463] 31F load cache 5.41e-05 [2:05:39.489] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.489] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.489] 31F /render/Particle Material 1.8e-06 [2:05:39.496] 32F load cache 3.76e-05 [2:05:39.522] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.522] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.522] 32F /render/Particle Material 2.6e-06 [2:05:39.529] 33F load cache 4.76e-05 [2:05:39.556] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.556] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.556] 33F /render/Particle Material 1.9e-06 [2:05:39.562] 34F load cache 4.86e-05 [2:05:39.590] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.590] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.590] 34F /render/Particle Material 2.4e-06 [2:05:39.596] 35F load cache 4.62e-05 [2:05:39.623] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.623] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.623] 35F /render/Particle Material 2.4e-06 [2:05:39.629] 36F load cache 4.5e-05 [2:05:39.657] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.657] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.657] 36F /render/Particle Material 2.3e-06 [2:05:39.662] 37F load cache 5.01e-05 [2:05:39.690] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.690] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.690] 37F /render/Particle Material 2e-06 [2:05:39.696] 38F load cache 4.98e-05 [2:05:39.725] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.725] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.725] 38F /render/Particle Material 2e-06 [2:05:39.740] 39F load cache 5.34e-05 [2:05:39.768] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.768] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.768] 39F /render/Particle Material 1.9e-06 [2:05:39.772] 40F load cache 4.9e-05 [2:05:39.800] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.800] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.800] 40F /render/Particle Material 1.8e-06 [2:05:39.805] 41F load cache 4.86e-05 [2:05:39.834] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.834] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.834] 41F /render/Particle Material 1.9e-06 [2:05:39.838] 42F load cache 0.000108 [2:05:39.868] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.868] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.868] 42F /render/Particle Material 2e-06 [2:05:39.872] 43F load cache 4.97e-05 [2:05:39.901] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.901] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.901] 43F /render/Particle Material 2.3e-06 [2:05:39.905] 44F load cache 4.84e-05 [2:05:39.934] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.934] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.934] 44F /render/Particle Material 2.4e-06 [2:05:39.938] 45F load cache 5.01e-05 [2:05:39.968] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:39.968] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:39.968] 45F /render/Particle Material 2.6e-06 [2:05:39.972] 46F load cache 4.82e-05 [2:05:40.003] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.003] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.003] 46F /render/Particle Material 2.6e-06 [2:05:40.008] 47F load cache 4.77e-05 [2:05:40.038] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.038] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.039] 47F /render/Particle Material 2.3e-06 [2:05:40.043] 48F load cache 4.84e-05 [2:05:40.074] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.074] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.074] 48F /render/Particle Material 2.1e-06 [2:05:40.078] 49F load cache 4.9e-05 [2:05:40.110] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.110] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.110] 49F /render/Particle Material 1.8e-06 [2:05:40.114] 50F load cache 5.02e-05 [2:05:40.146] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.146] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.146] 50F /render/Particle Material 2.9e-06 [2:05:40.151] 51F load cache 5.14e-05 [2:05:40.183] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.183] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.183] 51F /render/Particle Material 2.1e-06 [2:05:40.187] 52F load cache 4.85e-05 [2:05:40.220] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.220] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.220] 52F /render/Particle Material 1.9e-06 [2:05:40.224] 53F load cache 4.82e-05 [2:05:40.257] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.257] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.257] 53F /render/Particle Material 2.1e-06 [2:05:40.261] 54F load cache 5e-05 [2:05:40.294] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.294] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.295] 54F /render/Particle Material 2.3e-06 [2:05:40.299] 55F load cache 4.87e-05 [2:05:40.332] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.332] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.332] 55F /render/Particle Material 2.1e-06 [2:05:40.337] 56F load cache 4.97e-05 [2:05:40.370] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.370] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.370] 56F /render/Particle Material 1.8e-06 [2:05:40.374] 57F load cache 5.18e-05 [2:05:40.408] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.408] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.408] 57F /render/Particle Material 1.8e-06 [2:05:40.413] 58F load cache 4.65e-05 [2:05:40.448] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.448] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.448] 58F /render/Particle Material 1.9e-06 [2:05:40.452] 59F load cache 4.77e-05 [2:05:40.487] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.487] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.487] 59F /render/Particle Material 2.2e-06 [2:05:40.491] 60F load cache 4.91e-05 [2:05:40.526] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.526] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.526] 60F /render/Particle Material 2.4e-06 [2:05:40.531] 61F load cache 4.45e-05 [2:05:40.566] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.567] 61F /render/Particle Material 1.7e-06 [2:05:40.571] 62F load cache 5.01e-05 [2:05:40.608] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.608] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.608] 62F /render/Particle Material 2e-06 [2:05:40.612] 63F load cache 5.1e-05 [2:05:40.649] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.649] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.649] 63F /render/Particle Material 2.3e-06 [2:05:40.653] 64F load cache 4.88e-05 [2:05:40.691] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.691] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.691] 64F /render/Particle Material 3.3e-06 [2:05:40.695] 65F load cache 4.79e-05 [2:05:40.733] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.733] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.733] 65F /render/Particle Material 2.1e-06 [2:05:40.738] 66F load cache 4.93e-05 [2:05:40.776] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.776] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.776] 66F /render/Particle Material 2.3e-06 [2:05:40.781] 67F load cache 4.69e-05 [2:05:40.819] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.819] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.820] 67F /render/Particle Material 1.8e-06 [2:05:40.824] 68F load cache 4.87e-05 [2:05:40.864] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.864] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.864] 68F /render/Particle Material 2e-06 [2:05:40.869] 69F load cache 4.66e-05 [2:05:40.909] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.909] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.909] 69F /render/Particle Material 2.3e-06 [2:05:40.914] 70F load cache 4.76e-05 [2:05:40.954] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:40.954] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:40.955] 70F /render/Particle Material 2.3e-06 [2:05:40.959] 71F load cache 4.7e-05 [2:05:41.000] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:41.000] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:41.001] 71F /render/Particle Material 2.1e-06 [2:05:41.005] 72F load cache 3.92e-05 [2:05:41.047] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:41.047] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:41.047] 72F /render/Particle Material 2.2e-06 [2:05:41.052] 73F load cache 4.68e-05 [2:05:41.095] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:41.095] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:41.095] 73F /render/Particle Material 2.3e-06 [2:05:41.109] 74F load cache 8.63e-05 [2:05:41.151] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:41.151] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:41.151] 74F /render/Particle Material 2.1e-06 [2:05:41.155] 75F load cache 4.93e-05 [2:05:41.197] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:41.198] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:41.198] 75F /render/Particle Material 1.9e-06 [2:05:41.202] 76F load cache 5e-05 [2:05:41.245] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:41.245] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:41.245] 76F /render/Particle Material 1.9e-06 [2:05:41.250] 77F load cache 4.89e-05 [2:05:41.293] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:41.294] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:41.294] 77F /render/Particle Material 1.9e-06 [2:05:41.299] 78F load cache 4.9e-05 [2:05:41.343] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:41.343] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:41.343] 78F /render/Particle Material 2e-06 [2:05:41.348] 79F load cache 8.87e-05 [2:05:41.393] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:41.393] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:41.393] 79F /render/Particle Material 2.3e-06 [2:05:41.398] 80F load cache 4.99e-05 [2:05:41.448] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:41.448] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:41.448] 80F /render/Particle Material 2.1e-06 [2:05:41.453] 81F load cache 4.94e-05 [2:05:41.498] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:41.498] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:41.498] 81F /render/Particle Material 2.1e-06 [2:05:41.503] 82F load cache 4.88e-05 [2:05:41.548] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:41.548] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:41.549] 82F /render/Particle Material 2e-06 [2:05:41.554] 83F load cache 4.87e-05 [2:05:41.600] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:41.600] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:41.600] 83F /render/Particle Material 2e-06 [2:05:41.605] 84F load cache 4.76e-05 [2:05:41.652] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:41.652] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:41.652] 84F /render/Particle Material 1.9e-06 [2:05:41.657] 85F load cache 4.96e-05 [2:05:41.704] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:41.704] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:41.704] 85F /render/Particle Material 3.1e-06 [2:05:41.710] 86F load cache 4.73e-05 [2:05:41.757] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:41.757] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:41.757] 86F /render/Particle Material 2e-06 [2:05:41.763] 87F load cache 8.81e-05 [2:05:41.811] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:41.811] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:41.811] 87F /render/Particle Material 1.8e-06 [2:05:41.817] 88F load cache 9.02e-05 [2:05:41.866] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:41.866] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:41.866] 88F /render/Particle Material 2.1e-06 [2:05:41.871] 89F load cache 9.73e-05 [2:05:41.920] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:41.920] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:41.921] 89F /render/Particle Material 2.1e-06 [2:05:41.926] 90F load cache 8.62e-05 [2:05:41.976] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:41.976] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:41.976] 90F /render/Particle Material 2.4e-06 [2:05:41.982] 91F load cache 4.89e-05 [2:05:42.034] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:42.034] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:42.034] 91F /render/Particle Material 2.1e-06 [2:05:42.040] 92F load cache 9.11e-05 [2:05:42.091] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:42.091] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:42.091] 92F /render/Particle Material 2.4e-06 [2:05:42.097] 93F load cache 9.05e-05 [2:05:42.149] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:42.149] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:42.149] 93F /render/Particle Material 2.3e-06 [2:05:42.155] 94F load cache 8.87e-05 [2:05:42.208] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:42.208] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:42.208] 94F /render/Particle Material 1.8e-06 [2:05:42.214] 95F load cache 9.46e-05 [2:05:42.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:42.267] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:42.267] 95F /render/Particle Material 2.6e-06 [2:05:42.273] 96F load cache 7.97e-05 [2:05:42.326] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:42.326] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:42.327] 96F /render/Particle Material 2.2e-06 [2:05:42.333] 97F load cache 8.93e-05 [2:05:42.387] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:42.387] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:42.387] 97F /render/Particle Material 2.3e-06 [2:05:42.393] 98F load cache 9.16e-05 [2:05:42.452] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:42.452] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:42.452] 98F /render/Particle Material 3.3e-06 [2:05:42.466] 99F load cache 8.65e-05 [2:05:42.521] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:42.522] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:42.522] 99F /render/Particle Material 2e-06 [2:05:42.528] 100F load cache 8.39e-05 [2:05:42.584] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:42.584] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:42.584] 100F /render/Particle Material 2.2e-06 [2:05:42.591] 101F load cache 8.7e-05 [2:05:42.649] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:42.649] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:42.649] 101F /render/Particle Material 2.1e-06 [2:05:42.655] 102F load cache 8.97e-05 [2:05:42.713] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:42.713] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:42.713] 102F /render/Particle Material 2.1e-06 [2:05:42.719] 103F load cache 8.54e-05 [2:05:42.777] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:42.777] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:42.777] 103F /render/Particle Material 1.9e-06 [2:05:42.784] 104F load cache 9.05e-05 [2:05:42.844] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:42.844] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:42.844] 104F /render/Particle Material 2.1e-06 [2:05:42.851] 105F load cache 8.5e-05 [2:05:42.910] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:42.910] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:42.910] 105F /render/Particle Material 2.2e-06 [2:05:42.917] 106F load cache 8.67e-05 [2:05:42.978] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:42.978] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:42.978] 106F /render/Particle Material 2.1e-06 [2:05:42.985] 107F load cache 9.11e-05 [2:05:43.046] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:43.046] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:43.046] 107F /render/Particle Material 1.9e-06 [2:05:43.054] 108F load cache 8.36e-05 [2:05:43.115] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:43.115] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:43.115] 108F /render/Particle Material 2.1e-06 [2:05:43.123] 109F load cache 8.68e-05 [2:05:43.185] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:43.185] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:43.186] 109F /render/Particle Material 2.1e-06 [2:05:43.193] 110F load cache 8.7e-05 [2:05:43.255] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:43.256] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:43.256] 110F /render/Particle Material 2.2e-06 [2:05:43.263] 111F load cache 8.51e-05 [2:05:43.326] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:43.326] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:43.327] 111F /render/Particle Material 3.1e-06 [2:05:43.334] 112F load cache 9.16e-05 [2:05:43.398] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:43.398] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:43.398] 112F /render/Particle Material 1.9e-06 [2:05:43.405] 113F load cache 8.45e-05 [2:05:43.472] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:43.472] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:43.472] 113F /render/Particle Material 2e-06 [2:05:43.479] 114F load cache 8.63e-05 [2:05:43.545] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:43.545] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:43.545] 114F /render/Particle Material 2.6e-06 [2:05:43.553] 115F load cache 8.75e-05 [2:05:43.619] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:43.619] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:43.619] 115F /render/Particle Material 1.8e-06 [2:05:43.627] 116F load cache 8.5e-05 [2:05:43.694] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:43.694] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:43.694] 116F /render/Particle Material 2.1e-06 [2:05:43.702] 117F load cache 8.61e-05 [2:05:43.769] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:43.769] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:43.769] 117F /render/Particle Material 2.1e-06 [2:05:43.783] 118F load cache 0.0001198 [2:05:43.851] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:43.851] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:43.851] 118F /render/Particle Material 2.1e-06 [2:05:43.859] 119F load cache 8.46e-05 [2:05:43.927] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:43.927] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:43.927] 119F /render/Particle Material 2.2e-06 [2:05:43.934] 120F load cache 8.63e-05 [2:05:44.003] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:44.004] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:44.004] 120F /render/Particle Material 2.1e-06 [2:05:44.012] 121F load cache 8.65e-05 [2:05:44.081] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:44.081] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:44.081] 121F /render/Particle Material 2.1e-06 [2:05:44.089] 122F load cache 8.45e-05 [2:05:44.159] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:44.159] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:44.159] 122F /render/Particle Material 1.9e-06 [2:05:44.166] 123F load cache 8.45e-05 [2:05:44.237] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:44.237] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:44.238] 123F /render/Particle Material 2.3e-06 [2:05:44.245] 124F load cache 4.77e-05 [2:05:44.317] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:44.317] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:44.317] 124F /render/Particle Material 2.1e-06 [2:05:44.324] 125F load cache 4.73e-05 [2:05:44.397] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:44.397] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:44.397] 125F /render/Particle Material 1.9e-06 [2:05:44.404] 126F load cache 4.8e-05 [2:05:44.478] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:44.478] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:44.478] 126F /render/Particle Material 1.8e-06 [2:05:44.486] 127F load cache 4.8e-05 [2:05:44.560] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:44.560] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:44.560] 127F /render/Particle Material 1.8e-06 [2:05:44.568] 128F load cache 4.77e-05 [2:05:44.644] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:44.644] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:44.644] 128F /render/Particle Material 2.5e-06 [2:05:44.652] 129F load cache 6.02e-05 [2:05:44.727] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:44.728] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:44.728] 129F /render/Particle Material 3.3e-06 [2:05:44.736] 130F load cache 6.12e-05 [2:05:44.812] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:44.812] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:44.812] 130F /render/Particle Material 3.3e-06 [2:05:44.820] 131F load cache 7.53e-05 [2:05:44.897] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:44.897] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:44.897] 131F /render/Particle Material 1.8e-06 [2:05:44.905] 132F load cache 4.88e-05 [2:05:44.982] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:44.982] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:44.982] 132F /render/Particle Material 2.4e-06 [2:05:44.990] 133F load cache 4.95e-05 [2:05:45.069] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:45.069] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:45.069] 133F /render/Particle Material 2.1e-06 [2:05:45.077] 134F load cache 4.95e-05 [2:05:45.156] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:45.156] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:45.157] 134F /render/Particle Material 1.7e-06 [2:05:45.165] 135F load cache 4.88e-05 [2:05:45.245] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:45.245] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:45.245] 135F /render/Particle Material 2e-06 [2:05:45.254] 136F load cache 5.2e-05 [2:05:45.335] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:45.335] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:45.336] 136F /render/Particle Material 1.9e-06 [2:05:45.344] 137F load cache 5.07e-05 [2:05:45.426] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:45.426] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:45.426] 137F /render/Particle Material 2.3e-06 [2:05:45.434] 138F load cache 4.96e-05 [2:05:45.517] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:45.517] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:45.517] 138F /render/Particle Material 2.3e-06 [2:05:45.525] 139F load cache 4.76e-05 [2:05:45.609] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:45.609] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:45.609] 139F /render/Particle Material 2.1e-06 [2:05:45.617] 140F load cache 4.81e-05 [2:05:45.701] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:45.701] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:45.701] 140F /render/Particle Material 1.9e-06 [2:05:45.710] 141F load cache 4.97e-05 [2:05:45.794] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:45.794] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:45.794] 141F /render/Particle Material 2.3e-06 [2:05:45.802] 142F load cache 4.94e-05 [2:05:45.887] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:45.887] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:45.887] 142F /render/Particle Material 1.8e-06 [2:05:45.896] 143F load cache 4.89e-05 [2:05:45.983] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:45.983] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:45.983] 143F /render/Particle Material 2.4e-06 [2:05:45.992] 144F load cache 4.83e-05 [2:05:46.082] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:46.083] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:46.083] 144F /render/Particle Material 1.9e-06 [2:05:46.092] 145F load cache 4.99e-05 [2:05:46.179] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:46.179] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:46.179] 145F /render/Particle Material 1.8e-06 [2:05:46.188] 146F load cache 4.78e-05 [2:05:46.276] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:46.276] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:46.276] 146F /render/Particle Material 1.9e-06 [2:05:46.285] 147F load cache 4.78e-05 [2:05:46.374] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:46.374] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:46.374] 147F /render/Particle Material 2.1e-06 [2:05:46.384] 148F load cache 4.87e-05 [2:05:46.473] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:46.473] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:46.473] 148F /render/Particle Material 1.9e-06 [2:05:46.483] 149F load cache 4.87e-05 [2:05:46.574] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:46.574] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:46.574] 149F /render/Particle Material 1.9e-06 [2:05:46.584] 150F load cache 4.81e-05 [2:05:46.676] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:46.676] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:46.676] 150F /render/Particle Material 1.8e-06 [2:05:46.686] 151F load cache 4.85e-05 [2:05:46.781] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:46.781] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:46.781] 151F /render/Particle Material 2.2e-06 [2:05:46.790] 152F load cache 4.79e-05 [2:05:46.883] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:46.883] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:46.883] 152F /render/Particle Material 2.2e-06 [2:05:46.893] 153F load cache 4.95e-05 [2:05:46.987] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:46.987] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:46.987] 153F /render/Particle Material 1.9e-06 [2:05:46.997] 154F load cache 5.06e-05 [2:05:47.091] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:47.091] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:47.091] 154F /render/Particle Material 2.2e-06 [2:05:47.101] 155F load cache 4.83e-05 [2:05:47.197] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:47.197] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:47.197] 155F /render/Particle Material 1.8e-06 [2:05:47.207] 156F load cache 4.98e-05 [2:05:47.303] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:47.303] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:47.303] 156F /render/Particle Material 2e-06 [2:05:47.313] 157F load cache 4.62e-05 [2:05:47.411] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:47.411] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:47.411] 157F /render/Particle Material 3e-06 [2:05:47.421] 158F load cache 4.9e-05 [2:05:47.520] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:47.520] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:47.520] 158F /render/Particle Material 2.1e-06 [2:05:47.530] 159F load cache 4.86e-05 [2:05:47.630] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:47.630] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:47.630] 159F /render/Particle Material 1.9e-06 [2:05:47.640] 160F load cache 4.75e-05 [2:05:47.741] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:47.741] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:47.741] 160F /render/Particle Material 1.9e-06 [2:05:47.752] 161F load cache 8.51e-05 [2:05:47.854] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:47.854] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:47.854] 161F /render/Particle Material 2.2e-06 [2:05:47.865] 162F load cache 8.45e-05 [2:05:47.968] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:47.968] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:47.968] 162F /render/Particle Material 2.2e-06 [2:05:47.979] 163F load cache 8.38e-05 [2:05:48.086] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:48.086] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:48.086] 163F /render/Particle Material 1.9e-06 [2:05:48.097] 164F load cache 8.79e-05 [2:05:48.202] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:48.202] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:48.202] 164F /render/Particle Material 2.1e-06 [2:05:48.213] 165F load cache 8.36e-05 [2:05:48.319] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:48.319] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:48.319] 165F /render/Particle Material 2.1e-06 [2:05:48.330] 166F load cache 8.47e-05 [2:05:48.437] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:48.437] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:48.437] 166F /render/Particle Material 2.4e-06 [2:05:48.448] 167F load cache 8.4e-05 [2:05:48.555] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:48.555] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:48.555] 167F /render/Particle Material 2.1e-06 [2:05:48.567] 168F load cache 8.68e-05 [2:05:48.683] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:48.683] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:48.683] 168F /render/Particle Material 2.1e-06 [2:05:48.695] 169F load cache 8.61e-05 [2:05:48.814] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:48.815] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:48.815] 169F /render/Particle Material 2.2e-06 [2:05:48.826] 170F load cache 8.68e-05 [2:05:48.946] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:48.946] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:48.946] 170F /render/Particle Material 2e-06 [2:05:48.957] 171F load cache 8.49e-05 [2:05:49.078] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:49.078] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:49.078] 171F /render/Particle Material 2e-06 [2:05:49.090] 172F load cache 8.4e-05 [2:05:49.214] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:49.214] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:49.214] 172F /render/Particle Material 1.7e-06 [2:05:49.225] 173F load cache 8.51e-05 [2:05:49.348] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:49.348] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:49.348] 173F /render/Particle Material 2.1e-06 [2:05:49.361] 174F load cache 8.38e-05 [2:05:49.484] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:49.484] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:49.485] 174F /render/Particle Material 2.2e-06 [2:05:49.496] 175F load cache 8.44e-05 [2:05:49.621] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:49.621] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:49.621] 175F /render/Particle Material 1.9e-06 [2:05:49.633] 176F load cache 8.25e-05 [2:05:49.758] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:49.758] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:49.758] 176F /render/Particle Material 2.4e-06 [2:05:49.770] 177F load cache 8.26e-05 [2:05:49.897] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:49.897] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:49.897] 177F /render/Particle Material 2e-06 [2:05:49.910] 178F load cache 8.34e-05 [2:05:50.037] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:50.037] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:50.037] 178F /render/Particle Material 1.9e-06 [2:05:50.049] 179F load cache 8.66e-05 [2:05:50.176] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:50.176] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:50.176] 179F /render/Particle Material 1.8e-06 [2:05:50.189] 180F load cache 7.93e-05 [2:05:50.317] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:50.317] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:50.318] 180F /render/Particle Material 2e-06 [2:05:50.330] 181F load cache 8.03e-05 [2:05:50.463] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:50.463] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:50.463] 181F /render/Particle Material 2.1e-06 [2:05:50.476] 182F load cache 8.43e-05 [2:05:50.607] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:50.607] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:50.607] 182F /render/Particle Material 1.9e-06 [2:05:50.620] 183F load cache 8.45e-05 [2:05:50.751] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:50.751] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:50.751] 183F /render/Particle Material 2e-06 [2:05:50.764] 184F load cache 8.41e-05 [2:05:50.895] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:50.895] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:50.895] 184F /render/Particle Material 2e-06 [2:05:50.908] 185F load cache 8.31e-05 [2:05:51.041] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:51.041] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:51.041] 185F /render/Particle Material 1.8e-06 [2:05:51.054] 186F load cache 8.48e-05 [2:05:51.187] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:51.187] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:51.187] 186F /render/Particle Material 2.2e-06 [2:05:51.200] 187F load cache 8.33e-05 [2:05:51.334] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:51.335] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:51.335] 187F /render/Particle Material 2.2e-06 [2:05:51.348] 188F load cache 8.3e-05 [2:05:51.484] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:51.484] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:51.484] 188F /render/Particle Material 2.6e-06 [2:05:51.497] 189F load cache 8.7e-05 [2:05:51.633] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:51.633] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:51.633] 189F /render/Particle Material 2.4e-06 [2:05:51.646] 190F load cache 8.21e-05 [2:05:51.783] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:51.783] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:51.783] 190F /render/Particle Material 1.9e-06 [2:05:51.796] 191F load cache 8.34e-05 [2:05:51.934] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:51.934] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:51.934] 191F /render/Particle Material 2.2e-06 [2:05:51.947] 192F load cache 8.34e-05 [2:05:52.086] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:52.086] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:52.086] 192F /render/Particle Material 2e-06 [2:05:52.100] 193F load cache 8.37e-05 [2:05:52.239] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:52.239] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:52.240] 193F /render/Particle Material 2e-06 [2:05:52.253] 194F load cache 8e-05 [2:05:52.395] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:52.395] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:52.395] 194F /render/Particle Material 2e-06 [2:05:52.409] 195F load cache 8.33e-05 [2:05:52.554] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:52.554] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:52.554] 195F /render/Particle Material 2.1e-06 [2:05:52.568] 196F load cache 8.15e-05 [2:05:52.712] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:52.712] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:52.713] 196F /render/Particle Material 2e-06 [2:05:52.727] 197F load cache 8.59e-05 [2:05:52.870] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:52.870] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:52.870] 197F /render/Particle Material 2e-06 [2:05:52.884] 198F load cache 8.29e-05 [2:05:53.028] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:53.028] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:53.028] 198F /render/Particle Material 2.9e-06 [2:05:53.042] 199F load cache 8.42e-05 [2:05:53.187] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:53.187] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:53.188] 199F /render/Particle Material 1.8e-06 [2:05:53.202] 200F load cache 8.31e-05 [2:05:53.348] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:53.348] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:53.348] 200F /render/Particle Material 2.8e-06 [2:05:53.363] 201F load cache 8.25e-05 [2:05:53.511] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:53.511] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:53.511] 201F /render/Particle Material 2.1e-06 [2:05:53.525] 202F load cache 8.29e-05 [2:05:53.674] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:53.674] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:53.674] 202F /render/Particle Material 2.1e-06 [2:05:53.689] 203F load cache 8.29e-05 [2:05:53.838] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:53.838] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:53.838] 203F /render/Particle Material 2e-06 [2:05:53.852] 204F load cache 8.39e-05 [2:05:54.002] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:54.002] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:54.002] 204F /render/Particle Material 2.1e-06 [2:05:54.017] 205F load cache 8.54e-05 [2:05:54.168] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:54.168] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:54.168] 205F /render/Particle Material 2.2e-06 [2:05:54.183] 206F load cache 8.54e-05 [2:05:54.335] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:54.335] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:54.335] 206F /render/Particle Material 2.1e-06 [2:05:54.350] 207F load cache 8.17e-05 [2:05:54.504] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:54.504] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:54.504] 207F /render/Particle Material 2e-06 [2:05:54.520] 208F load cache 8.31e-05 [2:05:54.675] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:54.675] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:54.675] 208F /render/Particle Material 2.3e-06 [2:05:54.690] 209F load cache 8.38e-05 [2:05:54.847] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:54.847] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:54.847] 209F /render/Particle Material 2e-06 [2:05:54.862] 210F load cache 8.42e-05 [2:05:55.019] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:55.019] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:55.019] 210F /render/Particle Material 2e-06 [2:05:55.034] 211F load cache 8.2e-05 [2:05:55.192] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:55.192] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:55.192] 211F /render/Particle Material 1.9e-06 [2:05:55.208] 212F load cache 8.34e-05 [2:05:55.366] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:55.366] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:55.367] 212F /render/Particle Material 2e-06 [2:05:55.382] 213F load cache 8.62e-05 [2:05:55.542] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:55.542] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:55.542] 213F /render/Particle Material 2.2e-06 [2:05:55.558] 214F load cache 8.22e-05 [2:05:55.718] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:55.718] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:55.718] 214F /render/Particle Material 1.9e-06 [2:05:55.734] 215F load cache 8.52e-05 [2:05:55.902] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:55.902] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:55.902] 215F /render/Particle Material 1.9e-06 [2:05:55.918] 216F load cache 8.55e-05 [2:05:56.081] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:56.081] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:56.081] 216F /render/Particle Material 2.8e-06 [2:05:56.097] 217F load cache 8.32e-05 [2:05:56.261] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:56.261] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:56.261] 217F /render/Particle Material 2.1e-06 [2:05:56.277] 218F load cache 8.63e-05 [2:05:56.441] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:56.442] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:56.442] 218F /render/Particle Material 2.1e-06 [2:05:56.458] 219F load cache 8.39e-05 [2:05:56.623] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:56.623] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:56.623] 219F /render/Particle Material 2.1e-06 [2:05:56.648] 220F load cache 9.01e-05 [2:05:56.814] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:56.814] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:56.814] 220F /render/Particle Material 2.1e-06 [2:05:56.830] 221F load cache 8.44e-05 [2:05:56.997] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:56.997] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:56.997] 221F /render/Particle Material 2e-06 [2:05:57.014] 222F load cache 8.72e-05 [2:05:57.184] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:57.184] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:57.184] 222F /render/Particle Material 2.2e-06 [2:05:57.201] 223F load cache 8.43e-05 [2:05:57.369] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:57.369] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:57.369] 223F /render/Particle Material 2.3e-06 [2:05:57.386] 224F load cache 8.36e-05 [2:05:57.556] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:57.556] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:57.556] 224F /render/Particle Material 2.1e-06 [2:05:57.573] 225F load cache 8.4e-05 [2:05:57.744] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:57.744] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:57.744] 225F /render/Particle Material 2.8e-06 [2:05:57.761] 226F load cache 8.5e-05 [2:05:57.933] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:57.933] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:57.933] 226F /render/Particle Material 1.9e-06 [2:05:57.950] 227F load cache 8.32e-05 [2:05:58.123] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:58.123] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:58.123] 227F /render/Particle Material 1.8e-06 [2:05:58.140] 228F load cache 8.43e-05 [2:05:58.315] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:58.315] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:58.315] 228F /render/Particle Material 2.1e-06 [2:05:58.332] 229F load cache 8.55e-05 [2:05:58.508] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:58.508] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:58.508] 229F /render/Particle Material 2.4e-06 [2:05:58.525] 230F load cache 8.16e-05 [2:05:58.701] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:58.701] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:58.701] 230F /render/Particle Material 2.2e-06 [2:05:58.719] 231F load cache 8.5e-05 [2:05:58.897] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:58.897] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:58.897] 231F /render/Particle Material 2.3e-06 [2:05:58.914] 232F load cache 8.32e-05 [2:05:59.092] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:59.093] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:59.093] 232F /render/Particle Material 2.1e-06 [2:05:59.110] 233F load cache 9.09e-05 [2:05:59.289] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:59.290] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:59.290] 233F /render/Particle Material 2.3e-06 [2:05:59.308] 234F load cache 8.52e-05 [2:05:59.488] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:59.488] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:59.488] 234F /render/Particle Material 1.8e-06 [2:05:59.505] 235F load cache 8.24e-05 [2:05:59.687] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:59.687] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:59.687] 235F /render/Particle Material 2.3e-06 [2:05:59.705] 236F load cache 8.25e-05 [2:05:59.887] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:05:59.887] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:05:59.887] 236F /render/Particle Material 1.9e-06 [2:05:59.906] 237F load cache 8.71e-05 [2:06:00.091] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:00.091] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:00.091] 237F /render/Particle Material 1.8e-06 [2:06:00.109] 238F load cache 8.93e-05 [2:06:00.295] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:00.296] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:00.296] 238F /render/Particle Material 1.7e-06 [2:06:00.314] 239F load cache 8.44e-05 [2:06:00.502] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:00.502] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:00.502] 239F /render/Particle Material 2.4e-06 [2:06:00.520] 240F load cache 8.46e-05 [2:06:00.708] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:00.708] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:00.708] 240F /render/Particle Material 1.7e-06 [2:06:00.727] 1F load cache 8.53e-05 [2:06:00.744] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:00.744] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:00.745] 1F /render/Particle Material 1.6e-06 [2:06:00.764] 2F load cache 5.12e-05 [2:06:00.779] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:00.779] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:00.779] 2F /render/Particle Material 1.5e-06 [2:06:00.799] 3F load cache 4.89e-05 [2:06:00.814] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:00.814] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:00.814] 3F /render/Particle Material 1.4e-06 [2:06:00.834] 4F load cache 4.96e-05 [2:06:00.848] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:00.848] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:00.848] 4F /render/Particle Material 2.4e-06 [2:06:00.868] 5F load cache 5.19e-05 [2:06:00.885] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:00.885] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:00.885] 5F /render/Particle Material 2e-06 [2:06:00.886] 6F load cache 4.09e-05 [2:06:00.903] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:00.903] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:00.903] 6F /render/Particle Material 1.7e-06 [2:06:00.920] 7F load cache 3.24e-05 [2:06:00.936] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:00.936] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:00.936] 7F /render/Particle Material 1.4e-06 [2:06:00.953] 8F load cache 3.33e-05 [2:06:00.969] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:00.970] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:00.970] 8F /render/Particle Material 1.5e-06 [2:06:00.987] 9F load cache 4.34e-05 [2:06:01.004] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.004] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.004] 9F /render/Particle Material 1.4e-06 [2:06:01.020] 10F load cache 7.21e-05 [2:06:01.038] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.038] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.038] 10F /render/Particle Material 1.5e-06 [2:06:01.053] 11F load cache 3.28e-05 [2:06:01.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.073] 11F /render/Particle Material 2.5e-06 [2:06:01.087] 12F load cache 3.27e-05 [2:06:01.107] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.107] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.107] 12F /render/Particle Material 2.1e-06 [2:06:01.120] 13F load cache 3.31e-05 [2:06:01.141] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.141] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.141] 13F /render/Particle Material 2.2e-06 [2:06:01.154] 14F load cache 7.38e-05 [2:06:01.175] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.175] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.175] 14F /render/Particle Material 2.3e-06 [2:06:01.187] 15F load cache 4.32e-05 [2:06:01.209] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.209] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.210] 15F /render/Particle Material 2.1e-06 [2:06:01.220] 16F load cache 4.15e-05 [2:06:01.243] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.243] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.243] 16F /render/Particle Material 2e-06 [2:06:01.254] 17F load cache 5.61e-05 [2:06:01.277] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.277] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.277] 17F /render/Particle Material 2.1e-06 [2:06:01.287] 18F load cache 4.04e-05 [2:06:01.311] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.311] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.311] 18F /render/Particle Material 2e-06 [2:06:01.321] 19F load cache 3.28e-05 [2:06:01.345] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.345] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.345] 19F /render/Particle Material 2.3e-06 [2:06:01.354] 20F load cache 4.08e-05 [2:06:01.378] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.378] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.378] 20F /render/Particle Material 2.5e-06 [2:06:01.388] 21F load cache 3.95e-05 [2:06:01.412] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.412] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.412] 21F /render/Particle Material 2.2e-06 [2:06:01.421] 22F load cache 4.04e-05 [2:06:01.446] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.446] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.446] 22F /render/Particle Material 1.8e-06 [2:06:01.454] 23F load cache 4.04e-05 [2:06:01.479] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.479] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.479] 23F /render/Particle Material 2.1e-06 [2:06:01.488] 24F load cache 4.06e-05 [2:06:01.513] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.513] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.513] 24F /render/Particle Material 2e-06 [2:06:01.521] 25F load cache 4.01e-05 [2:06:01.546] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.546] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.546] 25F /render/Particle Material 2.1e-06 [2:06:01.555] 26F load cache 3.99e-05 [2:06:01.580] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.580] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.580] 26F /render/Particle Material 2e-06 [2:06:01.588] 27F load cache 3.94e-05 [2:06:01.614] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.614] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.614] 27F /render/Particle Material 2.3e-06 [2:06:01.621] 28F load cache 4.59e-05 [2:06:01.647] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.647] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.647] 28F /render/Particle Material 1.9e-06 [2:06:01.655] 29F load cache 4.81e-05 [2:06:01.681] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.681] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.681] 29F /render/Particle Material 3.1e-06 [2:06:01.688] 30F load cache 4.11e-05 [2:06:01.714] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.714] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.714] 30F /render/Particle Material 2.2e-06 [2:06:01.722] 31F load cache 4.59e-05 [2:06:01.748] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.748] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.748] 31F /render/Particle Material 3.5e-06 [2:06:01.755] 32F load cache 4.52e-05 [2:06:01.782] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.782] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.782] 32F /render/Particle Material 2.5e-06 [2:06:01.788] 33F load cache 4.63e-05 [2:06:01.815] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.815] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.815] 33F /render/Particle Material 2.9e-06 [2:06:01.822] 34F load cache 4.46e-05 [2:06:01.849] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.849] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.849] 34F /render/Particle Material 2e-06 [2:06:01.855] 35F load cache 4.67e-05 [2:06:01.882] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.882] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.882] 35F /render/Particle Material 2e-06 [2:06:01.889] 36F load cache 4.53e-05 [2:06:01.916] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.916] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.916] 36F /render/Particle Material 1.9e-06 [2:06:01.922] 37F load cache 5.15e-05 [2:06:01.949] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.949] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.950] 37F /render/Particle Material 1.9e-06 [2:06:01.955] 38F load cache 4.83e-05 [2:06:01.983] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:01.983] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:01.983] 38F /render/Particle Material 1.9e-06 [2:06:01.989] 39F load cache 4.57e-05 [2:06:02.017] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.017] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.017] 39F /render/Particle Material 2.9e-06 [2:06:02.022] 40F load cache 4.94e-05 [2:06:02.050] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.050] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.050] 40F /render/Particle Material 2.8e-06 [2:06:02.055] 41F load cache 5.44e-05 [2:06:02.084] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.084] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.084] 41F /render/Particle Material 3e-06 [2:06:02.089] 42F load cache 4.91e-05 [2:06:02.118] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.118] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.118] 42F /render/Particle Material 1.8e-06 [2:06:02.122] 43F load cache 5.1e-05 [2:06:02.151] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.151] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.151] 43F /render/Particle Material 3e-06 [2:06:02.155] 44F load cache 5.02e-05 [2:06:02.185] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.185] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.185] 44F /render/Particle Material 2.3e-06 [2:06:02.189] 45F load cache 5.1e-05 [2:06:02.219] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.219] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.219] 45F /render/Particle Material 2.1e-06 [2:06:02.223] 46F load cache 5.1e-05 [2:06:02.253] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.253] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.253] 46F /render/Particle Material 1.9e-06 [2:06:02.257] 47F load cache 5.05e-05 [2:06:02.287] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.288] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.288] 47F /render/Particle Material 1.9e-06 [2:06:02.292] 48F load cache 5.16e-05 [2:06:02.322] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.322] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.322] 48F /render/Particle Material 2.6e-06 [2:06:02.326] 49F load cache 4.92e-05 [2:06:02.358] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.358] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.358] 49F /render/Particle Material 3e-06 [2:06:02.362] 50F load cache 4.99e-05 [2:06:02.393] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.393] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.393] 50F /render/Particle Material 2e-06 [2:06:02.397] 51F load cache 4.97e-05 [2:06:02.429] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.429] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.430] 51F /render/Particle Material 3.1e-06 [2:06:02.434] 52F load cache 5.18e-05 [2:06:02.466] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.466] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.466] 52F /render/Particle Material 2.1e-06 [2:06:02.470] 53F load cache 5.14e-05 [2:06:02.503] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.503] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.503] 53F /render/Particle Material 3.1e-06 [2:06:02.507] 54F load cache 5.18e-05 [2:06:02.539] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.540] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.540] 54F /render/Particle Material 2.1e-06 [2:06:02.544] 55F load cache 4.98e-05 [2:06:02.576] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.577] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.577] 55F /render/Particle Material 3.1e-06 [2:06:02.581] 56F load cache 5.05e-05 [2:06:02.615] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.615] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.615] 56F /render/Particle Material 2.2e-06 [2:06:02.620] 57F load cache 6.85e-05 [2:06:02.653] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.653] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.654] 57F /render/Particle Material 2.9e-06 [2:06:02.658] 58F load cache 4.92e-05 [2:06:02.692] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.692] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.692] 58F /render/Particle Material 2.3e-06 [2:06:02.696] 59F load cache 4.97e-05 [2:06:02.730] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.731] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.731] 59F /render/Particle Material 2.1e-06 [2:06:02.734] 60F load cache 5.11e-05 [2:06:02.769] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:06:02.769] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:06:02.769] 60F /render/Particle Material 2e-06 [2:06:05.216] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.220] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0001.vdb" [2:06:05.231] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.234] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0002.vdb" [2:06:05.246] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.251] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0003.vdb" [2:06:05.262] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.266] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0004.vdb" [2:06:05.279] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.284] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0005.vdb" [2:06:05.292] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.299] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0006.vdb" [2:06:05.309] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.315] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0007.vdb" [2:06:05.326] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.333] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0008.vdb" [2:06:05.346] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.353] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0009.vdb" [2:06:05.368] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.377] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0010.vdb" [2:06:05.392] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.401] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0011.vdb" [2:06:05.418] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.428] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0012.vdb" [2:06:05.445] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.458] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0013.vdb" [2:06:05.477] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.491] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0014.vdb" [2:06:05.512] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.528] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0015.vdb" [2:06:05.549] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.564] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0016.vdb" [2:06:05.585] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.600] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0017.vdb" [2:06:05.623] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.638] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0018.vdb" [2:06:05.663] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.682] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0019.vdb" [2:06:05.706] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.721] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0020.vdb" [2:06:05.745] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.765] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0021.vdb" [2:06:05.790] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.806] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0022.vdb" [2:06:05.831] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.848] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0023.vdb" [2:06:05.874] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.891] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0024.vdb" [2:06:05.917] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.934] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0025.vdb" [2:06:05.960] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:05.977] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0026.vdb" [2:06:06.003] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:06.021] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0027.vdb" [2:06:06.047] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:06.064] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0028.vdb" [2:06:06.091] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:06.109] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0029.vdb" [2:06:06.136] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:06.154] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0030.vdb" [2:06:06.182] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:06.199] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0031.vdb" [2:06:06.228] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:06.246] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0032.vdb" [2:06:06.279] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:06.299] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0033.vdb" [2:06:06.333] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:06.351] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0034.vdb" [2:06:06.382] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:06.400] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0035.vdb" [2:06:06.431] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:06.450] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0036.vdb" [2:06:06.480] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:06.499] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0037.vdb" [2:06:06.531] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:06.550] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0038.vdb" [2:06:06.581] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:06.600] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0039.vdb" [2:06:06.631] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:06.651] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0040.vdb" [2:06:06.683] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:06.703] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0041.vdb" [2:06:06.736] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:06.755] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0042.vdb" [2:06:06.792] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:06.812] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0043.vdb" [2:06:06.847] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:06.867] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0044.vdb" [2:06:06.901] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:06.923] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0045.vdb" [2:06:06.957] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:06.977] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0046.vdb" [2:06:07.012] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:07.038] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0047.vdb" [2:06:07.075] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:07.096] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0048.vdb" [2:06:07.132] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:07.153] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0049.vdb" [2:06:07.189] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:07.210] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0050.vdb" [2:06:07.246] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:07.268] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0051.vdb" [2:06:07.305] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:07.327] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0052.vdb" [2:06:07.366] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:07.389] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0053.vdb" [2:06:07.427] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:07.450] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0054.vdb" [2:06:07.489] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:07.512] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0055.vdb" [2:06:07.552] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:07.576] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0056.vdb" [2:06:07.615] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:07.639] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0057.vdb" [2:06:07.681] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:07.706] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0058.vdb" [2:06:07.748] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:07.772] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0059.vdb" [2:06:07.814] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:07.839] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0060.vdb" [2:06:07.884] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:07.910] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0061.vdb" [2:06:07.952] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:07.979] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0062.vdb" [2:06:08.022] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:08.049] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0063.vdb" [2:06:08.093] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:08.120] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0064.vdb" [2:06:08.165] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:08.193] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0065.vdb" [2:06:08.239] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:08.268] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0066.vdb" [2:06:08.313] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:08.342] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0067.vdb" [2:06:08.389] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:08.419] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0068.vdb" [2:06:08.469] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:08.498] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0069.vdb" [2:06:08.547] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:08.576] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0070.vdb" [2:06:08.626] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:08.654] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0071.vdb" [2:06:08.704] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:08.733] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0072.vdb" [2:06:08.783] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:08.812] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0073.vdb" [2:06:08.864] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:08.892] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0074.vdb" [2:06:08.944] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:08.972] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0075.vdb" [2:06:09.023] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:09.050] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0076.vdb" [2:06:09.102] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:09.139] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0077.vdb" [2:06:09.190] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:09.221] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0078.vdb" [2:06:09.282] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:09.312] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0079.vdb" [2:06:09.366] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:09.395] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0080.vdb" [2:06:09.448] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:09.477] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0081.vdb" [2:06:09.532] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:09.562] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0082.vdb" [2:06:09.616] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:09.645] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0083.vdb" [2:06:09.702] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:09.732] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0084.vdb" [2:06:09.789] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:09.818] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0085.vdb" [2:06:09.883] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:09.912] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0086.vdb" [2:06:09.975] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:10.005] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0087.vdb" [2:06:10.065] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:10.095] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0088.vdb" [2:06:10.156] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:10.187] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0089.vdb" [2:06:10.252] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:10.284] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0090.vdb" [2:06:10.347] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:10.380] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0091.vdb" [2:06:10.441] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:10.474] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0092.vdb" [2:06:10.538] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:10.572] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0093.vdb" [2:06:10.635] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:10.669] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0094.vdb" [2:06:10.734] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:10.769] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0095.vdb" [2:06:10.833] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:10.869] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0096.vdb" [2:06:10.936] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:10.972] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0097.vdb" [2:06:11.040] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:11.077] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0098.vdb" [2:06:11.146] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:11.184] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0099.vdb" [2:06:11.259] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:11.297] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0100.vdb" [2:06:11.371] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:11.410] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0101.vdb" [2:06:11.481] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:11.521] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0102.vdb" [2:06:11.596] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:11.635] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0103.vdb" [2:06:11.709] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:11.749] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0104.vdb" [2:06:11.824] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:11.865] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0105.vdb" [2:06:11.942] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:11.984] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0106.vdb" [2:06:12.061] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:12.103] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0107.vdb" [2:06:12.183] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:12.226] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0108.vdb" [2:06:12.306] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:12.351] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0109.vdb" [2:06:12.446] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:12.490] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0110.vdb" [2:06:12.575] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:12.621] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0111.vdb" [2:06:12.710] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:12.757] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0112.vdb" [2:06:12.852] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:12.898] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0113.vdb" [2:06:12.991] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:13.038] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0114.vdb" [2:06:13.126] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:13.174] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0115.vdb" [2:06:13.262] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:13.311] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0116.vdb" [2:06:13.400] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:13.449] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0117.vdb" [2:06:13.551] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:13.601] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0118.vdb" [2:06:13.698] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:13.749] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0119.vdb" [2:06:13.842] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:13.894] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0120.vdb" [2:06:13.990] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:14.045] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0121.vdb" [2:06:14.150] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:14.204] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0122.vdb" [2:06:14.304] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:14.359] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0123.vdb" [2:06:14.457] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:14.512] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0124.vdb" [2:06:14.611] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:14.668] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0125.vdb" [2:06:14.786] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:14.842] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0126.vdb" [2:06:14.962] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:15.019] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0127.vdb" [2:06:15.142] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:15.201] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0128.vdb" [2:06:15.306] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:15.365] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0129.vdb" [2:06:15.470] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:15.530] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0130.vdb" [2:06:15.639] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:15.700] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0131.vdb" [2:06:15.820] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:15.881] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0132.vdb" [2:06:15.988] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:16.050] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0133.vdb" [2:06:16.160] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:16.223] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0134.vdb" [2:06:16.349] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:16.412] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0135.vdb" [2:06:16.523] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:16.587] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0136.vdb" [2:06:16.705] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:16.771] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0137.vdb" [2:06:16.888] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:16.957] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0138.vdb" [2:06:17.075] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:17.142] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0139.vdb" [2:06:17.263] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:17.331] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0140.vdb" [2:06:17.454] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:17.521] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0141.vdb" [2:06:17.643] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:17.711] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0142.vdb" [2:06:17.842] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:17.911] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0143.vdb" [2:06:18.035] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:18.105] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0144.vdb" [2:06:18.234] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:18.308] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0145.vdb" [2:06:18.434] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:18.506] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0146.vdb" [2:06:18.632] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:18.705] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0147.vdb" [2:06:18.833] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:18.909] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0148.vdb" [2:06:19.037] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:19.113] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0149.vdb" [2:06:19.246] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:19.321] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0150.vdb" [2:06:19.455] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:19.540] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0151.vdb" [2:06:19.677] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:19.759] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0152.vdb" [2:06:19.894] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:19.978] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0153.vdb" [2:06:20.112] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:20.192] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0154.vdb" [2:06:20.328] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:20.408] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0155.vdb" [2:06:20.547] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:20.628] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0156.vdb" [2:06:20.767] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:20.848] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0157.vdb" [2:06:20.986] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:21.068] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0158.vdb" [2:06:21.207] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:21.289] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0159.vdb" [2:06:21.430] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:21.515] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0160.vdb" [2:06:21.664] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:21.753] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0161.vdb" [2:06:21.900] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:21.990] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0162.vdb" [2:06:22.136] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:22.226] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0163.vdb" [2:06:22.375] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:22.467] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0164.vdb" [2:06:22.615] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:22.703] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0165.vdb" [2:06:22.857] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:22.945] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0166.vdb" [2:06:23.092] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:23.184] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0167.vdb" [2:06:23.338] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:23.430] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0168.vdb" [2:06:23.584] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:23.679] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0169.vdb" [2:06:23.831] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:23.923] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0170.vdb" [2:06:24.076] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:24.170] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0171.vdb" [2:06:24.327] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:24.422] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0172.vdb" [2:06:24.585] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:24.679] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0173.vdb" [2:06:24.833] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:24.930] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0174.vdb" [2:06:25.089] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:25.186] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0175.vdb" [2:06:25.347] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:25.451] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0176.vdb" [2:06:25.611] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:25.715] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0177.vdb" [2:06:25.873] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:25.976] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0178.vdb" [2:06:26.135] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:26.236] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0179.vdb" [2:06:26.400] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:26.503] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0180.vdb" [2:06:26.677] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:26.787] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0181.vdb" [2:06:26.954] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:27.058] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0182.vdb" [2:06:27.226] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:27.331] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0183.vdb" [2:06:27.497] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:27.606] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0184.vdb" [2:06:27.779] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:27.888] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0185.vdb" [2:06:28.057] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:28.169] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0186.vdb" [2:06:28.337] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:28.449] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0187.vdb" [2:06:28.619] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:28.741] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0188.vdb" [2:06:28.919] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:29.034] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0189.vdb" [2:06:29.211] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:29.327] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0190.vdb" [2:06:29.505] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:29.620] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0191.vdb" [2:06:29.795] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:29.911] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0192.vdb" [2:06:30.096] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:30.213] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0193.vdb" [2:06:30.395] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:30.515] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0194.vdb" [2:06:30.712] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:30.846] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0195.vdb" [2:06:31.044] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:31.197] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0196.vdb" [2:06:31.381] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:31.512] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0197.vdb" [2:06:31.704] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:31.824] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0198.vdb" [2:06:32.017] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:32.141] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0199.vdb" [2:06:32.329] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:32.452] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0200.vdb" [2:06:32.641] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:32.764] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0201.vdb" [2:06:32.953] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:33.079] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0202.vdb" [2:06:33.271] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:33.396] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0203.vdb" [2:06:33.589] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:33.712] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0204.vdb" [2:06:33.902] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:34.027] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0205.vdb" [2:06:34.221] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:34.355] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0206.vdb" [2:06:34.551] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:34.684] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0207.vdb" [2:06:34.882] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:35.012] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0208.vdb" [2:06:35.206] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:35.339] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0209.vdb" [2:06:35.537] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:35.670] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0210.vdb" [2:06:35.872] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:36.008] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0211.vdb" [2:06:36.211] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:36.344] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0212.vdb" [2:06:36.547] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:36.691] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0213.vdb" [2:06:36.904] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:37.041] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0214.vdb" [2:06:37.258] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:37.398] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0215.vdb" [2:06:37.607] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:37.744] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0216.vdb" [2:06:37.952] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:38.093] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0217.vdb" [2:06:38.311] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:38.454] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0218.vdb" [2:06:38.676] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:38.827] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0219.vdb" [2:06:39.054] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:39.199] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0220.vdb" [2:06:39.411] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:39.552] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0221.vdb" [2:06:39.777] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:39.926] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0222.vdb" [2:06:40.143] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:40.287] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0223.vdb" [2:06:40.507] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:40.654] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0224.vdb" [2:06:40.873] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:41.023] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0225.vdb" [2:06:41.243] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:41.393] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0226.vdb" [2:06:41.618] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:41.771] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0227.vdb" [2:06:41.991] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:42.144] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0228.vdb" [2:06:42.367] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:42.529] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0229.vdb" [2:06:42.773] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:42.928] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0230.vdb" [2:06:43.162] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:43.319] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0231.vdb" [2:06:43.552] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:43.710] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0232.vdb" [2:06:43.944] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:44.100] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0233.vdb" [2:06:44.335] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:44.495] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0234.vdb" [2:06:44.732] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:44.889] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0235.vdb" [2:06:45.123] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:45.283] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0236.vdb" [2:06:45.519] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:45.682] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0237.vdb" [2:06:45.920] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:46.080] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0238.vdb" [2:06:46.317] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:46.479] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0239.vdb" [2:06:46.733] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:46.907] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0240.vdb" [2:06:46.939] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:46.942] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0001.vdb" [2:06:46.976] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:46.979] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0002.vdb" [2:06:47.012] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.017] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0003.vdb" [2:06:47.053] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.058] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0004.vdb" [2:06:47.095] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.100] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0005.vdb" [2:06:47.110] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.116] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0006.vdb" [2:06:47.127] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.133] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0007.vdb" [2:06:47.146] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.153] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0008.vdb" [2:06:47.166] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.174] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0009.vdb" [2:06:47.188] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.199] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0010.vdb" [2:06:47.216] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.225] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0011.vdb" [2:06:47.245] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.255] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0012.vdb" [2:06:47.273] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.284] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0013.vdb" [2:06:47.304] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.317] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0014.vdb" [2:06:47.339] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.353] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0015.vdb" [2:06:47.374] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.388] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0016.vdb" [2:06:47.410] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.425] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0017.vdb" [2:06:47.448] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.463] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0018.vdb" [2:06:47.487] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.503] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0019.vdb" [2:06:47.527] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.543] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0020.vdb" [2:06:47.567] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.584] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0021.vdb" [2:06:47.608] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.625] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0022.vdb" [2:06:47.650] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.667] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0023.vdb" [2:06:47.692] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.709] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0024.vdb" [2:06:47.735] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.775] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0025.vdb" [2:06:47.800] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.821] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0026.vdb" [2:06:47.847] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.864] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0027.vdb" [2:06:47.890] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.908] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0028.vdb" [2:06:47.935] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.953] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0029.vdb" [2:06:47.981] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:47.999] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0030.vdb" [2:06:48.027] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:48.045] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0031.vdb" [2:06:48.073] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:48.092] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0032.vdb" [2:06:48.120] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:48.141] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0033.vdb" [2:06:48.171] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:48.190] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0034.vdb" [2:06:48.224] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:48.244] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0035.vdb" [2:06:48.274] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:48.293] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0036.vdb" [2:06:48.325] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:48.344] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0037.vdb" [2:06:48.375] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:48.394] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0038.vdb" [2:06:48.425] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:48.445] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0039.vdb" [2:06:48.476] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:48.496] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0040.vdb" [2:06:48.528] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:48.548] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0041.vdb" [2:06:48.580] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:48.600] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0042.vdb" [2:06:48.632] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:48.653] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0043.vdb" [2:06:48.686] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:48.706] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0044.vdb" [2:06:48.741] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:48.761] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0045.vdb" [2:06:48.795] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:48.816] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0046.vdb" [2:06:48.850] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:48.871] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0047.vdb" [2:06:48.906] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:48.928] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0048.vdb" [2:06:48.963] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:48.984] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0049.vdb" [2:06:49.020] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:49.042] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0050.vdb" [2:06:49.080] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:49.102] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0051.vdb" [2:06:49.139] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:49.161] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0052.vdb" [2:06:49.199] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:49.222] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0053.vdb" [2:06:49.260] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:49.283] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0054.vdb" [2:06:49.323] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:49.346] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0055.vdb" [2:06:49.386] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:49.410] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0056.vdb" [2:06:49.450] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:49.474] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0057.vdb" [2:06:49.515] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:49.539] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0058.vdb" [2:06:49.581] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:49.607] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0059.vdb" [2:06:49.649] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:49.674] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0060.vdb" [2:06:49.717] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:49.743] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0061.vdb" [2:06:49.787] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:49.814] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0062.vdb" [2:06:49.859] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:49.887] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0063.vdb" [2:06:49.934] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:49.962] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0064.vdb" [2:06:50.009] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:50.037] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0065.vdb" [2:06:50.084] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:50.113] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0066.vdb" [2:06:50.160] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:50.189] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0067.vdb" [2:06:50.241] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:50.271] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0068.vdb" [2:06:50.321] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:50.350] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0069.vdb" [2:06:50.399] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:50.429] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0070.vdb" [2:06:50.480] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:50.509] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0071.vdb" [2:06:50.559] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:50.588] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0072.vdb" [2:06:50.639] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:50.668] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0073.vdb" [2:06:50.728] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:50.757] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0074.vdb" [2:06:50.809] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:50.837] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0075.vdb" [2:06:50.890] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:50.918] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0076.vdb" [2:06:50.971] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:50.998] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0077.vdb" [2:06:51.052] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:51.079] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0078.vdb" [2:06:51.132] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:51.160] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0079.vdb" [2:06:51.213] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:51.241] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0080.vdb" [2:06:51.295] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:51.322] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0081.vdb" [2:06:51.377] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:51.404] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0082.vdb" [2:06:51.460] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:51.487] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0083.vdb" [2:06:51.544] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:51.572] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0084.vdb" [2:06:51.632] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:51.661] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0085.vdb" [2:06:51.718] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:51.748] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0086.vdb" [2:06:51.810] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:51.840] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0087.vdb" [2:06:51.899] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:51.929] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0088.vdb" [2:06:51.990] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:52.021] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0089.vdb" [2:06:52.082] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:52.115] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0090.vdb" [2:06:52.179] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:52.212] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0091.vdb" [2:06:52.276] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:52.309] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0092.vdb" [2:06:52.374] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:52.408] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0093.vdb" [2:06:52.474] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:52.508] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0094.vdb" [2:06:52.575] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:52.619] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0095.vdb" [2:06:52.686] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:52.724] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0096.vdb" [2:06:52.790] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:52.846] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0097.vdb" [2:06:52.915] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:52.964] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0098.vdb" [2:06:53.033] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:53.078] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0099.vdb" [2:06:53.148] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:53.189] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0100.vdb" [2:06:53.262] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:53.303] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0101.vdb" [2:06:53.376] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:53.417] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0102.vdb" [2:06:53.493] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:53.535] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0103.vdb" [2:06:53.612] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:53.653] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0104.vdb" [2:06:53.731] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:53.774] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0105.vdb" [2:06:53.853] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:53.896] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0106.vdb" [2:06:53.978] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:54.021] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0107.vdb" [2:06:54.100] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:54.144] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0108.vdb" [2:06:54.227] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:54.272] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0109.vdb" [2:06:54.352] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:54.398] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0110.vdb" [2:06:54.481] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:54.528] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0111.vdb" [2:06:54.612] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:54.658] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0112.vdb" [2:06:54.743] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:54.789] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0113.vdb" [2:06:54.879] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:54.928] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0114.vdb" [2:06:55.018] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:55.067] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0115.vdb" [2:06:55.157] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:55.206] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0116.vdb" [2:06:55.304] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:55.355] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0117.vdb" [2:06:55.446] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:55.497] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0118.vdb" [2:06:55.590] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:55.641] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0119.vdb" [2:06:55.736] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:55.788] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0120.vdb" [2:06:55.882] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:55.936] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0121.vdb" [2:06:56.031] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:56.087] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0122.vdb" [2:06:56.186] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:56.241] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0123.vdb" [2:06:56.341] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:56.396] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0124.vdb" [2:06:56.499] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:56.555] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0125.vdb" [2:06:56.659] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:56.717] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0126.vdb" [2:06:56.820] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:56.877] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0127.vdb" [2:06:56.983] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:57.040] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0128.vdb" [2:06:57.145] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:57.203] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0129.vdb" [2:06:57.310] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:57.371] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0130.vdb" [2:06:57.484] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:57.546] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0131.vdb" [2:06:57.658] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:57.719] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0132.vdb" [2:06:57.830] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:57.893] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0133.vdb" [2:06:58.005] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:58.069] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0134.vdb" [2:06:58.183] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:58.256] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0135.vdb" [2:06:58.391] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:58.469] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0136.vdb" [2:06:58.601] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:58.673] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0137.vdb" [2:06:58.807] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:58.879] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0138.vdb" [2:06:59.016] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:59.088] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0139.vdb" [2:06:59.226] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:59.296] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0140.vdb" [2:06:59.435] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:59.506] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0141.vdb" [2:06:59.646] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:59.715] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0142.vdb" [2:06:59.853] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:06:59.925] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0143.vdb" [2:07:00.065] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:00.138] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0144.vdb" [2:07:00.283] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:00.357] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0145.vdb" [2:07:00.502] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:00.576] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0146.vdb" [2:07:00.721] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:00.796] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0147.vdb" [2:07:00.942] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:01.026] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0148.vdb" [2:07:01.184] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:01.266] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0149.vdb" [2:07:01.402] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:01.478] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0150.vdb" [2:07:01.611] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:01.687] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0151.vdb" [2:07:01.823] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:01.901] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0152.vdb" [2:07:02.038] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:02.117] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0153.vdb" [2:07:02.253] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:02.332] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0154.vdb" [2:07:02.477] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:02.562] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0155.vdb" [2:07:02.715] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:02.795] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0156.vdb" [2:07:02.934] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:03.015] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0157.vdb" [2:07:03.162] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:03.257] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0158.vdb" [2:07:03.396] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:03.486] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0159.vdb" [2:07:03.630] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:03.716] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0160.vdb" [2:07:03.857] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:03.943] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0161.vdb" [2:07:04.088] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:04.174] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0162.vdb" [2:07:04.323] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:04.410] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0163.vdb" [2:07:04.567] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:04.656] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0164.vdb" [2:07:04.806] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:04.894] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0165.vdb" [2:07:05.044] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:05.134] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0166.vdb" [2:07:05.285] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:05.376] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0167.vdb" [2:07:05.528] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:05.619] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0168.vdb" [2:07:05.771] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:05.863] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0169.vdb" [2:07:06.017] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:06.110] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0170.vdb" [2:07:06.271] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:06.364] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0171.vdb" [2:07:06.520] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:06.614] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0172.vdb" [2:07:06.774] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:06.869] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0173.vdb" [2:07:07.027] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:07.124] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0174.vdb" [2:07:07.285] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:07.383] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0175.vdb" [2:07:07.546] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:07.645] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0176.vdb" [2:07:07.805] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:07.903] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0177.vdb" [2:07:08.065] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:08.166] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0178.vdb" [2:07:08.329] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:08.429] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0179.vdb" [2:07:08.597] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:08.697] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0180.vdb" [2:07:08.869] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:08.983] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0181.vdb" [2:07:09.160] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:09.266] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0182.vdb" [2:07:09.446] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:09.553] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0183.vdb" [2:07:09.727] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:09.832] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0184.vdb" [2:07:10.003] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:10.111] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0185.vdb" [2:07:10.285] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:10.394] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0186.vdb" [2:07:10.582] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:10.698] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0187.vdb" [2:07:10.881] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:10.992] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0188.vdb" [2:07:11.169] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:11.283] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0189.vdb" [2:07:11.463] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:11.574] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0190.vdb" [2:07:11.754] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:11.865] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0191.vdb" [2:07:12.048] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:12.164] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0192.vdb" [2:07:12.345] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:12.461] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0193.vdb" [2:07:12.647] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:12.765] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0194.vdb" [2:07:12.954] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:13.071] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0195.vdb" [2:07:13.257] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:13.374] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0196.vdb" [2:07:13.559] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:13.677] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0197.vdb" [2:07:13.862] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:13.987] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0198.vdb" [2:07:14.178] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:14.304] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0199.vdb" [2:07:14.504] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:14.625] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0200.vdb" [2:07:14.812] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:14.935] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0201.vdb" [2:07:15.138] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:15.260] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0202.vdb" [2:07:15.458] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:15.585] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0203.vdb" [2:07:15.790] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:15.918] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0204.vdb" [2:07:16.131] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:16.261] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0205.vdb" [2:07:16.497] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:16.638] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0206.vdb" [2:07:16.845] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:16.973] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0207.vdb" [2:07:17.179] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:17.308] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0208.vdb" [2:07:17.514] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:17.642] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0209.vdb" [2:07:17.844] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:17.975] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0210.vdb" [2:07:18.184] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:18.315] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0211.vdb" [2:07:18.527] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:18.659] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0212.vdb" [2:07:18.866] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:18.999] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0213.vdb" [2:07:19.210] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:19.349] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0214.vdb" [2:07:19.573] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:19.747] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0215.vdb" [2:07:19.954] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:20.097] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0216.vdb" [2:07:20.317] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:20.468] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0217.vdb" [2:07:20.691] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:20.837] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0218.vdb" [2:07:21.874] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:22.861] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0219.vdb" [2:07:23.205] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:23.349] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0220.vdb" [2:07:23.567] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:23.788] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0221.vdb" [2:07:25.097] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:26.091] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0222.vdb" [2:07:26.563] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:26.707] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0223.vdb" [2:07:26.927] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:27.073] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0224.vdb" [2:07:27.292] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:27.444] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0225.vdb" [2:07:27.666] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:27.817] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0226.vdb" [2:07:28.038] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:28.189] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0227.vdb" [2:07:28.410] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:28.564] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0228.vdb" [2:07:28.786] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:28.938] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0229.vdb" [2:07:29.165] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:29.318] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0230.vdb" [2:07:29.546] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:29.709] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0231.vdb" [2:07:29.945] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:30.100] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0232.vdb" [2:07:30.332] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:30.487] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0233.vdb" [2:07:30.726] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:30.883] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0234.vdb" [2:07:31.115] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:31.272] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0235.vdb" [2:07:31.508] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:31.670] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0236.vdb" [2:07:31.905] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:32.064] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0237.vdb" [2:07:32.303] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:32.462] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0238.vdb" [2:07:32.706] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:32.867] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0239.vdb" [2:07:33.108] 243c:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [2:07:33.278] VolumeGridNode: stored "S:/CACHE\REACTIONS\Explode-01.cache\Volume Grid/frame.0240.vdb" [2:07:33.287] present: Vulkan Error(c4653214) in Source\jst\vulkan\Swapchain.cc(170): VK_ERROR_OUT_OF_DATE_KHR [2:07:33.306] 1F load cache 8.72e-05 [2:07:33.325] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:07:33.325] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:07:33.326] iterate_materials: Vulkan Error(fffffffc) in Source\jst\vulkan\Fence.cc(47): VK_ERROR_DEVICE_LOST [2:07:33.326] 1F /render/Particle Material 3.2e-06 [2:07:33.412] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:07:33.412] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:07:33.412] VkRendererModule::update_inputs ParticleRenderer: Vulkan Error(fffffffc) in Source\jst\vulkan\Fence.cc(47): VK_ERROR_DEVICE_LOST [2:07:33.412] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:07:33.412] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:07:33.413] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:07:33.414] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [2:07:33.414] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [2:07:33.417] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:07:33.419] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:10:39.737] present: Vulkan Error(fffffffc) in Source\jst\vulkan\Device.cc(363): VK_ERROR_DEVICE_LOST [2:10:41.022] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:41.055] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:41.151] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:41.289] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:41.555] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:41.601] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.127] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.133] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.148] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.161] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.169] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.179] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.194] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.205] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.295] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.301] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.309] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.314] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.325] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.337] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.539] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.547] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.557] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.565] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.573] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.583] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.601] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.627] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.653] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:10:42.677] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:57.729] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.142] render: Vulkan Error(fffffffc) in Source\jst\vulkan\Device.cc(428): VK_ERROR_DEVICE_LOST [2:11:59.142] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.142] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.143] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.144] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.144] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.145] render: Vulkan Error(fffffffc) in Source\jst\vulkan\Fence.cc(47): VK_ERROR_DEVICE_LOST [2:11:59.145] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.146] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.148] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.148] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.149] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.150] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.151] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.152] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.153] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.154] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.155] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.156] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.157] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.158] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.159] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.160] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.161] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.162] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.163] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.164] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.165] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.166] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.168] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.168] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.169] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.170] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.171] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.172] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.173] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.174] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.175] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.176] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.177] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.178] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.180] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.180] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.182] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.182] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.184] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.184] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.186] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.186] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.188] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.188] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.190] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.190] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.192] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.192] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.194] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.194] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.196] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.196] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.198] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.198] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.200] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.200] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.202] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.202] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.204] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.204] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.206] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.206] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.210] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.210] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.212] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.212] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.214] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.214] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.216] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.216] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.218] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.218] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.222] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.222] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.224] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.224] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.228] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.228] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.232] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.232] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.236] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.236] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.240] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.240] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.242] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.242] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.246] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.246] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.250] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.250] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.254] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.254] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.258] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.258] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.268] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.268] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.304] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.304] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.314] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.314] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.316] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.316] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.318] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.318] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.320] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.320] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.326] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.326] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.328] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.328] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.332] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.332] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.336] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.336] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.340] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.340] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.342] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.342] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.346] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.346] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.348] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.348] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.350] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.350] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.354] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.354] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.358] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.358] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.360] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.360] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.366] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.366] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.370] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.370] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.372] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.372] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.376] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.376] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.378] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.378] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.380] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.380] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.382] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.382] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.384] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.384] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.386] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.386] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.390] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.390] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.392] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.392] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.394] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.394] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.396] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.396] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.398] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.398] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.400] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.400] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.402] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.402] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.404] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.404] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.406] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.406] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.408] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.408] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.412] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.412] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.414] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.414] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.416] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.416] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.418] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.418] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.420] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.420] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.422] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.422] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.424] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.424] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.426] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.426] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.428] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.428] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.430] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.430] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.432] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.432] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.434] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.434] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.438] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.438] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.442] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.442] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.444] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.444] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.446] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.446] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.448] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.448] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.452] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.452] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.454] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.454] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.456] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.456] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.460] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.460] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.462] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.462] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.464] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.464] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.466] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.466] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.470] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.470] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.476] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.476] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.480] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.480] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.484] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.484] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.488] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.488] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.494] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.494] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.504] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.504] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.512] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.512] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.518] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.518] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.532] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.532] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:11:59.538] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:11:59.538] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.015] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.016] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.018] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.018] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.020] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.020] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.022] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.022] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.024] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.024] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.026] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.026] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.028] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.028] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.030] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.030] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.032] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.032] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.034] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.034] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.036] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.036] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.038] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.038] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.040] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.040] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.042] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.042] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.044] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.044] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.046] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.046] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.048] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.048] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.050] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.050] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.052] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.052] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.054] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.054] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.056] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.056] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.058] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.058] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.060] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.060] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.062] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.062] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.064] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.064] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.066] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.066] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.068] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.068] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.070] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.070] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.072] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.072] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.074] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.074] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.076] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.076] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.078] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.078] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.080] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.080] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.082] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.082] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.084] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.084] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.086] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.086] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.088] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.088] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.090] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.090] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.092] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.092] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.094] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.094] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.096] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.096] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.098] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.098] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.100] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.100] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.102] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.102] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.104] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.104] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.106] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.106] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.108] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.108] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.110] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.110] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.112] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.112] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.114] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.114] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.116] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.116] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.118] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.118] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.120] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.120] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.122] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.122] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.124] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.124] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.126] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.126] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.128] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.128] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.130] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.130] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.132] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.132] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.134] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.134] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.136] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.136] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.138] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.138] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.140] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.140] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.142] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.142] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.144] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.144] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.146] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.146] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.147] render: Vulkan Error(fffffffc) in Source\jst\vulkan\Fence.cc(47): VK_ERROR_DEVICE_LOST [2:12:00.147] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.148] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.150] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.150] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.152] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.152] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.154] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.154] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.156] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.156] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.158] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.158] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.160] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.160] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.162] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.162] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.164] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.164] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.166] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.166] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.168] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.168] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.170] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.170] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.172] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.172] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.174] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.174] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.176] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.176] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.178] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.178] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.180] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.180] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.182] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.182] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.184] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.184] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.186] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.186] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.188] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.188] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.190] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.190] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.192] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.192] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.194] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.194] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.196] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.196] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.198] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.198] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.200] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.200] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.202] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.202] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.204] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.204] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.206] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.206] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.208] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.208] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.210] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.210] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.212] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.212] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.214] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.214] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.216] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.216] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.218] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.218] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.220] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.220] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.222] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.222] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.224] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.224] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.226] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.226] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.228] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.228] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.230] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.230] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.232] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.232] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.234] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.234] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.236] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.236] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.238] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.238] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.240] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.240] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.242] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.242] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.244] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.244] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.248] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.248] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.250] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.250] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.254] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.254] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.284] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.284] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.292] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.292] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.296] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.296] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.300] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.300] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.304] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.304] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.306] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.306] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.308] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.308] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.310] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.310] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.312] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.312] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.314] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.314] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.316] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.316] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.318] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.318] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.320] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.320] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.321] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.322] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.324] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.324] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.326] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.326] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.328] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.328] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.330] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.330] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.332] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.332] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.334] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.334] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.335] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.336] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.338] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.338] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.340] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.340] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.342] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.342] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.344] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.344] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.346] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.346] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.348] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.348] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.350] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.350] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.352] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.352] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.354] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.354] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.356] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.356] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.358] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.358] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.360] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.360] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.362] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.362] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.364] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.364] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.366] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.366] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.368] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.368] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.370] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.370] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.372] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.372] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.374] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.374] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.376] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.376] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.378] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.378] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.380] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.380] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.382] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.382] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.384] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.384] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.386] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.386] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.388] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.388] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.390] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.390] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.392] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.392] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.394] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.394] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.396] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.396] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.398] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.398] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.400] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.400] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.402] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.402] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.404] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.404] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.406] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.406] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.408] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.408] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.410] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.410] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.412] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.412] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.414] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.414] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.416] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.416] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.418] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.418] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.420] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.420] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.421] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.422] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.424] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.424] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.426] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.426] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.428] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.428] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.430] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.430] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.432] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.432] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.434] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.434] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.436] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.436] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.438] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.438] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.440] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.440] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.442] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.442] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.444] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.444] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.446] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.446] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.447] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.448] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.449] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.450] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.452] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.452] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.454] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.454] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.456] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.456] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.458] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.458] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.460] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.460] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.462] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.462] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.464] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.464] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.466] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.466] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.468] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.468] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.470] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.470] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.472] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:00.472] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.810] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.816] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.854] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.900] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:00.996] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.006] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.014] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.022] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.030] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.032] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.036] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.042] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.048] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.058] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.158] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.681] render: Vulkan Error(fffffffc) in Source\jst\vulkan\Device.cc(428): VK_ERROR_DEVICE_LOST [2:12:01.682] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.682] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.682] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.684] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.684] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.685] render: Vulkan Error(fffffffc) in Source\jst\vulkan\Fence.cc(47): VK_ERROR_DEVICE_LOST [2:12:01.685] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.686] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.687] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.688] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.690] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.690] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.691] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.692] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.693] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.694] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.695] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.696] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.698] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.698] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.699] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.700] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.702] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.702] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.703] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.704] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.705] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.706] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.708] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.708] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.709] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.710] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.712] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.712] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.713] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.714] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.715] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.716] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.717] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.718] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.719] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.720] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.721] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.722] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.724] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.724] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.726] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.726] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.727] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.728] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.730] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.730] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.731] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.732] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.734] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.734] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.736] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.736] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.737] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.738] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.739] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.740] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.741] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.742] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.743] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.744] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.746] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.746] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.748] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.748] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.750] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.750] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.752] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.752] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.754] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.754] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.755] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.756] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.757] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.758] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.759] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.760] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.762] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.762] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.764] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.764] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.766] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.766] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.768] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.768] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.769] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.770] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.771] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.772] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.773] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.774] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.775] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.776] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.778] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.778] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.780] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.780] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.782] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.782] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.783] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.784] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.785] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.786] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.787] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.788] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.790] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.790] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.792] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.792] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.794] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.794] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.795] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.796] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.797] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.798] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.799] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.800] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.802] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.802] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.803] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.804] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.805] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.806] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.808] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.808] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.809] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.810] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.811] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.812] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.814] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.814] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.815] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.816] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.817] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.818] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.820] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.820] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.821] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.822] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.823] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.824] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.826] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.826] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.827] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.828] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.829] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.830] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.831] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.832] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.834] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.834] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.836] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.836] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.838] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.838] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.839] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.840] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.841] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.842] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.843] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.844] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.845] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.846] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.848] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.848] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.849] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.850] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.851] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.852] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.853] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.854] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.855] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.856] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.858] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.858] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.859] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.860] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.861] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.862] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.863] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.864] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.865] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.866] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.867] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.868] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.869] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.870] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.871] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.872] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.874] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.874] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.876] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.876] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.877] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.878] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.879] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.880] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.881] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.882] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.883] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.884] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.885] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.886] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.887] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.888] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.889] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.890] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.891] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.892] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.894] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.894] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.895] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.896] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.897] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.898] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.899] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.900] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.901] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.902] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.904] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.904] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.905] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.906] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.907] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.908] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.909] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.910] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.911] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.912] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.914] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.914] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.915] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.916] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.917] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.918] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.919] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.920] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.921] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.922] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.923] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.924] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.925] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.926] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.927] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.928] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.929] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.930] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.932] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.932] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.933] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.934] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.936] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.936] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.937] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.938] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.939] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.940] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.941] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.942] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.943] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.944] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.946] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.946] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.947] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.948] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.949] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.950] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.951] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.952] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.953] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.954] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.955] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.956] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.957] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.958] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.960] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.960] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.962] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.962] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.963] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.964] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.965] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.966] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.967] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.968] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.969] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.970] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.971] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.972] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.974] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.974] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.975] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.976] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.977] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.978] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.979] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.980] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.981] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.982] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.983] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.984] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.985] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.986] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.988] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.988] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.989] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.990] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.991] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.992] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.993] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.994] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.995] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.996] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:01.997] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:01.998] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.000] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.000] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.002] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.002] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.003] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.004] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.005] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.006] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.007] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.008] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.009] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.010] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.011] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.012] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.013] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.014] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.016] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.016] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.018] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.018] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.019] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.020] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.021] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.022] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.023] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.024] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.025] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.026] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.027] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.028] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.029] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.030] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.032] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.032] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.033] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.034] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.035] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.036] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.037] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.038] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.039] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.040] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.042] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.042] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.043] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.044] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.045] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.046] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.047] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.048] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.049] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.050] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.051] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.052] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.054] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.054] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.055] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.056] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.057] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.058] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.059] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.060] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.061] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.062] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.064] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.064] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.065] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.066] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.067] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.068] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.069] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.070] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.071] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.072] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.074] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.074] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.075] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.076] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.077] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.078] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.080] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.080] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.081] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.082] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.083] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.084] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.085] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.086] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.087] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.088] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.089] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.090] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.091] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.092] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.093] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.094] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.096] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.096] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.097] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.098] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.100] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.100] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.242] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.242] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.263] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.264] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.265] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.266] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.267] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.268] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.270] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.270] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.271] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.272] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.273] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.274] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.275] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.276] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.277] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.278] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.280] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.280] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.281] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.282] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.283] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.284] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.285] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.286] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.288] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.288] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.289] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.290] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.291] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.292] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.294] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.294] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.295] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.296] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.297] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.298] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.299] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.300] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.301] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.302] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.303] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.304] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.305] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.306] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.307] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.308] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.309] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.310] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.311] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.312] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.313] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.314] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.316] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.316] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.317] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.318] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.319] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.320] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.321] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.322] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.323] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.324] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.325] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.326] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.327] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.328] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.329] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.330] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.331] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.332] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.333] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.334] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.335] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.336] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.338] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.338] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.339] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.340] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.341] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.342] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.343] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.344] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.345] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.346] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.347] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.348] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.349] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.350] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.351] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.352] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.353] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.354] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.355] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.356] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.357] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.358] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.359] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.360] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.361] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.362] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.363] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.364] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.366] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.366] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.367] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.368] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.369] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.369] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.371] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.372] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.373] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.374] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.376] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.376] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.377] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.378] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.379] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.380] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.381] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.382] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.383] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.384] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.385] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.386] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.387] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.388] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.389] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.390] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.391] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.392] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.393] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.394] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.395] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.396] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.398] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.398] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.399] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.400] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.401] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.402] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.403] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.404] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.405] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.406] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.407] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.408] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.409] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.410] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.411] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.412] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.414] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.414] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.415] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.416] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.418] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.418] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.419] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.420] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.423] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.424] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.425] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.426] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.427] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.428] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.430] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.430] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.431] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.432] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.433] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.434] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.435] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.436] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.437] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.438] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.439] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.440] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.441] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.442] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.443] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.444] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.445] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.446] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.447] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.448] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.449] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.450] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.451] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.452] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.454] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.454] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.455] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.456] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.458] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.458] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.459] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.459] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.462] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.462] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.463] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.464] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.465] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.466] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.467] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.468] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.469] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.470] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.471] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.472] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.473] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.474] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.475] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.476] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.477] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.478] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.480] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.480] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.481] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.482] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.483] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.484] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.485] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.486] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.488] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.488] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.489] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.490] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.491] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.492] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.493] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.494] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.495] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.496] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.497] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.498] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.500] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.500] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.501] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.502] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.503] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.504] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.505] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.506] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.507] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.508] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.509] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.509] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.511] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.512] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.513] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.514] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.515] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.516] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.517] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.518] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.519] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.519] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.521] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.521] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.523] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.524] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.525] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.525] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.527] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.528] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.529] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.530] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.531] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.532] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.533] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.534] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.535] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.536] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.537] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.538] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.539] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.540] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.541] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.542] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.543] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.544] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.545] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.546] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.547] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.548] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.549] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.549] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.551] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.552] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.554] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.554] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.556] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.556] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.557] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.558] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.560] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.560] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.561] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.562] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.563] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.564] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.565] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.566] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.567] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.568] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.569] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.570] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.571] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.572] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.573] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.574] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.575] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.576] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.577] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.578] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.580] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.580] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.581] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.582] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.583] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.584] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.586] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.586] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.719] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.720] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.721] render: Vulkan Error(fffffffc) in Source\jst\vulkan\Fence.cc(47): VK_ERROR_DEVICE_LOST [2:12:02.721] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.721] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.727] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.728] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.729] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.730] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.731] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.732] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.733] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.734] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.736] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.736] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.737] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.738] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.739] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.740] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.741] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.742] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.743] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.744] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.745] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.746] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.747] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.748] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.749] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.750] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.751] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.752] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.753] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.754] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.755] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.756] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.758] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.758] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.759] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.760] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.761] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.762] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.763] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.764] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.765] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.766] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.768] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.768] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.769] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.770] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.771] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.771] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.773] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.774] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.775] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.776] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.778] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.778] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.779] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.780] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.781] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.782] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.783] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.784] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.785] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.786] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.787] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.788] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.789] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.790] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.791] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.792] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.793] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.795] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.796] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.796] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.797] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.798] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.799] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.800] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.801] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.802] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.803] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.804] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.805] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.805] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.807] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.808] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.809] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.810] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.811] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.812] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.813] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.814] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.815] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.816] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.817] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.818] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.820] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.820] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.821] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.822] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.823] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.824] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.825] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.826] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.827] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.828] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.829] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.830] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.831] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.832] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.833] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.834] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.835] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.836] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.837] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.838] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.839] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.840] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.841] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.842] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.843] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.844] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.845] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.846] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.848] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.848] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.849] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.849] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.851] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.852] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.853] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.854] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.855] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.856] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.857] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.858] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.859] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.860] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.861] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.862] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.865] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.865] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.867] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.868] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.869] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.870] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.873] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.874] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.875] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.876] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.877] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.878] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.881] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.882] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.883] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.884] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.885] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.886] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.887] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.887] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.891] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.892] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.894] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.894] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.895] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.896] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.897] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.898] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.899] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.900] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.901] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.902] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.903] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.903] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.905] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.906] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.907] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.908] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.909] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.910] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.911] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.912] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.913] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.914] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.915] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.916] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.917] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.918] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.919] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.919] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.921] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.921] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.923] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.924] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.925] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.926] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.927] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.927] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.929] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.930] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.931] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.932] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.933] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.934] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.935] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.935] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.937] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.938] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.939] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.940] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.941] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.942] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.943] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.943] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.946] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.946] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.947] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.948] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.949] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.950] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.951] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.951] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.953] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.954] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.955] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.955] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.957] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.958] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.959] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.960] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.961] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.962] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.963] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.964] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.965] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.966] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.967] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.968] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.969] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.970] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.971] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.971] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.973] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.974] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.975] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.976] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.977] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.977] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.979] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.980] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.981] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.982] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.983] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.984] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.985] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.986] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.987] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.988] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.989] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.989] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.991] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.992] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.993] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.994] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.995] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.996] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.997] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.998] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:02.999] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:02.999] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.001] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.002] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.003] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.004] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.005] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.005] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.007] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.008] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.009] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.010] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.011] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.012] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.013] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.013] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.015] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.015] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.017] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.018] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.019] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.020] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.021] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.022] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.023] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.024] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.027] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.028] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.032] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.032] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.034] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.034] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.141] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.142] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.143] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.144] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.145] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.146] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.147] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.148] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.149] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.149] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.151] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.151] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.153] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.153] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.155] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.155] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.157] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.158] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.160] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.160] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.161] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.161] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.163] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.164] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.165] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.165] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.167] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.167] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.169] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.169] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.171] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.171] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.173] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.174] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.175] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.175] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.177] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.178] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.179] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.179] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.181] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.181] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.183] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.184] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.185] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.186] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.187] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.187] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.189] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.190] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.191] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.192] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.193] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.193] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.195] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.196] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.198] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.198] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.199] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.200] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.201] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.202] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.203] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.203] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.205] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.205] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.207] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.208] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.209] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.209] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.211] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.211] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.213] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.213] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.215] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.216] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.218] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.218] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.219] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.219] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.221] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.221] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.223] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.224] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.225] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.226] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.227] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.227] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.229] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.230] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.231] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.232] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.233] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.233] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.235] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.235] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.238] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.238] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.240] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.240] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.241] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.241] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.243] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.244] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.245] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.246] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.247] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.248] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.249] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.249] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.251] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.251] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.253] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.253] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.255] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.255] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.257] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.258] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.259] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.259] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.261] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.262] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.263] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.263] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.265] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.266] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.267] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.267] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.269] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.269] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.271] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.271] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.273] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.274] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.275] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.276] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.277] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.278] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.279] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.279] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.281] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.282] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.283] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.283] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.285] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.286] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.287] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.287] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.289] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.289] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.292] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:03.292] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.698] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.752] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.806] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.864] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.991] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.994] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.995] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.998] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:03.999] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.002] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.003] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.005] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.007] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.009] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.011] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.013] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.016] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.018] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.020] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.021] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.023] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.026] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.027] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.029] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.031] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.034] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.035] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.038] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.040] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.041] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.043] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.045] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.047] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.050] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.052] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.054] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.055] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.057] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.060] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.061] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.063] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.065] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.067] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.069] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.071] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.073] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.075] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.078] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.079] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.082] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.083] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.085] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.088] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.090] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.091] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.094] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.096] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.098] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.099] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.101] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.103] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.105] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.108] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.110] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.112] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.113] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.116] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.118] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.120] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.121] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.123] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.125] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.127] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.129] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.132] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.133] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.135] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.137] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.139] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.143] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.145] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.250] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.258] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.259] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.264] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.269] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.273] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.275] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.279] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.282] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.283] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.285] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.287] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.289] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.293] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.295] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.298] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.299] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.303] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.305] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.307] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.311] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.314] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.317] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.320] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.321] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.323] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.325] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.330] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.332] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.334] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.338] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.339] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.343] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.345] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.348] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.349] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.353] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.355] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.357] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.359] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.364] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.368] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.369] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.371] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.373] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.375] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.377] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.379] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.382] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.383] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.385] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.387] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.389] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.391] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.393] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.395] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.398] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.402] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.403] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.405] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.407] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.410] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.411] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.416] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.418] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.420] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.421] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.425] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.427] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.429] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.432] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.435] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.439] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.441] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.443] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.448] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.452] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.496] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.496] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.580] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.644] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.653] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.659] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.663] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:04.955] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:05.109] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:05.110] render: Vulkan Error(fffffffc) in Source\jst\vulkan\Device.cc(428): VK_ERROR_DEVICE_LOST [2:12:05.110] render: Vulkan Error(fffffffc) in Source\jst\vulkan\Fence.cc(47): VK_ERROR_DEVICE_LOST [2:12:05.111] update_blit_commands: Vulkan Error(fffffffc) in Source\jst\UI\Elements\SceneViewport.cc(348): VK_ERROR_DEVICE_LOST [2:12:05.111] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:05.112] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:05.159] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:05.162] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:05.310] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:05.313] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:05.317] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:05.389] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:05.393] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:05.416] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:05.435] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.624] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.632] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.634] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.637] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.641] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.643] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.647] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.651] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.655] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.657] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.659] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.661] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.689] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.693] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.695] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.697] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.699] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.701] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.703] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.705] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.709] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.719] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.722] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.723] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.727] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:06.729] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [2:12:07.117] present: Vulkan Error(1) in Source\jst\UI\Surface.cc(270): VK_NOT_READY [0:00:00.000] 2021-Oct-12 22:36:22 [0:00:00.000] Windows 10.0 Build 19042 [0:00:00.000] Shortcut collision: tab triggers edit/show-node-selector and view/focus-next-element. Using view/focus-next-element [0:00:00.215] UI Device: NVIDIA GeForce RTX 3090, ID 8708 [0:00:17.522] Reactions v0.2.1 (2021-10-08) [0:00:17.522] Devices { [0:00:17.522] AMD Ryzen Threadripper 3970X 32-Core, 32 Cores 64 Threads [0:00:17.522] Phys. mem: 130959MB [0:00:17.522] CUDA { [0:00:17.522] Driver version 11.4, Runtime version 11.1 [0:00:17.522] Active GPU 0: NVIDIA GeForce RTX 3090, CC8.6, PCI bus 33, 25.77 GB [0:00:17.522] Active GPU 1: NVIDIA GeForce RTX 3090, CC8.6, PCI bus 75, 25.77 GB [0:00:17.522] } [0:00:17.522] Vulkan { [0:00:17.522] NVIDIA GeForce RTX 3090, ID 8708, CUDA ID 1, API 1.2.175, Driver 471.272.0 [0:00:17.522] NVIDIA GeForce RTX 3090, ID 8708, CUDA ID 0, API 1.2.175, Driver 471.272.0 [0:00:17.522] } [0:00:17.522] } [0:00:17.541] Set primary device to GPU 0 [0:00:17.542] startup_file_new_or_open: Error: No such file or directory, Filename: untitled.rea [0:00:17.543] Cache path "" not accessible. Creating new path. [0:00:17.543] Caching to "S:/CACHE\REACTIONS\Unnamed-01.cache" [0:00:55.978] Caching to "S:\CACHE\REACTIONS\Explode-02.cache" [0:01:07.059] noise/perlin.rkp(1,5): warning: unused symbol 'perm' [0:01:27.566] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:01:27.566] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:01:37.748] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:01:37.749] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:01:42.236] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:01:42.236] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:01:43.879] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:01:43.879] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:01:50.983] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:01:50.983] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:01:56.602] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:01:56.602] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:03.531] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:03.531] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:03.542] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:03.542] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:03.576] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:03.576] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:03.609] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:03.609] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:03.644] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:03.644] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:03.678] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:03.678] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:03.712] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:03.712] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:03.745] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:03.745] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:03.780] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:03.780] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:03.814] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:03.814] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:03.849] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:03.849] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:03.883] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:03.883] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:03.916] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:03.917] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:03.951] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:03.951] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:03.977] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:03.977] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.010] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.010] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.043] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.044] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.077] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.077] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.111] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.111] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.144] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.144] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.177] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.177] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.210] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.210] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.244] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.244] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.277] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.277] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.310] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.311] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.344] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.344] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.377] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.377] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.411] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.411] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.444] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.444] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.478] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.478] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.511] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.511] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.544] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.544] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.577] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.577] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.611] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.611] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.644] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.644] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.677] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.677] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.711] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.711] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.744] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.744] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.777] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.777] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.810] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.810] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.844] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.844] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.877] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.877] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.911] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.911] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.944] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.944] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:04.977] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:04.977] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:05.010] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:05.010] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:05.044] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:05.044] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:05.077] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:05.077] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:05.112] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:05.112] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:05.145] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:05.145] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:05.179] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:05.179] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:05.212] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:05.212] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:05.245] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:05.245] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:05.279] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:05.279] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:05.312] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:05.312] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:05.345] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:05.345] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.112] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.112] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.125] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.125] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.158] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.158] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.191] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.191] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.225] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.225] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.258] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.258] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.291] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.291] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.325] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.325] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.358] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.358] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.391] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.391] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.425] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.425] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.458] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.458] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.492] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.492] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.525] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.525] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.565] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.565] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.612] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.612] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.645] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.645] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.661] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.661] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.693] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.693] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.726] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.727] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.760] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.760] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.793] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.793] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.826] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.826] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.859] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.860] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.893] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.893] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.927] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.927] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.960] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.960] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:18.993] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:18.993] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.026] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.026] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.060] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.060] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.093] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.093] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.127] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.127] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.161] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.161] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.195] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.195] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.227] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.227] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.260] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.260] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.293] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.293] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.326] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.326] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.360] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.360] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.393] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.393] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.426] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.426] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.459] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.459] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.493] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.493] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.528] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.528] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.561] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.561] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.593] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.593] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.628] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.628] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.661] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.661] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.694] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.694] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.727] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.727] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.761] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.761] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.794] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.794] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.828] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.828] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.860] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.860] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.894] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.895] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.928] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.928] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.961] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.961] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:19.995] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:19.995] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.028] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.028] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.061] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.061] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.095] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.095] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.128] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.128] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.161] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.161] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.195] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.195] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.228] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.228] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.262] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.262] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.295] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.295] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.329] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.329] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.362] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.362] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.395] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.395] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.429] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.429] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.462] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.462] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.496] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.496] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.529] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.529] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.563] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.563] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.596] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.596] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.630] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.630] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.663] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.663] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.696] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.696] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.730] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.730] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.763] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.763] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.796] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.796] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.830] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.830] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.863] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.863] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.896] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.896] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.929] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.929] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.963] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.963] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:20.996] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:20.996] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.029] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.029] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.062] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.063] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.096] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.096] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.129] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.129] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.162] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.162] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.195] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.195] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.228] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.228] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.262] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.262] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.294] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.294] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.328] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.328] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.361] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.361] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.394] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.394] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.427] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.427] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.460] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.460] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.493] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.493] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.526] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.526] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.560] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.560] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.593] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.593] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.627] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.627] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.660] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.660] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.693] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.693] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.726] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.726] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.759] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.759] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.793] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.793] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.826] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.826] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.859] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.859] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.892] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.893] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.926] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.926] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.960] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.960] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:21.993] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:21.993] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.026] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.026] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.060] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.060] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.093] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.093] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.126] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.126] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.160] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.160] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.194] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.194] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.228] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.228] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.261] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.261] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.295] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.295] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.328] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.328] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.361] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.361] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.394] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.394] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.428] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.428] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.462] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.462] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.495] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.495] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.528] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.528] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.562] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.562] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.595] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.595] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.628] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.628] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.662] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.662] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.695] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.695] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.728] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.729] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.762] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.762] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.795] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.795] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.829] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.829] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.862] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.862] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.895] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.895] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.928] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.929] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.962] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.962] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:22.995] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:22.995] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.028] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.028] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.063] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.063] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.096] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.096] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.129] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.129] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.163] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.163] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.196] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.196] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.230] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.230] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.263] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.263] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.296] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.296] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.329] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.330] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.363] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.363] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.396] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.396] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.430] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.430] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.463] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.463] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.496] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.496] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.530] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.530] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.563] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.563] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.596] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.596] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.630] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.630] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.664] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.664] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.697] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.697] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.731] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.731] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.764] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.764] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.797] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.797] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.831] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.831] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.864] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.864] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.897] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.897] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.931] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.931] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.965] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.965] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:23.998] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:23.998] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.032] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.032] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.065] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.065] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.098] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.098] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.131] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.131] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.165] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.165] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.215] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.215] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.238] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.238] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.272] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.272] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.307] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.307] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.340] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.340] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.374] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.374] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.408] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.408] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.444] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.444] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.476] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.476] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.510] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.511] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.545] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.545] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.580] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.580] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.614] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.614] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.649] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.649] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.685] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.685] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.717] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.717] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.751] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.751] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.784] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.784] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.818] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.818] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.851] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.851] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.884] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.885] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.918] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.918] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.951] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.951] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:24.984] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:24.984] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.018] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.018] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.051] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.051] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.084] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.084] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.118] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.118] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.151] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.151] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.184] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.184] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.217] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.217] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.250] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.250] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.284] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.284] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.317] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.317] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.350] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.350] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.383] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.383] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.416] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.416] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.449] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.449] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.483] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.483] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.516] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.516] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.549] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.549] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.583] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.583] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.616] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.617] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.650] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.650] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.683] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.683] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.716] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.716] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.749] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.749] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.783] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.783] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.816] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.816] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.849] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.849] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.883] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.883] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.916] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.916] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.949] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.949] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:25.982] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:25.983] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.016] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.016] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.050] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.050] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.083] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.083] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.116] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.116] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.149] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.149] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.183] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.183] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.216] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.216] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.250] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.250] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.282] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.282] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.316] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.316] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.349] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.349] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.382] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.382] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.416] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.416] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.449] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.449] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.482] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.483] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.516] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.516] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.549] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.549] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.582] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.582] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.616] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.616] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.649] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.649] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.683] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.683] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.716] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.717] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.749] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.749] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.782] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.782] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.816] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.816] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.849] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.849] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.882] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.882] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.915] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.915] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.949] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.949] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:26.982] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:26.982] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.015] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.015] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.048] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.049] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.082] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.082] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.115] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.115] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.149] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.149] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.182] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.182] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.215] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.215] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.248] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.249] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.282] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.282] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.316] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.316] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.349] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.349] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.382] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.382] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.416] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.416] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.449] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.449] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.482] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.482] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.515] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.515] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.549] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.549] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.582] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.582] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.615] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.615] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.648] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.648] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.682] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.682] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.716] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.716] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.748] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.748] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.782] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.782] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.815] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.815] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.848] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.848] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.882] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.882] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.915] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.915] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.948] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.948] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:27.982] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:27.982] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.015] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.015] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.048] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.048] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.082] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.082] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.115] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.115] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.148] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.148] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.182] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.182] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.215] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.215] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.248] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.248] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.281] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.281] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.315] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.315] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.348] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.348] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.381] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.381] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.414] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.414] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.448] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.448] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.481] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.481] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.618] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.618] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.721] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.721] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.772] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.772] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.882] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.882] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:28.990] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:28.990] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.054] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.054] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.078] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.078] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.111] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.111] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.144] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.144] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.177] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.178] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.211] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.211] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.244] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.244] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.277] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.277] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.311] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.311] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.344] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.344] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.377] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.377] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.410] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.410] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.444] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.444] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.477] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.477] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.510] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.510] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.543] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.543] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.576] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.576] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.609] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.609] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.642] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.642] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.675] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.675] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.708] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.708] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.741] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.741] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.775] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.775] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.807] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.807] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.841] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.841] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.874] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.874] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.907] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.907] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.940] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.940] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:29.973] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:29.973] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.006] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.006] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.039] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.039] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.106] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.106] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.140] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.206] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.273] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.340] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.340] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.373] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.373] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.406] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.440] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.440] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.473] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.473] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.506] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.540] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.540] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.573] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.573] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.640] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.640] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.673] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.673] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.706] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.706] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.740] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.740] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.773] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.773] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.806] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.806] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.840] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.840] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.873] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.906] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.906] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.940] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.940] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:30.973] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:30.973] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.006] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.006] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.040] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.106] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.106] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.140] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.206] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.273] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.307] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.307] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.340] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.340] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.373] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.373] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.406] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.440] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.440] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.473] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.473] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.507] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.540] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.540] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.573] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.573] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.640] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.640] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.673] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.673] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.706] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.706] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.740] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.740] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.773] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.773] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.806] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.806] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.840] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.840] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.873] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.906] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.906] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.940] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.940] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:31.973] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:31.973] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.006] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.006] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.040] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.106] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.106] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.140] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.206] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.273] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.340] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.340] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.373] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.373] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.406] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.440] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.440] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.473] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.473] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.506] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.546] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.546] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.569] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.569] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.603] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.603] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.636] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.636] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.671] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.671] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.703] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.703] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.737] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.737] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.771] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.771] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.806] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.806] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.841] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.841] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.875] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.875] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.909] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.909] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.944] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.944] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:32.978] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:32.978] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.013] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.013] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.048] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.048] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.081] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.081] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.115] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.115] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.148] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.148] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.182] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.182] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.215] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.215] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.248] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.248] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.282] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.282] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.315] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.315] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.348] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.348] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.381] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.382] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.415] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.415] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.448] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.448] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.481] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.481] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.515] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.515] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.548] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.548] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.581] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.581] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.614] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.614] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.647] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.647] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.681] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.681] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.714] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.714] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.747] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.747] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.780] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.780] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.813] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.813] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.846] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.847] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.880] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.880] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.913] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.913] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.947] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.948] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:33.981] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:33.981] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.013] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.013] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.047] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.047] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.080] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.080] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.114] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.114] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.147] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.147] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.180] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.181] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.214] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.214] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.247] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.247] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.280] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.280] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.313] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.313] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.346] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.346] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.380] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.380] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.413] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.413] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.447] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.447] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.480] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.480] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.513] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.513] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.547] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.547] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.580] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.580] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.613] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.613] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.647] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.647] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.680] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.680] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.713] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.713] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.746] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.746] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.780] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.780] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.813] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.813] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.846] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.846] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.880] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.880] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.913] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.913] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.946] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.946] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:34.980] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:34.980] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.013] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.013] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.047] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.047] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.080] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.080] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.113] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.113] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.146] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.146] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.179] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.179] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.213] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.213] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.246] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.246] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.279] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.279] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.312] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.313] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.346] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.346] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.380] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.380] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.413] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.413] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.446] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.446] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.480] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.480] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.513] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.513] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.546] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.547] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.579] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.579] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.612] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.613] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.646] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.646] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.679] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.679] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.713] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.713] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.746] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.746] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.779] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.779] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.813] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.813] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.846] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.846] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.879] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.879] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.912] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.912] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.946] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.946] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:35.979] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:35.979] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.012] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.012] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.046] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.046] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.079] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.079] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.112] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.112] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.146] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.147] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.179] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.179] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.212] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.212] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.246] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.246] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.279] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.279] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.312] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.312] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.345] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.346] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.379] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.379] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.412] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.412] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.446] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.446] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.479] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.479] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.512] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.512] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.545] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.545] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.579] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.579] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.612] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.612] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.646] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.646] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.679] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.679] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.712] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.712] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.745] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.745] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.779] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.779] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.812] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.812] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.846] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.846] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.879] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.879] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.912] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.912] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.945] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.945] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:36.979] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:36.979] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.012] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.012] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.045] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.045] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.079] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.079] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.112] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.112] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.145] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.145] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.179] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.179] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.212] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.212] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.245] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.245] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.278] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.278] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.311] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.312] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.345] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.345] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.378] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.378] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.411] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.411] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.444] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.444] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.478] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.478] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.511] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.511] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.544] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.544] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.577] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.577] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.610] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.610] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.643] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.643] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.676] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.676] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.709] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.709] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.742] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.742] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.776] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.776] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.808] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.808] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.841] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.841] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.875] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.875] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.908] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.908] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.941] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.941] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:37.974] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:37.974] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.007] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.007] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.040] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.074] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.074] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.107] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.107] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.141] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.141] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.174] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.174] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.207] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.207] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.241] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.241] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.274] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.274] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.307] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.307] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.340] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.340] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.374] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.374] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.407] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.407] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.440] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.440] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.474] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.474] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.507] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.507] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.540] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.541] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.574] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.574] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.607] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.607] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.640] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.640] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.674] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.674] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.707] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.707] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.740] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.740] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.774] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.774] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.807] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.807] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.840] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.841] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.874] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.874] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.907] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.907] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.940] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.940] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:38.974] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:38.974] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.007] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.007] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.040] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.074] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.074] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.107] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.107] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.141] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.174] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.174] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.207] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.207] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.274] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.274] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.307] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.307] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.340] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.340] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.373] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.373] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.407] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.407] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.512] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.512] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.531] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.531] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.565] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.565] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.598] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.598] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.631] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.631] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.664] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.664] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.698] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.698] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.731] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.731] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.764] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.764] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.798] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.798] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.831] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.831] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.864] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.865] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.898] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.898] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.931] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.931] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.964] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.964] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:39.998] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:39.998] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.031] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.031] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.065] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.065] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.098] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.098] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.131] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.131] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.164] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.164] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.198] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.198] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.231] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.231] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.264] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.265] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.298] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.298] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.331] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.331] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.364] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.365] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.398] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.398] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.431] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.431] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.464] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.464] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.498] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.498] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.531] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.531] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.565] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.565] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.605] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.605] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.627] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.627] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.661] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.661] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.694] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.694] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.729] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.729] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.761] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.761] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.795] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.795] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.830] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.830] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.864] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.864] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.898] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.898] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.933] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.933] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:40.967] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:40.967] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.001] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.001] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.036] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.036] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.071] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.071] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.106] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.106] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.139] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.139] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.206] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.273] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.340] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.340] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.373] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.373] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.406] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.439] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.440] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.473] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.473] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.506] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.539] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.539] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.573] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.573] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.639] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.639] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.672] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.705] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.705] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.738] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.738] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.772] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.772] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.805] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.805] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.838] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.838] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.871] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.871] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.904] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.905] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.938] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.938] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:41.971] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:41.971] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.005] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.005] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.038] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.038] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.071] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.071] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.105] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.105] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.138] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.138] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.172] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.172] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.205] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.205] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.238] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.238] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.271] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.271] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.305] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.305] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.338] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.338] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.371] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.372] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.405] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.405] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.438] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.438] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.471] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.471] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.504] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.504] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.538] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.538] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.571] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.571] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.604] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.604] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.638] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.638] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.671] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.671] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.704] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.704] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.738] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.738] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.771] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.771] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.804] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.804] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.838] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.838] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.871] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.871] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.904] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.904] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.938] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.938] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:42.971] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:42.971] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.004] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.004] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.038] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.038] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.071] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.071] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.104] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.104] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.138] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.138] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.171] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.171] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.204] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.204] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.238] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.238] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.271] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.271] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.304] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.304] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.337] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.337] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.371] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.371] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.404] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.404] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.437] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.437] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.471] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.471] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.504] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.504] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.537] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.537] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.571] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.571] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.604] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.604] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.637] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.637] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.670] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.670] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.704] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.704] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.737] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.737] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.771] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.771] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.804] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.804] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.837] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.837] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.870] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.870] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.904] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.904] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.937] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.937] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:43.970] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:43.970] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.004] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.004] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.037] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.037] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.070] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.070] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.103] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.104] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.137] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.137] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.170] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.170] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.204] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.204] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.237] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.237] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.270] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.270] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.303] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.304] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.337] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.337] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.370] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.370] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.403] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.403] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.437] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.437] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.470] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.470] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.503] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.503] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.537] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.537] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.570] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.570] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.604] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.604] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.637] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.637] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.670] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.670] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.703] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.703] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.737] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.737] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.770] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.770] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.803] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.803] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.836] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.837] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.870] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.870] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.903] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.903] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.937] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.937] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:44.970] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:44.970] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.003] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.003] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.036] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.036] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.070] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.070] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.103] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.103] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.136] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.137] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.170] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.170] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.203] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.203] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.236] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.236] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.270] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.270] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.303] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.303] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.336] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.336] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.370] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.370] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.403] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.403] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.436] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.436] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.469] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.469] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.502] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.502] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.535] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.536] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.569] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.569] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.602] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.602] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.635] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.635] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.668] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.668] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.701] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.701] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.734] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.734] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.767] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.767] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.800] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.800] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.833] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.833] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.866] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.866] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.899] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.899] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.932] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.932] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.965] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.965] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:45.999] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:45.999] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.031] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.031] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.064] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.064] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.098] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.098] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.132] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.132] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.165] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.165] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.198] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.198] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.231] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.232] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.265] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.265] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.298] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.298] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.331] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.332] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.365] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.365] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.398] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.398] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.432] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.432] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.465] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.465] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.498] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.498] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.532] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.532] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.565] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.565] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.598] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.598] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.631] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.631] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.665] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.665] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.698] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.698] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.732] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.732] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.765] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.765] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.798] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.798] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.832] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.832] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.865] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.865] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.898] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.898] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.932] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.932] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.965] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.965] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:46.998] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:46.998] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.031] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.032] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.065] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.065] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.098] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.098] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.132] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.132] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.165] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.165] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.198] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.198] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.232] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.232] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.265] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.265] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.298] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.298] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.332] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.332] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.365] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.365] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.398] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.398] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.431] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.431] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.465] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.465] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.498] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.498] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.531] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.531] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.565] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.565] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.598] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.598] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.632] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.632] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.665] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.665] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.698] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.698] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.731] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.732] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.765] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.765] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.798] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.798] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.831] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.832] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.865] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.865] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.898] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.898] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.931] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.931] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.965] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.965] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:47.998] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:47.998] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.031] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.032] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.065] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.065] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.098] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.098] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.132] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.132] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.165] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.165] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.198] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.198] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.231] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.232] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.265] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.265] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.298] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.298] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.331] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.332] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.365] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.365] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.398] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.398] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.431] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.432] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.465] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.465] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.498] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.498] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.531] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.531] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.565] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.565] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.605] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.605] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.628] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.628] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.661] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.661] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.695] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.695] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.729] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.729] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.762] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.762] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.796] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.796] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.830] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.830] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.864] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.864] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.898] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.898] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.932] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.933] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:48.967] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:48.967] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.002] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.002] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.036] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.036] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.071] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.071] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.106] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.107] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.139] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.139] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.206] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.273] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.340] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.340] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.373] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.373] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.407] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.407] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.440] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.440] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.473] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.473] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.506] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.539] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.540] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.573] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.573] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.639] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.639] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.672] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.705] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.706] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.739] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.739] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.772] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.772] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.805] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.805] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.838] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.838] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.872] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.872] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.905] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.905] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.938] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.938] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:49.972] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:49.972] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.005] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.006] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.039] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.039] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.072] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.072] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.105] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.105] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.138] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.138] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.172] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.172] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.205] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.205] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.238] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.238] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.272] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.272] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.305] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.305] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.338] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.338] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.372] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.372] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.405] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.405] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.438] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.439] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.471] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.471] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.505] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.505] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.538] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.538] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.571] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.571] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.605] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.605] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.638] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.638] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.672] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.705] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.705] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.738] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.738] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.771] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.771] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.805] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.805] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.838] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.838] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.871] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.871] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.904] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.905] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.938] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.938] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:50.971] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:50.971] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.004] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.005] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.038] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.038] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.071] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.071] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.105] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.105] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.138] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.139] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.172] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.172] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.204] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.204] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.238] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.238] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.271] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.271] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.304] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.304] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.337] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.338] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.371] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.371] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.404] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.404] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.438] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.438] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.471] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.471] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.504] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.504] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.538] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.538] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.571] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.571] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.604] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.604] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.637] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.637] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.671] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.671] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.704] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.704] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.738] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.738] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.771] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.771] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.804] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.804] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.837] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.838] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.871] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.871] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.904] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.904] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.937] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.937] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:51.971] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:51.971] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.004] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.004] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.037] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.037] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.071] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.071] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.104] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.104] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.137] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.137] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.171] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.171] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.205] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.205] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.237] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.237] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.270] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.271] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.304] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.304] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.337] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.337] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.371] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.371] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.404] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.404] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.437] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.438] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.471] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.471] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.504] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.504] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.537] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.537] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.570] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.570] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.604] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.604] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.637] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.637] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.670] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.670] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.704] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.704] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.737] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.737] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.770] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.770] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.803] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.804] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.837] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.837] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.870] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.870] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.904] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.904] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.937] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.937] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:52.970] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:52.970] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.004] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.004] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.037] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.037] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.070] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.070] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.103] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.103] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.137] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.137] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.170] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.170] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.203] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.203] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.236] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.236] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.270] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.270] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.303] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.303] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.337] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.337] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.370] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.370] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.403] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.403] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.437] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.437] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.470] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.470] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.503] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.503] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.536] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.536] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.569] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.569] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.602] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.602] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.635] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.635] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.668] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.668] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.701] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.701] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.734] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.734] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.767] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.767] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.800] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.800] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.834] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.834] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.866] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.866] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.900] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.900] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.933] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.933] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.966] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.966] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:53.999] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:53.999] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.032] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.032] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.065] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.065] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.098] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.098] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.132] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.132] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.165] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.165] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.198] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.198] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.232] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.232] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.265] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.265] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.299] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.299] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.332] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.332] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.365] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.365] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.398] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.399] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.432] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.432] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.465] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.465] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.498] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.499] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.532] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.532] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.565] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.565] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.598] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.599] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.632] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.632] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.665] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.665] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.699] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.699] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.732] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.732] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.765] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.765] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.799] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.799] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.832] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.832] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.865] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.865] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.899] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.899] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.932] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.932] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.965] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.965] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:54.999] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:54.999] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.032] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.032] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.065] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.065] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.098] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.098] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.132] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.132] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.165] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.165] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.199] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.199] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.232] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.232] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.265] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.265] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.299] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.299] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.332] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.332] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.365] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.365] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.398] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.398] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.432] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.432] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.465] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.465] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.499] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.499] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.532] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.532] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.565] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.565] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.598] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.598] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.632] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.632] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.665] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.665] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.699] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.699] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.732] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.732] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.765] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.765] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.798] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.798] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.832] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.832] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.865] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.865] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.899] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.899] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.932] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.932] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.965] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.965] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:55.999] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:55.999] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.032] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.032] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.065] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.065] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.099] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.099] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.132] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.132] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.165] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.165] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.199] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.199] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.232] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.232] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.265] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.265] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.299] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.299] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.332] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.332] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.365] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.365] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.399] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.399] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.432] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.432] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.465] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.465] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.499] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.499] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.532] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.532] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.565] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.565] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.605] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.605] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.628] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.628] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.661] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.661] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.695] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.695] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.729] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.730] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.762] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.762] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.796] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.796] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.830] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.830] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.864] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.864] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.899] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.899] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.933] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.933] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:56.968] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:56.968] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.002] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.002] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.037] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.037] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.072] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.072] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.107] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.107] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.140] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.207] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.207] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.274] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.274] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.307] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.307] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.340] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.340] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.374] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.374] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.407] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.407] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.440] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.440] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.474] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.474] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.507] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.507] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.540] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.540] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.573] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.573] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.639] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.639] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.673] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.673] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.706] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.706] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.739] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.739] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.772] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.772] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.806] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.806] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.839] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.839] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.872] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.872] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.905] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.905] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.939] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.939] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:57.972] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:57.972] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.006] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.006] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.039] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.039] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.072] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.072] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.105] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.105] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.139] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.139] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.172] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.172] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.205] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.205] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.239] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.239] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.272] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.272] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.305] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.305] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.339] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.339] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.372] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.372] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.405] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.405] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.439] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.439] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.472] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.472] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.505] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.505] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.539] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.539] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.572] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.572] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.605] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.605] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.638] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.639] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.672] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.705] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.705] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.738] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.739] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.772] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.772] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.805] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.805] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.839] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.839] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.872] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.872] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.905] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.905] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.938] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.939] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:58.972] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:58.972] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.005] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.005] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.039] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.039] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.072] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.072] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.105] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.105] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.139] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.139] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.172] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.172] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.205] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.205] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.238] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.238] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.271] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.271] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.305] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.305] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.338] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.338] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.371] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.371] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.405] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.405] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.438] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.438] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.471] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.471] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.505] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.505] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.538] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.538] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.571] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.571] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.605] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.605] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.638] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.638] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.671] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.671] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.704] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.705] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.738] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.738] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.772] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.772] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.804] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.805] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.838] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.838] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.871] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.871] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.905] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.905] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.938] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.938] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:02:59.971] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:02:59.971] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.004] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.005] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.038] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.038] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.071] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.071] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.104] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.104] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.138] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.138] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.171] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.171] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.205] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.205] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.238] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.238] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.271] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.271] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.304] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.304] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.338] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.338] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.371] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.371] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.404] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.404] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.438] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.438] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.471] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.471] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.504] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.505] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.537] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.537] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.571] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.571] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.604] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.604] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.637] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.638] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.671] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.671] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.704] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.704] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.737] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.737] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.771] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.771] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.804] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.804] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.837] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.837] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.871] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.871] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.904] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.904] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.937] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.937] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:00.971] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:00.971] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.004] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.004] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.037] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.037] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.071] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.071] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.104] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.104] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.137] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.137] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.170] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.171] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.204] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.204] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.237] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.237] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.270] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.271] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.304] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.304] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.337] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.337] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.370] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.370] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.404] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.404] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.437] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.437] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.470] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.470] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.503] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.503] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.536] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.536] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.569] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.569] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.603] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.603] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.635] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.635] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.669] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.669] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.702] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.702] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.735] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.735] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.768] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.768] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.801] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.801] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.834] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.834] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.867] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.867] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.900] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.900] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.933] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.933] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.966] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:01.966] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:01.999] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.000] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.032] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.032] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.065] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.065] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.099] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.099] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.132] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.132] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.165] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.166] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.199] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.199] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.232] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.232] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.266] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.266] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.299] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.299] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.332] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.333] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.366] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.366] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.399] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.399] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.432] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.432] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.466] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.466] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.499] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.499] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.532] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.532] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.565] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.566] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.599] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.599] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.632] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.632] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.666] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.666] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.699] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.699] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.732] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.733] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.766] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.766] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.799] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.799] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.832] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.832] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.866] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.866] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.899] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.899] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.932] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.932] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.966] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.966] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:02.999] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:02.999] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.032] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.032] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.066] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.066] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.099] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.099] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.132] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.132] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.166] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.166] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.199] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.199] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.232] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.232] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.266] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.266] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.299] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.299] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.332] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.332] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.366] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.366] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.399] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.399] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.432] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.432] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.466] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.466] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.499] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.499] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.532] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.532] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.565] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.566] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.599] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.599] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.632] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.632] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.666] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.666] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.699] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.699] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.732] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.732] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.766] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.766] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.799] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.799] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.832] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.832] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.866] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.866] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.899] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.899] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.932] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.932] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.966] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.966] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:03.999] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:03.999] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.032] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.032] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.066] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.066] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.099] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.099] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.132] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.132] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.165] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.165] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.199] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.199] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.232] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.232] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.266] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.266] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.299] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.299] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.332] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.332] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.366] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.366] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.399] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.399] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.432] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.432] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.466] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.466] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.499] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.499] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.532] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.532] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.566] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.566] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.629] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.629] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.662] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.662] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.695] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.695] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.731] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.731] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.764] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.764] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.798] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.798] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.832] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.832] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.866] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.866] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.900] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.900] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.934] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.934] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:04.969] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:04.969] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.004] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.004] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.038] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.038] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.108] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.109] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.141] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.141] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.179] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.179] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.208] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.208] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.242] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.242] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.275] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.275] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.308] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.308] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.342] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.342] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.375] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.375] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.408] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.408] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.441] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.442] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.475] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.475] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.508] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.508] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.541] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.542] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.575] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.575] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.608] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.609] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.641] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.641] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.674] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.674] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.708] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.708] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.741] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.741] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.773] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.774] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.807] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.807] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.840] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.840] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.873] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.907] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.907] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.940] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.940] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:05.973] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:05.973] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.007] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.007] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.040] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.107] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.107] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.140] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.207] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.207] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.273] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.307] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.307] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.340] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.340] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.373] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.373] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.407] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.407] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.440] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.440] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.473] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.473] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.507] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.540] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.540] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.573] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.573] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.607] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.607] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.640] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.640] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.673] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.673] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.706] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.706] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.740] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.740] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.773] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.773] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.806] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.806] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.840] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.840] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.873] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.906] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.906] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.940] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.940] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:06.973] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:06.973] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.006] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.006] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.040] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.106] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.106] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.140] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.206] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.273] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.339] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.339] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.373] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.373] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.406] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.439] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.439] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.473] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.473] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.506] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.539] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.540] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.573] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.573] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.639] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.639] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.672] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.706] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.706] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.739] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.739] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.773] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.773] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.806] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.806] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.839] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.839] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.872] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.906] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.906] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.939] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.939] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:07.972] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:07.972] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.005] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.006] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.039] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.039] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.072] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.072] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.106] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.106] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.139] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.139] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.172] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.172] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.206] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.239] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.239] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.272] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.272] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.339] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.339] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.372] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.372] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.406] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.439] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.439] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.472] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.472] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.506] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.539] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.539] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.572] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.572] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.639] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.639] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.672] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.705] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.705] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.739] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.739] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.772] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.772] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.805] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.805] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.839] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.839] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.872] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.872] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.905] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.905] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.939] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.939] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:08.972] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:08.972] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.005] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.005] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.038] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.038] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.072] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.072] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.105] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.105] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.138] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.138] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.172] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.172] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.205] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.205] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.238] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.238] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.271] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.272] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.305] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.305] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.338] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.338] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.371] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.372] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.405] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.405] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.438] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.438] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.471] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.471] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.504] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.504] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.537] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.537] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.571] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.571] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.604] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.604] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.637] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.637] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.670] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.670] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.703] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.703] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.736] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.736] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.769] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.769] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.802] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.802] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.836] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.836] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.868] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.868] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.901] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.901] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.935] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.935] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:09.967] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:09.967] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.001] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.001] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.034] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.034] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.066] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.066] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.100] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.100] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.134] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.134] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.167] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.167] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.200] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.200] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.234] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.234] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.267] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.300] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.300] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.334] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.334] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.367] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.367] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.400] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.400] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.434] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.434] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.467] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.467] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.500] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.500] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.534] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.534] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.567] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.600] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.600] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.634] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.634] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.667] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.667] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.700] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.700] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.734] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.734] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.767] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.767] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.800] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.800] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.833] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.834] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.867] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.867] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.900] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.900] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.934] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.934] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:10.967] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:10.967] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.000] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.000] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.033] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.034] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.067] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.067] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.100] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.100] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.134] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.134] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.167] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.167] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.200] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.200] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.234] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.234] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.267] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.300] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.300] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.334] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.334] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.367] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.367] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.400] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.400] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.434] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.434] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.467] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.467] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.500] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.500] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.534] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.534] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.567] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.600] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.600] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.633] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.633] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.667] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.667] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.700] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.700] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.733] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.733] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.767] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.767] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.800] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.800] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.833] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.834] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.867] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.867] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.900] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.900] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.934] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.934] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:11.967] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:11.967] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.000] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.000] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.033] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.033] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.067] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.067] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.100] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.101] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.134] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.134] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.167] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.167] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.200] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.200] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.234] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.234] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.267] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.300] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.300] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.334] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.334] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.367] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.367] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.400] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.400] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.433] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.434] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.467] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.467] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.500] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.500] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.534] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.534] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.567] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.607] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.607] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.630] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.630] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.663] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.663] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.697] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.697] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.731] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.731] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.764] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.764] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.798] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.798] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.832] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.832] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.866] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.866] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.900] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.900] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.934] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.934] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:12.969] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:12.969] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.003] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.003] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.038] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.038] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.108] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.108] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.141] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.141] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.174] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.174] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.208] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.208] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.242] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.242] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.275] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.275] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.308] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.308] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.341] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.341] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.375] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.375] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.408] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.408] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.441] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.441] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.475] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.475] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.508] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.508] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.541] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.541] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.574] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.574] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.608] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.608] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.641] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.641] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.674] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.674] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.707] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.707] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.740] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.740] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.773] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.773] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.807] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.807] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.840] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.840] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.873] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.906] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.906] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.940] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.940] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:13.973] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:13.973] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.007] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.007] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.040] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.106] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.106] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.140] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.206] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.273] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.340] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.340] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.373] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.373] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.406] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.440] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.440] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.473] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.473] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.506] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.540] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.540] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.573] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.573] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.640] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.640] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.673] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.673] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.706] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.706] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.739] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.739] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.773] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.773] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.806] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.806] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.839] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.839] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.873] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.906] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.906] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.939] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.939] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:14.973] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:14.973] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.006] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.006] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.039] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.039] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.106] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.106] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.140] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.206] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.239] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.239] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.272] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.339] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.339] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.372] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.373] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.406] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.439] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.439] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.472] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.472] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.506] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.539] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.539] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.572] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.572] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.640] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.640] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.672] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.706] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.706] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.739] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.739] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.772] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.772] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.806] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.806] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.839] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.839] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.872] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.872] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.905] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.905] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.939] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.939] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:15.972] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:15.972] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.005] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.005] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.039] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.039] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.072] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.072] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.105] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.105] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.139] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.139] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.172] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.172] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.206] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.239] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.239] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.272] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.272] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.305] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.305] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.339] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.339] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.372] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.372] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.405] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.405] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.439] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.439] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.472] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.472] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.505] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.505] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.539] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.539] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.572] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.572] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.605] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.605] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.639] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.639] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.672] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.705] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.705] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.738] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.739] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.772] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.772] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.805] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.805] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.838] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.839] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.872] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.872] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.905] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.905] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.938] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.938] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:16.972] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:16.972] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.005] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.005] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.038] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.038] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.071] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.072] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.105] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.105] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.138] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.138] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.172] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.172] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.205] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.205] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.238] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.238] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.271] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.271] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.305] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.305] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.338] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.338] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.371] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.371] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.405] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.405] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.438] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.438] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.471] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.471] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.504] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.504] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.537] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.537] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.571] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.571] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.604] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.604] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.637] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.637] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.670] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.670] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.703] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.703] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.736] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.736] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.769] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.769] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.802] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.802] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.836] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.836] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.868] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.868] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.901] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.901] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.934] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.934] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:17.967] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:17.968] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.001] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.001] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.034] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.034] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.066] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.066] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.100] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.100] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.134] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.134] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.167] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.167] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.200] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.200] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.233] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.233] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.267] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.300] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.300] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.334] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.334] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.367] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.367] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.400] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.400] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.433] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.433] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.467] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.467] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.500] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.500] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.533] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.534] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.567] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.600] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.600] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.633] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.633] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.667] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.667] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.700] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.700] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.733] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.733] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.767] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.767] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.800] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.800] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.833] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.833] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.867] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.867] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.900] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.900] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.933] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.934] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:18.967] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:18.967] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.000] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.000] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.033] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.033] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.067] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.067] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.100] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.100] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.134] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.134] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.167] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.167] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.200] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.200] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.234] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.234] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.267] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.300] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.300] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.333] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.333] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.367] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.367] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.400] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.400] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.434] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.434] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.467] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.467] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.500] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.500] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.533] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.533] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.567] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.600] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.600] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.633] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.633] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.667] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.667] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.700] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.700] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.733] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.733] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.767] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.767] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.800] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.800] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.833] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.833] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.867] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.867] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.900] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.900] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.933] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.933] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:19.967] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:19.967] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.000] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.000] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.033] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.034] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.067] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.067] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.100] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.100] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.133] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.134] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.167] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.167] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.200] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.200] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.233] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.233] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.267] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.300] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.300] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.334] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.334] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.367] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.367] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.400] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.400] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.433] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.433] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.467] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.467] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.500] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.500] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.533] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.533] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.567] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.607] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.607] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.630] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.630] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.663] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.663] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.697] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.697] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.732] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.732] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.764] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.764] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.798] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.798] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.832] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.832] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.866] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.866] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.900] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.900] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.934] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.934] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:20.969] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:20.969] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.003] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.003] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.038] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.038] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.108] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.108] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.141] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.141] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.175] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.175] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.208] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.208] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.242] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.242] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.275] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.275] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.308] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.308] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.341] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.342] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.375] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.375] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.408] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.408] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.441] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.441] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.475] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.475] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.508] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.508] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.541] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.541] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.575] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.575] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.608] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.608] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.641] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.641] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.674] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.674] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.707] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.707] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.740] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.740] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.774] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.774] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.807] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.807] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.840] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.840] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.873] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.906] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.906] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.940] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.940] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:21.973] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:21.973] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.007] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.007] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.040] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.107] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.107] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.140] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.207] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.273] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.307] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.340] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.340] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.373] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.373] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.407] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.440] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.440] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.473] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.473] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.506] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.540] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.540] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.573] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.573] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.640] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.640] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.673] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.673] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.706] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.706] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.740] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.740] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.773] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.773] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.806] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.806] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.840] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.840] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.873] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.906] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.906] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.939] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.940] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:22.973] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:22.973] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.006] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.006] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.040] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.106] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.106] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.140] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.206] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.239] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.239] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.273] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.339] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.339] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.372] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.372] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.406] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.439] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.439] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.472] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.472] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.506] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.539] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.539] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.572] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.572] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.639] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.639] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.672] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.706] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.706] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.739] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.739] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.772] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.773] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.806] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.806] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.839] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.839] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.872] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.906] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.906] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.939] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.939] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:23.972] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:23.972] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.005] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.005] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.039] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.039] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.072] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.072] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.105] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.106] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.139] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.139] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.172] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.172] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.206] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.239] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.239] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.272] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.272] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.305] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.339] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.339] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.372] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.372] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.405] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.405] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.439] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.439] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.472] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.472] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.505] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.505] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.539] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.539] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.572] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.572] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.605] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.605] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.639] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.639] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.672] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.705] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.705] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.738] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.738] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.772] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.772] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.805] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.805] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.838] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.838] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.872] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.872] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.905] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.905] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.938] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.939] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:24.972] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:24.972] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.005] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.005] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.038] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.038] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.072] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.072] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.105] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.105] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.138] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.138] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.171] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.172] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.205] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.205] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.238] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.238] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.271] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.272] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.305] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.305] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.338] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.338] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.371] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.371] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.404] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.405] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.438] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.438] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.471] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.471] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.504] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.504] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.537] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.537] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.570] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.570] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.604] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.604] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.637] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.637] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.670] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.670] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.703] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.703] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.736] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.736] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.769] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.769] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.802] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.802] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.835] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.835] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.868] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.868] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.901] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.901] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.934] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.934] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:25.967] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:25.967] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.001] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.001] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.034] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.034] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.066] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.066] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.100] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.100] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.134] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.134] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.167] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.167] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.200] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.200] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.234] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.234] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.267] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.300] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.300] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.334] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.334] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.367] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.367] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.400] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.400] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.434] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.434] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.467] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.467] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.500] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.500] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.534] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.534] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.567] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.600] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.600] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.634] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.634] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.667] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.667] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.700] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.700] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.734] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.734] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.767] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.767] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.801] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.801] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.834] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.834] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.867] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.867] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.900] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.900] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.934] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.934] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:26.967] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:26.967] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.000] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.000] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.034] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.034] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.067] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.067] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.100] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.100] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.133] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.134] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.167] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.167] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.200] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.200] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.234] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.234] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.267] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.300] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.301] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.333] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.334] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.367] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.367] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.400] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.400] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.434] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.434] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.467] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.467] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.500] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.501] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.534] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.534] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.567] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.600] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.600] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.633] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.634] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.667] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.667] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.700] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.700] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.734] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.734] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.767] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.767] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.801] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.801] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.834] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.834] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.867] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.867] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.900] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.900] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.934] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.934] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:27.967] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:27.967] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.000] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.000] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.034] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.034] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.067] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.067] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.100] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.100] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.134] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.134] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.167] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.167] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.200] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.200] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.234] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.234] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.267] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.300] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.300] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.334] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.334] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.367] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.367] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.400] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.400] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.433] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.434] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.467] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.467] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.500] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.500] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.534] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.534] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.567] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.607] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.607] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.630] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.630] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.663] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.663] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.697] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.697] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.731] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.731] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.764] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.764] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.798] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.798] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.832] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.832] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.866] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.866] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.900] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.900] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.934] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.935] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:28.969] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:28.969] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.003] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.004] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.038] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.038] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.108] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.108] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.141] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.141] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.174] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.174] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.208] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.208] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.242] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.242] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.275] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.275] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.308] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.308] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.342] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.342] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.375] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.375] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.408] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.408] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.441] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.442] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.475] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.475] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.508] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.508] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.541] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.541] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.575] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.575] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.608] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.608] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.641] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.641] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.674] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.674] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.707] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.707] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.741] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.741] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.774] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.774] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.807] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.807] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.840] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.840] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.873] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.906] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.907] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.940] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.940] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:29.973] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:29.973] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.007] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.007] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.040] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.107] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.107] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.140] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.207] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.273] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.307] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.340] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.340] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.373] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.373] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.406] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.440] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.440] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.473] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.473] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.506] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.540] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.540] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.573] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.573] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.640] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.640] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.673] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.673] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.706] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.706] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.740] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.740] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.773] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.773] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.806] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.806] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.840] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.840] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.873] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.906] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.906] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.940] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.940] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:30.973] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:30.973] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.006] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.006] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.039] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.106] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.106] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.140] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.206] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.239] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.273] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.339] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.339] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.372] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.372] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.406] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.439] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.439] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.472] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.473] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.506] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.539] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.539] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.572] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.572] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.639] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.639] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.672] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.706] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.706] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.739] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.739] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.772] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.773] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.806] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.806] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.839] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.839] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.873] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.906] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.906] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.939] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.939] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:31.972] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:31.972] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.006] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.006] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.039] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.039] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.072] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.072] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.106] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.106] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.139] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.139] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.172] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.172] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.206] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.239] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.239] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.272] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.272] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.339] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.339] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.372] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.372] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.405] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.405] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.439] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.439] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.472] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.472] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.505] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.505] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.539] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.539] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.572] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.572] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.605] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.639] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.639] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.672] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.705] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.705] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.739] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.739] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.772] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.772] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.805] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.805] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.839] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.839] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.872] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.872] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.905] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.905] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.938] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.939] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:32.972] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:32.972] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.005] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.005] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.038] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.039] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.072] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.072] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.105] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.105] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.138] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.139] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.172] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.172] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.205] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.205] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.238] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.238] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.272] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.272] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.305] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.305] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.338] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.338] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.372] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.372] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.405] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.405] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.438] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.438] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.471] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.471] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.504] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.504] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.538] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.538] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.571] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.571] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.604] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.604] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.637] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.637] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.670] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.670] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.703] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.703] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.736] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.736] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.769] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.769] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.802] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.802] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.836] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.836] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.868] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.868] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.901] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.901] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.935] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.935] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:33.968] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:33.968] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.001] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.001] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.034] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.034] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.066] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.066] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.100] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.100] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.134] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.134] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.167] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.167] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.200] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.200] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.234] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.234] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.267] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.300] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.300] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.334] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.334] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.367] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.367] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.400] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.400] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.434] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.434] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.467] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.467] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.500] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.500] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.533] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.534] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.567] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.600] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.600] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.634] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.634] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.667] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.667] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.700] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.700] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.734] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.734] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.767] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.767] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.800] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.800] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.834] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.834] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.867] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.867] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.900] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.900] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.934] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.934] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:34.967] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:34.967] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.000] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.000] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.034] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.034] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.067] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.067] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.100] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.100] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.134] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.134] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.167] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.167] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.200] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.200] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.234] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.234] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.267] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.300] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.301] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.334] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.334] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.367] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.367] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.401] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.401] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.434] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.434] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.467] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.467] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.500] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.500] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.534] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.534] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.567] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.600] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.601] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.634] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.634] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.667] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.667] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.700] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.700] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.734] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.734] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.767] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.767] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.800] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.800] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.834] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.834] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.867] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.867] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.900] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.900] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.934] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.934] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:35.967] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:35.967] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.000] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.000] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.034] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.034] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.067] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.067] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.100] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.100] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.134] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.134] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.167] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.167] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.200] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.200] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.234] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.234] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.267] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.300] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.300] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.334] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.334] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.367] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.367] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.400] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.401] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.434] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.434] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.467] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.467] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.501] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.501] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.534] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.534] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.567] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.607] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.607] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.630] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.630] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.663] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.663] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.697] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.697] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.731] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.731] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.764] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.764] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.798] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.798] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.832] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.832] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.866] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.866] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.901] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.901] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.935] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.935] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:36.969] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:36.969] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.004] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.004] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.039] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.039] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.074] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.109] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.109] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.141] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.141] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.175] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.175] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.208] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.208] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.242] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.242] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.275] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.275] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.308] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.308] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.342] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.342] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.375] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.375] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.408] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.408] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.442] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.442] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.475] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.475] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.508] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.508] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.542] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.542] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.575] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.575] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.608] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.608] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.641] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.641] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.674] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.674] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.707] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.708] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.741] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.741] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.774] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.774] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.807] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.807] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.840] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.840] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.874] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.874] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.907] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.907] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.940] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.940] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:37.974] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:37.974] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.008] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.008] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.040] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.074] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.074] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.107] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.107] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.140] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.207] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.207] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.273] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.307] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.307] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.340] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.340] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.373] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.374] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.407] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.407] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.440] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.440] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.473] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.473] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.507] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.507] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.540] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.540] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.573] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.573] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.607] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.607] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.640] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.640] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.673] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.673] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.707] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.707] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.740] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.740] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.773] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.773] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.807] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.807] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.840] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.840] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.874] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.874] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.907] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.907] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.940] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.940] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:38.973] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:38.973] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.006] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.007] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.040] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.107] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.107] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.140] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.206] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.273] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.339] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.340] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.373] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.373] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.406] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.439] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.439] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.473] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.473] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.506] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.539] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.540] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.573] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.573] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.639] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.639] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.672] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.706] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.706] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.739] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.739] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.772] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.773] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.806] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.806] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.839] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.839] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.873] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.906] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.906] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.939] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.939] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:39.972] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:39.972] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.006] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.006] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.040] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.072] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.105] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.106] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.139] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.139] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.206] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.239] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.239] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.272] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.272] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.339] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.339] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.372] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.372] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.406] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.439] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.439] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.472] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.472] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.506] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.539] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.539] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.572] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.572] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.639] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.639] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.672] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.706] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.706] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.739] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.739] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.772] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.772] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.805] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.805] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.839] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.839] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.873] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.905] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.906] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.939] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.939] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:40.972] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:40.972] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.005] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.005] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.039] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.039] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.072] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.072] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.105] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.105] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.139] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.139] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.172] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.172] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.205] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.205] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.238] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.239] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.272] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.272] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.305] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.305] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.338] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.338] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.372] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.372] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.405] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.405] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.438] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.438] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.472] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.472] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.505] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.505] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.538] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.538] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.571] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.571] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.604] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.604] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.637] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.637] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.670] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.670] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.703] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.703] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.736] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.736] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.769] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.769] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.802] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.802] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.836] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.836] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.868] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.868] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.901] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.902] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.935] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.935] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:41.968] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:41.968] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.001] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.001] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.034] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.034] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.067] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.067] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.101] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.101] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.134] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.134] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.167] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.167] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.201] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.201] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.234] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.234] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.267] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.300] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.300] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.334] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.334] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.367] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.367] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.401] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.401] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.434] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.434] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.468] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.468] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.501] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.501] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.534] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.534] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.567] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.601] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.601] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.634] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.634] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.667] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.667] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.700] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.701] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.734] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.734] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.767] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.767] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.801] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.801] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.834] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.834] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.867] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.867] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.901] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.901] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.934] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.934] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:42.967] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:42.967] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.001] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.001] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.034] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.034] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.067] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.067] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.101] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.101] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.134] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.134] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.167] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.167] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.201] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.201] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.234] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.234] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.267] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.300] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.301] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.334] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.334] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.367] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.367] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.400] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.401] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.434] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.434] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.467] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.467] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.500] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.500] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.534] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.534] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.567] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.601] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.601] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.634] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.634] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.667] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.667] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.701] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.701] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.734] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.734] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.767] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.767] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.800] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.801] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.834] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.834] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.867] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.867] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.901] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.901] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.934] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.934] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:43.967] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:43.967] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.001] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.001] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.034] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.034] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.067] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.067] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.101] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.101] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.134] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.134] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.167] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.167] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.200] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.200] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.234] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.234] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.267] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.301] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.301] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.334] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.334] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.367] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.367] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.401] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.401] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.434] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.434] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.468] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.468] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.501] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.501] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.534] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.534] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.567] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.607] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.607] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.630] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.630] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.663] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.664] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.697] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.697] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.732] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.732] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.764] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.764] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.798] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.798] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.832] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.832] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.866] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.866] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.900] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.900] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.935] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.935] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:44.969] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:44.969] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.004] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.004] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.039] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.039] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.108] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.109] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.141] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.141] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.175] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.175] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.208] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.208] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.242] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.242] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.275] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.275] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.308] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.308] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.342] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.342] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.375] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.375] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.408] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.408] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.441] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.442] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.475] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.475] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.508] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.508] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.542] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.542] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.575] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.575] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.608] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.608] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.641] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.641] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.674] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.674] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.707] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.708] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.741] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.741] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.774] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.774] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.807] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.807] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.840] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.840] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.873] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.907] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.907] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.940] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.940] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:45.973] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:45.974] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.007] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.007] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.041] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.041] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.107] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.107] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.140] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.207] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.207] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.274] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.274] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.307] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.307] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.340] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.340] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.373] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.373] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.407] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.407] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.440] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.440] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.473] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.473] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.507] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.507] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.540] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.540] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.573] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.573] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.607] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.607] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.640] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.640] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.673] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.673] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.707] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.707] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.740] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.740] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.773] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.773] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.807] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.807] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.840] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.840] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.873] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.906] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.906] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.940] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.940] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:46.973] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:46.973] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.007] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.007] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.040] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.107] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.107] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.141] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.141] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.174] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.174] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.206] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.273] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.340] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.340] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.373] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.373] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.406] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.440] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.440] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.473] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.473] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.506] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.539] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.539] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.573] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.573] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.639] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.640] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.673] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.673] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.706] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.706] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.740] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.740] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.773] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.773] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.806] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.806] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.839] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.840] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.873] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.906] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.906] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.940] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.940] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:47.973] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:47.973] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.006] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.006] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.039] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.039] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.106] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.106] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.139] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.139] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.206] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.207] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.239] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.239] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.272] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.339] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.339] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.372] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.372] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.406] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.439] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.439] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.472] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.472] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.506] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.539] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.539] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.572] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.572] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.639] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.639] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.673] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.673] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.706] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.706] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.739] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.739] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.772] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.772] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.806] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.806] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.839] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.839] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.872] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.872] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.905] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.905] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.939] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.939] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:48.972] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:48.972] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:03:53.432] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:03:53.432] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:02.496] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:09.730] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:09.730] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:09.748] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:09.748] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:09.781] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:09.781] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:09.814] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:09.814] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:09.848] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:09.848] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:09.882] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:09.882] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:09.916] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:09.916] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:09.950] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:09.950] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:09.985] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:09.985] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.019] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.019] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.054] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.054] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.089] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.089] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.124] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.124] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.159] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.159] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.191] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.191] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.225] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.225] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.259] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.259] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.292] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.292] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.325] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.325] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.359] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.359] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.392] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.392] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.425] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.425] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.459] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.459] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.492] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.492] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.525] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.525] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.558] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.558] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.592] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.592] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.625] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.625] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.658] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.658] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.691] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.691] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.725] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.725] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.758] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.758] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.791] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.791] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.824] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.824] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.857] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.857] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.890] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.891] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.924] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.924] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.957] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.957] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:10.990] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:10.990] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.024] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.024] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.058] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.058] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.091] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.091] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.124] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.124] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.157] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.157] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.190] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.190] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.224] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.224] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.257] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.257] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.290] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.290] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.324] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.324] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.357] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.357] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.390] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.390] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.423] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.424] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.457] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.457] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.490] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.490] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.523] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.524] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.557] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.557] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.590] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.590] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.623] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.623] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.657] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.657] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.690] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.690] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.724] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.724] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.757] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.757] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.790] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.790] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.823] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.823] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.856] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.856] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.890] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.890] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.923] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.923] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.957] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.957] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:11.990] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:11.990] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.023] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.023] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.057] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.057] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.090] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.090] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.123] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.124] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.157] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.157] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.190] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.191] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.224] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.224] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.256] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.256] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.290] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.290] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.323] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.323] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.356] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.356] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.390] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.390] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.423] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.423] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.456] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.456] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.489] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.490] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.523] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.523] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.556] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.556] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.589] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.589] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.623] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.623] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.656] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.656] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.689] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.689] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.723] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.723] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.756] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.756] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.790] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.790] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.823] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.823] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.856] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.856] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.889] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.889] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.923] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.923] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.956] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.956] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:12.989] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:12.989] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.023] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.023] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.056] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.056] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.089] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.089] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.123] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.123] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.156] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.156] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.189] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.189] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.222] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.223] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.256] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.257] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.289] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.289] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.322] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.322] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.356] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.356] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.389] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.389] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.422] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.423] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.456] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.456] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.489] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.489] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.522] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.522] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.556] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.556] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.589] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.589] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.622] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.622] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.656] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.656] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.689] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.689] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.722] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.722] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.756] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.756] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.789] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.789] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.823] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.823] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.856] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.856] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.889] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.889] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.922] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.922] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.955] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.956] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:13.989] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:13.989] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.022] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.022] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.055] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.056] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.089] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.089] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.122] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.122] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.155] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.156] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.189] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.189] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.222] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.222] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.255] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.255] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.289] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.289] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.322] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.322] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.355] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.355] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.388] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.388] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.422] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.422] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.455] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.455] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.488] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.488] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.521] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.521] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.555] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.555] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.588] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.588] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.621] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.621] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.654] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.654] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.687] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.687] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.720] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.720] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.753] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.753] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.786] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.786] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.819] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.819] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.852] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.852] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.886] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.886] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.918] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.918] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.952] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.952] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:14.985] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:14.985] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.018] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.018] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.051] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.051] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.084] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.084] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.118] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.118] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.151] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.151] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.184] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.184] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.217] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.217] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.250] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.251] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.284] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.284] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.318] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.318] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.351] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.351] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.384] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.384] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.417] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.417] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.451] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.451] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.484] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.484] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.517] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.517] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.551] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.551] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.584] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.584] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.617] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.617] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.651] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.651] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.684] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.684] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.717] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.717] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.751] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.751] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.784] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.784] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.818] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.818] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.851] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.851] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.884] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.884] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.917] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.917] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.951] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.951] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:15.984] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:15.984] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.017] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.017] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.050] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.051] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.084] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.084] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.117] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.118] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.150] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.151] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.184] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.184] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.217] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.217] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.251] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.251] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.284] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.284] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.317] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.317] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.351] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.351] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.384] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.384] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.417] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.417] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.451] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.451] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.484] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.484] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.517] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.517] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.551] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.551] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.584] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.584] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.617] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.617] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.651] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.651] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.684] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.684] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.717] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.717] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.751] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.751] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.784] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.784] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.817] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.817] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.851] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.851] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.884] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.884] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.917] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.917] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.950] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.951] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:16.984] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:16.984] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.017] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.017] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.050] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.051] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.084] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.084] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.117] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.117] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.150] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.151] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.184] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.184] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.217] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.217] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.250] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.251] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.284] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.284] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.317] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.317] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.350] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.350] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.384] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.384] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.417] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.417] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.451] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.451] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.484] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.484] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.517] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.517] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.551] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.551] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.584] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.584] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.617] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.617] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.657] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.657] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.680] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.680] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.713] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.713] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.747] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.747] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.782] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.782] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.814] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.814] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.848] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.848] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.882] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.882] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.916] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.916] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.951] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.951] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:17.985] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:17.985] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.019] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.019] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.054] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.054] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.089] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.089] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.124] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.124] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.159] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.159] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.192] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.192] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.225] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.225] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.259] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.259] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.292] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.292] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.325] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.325] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.359] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.359] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.392] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.392] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.425] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.425] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.460] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.460] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.492] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.492] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.525] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.525] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.558] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.558] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.592] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.592] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.625] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.625] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.658] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.658] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.691] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.692] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.725] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.725] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.758] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.758] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.791] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.791] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.824] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.824] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.858] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.858] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.891] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.891] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.924] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.924] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.957] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.957] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:18.991] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:18.991] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.024] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.024] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.058] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.058] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.091] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.091] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.124] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.124] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.157] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.157] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.191] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.191] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.224] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.224] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.257] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.257] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.291] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.291] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.324] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.324] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.357] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.357] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.390] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.390] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.424] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.424] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.457] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.457] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.490] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.490] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.524] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.524] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.557] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.557] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.591] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.591] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.624] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.624] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.657] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.657] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.691] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.691] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.724] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.724] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.757] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.757] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:19.790] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:04:19.790] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:04:26.138] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:26.144] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0001.vdb" [0:04:26.152] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:26.159] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0002.vdb" [0:04:26.170] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:26.177] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0003.vdb" [0:04:26.188] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:26.198] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0004.vdb" [0:04:26.208] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:26.223] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0005.vdb" [0:04:26.234] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:26.251] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0006.vdb" [0:04:26.265] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:26.285] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0007.vdb" [0:04:26.301] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:26.323] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0008.vdb" [0:04:26.342] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:26.371] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0009.vdb" [0:04:26.394] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:26.427] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0010.vdb" [0:04:26.454] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:26.493] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0011.vdb" [0:04:26.525] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:26.571] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0012.vdb" [0:04:26.606] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:26.658] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0013.vdb" [0:04:26.700] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:26.760] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0014.vdb" [0:04:26.808] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:26.872] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0015.vdb" [0:04:26.916] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:26.978] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0016.vdb" [0:04:27.021] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:27.079] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0017.vdb" [0:04:27.115] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:27.174] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0018.vdb" [0:04:27.216] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:27.278] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0019.vdb" [0:04:27.317] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:27.375] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0020.vdb" [0:04:27.414] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:27.472] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0021.vdb" [0:04:27.510] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:27.567] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0022.vdb" [0:04:27.604] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:27.662] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0023.vdb" [0:04:27.701] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:27.760] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0024.vdb" [0:04:27.795] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:27.854] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0025.vdb" [0:04:27.889] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:27.947] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0026.vdb" [0:04:27.984] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:28.043] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0027.vdb" [0:04:28.079] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:28.138] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0028.vdb" [0:04:28.176] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:28.234] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0029.vdb" [0:04:28.268] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:28.330] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0030.vdb" [0:04:28.367] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:28.426] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0031.vdb" [0:04:28.462] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:28.521] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0032.vdb" [0:04:28.556] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:28.613] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0033.vdb" [0:04:28.649] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:28.708] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0034.vdb" [0:04:28.744] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:28.801] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0035.vdb" [0:04:28.834] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:28.893] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0036.vdb" [0:04:28.930] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:28.988] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0037.vdb" [0:04:29.021] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:29.080] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0038.vdb" [0:04:29.113] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:29.173] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0039.vdb" [0:04:29.212] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:29.268] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0040.vdb" [0:04:29.307] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:29.363] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0041.vdb" [0:04:29.398] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:29.454] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0042.vdb" [0:04:29.489] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:29.546] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0043.vdb" [0:04:29.581] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:29.640] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0044.vdb" [0:04:29.678] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:29.737] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0045.vdb" [0:04:29.772] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:29.829] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0046.vdb" [0:04:29.863] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:29.922] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0047.vdb" [0:04:29.956] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:30.013] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0048.vdb" [0:04:30.047] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:30.105] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0049.vdb" [0:04:30.139] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:30.195] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0050.vdb" [0:04:30.233] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:30.292] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0051.vdb" [0:04:30.324] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:30.381] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0052.vdb" [0:04:30.416] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:30.473] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0053.vdb" [0:04:30.506] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:30.563] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0054.vdb" [0:04:30.597] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:30.654] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0055.vdb" [0:04:30.689] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:30.746] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0056.vdb" [0:04:30.779] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:30.835] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0057.vdb" [0:04:30.867] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:30.923] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0058.vdb" [0:04:30.955] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:31.012] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0059.vdb" [0:04:31.051] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:31.109] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0060.vdb" [0:04:31.143] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:31.200] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0061.vdb" [0:04:31.239] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:31.296] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0062.vdb" [0:04:31.334] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:31.391] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0063.vdb" [0:04:31.423] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:31.477] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0064.vdb" [0:04:31.512] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:31.568] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0065.vdb" [0:04:31.600] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:31.656] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0066.vdb" [0:04:31.690] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:31.745] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0067.vdb" [0:04:31.779] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:31.836] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0068.vdb" [0:04:31.868] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:31.923] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0069.vdb" [0:04:31.954] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:32.011] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0070.vdb" [0:04:32.043] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:32.099] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0071.vdb" [0:04:32.130] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:32.187] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0072.vdb" [0:04:32.218] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:32.274] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0073.vdb" [0:04:32.307] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:32.362] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0074.vdb" [0:04:32.395] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:32.451] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0075.vdb" [0:04:32.483] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:32.538] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0076.vdb" [0:04:32.574] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:32.630] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0077.vdb" [0:04:32.664] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:32.724] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0078.vdb" [0:04:32.762] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:32.817] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0079.vdb" [0:04:32.851] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:32.907] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0080.vdb" [0:04:32.938] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:32.994] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0081.vdb" [0:04:33.025] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:33.080] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0082.vdb" [0:04:33.112] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:33.168] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0083.vdb" [0:04:33.199] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:33.255] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0084.vdb" [0:04:33.292] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:33.349] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0085.vdb" [0:04:33.382] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:33.437] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0086.vdb" [0:04:33.470] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:33.524] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0087.vdb" [0:04:33.556] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:33.611] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0088.vdb" [0:04:33.642] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:33.695] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0089.vdb" [0:04:33.728] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:33.784] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0090.vdb" [0:04:33.816] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:33.870] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0091.vdb" [0:04:33.902] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:34.065] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0092.vdb" [0:04:34.097] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:34.152] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0093.vdb" [0:04:34.183] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:34.238] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0094.vdb" [0:04:34.270] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:34.324] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0095.vdb" [0:04:34.356] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:34.410] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0096.vdb" [0:04:34.442] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:34.496] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0097.vdb" [0:04:34.530] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:34.585] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0098.vdb" [0:04:34.618] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:34.672] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0099.vdb" [0:04:34.706] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:34.762] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0100.vdb" [0:04:34.795] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:34.851] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0101.vdb" [0:04:34.881] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:34.935] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0102.vdb" [0:04:34.966] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:35.020] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0103.vdb" [0:04:35.050] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:35.104] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0104.vdb" [0:04:35.135] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:35.188] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0105.vdb" [0:04:35.219] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:35.275] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0106.vdb" [0:04:35.311] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:35.363] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0107.vdb" [0:04:35.396] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:35.468] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0108.vdb" [0:04:35.499] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:35.554] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0109.vdb" [0:04:35.586] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:35.641] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0110.vdb" [0:04:35.673] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:35.736] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0111.vdb" [0:04:35.772] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:35.826] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0112.vdb" [0:04:35.858] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:35.911] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0113.vdb" [0:04:35.942] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:35.995] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0114.vdb" [0:04:36.025] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:36.080] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0115.vdb" [0:04:36.110] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:36.166] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0116.vdb" [0:04:36.196] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:36.250] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0117.vdb" [0:04:36.280] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:36.332] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0118.vdb" [0:04:36.364] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:36.417] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0119.vdb" [0:04:36.447] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:36.501] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0120.vdb" [0:04:36.532] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:36.586] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0121.vdb" [0:04:36.615] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:36.668] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0122.vdb" [0:04:36.699] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:36.752] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0123.vdb" [0:04:36.787] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:36.839] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0124.vdb" [0:04:36.871] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:36.923] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0125.vdb" [0:04:36.954] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:37.015] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0126.vdb" [0:04:37.046] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:37.099] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0127.vdb" [0:04:37.130] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:37.182] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0128.vdb" [0:04:37.213] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:37.267] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0129.vdb" [0:04:37.301] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:37.355] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0130.vdb" [0:04:37.385] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:37.437] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0131.vdb" [0:04:37.466] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:37.520] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0132.vdb" [0:04:37.549] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:37.603] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0133.vdb" [0:04:37.632] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:37.684] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0134.vdb" [0:04:37.713] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:37.768] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0135.vdb" [0:04:37.803] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:37.854] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0136.vdb" [0:04:37.889] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:37.939] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0137.vdb" [0:04:37.969] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:38.019] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0138.vdb" [0:04:38.050] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:38.100] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0139.vdb" [0:04:38.131] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:38.182] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0140.vdb" [0:04:38.213] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:38.263] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0141.vdb" [0:04:38.299] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:38.349] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0142.vdb" [0:04:38.379] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:38.428] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0143.vdb" [0:04:38.457] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:38.515] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0144.vdb" [0:04:38.544] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:38.593] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0145.vdb" [0:04:38.622] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:38.673] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0146.vdb" [0:04:38.700] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:38.747] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0147.vdb" [0:04:38.775] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:38.822] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0148.vdb" [0:04:38.848] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:38.893] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0149.vdb" [0:04:38.920] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:38.964] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0150.vdb" [0:04:38.991] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:39.035] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0151.vdb" [0:04:39.059] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:39.100] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0152.vdb" [0:04:39.124] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:39.162] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0153.vdb" [0:04:39.187] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:39.226] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0154.vdb" [0:04:39.248] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:39.285] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0155.vdb" [0:04:39.311] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:39.347] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0156.vdb" [0:04:39.369] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:39.404] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0157.vdb" [0:04:39.424] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:39.458] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0158.vdb" [0:04:39.478] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:39.510] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0159.vdb" [0:04:39.530] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:39.562] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0160.vdb" [0:04:39.581] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:39.612] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0161.vdb" [0:04:39.632] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:39.663] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0162.vdb" [0:04:39.683] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:39.714] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0163.vdb" [0:04:39.732] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:39.762] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0164.vdb" [0:04:39.782] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:39.824] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0165.vdb" [0:04:39.842] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:39.883] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0166.vdb" [0:04:39.901] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:39.940] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0167.vdb" [0:04:39.957] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:39.996] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0168.vdb" [0:04:40.015] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:40.053] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0169.vdb" [0:04:40.072] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:40.103] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0170.vdb" [0:04:40.121] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:40.150] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0171.vdb" [0:04:40.168] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:40.198] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0172.vdb" [0:04:40.219] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:40.250] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0173.vdb" [0:04:40.271] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:40.302] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0174.vdb" [0:04:40.323] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:40.354] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0175.vdb" [0:04:40.372] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:40.404] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0176.vdb" [0:04:40.425] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:40.455] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0177.vdb" [0:04:40.472] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:40.502] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0178.vdb" [0:04:40.520] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:40.550] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0179.vdb" [0:04:40.567] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:40.598] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0180.vdb" [0:04:40.616] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:40.647] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0181.vdb" [0:04:40.665] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:40.696] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0182.vdb" [0:04:40.714] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:40.755] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0183.vdb" [0:04:40.772] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:40.814] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0184.vdb" [0:04:40.835] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:40.877] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0185.vdb" [0:04:40.896] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:40.941] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0186.vdb" [0:04:40.958] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:40.998] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0187.vdb" [0:04:41.016] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:41.057] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0188.vdb" [0:04:41.075] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:41.114] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0189.vdb" [0:04:41.133] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:41.173] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0190.vdb" [0:04:41.191] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:41.230] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0191.vdb" [0:04:41.249] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:41.288] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0192.vdb" [0:04:41.306] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:41.345] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0193.vdb" [0:04:41.363] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:41.403] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0194.vdb" [0:04:41.421] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:41.460] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0195.vdb" [0:04:41.478] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:41.510] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0196.vdb" [0:04:41.528] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:41.561] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0197.vdb" [0:04:41.580] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:41.613] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0198.vdb" [0:04:41.632] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:41.665] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0199.vdb" [0:04:41.683] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:41.714] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0200.vdb" [0:04:41.732] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:41.764] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0201.vdb" [0:04:41.781] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:41.812] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0202.vdb" [0:04:41.832] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:41.863] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0203.vdb" [0:04:41.882] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:41.915] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0204.vdb" [0:04:41.934] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:41.966] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0205.vdb" [0:04:41.984] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:42.015] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0206.vdb" [0:04:42.034] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:42.064] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0207.vdb" [0:04:42.082] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:42.123] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0208.vdb" [0:04:42.141] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:42.183] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0209.vdb" [0:04:42.201] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:42.241] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0210.vdb" [0:04:42.259] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:42.298] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0211.vdb" [0:04:42.317] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:42.358] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0212.vdb" [0:04:42.377] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:42.417] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0213.vdb" [0:04:42.435] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:42.476] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0214.vdb" [0:04:42.493] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:42.533] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0215.vdb" [0:04:42.551] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:42.601] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0216.vdb" [0:04:42.619] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:42.660] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0217.vdb" [0:04:42.679] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:42.720] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0218.vdb" [0:04:42.737] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:42.770] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0219.vdb" [0:04:42.787] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:42.820] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0220.vdb" [0:04:42.841] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:42.875] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0221.vdb" [0:04:42.893] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:42.924] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0222.vdb" [0:04:42.942] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:42.972] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0223.vdb" [0:04:42.990] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:43.020] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0224.vdb" [0:04:43.038] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:43.067] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0225.vdb" [0:04:43.085] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:43.116] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0226.vdb" [0:04:43.134] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:43.166] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0227.vdb" [0:04:43.184] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:43.215] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0228.vdb" [0:04:43.233] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:43.263] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0229.vdb" [0:04:43.280] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:43.311] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0230.vdb" [0:04:43.330] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:43.361] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0231.vdb" [0:04:43.380] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:43.412] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0232.vdb" [0:04:43.430] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:43.461] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0233.vdb" [0:04:43.479] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:43.521] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0234.vdb" [0:04:43.539] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:43.579] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0235.vdb" [0:04:43.598] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:43.638] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0236.vdb" [0:04:43.656] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:43.697] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0237.vdb" [0:04:43.716] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:43.757] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0238.vdb" [0:04:43.775] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:43.834] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0239.vdb" [0:04:43.858] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:04:43.896] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0240.vdb" [0:09:28.151] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:09:28.151] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:09:45.437] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:09:45.437] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:09:45.589] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:09:45.589] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:09:46.761] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:09:46.761] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:09:58.220] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:09:58.220] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:07.535] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:07.535] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.118] 2F load cache 5.31e-05 [0:10:11.130] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.130] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.131] 2F /render/Particle Material 1.9e-06 [0:10:11.133] 3F load cache 3.36e-05 [0:10:11.146] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.146] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.146] 3F /render/Particle Material 1.6e-06 [0:10:11.167] 4F load cache 8.36e-05 [0:10:11.181] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.181] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.181] 4F /render/Particle Material 1.6e-06 [0:10:11.199] 5F load cache 3.18e-05 [0:10:11.213] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.213] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.213] 5F /render/Particle Material 1.6e-06 [0:10:11.232] 6F load cache 2.99e-05 [0:10:11.247] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.247] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.247] 6F /render/Particle Material 1.5e-06 [0:10:11.266] 7F load cache 3.06e-05 [0:10:11.281] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.281] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.281] 7F /render/Particle Material 1.4e-06 [0:10:11.299] 8F load cache 3.15e-05 [0:10:11.314] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.315] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.315] 8F /render/Particle Material 1.7e-06 [0:10:11.332] 9F load cache 3.16e-05 [0:10:11.349] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.349] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.349] 9F /render/Particle Material 1.7e-06 [0:10:11.366] 10F load cache 3.14e-05 [0:10:11.383] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.383] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.383] 10F /render/Particle Material 2.3e-06 [0:10:11.399] 11F load cache 3.46e-05 [0:10:11.417] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.418] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.418] 11F /render/Particle Material 1.8e-06 [0:10:11.433] 12F load cache 3.12e-05 [0:10:11.452] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.452] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.452] 12F /render/Particle Material 2.1e-06 [0:10:11.466] 13F load cache 3.96e-05 [0:10:11.487] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.487] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.487] 13F /render/Particle Material 1.9e-06 [0:10:11.500] 14F load cache 5.04e-05 [0:10:11.522] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.522] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.522] 14F /render/Particle Material 2.2e-06 [0:10:11.533] 15F load cache 3.91e-05 [0:10:11.557] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.557] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.557] 15F /render/Particle Material 2.2e-06 [0:10:11.567] 16F load cache 3.98e-05 [0:10:11.590] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.590] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.590] 16F /render/Particle Material 2.5e-06 [0:10:11.600] 17F load cache 3.86e-05 [0:10:11.623] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.623] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.623] 17F /render/Particle Material 2.8e-06 [0:10:11.634] 18F load cache 4e-05 [0:10:11.657] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.657] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.657] 18F /render/Particle Material 2.1e-06 [0:10:11.667] 19F load cache 3.93e-05 [0:10:11.690] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.690] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.690] 19F /render/Particle Material 2.5e-06 [0:10:11.701] 20F load cache 4.04e-05 [0:10:11.723] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.723] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.723] 20F /render/Particle Material 2.3e-06 [0:10:11.734] 21F load cache 4.04e-05 [0:10:11.757] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.757] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.757] 21F /render/Particle Material 2.2e-06 [0:10:11.767] 22F load cache 3.94e-05 [0:10:11.790] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.790] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.790] 22F /render/Particle Material 3.1e-06 [0:10:11.801] 23F load cache 3.91e-05 [0:10:11.823] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.823] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.823] 23F /render/Particle Material 2.2e-06 [0:10:11.834] 24F load cache 4.05e-05 [0:10:11.857] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.857] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.857] 24F /render/Particle Material 2.6e-06 [0:10:11.867] 25F load cache 3.95e-05 [0:10:11.890] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.890] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.890] 25F /render/Particle Material 2.3e-06 [0:10:11.901] 26F load cache 3.91e-05 [0:10:11.923] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.923] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.924] 26F /render/Particle Material 3e-06 [0:10:11.934] 27F load cache 3.96e-05 [0:10:11.957] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.957] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.957] 27F /render/Particle Material 2.4e-06 [0:10:11.967] 28F load cache 3.92e-05 [0:10:11.990] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:11.990] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:11.990] 28F /render/Particle Material 2e-06 [0:10:12.001] 29F load cache 3.97e-05 [0:10:12.023] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.023] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.023] 29F /render/Particle Material 1.9e-06 [0:10:12.034] 30F load cache 3.79e-05 [0:10:12.056] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.056] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.056] 30F /render/Particle Material 2.2e-06 [0:10:12.067] 31F load cache 4.01e-05 [0:10:12.089] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.089] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.090] 31F /render/Particle Material 2e-06 [0:10:12.100] 32F load cache 3.91e-05 [0:10:12.123] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.123] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.123] 32F /render/Particle Material 2e-06 [0:10:12.134] 33F load cache 3.85e-05 [0:10:12.156] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.156] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.156] 33F /render/Particle Material 2.1e-06 [0:10:12.167] 34F load cache 3.96e-05 [0:10:12.189] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.189] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.189] 34F /render/Particle Material 2e-06 [0:10:12.200] 35F load cache 3.87e-05 [0:10:12.222] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.222] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.222] 35F /render/Particle Material 2.5e-06 [0:10:12.233] 36F load cache 3.93e-05 [0:10:12.255] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.255] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.255] 36F /render/Particle Material 2.1e-06 [0:10:12.267] 37F load cache 3.96e-05 [0:10:12.289] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.289] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.289] 37F /render/Particle Material 3.5e-06 [0:10:12.300] 38F load cache 3.92e-05 [0:10:12.322] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.322] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.322] 38F /render/Particle Material 2.6e-06 [0:10:12.333] 39F load cache 4e-05 [0:10:12.355] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.355] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.355] 39F /render/Particle Material 1.9e-06 [0:10:12.367] 40F load cache 3.89e-05 [0:10:12.389] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.389] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.389] 40F /render/Particle Material 1.9e-06 [0:10:12.400] 41F load cache 4.71e-05 [0:10:12.422] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.422] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.422] 41F /render/Particle Material 2.8e-06 [0:10:12.433] 42F load cache 3.99e-05 [0:10:12.456] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.456] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.456] 42F /render/Particle Material 2e-06 [0:10:12.467] 43F load cache 4.07e-05 [0:10:12.489] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.489] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.489] 43F /render/Particle Material 2e-06 [0:10:12.500] 44F load cache 3.89e-05 [0:10:12.522] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.522] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.522] 44F /render/Particle Material 2.3e-06 [0:10:12.533] 45F load cache 3.87e-05 [0:10:12.555] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.555] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.555] 45F /render/Particle Material 2e-06 [0:10:12.567] 46F load cache 3.86e-05 [0:10:12.588] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.588] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.589] 46F /render/Particle Material 2.2e-06 [0:10:12.600] 47F load cache 3.89e-05 [0:10:12.622] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.622] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.622] 47F /render/Particle Material 2.2e-06 [0:10:12.633] 48F load cache 3.71e-05 [0:10:12.655] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.655] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.655] 48F /render/Particle Material 2e-06 [0:10:12.667] 49F load cache 3.91e-05 [0:10:12.688] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.689] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.689] 49F /render/Particle Material 2.5e-06 [0:10:12.700] 50F load cache 3.87e-05 [0:10:12.722] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.722] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.722] 50F /render/Particle Material 2.4e-06 [0:10:12.733] 51F load cache 3.98e-05 [0:10:12.755] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.755] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.755] 51F /render/Particle Material 1.9e-06 [0:10:12.767] 52F load cache 4.21e-05 [0:10:12.788] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.788] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.788] 52F /render/Particle Material 2e-06 [0:10:12.800] 53F load cache 3.85e-05 [0:10:12.822] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.822] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.822] 53F /render/Particle Material 2.6e-06 [0:10:12.833] 54F load cache 3.98e-05 [0:10:12.855] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.855] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.855] 54F /render/Particle Material 2e-06 [0:10:12.867] 55F load cache 3.77e-05 [0:10:12.888] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.888] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.888] 55F /render/Particle Material 2.6e-06 [0:10:12.900] 56F load cache 3.9e-05 [0:10:12.921] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.922] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.922] 56F /render/Particle Material 2.3e-06 [0:10:12.933] 57F load cache 4e-05 [0:10:12.955] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.955] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.955] 57F /render/Particle Material 1.9e-06 [0:10:12.967] 58F load cache 2.83e-05 [0:10:12.989] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:12.989] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:12.989] 58F /render/Particle Material 2e-06 [0:10:13.000] 59F load cache 3.9e-05 [0:10:13.021] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.021] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.022] 59F /render/Particle Material 2e-06 [0:10:13.033] 60F load cache 3.92e-05 [0:10:13.055] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.055] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.055] 60F /render/Particle Material 2.9e-06 [0:10:13.067] 61F load cache 4.27e-05 [0:10:13.088] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.088] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.088] 61F /render/Particle Material 2.1e-06 [0:10:13.100] 62F load cache 3.85e-05 [0:10:13.122] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.122] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.122] 62F /render/Particle Material 2.5e-06 [0:10:13.133] 63F load cache 3.15e-05 [0:10:13.155] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.155] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.155] 63F /render/Particle Material 2.4e-06 [0:10:13.167] 64F load cache 4.26e-05 [0:10:13.188] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.188] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.188] 64F /render/Particle Material 2.3e-06 [0:10:13.200] 65F load cache 3.84e-05 [0:10:13.221] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.221] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.222] 65F /render/Particle Material 2.5e-06 [0:10:13.233] 66F load cache 3.85e-05 [0:10:13.255] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.255] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.255] 66F /render/Particle Material 2.5e-06 [0:10:13.267] 67F load cache 4.48e-05 [0:10:13.288] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.289] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.289] 67F /render/Particle Material 1.7e-06 [0:10:13.300] 68F load cache 3.42e-05 [0:10:13.322] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.322] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.322] 68F /render/Particle Material 2.3e-06 [0:10:13.333] 69F load cache 3.86e-05 [0:10:13.355] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.355] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.355] 69F /render/Particle Material 2e-06 [0:10:13.367] 70F load cache 4.35e-05 [0:10:13.388] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.388] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.388] 70F /render/Particle Material 2.1e-06 [0:10:13.400] 71F load cache 3.9e-05 [0:10:13.421] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.422] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.422] 71F /render/Particle Material 2e-06 [0:10:13.433] 72F load cache 3.92e-05 [0:10:13.455] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.455] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.455] 72F /render/Particle Material 1.9e-06 [0:10:13.467] 73F load cache 4.23e-05 [0:10:13.488] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.488] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.488] 73F /render/Particle Material 2.4e-06 [0:10:13.500] 74F load cache 3.93e-05 [0:10:13.521] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.521] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.521] 74F /render/Particle Material 2.4e-06 [0:10:13.533] 75F load cache 3.94e-05 [0:10:13.555] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.555] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.555] 75F /render/Particle Material 2.2e-06 [0:10:13.567] 76F load cache 4.12e-05 [0:10:13.589] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.589] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.589] 76F /render/Particle Material 2.1e-06 [0:10:13.600] 77F load cache 3.98e-05 [0:10:13.622] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.622] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.622] 77F /render/Particle Material 1.8e-06 [0:10:13.633] 78F load cache 3.13e-05 [0:10:13.654] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.654] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.655] 78F /render/Particle Material 2.3e-06 [0:10:13.667] 79F load cache 3.99e-05 [0:10:13.688] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.688] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.688] 79F /render/Particle Material 1.7e-06 [0:10:13.700] 80F load cache 3.85e-05 [0:10:13.721] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.721] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.721] 80F /render/Particle Material 2.3e-06 [0:10:13.733] 81F load cache 3.83e-05 [0:10:13.754] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.754] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.755] 81F /render/Particle Material 2.4e-06 [0:10:13.766] 82F load cache 3.76e-05 [0:10:13.788] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.788] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.788] 82F /render/Particle Material 2.1e-06 [0:10:13.800] 83F load cache 3.87e-05 [0:10:13.821] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.821] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.821] 83F /render/Particle Material 2.2e-06 [0:10:13.833] 84F load cache 3.89e-05 [0:10:13.854] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.854] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.855] 84F /render/Particle Material 1.9e-06 [0:10:13.866] 85F load cache 3.83e-05 [0:10:13.888] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.888] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.888] 85F /render/Particle Material 2.1e-06 [0:10:13.900] 86F load cache 3.88e-05 [0:10:13.921] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.921] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.921] 86F /render/Particle Material 2.1e-06 [0:10:13.933] 87F load cache 4.15e-05 [0:10:13.954] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.954] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.955] 87F /render/Particle Material 2.7e-06 [0:10:13.966] 88F load cache 4.01e-05 [0:10:13.988] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:13.988] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:13.988] 88F /render/Particle Material 1.9e-06 [0:10:14.000] 89F load cache 3.97e-05 [0:10:14.021] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.021] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.021] 89F /render/Particle Material 2.5e-06 [0:10:14.033] 90F load cache 3.96e-05 [0:10:14.054] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.054] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.055] 90F /render/Particle Material 2.5e-06 [0:10:14.066] 91F load cache 3.84e-05 [0:10:14.088] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.088] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.088] 91F /render/Particle Material 1.9e-06 [0:10:14.100] 92F load cache 3.85e-05 [0:10:14.121] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.121] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.121] 92F /render/Particle Material 2.1e-06 [0:10:14.133] 93F load cache 3.93e-05 [0:10:14.154] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.154] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.154] 93F /render/Particle Material 2.5e-06 [0:10:14.166] 94F load cache 4.01e-05 [0:10:14.188] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.188] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.188] 94F /render/Particle Material 2.3e-06 [0:10:14.200] 95F load cache 4.01e-05 [0:10:14.221] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.221] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.221] 95F /render/Particle Material 1.9e-06 [0:10:14.233] 96F load cache 3.82e-05 [0:10:14.254] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.254] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.254] 96F /render/Particle Material 4.3e-06 [0:10:14.266] 97F load cache 4.04e-05 [0:10:14.287] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.288] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.288] 97F /render/Particle Material 1.9e-06 [0:10:14.300] 98F load cache 3.81e-05 [0:10:14.321] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.321] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.321] 98F /render/Particle Material 2e-06 [0:10:14.333] 99F load cache 3.97e-05 [0:10:14.354] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.354] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.354] 99F /render/Particle Material 2e-06 [0:10:14.366] 100F load cache 4.28e-05 [0:10:14.387] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.387] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.388] 100F /render/Particle Material 2.4e-06 [0:10:14.400] 101F load cache 3.96e-05 [0:10:14.421] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.421] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.421] 101F /render/Particle Material 2.4e-06 [0:10:14.433] 102F load cache 3.87e-05 [0:10:14.454] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.454] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.454] 102F /render/Particle Material 2.2e-06 [0:10:14.466] 103F load cache 8.09e-05 [0:10:14.487] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.488] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.488] 103F /render/Particle Material 2.6e-06 [0:10:14.500] 104F load cache 3.99e-05 [0:10:14.521] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.521] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.521] 104F /render/Particle Material 2.2e-06 [0:10:14.533] 105F load cache 3.88e-05 [0:10:14.554] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.554] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.554] 105F /render/Particle Material 2.5e-06 [0:10:14.566] 106F load cache 3.96e-05 [0:10:14.587] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.587] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.587] 106F /render/Particle Material 2.5e-06 [0:10:14.600] 107F load cache 4e-05 [0:10:14.621] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.621] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.621] 107F /render/Particle Material 2e-06 [0:10:14.633] 108F load cache 3.87e-05 [0:10:14.655] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.655] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.655] 108F /render/Particle Material 2.1e-06 [0:10:14.666] 109F load cache 3.84e-05 [0:10:14.687] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.687] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.687] 109F /render/Particle Material 1.9e-06 [0:10:14.700] 110F load cache 3.93e-05 [0:10:14.721] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.721] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.721] 110F /render/Particle Material 2e-06 [0:10:14.733] 111F load cache 3.9e-05 [0:10:14.754] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.754] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.754] 111F /render/Particle Material 2e-06 [0:10:14.766] 112F load cache 4.01e-05 [0:10:14.787] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.787] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.788] 112F /render/Particle Material 2e-06 [0:10:14.800] 113F load cache 3.98e-05 [0:10:14.821] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.821] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.821] 113F /render/Particle Material 2.1e-06 [0:10:14.833] 114F load cache 3.92e-05 [0:10:14.854] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.854] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.854] 114F /render/Particle Material 2.1e-06 [0:10:14.866] 115F load cache 4.39e-05 [0:10:14.887] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.887] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.887] 115F /render/Particle Material 2e-06 [0:10:14.900] 116F load cache 3.92e-05 [0:10:14.921] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.921] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.921] 116F /render/Particle Material 2.4e-06 [0:10:14.933] 117F load cache 3.94e-05 [0:10:14.954] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.954] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.954] 117F /render/Particle Material 2.3e-06 [0:10:14.966] 118F load cache 4.62e-05 [0:10:14.987] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:14.987] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:14.987] 118F /render/Particle Material 2.9e-06 [0:10:15.000] 119F load cache 3.92e-05 [0:10:15.021] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.021] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.021] 119F /render/Particle Material 2.1e-06 [0:10:15.033] 120F load cache 3.85e-05 [0:10:15.054] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.054] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.054] 120F /render/Particle Material 2.1e-06 [0:10:15.066] 121F load cache 4.46e-05 [0:10:15.087] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.087] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.087] 121F /render/Particle Material 2.2e-06 [0:10:15.100] 122F load cache 3.77e-05 [0:10:15.120] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.120] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.121] 122F /render/Particle Material 1.9e-06 [0:10:15.133] 123F load cache 3.5e-05 [0:10:15.154] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.154] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.154] 123F /render/Particle Material 2e-06 [0:10:15.166] 124F load cache 3.04e-05 [0:10:15.187] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.187] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.187] 124F /render/Particle Material 2.5e-06 [0:10:15.200] 125F load cache 3.92e-05 [0:10:15.221] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.221] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.221] 125F /render/Particle Material 1.9e-06 [0:10:15.233] 126F load cache 3.91e-05 [0:10:15.254] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.254] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.254] 126F /render/Particle Material 2.6e-06 [0:10:15.266] 127F load cache 3.88e-05 [0:10:15.287] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.287] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.287] 127F /render/Particle Material 1.9e-06 [0:10:15.300] 128F load cache 3.93e-05 [0:10:15.320] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.320] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.320] 128F /render/Particle Material 2.1e-06 [0:10:15.333] 129F load cache 3.94e-05 [0:10:15.354] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.354] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.354] 129F /render/Particle Material 2e-06 [0:10:15.366] 130F load cache 3.82e-05 [0:10:15.387] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.387] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.387] 130F /render/Particle Material 2.1e-06 [0:10:15.400] 131F load cache 3.87e-05 [0:10:15.420] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.420] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.420] 131F /render/Particle Material 2e-06 [0:10:15.433] 132F load cache 3.94e-05 [0:10:15.454] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.454] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.454] 132F /render/Particle Material 3.1e-06 [0:10:15.466] 133F load cache 4.21e-05 [0:10:15.487] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.487] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.487] 133F /render/Particle Material 2e-06 [0:10:15.500] 134F load cache 3.89e-05 [0:10:15.520] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.520] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.521] 134F /render/Particle Material 2.4e-06 [0:10:15.533] 135F load cache 3.89e-05 [0:10:15.554] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.554] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.554] 135F /render/Particle Material 2.5e-06 [0:10:15.566] 136F load cache 3.98e-05 [0:10:15.587] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.587] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.587] 136F /render/Particle Material 2.2e-06 [0:10:15.600] 137F load cache 3.8e-05 [0:10:15.620] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.620] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.620] 137F /render/Particle Material 2.2e-06 [0:10:15.633] 138F load cache 3.86e-05 [0:10:15.653] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.654] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.654] 138F /render/Particle Material 2.1e-06 [0:10:15.666] 139F load cache 3.98e-05 [0:10:15.687] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.687] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.687] 139F /render/Particle Material 2e-06 [0:10:15.700] 140F load cache 3.97e-05 [0:10:15.720] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.720] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.720] 140F /render/Particle Material 2.4e-06 [0:10:15.733] 141F load cache 3.91e-05 [0:10:15.753] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.753] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.753] 141F /render/Particle Material 2e-06 [0:10:15.766] 142F load cache 4.45e-05 [0:10:15.787] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.787] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.787] 142F /render/Particle Material 2.6e-06 [0:10:15.800] 143F load cache 3.84e-05 [0:10:15.820] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.820] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.820] 143F /render/Particle Material 2.5e-06 [0:10:15.833] 144F load cache 3.96e-05 [0:10:15.853] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.853] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.853] 144F /render/Particle Material 1.9e-06 [0:10:15.866] 145F load cache 3.93e-05 [0:10:15.886] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.886] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.886] 145F /render/Particle Material 2.5e-06 [0:10:15.900] 146F load cache 4.03e-05 [0:10:15.920] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.920] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.920] 146F /render/Particle Material 2.1e-06 [0:10:15.933] 147F load cache 4e-05 [0:10:15.953] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.953] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.953] 147F /render/Particle Material 2e-06 [0:10:15.966] 148F load cache 4.34e-05 [0:10:15.986] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:15.986] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:15.986] 148F /render/Particle Material 2e-06 [0:10:16.000] 149F load cache 3.85e-05 [0:10:16.019] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.019] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.019] 149F /render/Particle Material 1.9e-06 [0:10:16.033] 150F load cache 3.95e-05 [0:10:16.052] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.052] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.052] 150F /render/Particle Material 1.8e-06 [0:10:16.066] 151F load cache 4.1e-05 [0:10:16.085] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.085] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.085] 151F /render/Particle Material 2e-06 [0:10:16.100] 152F load cache 6.25e-05 [0:10:16.119] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.119] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.119] 152F /render/Particle Material 2e-06 [0:10:16.133] 153F load cache 5.92e-05 [0:10:16.152] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.152] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.152] 153F /render/Particle Material 2.2e-06 [0:10:16.166] 154F load cache 3.82e-05 [0:10:16.184] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.185] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.185] 154F /render/Particle Material 1.9e-06 [0:10:16.200] 155F load cache 4.07e-05 [0:10:16.217] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.217] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.217] 155F /render/Particle Material 1.9e-06 [0:10:16.233] 156F load cache 4.03e-05 [0:10:16.250] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.250] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.251] 156F /render/Particle Material 2e-06 [0:10:16.266] 157F load cache 3.81e-05 [0:10:16.284] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.284] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.284] 157F /render/Particle Material 2.4e-06 [0:10:16.299] 158F load cache 3.75e-05 [0:10:16.317] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.317] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.317] 158F /render/Particle Material 1.7e-06 [0:10:16.333] 159F load cache 3.92e-05 [0:10:16.350] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.350] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.350] 159F /render/Particle Material 1.9e-06 [0:10:16.366] 160F load cache 3.85e-05 [0:10:16.383] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.383] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.383] 160F /render/Particle Material 2.4e-06 [0:10:16.399] 161F load cache 3.17e-05 [0:10:16.416] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.416] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.416] 161F /render/Particle Material 1.6e-06 [0:10:16.433] 162F load cache 6.02e-05 [0:10:16.449] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.449] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.449] 162F /render/Particle Material 1.7e-06 [0:10:16.466] 163F load cache 6.27e-05 [0:10:16.482] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.482] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.482] 163F /render/Particle Material 1.6e-06 [0:10:16.500] 164F load cache 5.09e-05 [0:10:16.516] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.516] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.516] 164F /render/Particle Material 1.3e-06 [0:10:16.533] 165F load cache 3.42e-05 [0:10:16.549] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.549] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.549] 165F /render/Particle Material 2e-06 [0:10:16.566] 166F load cache 4.2e-05 [0:10:16.582] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.582] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.583] 166F /render/Particle Material 2.5e-06 [0:10:16.600] 167F load cache 8.62e-05 [0:10:16.616] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.616] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.616] 167F /render/Particle Material 2.6e-06 [0:10:16.633] 168F load cache 3.1e-05 [0:10:16.649] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.649] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.649] 168F /render/Particle Material 1.9e-06 [0:10:16.666] 169F load cache 3.04e-05 [0:10:16.682] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.682] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.682] 169F /render/Particle Material 1.9e-06 [0:10:16.700] 170F load cache 3.37e-05 [0:10:16.715] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.716] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.716] 170F /render/Particle Material 1.9e-06 [0:10:16.733] 171F load cache 3.09e-05 [0:10:16.749] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.749] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.749] 171F /render/Particle Material 1.8e-06 [0:10:16.766] 172F load cache 3.08e-05 [0:10:16.782] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.782] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.782] 172F /render/Particle Material 1.9e-06 [0:10:16.801] 173F load cache 6.18e-05 [0:10:16.817] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.817] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.817] 173F /render/Particle Material 1.8e-06 [0:10:16.834] 174F load cache 3.48e-05 [0:10:16.850] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.850] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.850] 174F /render/Particle Material 1.8e-06 [0:10:16.867] 175F load cache 3.12e-05 [0:10:16.884] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.884] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.884] 175F /render/Particle Material 2.3e-06 [0:10:16.900] 176F load cache 3.42e-05 [0:10:16.916] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.916] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.917] 176F /render/Particle Material 1.9e-06 [0:10:16.934] 177F load cache 4.37e-05 [0:10:16.950] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.950] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.950] 177F /render/Particle Material 1.9e-06 [0:10:16.967] 178F load cache 3.14e-05 [0:10:16.983] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:16.983] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:16.983] 178F /render/Particle Material 1.9e-06 [0:10:17.000] 179F load cache 3.94e-05 [0:10:17.016] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.016] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.016] 179F /render/Particle Material 1.8e-06 [0:10:17.034] 180F load cache 4.51e-05 [0:10:17.050] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.050] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.050] 180F /render/Particle Material 1.6e-06 [0:10:17.067] 181F load cache 3.33e-05 [0:10:17.083] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.083] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.083] 181F /render/Particle Material 1.9e-06 [0:10:17.102] 182F load cache 5.02e-05 [0:10:17.117] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.117] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.117] 182F /render/Particle Material 1.7e-06 [0:10:17.135] 183F load cache 7.85e-05 [0:10:17.151] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.151] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.151] 183F /render/Particle Material 2.2e-06 [0:10:17.168] 184F load cache 2.75e-05 [0:10:17.184] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.184] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.185] 184F /render/Particle Material 2.3e-06 [0:10:17.201] 185F load cache 3.69e-05 [0:10:17.218] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.218] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.218] 185F /render/Particle Material 2.7e-06 [0:10:17.235] 186F load cache 3.13e-05 [0:10:17.251] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.251] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.251] 186F /render/Particle Material 1.9e-06 [0:10:17.268] 187F load cache 3.98e-05 [0:10:17.284] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.284] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.284] 187F /render/Particle Material 2.9e-06 [0:10:17.301] 188F load cache 3.25e-05 [0:10:17.317] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.317] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.317] 188F /render/Particle Material 2.5e-06 [0:10:17.335] 189F load cache 3.11e-05 [0:10:17.351] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.351] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.351] 189F /render/Particle Material 2.3e-06 [0:10:17.369] 190F load cache 5.24e-05 [0:10:17.384] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.385] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.385] 190F /render/Particle Material 2.4e-06 [0:10:17.402] 191F load cache 4.77e-05 [0:10:17.418] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.418] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.418] 191F /render/Particle Material 2.3e-06 [0:10:17.435] 192F load cache 4.06e-05 [0:10:17.451] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.451] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.451] 192F /render/Particle Material 1.9e-06 [0:10:17.469] 193F load cache 7.08e-05 [0:10:17.485] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.485] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.485] 193F /render/Particle Material 2e-06 [0:10:17.502] 194F load cache 5.61e-05 [0:10:17.518] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.518] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.518] 194F /render/Particle Material 2e-06 [0:10:17.535] 195F load cache 4.08e-05 [0:10:17.552] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.552] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.552] 195F /render/Particle Material 2e-06 [0:10:17.569] 196F load cache 3.08e-05 [0:10:17.585] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.585] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.585] 196F /render/Particle Material 2.2e-06 [0:10:17.602] 197F load cache 4.39e-05 [0:10:17.618] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.618] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.618] 197F /render/Particle Material 3e-06 [0:10:17.635] 198F load cache 3.35e-05 [0:10:17.651] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.651] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.651] 198F /render/Particle Material 2.3e-06 [0:10:17.669] 199F load cache 3.97e-05 [0:10:17.685] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.685] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.685] 199F /render/Particle Material 2.1e-06 [0:10:17.702] 200F load cache 5.65e-05 [0:10:17.718] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.718] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.718] 200F /render/Particle Material 2e-06 [0:10:17.735] 201F load cache 4.94e-05 [0:10:17.751] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.751] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.752] 201F /render/Particle Material 1.9e-06 [0:10:17.769] 202F load cache 4.89e-05 [0:10:17.784] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.784] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.785] 202F /render/Particle Material 1.7e-06 [0:10:17.802] 203F load cache 4.32e-05 [0:10:17.818] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.818] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.818] 203F /render/Particle Material 2.1e-06 [0:10:17.835] 204F load cache 3.22e-05 [0:10:17.851] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.852] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.852] 204F /render/Particle Material 2.3e-06 [0:10:17.869] 205F load cache 3.14e-05 [0:10:17.885] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.885] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.885] 205F /render/Particle Material 1.8e-06 [0:10:17.902] 206F load cache 3.15e-05 [0:10:17.918] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.918] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.918] 206F /render/Particle Material 1.8e-06 [0:10:17.935] 207F load cache 3.33e-05 [0:10:17.951] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.951] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.951] 207F /render/Particle Material 2.1e-06 [0:10:17.969] 208F load cache 3.13e-05 [0:10:17.984] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:17.984] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:17.985] 208F /render/Particle Material 2e-06 [0:10:18.003] 209F load cache 4.92e-05 [0:10:18.019] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.019] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.019] 209F /render/Particle Material 1.8e-06 [0:10:18.036] 210F load cache 6.64e-05 [0:10:18.052] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.052] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.052] 210F /render/Particle Material 1.6e-06 [0:10:18.070] 211F load cache 4.85e-05 [0:10:18.086] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.086] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.086] 211F /render/Particle Material 1.8e-06 [0:10:18.103] 212F load cache 4.53e-05 [0:10:18.119] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.119] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.119] 212F /render/Particle Material 1.9e-06 [0:10:18.136] 213F load cache 3.28e-05 [0:10:18.153] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.153] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.153] 213F /render/Particle Material 2.3e-06 [0:10:18.170] 214F load cache 3.12e-05 [0:10:18.186] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.186] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.186] 214F /render/Particle Material 2.2e-06 [0:10:18.203] 215F load cache 7.64e-05 [0:10:18.219] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.220] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.220] 215F /render/Particle Material 1.9e-06 [0:10:18.236] 216F load cache 3.41e-05 [0:10:18.252] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.252] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.253] 216F /render/Particle Material 1.8e-06 [0:10:18.270] 217F load cache 3.14e-05 [0:10:18.286] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.286] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.286] 217F /render/Particle Material 2.5e-06 [0:10:18.303] 218F load cache 4.73e-05 [0:10:18.319] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.319] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.319] 218F /render/Particle Material 1.7e-06 [0:10:18.337] 219F load cache 5.07e-05 [0:10:18.353] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.353] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.353] 219F /render/Particle Material 2.2e-06 [0:10:18.370] 220F load cache 3.38e-05 [0:10:18.386] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.386] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.386] 220F /render/Particle Material 1.8e-06 [0:10:18.403] 221F load cache 5.58e-05 [0:10:18.419] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.419] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.419] 221F /render/Particle Material 2e-06 [0:10:18.437] 222F load cache 3.99e-05 [0:10:18.452] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.452] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.453] 222F /render/Particle Material 2.1e-06 [0:10:18.470] 223F load cache 3.15e-05 [0:10:18.486] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.486] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.486] 223F /render/Particle Material 2.2e-06 [0:10:18.503] 224F load cache 5.21e-05 [0:10:18.519] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.519] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.519] 224F /render/Particle Material 1.9e-06 [0:10:18.536] 225F load cache 3.34e-05 [0:10:18.553] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.553] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.553] 225F /render/Particle Material 1.9e-06 [0:10:18.570] 226F load cache 3.16e-05 [0:10:18.586] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.586] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.586] 226F /render/Particle Material 2.6e-06 [0:10:18.603] 227F load cache 3.37e-05 [0:10:18.619] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.619] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.619] 227F /render/Particle Material 2.2e-06 [0:10:18.636] 228F load cache 3.23e-05 [0:10:18.652] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.652] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.652] 228F /render/Particle Material 2.2e-06 [0:10:18.670] 229F load cache 5.69e-05 [0:10:18.686] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.686] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.686] 229F /render/Particle Material 1.7e-06 [0:10:18.703] 230F load cache 3.45e-05 [0:10:18.719] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.719] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.719] 230F /render/Particle Material 2.5e-06 [0:10:18.737] 231F load cache 4.89e-05 [0:10:18.753] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.753] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.753] 231F /render/Particle Material 2.2e-06 [0:10:18.770] 232F load cache 6.49e-05 [0:10:18.786] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.786] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.786] 232F /render/Particle Material 2.2e-06 [0:10:18.803] 233F load cache 3.31e-05 [0:10:18.819] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.820] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.820] 233F /render/Particle Material 2.3e-06 [0:10:18.837] 234F load cache 3.29e-05 [0:10:18.853] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.853] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.853] 234F /render/Particle Material 2.5e-06 [0:10:18.870] 235F load cache 3.11e-05 [0:10:18.886] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.887] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.887] 235F /render/Particle Material 1.9e-06 [0:10:18.903] 236F load cache 5.95e-05 [0:10:18.920] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.920] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.920] 236F /render/Particle Material 2.1e-06 [0:10:18.936] 237F load cache 3.11e-05 [0:10:18.953] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.953] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.953] 237F /render/Particle Material 2.8e-06 [0:10:18.970] 238F load cache 3.11e-05 [0:10:18.986] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:18.986] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:18.986] 238F /render/Particle Material 2.5e-06 [0:10:19.003] 239F load cache 4.97e-05 [0:10:19.019] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:19.019] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:19.020] 239F /render/Particle Material 1.9e-06 [0:10:19.037] 240F load cache 4.79e-05 [0:10:19.059] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:19.059] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:19.059] 240F /render/Particle Material 2.1e-06 [0:10:19.070] 1F load cache 3.38e-05 [0:10:19.082] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:19.082] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:19.082] 1F /render/Particle Material 1.5e-06 [0:10:19.103] 2F load cache 4.13e-05 [0:10:19.116] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:19.116] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:19.116] 2F /render/Particle Material 1.4e-06 [0:10:19.137] 3F load cache 3.09e-05 [0:10:19.149] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:19.149] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:19.149] 3F /render/Particle Material 1.4e-06 [0:10:19.171] 4F load cache 3.24e-05 [0:10:19.184] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:19.184] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:19.184] 4F /render/Particle Material 1.3e-06 [0:10:19.203] 5F load cache 3.32e-05 [0:10:19.216] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:19.216] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:19.216] 5F /render/Particle Material 1.7e-06 [0:10:19.236] 6F load cache 3.1e-05 [0:10:19.250] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:19.250] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:19.250] 6F /render/Particle Material 1.4e-06 [0:10:19.270] 7F load cache 3.16e-05 [0:10:19.284] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:19.284] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:19.284] 7F /render/Particle Material 1.7e-06 [0:10:19.303] 8F load cache 3.15e-05 [0:10:19.318] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:19.318] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:19.318] 8F /render/Particle Material 1.9e-06 [0:10:20.251] 1F load cache 4.74e-05 [0:10:20.263] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:10:20.264] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:10:20.264] 1F /render/Particle Material 1.5e-06 [0:10:23.668] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:23.674] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0001.vdb" [0:10:23.682] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:23.688] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0002.vdb" [0:10:23.697] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:23.705] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0003.vdb" [0:10:23.716] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:23.726] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0004.vdb" [0:10:23.735] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:23.748] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0005.vdb" [0:10:23.759] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:23.774] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0006.vdb" [0:10:23.787] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:23.805] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0007.vdb" [0:10:23.820] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:23.841] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0008.vdb" [0:10:23.858] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:23.884] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0009.vdb" [0:10:23.903] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:23.932] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0010.vdb" [0:10:23.955] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:23.990] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0011.vdb" [0:10:24.015] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:24.055] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0012.vdb" [0:10:24.083] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:24.130] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0013.vdb" [0:10:24.165] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:24.218] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0014.vdb" [0:10:24.258] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:24.322] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0015.vdb" [0:10:24.363] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:24.420] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0016.vdb" [0:10:24.457] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:24.514] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0017.vdb" [0:10:24.550] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:24.606] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0018.vdb" [0:10:24.644] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:24.701] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0019.vdb" [0:10:24.739] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:24.797] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0020.vdb" [0:10:24.833] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:24.890] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0021.vdb" [0:10:24.927] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:24.984] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0022.vdb" [0:10:25.019] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:25.077] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0023.vdb" [0:10:25.111] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:25.169] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0024.vdb" [0:10:25.206] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:25.264] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0025.vdb" [0:10:25.300] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:25.355] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0026.vdb" [0:10:25.390] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:25.449] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0027.vdb" [0:10:25.488] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:25.545] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0028.vdb" [0:10:25.580] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:25.638] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0029.vdb" [0:10:25.673] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:25.730] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0030.vdb" [0:10:25.764] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:25.822] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0031.vdb" [0:10:25.856] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:25.914] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0032.vdb" [0:10:25.947] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:26.005] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0033.vdb" [0:10:26.042] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:26.099] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0034.vdb" [0:10:26.136] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:26.194] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0035.vdb" [0:10:26.230] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:26.286] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0036.vdb" [0:10:26.322] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:26.379] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0037.vdb" [0:10:26.413] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:26.470] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0038.vdb" [0:10:26.504] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:26.560] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0039.vdb" [0:10:26.593] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:26.649] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0040.vdb" [0:10:26.686] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:26.744] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0041.vdb" [0:10:26.779] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:26.834] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0042.vdb" [0:10:26.868] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:26.925] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0043.vdb" [0:10:26.959] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:27.024] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0044.vdb" [0:10:27.058] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:27.115] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0045.vdb" [0:10:27.148] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:27.204] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0046.vdb" [0:10:27.237] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:27.294] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0047.vdb" [0:10:27.327] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:27.382] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0048.vdb" [0:10:27.417] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:27.472] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0049.vdb" [0:10:27.505] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:27.559] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0050.vdb" [0:10:27.591] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:27.646] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0051.vdb" [0:10:27.679] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:27.736] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0052.vdb" [0:10:27.775] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:27.833] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0053.vdb" [0:10:27.870] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:27.924] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0054.vdb" [0:10:27.957] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:28.014] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0055.vdb" [0:10:28.053] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:28.108] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0056.vdb" [0:10:28.146] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:28.201] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0057.vdb" [0:10:28.234] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:28.290] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0058.vdb" [0:10:28.323] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:28.391] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0059.vdb" [0:10:28.426] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:28.483] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0060.vdb" [0:10:28.522] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:28.577] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0061.vdb" [0:10:28.610] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:28.665] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0062.vdb" [0:10:28.697] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:28.753] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0063.vdb" [0:10:28.785] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:28.839] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0064.vdb" [0:10:28.877] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:28.932] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0065.vdb" [0:10:28.966] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:29.020] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0066.vdb" [0:10:29.054] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:29.108] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0067.vdb" [0:10:29.139] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:29.193] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0068.vdb" [0:10:29.231] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:29.286] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0069.vdb" [0:10:29.319] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:29.373] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0070.vdb" [0:10:29.405] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:29.458] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0071.vdb" [0:10:29.493] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:29.548] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0072.vdb" [0:10:29.582] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:29.637] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0073.vdb" [0:10:29.668] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:29.724] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0074.vdb" [0:10:29.759] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:29.814] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0075.vdb" [0:10:29.847] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:29.901] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0076.vdb" [0:10:29.934] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:29.990] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0077.vdb" [0:10:30.022] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:30.075] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0078.vdb" [0:10:30.112] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:30.165] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0079.vdb" [0:10:30.201] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:30.256] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0080.vdb" [0:10:30.291] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:30.347] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0081.vdb" [0:10:30.385] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:30.442] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0082.vdb" [0:10:30.476] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:30.531] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0083.vdb" [0:10:30.567] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:30.622] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0084.vdb" [0:10:30.655] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:30.709] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0085.vdb" [0:10:30.740] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:30.793] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0086.vdb" [0:10:30.828] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:30.882] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0087.vdb" [0:10:30.917] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:30.971] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0088.vdb" [0:10:31.002] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:31.056] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0089.vdb" [0:10:31.087] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:31.143] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0090.vdb" [0:10:31.176] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:31.231] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0091.vdb" [0:10:31.262] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:31.314] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0092.vdb" [0:10:31.347] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:31.402] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0093.vdb" [0:10:31.433] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:31.487] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0094.vdb" [0:10:31.518] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:31.572] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0095.vdb" [0:10:31.605] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:31.659] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0096.vdb" [0:10:31.693] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:31.746] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0097.vdb" [0:10:31.778] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:31.830] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0098.vdb" [0:10:31.862] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:31.914] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0099.vdb" [0:10:31.947] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:31.999] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0100.vdb" [0:10:32.030] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:32.084] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0101.vdb" [0:10:32.119] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:32.172] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0102.vdb" [0:10:32.206] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:32.258] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0103.vdb" [0:10:32.289] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:32.343] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0104.vdb" [0:10:32.375] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:32.428] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0105.vdb" [0:10:32.461] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:32.514] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0106.vdb" [0:10:32.545] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:32.597] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0107.vdb" [0:10:32.628] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:32.681] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0108.vdb" [0:10:32.712] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:32.764] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0109.vdb" [0:10:32.796] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:32.847] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0110.vdb" [0:10:32.879] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:32.931] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0111.vdb" [0:10:32.962] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:33.019] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0112.vdb" [0:10:33.052] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:33.104] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0113.vdb" [0:10:33.136] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:33.191] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0114.vdb" [0:10:33.227] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:33.279] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0115.vdb" [0:10:33.309] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:33.361] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0116.vdb" [0:10:33.396] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:33.451] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0117.vdb" [0:10:33.485] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:33.538] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0118.vdb" [0:10:33.570] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:33.621] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0119.vdb" [0:10:33.652] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:33.704] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0120.vdb" [0:10:33.735] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:33.788] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0121.vdb" [0:10:33.819] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:33.870] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0122.vdb" [0:10:33.904] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:33.979] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0123.vdb" [0:10:34.015] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:34.069] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0124.vdb" [0:10:34.105] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:34.161] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0125.vdb" [0:10:34.195] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:34.248] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0126.vdb" [0:10:34.284] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:34.336] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0127.vdb" [0:10:34.371] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:34.424] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0128.vdb" [0:10:34.459] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:34.511] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0129.vdb" [0:10:34.546] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:34.599] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0130.vdb" [0:10:34.634] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:34.686] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0131.vdb" [0:10:34.721] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:34.773] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0132.vdb" [0:10:34.807] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:34.859] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0133.vdb" [0:10:34.894] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:34.945] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0134.vdb" [0:10:34.980] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:35.031] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0135.vdb" [0:10:35.065] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:35.117] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0136.vdb" [0:10:35.151] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:35.201] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0137.vdb" [0:10:35.236] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:35.286] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0138.vdb" [0:10:35.321] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:35.371] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0139.vdb" [0:10:35.405] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:35.456] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0140.vdb" [0:10:35.490] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:35.542] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0141.vdb" [0:10:35.576] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:35.625] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0142.vdb" [0:10:35.659] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:35.708] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0143.vdb" [0:10:35.742] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:35.790] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0144.vdb" [0:10:35.823] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:35.871] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0145.vdb" [0:10:35.900] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:35.946] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0146.vdb" [0:10:35.974] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:36.021] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0147.vdb" [0:10:36.049] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:36.096] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0148.vdb" [0:10:36.127] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:36.172] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0149.vdb" [0:10:36.199] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:36.245] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0150.vdb" [0:10:36.273] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:36.316] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0151.vdb" [0:10:36.340] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:36.382] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0152.vdb" [0:10:36.410] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:36.452] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0153.vdb" [0:10:36.479] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:36.519] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0154.vdb" [0:10:36.543] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:36.581] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0155.vdb" [0:10:36.603] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:36.639] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0156.vdb" [0:10:36.660] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:36.697] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0157.vdb" [0:10:36.720] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:36.755] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0158.vdb" [0:10:36.778] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:36.812] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0159.vdb" [0:10:36.832] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:36.866] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0160.vdb" [0:10:36.886] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:36.918] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0161.vdb" [0:10:36.940] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:36.973] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0162.vdb" [0:10:36.995] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:37.027] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0163.vdb" [0:10:37.046] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:37.077] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0164.vdb" [0:10:37.096] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:37.126] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0165.vdb" [0:10:37.144] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:37.175] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0166.vdb" [0:10:37.194] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:37.224] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0167.vdb" [0:10:37.242] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:37.273] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0168.vdb" [0:10:37.290] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:37.321] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0169.vdb" [0:10:37.339] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:37.370] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0170.vdb" [0:10:37.388] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:37.419] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0171.vdb" [0:10:37.437] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:37.468] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0172.vdb" [0:10:37.485] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:37.516] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0173.vdb" [0:10:37.533] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:37.565] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0174.vdb" [0:10:37.582] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:37.614] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0175.vdb" [0:10:37.632] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:37.664] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0176.vdb" [0:10:37.681] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:37.713] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0177.vdb" [0:10:37.730] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:37.761] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0178.vdb" [0:10:37.781] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:37.812] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0179.vdb" [0:10:37.830] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:37.861] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0180.vdb" [0:10:37.879] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:37.909] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0181.vdb" [0:10:37.927] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:37.958] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0182.vdb" [0:10:37.976] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:38.008] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0183.vdb" [0:10:38.026] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:38.058] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0184.vdb" [0:10:38.074] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:38.106] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0185.vdb" [0:10:38.125] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:38.155] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0186.vdb" [0:10:38.173] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:38.204] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0187.vdb" [0:10:38.224] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:38.255] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0188.vdb" [0:10:38.276] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:38.307] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0189.vdb" [0:10:38.325] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:38.356] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0190.vdb" [0:10:38.376] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:38.407] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0191.vdb" [0:10:38.428] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:38.459] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0192.vdb" [0:10:38.477] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:38.508] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0193.vdb" [0:10:38.527] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:38.558] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0194.vdb" [0:10:38.577] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:38.608] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0195.vdb" [0:10:38.627] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:38.658] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0196.vdb" [0:10:38.676] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:38.706] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0197.vdb" [0:10:38.725] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:38.755] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0198.vdb" [0:10:38.774] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:38.804] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0199.vdb" [0:10:38.823] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:38.854] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0200.vdb" [0:10:38.871] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:38.903] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0201.vdb" [0:10:38.921] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:38.952] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0202.vdb" [0:10:38.970] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:39.001] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0203.vdb" [0:10:39.019] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:39.051] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0204.vdb" [0:10:39.068] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:39.100] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0205.vdb" [0:10:39.117] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:39.149] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0206.vdb" [0:10:39.165] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:39.196] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0207.vdb" [0:10:39.215] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:39.246] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0208.vdb" [0:10:39.263] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:39.295] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0209.vdb" [0:10:39.316] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:39.348] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0210.vdb" [0:10:39.369] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:39.400] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0211.vdb" [0:10:39.421] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:39.452] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0212.vdb" [0:10:39.472] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:39.504] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0213.vdb" [0:10:39.525] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:39.557] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0214.vdb" [0:10:39.578] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:39.609] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0215.vdb" [0:10:39.630] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:39.662] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0216.vdb" [0:10:39.683] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:39.715] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0217.vdb" [0:10:39.736] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:39.767] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0218.vdb" [0:10:39.787] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:39.821] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0219.vdb" [0:10:39.841] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:39.874] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0220.vdb" [0:10:39.894] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:39.927] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0221.vdb" [0:10:39.947] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:39.979] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0222.vdb" [0:10:40.000] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:40.032] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0223.vdb" [0:10:40.053] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:40.084] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0224.vdb" [0:10:40.105] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:40.137] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0225.vdb" [0:10:40.157] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:40.188] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0226.vdb" [0:10:40.209] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:40.240] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0227.vdb" [0:10:40.260] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:40.291] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0228.vdb" [0:10:40.312] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:40.343] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0229.vdb" [0:10:40.361] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:40.392] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0230.vdb" [0:10:40.411] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:40.441] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0231.vdb" [0:10:40.462] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:40.493] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0232.vdb" [0:10:40.511] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:40.542] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0233.vdb" [0:10:40.560] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:40.591] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0234.vdb" [0:10:40.608] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:40.640] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0235.vdb" [0:10:40.658] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:40.689] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0236.vdb" [0:10:40.707] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:40.739] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0237.vdb" [0:10:40.756] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:40.788] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0238.vdb" [0:10:40.805] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:40.836] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0239.vdb" [0:10:40.862] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:10:40.893] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-02.cache\Volume Grid/frame.0240.vdb" [0:14:37.317] Caching to "S:\CACHE\REACTIONS\Explode-03.cache" [0:14:49.444] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:14:49.444] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:14:55.061] VolumeGridNode: no cache available for frame 1 [0:14:55.061] VolumeGridNode: no cache available for frame 2 [0:14:55.061] VolumeGridNode: no cache available for frame 3 [0:14:55.061] VolumeGridNode: no cache available for frame 4 [0:14:55.061] VolumeGridNode: no cache available for frame 5 [0:14:55.062] VolumeGridNode: no cache available for frame 6 [0:14:55.062] VolumeGridNode: no cache available for frame 7 [0:14:55.062] VolumeGridNode: no cache available for frame 8 [0:14:55.062] VolumeGridNode: no cache available for frame 9 [0:14:55.062] VolumeGridNode: no cache available for frame 10 [0:14:55.062] VolumeGridNode: no cache available for frame 11 [0:14:55.062] VolumeGridNode: no cache available for frame 12 [0:14:55.062] VolumeGridNode: no cache available for frame 13 [0:14:55.062] VolumeGridNode: no cache available for frame 14 [0:14:55.062] VolumeGridNode: no cache available for frame 15 [0:14:55.062] VolumeGridNode: no cache available for frame 16 [0:14:55.062] VolumeGridNode: no cache available for frame 17 [0:14:55.062] VolumeGridNode: no cache available for frame 18 [0:14:55.062] VolumeGridNode: no cache available for frame 19 [0:14:55.062] VolumeGridNode: no cache available for frame 20 [0:14:55.062] VolumeGridNode: no cache available for frame 21 [0:14:55.062] VolumeGridNode: no cache available for frame 22 [0:14:55.062] VolumeGridNode: no cache available for frame 23 [0:14:55.062] VolumeGridNode: no cache available for frame 24 [0:14:55.062] VolumeGridNode: no cache available for frame 25 [0:14:55.062] VolumeGridNode: no cache available for frame 26 [0:14:55.062] VolumeGridNode: no cache available for frame 27 [0:14:55.062] VolumeGridNode: no cache available for frame 28 [0:14:55.062] VolumeGridNode: no cache available for frame 29 [0:14:55.062] VolumeGridNode: no cache available for frame 30 [0:14:55.062] VolumeGridNode: no cache available for frame 31 [0:14:55.062] VolumeGridNode: no cache available for frame 32 [0:14:55.062] VolumeGridNode: no cache available for frame 33 [0:14:55.062] VolumeGridNode: no cache available for frame 34 [0:14:55.062] VolumeGridNode: no cache available for frame 35 [0:14:55.062] VolumeGridNode: no cache available for frame 36 [0:14:55.062] VolumeGridNode: no cache available for frame 37 [0:14:55.062] VolumeGridNode: no cache available for frame 38 [0:14:55.062] VolumeGridNode: no cache available for frame 39 [0:14:55.062] VolumeGridNode: no cache available for frame 40 [0:14:55.062] VolumeGridNode: no cache available for frame 41 [0:14:55.062] VolumeGridNode: no cache available for frame 42 [0:14:55.062] VolumeGridNode: no cache available for frame 43 [0:14:55.062] VolumeGridNode: no cache available for frame 44 [0:14:55.062] VolumeGridNode: no cache available for frame 45 [0:14:55.062] VolumeGridNode: no cache available for frame 46 [0:14:55.062] VolumeGridNode: no cache available for frame 47 [0:14:55.062] VolumeGridNode: no cache available for frame 48 [0:14:55.062] VolumeGridNode: no cache available for frame 49 [0:14:55.062] VolumeGridNode: no cache available for frame 50 [0:14:55.062] VolumeGridNode: no cache available for frame 51 [0:14:55.062] VolumeGridNode: no cache available for frame 52 [0:14:55.062] VolumeGridNode: no cache available for frame 53 [0:14:55.063] VolumeGridNode: no cache available for frame 54 [0:14:55.063] VolumeGridNode: no cache available for frame 55 [0:14:55.063] VolumeGridNode: no cache available for frame 56 [0:14:55.063] VolumeGridNode: no cache available for frame 57 [0:14:55.063] VolumeGridNode: no cache available for frame 58 [0:14:55.063] VolumeGridNode: no cache available for frame 59 [0:14:55.063] VolumeGridNode: no cache available for frame 60 [0:14:55.063] VolumeGridNode: no cache available for frame 61 [0:14:55.063] VolumeGridNode: no cache available for frame 62 [0:14:55.063] VolumeGridNode: no cache available for frame 63 [0:14:55.063] VolumeGridNode: no cache available for frame 64 [0:14:55.063] VolumeGridNode: no cache available for frame 65 [0:14:55.063] VolumeGridNode: no cache available for frame 66 [0:14:55.063] VolumeGridNode: no cache available for frame 67 [0:14:55.063] VolumeGridNode: no cache available for frame 68 [0:14:55.063] VolumeGridNode: no cache available for frame 69 [0:14:55.063] VolumeGridNode: no cache available for frame 70 [0:14:55.063] VolumeGridNode: no cache available for frame 71 [0:14:55.063] VolumeGridNode: no cache available for frame 72 [0:14:55.063] VolumeGridNode: no cache available for frame 73 [0:14:55.063] VolumeGridNode: no cache available for frame 74 [0:14:55.063] VolumeGridNode: no cache available for frame 75 [0:14:55.063] VolumeGridNode: no cache available for frame 76 [0:14:55.063] VolumeGridNode: no cache available for frame 77 [0:14:55.063] VolumeGridNode: no cache available for frame 78 [0:14:55.063] VolumeGridNode: no cache available for frame 79 [0:14:55.063] VolumeGridNode: no cache available for frame 80 [0:14:55.063] VolumeGridNode: no cache available for frame 81 [0:14:55.063] VolumeGridNode: no cache available for frame 82 [0:14:55.063] VolumeGridNode: no cache available for frame 83 [0:14:55.063] VolumeGridNode: no cache available for frame 84 [0:14:55.063] VolumeGridNode: no cache available for frame 85 [0:14:55.063] VolumeGridNode: no cache available for frame 86 [0:14:55.063] VolumeGridNode: no cache available for frame 87 [0:14:55.063] VolumeGridNode: no cache available for frame 88 [0:14:55.063] VolumeGridNode: no cache available for frame 89 [0:14:55.063] VolumeGridNode: no cache available for frame 90 [0:14:55.063] VolumeGridNode: no cache available for frame 91 [0:14:55.063] VolumeGridNode: no cache available for frame 92 [0:14:55.063] VolumeGridNode: no cache available for frame 93 [0:14:55.063] VolumeGridNode: no cache available for frame 94 [0:14:55.063] VolumeGridNode: no cache available for frame 95 [0:14:55.063] VolumeGridNode: no cache available for frame 96 [0:14:55.063] VolumeGridNode: no cache available for frame 97 [0:14:55.063] VolumeGridNode: no cache available for frame 98 [0:14:55.063] VolumeGridNode: no cache available for frame 99 [0:14:55.063] VolumeGridNode: no cache available for frame 100 [0:14:55.064] VolumeGridNode: no cache available for frame 101 [0:14:55.064] VolumeGridNode: no cache available for frame 102 [0:14:55.064] VolumeGridNode: no cache available for frame 103 [0:14:55.064] VolumeGridNode: no cache available for frame 104 [0:14:55.064] VolumeGridNode: no cache available for frame 105 [0:14:55.064] VolumeGridNode: no cache available for frame 106 [0:14:55.064] VolumeGridNode: no cache available for frame 107 [0:14:55.064] VolumeGridNode: no cache available for frame 108 [0:14:55.064] VolumeGridNode: no cache available for frame 109 [0:14:55.064] VolumeGridNode: no cache available for frame 110 [0:14:55.064] VolumeGridNode: no cache available for frame 111 [0:14:55.064] VolumeGridNode: no cache available for frame 112 [0:14:55.064] VolumeGridNode: no cache available for frame 113 [0:14:55.064] VolumeGridNode: no cache available for frame 114 [0:14:55.064] VolumeGridNode: no cache available for frame 115 [0:14:55.064] VolumeGridNode: no cache available for frame 116 [0:14:55.064] VolumeGridNode: no cache available for frame 117 [0:14:55.064] VolumeGridNode: no cache available for frame 118 [0:14:55.064] VolumeGridNode: no cache available for frame 119 [0:14:55.064] VolumeGridNode: no cache available for frame 120 [0:14:55.064] VolumeGridNode: no cache available for frame 121 [0:14:55.064] VolumeGridNode: no cache available for frame 122 [0:14:55.064] VolumeGridNode: no cache available for frame 123 [0:14:55.064] VolumeGridNode: no cache available for frame 124 [0:14:55.064] VolumeGridNode: no cache available for frame 125 [0:14:55.064] VolumeGridNode: no cache available for frame 126 [0:14:55.064] VolumeGridNode: no cache available for frame 127 [0:14:55.064] VolumeGridNode: no cache available for frame 128 [0:14:55.064] VolumeGridNode: no cache available for frame 129 [0:14:55.064] VolumeGridNode: no cache available for frame 130 [0:14:55.064] VolumeGridNode: no cache available for frame 131 [0:14:55.064] VolumeGridNode: no cache available for frame 132 [0:14:55.064] VolumeGridNode: no cache available for frame 133 [0:14:55.064] VolumeGridNode: no cache available for frame 134 [0:14:55.064] VolumeGridNode: no cache available for frame 135 [0:14:55.064] VolumeGridNode: no cache available for frame 136 [0:14:55.064] VolumeGridNode: no cache available for frame 137 [0:14:55.064] VolumeGridNode: no cache available for frame 138 [0:14:55.064] VolumeGridNode: no cache available for frame 139 [0:14:55.064] VolumeGridNode: no cache available for frame 140 [0:14:55.064] VolumeGridNode: no cache available for frame 141 [0:14:55.065] VolumeGridNode: no cache available for frame 142 [0:14:55.065] VolumeGridNode: no cache available for frame 143 [0:14:55.065] VolumeGridNode: no cache available for frame 144 [0:14:55.065] VolumeGridNode: no cache available for frame 145 [0:14:55.065] VolumeGridNode: no cache available for frame 146 [0:14:55.065] VolumeGridNode: no cache available for frame 147 [0:14:55.065] VolumeGridNode: no cache available for frame 148 [0:14:55.065] VolumeGridNode: no cache available for frame 149 [0:14:55.065] VolumeGridNode: no cache available for frame 150 [0:14:55.065] VolumeGridNode: no cache available for frame 151 [0:14:55.065] VolumeGridNode: no cache available for frame 152 [0:14:55.065] VolumeGridNode: no cache available for frame 153 [0:14:55.065] VolumeGridNode: no cache available for frame 154 [0:14:55.065] VolumeGridNode: no cache available for frame 155 [0:14:55.065] VolumeGridNode: no cache available for frame 156 [0:14:55.065] VolumeGridNode: no cache available for frame 157 [0:14:55.065] VolumeGridNode: no cache available for frame 158 [0:14:55.065] VolumeGridNode: no cache available for frame 159 [0:14:55.065] VolumeGridNode: no cache available for frame 160 [0:14:55.065] VolumeGridNode: no cache available for frame 161 [0:14:55.065] VolumeGridNode: no cache available for frame 162 [0:14:55.065] VolumeGridNode: no cache available for frame 163 [0:14:55.065] VolumeGridNode: no cache available for frame 164 [0:14:55.065] VolumeGridNode: no cache available for frame 165 [0:14:55.065] VolumeGridNode: no cache available for frame 166 [0:14:55.065] VolumeGridNode: no cache available for frame 167 [0:14:55.065] VolumeGridNode: no cache available for frame 168 [0:14:55.065] VolumeGridNode: no cache available for frame 169 [0:14:55.065] VolumeGridNode: no cache available for frame 170 [0:14:55.065] VolumeGridNode: no cache available for frame 171 [0:14:55.065] VolumeGridNode: no cache available for frame 172 [0:14:55.065] VolumeGridNode: no cache available for frame 173 [0:14:55.065] VolumeGridNode: no cache available for frame 174 [0:14:55.065] VolumeGridNode: no cache available for frame 175 [0:14:55.065] VolumeGridNode: no cache available for frame 176 [0:14:55.065] VolumeGridNode: no cache available for frame 177 [0:14:55.065] VolumeGridNode: no cache available for frame 178 [0:14:55.065] VolumeGridNode: no cache available for frame 179 [0:14:55.065] VolumeGridNode: no cache available for frame 180 [0:14:55.065] VolumeGridNode: no cache available for frame 181 [0:14:55.065] VolumeGridNode: no cache available for frame 182 [0:14:55.065] VolumeGridNode: no cache available for frame 183 [0:14:55.065] VolumeGridNode: no cache available for frame 184 [0:14:55.065] VolumeGridNode: no cache available for frame 185 [0:14:55.066] VolumeGridNode: no cache available for frame 186 [0:14:55.066] VolumeGridNode: no cache available for frame 187 [0:14:55.066] VolumeGridNode: no cache available for frame 188 [0:14:55.066] VolumeGridNode: no cache available for frame 189 [0:14:55.066] VolumeGridNode: no cache available for frame 190 [0:14:55.066] VolumeGridNode: no cache available for frame 191 [0:14:55.066] VolumeGridNode: no cache available for frame 192 [0:14:55.066] VolumeGridNode: no cache available for frame 193 [0:14:55.066] VolumeGridNode: no cache available for frame 194 [0:14:55.066] VolumeGridNode: no cache available for frame 195 [0:14:55.066] VolumeGridNode: no cache available for frame 196 [0:14:55.066] VolumeGridNode: no cache available for frame 197 [0:14:55.066] VolumeGridNode: no cache available for frame 198 [0:14:55.066] VolumeGridNode: no cache available for frame 199 [0:14:55.066] VolumeGridNode: no cache available for frame 200 [0:14:55.066] VolumeGridNode: no cache available for frame 201 [0:14:55.066] VolumeGridNode: no cache available for frame 202 [0:14:55.066] VolumeGridNode: no cache available for frame 203 [0:14:55.066] VolumeGridNode: no cache available for frame 204 [0:14:55.066] VolumeGridNode: no cache available for frame 205 [0:14:55.066] VolumeGridNode: no cache available for frame 206 [0:14:55.066] VolumeGridNode: no cache available for frame 207 [0:14:55.066] VolumeGridNode: no cache available for frame 208 [0:14:55.066] VolumeGridNode: no cache available for frame 209 [0:14:55.066] VolumeGridNode: no cache available for frame 210 [0:14:55.066] VolumeGridNode: no cache available for frame 211 [0:14:55.066] VolumeGridNode: no cache available for frame 212 [0:14:55.066] VolumeGridNode: no cache available for frame 213 [0:14:55.066] VolumeGridNode: no cache available for frame 214 [0:14:55.066] VolumeGridNode: no cache available for frame 215 [0:14:55.066] VolumeGridNode: no cache available for frame 216 [0:14:55.066] VolumeGridNode: no cache available for frame 217 [0:14:55.066] VolumeGridNode: no cache available for frame 218 [0:14:55.066] VolumeGridNode: no cache available for frame 219 [0:14:55.066] VolumeGridNode: no cache available for frame 220 [0:14:55.066] VolumeGridNode: no cache available for frame 221 [0:14:55.066] VolumeGridNode: no cache available for frame 222 [0:14:55.066] VolumeGridNode: no cache available for frame 223 [0:14:55.066] VolumeGridNode: no cache available for frame 224 [0:14:55.066] VolumeGridNode: no cache available for frame 225 [0:14:55.066] VolumeGridNode: no cache available for frame 226 [0:14:55.066] VolumeGridNode: no cache available for frame 227 [0:14:55.066] VolumeGridNode: no cache available for frame 228 [0:14:55.066] VolumeGridNode: no cache available for frame 229 [0:14:55.067] VolumeGridNode: no cache available for frame 230 [0:14:55.067] VolumeGridNode: no cache available for frame 231 [0:14:55.067] VolumeGridNode: no cache available for frame 232 [0:14:55.067] VolumeGridNode: no cache available for frame 233 [0:14:55.067] VolumeGridNode: no cache available for frame 234 [0:14:55.067] VolumeGridNode: no cache available for frame 235 [0:14:55.067] VolumeGridNode: no cache available for frame 236 [0:14:55.067] VolumeGridNode: no cache available for frame 237 [0:14:55.067] VolumeGridNode: no cache available for frame 238 [0:14:55.067] VolumeGridNode: no cache available for frame 239 [0:14:55.067] VolumeGridNode: no cache available for frame 240 [0:15:02.575] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:15:02.575] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:15:03.541] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:15:03.541] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:15:03.719] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:15:03.719] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:15:15.962] 1F /create 1.1e-06 [0:15:15.962] 1F /create/Volume Grid 5.35e-05 [0:15:15.962] 1F /create/Combustion 9.57e-05 [0:15:15.962] 1F /create/Advect 6.05e-05 [0:15:15.962] 1F /create/Box 2.6e-06 [0:15:15.962] 1F /create/Particle Emitter 0.0004734 [0:15:15.977] 1F /create/Voxelize 0.0149606 [0:15:15.978] 1F /create/Buoyancy 9.78e-05 [0:15:15.978] 1F /create/Turbulence Force 6e-05 [0:15:15.978] 1F /create/Project Velocity 2.61e-05 [0:15:15.980] 1F store cache 0.002144 [0:15:15.980] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:15:15.980] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:15:20.680] 1F /create 4e-07 [0:15:20.680] 1F /create/Volume Grid 4.22e-05 [0:15:20.680] 1F /create/Combustion 7.47e-05 [0:15:20.680] 1F /create/Advect 5.72e-05 [0:15:20.680] 1F /create/Box 2.2e-06 [0:15:20.680] 1F /create/Particle Emitter 0.0004254 [0:15:20.695] 1F /create/Voxelize 0.0147286 [0:15:20.695] 1F /create/Buoyancy 8.74e-05 [0:15:20.695] 1F /create/Turbulence Force 5.93e-05 [0:15:20.695] 1F /create/Project Velocity 2.83e-05 [0:15:20.698] 1F store cache 0.0023185 [0:15:20.698] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:15:20.698] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:15:23.839] 1F /create 3e-07 [0:15:23.839] 1F /create/Volume Grid 3.92e-05 [0:15:23.839] 1F /create/Combustion 7.42e-05 [0:15:23.839] 1F /create/Advect 5.74e-05 [0:15:23.839] 1F /create/Box 2.4e-06 [0:15:23.840] 1F /create/Particle Emitter 0.0004538 [0:15:23.854] 1F /create/Voxelize 0.0148964 [0:15:23.855] 1F /create/Buoyancy 0.0001001 [0:15:23.855] 1F /create/Turbulence Force 5.86e-05 [0:15:23.855] 1F /create/Project Velocity 2.82e-05 [0:15:23.857] 1F store cache 0.0021571 [0:15:23.857] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:15:23.857] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:15:36.086] 1F /create 3e-07 [0:15:36.086] 1F /create/Volume Grid 3.86e-05 [0:15:36.086] 1F /create/Combustion 7.59e-05 [0:15:36.086] 1F /create/Advect 5.8e-05 [0:15:36.087] 1F /create/Box 2.1e-06 [0:15:36.087] 1F /create/Particle Emitter 0.0004459 [0:15:37.542] 1F /create/Voxelize 1.45515 [0:15:37.542] 1F /create/Buoyancy 0.0001 [0:15:37.542] 1F /create/Turbulence Force 5.56e-05 [0:15:37.570] 1F /create/Project Velocity 0.0281176 [0:15:37.575] 1F store cache 0.0050066 [0:15:37.575] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:15:37.575] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:37.172] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:37.172] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:39.046] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:16:39.052] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0001.vdb" [0:16:39.052] VolumeGridNode: no cache available for frame 2 [0:16:39.052] VolumeGridNode: no cache available for frame 3 [0:16:39.052] VolumeGridNode: no cache available for frame 4 [0:16:39.052] VolumeGridNode: no cache available for frame 5 [0:16:39.052] VolumeGridNode: no cache available for frame 6 [0:16:39.052] VolumeGridNode: no cache available for frame 7 [0:16:39.052] VolumeGridNode: no cache available for frame 8 [0:16:39.052] VolumeGridNode: no cache available for frame 9 [0:16:39.052] VolumeGridNode: no cache available for frame 10 [0:16:39.053] VolumeGridNode: no cache available for frame 11 [0:16:39.053] VolumeGridNode: no cache available for frame 12 [0:16:39.053] VolumeGridNode: no cache available for frame 13 [0:16:39.053] VolumeGridNode: no cache available for frame 14 [0:16:39.053] VolumeGridNode: no cache available for frame 15 [0:16:39.053] VolumeGridNode: no cache available for frame 16 [0:16:39.053] VolumeGridNode: no cache available for frame 17 [0:16:39.053] VolumeGridNode: no cache available for frame 18 [0:16:39.053] VolumeGridNode: no cache available for frame 19 [0:16:39.053] VolumeGridNode: no cache available for frame 20 [0:16:39.053] VolumeGridNode: no cache available for frame 21 [0:16:39.053] VolumeGridNode: no cache available for frame 22 [0:16:39.053] VolumeGridNode: no cache available for frame 23 [0:16:39.053] VolumeGridNode: no cache available for frame 24 [0:16:39.053] VolumeGridNode: no cache available for frame 25 [0:16:39.053] VolumeGridNode: no cache available for frame 26 [0:16:39.053] VolumeGridNode: no cache available for frame 27 [0:16:39.053] VolumeGridNode: no cache available for frame 28 [0:16:39.053] VolumeGridNode: no cache available for frame 29 [0:16:39.053] VolumeGridNode: no cache available for frame 30 [0:16:39.053] VolumeGridNode: no cache available for frame 31 [0:16:39.053] VolumeGridNode: no cache available for frame 32 [0:16:39.053] VolumeGridNode: no cache available for frame 33 [0:16:39.053] VolumeGridNode: no cache available for frame 34 [0:16:39.053] VolumeGridNode: no cache available for frame 35 [0:16:39.053] VolumeGridNode: no cache available for frame 36 [0:16:39.053] VolumeGridNode: no cache available for frame 37 [0:16:39.053] VolumeGridNode: no cache available for frame 38 [0:16:39.053] VolumeGridNode: no cache available for frame 39 [0:16:39.053] VolumeGridNode: no cache available for frame 40 [0:16:39.053] VolumeGridNode: no cache available for frame 41 [0:16:39.053] VolumeGridNode: no cache available for frame 42 [0:16:39.053] VolumeGridNode: no cache available for frame 43 [0:16:39.053] VolumeGridNode: no cache available for frame 44 [0:16:39.053] VolumeGridNode: no cache available for frame 45 [0:16:39.053] VolumeGridNode: no cache available for frame 46 [0:16:39.054] VolumeGridNode: no cache available for frame 47 [0:16:39.054] VolumeGridNode: no cache available for frame 48 [0:16:39.054] VolumeGridNode: no cache available for frame 49 [0:16:39.054] VolumeGridNode: no cache available for frame 50 [0:16:39.054] VolumeGridNode: no cache available for frame 51 [0:16:39.054] VolumeGridNode: no cache available for frame 52 [0:16:39.054] VolumeGridNode: no cache available for frame 53 [0:16:39.054] VolumeGridNode: no cache available for frame 54 [0:16:39.054] VolumeGridNode: no cache available for frame 55 [0:16:39.054] VolumeGridNode: no cache available for frame 56 [0:16:39.054] VolumeGridNode: no cache available for frame 57 [0:16:39.054] VolumeGridNode: no cache available for frame 58 [0:16:39.054] VolumeGridNode: no cache available for frame 59 [0:16:39.054] VolumeGridNode: no cache available for frame 60 [0:16:39.054] VolumeGridNode: no cache available for frame 61 [0:16:39.054] VolumeGridNode: no cache available for frame 62 [0:16:39.054] VolumeGridNode: no cache available for frame 63 [0:16:39.054] VolumeGridNode: no cache available for frame 64 [0:16:39.054] VolumeGridNode: no cache available for frame 65 [0:16:39.054] VolumeGridNode: no cache available for frame 66 [0:16:39.054] VolumeGridNode: no cache available for frame 67 [0:16:39.054] VolumeGridNode: no cache available for frame 68 [0:16:39.054] VolumeGridNode: no cache available for frame 69 [0:16:39.054] VolumeGridNode: no cache available for frame 70 [0:16:39.054] VolumeGridNode: no cache available for frame 71 [0:16:39.054] VolumeGridNode: no cache available for frame 72 [0:16:39.054] VolumeGridNode: no cache available for frame 73 [0:16:39.054] VolumeGridNode: no cache available for frame 74 [0:16:39.054] VolumeGridNode: no cache available for frame 75 [0:16:39.054] VolumeGridNode: no cache available for frame 76 [0:16:39.054] VolumeGridNode: no cache available for frame 77 [0:16:39.054] VolumeGridNode: no cache available for frame 78 [0:16:39.054] VolumeGridNode: no cache available for frame 79 [0:16:39.054] VolumeGridNode: no cache available for frame 80 [0:16:39.054] VolumeGridNode: no cache available for frame 81 [0:16:39.055] VolumeGridNode: no cache available for frame 82 [0:16:39.055] VolumeGridNode: no cache available for frame 83 [0:16:39.055] VolumeGridNode: no cache available for frame 84 [0:16:39.055] VolumeGridNode: no cache available for frame 85 [0:16:39.055] VolumeGridNode: no cache available for frame 86 [0:16:39.055] VolumeGridNode: no cache available for frame 87 [0:16:39.055] VolumeGridNode: no cache available for frame 88 [0:16:39.055] VolumeGridNode: no cache available for frame 89 [0:16:39.055] VolumeGridNode: no cache available for frame 90 [0:16:39.055] VolumeGridNode: no cache available for frame 91 [0:16:39.055] VolumeGridNode: no cache available for frame 92 [0:16:39.055] VolumeGridNode: no cache available for frame 93 [0:16:39.055] VolumeGridNode: no cache available for frame 94 [0:16:39.055] VolumeGridNode: no cache available for frame 95 [0:16:39.055] VolumeGridNode: no cache available for frame 96 [0:16:39.055] VolumeGridNode: no cache available for frame 97 [0:16:39.055] VolumeGridNode: no cache available for frame 98 [0:16:39.055] VolumeGridNode: no cache available for frame 99 [0:16:39.055] VolumeGridNode: no cache available for frame 100 [0:16:39.055] VolumeGridNode: no cache available for frame 101 [0:16:39.055] VolumeGridNode: no cache available for frame 102 [0:16:39.055] VolumeGridNode: no cache available for frame 103 [0:16:39.055] VolumeGridNode: no cache available for frame 104 [0:16:39.055] VolumeGridNode: no cache available for frame 105 [0:16:39.055] VolumeGridNode: no cache available for frame 106 [0:16:39.055] VolumeGridNode: no cache available for frame 107 [0:16:39.055] VolumeGridNode: no cache available for frame 108 [0:16:39.055] VolumeGridNode: no cache available for frame 109 [0:16:39.055] VolumeGridNode: no cache available for frame 110 [0:16:39.055] VolumeGridNode: no cache available for frame 111 [0:16:39.055] VolumeGridNode: no cache available for frame 112 [0:16:39.055] VolumeGridNode: no cache available for frame 113 [0:16:39.055] VolumeGridNode: no cache available for frame 114 [0:16:39.055] VolumeGridNode: no cache available for frame 115 [0:16:39.055] VolumeGridNode: no cache available for frame 116 [0:16:39.055] VolumeGridNode: no cache available for frame 117 [0:16:39.056] VolumeGridNode: no cache available for frame 118 [0:16:39.056] VolumeGridNode: no cache available for frame 119 [0:16:39.056] VolumeGridNode: no cache available for frame 120 [0:16:39.056] VolumeGridNode: no cache available for frame 121 [0:16:39.056] VolumeGridNode: no cache available for frame 122 [0:16:39.056] VolumeGridNode: no cache available for frame 123 [0:16:39.056] VolumeGridNode: no cache available for frame 124 [0:16:39.056] VolumeGridNode: no cache available for frame 125 [0:16:39.056] VolumeGridNode: no cache available for frame 126 [0:16:39.056] VolumeGridNode: no cache available for frame 127 [0:16:39.056] VolumeGridNode: no cache available for frame 128 [0:16:39.056] VolumeGridNode: no cache available for frame 129 [0:16:39.056] VolumeGridNode: no cache available for frame 130 [0:16:39.056] VolumeGridNode: no cache available for frame 131 [0:16:39.056] VolumeGridNode: no cache available for frame 132 [0:16:39.056] VolumeGridNode: no cache available for frame 133 [0:16:39.056] VolumeGridNode: no cache available for frame 134 [0:16:39.056] VolumeGridNode: no cache available for frame 135 [0:16:39.056] VolumeGridNode: no cache available for frame 136 [0:16:39.056] VolumeGridNode: no cache available for frame 137 [0:16:39.056] VolumeGridNode: no cache available for frame 138 [0:16:39.056] VolumeGridNode: no cache available for frame 139 [0:16:39.056] VolumeGridNode: no cache available for frame 140 [0:16:39.056] VolumeGridNode: no cache available for frame 141 [0:16:39.056] VolumeGridNode: no cache available for frame 142 [0:16:39.056] VolumeGridNode: no cache available for frame 143 [0:16:39.056] VolumeGridNode: no cache available for frame 144 [0:16:39.056] VolumeGridNode: no cache available for frame 145 [0:16:39.056] VolumeGridNode: no cache available for frame 146 [0:16:39.056] VolumeGridNode: no cache available for frame 147 [0:16:39.056] VolumeGridNode: no cache available for frame 148 [0:16:39.056] VolumeGridNode: no cache available for frame 149 [0:16:39.056] VolumeGridNode: no cache available for frame 150 [0:16:39.056] VolumeGridNode: no cache available for frame 151 [0:16:39.056] VolumeGridNode: no cache available for frame 152 [0:16:39.057] VolumeGridNode: no cache available for frame 153 [0:16:39.057] VolumeGridNode: no cache available for frame 154 [0:16:39.057] VolumeGridNode: no cache available for frame 155 [0:16:39.057] VolumeGridNode: no cache available for frame 156 [0:16:39.057] VolumeGridNode: no cache available for frame 157 [0:16:39.057] VolumeGridNode: no cache available for frame 158 [0:16:39.057] VolumeGridNode: no cache available for frame 159 [0:16:39.057] VolumeGridNode: no cache available for frame 160 [0:16:39.057] VolumeGridNode: no cache available for frame 161 [0:16:39.057] VolumeGridNode: no cache available for frame 162 [0:16:39.057] VolumeGridNode: no cache available for frame 163 [0:16:39.057] VolumeGridNode: no cache available for frame 164 [0:16:39.057] VolumeGridNode: no cache available for frame 165 [0:16:39.057] VolumeGridNode: no cache available for frame 166 [0:16:39.057] VolumeGridNode: no cache available for frame 167 [0:16:39.057] VolumeGridNode: no cache available for frame 168 [0:16:39.057] VolumeGridNode: no cache available for frame 169 [0:16:39.057] VolumeGridNode: no cache available for frame 170 [0:16:39.057] VolumeGridNode: no cache available for frame 171 [0:16:39.057] VolumeGridNode: no cache available for frame 172 [0:16:39.057] VolumeGridNode: no cache available for frame 173 [0:16:39.057] VolumeGridNode: no cache available for frame 174 [0:16:39.057] VolumeGridNode: no cache available for frame 175 [0:16:39.057] VolumeGridNode: no cache available for frame 176 [0:16:39.057] VolumeGridNode: no cache available for frame 177 [0:16:39.057] VolumeGridNode: no cache available for frame 178 [0:16:39.057] VolumeGridNode: no cache available for frame 179 [0:16:39.057] VolumeGridNode: no cache available for frame 180 [0:16:39.057] VolumeGridNode: no cache available for frame 181 [0:16:39.057] VolumeGridNode: no cache available for frame 182 [0:16:39.057] VolumeGridNode: no cache available for frame 183 [0:16:39.057] VolumeGridNode: no cache available for frame 184 [0:16:39.057] VolumeGridNode: no cache available for frame 185 [0:16:39.057] VolumeGridNode: no cache available for frame 186 [0:16:39.057] VolumeGridNode: no cache available for frame 187 [0:16:39.057] VolumeGridNode: no cache available for frame 188 [0:16:39.058] VolumeGridNode: no cache available for frame 189 [0:16:39.058] VolumeGridNode: no cache available for frame 190 [0:16:39.058] VolumeGridNode: no cache available for frame 191 [0:16:39.058] VolumeGridNode: no cache available for frame 192 [0:16:39.058] VolumeGridNode: no cache available for frame 193 [0:16:39.058] VolumeGridNode: no cache available for frame 194 [0:16:39.058] VolumeGridNode: no cache available for frame 195 [0:16:39.058] VolumeGridNode: no cache available for frame 196 [0:16:39.058] VolumeGridNode: no cache available for frame 197 [0:16:39.058] VolumeGridNode: no cache available for frame 198 [0:16:39.058] VolumeGridNode: no cache available for frame 199 [0:16:39.058] VolumeGridNode: no cache available for frame 200 [0:16:39.058] VolumeGridNode: no cache available for frame 201 [0:16:39.058] VolumeGridNode: no cache available for frame 202 [0:16:39.058] VolumeGridNode: no cache available for frame 203 [0:16:39.058] VolumeGridNode: no cache available for frame 204 [0:16:39.058] VolumeGridNode: no cache available for frame 205 [0:16:39.058] VolumeGridNode: no cache available for frame 206 [0:16:39.058] VolumeGridNode: no cache available for frame 207 [0:16:39.058] VolumeGridNode: no cache available for frame 208 [0:16:39.058] VolumeGridNode: no cache available for frame 209 [0:16:39.058] VolumeGridNode: no cache available for frame 210 [0:16:39.058] VolumeGridNode: no cache available for frame 211 [0:16:39.058] VolumeGridNode: no cache available for frame 212 [0:16:39.058] VolumeGridNode: no cache available for frame 213 [0:16:39.058] VolumeGridNode: no cache available for frame 214 [0:16:39.058] VolumeGridNode: no cache available for frame 215 [0:16:39.058] VolumeGridNode: no cache available for frame 216 [0:16:39.058] VolumeGridNode: no cache available for frame 217 [0:16:39.058] VolumeGridNode: no cache available for frame 218 [0:16:39.058] VolumeGridNode: no cache available for frame 219 [0:16:39.058] VolumeGridNode: no cache available for frame 220 [0:16:39.058] VolumeGridNode: no cache available for frame 221 [0:16:39.058] VolumeGridNode: no cache available for frame 222 [0:16:39.058] VolumeGridNode: no cache available for frame 223 [0:16:39.058] VolumeGridNode: no cache available for frame 224 [0:16:39.058] VolumeGridNode: no cache available for frame 225 [0:16:39.059] VolumeGridNode: no cache available for frame 226 [0:16:39.059] VolumeGridNode: no cache available for frame 227 [0:16:39.059] VolumeGridNode: no cache available for frame 228 [0:16:39.059] VolumeGridNode: no cache available for frame 229 [0:16:39.059] VolumeGridNode: no cache available for frame 230 [0:16:39.059] VolumeGridNode: no cache available for frame 231 [0:16:39.059] VolumeGridNode: no cache available for frame 232 [0:16:39.059] VolumeGridNode: no cache available for frame 233 [0:16:39.059] VolumeGridNode: no cache available for frame 234 [0:16:39.059] VolumeGridNode: no cache available for frame 235 [0:16:39.059] VolumeGridNode: no cache available for frame 236 [0:16:39.059] VolumeGridNode: no cache available for frame 237 [0:16:39.059] VolumeGridNode: no cache available for frame 238 [0:16:39.059] VolumeGridNode: no cache available for frame 239 [0:16:39.059] VolumeGridNode: no cache available for frame 240 [0:16:40.883] 2F /create 5e-07 [0:16:40.883] 2F /create/Combustion 0.00045 [0:16:40.887] 2F /create/Advect 0.0037165 [0:16:40.887] 2F /create/Particle Emitter 4.11e-05 [0:16:40.898] 2F /create/Voxelize 0.0105344 [0:16:40.898] 2F /create/Buoyancy 4.77e-05 [0:16:40.898] 2F /create/Turbulence Force 5.74e-05 [0:16:40.926] 2F /create/Project Velocity 0.0281995 [0:16:40.932] 2F store cache 0.0063465 [0:16:40.932] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:40.932] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:40.932] 2F /render/Particle Material 2.9e-06 [0:16:40.934] 3F /create 3e-07 [0:16:40.934] 3F /create/Combustion 0.0003479 [0:16:40.938] 3F /create/Advect 0.0038721 [0:16:40.938] 3F /create/Particle Emitter 3.33e-05 [0:16:40.948] 3F /create/Voxelize 0.0102062 [0:16:40.948] 3F /create/Buoyancy 5.12e-05 [0:16:40.948] 3F /create/Turbulence Force 4.51e-05 [0:16:40.977] 3F /create/Project Velocity 0.0290517 [0:16:40.984] 3F store cache 0.0068857 [0:16:40.984] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:40.984] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:40.984] 3F /render/Particle Material 1.6e-06 [0:16:40.985] 4F /create 1e-07 [0:16:40.986] 4F /create/Combustion 0.0002991 [0:16:40.990] 4F /create/Advect 0.0040194 [0:16:40.990] 4F /create/Particle Emitter 2.42e-05 [0:16:40.998] 4F /create/Voxelize 0.0080073 [0:16:40.998] 4F /create/Buoyancy 5e-05 [0:16:40.998] 4F /create/Turbulence Force 4.49e-05 [0:16:41.027] 4F /create/Project Velocity 0.029492 [0:16:41.035] 4F store cache 0.0080865 [0:16:41.035] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:41.035] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:41.035] 4F /render/Particle Material 1.9e-06 [0:16:41.036] 5F /create 1e-07 [0:16:41.037] 5F /create/Combustion 0.0003004 [0:16:41.041] 5F /create/Advect 0.0042406 [0:16:41.041] 5F /create/Particle Emitter 2.33e-05 [0:16:41.049] 5F /create/Voxelize 0.0081174 [0:16:41.049] 5F /create/Buoyancy 6.35e-05 [0:16:41.049] 5F /create/Turbulence Force 4.16e-05 [0:16:41.082] 5F /create/Project Velocity 0.0331918 [0:16:41.092] 5F store cache 0.0095068 [0:16:41.092] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:41.092] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:41.092] 5F /render/Particle Material 2.5e-06 [0:16:41.093] 6F /create 3e-07 [0:16:41.094] 6F /create/Combustion 0.0003468 [0:16:41.098] 6F /create/Advect 0.0045052 [0:16:41.098] 6F /create/Particle Emitter 3.74e-05 [0:16:41.106] 6F /create/Voxelize 0.0080551 [0:16:41.106] 6F /create/Buoyancy 9.02e-05 [0:16:41.106] 6F /create/Turbulence Force 5.64e-05 [0:16:41.138] 6F /create/Project Velocity 0.0322343 [0:16:41.150] 6F store cache 0.0113369 [0:16:41.150] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:41.150] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:41.150] 6F /render/Particle Material 2.6e-06 [0:16:41.151] 7F /create 2e-07 [0:16:41.151] 7F /create/Combustion 0.0003277 [0:16:41.156] 7F /create/Advect 0.0048088 [0:16:41.156] 7F /create/Particle Emitter 4.11e-05 [0:16:41.164] 7F /create/Voxelize 0.0081049 [0:16:41.165] 7F /create/Buoyancy 9.67e-05 [0:16:41.165] 7F /create/Turbulence Force 5.69e-05 [0:16:41.197] 7F /create/Project Velocity 0.032408 [0:16:41.210] 7F store cache 0.0129411 [0:16:41.210] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:41.210] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:41.210] 7F /render/Particle Material 2.7e-06 [0:16:41.211] 8F /create 1e-07 [0:16:41.212] 8F /create/Combustion 0.0003406 [0:16:41.217] 8F /create/Advect 0.0052581 [0:16:41.217] 8F /create/Particle Emitter 4.05e-05 [0:16:41.225] 8F /create/Voxelize 0.0081111 [0:16:41.225] 8F /create/Buoyancy 9.7e-05 [0:16:41.225] 8F /create/Turbulence Force 5.71e-05 [0:16:41.258] 8F /create/Project Velocity 0.032805 [0:16:41.273] 8F store cache 0.0148429 [0:16:41.273] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:41.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:41.273] 8F /render/Particle Material 2.6e-06 [0:16:41.274] 9F /create 3e-07 [0:16:41.274] 9F /create/Combustion 0.000307 [0:16:41.280] 9F /create/Advect 0.0055889 [0:16:41.280] 9F /create/Particle Emitter 3.88e-05 [0:16:41.288] 9F /create/Voxelize 0.0081599 [0:16:41.288] 9F /create/Buoyancy 0.0001161 [0:16:41.288] 9F /create/Turbulence Force 5.82e-05 [0:16:41.321] 9F /create/Project Velocity 0.0330239 [0:16:41.338] 9F store cache 0.0170788 [0:16:41.339] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:41.339] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:41.339] 9F /render/Particle Material 2.1e-06 [0:16:41.340] 10F /create 2e-07 [0:16:41.340] 10F /create/Combustion 0.0003063 [0:16:41.346] 10F /create/Advect 0.0060858 [0:16:41.346] 10F /create/Particle Emitter 5e-05 [0:16:41.354] 10F /create/Voxelize 0.008267 [0:16:41.355] 10F /create/Buoyancy 0.0001159 [0:16:41.355] 10F /create/Turbulence Force 5.65e-05 [0:16:41.388] 10F /create/Project Velocity 0.0334672 [0:16:41.407] 10F store cache 0.0193418 [0:16:41.408] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:41.408] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:41.408] 10F /render/Particle Material 2e-06 [0:16:41.409] 11F /create 1e-07 [0:16:41.409] 11F /create/Combustion 0.0003106 [0:16:41.416] 11F /create/Advect 0.0065693 [0:16:41.416] 11F /create/Particle Emitter 5.1e-05 [0:16:41.424] 11F /create/Voxelize 0.0083585 [0:16:41.424] 11F /create/Buoyancy 0.0001291 [0:16:41.424] 11F /create/Turbulence Force 5.85e-05 [0:16:41.458] 11F /create/Project Velocity 0.0333814 [0:16:41.479] 11F store cache 0.0217765 [0:16:41.479] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:41.480] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:41.480] 11F /render/Particle Material 1.9e-06 [0:16:41.481] 12F /create 1e-07 [0:16:41.481] 12F /create/Combustion 0.0003232 [0:16:41.488] 12F /create/Advect 0.0071228 [0:16:41.488] 12F /create/Particle Emitter 4.91e-05 [0:16:41.496] 12F /create/Voxelize 0.0083699 [0:16:41.497] 12F /create/Buoyancy 0.000109 [0:16:41.497] 12F /create/Turbulence Force 5.78e-05 [0:16:41.530] 12F /create/Project Velocity 0.0336253 [0:16:41.555] 12F store cache 0.0247842 [0:16:41.555] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:41.555] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:41.555] 12F /render/Particle Material 2.6e-06 [0:16:41.556] 13F /create 2e-07 [0:16:41.557] 13F /create/Combustion 0.000308 [0:16:41.564] 13F /create/Advect 0.0077026 [0:16:41.564] 13F /create/Particle Emitter 4.95e-05 [0:16:41.573] 13F /create/Voxelize 0.0085088 [0:16:41.573] 13F /create/Buoyancy 0.0001077 [0:16:41.573] 13F /create/Turbulence Force 5.69e-05 [0:16:41.608] 13F /create/Project Velocity 0.0349445 [0:16:41.637] 13F store cache 0.0291129 [0:16:41.637] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:41.637] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:41.637] 13F /render/Particle Material 2.9e-06 [0:16:41.639] 14F /create 3e-07 [0:16:41.639] 14F /create/Combustion 0.0003525 [0:16:41.647] 14F /create/Advect 0.0084602 [0:16:41.648] 14F /create/Particle Emitter 5.16e-05 [0:16:41.656] 14F /create/Voxelize 0.0084656 [0:16:41.656] 14F /create/Buoyancy 0.0001504 [0:16:41.656] 14F /create/Turbulence Force 5.14e-05 [0:16:41.694] 14F /create/Project Velocity 0.037919 [0:16:41.726] 14F store cache 0.0322733 [0:16:41.727] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:41.727] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:41.727] 14F /render/Particle Material 2.7e-06 [0:16:41.728] 15F /create 2e-07 [0:16:41.728] 15F /create/Combustion 0.000343 [0:16:41.738] 15F /create/Advect 0.0094415 [0:16:41.738] 15F /create/Particle Emitter 5.39e-05 [0:16:41.746] 15F /create/Voxelize 0.0084033 [0:16:41.746] 15F /create/Buoyancy 7.89e-05 [0:16:41.746] 15F /create/Turbulence Force 5.27e-05 [0:16:41.791] 15F /create/Project Velocity 0.0449382 [0:16:41.827] 15F store cache 0.035776 [0:16:41.827] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:41.827] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:41.827] 15F /render/Particle Material 1.8e-06 [0:16:41.828] 16F /create 1e-07 [0:16:41.828] 16F /create/Combustion 0.0003023 [0:16:41.838] 16F /create/Advect 0.0098309 [0:16:41.838] 16F /create/Particle Emitter 2.65e-05 [0:16:41.839] 16F /create/Voxelize 0.0006397 [0:16:41.839] 16F /create/Buoyancy 4.05e-05 [0:16:41.839] 16F /create/Turbulence Force 4.46e-05 [0:16:41.874] 16F /create/Project Velocity 0.0349851 [0:16:41.911] 16F store cache 0.037443 [0:16:41.912] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:41.912] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:41.912] 16F /render/Particle Material 2e-06 [0:16:41.913] 17F /create 1e-07 [0:16:41.913] 17F /create/Combustion 0.0003039 [0:16:41.922] 17F /create/Advect 0.0094112 [0:16:41.922] 17F /create/Particle Emitter 4.01e-05 [0:16:41.923] 17F /create/Voxelize 0.0006833 [0:16:41.923] 17F /create/Buoyancy 4.61e-05 [0:16:41.923] 17F /create/Turbulence Force 5.21e-05 [0:16:41.958] 17F /create/Project Velocity 0.0348725 [0:16:41.995] 17F store cache 0.0370237 [0:16:41.995] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:41.995] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:41.995] 17F /render/Particle Material 1.8e-06 [0:16:41.996] 18F /create 1e-07 [0:16:41.997] 18F /create/Combustion 0.0003053 [0:16:42.006] 18F /create/Advect 0.0097235 [0:16:42.006] 18F /create/Particle Emitter 2.79e-05 [0:16:42.007] 18F /create/Voxelize 0.0006709 [0:16:42.007] 18F /create/Buoyancy 4.28e-05 [0:16:42.007] 18F /create/Turbulence Force 4.74e-05 [0:16:42.042] 18F /create/Project Velocity 0.0351758 [0:16:42.081] 18F store cache 0.03834 [0:16:42.081] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:42.081] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:42.081] 18F /render/Particle Material 2.6e-06 [0:16:42.082] 19F /create 2e-07 [0:16:42.082] 19F /create/Combustion 0.0003206 [0:16:42.092] 19F /create/Advect 0.0098387 [0:16:42.092] 19F /create/Particle Emitter 3.28e-05 [0:16:42.093] 19F /create/Voxelize 0.0006558 [0:16:42.093] 19F /create/Buoyancy 4.72e-05 [0:16:42.093] 19F /create/Turbulence Force 4.9e-05 [0:16:42.129] 19F /create/Project Velocity 0.0356081 [0:16:42.195] 19F store cache 0.0662735 [0:16:42.195] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:42.195] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:42.195] 19F /render/Particle Material 2.1e-06 [0:16:42.196] 20F /create 2e-07 [0:16:42.197] 20F /create/Combustion 0.0003203 [0:16:42.206] 20F /create/Advect 0.0097909 [0:16:42.206] 20F /create/Particle Emitter 4.38e-05 [0:16:42.207] 20F /create/Voxelize 0.0007242 [0:16:42.207] 20F /create/Buoyancy 4.64e-05 [0:16:42.207] 20F /create/Turbulence Force 5.33e-05 [0:16:42.242] 20F /create/Project Velocity 0.0348035 [0:16:42.348] 20F store cache 0.105745 [0:16:42.348] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:42.348] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:42.348] 20F /render/Particle Material 2.1e-06 [0:16:42.349] 21F /create 1e-07 [0:16:42.349] 21F /create/Combustion 0.0003015 [0:16:42.359] 21F /create/Advect 0.0097608 [0:16:42.359] 21F /create/Particle Emitter 4.36e-05 [0:16:42.360] 21F /create/Voxelize 0.0007145 [0:16:42.360] 21F /create/Buoyancy 4.92e-05 [0:16:42.360] 21F /create/Turbulence Force 5.63e-05 [0:16:42.395] 21F /create/Project Velocity 0.0350506 [0:16:42.494] 21F store cache 0.0990942 [0:16:42.494] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:42.494] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:42.494] 21F /render/Particle Material 2.4e-06 [0:16:42.495] 22F /create 1e-07 [0:16:42.496] 22F /create/Combustion 0.0002999 [0:16:42.505] 22F /create/Advect 0.0096781 [0:16:42.505] 22F /create/Particle Emitter 4e-05 [0:16:42.506] 22F /create/Voxelize 0.0006779 [0:16:42.506] 22F /create/Buoyancy 4.69e-05 [0:16:42.506] 22F /create/Turbulence Force 5.31e-05 [0:16:42.541] 22F /create/Project Velocity 0.0350159 [0:16:42.651] 22F store cache 0.109824 [0:16:42.651] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:42.651] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:42.651] 22F /render/Particle Material 2.4e-06 [0:16:42.652] 23F /create 2e-07 [0:16:42.653] 23F /create/Combustion 0.0003191 [0:16:42.663] 23F /create/Advect 0.009906 [0:16:42.663] 23F /create/Particle Emitter 4.22e-05 [0:16:42.663] 23F /create/Voxelize 0.000701 [0:16:42.663] 23F /create/Buoyancy 5.16e-05 [0:16:42.663] 23F /create/Turbulence Force 5.34e-05 [0:16:42.698] 23F /create/Project Velocity 0.0347504 [0:16:42.805] 23F store cache 0.106662 [0:16:42.805] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:42.805] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:42.805] 23F /render/Particle Material 2.4e-06 [0:16:42.806] 24F /create 2e-07 [0:16:42.806] 24F /create/Combustion 0.000311 [0:16:42.816] 24F /create/Advect 0.0098712 [0:16:42.816] 24F /create/Particle Emitter 4.2e-05 [0:16:42.817] 24F /create/Voxelize 0.0007154 [0:16:42.817] 24F /create/Buoyancy 5.04e-05 [0:16:42.817] 24F /create/Turbulence Force 5.39e-05 [0:16:42.852] 24F /create/Project Velocity 0.0350006 [0:16:43.018] 24F store cache 0.165923 [0:16:43.018] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:43.018] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:43.018] 24F /render/Particle Material 2.2e-06 [0:16:43.019] 25F /create 2e-07 [0:16:43.020] 25F /create/Combustion 0.0003394 [0:16:43.033] 25F /create/Advect 0.0133995 [0:16:43.033] 25F /create/Particle Emitter 4.47e-05 [0:16:43.034] 25F /create/Voxelize 0.0007589 [0:16:43.034] 25F /create/Buoyancy 4.8e-05 [0:16:43.034] 25F /create/Turbulence Force 5.49e-05 [0:16:43.070] 25F /create/Project Velocity 0.0362764 [0:16:43.118] 25F store cache 0.0474537 [0:16:43.118] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:43.118] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:43.118] 25F /render/Particle Material 2.7e-06 [0:16:43.119] 26F /create 2e-07 [0:16:43.120] 26F /create/Combustion 0.0003028 [0:16:43.129] 26F /create/Advect 0.0097845 [0:16:43.129] 26F /create/Particle Emitter 4.26e-05 [0:16:43.130] 26F /create/Voxelize 0.0007119 [0:16:43.130] 26F /create/Buoyancy 4.78e-05 [0:16:43.130] 26F /create/Turbulence Force 5.3e-05 [0:16:43.166] 26F /create/Project Velocity 0.0356785 [0:16:43.622] 26F store cache 0.456113 [0:16:43.622] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:43.622] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:43.622] 26F /render/Particle Material 2.3e-06 [0:16:43.623] 27F /create 3e-07 [0:16:43.624] 27F /create/Combustion 0.0003518 [0:16:43.634] 27F /create/Advect 0.0099043 [0:16:43.634] 27F /create/Particle Emitter 4.38e-05 [0:16:43.634] 27F /create/Voxelize 0.0007661 [0:16:43.634] 27F /create/Buoyancy 5.25e-05 [0:16:43.635] 27F /create/Turbulence Force 7.68e-05 [0:16:43.671] 27F /create/Project Velocity 0.0365561 [0:16:43.734] 27F store cache 0.0626923 [0:16:43.734] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:43.734] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:43.734] 27F /render/Particle Material 2.5e-06 [0:16:43.735] 28F /create 7e-07 [0:16:43.735] 28F /create/Combustion 0.0003196 [0:16:43.745] 28F /create/Advect 0.0099047 [0:16:43.746] 28F /create/Particle Emitter 4.38e-05 [0:16:43.746] 28F /create/Voxelize 0.0007356 [0:16:43.746] 28F /create/Buoyancy 7.93e-05 [0:16:43.746] 28F /create/Turbulence Force 5.02e-05 [0:16:43.782] 28F /create/Project Velocity 0.0353975 [0:16:43.889] 28F store cache 0.107311 [0:16:43.889] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:43.889] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:43.889] 28F /render/Particle Material 2.1e-06 [0:16:43.890] 29F /create 2e-07 [0:16:43.891] 29F /create/Combustion 0.0003126 [0:16:43.900] 29F /create/Advect 0.0097785 [0:16:43.901] 29F /create/Particle Emitter 4.14e-05 [0:16:43.901] 29F /create/Voxelize 0.0007054 [0:16:43.901] 29F /create/Buoyancy 4.87e-05 [0:16:43.901] 29F /create/Turbulence Force 5.26e-05 [0:16:43.938] 29F /create/Project Velocity 0.0366499 [0:16:44.042] 29F store cache 0.103938 [0:16:44.042] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:44.042] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:44.042] 29F /render/Particle Material 2.5e-06 [0:16:44.043] 30F /create 2e-07 [0:16:44.044] 30F /create/Combustion 0.0003123 [0:16:44.053] 30F /create/Advect 0.0099164 [0:16:44.054] 30F /create/Particle Emitter 3.92e-05 [0:16:44.054] 30F /create/Voxelize 0.0006846 [0:16:44.054] 30F /create/Buoyancy 4.69e-05 [0:16:44.054] 30F /create/Turbulence Force 5.18e-05 [0:16:44.091] 30F /create/Project Velocity 0.0368238 [0:16:44.195] 30F store cache 0.104164 [0:16:44.195] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:44.196] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:44.196] 30F /render/Particle Material 2.9e-06 [0:16:44.197] 31F /create 2e-07 [0:16:44.197] 31F /create/Combustion 0.0003136 [0:16:44.207] 31F /create/Advect 0.0098551 [0:16:44.207] 31F /create/Particle Emitter 4.51e-05 [0:16:44.208] 31F /create/Voxelize 0.0007106 [0:16:44.208] 31F /create/Buoyancy 4.76e-05 [0:16:44.208] 31F /create/Turbulence Force 5.48e-05 [0:16:44.244] 31F /create/Project Velocity 0.0368465 [0:16:44.346] 31F store cache 0.101066 [0:16:44.346] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:44.346] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:44.346] 31F /render/Particle Material 2e-06 [0:16:44.347] 32F /create 1e-07 [0:16:44.347] 32F /create/Combustion 0.0003099 [0:16:44.357] 32F /create/Advect 0.0098641 [0:16:44.357] 32F /create/Particle Emitter 4.19e-05 [0:16:44.358] 32F /create/Voxelize 0.0007036 [0:16:44.358] 32F /create/Buoyancy 4.67e-05 [0:16:44.358] 32F /create/Turbulence Force 5.43e-05 [0:16:44.395] 32F /create/Project Velocity 0.0368953 [0:16:44.502] 32F store cache 0.107356 [0:16:44.502] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:44.502] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:44.502] 32F /render/Particle Material 2.1e-06 [0:16:44.503] 33F /create 2e-07 [0:16:44.504] 33F /create/Combustion 0.0003276 [0:16:44.514] 33F /create/Advect 0.0097754 [0:16:44.514] 33F /create/Particle Emitter 4.22e-05 [0:16:44.514] 33F /create/Voxelize 0.0007378 [0:16:44.514] 33F /create/Buoyancy 5.12e-05 [0:16:44.514] 33F /create/Turbulence Force 4.76e-05 [0:16:44.551] 33F /create/Project Velocity 0.036977 [0:16:45.051] 33F store cache 0.499615 [0:16:45.051] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:45.051] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:45.051] 33F /render/Particle Material 2.4e-06 [0:16:45.052] 34F /create 3e-07 [0:16:45.053] 34F /create/Combustion 0.0003309 [0:16:45.063] 34F /create/Advect 0.0097738 [0:16:45.063] 34F /create/Particle Emitter 4.09e-05 [0:16:45.063] 34F /create/Voxelize 0.000696 [0:16:45.063] 34F /create/Buoyancy 4.78e-05 [0:16:45.063] 34F /create/Turbulence Force 5.32e-05 [0:16:45.100] 34F /create/Project Velocity 0.036949 [0:16:45.209] 34F store cache 0.108672 [0:16:45.209] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:45.209] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:45.209] 34F /render/Particle Material 1.9e-06 [0:16:45.210] 35F /create 2e-07 [0:16:45.211] 35F /create/Combustion 0.0003143 [0:16:45.221] 35F /create/Advect 0.0099146 [0:16:45.221] 35F /create/Particle Emitter 4.35e-05 [0:16:45.221] 35F /create/Voxelize 0.0007173 [0:16:45.221] 35F /create/Buoyancy 4.97e-05 [0:16:45.221] 35F /create/Turbulence Force 5.3e-05 [0:16:45.258] 35F /create/Project Velocity 0.0370154 [0:16:45.363] 35F store cache 0.105035 [0:16:45.364] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:45.364] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:45.364] 35F /render/Particle Material 2.1e-06 [0:16:45.365] 36F /create 0 [0:16:45.365] 36F /create/Combustion 0.000323 [0:16:45.375] 36F /create/Advect 0.0098864 [0:16:45.375] 36F /create/Particle Emitter 4.31e-05 [0:16:45.376] 36F /create/Voxelize 0.0007169 [0:16:45.376] 36F /create/Buoyancy 5.02e-05 [0:16:45.376] 36F /create/Turbulence Force 5.35e-05 [0:16:45.413] 36F /create/Project Velocity 0.0370601 [0:16:45.519] 36F store cache 0.106377 [0:16:45.519] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:45.519] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:45.519] 36F /render/Particle Material 2.5e-06 [0:16:45.521] 37F /create 2e-07 [0:16:45.521] 37F /create/Combustion 0.0003106 [0:16:45.531] 37F /create/Advect 0.0099493 [0:16:45.531] 37F /create/Particle Emitter 4.1e-05 [0:16:45.532] 37F /create/Voxelize 0.0006947 [0:16:45.532] 37F /create/Buoyancy 8.02e-05 [0:16:45.532] 37F /create/Turbulence Force 5.03e-05 [0:16:45.569] 37F /create/Project Velocity 0.036932 [0:16:45.670] 37F store cache 0.101718 [0:16:45.671] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:45.671] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:45.671] 37F /render/Particle Material 3e-06 [0:16:45.672] 38F /create 2e-07 [0:16:45.672] 38F /create/Combustion 0.0003378 [0:16:45.682] 38F /create/Advect 0.0099593 [0:16:45.682] 38F /create/Particle Emitter 4.27e-05 [0:16:45.683] 38F /create/Voxelize 0.0007188 [0:16:45.683] 38F /create/Buoyancy 5.08e-05 [0:16:45.683] 38F /create/Turbulence Force 5.24e-05 [0:16:45.720] 38F /create/Project Velocity 0.0369517 [0:16:45.821] 38F store cache 0.100736 [0:16:45.821] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:45.821] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:45.821] 38F /render/Particle Material 2.9e-06 [0:16:45.822] 39F /create 3e-07 [0:16:45.822] 39F /create/Combustion 0.0003112 [0:16:45.832] 39F /create/Advect 0.0099224 [0:16:45.832] 39F /create/Particle Emitter 4e-05 [0:16:45.833] 39F /create/Voxelize 0.0007117 [0:16:45.833] 39F /create/Buoyancy 4.84e-05 [0:16:45.833] 39F /create/Turbulence Force 5.14e-05 [0:16:45.870] 39F /create/Project Velocity 0.03654 [0:16:46.280] 39F store cache 0.409999 [0:16:46.280] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:46.280] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:46.280] 39F /render/Particle Material 2.6e-06 [0:16:46.281] 40F /create 3e-07 [0:16:46.281] 40F /create/Combustion 0.0003108 [0:16:46.291] 40F /create/Advect 0.0098733 [0:16:46.291] 40F /create/Particle Emitter 4.26e-05 [0:16:46.292] 40F /create/Voxelize 0.0007064 [0:16:46.292] 40F /create/Buoyancy 4.79e-05 [0:16:46.292] 40F /create/Turbulence Force 5.39e-05 [0:16:46.329] 40F /create/Project Velocity 0.0367233 [0:16:46.611] 40F store cache 0.28195 [0:16:46.611] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:46.611] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:46.611] 40F /render/Particle Material 3.1e-06 [0:16:46.612] 41F /create 2e-07 [0:16:46.612] 41F /create/Combustion 0.0003167 [0:16:46.622] 41F /create/Advect 0.0098868 [0:16:46.622] 41F /create/Particle Emitter 3.71e-05 [0:16:46.623] 41F /create/Voxelize 0.000693 [0:16:46.623] 41F /create/Buoyancy 4.66e-05 [0:16:46.623] 41F /create/Turbulence Force 5.31e-05 [0:16:46.660] 41F /create/Project Velocity 0.0371438 [0:16:46.766] 41F store cache 0.10533 [0:16:46.766] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:46.766] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:46.766] 41F /render/Particle Material 2.2e-06 [0:16:46.767] 42F /create 3e-07 [0:16:46.767] 42F /create/Combustion 0.000334 [0:16:46.777] 42F /create/Advect 0.0098506 [0:16:46.777] 42F /create/Particle Emitter 4.19e-05 [0:16:46.778] 42F /create/Voxelize 0.0007061 [0:16:46.778] 42F /create/Buoyancy 7.08e-05 [0:16:46.778] 42F /create/Turbulence Force 5.49e-05 [0:16:46.815] 42F /create/Project Velocity 0.0368887 [0:16:46.919] 42F store cache 0.103994 [0:16:46.919] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:46.919] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:46.919] 42F /render/Particle Material 2.2e-06 [0:16:46.920] 43F /create 2e-07 [0:16:46.920] 43F /create/Combustion 0.0003229 [0:16:46.930] 43F /create/Advect 0.0097845 [0:16:46.930] 43F /create/Particle Emitter 4.12e-05 [0:16:46.931] 43F /create/Voxelize 0.0006942 [0:16:46.931] 43F /create/Buoyancy 4.8e-05 [0:16:46.931] 43F /create/Turbulence Force 5.18e-05 [0:16:46.968] 43F /create/Project Velocity 0.0367893 [0:16:47.076] 43F store cache 0.10767 [0:16:47.076] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:47.076] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:47.076] 43F /render/Particle Material 2.2e-06 [0:16:47.077] 44F /create 2e-07 [0:16:47.077] 44F /create/Combustion 0.0003162 [0:16:47.087] 44F /create/Advect 0.0098558 [0:16:47.087] 44F /create/Particle Emitter 4.06e-05 [0:16:47.088] 44F /create/Voxelize 0.0007091 [0:16:47.088] 44F /create/Buoyancy 8e-05 [0:16:47.088] 44F /create/Turbulence Force 4.76e-05 [0:16:47.125] 44F /create/Project Velocity 0.0368432 [0:16:47.231] 44F store cache 0.106541 [0:16:47.231] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:47.231] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:47.231] 44F /render/Particle Material 2.5e-06 [0:16:47.232] 45F /create 3e-07 [0:16:47.233] 45F /create/Combustion 0.0003142 [0:16:47.243] 45F /create/Advect 0.0098156 [0:16:47.243] 45F /create/Particle Emitter 4.32e-05 [0:16:47.243] 45F /create/Voxelize 0.0007143 [0:16:47.243] 45F /create/Buoyancy 4.9e-05 [0:16:47.244] 45F /create/Turbulence Force 5.43e-05 [0:16:47.280] 45F /create/Project Velocity 0.0368761 [0:16:47.894] 45F store cache 0.613655 [0:16:47.894] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:47.894] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:47.894] 45F /render/Particle Material 3.3e-06 [0:16:47.895] 46F /create 2e-07 [0:16:47.896] 46F /create/Combustion 0.0003378 [0:16:47.906] 46F /create/Advect 0.009935 [0:16:47.906] 46F /create/Particle Emitter 4.37e-05 [0:16:47.906] 46F /create/Voxelize 0.0007268 [0:16:47.906] 46F /create/Buoyancy 4.97e-05 [0:16:47.907] 46F /create/Turbulence Force 5.42e-05 [0:16:47.943] 46F /create/Project Velocity 0.0368097 [0:16:48.092] 46F store cache 0.148924 [0:16:48.092] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:48.093] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:48.093] 46F /render/Particle Material 2.5e-06 [0:16:48.094] 47F /create 2e-07 [0:16:48.094] 47F /create/Combustion 0.000337 [0:16:48.104] 47F /create/Advect 0.0098313 [0:16:48.104] 47F /create/Particle Emitter 4.12e-05 [0:16:48.105] 47F /create/Voxelize 0.0007112 [0:16:48.105] 47F /create/Buoyancy 5e-05 [0:16:48.105] 47F /create/Turbulence Force 5.38e-05 [0:16:48.143] 47F /create/Project Velocity 0.0378731 [0:16:48.248] 47F store cache 0.105794 [0:16:48.248] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:48.249] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:48.249] 47F /render/Particle Material 2.6e-06 [0:16:48.250] 48F /create 4e-07 [0:16:48.250] 48F /create/Combustion 0.0003158 [0:16:48.260] 48F /create/Advect 0.0098796 [0:16:48.260] 48F /create/Particle Emitter 4.28e-05 [0:16:48.261] 48F /create/Voxelize 0.0007355 [0:16:48.261] 48F /create/Buoyancy 5.12e-05 [0:16:48.261] 48F /create/Turbulence Force 5.87e-05 [0:16:48.298] 48F /create/Project Velocity 0.0371591 [0:16:48.405] 48F store cache 0.10722 [0:16:48.405] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:48.405] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:48.405] 48F /render/Particle Material 2.6e-06 [0:16:48.406] 49F /create 2e-07 [0:16:48.407] 49F /create/Combustion 0.0003294 [0:16:48.417] 49F /create/Advect 0.0098719 [0:16:48.417] 49F /create/Particle Emitter 4.33e-05 [0:16:48.417] 49F /create/Voxelize 0.0007133 [0:16:48.417] 49F /create/Buoyancy 6.28e-05 [0:16:48.418] 49F /create/Turbulence Force 8.04e-05 [0:16:48.455] 49F /create/Project Velocity 0.036963 [0:16:48.563] 49F store cache 0.108233 [0:16:48.563] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:48.563] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:48.563] 49F /render/Particle Material 2.2e-06 [0:16:48.564] 50F /create 8e-07 [0:16:48.564] 50F /create/Combustion 0.000316 [0:16:48.574] 50F /create/Advect 0.0098227 [0:16:48.574] 50F /create/Particle Emitter 4.5e-05 [0:16:48.575] 50F /create/Voxelize 0.0007847 [0:16:48.575] 50F /create/Buoyancy 4.89e-05 [0:16:48.575] 50F /create/Turbulence Force 5.28e-05 [0:16:48.612] 50F /create/Project Velocity 0.0369978 [0:16:49.305] 50F store cache 0.692287 [0:16:49.305] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:49.305] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:49.305] 50F /render/Particle Material 3e-06 [0:16:49.306] 51F /create 3e-07 [0:16:49.306] 51F /create/Combustion 0.0003155 [0:16:49.316] 51F /create/Advect 0.0099147 [0:16:49.316] 51F /create/Particle Emitter 4.24e-05 [0:16:49.317] 51F /create/Voxelize 0.00071 [0:16:49.317] 51F /create/Buoyancy 4.77e-05 [0:16:49.317] 51F /create/Turbulence Force 5.34e-05 [0:16:49.354] 51F /create/Project Velocity 0.0368911 [0:16:49.475] 51F store cache 0.121475 [0:16:49.475] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:49.475] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:49.476] 51F /render/Particle Material 1.8e-06 [0:16:49.476] 52F /create 2e-07 [0:16:49.477] 52F /create/Combustion 0.0003108 [0:16:49.487] 52F /create/Advect 0.0098788 [0:16:49.487] 52F /create/Particle Emitter 3.65e-05 [0:16:49.487] 52F /create/Voxelize 0.0006915 [0:16:49.487] 52F /create/Buoyancy 4.69e-05 [0:16:49.488] 52F /create/Turbulence Force 5.85e-05 [0:16:49.524] 52F /create/Project Velocity 0.0365988 [0:16:49.633] 52F store cache 0.108667 [0:16:49.633] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:49.633] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:49.633] 52F /render/Particle Material 2.4e-06 [0:16:49.634] 53F /create 2e-07 [0:16:49.635] 53F /create/Combustion 0.0003157 [0:16:49.644] 53F /create/Advect 0.0097985 [0:16:49.644] 53F /create/Particle Emitter 3.9e-05 [0:16:49.645] 53F /create/Voxelize 0.0006953 [0:16:49.645] 53F /create/Buoyancy 4.94e-05 [0:16:49.645] 53F /create/Turbulence Force 5.29e-05 [0:16:49.682] 53F /create/Project Velocity 0.0369977 [0:16:49.789] 53F store cache 0.107175 [0:16:49.789] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:49.790] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:49.790] 53F /render/Particle Material 2.2e-06 [0:16:49.791] 54F /create 1e-07 [0:16:49.791] 54F /create/Combustion 0.0003291 [0:16:49.801] 54F /create/Advect 0.0098866 [0:16:49.801] 54F /create/Particle Emitter 3.34e-05 [0:16:49.802] 54F /create/Voxelize 0.0006705 [0:16:49.802] 54F /create/Buoyancy 4.33e-05 [0:16:49.802] 54F /create/Turbulence Force 5.14e-05 [0:16:49.839] 54F /create/Project Velocity 0.0368608 [0:16:49.948] 54F store cache 0.109306 [0:16:49.948] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:49.948] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:49.948] 54F /render/Particle Material 2.4e-06 [0:16:49.949] 55F /create 3e-07 [0:16:49.950] 55F /create/Combustion 0.0003318 [0:16:49.960] 55F /create/Advect 0.0099335 [0:16:49.960] 55F /create/Particle Emitter 4.3e-05 [0:16:49.960] 55F /create/Voxelize 0.0007022 [0:16:49.960] 55F /create/Buoyancy 5e-05 [0:16:49.960] 55F /create/Turbulence Force 5.84e-05 [0:16:49.997] 55F /create/Project Velocity 0.0371164 [0:16:50.716] 55F store cache 0.718398 [0:16:50.716] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:50.716] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:50.716] 55F /render/Particle Material 2.4e-06 [0:16:50.717] 56F /create 4e-07 [0:16:50.718] 56F /create/Combustion 0.0003334 [0:16:50.728] 56F /create/Advect 0.0099545 [0:16:50.728] 56F /create/Particle Emitter 4.37e-05 [0:16:50.728] 56F /create/Voxelize 0.0007358 [0:16:50.728] 56F /create/Buoyancy 4.82e-05 [0:16:50.728] 56F /create/Turbulence Force 5.67e-05 [0:16:50.765] 56F /create/Project Velocity 0.0368393 [0:16:50.874] 56F store cache 0.109114 [0:16:50.875] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:50.875] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:50.875] 56F /render/Particle Material 2.5e-06 [0:16:50.876] 57F /create 3e-07 [0:16:50.876] 57F /create/Combustion 0.0003155 [0:16:50.886] 57F /create/Advect 0.0099014 [0:16:50.886] 57F /create/Particle Emitter 4.24e-05 [0:16:50.887] 57F /create/Voxelize 0.0007025 [0:16:50.887] 57F /create/Buoyancy 4.81e-05 [0:16:50.887] 57F /create/Turbulence Force 5.42e-05 [0:16:50.924] 57F /create/Project Velocity 0.0369427 [0:16:51.034] 57F store cache 0.110048 [0:16:51.034] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:51.034] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:51.034] 57F /render/Particle Material 2.7e-06 [0:16:51.035] 58F /create 2e-07 [0:16:51.036] 58F /create/Combustion 0.0003369 [0:16:51.045] 58F /create/Advect 0.0098569 [0:16:51.045] 58F /create/Particle Emitter 4.4e-05 [0:16:51.046] 58F /create/Voxelize 0.0007111 [0:16:51.046] 58F /create/Buoyancy 5.14e-05 [0:16:51.046] 58F /create/Turbulence Force 5.46e-05 [0:16:51.083] 58F /create/Project Velocity 0.0370523 [0:16:51.192] 58F store cache 0.109067 [0:16:51.192] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:51.193] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:51.193] 58F /render/Particle Material 2.7e-06 [0:16:51.194] 59F /create 1e-07 [0:16:51.194] 59F /create/Combustion 0.000309 [0:16:51.204] 59F /create/Advect 0.0099795 [0:16:51.204] 59F /create/Particle Emitter 4.28e-05 [0:16:51.205] 59F /create/Voxelize 0.0007208 [0:16:51.205] 59F /create/Buoyancy 4.79e-05 [0:16:51.205] 59F /create/Turbulence Force 5.29e-05 [0:16:51.242] 59F /create/Project Velocity 0.036879 [0:16:51.353] 59F store cache 0.111226 [0:16:51.353] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:51.353] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:51.353] 59F /render/Particle Material 2.4e-06 [0:16:51.354] 60F /create 2e-07 [0:16:51.355] 60F /create/Combustion 0.0003522 [0:16:51.364] 60F /create/Advect 0.0098831 [0:16:51.365] 60F /create/Particle Emitter 4.14e-05 [0:16:51.365] 60F /create/Voxelize 0.0007262 [0:16:51.365] 60F /create/Buoyancy 4.76e-05 [0:16:51.365] 60F /create/Turbulence Force 5.3e-05 [0:16:51.402] 60F /create/Project Velocity 0.0369408 [0:16:52.136] 60F store cache 0.73355 [0:16:52.136] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:52.136] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:52.136] 60F /render/Particle Material 2.5e-06 [0:16:52.137] 61F /create 3e-07 [0:16:52.138] 61F /create/Combustion 0.0003417 [0:16:52.147] 61F /create/Advect 0.0098594 [0:16:52.148] 61F /create/Particle Emitter 4.31e-05 [0:16:52.148] 61F /create/Voxelize 0.0007627 [0:16:52.148] 61F /create/Buoyancy 4.74e-05 [0:16:52.148] 61F /create/Turbulence Force 8.52e-05 [0:16:52.185] 61F /create/Project Velocity 0.036646 [0:16:52.297] 61F store cache 0.112363 [0:16:52.297] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:52.298] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:52.298] 61F /render/Particle Material 2.6e-06 [0:16:52.299] 62F /create 4e-07 [0:16:52.299] 62F /create/Combustion 0.0003258 [0:16:52.309] 62F /create/Advect 0.0099148 [0:16:52.309] 62F /create/Particle Emitter 3.9e-05 [0:16:52.310] 62F /create/Voxelize 0.0007061 [0:16:52.310] 62F /create/Buoyancy 4.79e-05 [0:16:52.310] 62F /create/Turbulence Force 5.33e-05 [0:16:52.347] 62F /create/Project Velocity 0.0367181 [0:16:52.457] 62F store cache 0.110572 [0:16:52.457] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:52.457] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:52.457] 62F /render/Particle Material 3.1e-06 [0:16:52.458] 63F /create 2e-07 [0:16:52.459] 63F /create/Combustion 0.0003085 [0:16:52.469] 63F /create/Advect 0.0099053 [0:16:52.469] 63F /create/Particle Emitter 4.18e-05 [0:16:52.469] 63F /create/Voxelize 0.0007062 [0:16:52.469] 63F /create/Buoyancy 7.82e-05 [0:16:52.469] 63F /create/Turbulence Force 5e-05 [0:16:52.506] 63F /create/Project Velocity 0.0369476 [0:16:52.649] 63F store cache 0.14255 [0:16:52.649] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:52.649] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:52.649] 63F /render/Particle Material 2.4e-06 [0:16:52.650] 64F /create 3e-07 [0:16:52.651] 64F /create/Combustion 0.0003349 [0:16:52.661] 64F /create/Advect 0.0098578 [0:16:52.661] 64F /create/Particle Emitter 3.85e-05 [0:16:52.661] 64F /create/Voxelize 0.000691 [0:16:52.661] 64F /create/Buoyancy 6.8e-05 [0:16:52.661] 64F /create/Turbulence Force 4.85e-05 [0:16:52.698] 64F /create/Project Velocity 0.0367564 [0:16:53.305] 64F store cache 0.606672 [0:16:53.305] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:53.305] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:53.305] 64F /render/Particle Material 2.5e-06 [0:16:53.306] 65F /create 2e-07 [0:16:53.307] 65F /create/Combustion 0.0003144 [0:16:53.316] 65F /create/Advect 0.0098428 [0:16:53.317] 65F /create/Particle Emitter 3.35e-05 [0:16:53.317] 65F /create/Voxelize 0.0006833 [0:16:53.317] 65F /create/Buoyancy 4.45e-05 [0:16:53.317] 65F /create/Turbulence Force 4.93e-05 [0:16:53.354] 65F /create/Project Velocity 0.0366697 [0:16:53.635] 65F store cache 0.280614 [0:16:53.635] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:53.635] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:53.635] 65F /render/Particle Material 2.6e-06 [0:16:53.636] 66F /create 3e-07 [0:16:53.636] 66F /create/Combustion 0.0003269 [0:16:53.646] 66F /create/Advect 0.0098557 [0:16:53.646] 66F /create/Particle Emitter 4e-05 [0:16:53.647] 66F /create/Voxelize 0.0007259 [0:16:53.647] 66F /create/Buoyancy 4.79e-05 [0:16:53.647] 66F /create/Turbulence Force 5.34e-05 [0:16:53.684] 66F /create/Project Velocity 0.036639 [0:16:53.793] 66F store cache 0.109717 [0:16:53.793] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:53.793] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:53.794] 66F /render/Particle Material 1.9e-06 [0:16:53.795] 67F /create 0 [0:16:53.795] 67F /create/Combustion 0.0003201 [0:16:53.805] 67F /create/Advect 0.0098602 [0:16:53.805] 67F /create/Particle Emitter 4.2e-05 [0:16:53.806] 67F /create/Voxelize 0.0007067 [0:16:53.806] 67F /create/Buoyancy 4.82e-05 [0:16:53.806] 67F /create/Turbulence Force 5.28e-05 [0:16:53.842] 67F /create/Project Velocity 0.0368595 [0:16:53.957] 67F store cache 0.114513 [0:16:53.957] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:53.957] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:53.957] 67F /render/Particle Material 1.9e-06 [0:16:53.958] 68F /create 1e-07 [0:16:53.959] 68F /create/Combustion 0.0003234 [0:16:53.969] 68F /create/Advect 0.0098997 [0:16:53.969] 68F /create/Particle Emitter 4.24e-05 [0:16:53.969] 68F /create/Voxelize 0.0007153 [0:16:53.969] 68F /create/Buoyancy 4.89e-05 [0:16:53.969] 68F /create/Turbulence Force 5.3e-05 [0:16:54.006] 68F /create/Project Velocity 0.0369626 [0:16:54.123] 68F store cache 0.116566 [0:16:54.123] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:54.123] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:54.123] 68F /render/Particle Material 2.7e-06 [0:16:54.124] 69F /create 2e-07 [0:16:54.125] 69F /create/Combustion 0.000325 [0:16:54.135] 69F /create/Advect 0.0099158 [0:16:54.135] 69F /create/Particle Emitter 4.21e-05 [0:16:54.135] 69F /create/Voxelize 0.0007268 [0:16:54.135] 69F /create/Buoyancy 5.01e-05 [0:16:54.135] 69F /create/Turbulence Force 5.68e-05 [0:16:54.172] 69F /create/Project Velocity 0.0369076 [0:16:54.909] 69F store cache 0.736654 [0:16:54.909] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:54.909] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:54.909] 69F /render/Particle Material 2.4e-06 [0:16:54.910] 70F /create 3e-07 [0:16:54.911] 70F /create/Combustion 0.0003207 [0:16:54.921] 70F /create/Advect 0.0098876 [0:16:54.921] 70F /create/Particle Emitter 4.23e-05 [0:16:54.921] 70F /create/Voxelize 0.0007002 [0:16:54.921] 70F /create/Buoyancy 4.87e-05 [0:16:54.921] 70F /create/Turbulence Force 5.36e-05 [0:16:54.958] 70F /create/Project Velocity 0.036902 [0:16:55.072] 70F store cache 0.114023 [0:16:55.072] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:55.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:55.073] 70F /render/Particle Material 2.2e-06 [0:16:55.074] 71F /create 2e-07 [0:16:55.074] 71F /create/Combustion 0.0003157 [0:16:55.084] 71F /create/Advect 0.0098428 [0:16:55.084] 71F /create/Particle Emitter 3.81e-05 [0:16:55.085] 71F /create/Voxelize 0.0006773 [0:16:55.085] 71F /create/Buoyancy 4.52e-05 [0:16:55.085] 71F /create/Turbulence Force 5.02e-05 [0:16:55.122] 71F /create/Project Velocity 0.0369064 [0:16:55.236] 71F store cache 0.114681 [0:16:55.236] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:55.237] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:55.237] 71F /render/Particle Material 2e-06 [0:16:55.238] 72F /create 1e-07 [0:16:55.238] 72F /create/Combustion 0.0003157 [0:16:55.248] 72F /create/Advect 0.0098122 [0:16:55.248] 72F /create/Particle Emitter 3.6e-05 [0:16:55.249] 72F /create/Voxelize 0.0006866 [0:16:55.249] 72F /create/Buoyancy 4.54e-05 [0:16:55.249] 72F /create/Turbulence Force 5.12e-05 [0:16:55.286] 72F /create/Project Velocity 0.0375023 [0:16:55.399] 72F store cache 0.112841 [0:16:55.399] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:55.399] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:55.399] 72F /render/Particle Material 3.1e-06 [0:16:55.400] 73F /create 1e-07 [0:16:55.401] 73F /create/Combustion 0.0003104 [0:16:55.411] 73F /create/Advect 0.0098703 [0:16:55.411] 73F /create/Particle Emitter 3.72e-05 [0:16:55.411] 73F /create/Voxelize 0.0006889 [0:16:55.411] 73F /create/Buoyancy 4.56e-05 [0:16:55.411] 73F /create/Turbulence Force 5.44e-05 [0:16:55.448] 73F /create/Project Velocity 0.0367793 [0:16:56.260] 73F store cache 0.811634 [0:16:56.260] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:56.260] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:56.260] 73F /render/Particle Material 2.8e-06 [0:16:56.261] 74F /create 3e-07 [0:16:56.262] 74F /create/Combustion 0.000326 [0:16:56.271] 74F /create/Advect 0.0099106 [0:16:56.272] 74F /create/Particle Emitter 3.64e-05 [0:16:56.272] 74F /create/Voxelize 0.0006835 [0:16:56.272] 74F /create/Buoyancy 4.54e-05 [0:16:56.272] 74F /create/Turbulence Force 5.03e-05 [0:16:56.309] 74F /create/Project Velocity 0.0368355 [0:16:56.424] 74F store cache 0.114618 [0:16:56.424] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:56.424] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:56.424] 74F /render/Particle Material 2.2e-06 [0:16:56.425] 75F /create 8e-07 [0:16:56.425] 75F /create/Combustion 0.0003243 [0:16:56.435] 75F /create/Advect 0.0099396 [0:16:56.435] 75F /create/Particle Emitter 4.15e-05 [0:16:56.436] 75F /create/Voxelize 0.0007122 [0:16:56.436] 75F /create/Buoyancy 4.9e-05 [0:16:56.436] 75F /create/Turbulence Force 5.25e-05 [0:16:56.473] 75F /create/Project Velocity 0.036781 [0:16:56.588] 75F store cache 0.115325 [0:16:56.588] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:56.589] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:56.589] 75F /render/Particle Material 2.3e-06 [0:16:56.590] 76F /create 1e-07 [0:16:56.590] 76F /create/Combustion 0.0003224 [0:16:56.600] 76F /create/Advect 0.0099391 [0:16:56.600] 76F /create/Particle Emitter 4.24e-05 [0:16:56.601] 76F /create/Voxelize 0.0007219 [0:16:56.601] 76F /create/Buoyancy 4.7e-05 [0:16:56.601] 76F /create/Turbulence Force 5.64e-05 [0:16:56.638] 76F /create/Project Velocity 0.0372223 [0:16:56.754] 76F store cache 0.11576 [0:16:56.754] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:56.754] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:56.754] 76F /render/Particle Material 2.4e-06 [0:16:56.755] 77F /create 2e-07 [0:16:56.755] 77F /create/Combustion 0.0003249 [0:16:56.765] 77F /create/Advect 0.0099412 [0:16:56.766] 77F /create/Particle Emitter 4.22e-05 [0:16:56.766] 77F /create/Voxelize 0.0007189 [0:16:56.766] 77F /create/Buoyancy 5e-05 [0:16:56.766] 77F /create/Turbulence Force 5.27e-05 [0:16:56.803] 77F /create/Project Velocity 0.036986 [0:16:57.616] 77F store cache 0.813087 [0:16:57.616] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:57.617] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:57.617] 77F /render/Particle Material 2.5e-06 [0:16:57.618] 78F /create 3e-07 [0:16:57.618] 78F /create/Combustion 0.0003263 [0:16:57.628] 78F /create/Advect 0.0098876 [0:16:57.628] 78F /create/Particle Emitter 4.17e-05 [0:16:57.629] 78F /create/Voxelize 0.0007129 [0:16:57.629] 78F /create/Buoyancy 4.7e-05 [0:16:57.629] 78F /create/Turbulence Force 5.22e-05 [0:16:57.666] 78F /create/Project Velocity 0.0370952 [0:16:57.780] 78F store cache 0.113896 [0:16:57.780] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:57.780] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:57.780] 78F /render/Particle Material 1.9e-06 [0:16:57.781] 79F /create 2e-07 [0:16:57.782] 79F /create/Combustion 0.000321 [0:16:57.791] 79F /create/Advect 0.0098733 [0:16:57.792] 79F /create/Particle Emitter 3.97e-05 [0:16:57.792] 79F /create/Voxelize 0.0006963 [0:16:57.792] 79F /create/Buoyancy 4.65e-05 [0:16:57.792] 79F /create/Turbulence Force 5.29e-05 [0:16:57.829] 79F /create/Project Velocity 0.0370046 [0:16:57.948] 79F store cache 0.118334 [0:16:57.948] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:57.948] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:57.948] 79F /render/Particle Material 2.2e-06 [0:16:57.949] 80F /create 1e-07 [0:16:57.949] 80F /create/Combustion 0.0003185 [0:16:57.959] 80F /create/Advect 0.0098695 [0:16:57.959] 80F /create/Particle Emitter 3.76e-05 [0:16:57.960] 80F /create/Voxelize 0.0006854 [0:16:57.960] 80F /create/Buoyancy 4.57e-05 [0:16:57.960] 80F /create/Turbulence Force 5.17e-05 [0:16:57.997] 80F /create/Project Velocity 0.0366708 [0:16:58.128] 80F store cache 0.131043 [0:16:58.128] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:58.128] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:58.128] 80F /render/Particle Material 1.9e-06 [0:16:58.129] 81F /create 2e-07 [0:16:58.129] 81F /create/Combustion 0.0003095 [0:16:58.139] 81F /create/Advect 0.0099045 [0:16:58.139] 81F /create/Particle Emitter 2.93e-05 [0:16:58.140] 81F /create/Voxelize 0.0006786 [0:16:58.140] 81F /create/Buoyancy 4.56e-05 [0:16:58.140] 81F /create/Turbulence Force 5.01e-05 [0:16:58.177] 81F /create/Project Velocity 0.0370806 [0:16:58.938] 81F store cache 0.760358 [0:16:58.938] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:58.938] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:58.938] 81F /render/Particle Material 2.2e-06 [0:16:58.939] 82F /create 2e-07 [0:16:58.939] 82F /create/Combustion 0.0003119 [0:16:58.949] 82F /create/Advect 0.0099198 [0:16:58.949] 82F /create/Particle Emitter 4.49e-05 [0:16:58.950] 82F /create/Voxelize 0.0007184 [0:16:58.950] 82F /create/Buoyancy 5e-05 [0:16:58.950] 82F /create/Turbulence Force 5.51e-05 [0:16:58.987] 82F /create/Project Velocity 0.0367873 [0:16:59.106] 82F store cache 0.119265 [0:16:59.106] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:59.106] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:59.106] 82F /render/Particle Material 2.4e-06 [0:16:59.107] 83F /create 1e-07 [0:16:59.108] 83F /create/Combustion 0.0003206 [0:16:59.118] 83F /create/Advect 0.0099308 [0:16:59.118] 83F /create/Particle Emitter 3.79e-05 [0:16:59.119] 83F /create/Voxelize 0.0007012 [0:16:59.119] 83F /create/Buoyancy 4.68e-05 [0:16:59.119] 83F /create/Turbulence Force 5.14e-05 [0:16:59.156] 83F /create/Project Velocity 0.036948 [0:16:59.269] 83F store cache 0.11382 [0:16:59.270] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:59.270] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:59.270] 83F /render/Particle Material 2e-06 [0:16:59.271] 84F /create 1e-07 [0:16:59.271] 84F /create/Combustion 0.0003139 [0:16:59.281] 84F /create/Advect 0.0098823 [0:16:59.281] 84F /create/Particle Emitter 3.86e-05 [0:16:59.282] 84F /create/Voxelize 0.0006906 [0:16:59.282] 84F /create/Buoyancy 4.97e-05 [0:16:59.282] 84F /create/Turbulence Force 5.23e-05 [0:16:59.319] 84F /create/Project Velocity 0.0373719 [0:16:59.436] 84F store cache 0.117005 [0:16:59.436] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:59.436] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:59.436] 84F /render/Particle Material 2.6e-06 [0:16:59.438] 85F /create 1e-07 [0:16:59.438] 85F /create/Combustion 0.000323 [0:16:59.448] 85F /create/Advect 0.0098454 [0:16:59.448] 85F /create/Particle Emitter 2.9e-05 [0:16:59.448] 85F /create/Voxelize 0.0006613 [0:16:59.448] 85F /create/Buoyancy 4.09e-05 [0:16:59.449] 85F /create/Turbulence Force 4.78e-05 [0:16:59.486] 85F /create/Project Velocity 0.0369743 [0:16:59.956] 85F store cache 0.470193 [0:16:59.956] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:16:59.956] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:16:59.956] 85F /render/Particle Material 2.3e-06 [0:16:59.957] 86F /create 3e-07 [0:16:59.957] 86F /create/Combustion 0.0003135 [0:16:59.967] 86F /create/Advect 0.0098894 [0:16:59.967] 86F /create/Particle Emitter 3.72e-05 [0:16:59.968] 86F /create/Voxelize 0.0006966 [0:16:59.968] 86F /create/Buoyancy 4.53e-05 [0:16:59.968] 86F /create/Turbulence Force 5.04e-05 [0:17:00.005] 86F /create/Project Velocity 0.0368943 [0:17:00.456] 86F store cache 0.450886 [0:17:00.456] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:00.456] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:00.456] 86F /render/Particle Material 2.2e-06 [0:17:00.457] 87F /create 3e-07 [0:17:00.458] 87F /create/Combustion 0.0003157 [0:17:00.467] 87F /create/Advect 0.009776 [0:17:00.468] 87F /create/Particle Emitter 3.86e-05 [0:17:00.468] 87F /create/Voxelize 0.0006813 [0:17:00.468] 87F /create/Buoyancy 4.58e-05 [0:17:00.468] 87F /create/Turbulence Force 5.07e-05 [0:17:00.505] 87F /create/Project Velocity 0.0369591 [0:17:00.620] 87F store cache 0.11494 [0:17:00.620] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:00.620] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:00.620] 87F /render/Particle Material 2.4e-06 [0:17:00.621] 88F /create 0 [0:17:00.622] 88F /create/Combustion 0.0003249 [0:17:00.632] 88F /create/Advect 0.0098251 [0:17:00.632] 88F /create/Particle Emitter 3.99e-05 [0:17:00.632] 88F /create/Voxelize 0.0007017 [0:17:00.632] 88F /create/Buoyancy 4.75e-05 [0:17:00.633] 88F /create/Turbulence Force 5.47e-05 [0:17:00.670] 88F /create/Project Velocity 0.037154 [0:17:00.785] 88F store cache 0.115687 [0:17:00.786] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:00.786] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:00.786] 88F /render/Particle Material 2.1e-06 [0:17:00.787] 89F /create 2e-07 [0:17:00.787] 89F /create/Combustion 0.000309 [0:17:00.797] 89F /create/Advect 0.0098431 [0:17:00.797] 89F /create/Particle Emitter 3.78e-05 [0:17:00.798] 89F /create/Voxelize 0.0007042 [0:17:00.798] 89F /create/Buoyancy 4.62e-05 [0:17:00.798] 89F /create/Turbulence Force 5.33e-05 [0:17:00.835] 89F /create/Project Velocity 0.0368311 [0:17:01.034] 89F store cache 0.199377 [0:17:01.034] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:01.034] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:01.034] 89F /render/Particle Material 2.7e-06 [0:17:01.035] 90F /create 1e-07 [0:17:01.036] 90F /create/Combustion 0.0003091 [0:17:01.045] 90F /create/Advect 0.009743 [0:17:01.046] 90F /create/Particle Emitter 4.01e-05 [0:17:01.046] 90F /create/Voxelize 0.0007075 [0:17:01.046] 90F /create/Buoyancy 4.67e-05 [0:17:01.046] 90F /create/Turbulence Force 5.26e-05 [0:17:01.083] 90F /create/Project Velocity 0.0366835 [0:17:01.806] 90F store cache 0.723077 [0:17:01.806] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:01.806] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:01.806] 90F /render/Particle Material 2.2e-06 [0:17:01.807] 91F /create 2e-07 [0:17:01.808] 91F /create/Combustion 0.0003289 [0:17:01.818] 91F /create/Advect 0.0097679 [0:17:01.818] 91F /create/Particle Emitter 3.4e-05 [0:17:01.818] 91F /create/Voxelize 0.0006716 [0:17:01.818] 91F /create/Buoyancy 4.37e-05 [0:17:01.818] 91F /create/Turbulence Force 5.25e-05 [0:17:01.855] 91F /create/Project Velocity 0.0368682 [0:17:01.973] 91F store cache 0.11778 [0:17:01.973] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:01.973] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:01.973] 91F /render/Particle Material 2.3e-06 [0:17:01.974] 92F /create 1e-07 [0:17:01.975] 92F /create/Combustion 0.0003149 [0:17:01.985] 92F /create/Advect 0.0098141 [0:17:01.985] 92F /create/Particle Emitter 4.27e-05 [0:17:01.985] 92F /create/Voxelize 0.0007304 [0:17:01.985] 92F /create/Buoyancy 4.96e-05 [0:17:01.985] 92F /create/Turbulence Force 5.5e-05 [0:17:02.022] 92F /create/Project Velocity 0.0367255 [0:17:02.140] 92F store cache 0.117854 [0:17:02.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:02.140] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:02.140] 92F /render/Particle Material 2.3e-06 [0:17:02.141] 93F /create 2e-07 [0:17:02.142] 93F /create/Combustion 0.0003115 [0:17:02.152] 93F /create/Advect 0.0098196 [0:17:02.152] 93F /create/Particle Emitter 4.38e-05 [0:17:02.152] 93F /create/Voxelize 0.0007163 [0:17:02.152] 93F /create/Buoyancy 5.04e-05 [0:17:02.152] 93F /create/Turbulence Force 5.36e-05 [0:17:02.189] 93F /create/Project Velocity 0.0368595 [0:17:02.358] 93F store cache 0.168671 [0:17:02.358] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:02.358] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:02.358] 93F /render/Particle Material 2e-06 [0:17:02.359] 94F /create 2e-07 [0:17:02.360] 94F /create/Combustion 0.0003192 [0:17:02.369] 94F /create/Advect 0.0097955 [0:17:02.370] 94F /create/Particle Emitter 4.49e-05 [0:17:02.370] 94F /create/Voxelize 0.0007302 [0:17:02.370] 94F /create/Buoyancy 4.99e-05 [0:17:02.370] 94F /create/Turbulence Force 5.3e-05 [0:17:02.407] 94F /create/Project Velocity 0.0366944 [0:17:03.141] 94F store cache 0.734134 [0:17:03.141] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:03.141] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:03.141] 94F /render/Particle Material 2e-06 [0:17:03.143] 95F /create 2e-07 [0:17:03.143] 95F /create/Combustion 0.0003246 [0:17:03.153] 95F /create/Advect 0.0097766 [0:17:03.153] 95F /create/Particle Emitter 4.4e-05 [0:17:03.153] 95F /create/Voxelize 0.0007379 [0:17:03.154] 95F /create/Buoyancy 4.88e-05 [0:17:03.154] 95F /create/Turbulence Force 5.46e-05 [0:17:03.191] 95F /create/Project Velocity 0.0370723 [0:17:03.307] 95F store cache 0.116479 [0:17:03.307] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:03.307] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:03.307] 95F /render/Particle Material 1.9e-06 [0:17:03.308] 96F /create 1e-07 [0:17:03.309] 96F /create/Combustion 0.000342 [0:17:03.319] 96F /create/Advect 0.0097416 [0:17:03.319] 96F /create/Particle Emitter 4.33e-05 [0:17:03.319] 96F /create/Voxelize 0.0007217 [0:17:03.319] 96F /create/Buoyancy 5.1e-05 [0:17:03.319] 96F /create/Turbulence Force 5.36e-05 [0:17:03.356] 96F /create/Project Velocity 0.0367053 [0:17:03.475] 96F store cache 0.118605 [0:17:03.475] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:03.475] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:03.475] 96F /render/Particle Material 2.1e-06 [0:17:03.476] 97F /create 1e-07 [0:17:03.476] 97F /create/Combustion 0.0003206 [0:17:03.486] 97F /create/Advect 0.0097468 [0:17:03.486] 97F /create/Particle Emitter 4.36e-05 [0:17:03.487] 97F /create/Voxelize 0.0007304 [0:17:03.487] 97F /create/Buoyancy 4.9e-05 [0:17:03.487] 97F /create/Turbulence Force 5.59e-05 [0:17:03.524] 97F /create/Project Velocity 0.0370089 [0:17:03.644] 97F store cache 0.119564 [0:17:03.644] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:03.644] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:03.644] 97F /render/Particle Material 2.1e-06 [0:17:03.645] 98F /create 2e-07 [0:17:03.645] 98F /create/Combustion 0.000318 [0:17:03.655] 98F /create/Advect 0.0097598 [0:17:03.655] 98F /create/Particle Emitter 4.61e-05 [0:17:03.656] 98F /create/Voxelize 0.0007374 [0:17:03.656] 98F /create/Buoyancy 4.98e-05 [0:17:03.656] 98F /create/Turbulence Force 5.32e-05 [0:17:03.693] 98F /create/Project Velocity 0.0369399 [0:17:04.485] 98F store cache 0.792403 [0:17:04.486] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:04.486] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:04.486] 98F /render/Particle Material 2e-06 [0:17:04.487] 99F /create 0 [0:17:04.487] 99F /create/Combustion 0.0003096 [0:17:04.497] 99F /create/Advect 0.009778 [0:17:04.497] 99F /create/Particle Emitter 4.34e-05 [0:17:04.498] 99F /create/Voxelize 0.0007234 [0:17:04.498] 99F /create/Buoyancy 4.87e-05 [0:17:04.498] 99F /create/Turbulence Force 5.22e-05 [0:17:04.535] 99F /create/Project Velocity 0.0371724 [0:17:04.650] 99F store cache 0.114638 [0:17:04.650] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:04.650] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:04.650] 99F /render/Particle Material 2.4e-06 [0:17:04.651] 100F /create 1e-07 [0:17:04.651] 100F /create/Combustion 0.000338 [0:17:04.661] 100F /create/Advect 0.0097164 [0:17:04.661] 100F /create/Particle Emitter 4.39e-05 [0:17:04.662] 100F /create/Voxelize 0.0007323 [0:17:04.662] 100F /create/Buoyancy 4.91e-05 [0:17:04.662] 100F /create/Turbulence Force 5.51e-05 [0:17:04.699] 100F /create/Project Velocity 0.0367067 [0:17:04.820] 100F store cache 0.12101 [0:17:04.820] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:04.820] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:04.820] 100F /render/Particle Material 2.4e-06 [0:17:04.821] 101F /create 2e-07 [0:17:04.821] 101F /create/Combustion 0.0003078 [0:17:04.831] 101F /create/Advect 0.0096883 [0:17:04.831] 101F /create/Particle Emitter 4.59e-05 [0:17:04.832] 101F /create/Voxelize 0.0007361 [0:17:04.832] 101F /create/Buoyancy 4.79e-05 [0:17:04.832] 101F /create/Turbulence Force 5.33e-05 [0:17:04.869] 101F /create/Project Velocity 0.0370227 [0:17:04.990] 101F store cache 0.120634 [0:17:04.990] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:04.990] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:04.990] 101F /render/Particle Material 1.8e-06 [0:17:04.991] 102F /create 1e-07 [0:17:04.991] 102F /create/Combustion 0.0003063 [0:17:05.001] 102F /create/Advect 0.0096865 [0:17:05.001] 102F /create/Particle Emitter 4.45e-05 [0:17:05.002] 102F /create/Voxelize 0.0007354 [0:17:05.002] 102F /create/Buoyancy 4.78e-05 [0:17:05.002] 102F /create/Turbulence Force 5.53e-05 [0:17:05.038] 102F /create/Project Velocity 0.0366973 [0:17:05.855] 102F store cache 0.816597 [0:17:05.855] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:05.855] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:05.855] 102F /render/Particle Material 1.9e-06 [0:17:05.856] 103F /create 2e-07 [0:17:05.857] 103F /create/Combustion 0.0003231 [0:17:05.866] 103F /create/Advect 0.0096023 [0:17:05.867] 103F /create/Particle Emitter 4.39e-05 [0:17:05.867] 103F /create/Voxelize 0.0007774 [0:17:05.867] 103F /create/Buoyancy 4.87e-05 [0:17:05.867] 103F /create/Turbulence Force 5.35e-05 [0:17:05.904] 103F /create/Project Velocity 0.0370848 [0:17:06.024] 103F store cache 0.119829 [0:17:06.024] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:06.024] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:06.024] 103F /render/Particle Material 1.7e-06 [0:17:06.026] 104F /create 1e-07 [0:17:06.026] 104F /create/Combustion 0.0003061 [0:17:06.035] 104F /create/Advect 0.009559 [0:17:06.036] 104F /create/Particle Emitter 4.34e-05 [0:17:06.036] 104F /create/Voxelize 0.0007328 [0:17:06.036] 104F /create/Buoyancy 4.95e-05 [0:17:06.036] 104F /create/Turbulence Force 5.35e-05 [0:17:06.073] 104F /create/Project Velocity 0.0369272 [0:17:06.192] 104F store cache 0.118321 [0:17:06.192] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:06.192] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:06.192] 104F /render/Particle Material 2.3e-06 [0:17:06.193] 105F /create 1e-07 [0:17:06.193] 105F /create/Combustion 0.0003343 [0:17:06.203] 105F /create/Advect 0.0095116 [0:17:06.203] 105F /create/Particle Emitter 4.61e-05 [0:17:06.204] 105F /create/Voxelize 0.0007581 [0:17:06.204] 105F /create/Buoyancy 4.64e-05 [0:17:06.204] 105F /create/Turbulence Force 5.39e-05 [0:17:06.241] 105F /create/Project Velocity 0.0375183 [0:17:06.365] 105F store cache 0.123727 [0:17:06.365] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:06.365] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:06.365] 105F /render/Particle Material 1.9e-06 [0:17:06.366] 106F /create 9.99999e-08 [0:17:06.367] 106F /create/Combustion 0.000339 [0:17:06.376] 106F /create/Advect 0.0095656 [0:17:06.376] 106F /create/Particle Emitter 4.34e-05 [0:17:06.377] 106F /create/Voxelize 0.0007209 [0:17:06.377] 106F /create/Buoyancy 5.14e-05 [0:17:06.377] 106F /create/Turbulence Force 5.32e-05 [0:17:06.414] 106F /create/Project Velocity 0.0368199 [0:17:07.189] 106F store cache 0.775149 [0:17:07.189] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:07.189] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:07.189] 106F /render/Particle Material 2.7e-06 [0:17:07.190] 107F /create 3e-07 [0:17:07.191] 107F /create/Combustion 0.0003114 [0:17:07.200] 107F /create/Advect 0.0094612 [0:17:07.200] 107F /create/Particle Emitter 4.61e-05 [0:17:07.201] 107F /create/Voxelize 0.0007243 [0:17:07.201] 107F /create/Buoyancy 4.91e-05 [0:17:07.201] 107F /create/Turbulence Force 5.47e-05 [0:17:07.238] 107F /create/Project Velocity 0.0371267 [0:17:07.360] 107F store cache 0.12136 [0:17:07.360] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:07.360] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:07.360] 107F /render/Particle Material 1.8e-06 [0:17:07.361] 108F /create 2e-07 [0:17:07.361] 108F /create/Combustion 0.0003076 [0:17:07.371] 108F /create/Advect 0.0094066 [0:17:07.371] 108F /create/Particle Emitter 4.49e-05 [0:17:07.372] 108F /create/Voxelize 0.0007279 [0:17:07.372] 108F /create/Buoyancy 4.96e-05 [0:17:07.372] 108F /create/Turbulence Force 5.43e-05 [0:17:07.408] 108F /create/Project Velocity 0.0368569 [0:17:07.530] 108F store cache 0.121278 [0:17:07.530] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:07.530] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:07.530] 108F /render/Particle Material 2e-06 [0:17:07.531] 109F /create 2e-07 [0:17:07.531] 109F /create/Combustion 0.0003052 [0:17:07.541] 109F /create/Advect 0.0093116 [0:17:07.541] 109F /create/Particle Emitter 4.45e-05 [0:17:07.542] 109F /create/Voxelize 0.000732 [0:17:07.542] 109F /create/Buoyancy 5.04e-05 [0:17:07.542] 109F /create/Turbulence Force 5.3e-05 [0:17:07.578] 109F /create/Project Velocity 0.0367392 [0:17:07.700] 109F store cache 0.122073 [0:17:07.701] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:07.701] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:07.701] 109F /render/Particle Material 2.1e-06 [0:17:07.702] 110F /create 1e-07 [0:17:07.702] 110F /create/Combustion 0.0003077 [0:17:07.711] 110F /create/Advect 0.0093228 [0:17:07.712] 110F /create/Particle Emitter 4.41e-05 [0:17:07.712] 110F /create/Voxelize 0.0007286 [0:17:07.712] 110F /create/Buoyancy 4.84e-05 [0:17:07.712] 110F /create/Turbulence Force 5.38e-05 [0:17:07.749] 110F /create/Project Velocity 0.0370649 [0:17:08.544] 110F store cache 0.794916 [0:17:08.544] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:08.545] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:08.545] 110F /render/Particle Material 2.4e-06 [0:17:08.546] 111F /create 2e-07 [0:17:08.546] 111F /create/Combustion 0.0003135 [0:17:08.555] 111F /create/Advect 0.0091064 [0:17:08.555] 111F /create/Particle Emitter 4.43e-05 [0:17:08.556] 111F /create/Voxelize 0.0007218 [0:17:08.556] 111F /create/Buoyancy 4.98e-05 [0:17:08.556] 111F /create/Turbulence Force 5.42e-05 [0:17:08.593] 111F /create/Project Velocity 0.037031 [0:17:08.730] 111F store cache 0.136817 [0:17:08.730] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:08.730] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:08.730] 111F /render/Particle Material 2.2e-06 [0:17:08.731] 112F /create 3e-07 [0:17:08.732] 112F /create/Combustion 0.0003215 [0:17:08.741] 112F /create/Advect 0.0089565 [0:17:08.741] 112F /create/Particle Emitter 4.79e-05 [0:17:08.741] 112F /create/Voxelize 0.0007399 [0:17:08.741] 112F /create/Buoyancy 4.99e-05 [0:17:08.742] 112F /create/Turbulence Force 5.28e-05 [0:17:08.778] 112F /create/Project Velocity 0.036836 [0:17:08.900] 112F store cache 0.121859 [0:17:08.900] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:08.900] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:08.900] 112F /render/Particle Material 2.1e-06 [0:17:08.902] 113F /create 1e-07 [0:17:08.902] 113F /create/Combustion 0.0003113 [0:17:08.911] 113F /create/Advect 0.008868 [0:17:08.911] 113F /create/Particle Emitter 4.72e-05 [0:17:08.912] 113F /create/Voxelize 0.0007295 [0:17:08.912] 113F /create/Buoyancy 4.93e-05 [0:17:08.912] 113F /create/Turbulence Force 5.49e-05 [0:17:08.949] 113F /create/Project Velocity 0.0372168 [0:17:09.071] 113F store cache 0.12171 [0:17:09.071] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:09.071] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:09.071] 113F /render/Particle Material 2.1e-06 [0:17:09.072] 114F /create 1e-07 [0:17:09.072] 114F /create/Combustion 0.000323 [0:17:09.081] 114F /create/Advect 0.0087143 [0:17:09.081] 114F /create/Particle Emitter 4.53e-05 [0:17:09.082] 114F /create/Voxelize 0.0006981 [0:17:09.082] 114F /create/Buoyancy 4.89e-05 [0:17:09.082] 114F /create/Turbulence Force 5.32e-05 [0:17:09.119] 114F /create/Project Velocity 0.0370951 [0:17:09.928] 114F store cache 0.808744 [0:17:09.928] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:09.928] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:09.928] 114F /render/Particle Material 2.4e-06 [0:17:09.929] 115F /create 2e-07 [0:17:09.929] 115F /create/Combustion 0.0003085 [0:17:09.938] 115F /create/Advect 0.008605 [0:17:09.938] 115F /create/Particle Emitter 4.35e-05 [0:17:09.939] 115F /create/Voxelize 0.000739 [0:17:09.939] 115F /create/Buoyancy 4.86e-05 [0:17:09.939] 115F /create/Turbulence Force 5.25e-05 [0:17:09.976] 115F /create/Project Velocity 0.0369506 [0:17:10.100] 115F store cache 0.123808 [0:17:10.100] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:10.100] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:10.100] 115F /render/Particle Material 2.8e-06 [0:17:10.101] 116F /create 9.99999e-08 [0:17:10.101] 116F /create/Combustion 0.0003398 [0:17:10.110] 116F /create/Advect 0.0084093 [0:17:10.110] 116F /create/Particle Emitter 4.59e-05 [0:17:10.111] 116F /create/Voxelize 0.0007244 [0:17:10.111] 116F /create/Buoyancy 4.86e-05 [0:17:10.111] 116F /create/Turbulence Force 5.53e-05 [0:17:10.148] 116F /create/Project Velocity 0.0369149 [0:17:10.271] 116F store cache 0.122992 [0:17:10.271] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:10.271] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:10.271] 116F /render/Particle Material 1.9e-06 [0:17:10.272] 117F /create 0 [0:17:10.272] 117F /create/Combustion 0.0003159 [0:17:10.281] 117F /create/Advect 0.0083383 [0:17:10.281] 117F /create/Particle Emitter 4.17e-05 [0:17:10.281] 117F /create/Voxelize 0.0006963 [0:17:10.281] 117F /create/Buoyancy 5.14e-05 [0:17:10.281] 117F /create/Turbulence Force 5.63e-05 [0:17:10.319] 117F /create/Project Velocity 0.0371265 [0:17:10.443] 117F store cache 0.124597 [0:17:10.443] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:10.443] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:10.443] 117F /render/Particle Material 1.9e-06 [0:17:10.445] 118F /create 9.99999e-08 [0:17:10.445] 118F /create/Combustion 0.0003376 [0:17:10.453] 118F /create/Advect 0.0081576 [0:17:10.453] 118F /create/Particle Emitter 4.58e-05 [0:17:10.454] 118F /create/Voxelize 0.0007262 [0:17:10.454] 118F /create/Buoyancy 4.85e-05 [0:17:10.454] 118F /create/Turbulence Force 5.38e-05 [0:17:10.491] 118F /create/Project Velocity 0.037001 [0:17:11.227] 118F store cache 0.735622 [0:17:11.227] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:11.227] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:11.227] 118F /render/Particle Material 2.8e-06 [0:17:11.228] 119F /create 2e-07 [0:17:11.228] 119F /create/Combustion 0.0003117 [0:17:11.236] 119F /create/Advect 0.008006 [0:17:11.236] 119F /create/Particle Emitter 4.33e-05 [0:17:11.237] 119F /create/Voxelize 0.0007033 [0:17:11.237] 119F /create/Buoyancy 4.84e-05 [0:17:11.237] 119F /create/Turbulence Force 5.16e-05 [0:17:11.274] 119F /create/Project Velocity 0.0370974 [0:17:11.400] 119F store cache 0.12606 [0:17:11.401] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:11.401] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:11.401] 119F /render/Particle Material 2.7e-06 [0:17:11.402] 120F /create 9.99999e-08 [0:17:11.402] 120F /create/Combustion 0.0003096 [0:17:11.410] 120F /create/Advect 0.0078925 [0:17:11.410] 120F /create/Particle Emitter 3.99e-05 [0:17:11.411] 120F /create/Voxelize 0.0007032 [0:17:11.411] 120F /create/Buoyancy 4.83e-05 [0:17:11.411] 120F /create/Turbulence Force 5.37e-05 [0:17:11.448] 120F /create/Project Velocity 0.0373183 [0:17:11.572] 120F store cache 0.124111 [0:17:11.572] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:11.572] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:11.573] 120F /render/Particle Material 2.1e-06 [0:17:11.574] 121F /create 1e-07 [0:17:11.574] 121F /create/Combustion 0.000317 [0:17:11.582] 121F /create/Advect 0.0077729 [0:17:11.582] 121F /create/Particle Emitter 3.93e-05 [0:17:11.582] 121F /create/Voxelize 0.0006863 [0:17:11.582] 121F /create/Buoyancy 4.52e-05 [0:17:11.583] 121F /create/Turbulence Force 4.99e-05 [0:17:11.620] 121F /create/Project Velocity 0.037705 [0:17:11.745] 121F store cache 0.125104 [0:17:11.745] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:11.746] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:11.746] 121F /render/Particle Material 2.3e-06 [0:17:11.747] 122F /create 1e-07 [0:17:11.747] 122F /create/Combustion 0.0003349 [0:17:11.755] 122F /create/Advect 0.0076312 [0:17:11.755] 122F /create/Particle Emitter 4.42e-05 [0:17:11.755] 122F /create/Voxelize 0.0006742 [0:17:11.755] 122F /create/Buoyancy 4.5e-05 [0:17:11.755] 122F /create/Turbulence Force 5.35e-05 [0:17:11.792] 122F /create/Project Velocity 0.0369779 [0:17:12.537] 122F store cache 0.744007 [0:17:12.537] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:12.537] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:12.537] 122F /render/Particle Material 3e-06 [0:17:12.538] 123F /create 3e-07 [0:17:12.538] 123F /create/Combustion 0.0003352 [0:17:12.546] 123F /create/Advect 0.0075343 [0:17:12.546] 123F /create/Particle Emitter 3.93e-05 [0:17:12.547] 123F /create/Voxelize 0.0006889 [0:17:12.547] 123F /create/Buoyancy 4.67e-05 [0:17:12.547] 123F /create/Turbulence Force 5.13e-05 [0:17:12.584] 123F /create/Project Velocity 0.0372232 [0:17:12.710] 123F store cache 0.126171 [0:17:12.710] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:12.710] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:12.710] 123F /render/Particle Material 2e-06 [0:17:12.711] 124F /create 1e-07 [0:17:12.712] 124F /create/Combustion 0.0003379 [0:17:12.719] 124F /create/Advect 0.0074342 [0:17:12.719] 124F /create/Particle Emitter 4.44e-05 [0:17:12.720] 124F /create/Voxelize 0.0006951 [0:17:12.720] 124F /create/Buoyancy 4.63e-05 [0:17:12.720] 124F /create/Turbulence Force 5.2e-05 [0:17:12.757] 124F /create/Project Velocity 0.0368738 [0:17:12.884] 124F store cache 0.127167 [0:17:12.884] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:12.884] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:12.884] 124F /render/Particle Material 1.8e-06 [0:17:12.885] 125F /create 1e-07 [0:17:12.886] 125F /create/Combustion 0.0003192 [0:17:12.893] 125F /create/Advect 0.0074115 [0:17:12.893] 125F /create/Particle Emitter 4.42e-05 [0:17:12.894] 125F /create/Voxelize 0.0007128 [0:17:12.894] 125F /create/Buoyancy 4.75e-05 [0:17:12.894] 125F /create/Turbulence Force 5.22e-05 [0:17:12.931] 125F /create/Project Velocity 0.0371178 [0:17:13.059] 125F store cache 0.128044 [0:17:13.059] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:13.059] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:13.059] 125F /render/Particle Material 2.4e-06 [0:17:13.060] 126F /create 3e-07 [0:17:13.061] 126F /create/Combustion 0.0003163 [0:17:13.068] 126F /create/Advect 0.0073389 [0:17:13.068] 126F /create/Particle Emitter 4.47e-05 [0:17:13.069] 126F /create/Voxelize 0.0006977 [0:17:13.069] 126F /create/Buoyancy 4.59e-05 [0:17:13.069] 126F /create/Turbulence Force 5.29e-05 [0:17:13.106] 126F /create/Project Velocity 0.036985 [0:17:13.530] 126F store cache 0.423854 [0:17:13.530] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:13.530] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:13.530] 126F /render/Particle Material 2.1e-06 [0:17:13.531] 127F /create 0 [0:17:13.531] 127F /create/Combustion 0.0003092 [0:17:13.539] 127F /create/Advect 0.0072974 [0:17:13.539] 127F /create/Particle Emitter 3.9e-05 [0:17:13.539] 127F /create/Voxelize 0.0006802 [0:17:13.540] 127F /create/Buoyancy 4.54e-05 [0:17:13.540] 127F /create/Turbulence Force 5.14e-05 [0:17:13.577] 127F /create/Project Velocity 0.0371772 [0:17:14.075] 127F store cache 0.498069 [0:17:14.075] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:14.075] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:14.075] 127F /render/Particle Material 2.3e-06 [0:17:14.076] 128F /create 2e-07 [0:17:14.077] 128F /create/Combustion 0.0003128 [0:17:14.084] 128F /create/Advect 0.007213 [0:17:14.084] 128F /create/Particle Emitter 4.67e-05 [0:17:14.085] 128F /create/Voxelize 0.0007278 [0:17:14.085] 128F /create/Buoyancy 4.01e-05 [0:17:14.085] 128F /create/Turbulence Force 4.74e-05 [0:17:14.122] 128F /create/Project Velocity 0.0370076 [0:17:14.250] 128F store cache 0.128132 [0:17:14.250] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:14.250] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:14.250] 128F /render/Particle Material 1.7e-06 [0:17:14.251] 129F /create 0 [0:17:14.251] 129F /create/Combustion 0.00031 [0:17:14.259] 129F /create/Advect 0.0071444 [0:17:14.259] 129F /create/Particle Emitter 2.49e-05 [0:17:14.259] 129F /create/Voxelize 0.0006598 [0:17:14.259] 129F /create/Buoyancy 4.09e-05 [0:17:14.259] 129F /create/Turbulence Force 4.45e-05 [0:17:14.296] 129F /create/Project Velocity 0.0368696 [0:17:14.454] 129F store cache 0.157316 [0:17:14.454] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:14.454] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:14.454] 129F /render/Particle Material 1.9e-06 [0:17:14.455] 130F /create 5e-07 [0:17:14.455] 130F /create/Combustion 0.0003193 [0:17:14.462] 130F /create/Advect 0.0071269 [0:17:14.462] 130F /create/Particle Emitter 2.85e-05 [0:17:14.463] 130F /create/Voxelize 0.0006645 [0:17:14.463] 130F /create/Buoyancy 4.12e-05 [0:17:14.463] 130F /create/Turbulence Force 4.79e-05 [0:17:14.500] 130F /create/Project Velocity 0.0371272 [0:17:15.244] 130F store cache 0.743224 [0:17:15.244] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:15.244] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:15.244] 130F /render/Particle Material 2.2e-06 [0:17:15.245] 131F /create 1e-07 [0:17:15.245] 131F /create/Combustion 0.0003255 [0:17:15.252] 131F /create/Advect 0.0071621 [0:17:15.252] 131F /create/Particle Emitter 4.44e-05 [0:17:15.253] 131F /create/Voxelize 0.0006911 [0:17:15.253] 131F /create/Buoyancy 4.6e-05 [0:17:15.253] 131F /create/Turbulence Force 5.3e-05 [0:17:15.291] 131F /create/Project Velocity 0.0373393 [0:17:15.420] 131F store cache 0.129152 [0:17:15.420] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:15.420] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:15.420] 131F /render/Particle Material 1.9e-06 [0:17:15.421] 132F /create 9.99999e-08 [0:17:15.421] 132F /create/Combustion 0.0003197 [0:17:15.429] 132F /create/Advect 0.0071245 [0:17:15.429] 132F /create/Particle Emitter 3.4e-05 [0:17:15.429] 132F /create/Voxelize 0.0006695 [0:17:15.429] 132F /create/Buoyancy 4.18e-05 [0:17:15.429] 132F /create/Turbulence Force 4.76e-05 [0:17:15.466] 132F /create/Project Velocity 0.0369177 [0:17:15.595] 132F store cache 0.128845 [0:17:15.595] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:15.595] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:15.595] 132F /render/Particle Material 2.1e-06 [0:17:15.596] 133F /create 1e-07 [0:17:15.597] 133F /create/Combustion 0.0003317 [0:17:15.604] 133F /create/Advect 0.0071028 [0:17:15.604] 133F /create/Particle Emitter 3.22e-05 [0:17:15.605] 133F /create/Voxelize 0.0006932 [0:17:15.605] 133F /create/Buoyancy 4.35e-05 [0:17:15.605] 133F /create/Turbulence Force 5.04e-05 [0:17:15.642] 133F /create/Project Velocity 0.0372164 [0:17:15.775] 133F store cache 0.132498 [0:17:15.775] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:15.775] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:15.775] 133F /render/Particle Material 1.9e-06 [0:17:15.776] 134F /create 1e-07 [0:17:15.776] 134F /create/Combustion 0.0003171 [0:17:15.783] 134F /create/Advect 0.0070379 [0:17:15.783] 134F /create/Particle Emitter 3.59e-05 [0:17:15.784] 134F /create/Voxelize 0.0006844 [0:17:15.784] 134F /create/Buoyancy 4.27e-05 [0:17:15.784] 134F /create/Turbulence Force 4.92e-05 [0:17:15.821] 134F /create/Project Velocity 0.0370036 [0:17:16.236] 134F store cache 0.414768 [0:17:16.236] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:16.236] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:16.236] 134F /render/Particle Material 2.4e-06 [0:17:16.237] 135F /create 9.99999e-08 [0:17:16.238] 135F /create/Combustion 0.0003199 [0:17:16.245] 135F /create/Advect 0.0070428 [0:17:16.245] 135F /create/Particle Emitter 3.31e-05 [0:17:16.245] 135F /create/Voxelize 0.0006802 [0:17:16.245] 135F /create/Buoyancy 4.35e-05 [0:17:16.245] 135F /create/Turbulence Force 4.85e-05 [0:17:16.282] 135F /create/Project Velocity 0.0370961 [0:17:16.735] 135F store cache 0.452619 [0:17:16.735] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:16.735] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:16.735] 135F /render/Particle Material 1.7e-06 [0:17:16.736] 136F /create 9.99999e-08 [0:17:16.737] 136F /create/Combustion 0.0003089 [0:17:16.744] 136F /create/Advect 0.0070421 [0:17:16.744] 136F /create/Particle Emitter 4.03e-05 [0:17:16.745] 136F /create/Voxelize 0.0006974 [0:17:16.745] 136F /create/Buoyancy 4.62e-05 [0:17:16.745] 136F /create/Turbulence Force 5.19e-05 [0:17:16.782] 136F /create/Project Velocity 0.0370849 [0:17:16.916] 136F store cache 0.134035 [0:17:16.916] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:16.916] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:16.916] 136F /render/Particle Material 1.7e-06 [0:17:16.917] 137F /create 9.99999e-08 [0:17:16.918] 137F /create/Combustion 0.0003446 [0:17:16.925] 137F /create/Advect 0.0070258 [0:17:16.925] 137F /create/Particle Emitter 4.06e-05 [0:17:16.925] 137F /create/Voxelize 0.0006919 [0:17:16.925] 137F /create/Buoyancy 4.69e-05 [0:17:16.925] 137F /create/Turbulence Force 5.14e-05 [0:17:16.963] 137F /create/Project Velocity 0.0375091 [0:17:17.096] 137F store cache 0.133076 [0:17:17.096] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:17.096] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:17.096] 137F /render/Particle Material 3.1e-06 [0:17:17.097] 138F /create 8e-07 [0:17:17.098] 138F /create/Combustion 0.0003119 [0:17:17.105] 138F /create/Advect 0.0070522 [0:17:17.105] 138F /create/Particle Emitter 4.32e-05 [0:17:17.106] 138F /create/Voxelize 0.0007012 [0:17:17.106] 138F /create/Buoyancy 4.73e-05 [0:17:17.106] 138F /create/Turbulence Force 5.44e-05 [0:17:17.143] 138F /create/Project Velocity 0.0372752 [0:17:17.275] 138F store cache 0.132471 [0:17:17.276] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:17.276] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:17.276] 138F /render/Particle Material 2e-06 [0:17:17.277] 139F /create 1e-07 [0:17:17.277] 139F /create/Combustion 0.0003221 [0:17:17.284] 139F /create/Advect 0.0070008 [0:17:17.284] 139F /create/Particle Emitter 3.35e-05 [0:17:17.285] 139F /create/Voxelize 0.0006738 [0:17:17.285] 139F /create/Buoyancy 4.39e-05 [0:17:17.285] 139F /create/Turbulence Force 4.98e-05 [0:17:17.322] 139F /create/Project Velocity 0.037135 [0:17:18.066] 139F store cache 0.74378 [0:17:18.066] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:18.066] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:18.066] 139F /render/Particle Material 2.3e-06 [0:17:18.067] 140F /create 1e-07 [0:17:18.068] 140F /create/Combustion 0.0003471 [0:17:18.075] 140F /create/Advect 0.0070286 [0:17:18.075] 140F /create/Particle Emitter 3.59e-05 [0:17:18.075] 140F /create/Voxelize 0.0006856 [0:17:18.075] 140F /create/Buoyancy 4.65e-05 [0:17:18.075] 140F /create/Turbulence Force 4.83e-05 [0:17:18.112] 140F /create/Project Velocity 0.0369357 [0:17:18.249] 140F store cache 0.137155 [0:17:18.250] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:18.250] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:18.250] 140F /render/Particle Material 3.4e-06 [0:17:18.251] 141F /create 1e-07 [0:17:18.251] 141F /create/Combustion 4.36e-05 [0:17:18.257] 141F /create/Advect 0.0059868 [0:17:18.257] 141F /create/Particle Emitter 3.94e-05 [0:17:18.258] 141F /create/Voxelize 0.0007082 [0:17:18.258] 141F /create/Buoyancy 4.56e-05 [0:17:18.258] 141F /create/Turbulence Force 5.27e-05 [0:17:18.295] 141F /create/Project Velocity 0.0370869 [0:17:18.429] 141F store cache 0.134543 [0:17:18.429] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:18.430] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:18.430] 141F /render/Particle Material 1.7e-06 [0:17:18.431] 142F /create 1e-07 [0:17:18.431] 142F /create/Combustion 4.5e-05 [0:17:18.437] 142F /create/Advect 0.0058942 [0:17:18.437] 142F /create/Particle Emitter 3.59e-05 [0:17:18.437] 142F /create/Voxelize 0.00068 [0:17:18.437] 142F /create/Buoyancy 4.34e-05 [0:17:18.437] 142F /create/Turbulence Force 5.09e-05 [0:17:18.475] 142F /create/Project Velocity 0.0371073 [0:17:18.611] 142F store cache 0.13615 [0:17:18.611] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:18.611] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:18.611] 142F /render/Particle Material 1.8e-06 [0:17:18.612] 143F /create 1e-07 [0:17:18.612] 143F /create/Combustion 4.46e-05 [0:17:18.618] 143F /create/Advect 0.0058925 [0:17:18.618] 143F /create/Particle Emitter 4.48e-05 [0:17:18.619] 143F /create/Voxelize 0.0006895 [0:17:18.619] 143F /create/Buoyancy 4.73e-05 [0:17:18.619] 143F /create/Turbulence Force 5.32e-05 [0:17:18.657] 143F /create/Project Velocity 0.0379851 [0:17:19.455] 143F store cache 0.797937 [0:17:19.455] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:19.455] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:19.455] 143F /render/Particle Material 2.4e-06 [0:17:19.456] 144F /create 6e-07 [0:17:19.456] 144F /create/Combustion 4.93e-05 [0:17:19.462] 144F /create/Advect 0.0059144 [0:17:19.462] 144F /create/Particle Emitter 4.44e-05 [0:17:19.463] 144F /create/Voxelize 0.0007046 [0:17:19.463] 144F /create/Buoyancy 4.65e-05 [0:17:19.463] 144F /create/Turbulence Force 5.27e-05 [0:17:19.500] 144F /create/Project Velocity 0.0370864 [0:17:19.635] 144F store cache 0.134871 [0:17:19.635] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:19.635] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:19.635] 144F /render/Particle Material 2.1e-06 [0:17:19.636] 145F /create 1e-07 [0:17:19.636] 145F /create/Combustion 4.54e-05 [0:17:19.642] 145F /create/Advect 0.0059194 [0:17:19.642] 145F /create/Particle Emitter 3.98e-05 [0:17:19.643] 145F /create/Voxelize 0.000717 [0:17:19.643] 145F /create/Buoyancy 4.61e-05 [0:17:19.643] 145F /create/Turbulence Force 5.21e-05 [0:17:19.680] 145F /create/Project Velocity 0.0370485 [0:17:19.816] 145F store cache 0.136006 [0:17:19.816] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:19.816] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:19.816] 145F /render/Particle Material 1.8e-06 [0:17:19.817] 146F /create 9.99999e-08 [0:17:19.818] 146F /create/Combustion 4.46e-05 [0:17:19.823] 146F /create/Advect 0.0059168 [0:17:19.824] 146F /create/Particle Emitter 3.26e-05 [0:17:19.824] 146F /create/Voxelize 0.0006748 [0:17:19.824] 146F /create/Buoyancy 4.27e-05 [0:17:19.824] 146F /create/Turbulence Force 4.59e-05 [0:17:19.861] 146F /create/Project Velocity 0.0371401 [0:17:19.998] 146F store cache 0.136808 [0:17:19.998] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:19.998] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:19.998] 146F /render/Particle Material 2.3e-06 [0:17:20.000] 147F /create 9.99999e-08 [0:17:20.000] 147F /create/Combustion 4.8e-05 [0:17:20.006] 147F /create/Advect 0.0059682 [0:17:20.006] 147F /create/Particle Emitter 3.34e-05 [0:17:20.006] 147F /create/Voxelize 0.0006825 [0:17:20.006] 147F /create/Buoyancy 4.35e-05 [0:17:20.006] 147F /create/Turbulence Force 4.88e-05 [0:17:20.043] 147F /create/Project Velocity 0.0370321 [0:17:20.775] 147F store cache 0.73178 [0:17:20.775] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:20.775] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:20.776] 147F /render/Particle Material 2.5e-06 [0:17:20.777] 148F /create 1e-07 [0:17:20.777] 148F /create/Combustion 4.75e-05 [0:17:20.783] 148F /create/Advect 0.0059176 [0:17:20.783] 148F /create/Particle Emitter 2.86e-05 [0:17:20.783] 148F /create/Voxelize 0.0006453 [0:17:20.783] 148F /create/Buoyancy 4.24e-05 [0:17:20.783] 148F /create/Turbulence Force 4.57e-05 [0:17:20.820] 148F /create/Project Velocity 0.0370525 [0:17:20.957] 148F store cache 0.136629 [0:17:20.957] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:20.957] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:20.957] 148F /render/Particle Material 1.8e-06 [0:17:20.958] 149F /create 9.99999e-08 [0:17:20.958] 149F /create/Combustion 4.5e-05 [0:17:20.964] 149F /create/Advect 0.0059113 [0:17:20.964] 149F /create/Particle Emitter 3.91e-05 [0:17:20.965] 149F /create/Voxelize 0.0006364 [0:17:20.965] 149F /create/Buoyancy 4.63e-05 [0:17:20.965] 149F /create/Turbulence Force 4.96e-05 [0:17:21.002] 149F /create/Project Velocity 0.0371251 [0:17:21.142] 149F store cache 0.139703 [0:17:21.142] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:21.142] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:21.142] 149F /render/Particle Material 1.9e-06 [0:17:21.143] 150F /create 0 [0:17:21.143] 150F /create/Combustion 4.62e-05 [0:17:21.149] 150F /create/Advect 0.0059229 [0:17:21.149] 150F /create/Particle Emitter 3.1e-05 [0:17:21.150] 150F /create/Voxelize 0.0006749 [0:17:21.150] 150F /create/Buoyancy 4.33e-05 [0:17:21.150] 150F /create/Turbulence Force 5.24e-05 [0:17:21.187] 150F /create/Project Velocity 0.0372213 [0:17:21.329] 150F store cache 0.141537 [0:17:21.329] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:21.329] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:21.329] 150F /render/Particle Material 2.2e-06 [0:17:21.330] 151F /create 1e-07 [0:17:21.330] 151F /create/Combustion 4.7e-05 [0:17:21.336] 151F /create/Advect 0.0059692 [0:17:21.336] 151F /create/Particle Emitter 4.29e-05 [0:17:21.337] 151F /create/Voxelize 0.0007076 [0:17:21.337] 151F /create/Buoyancy 4.65e-05 [0:17:21.337] 151F /create/Turbulence Force 5.11e-05 [0:17:21.374] 151F /create/Project Velocity 0.0370244 [0:17:22.047] 151F store cache 0.672399 [0:17:22.047] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:22.047] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:22.047] 151F /render/Particle Material 1.9e-06 [0:17:22.048] 152F /create 2e-07 [0:17:22.048] 152F /create/Combustion 4.98e-05 [0:17:22.054] 152F /create/Advect 0.0058942 [0:17:22.054] 152F /create/Particle Emitter 4.02e-05 [0:17:22.055] 152F /create/Voxelize 0.0006976 [0:17:22.055] 152F /create/Buoyancy 4.54e-05 [0:17:22.055] 152F /create/Turbulence Force 5.08e-05 [0:17:22.092] 152F /create/Project Velocity 0.0373181 [0:17:22.232] 152F store cache 0.140377 [0:17:22.233] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:22.233] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:22.233] 152F /render/Particle Material 2e-06 [0:17:22.234] 153F /create 9.99999e-08 [0:17:22.234] 153F /create/Combustion 4.75e-05 [0:17:22.240] 153F /create/Advect 0.0059271 [0:17:22.240] 153F /create/Particle Emitter 4.51e-05 [0:17:22.240] 153F /create/Voxelize 0.0006961 [0:17:22.241] 153F /create/Buoyancy 4.7e-05 [0:17:22.241] 153F /create/Turbulence Force 5.26e-05 [0:17:22.278] 153F /create/Project Velocity 0.0370224 [0:17:22.418] 153F store cache 0.140057 [0:17:22.418] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:22.418] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:22.418] 153F /render/Particle Material 1.9e-06 [0:17:22.419] 154F /create 1e-07 [0:17:22.419] 154F /create/Combustion 4.47e-05 [0:17:22.425] 154F /create/Advect 0.0059683 [0:17:22.425] 154F /create/Particle Emitter 2.93e-05 [0:17:22.426] 154F /create/Voxelize 0.0006631 [0:17:22.426] 154F /create/Buoyancy 4.25e-05 [0:17:22.426] 154F /create/Turbulence Force 4.64e-05 [0:17:22.463] 154F /create/Project Velocity 0.0372668 [0:17:22.604] 154F store cache 0.141038 [0:17:22.604] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:22.604] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:22.604] 154F /render/Particle Material 2.2e-06 [0:17:22.606] 155F /create 9.99999e-08 [0:17:22.606] 155F /create/Combustion 4.51e-05 [0:17:22.612] 155F /create/Advect 0.0059695 [0:17:22.612] 155F /create/Particle Emitter 2.91e-05 [0:17:22.612] 155F /create/Voxelize 0.0006201 [0:17:22.612] 155F /create/Buoyancy 4.21e-05 [0:17:22.612] 155F /create/Turbulence Force 4.5e-05 [0:17:22.650] 155F /create/Project Velocity 0.0373779 [0:17:23.309] 155F store cache 0.658849 [0:17:23.309] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:23.309] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:23.309] 155F /render/Particle Material 2e-06 [0:17:23.310] 156F /create 1e-07 [0:17:23.310] 156F /create/Combustion 5.02e-05 [0:17:23.316] 156F /create/Advect 0.0059668 [0:17:23.316] 156F /create/Particle Emitter 2.84e-05 [0:17:23.317] 156F /create/Voxelize 0.0006731 [0:17:23.317] 156F /create/Buoyancy 4.32e-05 [0:17:23.317] 156F /create/Turbulence Force 4.53e-05 [0:17:23.354] 156F /create/Project Velocity 0.0371054 [0:17:23.576] 156F store cache 0.222393 [0:17:23.576] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:23.576] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:23.577] 156F /render/Particle Material 2e-06 [0:17:23.578] 157F /create 0 [0:17:23.578] 157F /create/Combustion 4.82e-05 [0:17:23.584] 157F /create/Advect 0.005937 [0:17:23.584] 157F /create/Particle Emitter 2.94e-05 [0:17:23.584] 157F /create/Voxelize 0.0006739 [0:17:23.584] 157F /create/Buoyancy 4.16e-05 [0:17:23.584] 157F /create/Turbulence Force 4.54e-05 [0:17:23.621] 157F /create/Project Velocity 0.0369761 [0:17:23.764] 157F store cache 0.14223 [0:17:23.764] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:23.764] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:23.764] 157F /render/Particle Material 2.7e-06 [0:17:23.765] 158F /create 3e-07 [0:17:23.765] 158F /create/Combustion 4.84e-05 [0:17:23.771] 158F /create/Advect 0.0059635 [0:17:23.771] 158F /create/Particle Emitter 4.63e-05 [0:17:23.772] 158F /create/Voxelize 0.0007265 [0:17:23.772] 158F /create/Buoyancy 4.78e-05 [0:17:23.772] 158F /create/Turbulence Force 5.39e-05 [0:17:23.809] 158F /create/Project Velocity 0.0371607 [0:17:23.951] 158F store cache 0.141411 [0:17:23.951] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:23.951] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:23.951] 158F /render/Particle Material 2.1e-06 [0:17:23.952] 159F /create 1e-07 [0:17:23.952] 159F /create/Combustion 4.65e-05 [0:17:23.958] 159F /create/Advect 0.0059949 [0:17:23.958] 159F /create/Particle Emitter 3.81e-05 [0:17:23.959] 159F /create/Voxelize 0.0006798 [0:17:23.959] 159F /create/Buoyancy 4.3e-05 [0:17:23.959] 159F /create/Turbulence Force 4.96e-05 [0:17:23.996] 159F /create/Project Velocity 0.0372368 [0:17:24.416] 159F store cache 0.419693 [0:17:24.416] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:24.416] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:24.416] 159F /render/Particle Material 1.8e-06 [0:17:24.417] 160F /create 1e-07 [0:17:24.417] 160F /create/Combustion 4.85e-05 [0:17:24.423] 160F /create/Advect 0.0059648 [0:17:24.423] 160F /create/Particle Emitter 3.03e-05 [0:17:24.424] 160F /create/Voxelize 0.0006853 [0:17:24.424] 160F /create/Buoyancy 4.38e-05 [0:17:24.424] 160F /create/Turbulence Force 4.81e-05 [0:17:24.461] 160F /create/Project Velocity 0.0370532 [0:17:24.923] 160F store cache 0.461864 [0:17:24.923] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:24.923] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:24.923] 160F /render/Particle Material 2.3e-06 [0:17:24.924] 161F /create 1e-07 [0:17:24.924] 161F /create/Combustion 4.77e-05 [0:17:24.930] 161F /create/Advect 0.0059466 [0:17:24.930] 161F /create/Particle Emitter 2.7e-05 [0:17:24.931] 161F /create/Voxelize 0.0006588 [0:17:24.931] 161F /create/Buoyancy 4.19e-05 [0:17:24.931] 161F /create/Turbulence Force 4.59e-05 [0:17:24.968] 161F /create/Project Velocity 0.0371624 [0:17:25.108] 161F store cache 0.13937 [0:17:25.108] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:25.108] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:25.108] 161F /render/Particle Material 2.4e-06 [0:17:25.109] 162F /create 9.99999e-08 [0:17:25.109] 162F /create/Combustion 4.62e-05 [0:17:25.115] 162F /create/Advect 0.0059768 [0:17:25.115] 162F /create/Particle Emitter 2.77e-05 [0:17:25.116] 162F /create/Voxelize 0.0006715 [0:17:25.116] 162F /create/Buoyancy 4.19e-05 [0:17:25.116] 162F /create/Turbulence Force 4.5e-05 [0:17:25.153] 162F /create/Project Velocity 0.0373213 [0:17:25.296] 162F store cache 0.143034 [0:17:25.296] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:25.296] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:25.296] 162F /render/Particle Material 2.5e-06 [0:17:25.297] 163F /create 1e-07 [0:17:25.298] 163F /create/Combustion 4.49e-05 [0:17:25.304] 163F /create/Advect 0.0059888 [0:17:25.304] 163F /create/Particle Emitter 3.7e-05 [0:17:25.304] 163F /create/Voxelize 0.0006728 [0:17:25.304] 163F /create/Buoyancy 4.65e-05 [0:17:25.304] 163F /create/Turbulence Force 5.1e-05 [0:17:25.341] 163F /create/Project Velocity 0.0370562 [0:17:25.484] 163F store cache 0.142618 [0:17:25.484] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:25.484] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:25.484] 163F /render/Particle Material 2.3e-06 [0:17:25.485] 164F /create 2e-07 [0:17:25.486] 164F /create/Combustion 5e-05 [0:17:25.492] 164F /create/Advect 0.0060123 [0:17:25.492] 164F /create/Particle Emitter 3.94e-05 [0:17:25.492] 164F /create/Voxelize 0.0006862 [0:17:25.492] 164F /create/Buoyancy 4.68e-05 [0:17:25.492] 164F /create/Turbulence Force 4.96e-05 [0:17:25.530] 164F /create/Project Velocity 0.0371826 [0:17:26.247] 164F store cache 0.717119 [0:17:26.247] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:26.247] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:26.247] 164F /render/Particle Material 2.3e-06 [0:17:26.248] 165F /create 2e-07 [0:17:26.248] 165F /create/Combustion 5.01e-05 [0:17:26.254] 165F /create/Advect 0.0060293 [0:17:26.254] 165F /create/Particle Emitter 4.36e-05 [0:17:26.255] 165F /create/Voxelize 0.0006968 [0:17:26.255] 165F /create/Buoyancy 4.69e-05 [0:17:26.255] 165F /create/Turbulence Force 5.33e-05 [0:17:26.292] 165F /create/Project Velocity 0.0373948 [0:17:26.437] 165F store cache 0.144422 [0:17:26.437] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:26.437] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:26.437] 165F /render/Particle Material 2.1e-06 [0:17:26.438] 166F /create 3e-07 [0:17:26.438] 166F /create/Combustion 4.78e-05 [0:17:26.444] 166F /create/Advect 0.0060557 [0:17:26.444] 166F /create/Particle Emitter 3.57e-05 [0:17:26.445] 166F /create/Voxelize 0.0006784 [0:17:26.445] 166F /create/Buoyancy 4.4e-05 [0:17:26.445] 166F /create/Turbulence Force 4.97e-05 [0:17:26.482] 166F /create/Project Velocity 0.0373203 [0:17:26.626] 166F store cache 0.143991 [0:17:26.627] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:26.627] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:26.627] 166F /render/Particle Material 1.9e-06 [0:17:26.628] 167F /create 9.99999e-08 [0:17:26.628] 167F /create/Combustion 4.54e-05 [0:17:26.634] 167F /create/Advect 0.0060108 [0:17:26.634] 167F /create/Particle Emitter 3.36e-05 [0:17:26.635] 167F /create/Voxelize 0.0006806 [0:17:26.635] 167F /create/Buoyancy 4.47e-05 [0:17:26.635] 167F /create/Turbulence Force 4.94e-05 [0:17:26.672] 167F /create/Project Velocity 0.0371234 [0:17:26.817] 167F store cache 0.144867 [0:17:26.817] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:26.817] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:26.817] 167F /render/Particle Material 2.2e-06 [0:17:26.818] 168F /create 1e-07 [0:17:26.818] 168F /create/Combustion 4.5e-05 [0:17:26.824] 168F /create/Advect 0.0059507 [0:17:26.824] 168F /create/Particle Emitter 3.53e-05 [0:17:26.825] 168F /create/Voxelize 0.0006816 [0:17:26.825] 168F /create/Buoyancy 4.56e-05 [0:17:26.825] 168F /create/Turbulence Force 5.63e-05 [0:17:26.862] 168F /create/Project Velocity 0.0373617 [0:17:27.604] 168F store cache 0.742257 [0:17:27.605] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:27.605] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:27.605] 168F /render/Particle Material 2.3e-06 [0:17:27.606] 169F /create 9.99999e-08 [0:17:27.606] 169F /create/Combustion 4.89e-05 [0:17:27.612] 169F /create/Advect 0.0060177 [0:17:27.612] 169F /create/Particle Emitter 3.37e-05 [0:17:27.613] 169F /create/Voxelize 0.0006724 [0:17:27.613] 169F /create/Buoyancy 4.41e-05 [0:17:27.613] 169F /create/Turbulence Force 4.92e-05 [0:17:27.650] 169F /create/Project Velocity 0.0373594 [0:17:27.794] 169F store cache 0.143943 [0:17:27.794] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:27.794] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:27.794] 169F /render/Particle Material 2e-06 [0:17:27.795] 170F /create 1e-07 [0:17:27.795] 170F /create/Combustion 4.73e-05 [0:17:27.801] 170F /create/Advect 0.0059892 [0:17:27.802] 170F /create/Particle Emitter 3.14e-05 [0:17:27.802] 170F /create/Voxelize 0.0006798 [0:17:27.802] 170F /create/Buoyancy 4.14e-05 [0:17:27.802] 170F /create/Turbulence Force 4.9e-05 [0:17:27.840] 170F /create/Project Velocity 0.0374099 [0:17:27.985] 170F store cache 0.145403 [0:17:27.985] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:27.985] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:27.985] 170F /render/Particle Material 1.9e-06 [0:17:27.986] 171F /create 0 [0:17:27.986] 171F /create/Combustion 4.69e-05 [0:17:27.992] 171F /create/Advect 0.0060241 [0:17:27.993] 171F /create/Particle Emitter 2.51e-05 [0:17:27.993] 171F /create/Voxelize 0.0006631 [0:17:27.993] 171F /create/Buoyancy 4.02e-05 [0:17:27.993] 171F /create/Turbulence Force 4.48e-05 [0:17:28.030] 171F /create/Project Velocity 0.0371185 [0:17:28.177] 171F store cache 0.146828 [0:17:28.177] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:28.177] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:28.177] 171F /render/Particle Material 2.5e-06 [0:17:28.179] 172F /create 1e-07 [0:17:28.179] 172F /create/Combustion 4.48e-05 [0:17:28.185] 172F /create/Advect 0.0060049 [0:17:28.185] 172F /create/Particle Emitter 2.62e-05 [0:17:28.185] 172F /create/Voxelize 0.0006747 [0:17:28.185] 172F /create/Buoyancy 4.04e-05 [0:17:28.185] 172F /create/Turbulence Force 4.57e-05 [0:17:28.223] 172F /create/Project Velocity 0.0373704 [0:17:28.953] 172F store cache 0.73051 [0:17:28.953] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:28.954] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:28.954] 172F /render/Particle Material 2.4e-06 [0:17:28.955] 173F /create 3e-07 [0:17:28.955] 173F /create/Combustion 4.82e-05 [0:17:28.961] 173F /create/Advect 0.0060744 [0:17:28.961] 173F /create/Particle Emitter 4.44e-05 [0:17:28.962] 173F /create/Voxelize 0.0007146 [0:17:28.962] 173F /create/Buoyancy 4.71e-05 [0:17:28.962] 173F /create/Turbulence Force 5.44e-05 [0:17:28.999] 173F /create/Project Velocity 0.0370759 [0:17:29.144] 173F store cache 0.144972 [0:17:29.144] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:29.144] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:29.144] 173F /render/Particle Material 2e-06 [0:17:29.145] 174F /create 2e-07 [0:17:29.145] 174F /create/Combustion 4.5e-05 [0:17:29.151] 174F /create/Advect 0.0061015 [0:17:29.151] 174F /create/Particle Emitter 3.34e-05 [0:17:29.152] 174F /create/Voxelize 0.0006779 [0:17:29.152] 174F /create/Buoyancy 4.28e-05 [0:17:29.152] 174F /create/Turbulence Force 4.95e-05 [0:17:29.189] 174F /create/Project Velocity 0.0371587 [0:17:29.337] 174F store cache 0.147481 [0:17:29.337] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:29.337] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:29.337] 174F /render/Particle Material 2e-06 [0:17:29.338] 175F /create 0 [0:17:29.338] 175F /create/Combustion 4.53e-05 [0:17:29.344] 175F /create/Advect 0.0060341 [0:17:29.344] 175F /create/Particle Emitter 4e-05 [0:17:29.345] 175F /create/Voxelize 0.0007004 [0:17:29.345] 175F /create/Buoyancy 4.63e-05 [0:17:29.345] 175F /create/Turbulence Force 5.05e-05 [0:17:29.382] 175F /create/Project Velocity 0.0371889 [0:17:29.541] 175F store cache 0.158966 [0:17:29.541] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:29.541] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:29.541] 175F /render/Particle Material 2e-06 [0:17:29.542] 176F /create 1e-07 [0:17:29.543] 176F /create/Combustion 4.5e-05 [0:17:29.549] 176F /create/Advect 0.0060344 [0:17:29.549] 176F /create/Particle Emitter 2.82e-05 [0:17:29.549] 176F /create/Voxelize 0.0006787 [0:17:29.549] 176F /create/Buoyancy 4.11e-05 [0:17:29.549] 176F /create/Turbulence Force 4.62e-05 [0:17:29.587] 176F /create/Project Velocity 0.0371037 [0:17:30.289] 176F store cache 0.702835 [0:17:30.290] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:30.290] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:30.290] 176F /render/Particle Material 2.2e-06 [0:17:30.291] 177F /create 2e-07 [0:17:30.291] 177F /create/Combustion 5e-05 [0:17:30.297] 177F /create/Advect 0.0060737 [0:17:30.297] 177F /create/Particle Emitter 3.34e-05 [0:17:30.298] 177F /create/Voxelize 0.0007057 [0:17:30.298] 177F /create/Buoyancy 4.33e-05 [0:17:30.298] 177F /create/Turbulence Force 4.86e-05 [0:17:30.335] 177F /create/Project Velocity 0.0371906 [0:17:30.483] 177F store cache 0.147678 [0:17:30.483] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:30.483] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:30.483] 177F /render/Particle Material 2e-06 [0:17:30.484] 178F /create 9.99999e-08 [0:17:30.484] 178F /create/Combustion 4.54e-05 [0:17:30.490] 178F /create/Advect 0.0060951 [0:17:30.490] 178F /create/Particle Emitter 2.93e-05 [0:17:30.491] 178F /create/Voxelize 0.0006498 [0:17:30.491] 178F /create/Buoyancy 4.1e-05 [0:17:30.491] 178F /create/Turbulence Force 4.67e-05 [0:17:30.528] 178F /create/Project Velocity 0.0372181 [0:17:30.677] 178F store cache 0.149131 [0:17:30.677] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:30.677] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:30.678] 178F /render/Particle Material 2e-06 [0:17:30.679] 179F /create 9.99999e-08 [0:17:30.679] 179F /create/Combustion 4.56e-05 [0:17:30.685] 179F /create/Advect 0.0060721 [0:17:30.685] 179F /create/Particle Emitter 2.64e-05 [0:17:30.685] 179F /create/Voxelize 0.0006633 [0:17:30.685] 179F /create/Buoyancy 4.44e-05 [0:17:30.685] 179F /create/Turbulence Force 4.65e-05 [0:17:30.723] 179F /create/Project Velocity 0.0372875 [0:17:30.873] 179F store cache 0.149824 [0:17:30.873] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:30.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:30.873] 179F /render/Particle Material 1.7e-06 [0:17:30.874] 180F /create 9.99999e-08 [0:17:30.874] 180F /create/Combustion 4.3e-05 [0:17:30.880] 180F /create/Advect 0.006058 [0:17:30.880] 180F /create/Particle Emitter 3.62e-05 [0:17:30.881] 180F /create/Voxelize 0.0006848 [0:17:30.881] 180F /create/Buoyancy 4.39e-05 [0:17:30.881] 180F /create/Turbulence Force 4.72e-05 [0:17:30.918] 180F /create/Project Velocity 0.0376293 [0:17:31.636] 180F store cache 0.717417 [0:17:31.636] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:31.636] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:31.636] 180F /render/Particle Material 2.2e-06 [0:17:31.637] 181F /create 2e-07 [0:17:31.637] 181F /create/Combustion 5.35e-05 [0:17:31.643] 181F /create/Advect 0.0061013 [0:17:31.644] 181F /create/Particle Emitter 3.7e-05 [0:17:31.644] 181F /create/Voxelize 0.0006904 [0:17:31.644] 181F /create/Buoyancy 4.54e-05 [0:17:31.644] 181F /create/Turbulence Force 5.1e-05 [0:17:31.682] 181F /create/Project Velocity 0.0373363 [0:17:31.860] 181F store cache 0.178584 [0:17:31.860] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:31.860] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:31.860] 181F /render/Particle Material 1.9e-06 [0:17:31.862] 182F /create 2e-07 [0:17:31.862] 182F /create/Combustion 4.71e-05 [0:17:31.868] 182F /create/Advect 0.0060724 [0:17:31.868] 182F /create/Particle Emitter 2.87e-05 [0:17:31.868] 182F /create/Voxelize 0.0006694 [0:17:31.868] 182F /create/Buoyancy 4.23e-05 [0:17:31.868] 182F /create/Turbulence Force 4.7e-05 [0:17:31.906] 182F /create/Project Velocity 0.0373652 [0:17:32.057] 182F store cache 0.151525 [0:17:32.058] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:32.058] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:32.058] 182F /render/Particle Material 2.4e-06 [0:17:32.059] 183F /create 2e-07 [0:17:32.059] 183F /create/Combustion 5.38e-05 [0:17:32.065] 183F /create/Advect 0.0061075 [0:17:32.065] 183F /create/Particle Emitter 3.15e-05 [0:17:32.066] 183F /create/Voxelize 0.0006766 [0:17:32.066] 183F /create/Buoyancy 4.59e-05 [0:17:32.066] 183F /create/Turbulence Force 4.91e-05 [0:17:32.103] 183F /create/Project Velocity 0.0372676 [0:17:32.254] 183F store cache 0.151295 [0:17:32.254] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:32.254] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:32.255] 183F /render/Particle Material 2.7e-06 [0:17:32.256] 184F /create 3e-07 [0:17:32.256] 184F /create/Combustion 4.95e-05 [0:17:32.262] 184F /create/Advect 0.0061016 [0:17:32.262] 184F /create/Particle Emitter 2.94e-05 [0:17:32.262] 184F /create/Voxelize 0.0006258 [0:17:32.263] 184F /create/Buoyancy 4.25e-05 [0:17:32.263] 184F /create/Turbulence Force 4.78e-05 [0:17:32.300] 184F /create/Project Velocity 0.0370325 [0:17:32.987] 184F store cache 0.687643 [0:17:32.987] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:32.987] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:32.988] 184F /render/Particle Material 2.2e-06 [0:17:32.989] 185F /create 3e-07 [0:17:32.989] 185F /create/Combustion 4.6e-05 [0:17:32.995] 185F /create/Advect 0.006077 [0:17:32.995] 185F /create/Particle Emitter 3.06e-05 [0:17:32.995] 185F /create/Voxelize 0.0006229 [0:17:32.995] 185F /create/Buoyancy 4.21e-05 [0:17:32.996] 185F /create/Turbulence Force 4.72e-05 [0:17:33.033] 185F /create/Project Velocity 0.0370423 [0:17:33.188] 185F store cache 0.155568 [0:17:33.188] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:33.188] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:33.188] 185F /render/Particle Material 2.1e-06 [0:17:33.189] 186F /create 1e-07 [0:17:33.189] 186F /create/Combustion 4.75e-05 [0:17:33.196] 186F /create/Advect 0.006069 [0:17:33.196] 186F /create/Particle Emitter 3.27e-05 [0:17:33.196] 186F /create/Voxelize 0.000681 [0:17:33.196] 186F /create/Buoyancy 4.41e-05 [0:17:33.196] 186F /create/Turbulence Force 4.73e-05 [0:17:33.234] 186F /create/Project Velocity 0.0371607 [0:17:33.385] 186F store cache 0.151667 [0:17:33.385] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:33.385] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:33.385] 186F /render/Particle Material 1.6e-06 [0:17:33.387] 187F /create 0 [0:17:33.387] 187F /create/Combustion 4.45e-05 [0:17:33.393] 187F /create/Advect 0.0060757 [0:17:33.393] 187F /create/Particle Emitter 3.58e-05 [0:17:33.393] 187F /create/Voxelize 0.0006762 [0:17:33.393] 187F /create/Buoyancy 4.41e-05 [0:17:33.394] 187F /create/Turbulence Force 4.8e-05 [0:17:33.431] 187F /create/Project Velocity 0.0373473 [0:17:33.582] 187F store cache 0.150877 [0:17:33.582] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:33.582] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:33.582] 187F /render/Particle Material 1.7e-06 [0:17:33.583] 188F /create 9.99999e-08 [0:17:33.583] 188F /create/Combustion 4.46e-05 [0:17:33.589] 188F /create/Advect 0.0060934 [0:17:33.589] 188F /create/Particle Emitter 3.12e-05 [0:17:33.590] 188F /create/Voxelize 0.0006672 [0:17:33.590] 188F /create/Buoyancy 4.26e-05 [0:17:33.590] 188F /create/Turbulence Force 4.71e-05 [0:17:33.628] 188F /create/Project Velocity 0.0374872 [0:17:34.331] 188F store cache 0.703463 [0:17:34.331] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:34.331] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:34.331] 188F /render/Particle Material 2.4e-06 [0:17:34.332] 189F /create 2e-07 [0:17:34.332] 189F /create/Combustion 4.88e-05 [0:17:34.339] 189F /create/Advect 0.0060966 [0:17:34.339] 189F /create/Particle Emitter 4.41e-05 [0:17:34.339] 189F /create/Voxelize 0.0006509 [0:17:34.339] 189F /create/Buoyancy 4.63e-05 [0:17:34.339] 189F /create/Turbulence Force 5.24e-05 [0:17:34.377] 189F /create/Project Velocity 0.0377068 [0:17:34.547] 189F store cache 0.169615 [0:17:34.547] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:34.547] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:34.547] 189F /render/Particle Material 2.3e-06 [0:17:34.548] 190F /create 1e-07 [0:17:34.548] 190F /create/Combustion 5.18e-05 [0:17:34.554] 190F /create/Advect 0.0060642 [0:17:34.554] 190F /create/Particle Emitter 4.35e-05 [0:17:34.555] 190F /create/Voxelize 0.0007007 [0:17:34.555] 190F /create/Buoyancy 4.69e-05 [0:17:34.555] 190F /create/Turbulence Force 5.28e-05 [0:17:34.592] 190F /create/Project Velocity 0.0372882 [0:17:34.746] 190F store cache 0.153763 [0:17:34.746] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:34.746] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:34.746] 190F /render/Particle Material 1.8e-06 [0:17:34.747] 191F /create 1e-07 [0:17:34.748] 191F /create/Combustion 4.5e-05 [0:17:34.754] 191F /create/Advect 0.0061135 [0:17:34.754] 191F /create/Particle Emitter 3.52e-05 [0:17:34.754] 191F /create/Voxelize 0.0006809 [0:17:34.754] 191F /create/Buoyancy 4.42e-05 [0:17:34.754] 191F /create/Turbulence Force 5.25e-05 [0:17:34.792] 191F /create/Project Velocity 0.0372402 [0:17:34.946] 191F store cache 0.15463 [0:17:34.947] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:34.947] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:34.947] 191F /render/Particle Material 1.7e-06 [0:17:34.948] 192F /create 1e-07 [0:17:34.948] 192F /create/Combustion 4.37e-05 [0:17:34.954] 192F /create/Advect 0.0061359 [0:17:34.954] 192F /create/Particle Emitter 2.69e-05 [0:17:34.955] 192F /create/Voxelize 0.0006701 [0:17:34.955] 192F /create/Buoyancy 4.15e-05 [0:17:34.955] 192F /create/Turbulence Force 4.62e-05 [0:17:34.992] 192F /create/Project Velocity 0.0372576 [0:17:35.693] 192F store cache 0.701067 [0:17:35.693] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:35.693] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:35.693] 192F /render/Particle Material 3e-06 [0:17:35.694] 193F /create 6e-07 [0:17:35.695] 193F /create/Combustion 4.84e-05 [0:17:35.701] 193F /create/Advect 0.0061174 [0:17:35.701] 193F /create/Particle Emitter 2.98e-05 [0:17:35.701] 193F /create/Voxelize 0.0006912 [0:17:35.701] 193F /create/Buoyancy 4.17e-05 [0:17:35.701] 193F /create/Turbulence Force 4.68e-05 [0:17:35.739] 193F /create/Project Velocity 0.0375708 [0:17:35.891] 193F store cache 0.152224 [0:17:35.891] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:35.891] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:35.891] 193F /render/Particle Material 1.8e-06 [0:17:35.893] 194F /create 2e-07 [0:17:35.893] 194F /create/Combustion 4.59e-05 [0:17:35.899] 194F /create/Advect 0.0060969 [0:17:35.899] 194F /create/Particle Emitter 2.85e-05 [0:17:35.899] 194F /create/Voxelize 0.0006667 [0:17:35.900] 194F /create/Buoyancy 4.09e-05 [0:17:35.900] 194F /create/Turbulence Force 4.58e-05 [0:17:35.937] 194F /create/Project Velocity 0.0373485 [0:17:36.091] 194F store cache 0.154213 [0:17:36.091] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:36.091] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:36.091] 194F /render/Particle Material 1.9e-06 [0:17:36.092] 195F /create 1e-07 [0:17:36.093] 195F /create/Combustion 4.55e-05 [0:17:36.099] 195F /create/Advect 0.0061412 [0:17:36.099] 195F /create/Particle Emitter 2.83e-05 [0:17:36.099] 195F /create/Voxelize 0.0006801 [0:17:36.099] 195F /create/Buoyancy 4.09e-05 [0:17:36.099] 195F /create/Turbulence Force 4.48e-05 [0:17:36.137] 195F /create/Project Velocity 0.0374997 [0:17:36.321] 195F store cache 0.1841 [0:17:36.321] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:36.321] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:36.321] 195F /render/Particle Material 2.4e-06 [0:17:36.322] 196F /create 2e-07 [0:17:36.322] 196F /create/Combustion 4.52e-05 [0:17:36.329] 196F /create/Advect 0.0061182 [0:17:36.329] 196F /create/Particle Emitter 2.87e-05 [0:17:36.329] 196F /create/Voxelize 0.0006903 [0:17:36.329] 196F /create/Buoyancy 4.27e-05 [0:17:36.329] 196F /create/Turbulence Force 4.69e-05 [0:17:36.367] 196F /create/Project Velocity 0.0371659 [0:17:37.076] 196F store cache 0.709189 [0:17:37.076] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:37.076] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:37.076] 196F /render/Particle Material 2.9e-06 [0:17:37.077] 197F /create 3e-07 [0:17:37.077] 197F /create/Combustion 4.96e-05 [0:17:37.083] 197F /create/Advect 0.0060958 [0:17:37.083] 197F /create/Particle Emitter 3.15e-05 [0:17:37.084] 197F /create/Voxelize 0.0006844 [0:17:37.084] 197F /create/Buoyancy 4.2e-05 [0:17:37.084] 197F /create/Turbulence Force 4.81e-05 [0:17:37.122] 197F /create/Project Velocity 0.0375907 [0:17:37.277] 197F store cache 0.155565 [0:17:37.277] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:37.278] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:37.278] 197F /render/Particle Material 2.4e-06 [0:17:37.279] 198F /create 0 [0:17:37.279] 198F /create/Combustion 4.83e-05 [0:17:37.285] 198F /create/Advect 0.0060899 [0:17:37.285] 198F /create/Particle Emitter 2.74e-05 [0:17:37.286] 198F /create/Voxelize 0.0006579 [0:17:37.286] 198F /create/Buoyancy 4.29e-05 [0:17:37.286] 198F /create/Turbulence Force 4.54e-05 [0:17:37.323] 198F /create/Project Velocity 0.0373441 [0:17:37.477] 198F store cache 0.154287 [0:17:37.477] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:37.477] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:37.478] 198F /render/Particle Material 2.1e-06 [0:17:37.479] 199F /create 1e-07 [0:17:37.479] 199F /create/Combustion 4.81e-05 [0:17:37.485] 199F /create/Advect 0.0061171 [0:17:37.485] 199F /create/Particle Emitter 2.98e-05 [0:17:37.486] 199F /create/Voxelize 0.0006535 [0:17:37.486] 199F /create/Buoyancy 4.07e-05 [0:17:37.486] 199F /create/Turbulence Force 4.63e-05 [0:17:37.523] 199F /create/Project Velocity 0.0375096 [0:17:37.683] 199F store cache 0.159421 [0:17:37.683] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:37.683] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:37.683] 199F /render/Particle Material 2.4e-06 [0:17:37.684] 200F /create 2e-07 [0:17:37.684] 200F /create/Combustion 4.97e-05 [0:17:37.690] 200F /create/Advect 0.0061734 [0:17:37.690] 200F /create/Particle Emitter 3.3e-05 [0:17:37.691] 200F /create/Voxelize 0.0006826 [0:17:37.691] 200F /create/Buoyancy 4.26e-05 [0:17:37.691] 200F /create/Turbulence Force 5.03e-05 [0:17:37.729] 200F /create/Project Velocity 0.0377169 [0:17:38.406] 200F store cache 0.676724 [0:17:38.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:38.406] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:38.406] 200F /render/Particle Material 2.7e-06 [0:17:38.407] 201F /create 3e-07 [0:17:38.407] 201F /create/Combustion 4.95e-05 [0:17:38.413] 201F /create/Advect 0.0062235 [0:17:38.413] 201F /create/Particle Emitter 3.92e-05 [0:17:38.414] 201F /create/Voxelize 0.0006994 [0:17:38.414] 201F /create/Buoyancy 4.57e-05 [0:17:38.414] 201F /create/Turbulence Force 5.19e-05 [0:17:38.451] 201F /create/Project Velocity 0.0374095 [0:17:38.607] 201F store cache 0.155567 [0:17:38.607] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:38.607] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:38.607] 201F /render/Particle Material 1.9e-06 [0:17:38.608] 202F /create 9.99999e-08 [0:17:38.608] 202F /create/Combustion 4.46e-05 [0:17:38.614] 202F /create/Advect 0.0061454 [0:17:38.615] 202F /create/Particle Emitter 2.95e-05 [0:17:38.615] 202F /create/Voxelize 0.0006311 [0:17:38.615] 202F /create/Buoyancy 4.14e-05 [0:17:38.615] 202F /create/Turbulence Force 4.8e-05 [0:17:38.653] 202F /create/Project Velocity 0.0376419 [0:17:38.815] 202F store cache 0.161871 [0:17:38.815] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:38.815] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:38.815] 202F /render/Particle Material 2.3e-06 [0:17:38.816] 203F /create 1e-07 [0:17:38.816] 203F /create/Combustion 4.87e-05 [0:17:38.822] 203F /create/Advect 0.0061837 [0:17:38.823] 203F /create/Particle Emitter 4.76e-05 [0:17:38.823] 203F /create/Voxelize 0.0007338 [0:17:38.823] 203F /create/Buoyancy 4.77e-05 [0:17:38.823] 203F /create/Turbulence Force 5.65e-05 [0:17:38.861] 203F /create/Project Velocity 0.0376399 [0:17:39.019] 203F store cache 0.157713 [0:17:39.019] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:39.019] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:39.019] 203F /render/Particle Material 1.9e-06 [0:17:39.020] 204F /create 9.99999e-08 [0:17:39.020] 204F /create/Combustion 4.47e-05 [0:17:39.026] 204F /create/Advect 0.0061621 [0:17:39.026] 204F /create/Particle Emitter 3.84e-05 [0:17:39.027] 204F /create/Voxelize 0.0006953 [0:17:39.027] 204F /create/Buoyancy 4.35e-05 [0:17:39.027] 204F /create/Turbulence Force 4.88e-05 [0:17:39.064] 204F /create/Project Velocity 0.0372591 [0:17:39.785] 204F store cache 0.720845 [0:17:39.785] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:39.785] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:39.785] 204F /render/Particle Material 2.2e-06 [0:17:39.787] 205F /create 3e-07 [0:17:39.787] 205F /create/Combustion 4.95e-05 [0:17:39.793] 205F /create/Advect 0.0062116 [0:17:39.793] 205F /create/Particle Emitter 3.47e-05 [0:17:39.794] 205F /create/Voxelize 0.0006937 [0:17:39.794] 205F /create/Buoyancy 4.34e-05 [0:17:39.794] 205F /create/Turbulence Force 4.86e-05 [0:17:39.831] 205F /create/Project Velocity 0.0374059 [0:17:39.988] 205F store cache 0.156486 [0:17:39.988] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:39.988] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:39.988] 205F /render/Particle Material 1.9e-06 [0:17:39.989] 206F /create 1e-07 [0:17:39.989] 206F /create/Combustion 4.58e-05 [0:17:39.995] 206F /create/Advect 0.0061562 [0:17:39.995] 206F /create/Particle Emitter 2.52e-05 [0:17:39.996] 206F /create/Voxelize 0.0006621 [0:17:39.996] 206F /create/Buoyancy 4.07e-05 [0:17:39.996] 206F /create/Turbulence Force 4.44e-05 [0:17:40.034] 206F /create/Project Velocity 0.037625 [0:17:40.193] 206F store cache 0.159775 [0:17:40.193] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:40.194] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:40.194] 206F /render/Particle Material 1.9e-06 [0:17:40.195] 207F /create 9.99999e-08 [0:17:40.195] 207F /create/Combustion 4.62e-05 [0:17:40.201] 207F /create/Advect 0.0061894 [0:17:40.201] 207F /create/Particle Emitter 2.97e-05 [0:17:40.202] 207F /create/Voxelize 0.0006172 [0:17:40.202] 207F /create/Buoyancy 4.2e-05 [0:17:40.202] 207F /create/Turbulence Force 4.67e-05 [0:17:40.239] 207F /create/Project Velocity 0.0374691 [0:17:40.400] 207F store cache 0.160977 [0:17:40.400] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:40.400] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:40.400] 207F /render/Particle Material 2.3e-06 [0:17:40.401] 208F /create 9.99999e-08 [0:17:40.402] 208F /create/Combustion 4.48e-05 [0:17:40.408] 208F /create/Advect 0.0061774 [0:17:40.408] 208F /create/Particle Emitter 3.55e-05 [0:17:40.408] 208F /create/Voxelize 0.0006803 [0:17:40.409] 208F /create/Buoyancy 4.57e-05 [0:17:40.409] 208F /create/Turbulence Force 4.98e-05 [0:17:40.446] 208F /create/Project Velocity 0.0375583 [0:17:41.152] 208F store cache 0.705598 [0:17:41.152] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:41.152] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:41.152] 208F /render/Particle Material 2.4e-06 [0:17:41.153] 209F /create 1e-07 [0:17:41.153] 209F /create/Combustion 4.91e-05 [0:17:41.159] 209F /create/Advect 0.0062251 [0:17:41.160] 209F /create/Particle Emitter 3.31e-05 [0:17:41.160] 209F /create/Voxelize 0.0006735 [0:17:41.160] 209F /create/Buoyancy 4.61e-05 [0:17:41.160] 209F /create/Turbulence Force 5.07e-05 [0:17:41.198] 209F /create/Project Velocity 0.0378133 [0:17:41.357] 209F store cache 0.159073 [0:17:41.357] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:41.357] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:41.357] 209F /render/Particle Material 2.3e-06 [0:17:41.358] 210F /create 2e-07 [0:17:41.359] 210F /create/Combustion 4.75e-05 [0:17:41.365] 210F /create/Advect 0.0062223 [0:17:41.365] 210F /create/Particle Emitter 4.84e-05 [0:17:41.366] 210F /create/Voxelize 0.0007351 [0:17:41.366] 210F /create/Buoyancy 5.03e-05 [0:17:41.366] 210F /create/Turbulence Force 5.23e-05 [0:17:41.404] 210F /create/Project Velocity 0.0379606 [0:17:41.565] 210F store cache 0.161254 [0:17:41.565] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:41.565] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:41.565] 210F /render/Particle Material 2.4e-06 [0:17:41.566] 211F /create 9.99999e-08 [0:17:41.566] 211F /create/Combustion 4.64e-05 [0:17:41.573] 211F /create/Advect 0.0062315 [0:17:41.573] 211F /create/Particle Emitter 2.85e-05 [0:17:41.573] 211F /create/Voxelize 0.0006918 [0:17:41.573] 211F /create/Buoyancy 4.19e-05 [0:17:41.573] 211F /create/Turbulence Force 4.51e-05 [0:17:41.611] 211F /create/Project Velocity 0.0376112 [0:17:41.774] 211F store cache 0.163289 [0:17:41.774] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:41.774] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:41.775] 211F /render/Particle Material 2.3e-06 [0:17:41.776] 212F /create 2e-07 [0:17:41.776] 212F /create/Combustion 5.24e-05 [0:17:41.782] 212F /create/Advect 0.0062384 [0:17:41.782] 212F /create/Particle Emitter 3.31e-05 [0:17:41.783] 212F /create/Voxelize 0.0006861 [0:17:41.783] 212F /create/Buoyancy 4.79e-05 [0:17:41.783] 212F /create/Turbulence Force 5.43e-05 [0:17:41.821] 212F /create/Project Velocity 0.0379292 [0:17:42.507] 212F store cache 0.686638 [0:17:42.507] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:42.507] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:42.508] 212F /render/Particle Material 2.6e-06 [0:17:42.509] 213F /create 2e-07 [0:17:42.509] 213F /create/Combustion 5.02e-05 [0:17:42.515] 213F /create/Advect 0.0062347 [0:17:42.515] 213F /create/Particle Emitter 3.28e-05 [0:17:42.516] 213F /create/Voxelize 0.0006793 [0:17:42.516] 213F /create/Buoyancy 4.3e-05 [0:17:42.516] 213F /create/Turbulence Force 5.02e-05 [0:17:42.553] 213F /create/Project Velocity 0.0376195 [0:17:42.715] 213F store cache 0.161335 [0:17:42.715] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:42.715] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:42.715] 213F /render/Particle Material 2e-06 [0:17:42.716] 214F /create 1e-07 [0:17:42.716] 214F /create/Combustion 4.35e-05 [0:17:42.722] 214F /create/Advect 0.0062307 [0:17:42.723] 214F /create/Particle Emitter 4.59e-05 [0:17:42.723] 214F /create/Voxelize 0.0007086 [0:17:42.723] 214F /create/Buoyancy 4.82e-05 [0:17:42.723] 214F /create/Turbulence Force 5.29e-05 [0:17:42.761] 214F /create/Project Velocity 0.0374917 [0:17:42.923] 214F store cache 0.162333 [0:17:42.923] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:42.923] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:42.923] 214F /render/Particle Material 2.1e-06 [0:17:42.924] 215F /create 1e-07 [0:17:42.925] 215F /create/Combustion 4.4e-05 [0:17:42.931] 215F /create/Advect 0.0062036 [0:17:42.931] 215F /create/Particle Emitter 3.39e-05 [0:17:42.931] 215F /create/Voxelize 0.0006658 [0:17:42.931] 215F /create/Buoyancy 4.39e-05 [0:17:42.931] 215F /create/Turbulence Force 4.91e-05 [0:17:42.969] 215F /create/Project Velocity 0.0375552 [0:17:43.132] 215F store cache 0.163084 [0:17:43.132] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:43.132] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:43.132] 215F /render/Particle Material 2.7e-06 [0:17:43.133] 216F /create 9.99999e-08 [0:17:43.134] 216F /create/Combustion 4.81e-05 [0:17:43.140] 216F /create/Advect 0.0062676 [0:17:43.140] 216F /create/Particle Emitter 4.46e-05 [0:17:43.141] 216F /create/Voxelize 0.0007041 [0:17:43.141] 216F /create/Buoyancy 4.94e-05 [0:17:43.141] 216F /create/Turbulence Force 5.18e-05 [0:17:43.178] 216F /create/Project Velocity 0.0376198 [0:17:43.866] 216F store cache 0.687945 [0:17:43.866] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:43.866] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:43.867] 216F /render/Particle Material 2.5e-06 [0:17:43.868] 217F /create 2e-07 [0:17:43.868] 217F /create/Combustion 4.93e-05 [0:17:43.874] 217F /create/Advect 0.0062881 [0:17:43.874] 217F /create/Particle Emitter 4.45e-05 [0:17:43.875] 217F /create/Voxelize 0.0006996 [0:17:43.875] 217F /create/Buoyancy 4.55e-05 [0:17:43.875] 217F /create/Turbulence Force 5.4e-05 [0:17:43.912] 217F /create/Project Velocity 0.0375176 [0:17:44.075] 217F store cache 0.163054 [0:17:44.076] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:44.076] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:44.076] 217F /render/Particle Material 2.6e-06 [0:17:44.077] 218F /create 3e-07 [0:17:44.077] 218F /create/Combustion 4.92e-05 [0:17:44.083] 218F /create/Advect 0.0062245 [0:17:44.083] 218F /create/Particle Emitter 2.83e-05 [0:17:44.084] 218F /create/Voxelize 0.0006281 [0:17:44.084] 218F /create/Buoyancy 4.16e-05 [0:17:44.084] 218F /create/Turbulence Force 4.75e-05 [0:17:44.122] 218F /create/Project Velocity 0.0377934 [0:17:44.286] 218F store cache 0.164261 [0:17:44.286] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:44.286] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:44.286] 218F /render/Particle Material 2.3e-06 [0:17:44.287] 219F /create 9.99999e-08 [0:17:44.287] 219F /create/Combustion 4.78e-05 [0:17:44.294] 219F /create/Advect 0.0062307 [0:17:44.294] 219F /create/Particle Emitter 2.75e-05 [0:17:44.294] 219F /create/Voxelize 0.0006619 [0:17:44.294] 219F /create/Buoyancy 4.19e-05 [0:17:44.294] 219F /create/Turbulence Force 4.62e-05 [0:17:44.332] 219F /create/Project Velocity 0.0374441 [0:17:44.498] 219F store cache 0.166189 [0:17:44.498] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:44.498] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:44.498] 219F /render/Particle Material 1.9e-06 [0:17:44.499] 220F /create 3e-07 [0:17:44.499] 220F /create/Combustion 4.83e-05 [0:17:44.506] 220F /create/Advect 0.0062453 [0:17:44.506] 220F /create/Particle Emitter 3.02e-05 [0:17:44.506] 220F /create/Voxelize 0.0006837 [0:17:44.506] 220F /create/Buoyancy 4.35e-05 [0:17:44.506] 220F /create/Turbulence Force 4.97e-05 [0:17:44.544] 220F /create/Project Velocity 0.0375757 [0:17:45.296] 220F store cache 0.752355 [0:17:45.297] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:45.297] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:45.297] 220F /render/Particle Material 3e-06 [0:17:45.298] 221F /create 2e-07 [0:17:45.298] 221F /create/Combustion 4.89e-05 [0:17:45.304] 221F /create/Advect 0.0062685 [0:17:45.304] 221F /create/Particle Emitter 2.74e-05 [0:17:45.305] 221F /create/Voxelize 0.0006647 [0:17:45.305] 221F /create/Buoyancy 4.17e-05 [0:17:45.305] 221F /create/Turbulence Force 4.71e-05 [0:17:45.343] 221F /create/Project Velocity 0.0376554 [0:17:45.508] 221F store cache 0.165436 [0:17:45.508] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:45.508] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:45.508] 221F /render/Particle Material 2.4e-06 [0:17:45.509] 222F /create 1e-07 [0:17:45.509] 222F /create/Combustion 4.53e-05 [0:17:45.516] 222F /create/Advect 0.0062372 [0:17:45.516] 222F /create/Particle Emitter 3.13e-05 [0:17:45.516] 222F /create/Voxelize 0.0006864 [0:17:45.516] 222F /create/Buoyancy 4.16e-05 [0:17:45.516] 222F /create/Turbulence Force 4.64e-05 [0:17:45.554] 222F /create/Project Velocity 0.0376826 [0:17:45.718] 222F store cache 0.163856 [0:17:45.718] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:45.718] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:45.718] 222F /render/Particle Material 2.1e-06 [0:17:45.719] 223F /create 0 [0:17:45.719] 223F /create/Combustion 4.83e-05 [0:17:45.726] 223F /create/Advect 0.0062425 [0:17:45.726] 223F /create/Particle Emitter 3.04e-05 [0:17:45.726] 223F /create/Voxelize 0.0006685 [0:17:45.726] 223F /create/Buoyancy 4.36e-05 [0:17:45.726] 223F /create/Turbulence Force 4.88e-05 [0:17:45.764] 223F /create/Project Velocity 0.0374499 [0:17:45.929] 223F store cache 0.165103 [0:17:45.929] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:45.929] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:45.929] 223F /render/Particle Material 2.1e-06 [0:17:45.930] 224F /create 1e-07 [0:17:45.930] 224F /create/Combustion 4.72e-05 [0:17:45.937] 224F /create/Advect 0.0062607 [0:17:45.937] 224F /create/Particle Emitter 3.15e-05 [0:17:45.937] 224F /create/Voxelize 0.0007015 [0:17:45.937] 224F /create/Buoyancy 4.31e-05 [0:17:45.937] 224F /create/Turbulence Force 4.76e-05 [0:17:45.975] 224F /create/Project Velocity 0.0375261 [0:17:46.675] 224F store cache 0.699846 [0:17:46.675] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:46.675] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:46.675] 224F /render/Particle Material 2e-06 [0:17:46.676] 225F /create 1e-07 [0:17:46.676] 225F /create/Combustion 5.07e-05 [0:17:46.683] 225F /create/Advect 0.0062372 [0:17:46.683] 225F /create/Particle Emitter 3.29e-05 [0:17:46.683] 225F /create/Voxelize 0.000673 [0:17:46.683] 225F /create/Buoyancy 4.26e-05 [0:17:46.683] 225F /create/Turbulence Force 4.7e-05 [0:17:46.721] 225F /create/Project Velocity 0.0373651 [0:17:46.887] 225F store cache 0.165901 [0:17:46.887] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:46.887] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:46.887] 225F /render/Particle Material 2.1e-06 [0:17:46.888] 226F /create 2e-07 [0:17:46.888] 226F /create/Combustion 4.57e-05 [0:17:46.894] 226F /create/Advect 0.0062464 [0:17:46.894] 226F /create/Particle Emitter 2.82e-05 [0:17:46.895] 226F /create/Voxelize 0.0006623 [0:17:46.895] 226F /create/Buoyancy 4.22e-05 [0:17:46.895] 226F /create/Turbulence Force 4.71e-05 [0:17:46.933] 226F /create/Project Velocity 0.0376718 [0:17:47.099] 226F store cache 0.166043 [0:17:47.099] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:47.099] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:47.099] 226F /render/Particle Material 2.3e-06 [0:17:47.100] 227F /create 2e-07 [0:17:47.100] 227F /create/Combustion 4.83e-05 [0:17:47.107] 227F /create/Advect 0.0062966 [0:17:47.107] 227F /create/Particle Emitter 3.56e-05 [0:17:47.107] 227F /create/Voxelize 0.0006934 [0:17:47.107] 227F /create/Buoyancy 4.48e-05 [0:17:47.107] 227F /create/Turbulence Force 4.99e-05 [0:17:47.145] 227F /create/Project Velocity 0.0374912 [0:17:47.486] 227F store cache 0.341571 [0:17:47.487] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:47.487] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:47.487] 227F /render/Particle Material 2.4e-06 [0:17:47.488] 228F /create 9.99999e-08 [0:17:47.488] 228F /create/Combustion 4.75e-05 [0:17:47.494] 228F /create/Advect 0.0062734 [0:17:47.494] 228F /create/Particle Emitter 2.81e-05 [0:17:47.495] 228F /create/Voxelize 0.0006639 [0:17:47.495] 228F /create/Buoyancy 4.13e-05 [0:17:47.495] 228F /create/Turbulence Force 4.59e-05 [0:17:47.533] 228F /create/Project Velocity 0.0376993 [0:17:48.054] 228F store cache 0.521348 [0:17:48.054] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:48.054] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:48.054] 228F /render/Particle Material 2.1e-06 [0:17:48.055] 229F /create 2e-07 [0:17:48.055] 229F /create/Combustion 4.71e-05 [0:17:48.062] 229F /create/Advect 0.0062893 [0:17:48.062] 229F /create/Particle Emitter 2.81e-05 [0:17:48.062] 229F /create/Voxelize 0.0006687 [0:17:48.062] 229F /create/Buoyancy 4.19e-05 [0:17:48.062] 229F /create/Turbulence Force 4.74e-05 [0:17:48.100] 229F /create/Project Velocity 0.0373673 [0:17:48.268] 229F store cache 0.168409 [0:17:48.268] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:48.268] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:48.268] 229F /render/Particle Material 1.8e-06 [0:17:48.269] 230F /create 9.99999e-08 [0:17:48.270] 230F /create/Combustion 4.6e-05 [0:17:48.276] 230F /create/Advect 0.0062729 [0:17:48.276] 230F /create/Particle Emitter 2.59e-05 [0:17:48.276] 230F /create/Voxelize 0.0006267 [0:17:48.277] 230F /create/Buoyancy 4.15e-05 [0:17:48.277] 230F /create/Turbulence Force 4.4e-05 [0:17:48.314] 230F /create/Project Velocity 0.0378465 [0:17:48.480] 230F store cache 0.165815 [0:17:48.480] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:48.480] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:48.480] 230F /render/Particle Material 2.2e-06 [0:17:48.482] 231F /create 1e-07 [0:17:48.482] 231F /create/Combustion 4.53e-05 [0:17:48.488] 231F /create/Advect 0.0062889 [0:17:48.488] 231F /create/Particle Emitter 3.19e-05 [0:17:48.489] 231F /create/Voxelize 0.000656 [0:17:48.489] 231F /create/Buoyancy 4.39e-05 [0:17:48.489] 231F /create/Turbulence Force 4.69e-05 [0:17:48.526] 231F /create/Project Velocity 0.0377736 [0:17:49.205] 231F store cache 0.67816 [0:17:49.205] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:49.205] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:49.205] 231F /render/Particle Material 2.4e-06 [0:17:49.206] 232F /create 2e-07 [0:17:49.206] 232F /create/Combustion 4.83e-05 [0:17:49.212] 232F /create/Advect 0.0063054 [0:17:49.213] 232F /create/Particle Emitter 4.16e-05 [0:17:49.213] 232F /create/Voxelize 0.0006922 [0:17:49.213] 232F /create/Buoyancy 4.83e-05 [0:17:49.213] 232F /create/Turbulence Force 5.41e-05 [0:17:49.251] 232F /create/Project Velocity 0.0377561 [0:17:49.447] 232F store cache 0.196333 [0:17:49.448] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:49.448] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:49.448] 232F /render/Particle Material 2.3e-06 [0:17:49.449] 233F /create 2e-07 [0:17:49.449] 233F /create/Combustion 4.57e-05 [0:17:49.455] 233F /create/Advect 0.0063291 [0:17:49.455] 233F /create/Particle Emitter 3.12e-05 [0:17:49.456] 233F /create/Voxelize 0.0006834 [0:17:49.456] 233F /create/Buoyancy 4.33e-05 [0:17:49.456] 233F /create/Turbulence Force 4.65e-05 [0:17:49.493] 233F /create/Project Velocity 0.0375094 [0:17:49.663] 233F store cache 0.169179 [0:17:49.663] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:49.663] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:49.663] 233F /render/Particle Material 2.2e-06 [0:17:49.664] 234F /create 2e-07 [0:17:49.664] 234F /create/Combustion 4.81e-05 [0:17:49.670] 234F /create/Advect 0.0062903 [0:17:49.670] 234F /create/Particle Emitter 3.35e-05 [0:17:49.671] 234F /create/Voxelize 0.000689 [0:17:49.671] 234F /create/Buoyancy 4.31e-05 [0:17:49.671] 234F /create/Turbulence Force 4.84e-05 [0:17:49.709] 234F /create/Project Velocity 0.0375666 [0:17:49.878] 234F store cache 0.169031 [0:17:49.878] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:49.878] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:49.878] 234F /render/Particle Material 3e-06 [0:17:49.879] 235F /create 2e-07 [0:17:49.879] 235F /create/Combustion 4.71e-05 [0:17:49.886] 235F /create/Advect 0.0063123 [0:17:49.886] 235F /create/Particle Emitter 2.68e-05 [0:17:49.886] 235F /create/Voxelize 0.0006641 [0:17:49.886] 235F /create/Buoyancy 4.08e-05 [0:17:49.886] 235F /create/Turbulence Force 4.65e-05 [0:17:49.924] 235F /create/Project Velocity 0.0378313 [0:17:50.652] 235F store cache 0.728086 [0:17:50.652] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:50.653] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:50.653] 235F /render/Particle Material 2.9e-06 [0:17:50.654] 236F /create 1e-07 [0:17:50.654] 236F /create/Combustion 5.04e-05 [0:17:50.660] 236F /create/Advect 0.0063156 [0:17:50.660] 236F /create/Particle Emitter 2.78e-05 [0:17:50.661] 236F /create/Voxelize 0.0006691 [0:17:50.661] 236F /create/Buoyancy 4.28e-05 [0:17:50.661] 236F /create/Turbulence Force 4.77e-05 [0:17:50.698] 236F /create/Project Velocity 0.0375873 [0:17:50.868] 236F store cache 0.169974 [0:17:50.869] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:50.869] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:50.869] 236F /render/Particle Material 2.2e-06 [0:17:50.870] 237F /create 2e-07 [0:17:50.870] 237F /create/Combustion 4.78e-05 [0:17:50.876] 237F /create/Advect 0.0063394 [0:17:50.876] 237F /create/Particle Emitter 3.59e-05 [0:17:50.877] 237F /create/Voxelize 0.0006989 [0:17:50.877] 237F /create/Buoyancy 4.42e-05 [0:17:50.877] 237F /create/Turbulence Force 4.97e-05 [0:17:50.914] 237F /create/Project Velocity 0.0375332 [0:17:51.084] 237F store cache 0.169571 [0:17:51.084] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:51.084] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:51.084] 237F /render/Particle Material 2.4e-06 [0:17:51.085] 238F /create 9.99999e-08 [0:17:51.085] 238F /create/Combustion 4.92e-05 [0:17:51.092] 238F /create/Advect 0.0063182 [0:17:51.092] 238F /create/Particle Emitter 3.03e-05 [0:17:51.092] 238F /create/Voxelize 0.0006684 [0:17:51.092] 238F /create/Buoyancy 4.21e-05 [0:17:51.092] 238F /create/Turbulence Force 5.19e-05 [0:17:51.130] 238F /create/Project Velocity 0.0376919 [0:17:51.301] 238F store cache 0.170513 [0:17:51.301] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:51.301] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:51.301] 238F /render/Particle Material 2e-06 [0:17:51.302] 239F /create 9.99999e-08 [0:17:51.302] 239F /create/Combustion 4.75e-05 [0:17:51.308] 239F /create/Advect 0.0063361 [0:17:51.308] 239F /create/Particle Emitter 2.92e-05 [0:17:51.309] 239F /create/Voxelize 0.0006643 [0:17:51.309] 239F /create/Buoyancy 4.09e-05 [0:17:51.309] 239F /create/Turbulence Force 4.62e-05 [0:17:51.347] 239F /create/Project Velocity 0.0377883 [0:17:52.050] 239F store cache 0.70322 [0:17:52.050] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:52.050] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:52.050] 239F /render/Particle Material 2.5e-06 [0:17:52.051] 240F /create 2e-07 [0:17:52.052] 240F /create/Combustion 4.9e-05 [0:17:52.058] 240F /create/Advect 0.0062811 [0:17:52.058] 240F /create/Particle Emitter 3.97e-05 [0:17:52.059] 240F /create/Voxelize 0.000693 [0:17:52.059] 240F /create/Buoyancy 4.49e-05 [0:17:52.059] 240F /create/Turbulence Force 5.05e-05 [0:17:52.096] 240F /create/Project Velocity 0.0375978 [0:17:52.269] 240F store cache 0.172448 [0:17:52.269] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:52.269] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:52.269] 240F /render/Particle Material 2.3e-06 [0:17:52.443] 1F load cache 7.25e-05 [0:17:52.462] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:52.462] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:52.462] 1F /render/Particle Material 1.7e-06 [0:17:52.464] 2F load cache 4.04e-05 [0:17:52.482] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:52.482] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:52.482] 2F /render/Particle Material 2.3e-06 [0:17:52.498] 3F load cache 5.53e-05 [0:17:52.517] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:52.518] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:52.518] 3F /render/Particle Material 2e-06 [0:17:52.531] 4F load cache 4.03e-05 [0:17:52.552] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:52.552] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:52.552] 4F /render/Particle Material 1.9e-06 [0:17:52.565] 5F load cache 4.04e-05 [0:17:52.588] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:52.588] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:52.588] 5F /render/Particle Material 1.8e-06 [0:17:52.599] 6F load cache 3.93e-05 [0:17:52.624] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:52.624] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:52.624] 6F /render/Particle Material 2e-06 [0:17:52.632] 7F load cache 4e-05 [0:17:52.660] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:52.660] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:52.660] 7F /render/Particle Material 2e-06 [0:17:52.668] 8F load cache 4.44e-05 [0:17:52.699] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:52.707] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:52.707] 8F /render/Particle Material 2.7e-06 [0:17:52.711] 9F load cache 5.35e-05 [0:17:52.744] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:52.744] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:52.744] 9F /render/Particle Material 2.1e-06 [0:17:52.748] 10F load cache 5.09e-05 [0:17:52.785] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:52.785] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:52.785] 10F /render/Particle Material 2.2e-06 [0:17:52.790] 11F load cache 5.21e-05 [0:17:52.829] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:52.829] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:52.829] 11F /render/Particle Material 1.9e-06 [0:17:52.834] 12F load cache 5.18e-05 [0:17:52.878] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:52.878] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:52.878] 12F /render/Particle Material 1.9e-06 [0:17:52.883] 13F load cache 4.97e-05 [0:17:52.931] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:52.931] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:52.931] 13F /render/Particle Material 2.7e-06 [0:17:52.936] 14F load cache 5.13e-05 [0:17:52.988] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:52.988] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:52.989] 14F /render/Particle Material 2.6e-06 [0:17:52.994] 15F load cache 9.24e-05 [0:17:53.052] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:53.052] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:53.052] 15F /render/Particle Material 2.1e-06 [0:17:53.058] 16F load cache 8.73e-05 [0:17:53.118] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:53.118] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:53.118] 16F /render/Particle Material 2e-06 [0:17:53.125] 17F load cache 8.69e-05 [0:17:53.183] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:53.183] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:53.183] 17F /render/Particle Material 2.2e-06 [0:17:53.191] 18F load cache 8.49e-05 [0:17:53.250] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:53.250] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:53.250] 18F /render/Particle Material 2.5e-06 [0:17:53.257] 19F load cache 8.84e-05 [0:17:53.317] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:53.318] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:53.318] 19F /render/Particle Material 2.2e-06 [0:17:53.325] 20F load cache 8.61e-05 [0:17:53.386] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:53.386] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:53.386] 20F /render/Particle Material 1.9e-06 [0:17:53.393] 21F load cache 8.92e-05 [0:17:53.455] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:53.455] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:53.455] 21F /render/Particle Material 2.7e-06 [0:17:53.461] 22F load cache 9.33e-05 [0:17:53.522] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:53.522] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:53.522] 22F /render/Particle Material 2.2e-06 [0:17:53.529] 23F load cache 8.66e-05 [0:17:53.590] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:53.590] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:53.590] 23F /render/Particle Material 2.9e-06 [0:17:53.597] 24F load cache 8.65e-05 [0:17:53.656] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:53.657] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:53.657] 24F /render/Particle Material 2.3e-06 [0:17:53.662] 25F load cache 5.01e-05 [0:17:53.720] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:53.720] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:53.720] 25F /render/Particle Material 2.6e-06 [0:17:53.727] 26F load cache 8.96e-05 [0:17:53.785] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:53.786] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:53.786] 26F /render/Particle Material 2.3e-06 [0:17:53.793] 27F load cache 8.74e-05 [0:17:53.851] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:53.851] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:53.851] 27F /render/Particle Material 2.7e-06 [0:17:53.858] 28F load cache 8.97e-05 [0:17:53.918] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:53.918] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:53.918] 28F /render/Particle Material 2.4e-06 [0:17:53.925] 29F load cache 8.75e-05 [0:17:53.983] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:53.983] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:53.983] 29F /render/Particle Material 3.6e-06 [0:17:53.990] 30F load cache 8.86e-05 [0:17:54.049] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:54.049] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:54.049] 30F /render/Particle Material 2.2e-06 [0:17:54.056] 31F load cache 8.79e-05 [0:17:54.114] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:54.114] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:54.114] 31F /render/Particle Material 2.4e-06 [0:17:54.121] 32F load cache 8.66e-05 [0:17:54.180] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:54.180] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:54.180] 32F /render/Particle Material 2.3e-06 [0:17:54.187] 33F load cache 8.66e-05 [0:17:54.246] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:54.246] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:54.246] 33F /render/Particle Material 1.9e-06 [0:17:54.253] 34F load cache 8.89e-05 [0:17:54.312] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:54.312] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:54.312] 34F /render/Particle Material 2.2e-06 [0:17:54.319] 35F load cache 8.82e-05 [0:17:54.378] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:54.378] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:54.378] 35F /render/Particle Material 2.1e-06 [0:17:54.385] 36F load cache 8.92e-05 [0:17:54.445] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:54.445] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:54.445] 36F /render/Particle Material 2.3e-06 [0:17:54.452] 37F load cache 8.7e-05 [0:17:54.511] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:54.511] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:54.511] 37F /render/Particle Material 2.6e-06 [0:17:54.518] 38F load cache 8.8e-05 [0:17:54.577] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:54.577] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:54.577] 38F /render/Particle Material 2.6e-06 [0:17:54.584] 39F load cache 8.75e-05 [0:17:54.643] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:54.643] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:54.643] 39F /render/Particle Material 2.2e-06 [0:17:54.650] 40F load cache 9.06e-05 [0:17:54.708] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:54.708] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:54.708] 40F /render/Particle Material 2.7e-06 [0:17:54.715] 41F load cache 9e-05 [0:17:54.775] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:54.775] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:54.775] 41F /render/Particle Material 2.9e-06 [0:17:54.782] 42F load cache 8.8e-05 [0:17:54.841] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:54.841] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:54.841] 42F /render/Particle Material 2.8e-06 [0:17:54.848] 43F load cache 9.45e-05 [0:17:54.906] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:54.906] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:54.906] 43F /render/Particle Material 2.2e-06 [0:17:54.913] 44F load cache 8.87e-05 [0:17:54.972] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:54.972] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:54.972] 44F /render/Particle Material 2.8e-06 [0:17:54.979] 45F load cache 9.16e-05 [0:17:55.038] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:55.038] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:55.038] 45F /render/Particle Material 2.6e-06 [0:17:55.045] 46F load cache 8.92e-05 [0:17:55.104] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:55.104] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:55.104] 46F /render/Particle Material 2.1e-06 [0:17:55.111] 47F load cache 8.84e-05 [0:17:55.170] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:55.170] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:55.170] 47F /render/Particle Material 2.9e-06 [0:17:55.177] 48F load cache 8.93e-05 [0:17:55.236] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:55.236] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:55.236] 48F /render/Particle Material 1.8e-06 [0:17:55.243] 49F load cache 8.84e-05 [0:17:55.302] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:55.302] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:55.302] 49F /render/Particle Material 2.5e-06 [0:17:55.309] 50F load cache 9.02e-05 [0:17:55.368] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:55.368] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:55.368] 50F /render/Particle Material 2.3e-06 [0:17:55.375] 51F load cache 8.76e-05 [0:17:55.435] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:55.435] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:55.435] 51F /render/Particle Material 2.4e-06 [0:17:55.442] 52F load cache 0.0001119 [0:17:55.501] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:55.502] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:55.502] 52F /render/Particle Material 2.1e-06 [0:17:55.509] 53F load cache 8.63e-05 [0:17:55.568] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:55.568] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:55.569] 53F /render/Particle Material 2e-06 [0:17:55.576] 54F load cache 9.06e-05 [0:17:55.635] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:55.635] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:55.636] 54F /render/Particle Material 2.4e-06 [0:17:55.643] 55F load cache 8.85e-05 [0:17:55.702] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:55.702] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:55.703] 55F /render/Particle Material 2.7e-06 [0:17:55.710] 56F load cache 9e-05 [0:17:55.771] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:55.771] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:55.771] 56F /render/Particle Material 2.2e-06 [0:17:55.779] 57F load cache 8.87e-05 [0:17:55.838] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:55.839] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:55.839] 57F /render/Particle Material 3e-06 [0:17:55.846] 58F load cache 9.03e-05 [0:17:55.906] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:55.906] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:55.906] 58F /render/Particle Material 2.4e-06 [0:17:55.913] 59F load cache 8.68e-05 [0:17:55.973] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:55.973] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:55.973] 59F /render/Particle Material 2.8e-06 [0:17:55.980] 60F load cache 9.72e-05 [0:17:56.039] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:56.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:56.040] 60F /render/Particle Material 2.5e-06 [0:17:56.046] 61F load cache 9.21e-05 [0:17:56.106] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:56.106] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:56.106] 61F /render/Particle Material 2.2e-06 [0:17:56.113] 62F load cache 8.75e-05 [0:17:56.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:56.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:56.173] 62F /render/Particle Material 2e-06 [0:17:56.180] 63F load cache 8.66e-05 [0:17:56.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:56.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:56.240] 63F /render/Particle Material 2.3e-06 [0:17:56.247] 64F load cache 9.53e-05 [0:17:56.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:56.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:56.306] 64F /render/Particle Material 2.3e-06 [0:17:56.313] 65F load cache 9.01e-05 [0:17:56.373] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:56.373] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:56.373] 65F /render/Particle Material 2e-06 [0:17:56.380] 66F load cache 8.95e-05 [0:17:56.441] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:56.441] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:56.441] 66F /render/Particle Material 2e-06 [0:17:56.449] 67F load cache 8.82e-05 [0:17:56.509] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:56.509] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:56.509] 67F /render/Particle Material 2e-06 [0:17:56.516] 68F load cache 8.74e-05 [0:17:56.576] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:56.576] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:56.576] 68F /render/Particle Material 2.4e-06 [0:17:56.583] 69F load cache 8.8e-05 [0:17:56.643] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:56.643] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:56.644] 69F /render/Particle Material 2.1e-06 [0:17:56.650] 70F load cache 8.84e-05 [0:17:56.710] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:56.711] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:56.711] 70F /render/Particle Material 2.5e-06 [0:17:56.717] 71F load cache 8.66e-05 [0:17:56.778] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:56.778] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:56.778] 71F /render/Particle Material 2.4e-06 [0:17:56.785] 72F load cache 8.6e-05 [0:17:56.845] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:56.845] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:56.845] 72F /render/Particle Material 2.6e-06 [0:17:56.853] 73F load cache 9.36e-05 [0:17:56.913] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:56.913] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:56.913] 73F /render/Particle Material 2.6e-06 [0:17:56.920] 74F load cache 8.21e-05 [0:17:56.981] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:56.981] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:56.981] 74F /render/Particle Material 2.8e-06 [0:17:56.988] 75F load cache 8.71e-05 [0:17:57.049] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:57.049] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:57.049] 75F /render/Particle Material 2.4e-06 [0:17:57.056] 76F load cache 9e-05 [0:17:57.117] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:57.117] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:57.117] 76F /render/Particle Material 2.3e-06 [0:17:57.124] 77F load cache 8.76e-05 [0:17:57.185] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:57.185] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:57.185] 77F /render/Particle Material 1.9e-06 [0:17:57.193] 78F load cache 8.02e-05 [0:17:57.253] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:57.253] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:57.254] 78F /render/Particle Material 2.1e-06 [0:17:57.260] 79F load cache 8.96e-05 [0:17:57.321] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:57.321] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:57.321] 79F /render/Particle Material 2e-06 [0:17:57.328] 80F load cache 8.14e-05 [0:17:57.388] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:57.388] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:57.388] 80F /render/Particle Material 2.8e-06 [0:17:57.395] 81F load cache 8.32e-05 [0:17:57.456] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:57.456] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:57.456] 81F /render/Particle Material 2e-06 [0:17:57.463] 82F load cache 8.44e-05 [0:17:57.523] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:57.523] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:57.523] 82F /render/Particle Material 2.1e-06 [0:17:57.530] 83F load cache 9.29e-05 [0:17:57.591] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:57.591] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:57.591] 83F /render/Particle Material 1.8e-06 [0:17:57.598] 84F load cache 8.7e-05 [0:17:57.658] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:57.658] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:57.658] 84F /render/Particle Material 2.3e-06 [0:17:57.665] 85F load cache 8.76e-05 [0:17:57.725] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:57.725] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:57.725] 85F /render/Particle Material 2.1e-06 [0:17:57.732] 86F load cache 9.14e-05 [0:17:57.793] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:57.793] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:57.793] 86F /render/Particle Material 2.3e-06 [0:17:57.800] 87F load cache 8.79e-05 [0:17:57.860] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:57.860] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:57.860] 87F /render/Particle Material 2.2e-06 [0:17:57.867] 88F load cache 9.28e-05 [0:17:57.928] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:57.928] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:57.928] 88F /render/Particle Material 3.1e-06 [0:17:57.935] 89F load cache 8.33e-05 [0:17:57.996] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:57.996] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:57.996] 89F /render/Particle Material 2.6e-06 [0:17:58.003] 90F load cache 8.7e-05 [0:17:58.063] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:58.064] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:58.064] 90F /render/Particle Material 2.1e-06 [0:17:58.070] 91F load cache 0.0001002 [0:17:58.131] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:58.131] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:58.131] 91F /render/Particle Material 2e-06 [0:17:58.138] 92F load cache 8.65e-05 [0:17:58.199] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:58.199] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:58.199] 92F /render/Particle Material 2e-06 [0:17:58.206] 93F load cache 8.23e-05 [0:17:58.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:58.267] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:58.267] 93F /render/Particle Material 2.2e-06 [0:17:58.274] 94F load cache 8.74e-05 [0:17:58.335] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:58.335] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:58.335] 94F /render/Particle Material 2.4e-06 [0:17:58.342] 95F load cache 8.58e-05 [0:17:58.403] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:58.403] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:58.403] 95F /render/Particle Material 2.4e-06 [0:17:58.410] 96F load cache 8.71e-05 [0:17:58.472] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:58.472] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:58.472] 96F /render/Particle Material 2.2e-06 [0:17:58.480] 97F load cache 8.58e-05 [0:17:58.540] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:58.540] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:58.540] 97F /render/Particle Material 2.6e-06 [0:17:58.547] 98F load cache 9.1e-05 [0:17:58.607] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:58.607] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:58.607] 98F /render/Particle Material 2.1e-06 [0:17:58.614] 99F load cache 8.7e-05 [0:17:58.675] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:58.675] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:58.675] 99F /render/Particle Material 2.1e-06 [0:17:58.682] 100F load cache 8.88e-05 [0:17:58.742] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:58.742] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:58.742] 100F /render/Particle Material 2.5e-06 [0:17:58.749] 101F load cache 9.41e-05 [0:17:58.808] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:58.808] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:58.808] 101F /render/Particle Material 2.1e-06 [0:17:58.815] 102F load cache 9.56e-05 [0:17:58.875] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:58.875] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:58.876] 102F /render/Particle Material 2.2e-06 [0:17:58.882] 103F load cache 8.97e-05 [0:17:58.942] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:58.942] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:58.942] 103F /render/Particle Material 2.5e-06 [0:17:58.949] 104F load cache 9.2e-05 [0:17:59.008] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:59.009] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:59.009] 104F /render/Particle Material 1.9e-06 [0:17:59.015] 105F load cache 9.2e-05 [0:17:59.075] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:59.075] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:59.075] 105F /render/Particle Material 2.5e-06 [0:17:59.082] 106F load cache 8.76e-05 [0:17:59.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:59.140] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:59.140] 106F /render/Particle Material 2.7e-06 [0:17:59.147] 107F load cache 9.22e-05 [0:17:59.205] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:59.206] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:59.206] 107F /render/Particle Material 1.9e-06 [0:17:59.212] 108F load cache 9.05e-05 [0:17:59.270] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:59.271] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:59.271] 108F /render/Particle Material 2.2e-06 [0:17:59.278] 109F load cache 8.75e-05 [0:17:59.335] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:59.335] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:59.335] 109F /render/Particle Material 2.2e-06 [0:17:59.342] 110F load cache 8.68e-05 [0:17:59.400] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:59.400] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:59.400] 110F /render/Particle Material 2.4e-06 [0:17:59.407] 111F load cache 8.82e-05 [0:17:59.464] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:59.464] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:59.464] 111F /render/Particle Material 2.2e-06 [0:17:59.471] 112F load cache 9.41e-05 [0:17:59.528] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:59.528] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:59.529] 112F /render/Particle Material 2.2e-06 [0:17:59.536] 113F load cache 8.71e-05 [0:17:59.593] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:59.593] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:59.593] 113F /render/Particle Material 2.7e-06 [0:17:59.600] 114F load cache 8.68e-05 [0:17:59.657] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:59.658] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:59.658] 114F /render/Particle Material 2.1e-06 [0:17:59.665] 115F load cache 8.69e-05 [0:17:59.722] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:59.722] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:59.722] 115F /render/Particle Material 1.9e-06 [0:17:59.729] 116F load cache 8.65e-05 [0:17:59.786] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:59.786] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:59.786] 116F /render/Particle Material 2.3e-06 [0:17:59.793] 117F load cache 8.82e-05 [0:17:59.850] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:59.850] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:59.850] 117F /render/Particle Material 2e-06 [0:17:59.856] 118F load cache 9.05e-05 [0:17:59.913] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:59.913] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:59.913] 118F /render/Particle Material 2.2e-06 [0:17:59.920] 119F load cache 8.8e-05 [0:17:59.977] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:17:59.977] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:17:59.977] 119F /render/Particle Material 2.2e-06 [0:17:59.983] 120F load cache 8.64e-05 [0:18:00.040] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:00.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:00.040] 120F /render/Particle Material 2.6e-06 [0:18:00.047] 121F load cache 8.94e-05 [0:18:00.103] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:00.103] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:00.103] 121F /render/Particle Material 2e-06 [0:18:00.109] 122F load cache 9.43e-05 [0:18:00.165] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:00.165] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:00.165] 122F /render/Particle Material 2.4e-06 [0:18:00.172] 123F load cache 9.17e-05 [0:18:00.227] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:00.227] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:00.228] 123F /render/Particle Material 2.3e-06 [0:18:00.234] 124F load cache 9.26e-05 [0:18:00.290] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:00.290] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:00.290] 124F /render/Particle Material 2.8e-06 [0:18:00.297] 125F load cache 9.39e-05 [0:18:00.354] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:00.354] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:00.354] 125F /render/Particle Material 1.9e-06 [0:18:00.361] 126F load cache 8.79e-05 [0:18:00.417] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:00.417] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:00.417] 126F /render/Particle Material 2e-06 [0:18:00.423] 127F load cache 8.6e-05 [0:18:00.480] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:00.480] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:00.480] 127F /render/Particle Material 2.8e-06 [0:18:00.487] 128F load cache 8.53e-05 [0:18:00.543] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:00.543] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:00.544] 128F /render/Particle Material 1.9e-06 [0:18:00.550] 129F load cache 8.52e-05 [0:18:00.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:00.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:00.606] 129F /render/Particle Material 2.4e-06 [0:18:00.613] 130F load cache 9.06e-05 [0:18:00.669] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:00.669] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:00.669] 130F /render/Particle Material 2.4e-06 [0:18:00.676] 131F load cache 8.81e-05 [0:18:00.732] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:00.732] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:00.732] 131F /render/Particle Material 1.9e-06 [0:18:00.739] 132F load cache 9.05e-05 [0:18:00.795] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:00.795] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:00.795] 132F /render/Particle Material 2.2e-06 [0:18:00.802] 133F load cache 8.71e-05 [0:18:00.858] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:00.858] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:00.859] 133F /render/Particle Material 2.2e-06 [0:18:00.865] 134F load cache 8.81e-05 [0:18:00.922] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:00.922] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:00.922] 134F /render/Particle Material 2.5e-06 [0:18:00.929] 135F load cache 9.11e-05 [0:18:00.986] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:00.986] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:00.986] 135F /render/Particle Material 2.3e-06 [0:18:00.993] 136F load cache 8.81e-05 [0:18:01.050] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:01.050] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:01.051] 136F /render/Particle Material 2.2e-06 [0:18:01.058] 137F load cache 8.89e-05 [0:18:01.115] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:01.115] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:01.115] 137F /render/Particle Material 2.1e-06 [0:18:01.122] 138F load cache 9.48e-05 [0:18:01.179] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:01.179] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:01.179] 138F /render/Particle Material 2.4e-06 [0:18:01.186] 139F load cache 9.2e-05 [0:18:01.243] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:01.243] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:01.243] 139F /render/Particle Material 2.3e-06 [0:18:01.249] 140F load cache 8.94e-05 [0:18:01.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:01.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:01.306] 140F /render/Particle Material 2.3e-06 [0:18:01.313] 141F load cache 9.24e-05 [0:18:01.369] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:01.369] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:01.369] 141F /render/Particle Material 2.5e-06 [0:18:01.376] 142F load cache 8.8e-05 [0:18:01.433] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:01.433] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:01.433] 142F /render/Particle Material 2e-06 [0:18:01.439] 143F load cache 9.27e-05 [0:18:01.496] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:01.496] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:01.496] 143F /render/Particle Material 2.2e-06 [0:18:01.503] 144F load cache 8.66e-05 [0:18:01.560] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:01.560] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:01.560] 144F /render/Particle Material 2.6e-06 [0:18:01.567] 145F load cache 8.57e-05 [0:18:01.624] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:01.624] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:01.624] 145F /render/Particle Material 2.5e-06 [0:18:01.630] 146F load cache 8.68e-05 [0:18:01.687] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:01.688] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:01.688] 146F /render/Particle Material 2.4e-06 [0:18:01.694] 147F load cache 9.03e-05 [0:18:01.751] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:01.752] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:01.752] 147F /render/Particle Material 2.1e-06 [0:18:01.758] 148F load cache 8.98e-05 [0:18:01.815] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:01.815] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:01.816] 148F /render/Particle Material 2.2e-06 [0:18:01.822] 149F load cache 8.9e-05 [0:18:01.879] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:01.880] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:01.880] 149F /render/Particle Material 2.6e-06 [0:18:01.886] 150F load cache 8.76e-05 [0:18:01.944] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:01.944] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:01.944] 150F /render/Particle Material 2.7e-06 [0:18:01.951] 151F load cache 8.8e-05 [0:18:02.010] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:02.010] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:02.010] 151F /render/Particle Material 2.2e-06 [0:18:02.016] 152F load cache 8.93e-05 [0:18:02.074] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:02.074] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:02.074] 152F /render/Particle Material 2.3e-06 [0:18:02.080] 153F load cache 8.93e-05 [0:18:02.138] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:02.138] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:02.138] 153F /render/Particle Material 1.8e-06 [0:18:02.145] 154F load cache 9.53e-05 [0:18:02.203] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:02.203] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:02.203] 154F /render/Particle Material 2.5e-06 [0:18:02.209] 155F load cache 8.78e-05 [0:18:02.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:02.267] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:02.267] 155F /render/Particle Material 2.1e-06 [0:18:02.274] 156F load cache 8.92e-05 [0:18:02.332] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:02.332] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:02.332] 156F /render/Particle Material 2.5e-06 [0:18:02.340] 157F load cache 8.98e-05 [0:18:02.398] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:02.398] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:02.398] 157F /render/Particle Material 2.3e-06 [0:18:02.405] 158F load cache 9.18e-05 [0:18:02.463] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:02.463] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:02.463] 158F /render/Particle Material 2.5e-06 [0:18:02.470] 159F load cache 8.81e-05 [0:18:02.528] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:02.528] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:02.528] 159F /render/Particle Material 2.1e-06 [0:18:02.535] 160F load cache 9.62e-05 [0:18:02.593] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:02.593] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:02.593] 160F /render/Particle Material 2.1e-06 [0:18:02.600] 161F load cache 9.52e-05 [0:18:02.657] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:02.658] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:02.658] 161F /render/Particle Material 2e-06 [0:18:02.664] 162F load cache 8.9e-05 [0:18:02.722] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:02.722] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:02.722] 162F /render/Particle Material 2.7e-06 [0:18:02.729] 163F load cache 0.0001063 [0:18:02.787] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:02.787] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:02.787] 163F /render/Particle Material 2.4e-06 [0:18:02.794] 164F load cache 8.95e-05 [0:18:02.852] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:02.852] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:02.852] 164F /render/Particle Material 2.1e-06 [0:18:02.859] 165F load cache 9.11e-05 [0:18:02.917] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:02.917] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:02.917] 165F /render/Particle Material 2.3e-06 [0:18:02.923] 166F load cache 8.76e-05 [0:18:02.981] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:02.982] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:02.982] 166F /render/Particle Material 2.6e-06 [0:18:02.988] 167F load cache 8.82e-05 [0:18:03.046] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:03.046] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:03.046] 167F /render/Particle Material 2.4e-06 [0:18:03.053] 168F load cache 8.44e-05 [0:18:03.111] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:03.111] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:03.111] 168F /render/Particle Material 2.4e-06 [0:18:03.118] 169F load cache 8.8e-05 [0:18:03.176] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:03.176] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:03.176] 169F /render/Particle Material 2.1e-06 [0:18:03.183] 170F load cache 8.87e-05 [0:18:03.241] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:03.242] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:03.242] 170F /render/Particle Material 2.4e-06 [0:18:03.248] 171F load cache 0.0001461 [0:18:03.307] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:03.307] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:03.307] 171F /render/Particle Material 2.2e-06 [0:18:03.314] 172F load cache 9.03e-05 [0:18:03.372] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:03.372] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:03.372] 172F /render/Particle Material 2.4e-06 [0:18:03.379] 173F load cache 8.86e-05 [0:18:03.437] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:03.437] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:03.438] 173F /render/Particle Material 2.2e-06 [0:18:03.444] 174F load cache 8.8e-05 [0:18:03.503] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:03.503] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:03.503] 174F /render/Particle Material 2.3e-06 [0:18:03.510] 175F load cache 8.74e-05 [0:18:03.568] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:03.568] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:03.569] 175F /render/Particle Material 2.2e-06 [0:18:03.575] 176F load cache 8.91e-05 [0:18:03.634] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:03.634] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:03.635] 176F /render/Particle Material 2.1e-06 [0:18:03.642] 177F load cache 8.68e-05 [0:18:03.701] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:03.701] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:03.701] 177F /render/Particle Material 1.9e-06 [0:18:03.708] 178F load cache 8.77e-05 [0:18:03.767] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:03.767] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:03.768] 178F /render/Particle Material 2.9e-06 [0:18:03.775] 179F load cache 8.88e-05 [0:18:03.834] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:03.834] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:03.834] 179F /render/Particle Material 2.5e-06 [0:18:03.841] 180F load cache 8.8e-05 [0:18:03.901] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:03.901] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:03.901] 180F /render/Particle Material 2.5e-06 [0:18:03.908] 181F load cache 8.68e-05 [0:18:03.967] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:03.967] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:03.967] 181F /render/Particle Material 2.4e-06 [0:18:03.974] 182F load cache 8.56e-05 [0:18:04.033] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:04.033] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:04.033] 182F /render/Particle Material 3.8e-06 [0:18:04.040] 183F load cache 8.81e-05 [0:18:04.099] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:04.099] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:04.099] 183F /render/Particle Material 2.3e-06 [0:18:04.106] 184F load cache 8.53e-05 [0:18:04.165] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:04.165] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:04.165] 184F /render/Particle Material 1.9e-06 [0:18:04.172] 185F load cache 9.59e-05 [0:18:04.231] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:04.231] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:04.231] 185F /render/Particle Material 2.2e-06 [0:18:04.238] 186F load cache 0.0001422 [0:18:04.297] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:04.298] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:04.298] 186F /render/Particle Material 2.5e-06 [0:18:04.304] 187F load cache 8.87e-05 [0:18:04.364] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:04.364] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:04.364] 187F /render/Particle Material 2.4e-06 [0:18:04.371] 188F load cache 8.77e-05 [0:18:04.430] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:04.430] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:04.430] 188F /render/Particle Material 2e-06 [0:18:04.437] 189F load cache 9.1e-05 [0:18:04.497] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:04.498] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:04.498] 189F /render/Particle Material 2.2e-06 [0:18:04.504] 190F load cache 8.81e-05 [0:18:04.564] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:04.564] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:04.564] 190F /render/Particle Material 2.3e-06 [0:18:04.571] 191F load cache 8.94e-05 [0:18:04.631] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:04.631] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:04.631] 191F /render/Particle Material 1.9e-06 [0:18:04.637] 192F load cache 8.72e-05 [0:18:04.697] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:04.697] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:04.697] 192F /render/Particle Material 2e-06 [0:18:04.704] 193F load cache 8.9e-05 [0:18:04.764] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:04.764] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:04.764] 193F /render/Particle Material 2.5e-06 [0:18:04.771] 194F load cache 8.85e-05 [0:18:04.831] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:04.831] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:04.831] 194F /render/Particle Material 2.4e-06 [0:18:04.838] 195F load cache 8.91e-05 [0:18:04.897] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:04.897] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:04.897] 195F /render/Particle Material 2e-06 [0:18:04.904] 196F load cache 9.05e-05 [0:18:04.964] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:04.964] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:04.964] 196F /render/Particle Material 2.4e-06 [0:18:04.972] 197F load cache 8.79e-05 [0:18:05.032] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:05.032] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:05.032] 197F /render/Particle Material 2.2e-06 [0:18:05.039] 198F load cache 8.71e-05 [0:18:05.100] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:05.100] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:05.100] 198F /render/Particle Material 2.7e-06 [0:18:05.107] 199F load cache 8.85e-05 [0:18:05.167] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:05.167] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:05.167] 199F /render/Particle Material 2.3e-06 [0:18:05.174] 200F load cache 8.93e-05 [0:18:05.234] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:05.234] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:05.234] 200F /render/Particle Material 2.2e-06 [0:18:05.241] 201F load cache 8.83e-05 [0:18:05.301] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:05.301] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:05.301] 201F /render/Particle Material 2.3e-06 [0:18:05.308] 202F load cache 8.96e-05 [0:18:05.368] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:05.368] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:05.368] 202F /render/Particle Material 2.8e-06 [0:18:05.375] 203F load cache 8.82e-05 [0:18:05.435] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:05.435] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:05.435] 203F /render/Particle Material 1.9e-06 [0:18:05.442] 204F load cache 8.6e-05 [0:18:05.502] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:05.503] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:05.503] 204F /render/Particle Material 2.4e-06 [0:18:05.510] 205F load cache 8.77e-05 [0:18:05.570] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:05.570] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:05.570] 205F /render/Particle Material 2.4e-06 [0:18:05.577] 206F load cache 8.65e-05 [0:18:05.637] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:05.637] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:05.637] 206F /render/Particle Material 3.4e-06 [0:18:05.644] 207F load cache 8.81e-05 [0:18:05.704] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:05.704] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:05.705] 207F /render/Particle Material 2e-06 [0:18:05.712] 208F load cache 8.65e-05 [0:18:05.772] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:05.772] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:05.772] 208F /render/Particle Material 1.9e-06 [0:18:05.779] 209F load cache 8.91e-05 [0:18:05.839] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:05.839] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:05.840] 209F /render/Particle Material 2.2e-06 [0:18:05.847] 210F load cache 9.1e-05 [0:18:05.907] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:05.907] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:05.907] 210F /render/Particle Material 2.4e-06 [0:18:05.914] 211F load cache 8.63e-05 [0:18:05.975] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:05.975] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:05.975] 211F /render/Particle Material 2.3e-06 [0:18:05.982] 212F load cache 8.93e-05 [0:18:06.042] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:06.042] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:06.042] 212F /render/Particle Material 2.3e-06 [0:18:06.049] 213F load cache 8.76e-05 [0:18:06.110] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:06.110] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:06.110] 213F /render/Particle Material 2.1e-06 [0:18:06.117] 214F load cache 8.8e-05 [0:18:06.178] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:06.178] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:06.178] 214F /render/Particle Material 2.4e-06 [0:18:06.185] 215F load cache 9.19e-05 [0:18:06.246] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:06.246] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:06.246] 215F /render/Particle Material 2.3e-06 [0:18:06.253] 216F load cache 8.65e-05 [0:18:06.313] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:06.314] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:06.314] 216F /render/Particle Material 2.4e-06 [0:18:06.321] 217F load cache 8.65e-05 [0:18:06.381] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:06.381] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:06.381] 217F /render/Particle Material 2.5e-06 [0:18:06.389] 218F load cache 8.88e-05 [0:18:06.450] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:06.450] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:06.450] 218F /render/Particle Material 2.1e-06 [0:18:06.457] 219F load cache 8.64e-05 [0:18:06.518] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:06.518] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:06.518] 219F /render/Particle Material 2.1e-06 [0:18:06.525] 220F load cache 9.02e-05 [0:18:06.586] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:06.586] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:06.587] 220F /render/Particle Material 2.3e-06 [0:18:06.593] 221F load cache 8.89e-05 [0:18:06.654] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:06.654] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:06.655] 221F /render/Particle Material 1.8e-06 [0:18:06.662] 222F load cache 8.91e-05 [0:18:06.722] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:06.722] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:06.723] 222F /render/Particle Material 2.3e-06 [0:18:06.730] 223F load cache 8.79e-05 [0:18:06.791] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:06.791] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:06.791] 223F /render/Particle Material 2e-06 [0:18:06.798] 224F load cache 9.07e-05 [0:18:06.859] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:06.859] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:06.859] 224F /render/Particle Material 2e-06 [0:18:06.866] 225F load cache 8.94e-05 [0:18:06.927] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:06.927] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:06.927] 225F /render/Particle Material 2.4e-06 [0:18:06.934] 226F load cache 8.82e-05 [0:18:06.996] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:06.996] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:06.996] 226F /render/Particle Material 2.5e-06 [0:18:07.003] 227F load cache 8.94e-05 [0:18:07.065] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:07.065] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:07.065] 227F /render/Particle Material 2.2e-06 [0:18:07.072] 228F load cache 8.83e-05 [0:18:07.136] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:07.136] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:07.136] 228F /render/Particle Material 2e-06 [0:18:07.143] 229F load cache 8.55e-05 [0:18:07.204] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:07.204] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:07.204] 229F /render/Particle Material 2.3e-06 [0:18:07.211] 230F load cache 8.7e-05 [0:18:07.273] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:07.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:07.273] 230F /render/Particle Material 2e-06 [0:18:07.280] 231F load cache 8.95e-05 [0:18:07.341] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:07.341] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:07.341] 231F /render/Particle Material 2e-06 [0:18:07.348] 232F load cache 8.81e-05 [0:18:07.410] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:07.410] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:07.410] 232F /render/Particle Material 2.2e-06 [0:18:07.417] 233F load cache 8.74e-05 [0:18:07.479] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:07.479] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:07.479] 233F /render/Particle Material 2.1e-06 [0:18:07.486] 234F load cache 8.72e-05 [0:18:07.549] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:07.549] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:07.549] 234F /render/Particle Material 2.9e-06 [0:18:07.556] 235F load cache 8.79e-05 [0:18:07.618] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:07.618] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:07.618] 235F /render/Particle Material 2.6e-06 [0:18:07.625] 236F load cache 9.04e-05 [0:18:07.686] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:07.687] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:07.687] 236F /render/Particle Material 2.5e-06 [0:18:07.694] 237F load cache 8.88e-05 [0:18:07.755] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:07.755] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:07.755] 237F /render/Particle Material 2.3e-06 [0:18:07.762] 238F load cache 8.82e-05 [0:18:07.824] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:07.824] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:07.824] 238F /render/Particle Material 2e-06 [0:18:07.831] 239F load cache 8.69e-05 [0:18:07.893] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:07.893] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:07.893] 239F /render/Particle Material 2.4e-06 [0:18:07.900] 240F load cache 9.03e-05 [0:18:07.962] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:07.962] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:07.962] 240F /render/Particle Material 2.5e-06 [0:18:07.969] 1F load cache 8.48e-05 [0:18:07.985] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:07.985] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:07.985] 1F /render/Particle Material 1.7e-06 [0:18:08.002] 2F load cache 4.48e-05 [0:18:08.019] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:08.020] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:08.020] 2F /render/Particle Material 1.7e-06 [0:18:08.035] 3F load cache 3.78e-05 [0:18:08.054] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:08.054] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:08.054] 3F /render/Particle Material 1.8e-06 [0:18:08.069] 4F load cache 3.85e-05 [0:18:08.089] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:08.089] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:08.089] 4F /render/Particle Material 2.3e-06 [0:18:08.097] 5F load cache 3.23e-05 [0:18:08.119] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:08.119] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:08.119] 5F /render/Particle Material 2.1e-06 [0:18:08.131] 6F load cache 3.17e-05 [0:18:08.155] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:08.155] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:08.155] 6F /render/Particle Material 2e-06 [0:18:08.164] 7F load cache 3.92e-05 [0:18:08.191] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:08.191] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:08.191] 7F /render/Particle Material 2.4e-06 [0:18:08.198] 8F load cache 4.58e-05 [0:18:08.228] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:08.228] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:08.228] 8F /render/Particle Material 2e-06 [0:18:08.232] 9F load cache 5.04e-05 [0:18:08.264] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:08.264] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:08.264] 9F /render/Particle Material 2.1e-06 [0:18:08.268] 10F load cache 5.27e-05 [0:18:08.303] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:08.303] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:08.304] 10F /render/Particle Material 1.9e-06 [0:18:08.307] 11F load cache 4.88e-05 [0:18:08.346] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:08.346] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:08.346] 11F /render/Particle Material 2.3e-06 [0:18:08.350] 12F load cache 5.16e-05 [0:18:08.393] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:08.393] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:08.393] 12F /render/Particle Material 2e-06 [0:18:08.398] 13F load cache 5.09e-05 [0:18:08.445] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:08.445] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:08.445] 13F /render/Particle Material 2.3e-06 [0:18:08.450] 14F load cache 5.11e-05 [0:18:08.502] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:08.502] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:08.502] 14F /render/Particle Material 2.3e-06 [0:18:08.507] 15F load cache 4.92e-05 [0:18:08.564] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:08.564] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:08.565] 15F /render/Particle Material 2.6e-06 [0:18:08.569] 16F load cache 5.08e-05 [0:18:08.628] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:08.628] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:08.628] 16F /render/Particle Material 2e-06 [0:18:08.634] 17F load cache 9.26e-05 [0:18:08.691] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:08.691] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:08.691] 17F /render/Particle Material 2.1e-06 [0:18:08.698] 18F load cache 9.2e-05 [0:18:08.756] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:08.756] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:08.756] 18F /render/Particle Material 2.3e-06 [0:18:08.763] 19F load cache 8.96e-05 [0:18:08.822] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:08.822] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:08.822] 19F /render/Particle Material 2.2e-06 [0:18:08.829] 20F load cache 9.08e-05 [0:18:08.887] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:08.887] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:08.887] 20F /render/Particle Material 2.7e-06 [0:18:08.894] 21F load cache 8.74e-05 [0:18:08.952] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:08.953] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:08.953] 21F /render/Particle Material 2.3e-06 [0:18:08.960] 22F load cache 8.61e-05 [0:18:09.018] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:09.018] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:09.019] 22F /render/Particle Material 2e-06 [0:18:09.025] 23F load cache 8.78e-05 [0:18:09.084] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:09.084] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:09.084] 23F /render/Particle Material 2.5e-06 [0:18:09.091] 24F load cache 8.48e-05 [0:18:09.150] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:09.150] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:09.150] 24F /render/Particle Material 2.7e-06 [0:18:09.158] 25F load cache 8.74e-05 [0:18:09.216] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:09.216] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:09.217] 25F /render/Particle Material 2.1e-06 [0:18:09.223] 26F load cache 8.65e-05 [0:18:09.282] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:09.282] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:09.283] 26F /render/Particle Material 2.5e-06 [0:18:09.289] 27F load cache 9.41e-05 [0:18:09.348] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:09.348] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:09.348] 27F /render/Particle Material 2.6e-06 [0:18:09.355] 28F load cache 8.78e-05 [0:18:09.414] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:09.414] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:09.414] 28F /render/Particle Material 2.2e-06 [0:18:09.421] 29F load cache 8.95e-05 [0:18:09.479] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:09.479] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:09.479] 29F /render/Particle Material 2.5e-06 [0:18:09.486] 30F load cache 8.92e-05 [0:18:09.545] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:09.545] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:09.545] 30F /render/Particle Material 2.1e-06 [0:18:09.552] 31F load cache 9.35e-05 [0:18:09.610] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:09.610] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:09.610] 31F /render/Particle Material 2.1e-06 [0:18:09.617] 32F load cache 8.52e-05 [0:18:09.676] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:09.676] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:09.676] 32F /render/Particle Material 2.1e-06 [0:18:09.683] 33F load cache 9.28e-05 [0:18:09.741] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:09.741] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:09.741] 33F /render/Particle Material 2.6e-06 [0:18:09.748] 34F load cache 8.79e-05 [0:18:09.806] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:09.806] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:09.807] 34F /render/Particle Material 2.4e-06 [0:18:09.813] 35F load cache 8.76e-05 [0:18:09.872] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:09.872] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:09.872] 35F /render/Particle Material 2e-06 [0:18:09.879] 36F load cache 8.69e-05 [0:18:09.937] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:09.937] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:09.937] 36F /render/Particle Material 1.8e-06 [0:18:09.944] 37F load cache 8.81e-05 [0:18:10.002] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:10.002] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:10.002] 37F /render/Particle Material 2.4e-06 [0:18:10.009] 38F load cache 8.59e-05 [0:18:10.067] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:10.068] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:10.068] 38F /render/Particle Material 1.9e-06 [0:18:10.074] 39F load cache 8.79e-05 [0:18:10.133] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:10.133] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:10.133] 39F /render/Particle Material 2.1e-06 [0:18:10.140] 40F load cache 8.6e-05 [0:18:10.199] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:10.199] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:10.199] 40F /render/Particle Material 2.2e-06 [0:18:10.205] 41F load cache 8.53e-05 [0:18:10.265] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:10.265] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:10.266] 41F /render/Particle Material 2.8e-06 [0:18:10.272] 42F load cache 8.83e-05 [0:18:10.331] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:10.331] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:10.331] 42F /render/Particle Material 2.4e-06 [0:18:10.338] 43F load cache 8.89e-05 [0:18:10.397] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:10.397] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:10.397] 43F /render/Particle Material 2e-06 [0:18:10.404] 44F load cache 9.53e-05 [0:18:10.463] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:10.463] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:10.463] 44F /render/Particle Material 2.4e-06 [0:18:10.470] 45F load cache 8.65e-05 [0:18:10.529] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:10.530] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:10.530] 45F /render/Particle Material 2.8e-06 [0:18:10.536] 46F load cache 9.06e-05 [0:18:10.595] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:10.595] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:10.595] 46F /render/Particle Material 2.3e-06 [0:18:10.602] 47F load cache 8.87e-05 [0:18:10.661] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:10.661] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:10.661] 47F /render/Particle Material 2.3e-06 [0:18:10.668] 48F load cache 8.82e-05 [0:18:10.727] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:10.727] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:10.727] 48F /render/Particle Material 1.9e-06 [0:18:10.734] 49F load cache 8.76e-05 [0:18:10.792] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:10.793] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:10.793] 49F /render/Particle Material 2.1e-06 [0:18:10.799] 50F load cache 8.85e-05 [0:18:10.858] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:10.858] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:10.859] 50F /render/Particle Material 1.9e-06 [0:18:10.865] 51F load cache 9.25e-05 [0:18:10.924] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:10.924] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:10.925] 51F /render/Particle Material 2.1e-06 [0:18:10.931] 52F load cache 8.85e-05 [0:18:10.990] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:10.990] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:10.990] 52F /render/Particle Material 2.6e-06 [0:18:10.997] 53F load cache 8.62e-05 [0:18:11.056] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:11.056] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:11.057] 53F /render/Particle Material 2.1e-06 [0:18:11.063] 54F load cache 0.0001565 [0:18:11.123] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:11.123] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:11.123] 54F /render/Particle Material 2.2e-06 [0:18:11.130] 55F load cache 8.72e-05 [0:18:11.189] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:11.189] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:11.189] 55F /render/Particle Material 3.4e-06 [0:18:11.196] 56F load cache 8.7e-05 [0:18:11.256] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:11.257] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:11.257] 56F /render/Particle Material 2.1e-06 [0:18:11.264] 57F load cache 9.58e-05 [0:18:11.323] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:11.323] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:11.323] 57F /render/Particle Material 2.5e-06 [0:18:11.330] 58F load cache 8.86e-05 [0:18:11.390] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:11.390] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:11.390] 58F /render/Particle Material 2.1e-06 [0:18:11.397] 59F load cache 8.81e-05 [0:18:11.456] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:11.456] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:11.456] 59F /render/Particle Material 2.2e-06 [0:18:11.463] 60F load cache 8.91e-05 [0:18:11.523] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:11.523] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:11.523] 60F /render/Particle Material 1.8e-06 [0:18:11.530] 61F load cache 8.66e-05 [0:18:11.589] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:11.589] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:11.590] 61F /render/Particle Material 2.3e-06 [0:18:11.596] 62F load cache 9.35e-05 [0:18:11.656] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:11.656] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:11.656] 62F /render/Particle Material 2.1e-06 [0:18:11.663] 63F load cache 9.35e-05 [0:18:11.723] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:11.723] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:11.723] 63F /render/Particle Material 2.2e-06 [0:18:11.730] 64F load cache 9.06e-05 [0:18:11.790] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:11.793] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:11.793] 64F /render/Particle Material 2.3e-06 [0:18:11.800] 65F load cache 8.92e-05 [0:18:11.860] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:11.860] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:11.860] 65F /render/Particle Material 2.3e-06 [0:18:11.867] 66F load cache 8.92e-05 [0:18:11.927] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:11.927] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:11.927] 66F /render/Particle Material 2.1e-06 [0:18:11.934] 67F load cache 8.98e-05 [0:18:11.994] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:11.994] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:11.994] 67F /render/Particle Material 1.9e-06 [0:18:12.001] 68F load cache 8.72e-05 [0:18:12.061] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:12.061] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:12.061] 68F /render/Particle Material 2e-06 [0:18:12.068] 69F load cache 9.02e-05 [0:18:12.128] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:12.128] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:12.128] 69F /render/Particle Material 2.2e-06 [0:18:12.135] 70F load cache 8.9e-05 [0:18:12.195] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:12.195] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:12.195] 70F /render/Particle Material 2.2e-06 [0:18:12.202] 71F load cache 8.84e-05 [0:18:12.262] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:12.262] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:12.262] 71F /render/Particle Material 2.1e-06 [0:18:12.269] 72F load cache 8.96e-05 [0:18:12.329] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:12.329] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:12.329] 72F /render/Particle Material 2.2e-06 [0:18:12.336] 73F load cache 8.91e-05 [0:18:12.396] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:12.396] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:12.397] 73F /render/Particle Material 1.9e-06 [0:18:12.403] 74F load cache 9.57e-05 [0:18:12.464] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:12.464] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:12.464] 74F /render/Particle Material 2.1e-06 [0:18:12.471] 75F load cache 8.89e-05 [0:18:12.531] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:12.531] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:12.531] 75F /render/Particle Material 2.2e-06 [0:18:12.538] 76F load cache 9.64e-05 [0:18:12.598] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:12.598] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:12.599] 76F /render/Particle Material 3.4e-06 [0:18:12.605] 77F load cache 8.82e-05 [0:18:12.666] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:12.666] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:12.666] 77F /render/Particle Material 2.6e-06 [0:18:12.673] 78F load cache 8.86e-05 [0:18:12.733] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:12.733] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:12.733] 78F /render/Particle Material 2.6e-06 [0:18:12.740] 79F load cache 8.7e-05 [0:18:12.800] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:12.800] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:12.800] 79F /render/Particle Material 2e-06 [0:18:12.807] 80F load cache 9.21e-05 [0:18:12.867] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:12.867] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:12.867] 80F /render/Particle Material 2.2e-06 [0:18:12.874] 81F load cache 9.15e-05 [0:18:12.935] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:12.935] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:12.935] 81F /render/Particle Material 2.2e-06 [0:18:12.942] 82F load cache 8.81e-05 [0:18:13.002] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:13.002] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:13.002] 82F /render/Particle Material 2.4e-06 [0:18:13.009] 83F load cache 8.72e-05 [0:18:13.069] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:13.069] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:13.069] 83F /render/Particle Material 2.2e-06 [0:18:13.076] 84F load cache 8.81e-05 [0:18:13.136] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:13.137] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:13.137] 84F /render/Particle Material 2.3e-06 [0:18:13.144] 85F load cache 8.84e-05 [0:18:13.204] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:13.204] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:13.204] 85F /render/Particle Material 2.5e-06 [0:18:13.212] 86F load cache 8.42e-05 [0:18:13.272] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:13.272] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:13.272] 86F /render/Particle Material 2.2e-06 [0:18:13.279] 87F load cache 9.14e-05 [0:18:13.340] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:13.340] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:13.340] 87F /render/Particle Material 2.1e-06 [0:18:13.347] 88F load cache 8.64e-05 [0:18:13.407] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:13.407] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:13.407] 88F /render/Particle Material 2e-06 [0:18:13.414] 89F load cache 9.12e-05 [0:18:13.476] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:13.476] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:13.476] 89F /render/Particle Material 1.9e-06 [0:18:13.483] 90F load cache 9.02e-05 [0:18:13.543] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:13.544] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:13.544] 90F /render/Particle Material 2.6e-06 [0:18:13.550] 91F load cache 8.85e-05 [0:18:13.611] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:13.611] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:13.611] 91F /render/Particle Material 2.1e-06 [0:18:13.618] 92F load cache 8.67e-05 [0:18:13.678] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:13.678] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:13.678] 92F /render/Particle Material 1.9e-06 [0:18:13.686] 93F load cache 8.62e-05 [0:18:13.746] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:13.746] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:13.746] 93F /render/Particle Material 2.2e-06 [0:18:13.753] 94F load cache 9.59e-05 [0:18:13.813] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:13.813] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:13.813] 94F /render/Particle Material 2.6e-06 [0:18:13.820] 95F load cache 9.42e-05 [0:18:13.881] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:13.881] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:13.881] 95F /render/Particle Material 3.2e-06 [0:18:13.888] 96F load cache 8.73e-05 [0:18:13.948] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:13.948] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:13.948] 96F /render/Particle Material 2.6e-06 [0:18:13.955] 97F load cache 8.88e-05 [0:18:14.016] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:14.016] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:14.016] 97F /render/Particle Material 2e-06 [0:18:14.023] 98F load cache 8.8e-05 [0:18:14.083] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:14.083] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:14.083] 98F /render/Particle Material 2.3e-06 [0:18:14.090] 99F load cache 8.71e-05 [0:18:14.150] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:14.150] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:14.150] 99F /render/Particle Material 2.4e-06 [0:18:14.157] 100F load cache 8.94e-05 [0:18:14.217] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:14.217] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:14.217] 100F /render/Particle Material 2.2e-06 [0:18:14.224] 101F load cache 9.03e-05 [0:18:14.284] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:14.284] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:14.284] 101F /render/Particle Material 2.1e-06 [0:18:14.291] 102F load cache 9.07e-05 [0:18:14.351] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:14.351] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:14.351] 102F /render/Particle Material 2.2e-06 [0:18:14.358] 103F load cache 9.44e-05 [0:18:14.418] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:14.418] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:14.418] 103F /render/Particle Material 2.3e-06 [0:18:14.425] 104F load cache 8.52e-05 [0:18:14.483] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:14.484] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:14.484] 104F /render/Particle Material 2.2e-06 [0:18:14.490] 105F load cache 8.74e-05 [0:18:14.550] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:14.550] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:14.550] 105F /render/Particle Material 2.2e-06 [0:18:14.557] 106F load cache 8.68e-05 [0:18:14.616] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:14.616] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:14.616] 106F /render/Particle Material 2.4e-06 [0:18:14.623] 107F load cache 9.5e-05 [0:18:14.682] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:14.682] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:14.682] 107F /render/Particle Material 2.5e-06 [0:18:14.689] 108F load cache 8.66e-05 [0:18:14.747] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:14.747] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:14.747] 108F /render/Particle Material 2.3e-06 [0:18:14.754] 109F load cache 8.84e-05 [0:18:14.811] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:14.811] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:14.811] 109F /render/Particle Material 1.9e-06 [0:18:14.818] 110F load cache 9.15e-05 [0:18:14.876] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:14.876] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:14.876] 110F /render/Particle Material 2.3e-06 [0:18:14.883] 111F load cache 8.85e-05 [0:18:14.940] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:14.940] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:14.940] 111F /render/Particle Material 2.3e-06 [0:18:14.947] 112F load cache 9.41e-05 [0:18:15.004] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:15.004] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:15.005] 112F /render/Particle Material 3.6e-06 [0:18:15.011] 113F load cache 8.73e-05 [0:18:15.069] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:15.069] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:15.069] 113F /render/Particle Material 2e-06 [0:18:15.075] 114F load cache 8.4e-05 [0:18:15.132] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:15.132] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:15.132] 114F /render/Particle Material 2.4e-06 [0:18:15.139] 115F load cache 8.57e-05 [0:18:15.195] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:15.195] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:15.196] 115F /render/Particle Material 2e-06 [0:18:15.202] 116F load cache 9.06e-05 [0:18:15.259] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:15.259] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:15.259] 116F /render/Particle Material 2.9e-06 [0:18:15.265] 117F load cache 8.75e-05 [0:18:15.322] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:15.322] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:15.322] 117F /render/Particle Material 2.3e-06 [0:18:15.328] 118F load cache 8.74e-05 [0:18:15.385] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:15.385] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:15.385] 118F /render/Particle Material 2.4e-06 [0:18:15.391] 119F load cache 9.29e-05 [0:18:15.448] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:15.448] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:15.448] 119F /render/Particle Material 2.7e-06 [0:18:15.455] 120F load cache 8.81e-05 [0:18:15.511] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:15.511] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:15.511] 120F /render/Particle Material 2.2e-06 [0:18:15.517] 121F load cache 9.35e-05 [0:18:15.574] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:15.574] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:15.574] 121F /render/Particle Material 2.5e-06 [0:18:15.581] 122F load cache 8.62e-05 [0:18:15.636] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:15.636] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:15.637] 122F /render/Particle Material 1.9e-06 [0:18:15.643] 123F load cache 9.57e-05 [0:18:15.699] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:15.699] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:15.699] 123F /render/Particle Material 2.5e-06 [0:18:15.705] 124F load cache 8.98e-05 [0:18:15.761] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:15.761] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:15.762] 124F /render/Particle Material 2.7e-06 [0:18:15.768] 125F load cache 9.1e-05 [0:18:15.825] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:15.825] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:15.825] 125F /render/Particle Material 2e-06 [0:18:15.832] 126F load cache 9.43e-05 [0:18:15.888] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:15.889] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:15.889] 126F /render/Particle Material 2.3e-06 [0:18:15.896] 127F load cache 8.77e-05 [0:18:15.952] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:15.952] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:15.952] 127F /render/Particle Material 2.6e-06 [0:18:15.959] 128F load cache 8.67e-05 [0:18:16.015] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:16.015] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:16.015] 128F /render/Particle Material 1.9e-06 [0:18:16.022] 129F load cache 8.84e-05 [0:18:16.078] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:16.078] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:16.078] 129F /render/Particle Material 2.8e-06 [0:18:16.085] 130F load cache 8.73e-05 [0:18:16.141] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:16.141] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:16.141] 130F /render/Particle Material 2.1e-06 [0:18:16.148] 131F load cache 8.63e-05 [0:18:16.204] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:16.204] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:16.204] 131F /render/Particle Material 2.3e-06 [0:18:16.211] 132F load cache 8.88e-05 [0:18:16.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:16.267] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:16.267] 132F /render/Particle Material 2.2e-06 [0:18:16.274] 133F load cache 8.81e-05 [0:18:16.330] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:16.330] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:16.330] 133F /render/Particle Material 4e-06 [0:18:16.337] 134F load cache 8.65e-05 [0:18:16.394] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:16.394] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:16.394] 134F /render/Particle Material 2.5e-06 [0:18:16.400] 135F load cache 9.41e-05 [0:18:16.457] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:16.457] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:16.457] 135F /render/Particle Material 2.4e-06 [0:18:16.464] 136F load cache 8.99e-05 [0:18:16.521] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:16.521] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:16.521] 136F /render/Particle Material 1.9e-06 [0:18:16.527] 137F load cache 9.08e-05 [0:18:16.585] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:16.585] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:16.585] 137F /render/Particle Material 2.4e-06 [0:18:16.592] 138F load cache 8.92e-05 [0:18:16.649] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:16.649] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:16.649] 138F /render/Particle Material 2.5e-06 [0:18:16.655] 139F load cache 9.16e-05 [0:18:16.712] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:16.712] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:16.712] 139F /render/Particle Material 2.5e-06 [0:18:16.719] 140F load cache 9.52e-05 [0:18:16.776] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:16.776] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:16.776] 140F /render/Particle Material 2.3e-06 [0:18:16.782] 141F load cache 9.47e-05 [0:18:16.839] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:16.839] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:16.839] 141F /render/Particle Material 2.5e-06 [0:18:16.846] 142F load cache 9.6e-05 [0:18:16.903] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:16.903] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:16.903] 142F /render/Particle Material 2.6e-06 [0:18:16.909] 143F load cache 8.91e-05 [0:18:16.966] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:16.966] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:16.966] 143F /render/Particle Material 2.2e-06 [0:18:16.973] 144F load cache 8.97e-05 [0:18:17.030] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:17.030] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:17.030] 144F /render/Particle Material 2.2e-06 [0:18:17.037] 145F load cache 9.1e-05 [0:18:17.093] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:17.094] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:17.094] 145F /render/Particle Material 2.1e-06 [0:18:17.100] 146F load cache 8.56e-05 [0:18:17.157] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:17.158] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:17.158] 146F /render/Particle Material 2.2e-06 [0:18:17.164] 147F load cache 9e-05 [0:18:17.221] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:17.221] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:17.221] 147F /render/Particle Material 2.1e-06 [0:18:17.228] 148F load cache 9.31e-05 [0:18:17.285] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:17.285] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:17.286] 148F /render/Particle Material 2.1e-06 [0:18:17.292] 149F load cache 8.82e-05 [0:18:17.350] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:17.350] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:17.350] 149F /render/Particle Material 1.8e-06 [0:18:17.356] 150F load cache 8.96e-05 [0:18:17.414] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:17.414] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:17.414] 150F /render/Particle Material 2.8e-06 [0:18:17.421] 151F load cache 8.81e-05 [0:18:17.479] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:17.479] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:17.479] 151F /render/Particle Material 2.2e-06 [0:18:17.486] 152F load cache 9.36e-05 [0:18:17.543] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:17.543] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:17.543] 152F /render/Particle Material 2e-06 [0:18:17.550] 153F load cache 8.73e-05 [0:18:17.608] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:17.608] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:17.608] 153F /render/Particle Material 2.1e-06 [0:18:17.615] 154F load cache 8.8e-05 [0:18:17.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:17.672] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:17.672] 154F /render/Particle Material 1.9e-06 [0:18:17.679] 155F load cache 9.13e-05 [0:18:17.736] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:17.736] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:17.736] 155F /render/Particle Material 1.9e-06 [0:18:17.743] 156F load cache 8.65e-05 [0:18:17.800] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:17.800] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:17.800] 156F /render/Particle Material 2.1e-06 [0:18:17.807] 157F load cache 8.81e-05 [0:18:17.864] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:17.864] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:17.864] 157F /render/Particle Material 2.4e-06 [0:18:17.871] 158F load cache 9.22e-05 [0:18:17.929] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:17.929] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:17.929] 158F /render/Particle Material 2.4e-06 [0:18:17.936] 159F load cache 9.27e-05 [0:18:17.993] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:17.993] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:17.994] 159F /render/Particle Material 2.3e-06 [0:18:18.000] 160F load cache 9.37e-05 [0:18:18.058] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:18.058] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:18.058] 160F /render/Particle Material 2.1e-06 [0:18:18.064] 161F load cache 8.84e-05 [0:18:18.122] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:18.122] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:18.122] 161F /render/Particle Material 2.2e-06 [0:18:18.129] 162F load cache 8.86e-05 [0:18:18.187] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:18.187] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:18.187] 162F /render/Particle Material 2.6e-06 [0:18:18.194] 163F load cache 9.14e-05 [0:18:18.252] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:18.252] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:18.252] 163F /render/Particle Material 2.3e-06 [0:18:18.259] 164F load cache 8.82e-05 [0:18:18.317] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:18.317] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:18.317] 164F /render/Particle Material 2.4e-06 [0:18:18.323] 165F load cache 9.32e-05 [0:18:18.381] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:18.381] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:18.381] 165F /render/Particle Material 2.8e-06 [0:18:18.388] 166F load cache 9e-05 [0:18:18.446] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:18.446] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:18.446] 166F /render/Particle Material 3.6e-06 [0:18:18.453] 167F load cache 8.59e-05 [0:18:18.511] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:18.511] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:18.511] 167F /render/Particle Material 1.9e-06 [0:18:18.518] 168F load cache 9.07e-05 [0:18:18.576] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:18.577] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:18.577] 168F /render/Particle Material 2.2e-06 [0:18:18.583] 169F load cache 8.91e-05 [0:18:18.642] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:18.642] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:18.642] 169F /render/Particle Material 2.5e-06 [0:18:18.649] 170F load cache 9.51e-05 [0:18:18.707] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:18.707] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:18.707] 170F /render/Particle Material 2.2e-06 [0:18:18.714] 171F load cache 9.47e-05 [0:18:18.772] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:18.772] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:18.772] 171F /render/Particle Material 2.1e-06 [0:18:18.779] 172F load cache 8.68e-05 [0:18:18.837] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:18.838] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:18.838] 172F /render/Particle Material 1.9e-06 [0:18:18.844] 173F load cache 8.78e-05 [0:18:18.903] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:18.903] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:18.903] 173F /render/Particle Material 2.1e-06 [0:18:18.910] 174F load cache 8.86e-05 [0:18:18.968] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:18.968] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:18.968] 174F /render/Particle Material 2.7e-06 [0:18:18.975] 175F load cache 8.82e-05 [0:18:19.034] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:19.034] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:19.034] 175F /render/Particle Material 2.2e-06 [0:18:19.041] 176F load cache 8.98e-05 [0:18:19.100] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:19.100] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:19.100] 176F /render/Particle Material 2.7e-06 [0:18:19.107] 177F load cache 8.74e-05 [0:18:19.166] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:19.166] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:19.166] 177F /render/Particle Material 1.9e-06 [0:18:19.172] 178F load cache 8.86e-05 [0:18:19.231] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:19.231] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:19.231] 178F /render/Particle Material 2.5e-06 [0:18:19.238] 179F load cache 8.73e-05 [0:18:19.297] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:19.297] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:19.297] 179F /render/Particle Material 2.6e-06 [0:18:19.304] 180F load cache 9.01e-05 [0:18:19.364] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:19.365] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:19.365] 180F /render/Particle Material 2.3e-06 [0:18:19.371] 181F load cache 9.06e-05 [0:18:19.430] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:19.430] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:19.431] 181F /render/Particle Material 2.5e-06 [0:18:19.437] 182F load cache 9.02e-05 [0:18:19.497] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:19.497] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:19.497] 182F /render/Particle Material 1.9e-06 [0:18:19.504] 183F load cache 9.56e-05 [0:18:19.563] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:19.563] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:19.563] 183F /render/Particle Material 2.7e-06 [0:18:19.570] 184F load cache 8.95e-05 [0:18:19.629] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:19.630] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:19.630] 184F /render/Particle Material 2e-06 [0:18:19.636] 185F load cache 8.68e-05 [0:18:19.696] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:19.696] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:19.696] 185F /render/Particle Material 2.1e-06 [0:18:19.703] 186F load cache 9.37e-05 [0:18:19.762] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:19.762] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:19.762] 186F /render/Particle Material 2.4e-06 [0:18:19.769] 187F load cache 9.33e-05 [0:18:19.828] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:19.828] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:19.828] 187F /render/Particle Material 2.2e-06 [0:18:19.835] 188F load cache 8.66e-05 [0:18:19.895] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:19.895] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:19.895] 188F /render/Particle Material 2e-06 [0:18:19.902] 189F load cache 9.29e-05 [0:18:19.961] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:19.961] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:19.961] 189F /render/Particle Material 2.1e-06 [0:18:19.968] 190F load cache 8.5e-05 [0:18:20.028] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:20.028] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:20.028] 190F /render/Particle Material 3.2e-06 [0:18:20.035] 191F load cache 9.15e-05 [0:18:20.095] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:20.095] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:20.095] 191F /render/Particle Material 2e-06 [0:18:20.101] 192F load cache 8.65e-05 [0:18:20.161] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:20.161] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:20.161] 192F /render/Particle Material 2e-06 [0:18:20.168] 193F load cache 9.16e-05 [0:18:20.227] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:20.228] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:20.228] 193F /render/Particle Material 2.3e-06 [0:18:20.234] 194F load cache 8.66e-05 [0:18:20.294] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:20.294] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:20.294] 194F /render/Particle Material 2e-06 [0:18:20.301] 195F load cache 8.84e-05 [0:18:20.361] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:20.361] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:20.361] 195F /render/Particle Material 2e-06 [0:18:20.368] 196F load cache 8.72e-05 [0:18:20.428] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:20.428] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:20.428] 196F /render/Particle Material 1.9e-06 [0:18:20.435] 197F load cache 8.77e-05 [0:18:20.495] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:20.495] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:20.495] 197F /render/Particle Material 2.2e-06 [0:18:20.502] 198F load cache 8.85e-05 [0:18:20.562] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:20.562] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:20.562] 198F /render/Particle Material 2.5e-06 [0:18:20.569] 199F load cache 9.08e-05 [0:18:20.629] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:20.629] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:20.629] 199F /render/Particle Material 2.3e-06 [0:18:20.636] 200F load cache 8.86e-05 [0:18:20.696] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:20.696] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:20.696] 200F /render/Particle Material 2.1e-06 [0:18:20.703] 201F load cache 8.77e-05 [0:18:20.763] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:20.763] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:20.763] 201F /render/Particle Material 2.1e-06 [0:18:20.770] 202F load cache 9.38e-05 [0:18:20.830] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:20.830] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:20.830] 202F /render/Particle Material 2e-06 [0:18:20.837] 203F load cache 9.08e-05 [0:18:20.897] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:20.897] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:20.897] 203F /render/Particle Material 2.1e-06 [0:18:20.904] 204F load cache 8.98e-05 [0:18:20.965] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:20.965] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:20.965] 204F /render/Particle Material 2.1e-06 [0:18:20.972] 205F load cache 9.42e-05 [0:18:21.032] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:21.032] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:21.032] 205F /render/Particle Material 2e-06 [0:18:21.039] 206F load cache 9.5e-05 [0:18:21.099] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:21.099] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:21.099] 206F /render/Particle Material 2.2e-06 [0:18:21.106] 207F load cache 9.01e-05 [0:18:21.167] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:21.167] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:21.167] 207F /render/Particle Material 2.1e-06 [0:18:21.174] 208F load cache 8.87e-05 [0:18:21.235] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:21.235] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:21.235] 208F /render/Particle Material 2.5e-06 [0:18:21.242] 209F load cache 8.58e-05 [0:18:21.302] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:21.302] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:21.302] 209F /render/Particle Material 2.1e-06 [0:18:21.309] 210F load cache 8.88e-05 [0:18:21.370] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:21.370] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:21.370] 210F /render/Particle Material 2.2e-06 [0:18:21.377] 211F load cache 8.9e-05 [0:18:21.438] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:21.438] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:21.438] 211F /render/Particle Material 2e-06 [0:18:21.445] 212F load cache 0.0001056 [0:18:21.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:21.506] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:21.506] 212F /render/Particle Material 2.2e-06 [0:18:21.513] 213F load cache 9.1e-05 [0:18:21.574] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:21.574] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:21.574] 213F /render/Particle Material 2.1e-06 [0:18:21.581] 214F load cache 8.79e-05 [0:18:21.642] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:21.642] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:21.642] 214F /render/Particle Material 3.7e-06 [0:18:21.649] 215F load cache 8.68e-05 [0:18:21.710] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:21.710] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:21.710] 215F /render/Particle Material 2.6e-06 [0:18:21.718] 216F load cache 8.61e-05 [0:18:21.778] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:21.778] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:21.779] 216F /render/Particle Material 2.2e-06 [0:18:21.785] 217F load cache 8.88e-05 [0:18:21.846] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:21.846] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:21.846] 217F /render/Particle Material 2.3e-06 [0:18:21.853] 218F load cache 8.5e-05 [0:18:21.914] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:21.914] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:21.914] 218F /render/Particle Material 2.6e-06 [0:18:21.921] 219F load cache 9.01e-05 [0:18:21.982] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:21.982] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:21.982] 219F /render/Particle Material 2.4e-06 [0:18:21.989] 220F load cache 8.9e-05 [0:18:22.050] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:22.050] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:22.050] 220F /render/Particle Material 2.2e-06 [0:18:22.057] 221F load cache 8.77e-05 [0:18:22.118] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:22.118] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:22.118] 221F /render/Particle Material 2.1e-06 [0:18:22.125] 222F load cache 8.75e-05 [0:18:22.187] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:22.187] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:22.187] 222F /render/Particle Material 1.9e-06 [0:18:22.194] 223F load cache 8.82e-05 [0:18:22.255] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:22.255] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:22.255] 223F /render/Particle Material 2e-06 [0:18:22.262] 224F load cache 8.78e-05 [0:18:22.323] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:22.323] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:22.323] 224F /render/Particle Material 2.2e-06 [0:18:22.330] 225F load cache 8.86e-05 [0:18:22.392] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:22.392] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:22.392] 225F /render/Particle Material 2.3e-06 [0:18:22.399] 226F load cache 8.78e-05 [0:18:22.461] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:22.461] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:22.461] 226F /render/Particle Material 2.2e-06 [0:18:22.468] 227F load cache 9.32e-05 [0:18:22.530] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:22.530] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:22.530] 227F /render/Particle Material 2.3e-06 [0:18:22.537] 228F load cache 8.72e-05 [0:18:22.601] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:22.601] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:22.601] 228F /render/Particle Material 2.2e-06 [0:18:22.608] 229F load cache 8.82e-05 [0:18:22.669] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:22.669] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:22.669] 229F /render/Particle Material 2.2e-06 [0:18:22.676] 230F load cache 9.06e-05 [0:18:22.738] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:22.738] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:22.738] 230F /render/Particle Material 2.3e-06 [0:18:22.745] 231F load cache 9.13e-05 [0:18:22.806] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:22.806] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:22.806] 231F /render/Particle Material 2.5e-06 [0:18:22.813] 232F load cache 8.63e-05 [0:18:22.874] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:22.874] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:22.875] 232F /render/Particle Material 2.1e-06 [0:18:22.881] 233F load cache 8.79e-05 [0:18:22.943] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:22.943] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:22.943] 233F /render/Particle Material 2.2e-06 [0:18:22.950] 234F load cache 8.67e-05 [0:18:23.013] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.013] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.013] 234F /render/Particle Material 2.2e-06 [0:18:23.020] 235F load cache 8.62e-05 [0:18:23.082] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.082] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.082] 235F /render/Particle Material 2.2e-06 [0:18:23.089] 236F load cache 8.51e-05 [0:18:23.150] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.150] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.150] 236F /render/Particle Material 2.3e-06 [0:18:23.158] 237F load cache 8.92e-05 [0:18:23.219] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.219] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.219] 237F /render/Particle Material 2.2e-06 [0:18:23.226] 238F load cache 8.84e-05 [0:18:23.288] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.289] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.289] 238F /render/Particle Material 2.2e-06 [0:18:23.296] 239F load cache 8.65e-05 [0:18:23.358] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.358] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.358] 239F /render/Particle Material 1.9e-06 [0:18:23.365] 240F load cache 8.77e-05 [0:18:23.428] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.428] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.428] 240F /render/Particle Material 2.6e-06 [0:18:23.435] 1F load cache 8.72e-05 [0:18:23.450] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.451] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.451] 1F /render/Particle Material 1.4e-06 [0:18:23.468] 2F load cache 3.88e-05 [0:18:23.485] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.486] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.486] 2F /render/Particle Material 1.6e-06 [0:18:23.501] 3F load cache 3.18e-05 [0:18:23.520] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.520] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.520] 3F /render/Particle Material 1.8e-06 [0:18:23.534] 4F load cache 3.95e-05 [0:18:23.555] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.555] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.555] 4F /render/Particle Material 2e-06 [0:18:23.563] 5F load cache 3.21e-05 [0:18:23.585] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.585] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.585] 5F /render/Particle Material 2.1e-06 [0:18:23.596] 6F load cache 3.34e-05 [0:18:23.621] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.621] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.621] 6F /render/Particle Material 1.9e-06 [0:18:23.630] 7F load cache 3.94e-05 [0:18:23.657] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.657] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.657] 7F /render/Particle Material 2e-06 [0:18:23.664] 8F load cache 4.42e-05 [0:18:23.694] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.694] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.694] 8F /render/Particle Material 2e-06 [0:18:23.697] 9F load cache 5.14e-05 [0:18:23.730] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.730] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.730] 9F /render/Particle Material 2.4e-06 [0:18:23.733] 10F load cache 5.29e-05 [0:18:23.769] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.769] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.769] 10F /render/Particle Material 1.9e-06 [0:18:23.773] 11F load cache 5.33e-05 [0:18:23.812] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.812] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.812] 11F /render/Particle Material 2.3e-06 [0:18:23.816] 12F load cache 5.31e-05 [0:18:23.859] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.859] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.859] 12F /render/Particle Material 2.4e-06 [0:18:23.863] 13F load cache 5.14e-05 [0:18:23.911] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.911] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.911] 13F /render/Particle Material 2e-06 [0:18:23.916] 14F load cache 5.06e-05 [0:18:23.968] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:23.968] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:23.968] 14F /render/Particle Material 2.1e-06 [0:18:23.973] 15F load cache 4.88e-05 [0:18:24.030] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:24.030] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:24.030] 15F /render/Particle Material 2.6e-06 [0:18:24.035] 16F load cache 5.06e-05 [0:18:24.094] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:24.094] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:24.094] 16F /render/Particle Material 2.1e-06 [0:18:24.100] 17F load cache 7.68e-05 [0:18:24.157] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:24.157] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:24.158] 17F /render/Particle Material 2.7e-06 [0:18:24.164] 18F load cache 8.8e-05 [0:18:24.222] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:24.223] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:24.223] 18F /render/Particle Material 2.2e-06 [0:18:24.229] 19F load cache 9.06e-05 [0:18:24.288] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:24.288] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:24.288] 19F /render/Particle Material 2.3e-06 [0:18:24.295] 20F load cache 9.01e-05 [0:18:24.354] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:24.354] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:24.354] 20F /render/Particle Material 1.9e-06 [0:18:24.361] 21F load cache 9.28e-05 [0:18:24.419] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:24.419] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:24.419] 21F /render/Particle Material 1.9e-06 [0:18:24.426] 22F load cache 8.82e-05 [0:18:24.484] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:24.484] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:24.484] 22F /render/Particle Material 2.2e-06 [0:18:24.491] 23F load cache 8.84e-05 [0:18:24.550] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:24.550] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:24.550] 23F /render/Particle Material 2e-06 [0:18:24.557] 24F load cache 0.0001069 [0:18:24.616] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:24.616] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:24.616] 24F /render/Particle Material 3.8e-06 [0:18:24.623] 25F load cache 8.89e-05 [0:18:24.681] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:24.681] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:24.681] 25F /render/Particle Material 2.6e-06 [0:18:24.688] 26F load cache 8.6e-05 [0:18:24.747] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:24.747] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:24.747] 26F /render/Particle Material 2e-06 [0:18:24.754] 27F load cache 8.76e-05 [0:18:24.812] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:24.812] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:24.813] 27F /render/Particle Material 2e-06 [0:18:24.819] 28F load cache 8.52e-05 [0:18:24.879] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:24.879] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:24.879] 28F /render/Particle Material 1.7e-06 [0:18:24.885] 29F load cache 8.61e-05 [0:18:24.944] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:24.944] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:24.944] 29F /render/Particle Material 2.3e-06 [0:18:24.951] 30F load cache 8.8e-05 [0:18:25.009] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:25.009] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:25.009] 30F /render/Particle Material 2e-06 [0:18:25.016] 31F load cache 9e-05 [0:18:25.075] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:25.075] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:25.075] 31F /render/Particle Material 2.2e-06 [0:18:25.082] 32F load cache 8.85e-05 [0:18:25.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:25.140] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:25.140] 32F /render/Particle Material 2.2e-06 [0:18:25.147] 33F load cache 8.75e-05 [0:18:25.205] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:25.205] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:25.206] 33F /render/Particle Material 2.3e-06 [0:18:25.212] 34F load cache 8.84e-05 [0:18:25.270] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:25.271] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:25.271] 34F /render/Particle Material 2.7e-06 [0:18:25.277] 35F load cache 8.93e-05 [0:18:25.336] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:25.336] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:25.336] 35F /render/Particle Material 1.9e-06 [0:18:25.343] 36F load cache 8.93e-05 [0:18:25.401] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:25.401] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:25.401] 36F /render/Particle Material 2.1e-06 [0:18:25.408] 37F load cache 8.51e-05 [0:18:25.467] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:25.467] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:25.467] 37F /render/Particle Material 2.2e-06 [0:18:25.474] 38F load cache 9.47e-05 [0:18:25.532] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:25.532] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:25.532] 38F /render/Particle Material 2.4e-06 [0:18:25.539] 39F load cache 9.56e-05 [0:18:25.598] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:25.598] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:25.598] 39F /render/Particle Material 2.2e-06 [0:18:25.605] 40F load cache 8.84e-05 [0:18:25.663] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:25.663] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:25.663] 40F /render/Particle Material 2.1e-06 [0:18:25.670] 41F load cache 8.77e-05 [0:18:25.730] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:25.730] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:25.730] 41F /render/Particle Material 2.2e-06 [0:18:25.737] 42F load cache 8.84e-05 [0:18:25.796] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:25.796] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:25.796] 42F /render/Particle Material 2.6e-06 [0:18:25.803] 43F load cache 8.59e-05 [0:18:25.862] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:25.862] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:25.862] 43F /render/Particle Material 2.4e-06 [0:18:25.868] 44F load cache 9.37e-05 [0:18:25.928] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:25.928] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:25.928] 44F /render/Particle Material 2.2e-06 [0:18:25.935] 45F load cache 9.19e-05 [0:18:25.994] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:25.994] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:25.994] 45F /render/Particle Material 2e-06 [0:18:26.000] 46F load cache 9.4e-05 [0:18:26.059] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:26.059] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:26.060] 46F /render/Particle Material 2.5e-06 [0:18:26.066] 47F load cache 9.2e-05 [0:18:26.125] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:26.125] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:26.125] 47F /render/Particle Material 2.3e-06 [0:18:26.132] 48F load cache 9.4e-05 [0:18:26.191] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:26.191] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:26.191] 48F /render/Particle Material 2.1e-06 [0:18:26.198] 49F load cache 0.000142 [0:18:26.257] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:26.257] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:26.257] 49F /render/Particle Material 2.3e-06 [0:18:26.264] 50F load cache 9.05e-05 [0:18:26.323] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:26.323] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:26.323] 50F /render/Particle Material 2.8e-06 [0:18:26.330] 51F load cache 8.86e-05 [0:18:26.389] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:26.389] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:26.389] 51F /render/Particle Material 2.1e-06 [0:18:26.396] 52F load cache 8.6e-05 [0:18:26.455] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:26.456] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:26.456] 52F /render/Particle Material 3.6e-06 [0:18:26.462] 53F load cache 8.98e-05 [0:18:26.522] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:26.522] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:26.522] 53F /render/Particle Material 2.3e-06 [0:18:26.529] 54F load cache 8.72e-05 [0:18:26.588] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:26.588] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:26.589] 54F /render/Particle Material 2.6e-06 [0:18:26.595] 55F load cache 8.89e-05 [0:18:26.654] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:26.655] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:26.655] 55F /render/Particle Material 1.9e-06 [0:18:26.661] 56F load cache 8.74e-05 [0:18:26.722] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:26.722] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:26.722] 56F /render/Particle Material 2.9e-06 [0:18:26.729] 57F load cache 9.76e-05 [0:18:26.789] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:26.789] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:26.789] 57F /render/Particle Material 2.9e-06 [0:18:26.796] 58F load cache 8.94e-05 [0:18:26.856] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:26.856] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:26.856] 58F /render/Particle Material 2.1e-06 [0:18:26.863] 59F load cache 9.2e-05 [0:18:26.922] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:26.922] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:26.922] 59F /render/Particle Material 2.2e-06 [0:18:26.929] 60F load cache 8.85e-05 [0:18:26.989] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:26.989] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:26.989] 60F /render/Particle Material 2.3e-06 [0:18:26.996] 61F load cache 9.28e-05 [0:18:27.055] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:27.055] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:27.055] 61F /render/Particle Material 2.1e-06 [0:18:27.062] 62F load cache 8.98e-05 [0:18:27.122] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:27.122] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:27.122] 62F /render/Particle Material 2e-06 [0:18:27.129] 63F load cache 8.78e-05 [0:18:27.189] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:27.189] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:27.189] 63F /render/Particle Material 2.1e-06 [0:18:27.196] 64F load cache 8.96e-05 [0:18:27.255] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:27.256] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:27.256] 64F /render/Particle Material 3.5e-06 [0:18:27.262] 65F load cache 8.83e-05 [0:18:27.322] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:27.322] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:27.322] 65F /render/Particle Material 2e-06 [0:18:27.329] 66F load cache 8.62e-05 [0:18:27.389] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:27.389] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:27.389] 66F /render/Particle Material 2.8e-06 [0:18:27.396] 67F load cache 8.86e-05 [0:18:27.456] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:27.456] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:27.456] 67F /render/Particle Material 2.8e-06 [0:18:27.463] 68F load cache 8.79e-05 [0:18:27.523] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:27.523] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:27.523] 68F /render/Particle Material 2.2e-06 [0:18:27.530] 69F load cache 8.91e-05 [0:18:27.591] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:27.591] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:27.591] 69F /render/Particle Material 1.9e-06 [0:18:27.598] 70F load cache 8.96e-05 [0:18:27.658] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:27.658] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:27.658] 70F /render/Particle Material 2.7e-06 [0:18:27.665] 71F load cache 8.55e-05 [0:18:27.724] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:27.724] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:27.725] 71F /render/Particle Material 2.1e-06 [0:18:27.732] 72F load cache 8.85e-05 [0:18:27.792] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:27.792] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:27.792] 72F /render/Particle Material 2.4e-06 [0:18:27.799] 73F load cache 8.73e-05 [0:18:27.859] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:27.859] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:27.859] 73F /render/Particle Material 3.9e-06 [0:18:27.866] 74F load cache 9.06e-05 [0:18:27.926] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:27.926] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:27.926] 74F /render/Particle Material 2e-06 [0:18:27.933] 75F load cache 8.83e-05 [0:18:27.993] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:27.993] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:27.993] 75F /render/Particle Material 2e-06 [0:18:28.000] 76F load cache 8.93e-05 [0:18:28.060] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:28.060] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:28.061] 76F /render/Particle Material 2.6e-06 [0:18:28.067] 77F load cache 8.75e-05 [0:18:28.128] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:28.128] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:28.128] 77F /render/Particle Material 1.9e-06 [0:18:28.135] 78F load cache 8.95e-05 [0:18:28.195] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:28.195] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:28.195] 78F /render/Particle Material 2.3e-06 [0:18:28.202] 79F load cache 8.88e-05 [0:18:28.262] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:28.262] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:28.262] 79F /render/Particle Material 2.3e-06 [0:18:28.269] 80F load cache 8.93e-05 [0:18:28.329] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:28.329] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:28.329] 80F /render/Particle Material 2.2e-06 [0:18:28.336] 81F load cache 8.75e-05 [0:18:28.396] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:28.396] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:28.396] 81F /render/Particle Material 2.3e-06 [0:18:28.403] 82F load cache 9.05e-05 [0:18:28.464] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:28.464] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:28.464] 82F /render/Particle Material 1.9e-06 [0:18:28.471] 83F load cache 8.79e-05 [0:18:28.531] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:28.531] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:28.531] 83F /render/Particle Material 2.1e-06 [0:18:28.538] 84F load cache 9.01e-05 [0:18:28.598] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:28.598] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:28.598] 84F /render/Particle Material 2.1e-06 [0:18:28.605] 85F load cache 8.57e-05 [0:18:28.665] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:28.665] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:28.665] 85F /render/Particle Material 2.3e-06 [0:18:28.672] 86F load cache 9.13e-05 [0:18:28.732] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:28.733] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:28.733] 86F /render/Particle Material 2.3e-06 [0:18:28.740] 87F load cache 8.87e-05 [0:18:28.800] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:28.800] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:28.800] 87F /render/Particle Material 2.5e-06 [0:18:28.807] 88F load cache 8.84e-05 [0:18:28.867] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:28.867] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:28.867] 88F /render/Particle Material 2.5e-06 [0:18:28.874] 89F load cache 8.66e-05 [0:18:28.935] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:28.935] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:28.935] 89F /render/Particle Material 2.3e-06 [0:18:28.942] 90F load cache 8.91e-05 [0:18:29.002] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:29.002] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:29.002] 90F /render/Particle Material 2.2e-06 [0:18:29.009] 91F load cache 9.19e-05 [0:18:29.069] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:29.070] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:29.070] 91F /render/Particle Material 1.9e-06 [0:18:29.076] 92F load cache 8.88e-05 [0:18:29.137] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:29.137] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:29.137] 92F /render/Particle Material 2.7e-06 [0:18:29.144] 93F load cache 9.49e-05 [0:18:29.204] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:29.204] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:29.204] 93F /render/Particle Material 2.2e-06 [0:18:29.211] 94F load cache 8.88e-05 [0:18:29.271] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:29.271] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:29.272] 94F /render/Particle Material 2.1e-06 [0:18:29.278] 95F load cache 9.25e-05 [0:18:29.339] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:29.339] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:29.339] 95F /render/Particle Material 2e-06 [0:18:29.346] 96F load cache 9.35e-05 [0:18:29.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:29.406] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:29.406] 96F /render/Particle Material 2e-06 [0:18:29.413] 97F load cache 8.81e-05 [0:18:29.473] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:29.473] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:29.473] 97F /render/Particle Material 2.2e-06 [0:18:29.480] 98F load cache 8.73e-05 [0:18:29.540] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:29.540] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:29.540] 98F /render/Particle Material 3.3e-06 [0:18:29.547] 99F load cache 9.16e-05 [0:18:29.608] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:29.608] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:29.608] 99F /render/Particle Material 1.9e-06 [0:18:29.615] 100F load cache 8.77e-05 [0:18:29.674] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:29.674] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:29.674] 100F /render/Particle Material 1.9e-06 [0:18:29.681] 101F load cache 8.67e-05 [0:18:29.741] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:29.741] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:29.741] 101F /render/Particle Material 2.1e-06 [0:18:29.748] 102F load cache 9.22e-05 [0:18:29.808] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:29.808] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:29.808] 102F /render/Particle Material 2e-06 [0:18:29.815] 103F load cache 8.66e-05 [0:18:29.874] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:29.874] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:29.874] 103F /render/Particle Material 2.2e-06 [0:18:29.881] 104F load cache 9e-05 [0:18:29.940] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:29.940] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:29.940] 104F /render/Particle Material 3.2e-06 [0:18:29.947] 105F load cache 8.52e-05 [0:18:30.006] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:30.006] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:30.006] 105F /render/Particle Material 2.1e-06 [0:18:30.013] 106F load cache 9.35e-05 [0:18:30.072] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:30.072] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:30.072] 106F /render/Particle Material 2.4e-06 [0:18:30.079] 107F load cache 8.72e-05 [0:18:30.137] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:30.137] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:30.137] 107F /render/Particle Material 1.9e-06 [0:18:30.144] 108F load cache 8.84e-05 [0:18:30.202] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:30.202] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:30.202] 108F /render/Particle Material 2.1e-06 [0:18:30.209] 109F load cache 8.58e-05 [0:18:30.266] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:30.266] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:30.266] 109F /render/Particle Material 2.1e-06 [0:18:30.273] 110F load cache 8.71e-05 [0:18:30.331] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:30.331] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:30.331] 110F /render/Particle Material 2.1e-06 [0:18:30.338] 111F load cache 8.34e-05 [0:18:30.395] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:30.395] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:30.395] 111F /render/Particle Material 2.2e-06 [0:18:30.402] 112F load cache 8.83e-05 [0:18:30.458] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:30.459] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:30.459] 112F /render/Particle Material 2.4e-06 [0:18:30.465] 113F load cache 9.06e-05 [0:18:30.523] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:30.523] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:30.523] 113F /render/Particle Material 2e-06 [0:18:30.529] 114F load cache 8.79e-05 [0:18:30.586] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:30.586] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:30.586] 114F /render/Particle Material 1.9e-06 [0:18:30.593] 115F load cache 8.57e-05 [0:18:30.650] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:30.650] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:30.650] 115F /render/Particle Material 2.1e-06 [0:18:30.656] 116F load cache 9.1e-05 [0:18:30.713] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:30.713] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:30.713] 116F /render/Particle Material 2.2e-06 [0:18:30.720] 117F load cache 9.35e-05 [0:18:30.776] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:30.776] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:30.776] 117F /render/Particle Material 2.2e-06 [0:18:30.783] 118F load cache 9.34e-05 [0:18:30.839] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:30.839] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:30.839] 118F /render/Particle Material 2.5e-06 [0:18:30.846] 119F load cache 9.33e-05 [0:18:30.903] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:30.903] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:30.903] 119F /render/Particle Material 2.3e-06 [0:18:30.909] 120F load cache 8.88e-05 [0:18:30.966] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:30.966] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:30.966] 120F /render/Particle Material 2.4e-06 [0:18:30.972] 121F load cache 8.55e-05 [0:18:31.029] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:31.029] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:31.029] 121F /render/Particle Material 1.9e-06 [0:18:31.035] 122F load cache 9.32e-05 [0:18:31.091] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:31.091] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:31.091] 122F /render/Particle Material 2.1e-06 [0:18:31.098] 123F load cache 9.16e-05 [0:18:31.153] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:31.153] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:31.154] 123F /render/Particle Material 2.6e-06 [0:18:31.160] 124F load cache 9.3e-05 [0:18:31.216] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:31.216] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:31.216] 124F /render/Particle Material 2.2e-06 [0:18:31.223] 125F load cache 9.28e-05 [0:18:31.280] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:31.280] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:31.280] 125F /render/Particle Material 2.1e-06 [0:18:31.287] 126F load cache 9.35e-05 [0:18:31.343] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:31.343] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:31.343] 126F /render/Particle Material 1.8e-06 [0:18:31.349] 127F load cache 9.24e-05 [0:18:31.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:31.406] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:31.406] 127F /render/Particle Material 2.6e-06 [0:18:31.413] 128F load cache 8.61e-05 [0:18:31.469] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:31.469] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:31.469] 128F /render/Particle Material 2.4e-06 [0:18:31.475] 129F load cache 8.84e-05 [0:18:31.532] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:31.532] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:31.532] 129F /render/Particle Material 2.1e-06 [0:18:31.539] 130F load cache 9.36e-05 [0:18:31.595] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:31.596] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:31.596] 130F /render/Particle Material 2.2e-06 [0:18:31.602] 131F load cache 9.1e-05 [0:18:31.658] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:31.658] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:31.659] 131F /render/Particle Material 1.9e-06 [0:18:31.665] 132F load cache 9.47e-05 [0:18:31.721] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:31.721] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:31.722] 132F /render/Particle Material 2.3e-06 [0:18:31.728] 133F load cache 9.37e-05 [0:18:31.785] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:31.785] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:31.785] 133F /render/Particle Material 2.1e-06 [0:18:31.791] 134F load cache 8.63e-05 [0:18:31.848] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:31.848] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:31.848] 134F /render/Particle Material 1.9e-06 [0:18:31.855] 135F load cache 8.52e-05 [0:18:31.912] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:31.912] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:31.912] 135F /render/Particle Material 2.3e-06 [0:18:31.918] 136F load cache 8.68e-05 [0:18:31.976] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:31.976] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:31.976] 136F /render/Particle Material 2.2e-06 [0:18:31.982] 137F load cache 9.15e-05 [0:18:32.039] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:32.039] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:32.039] 137F /render/Particle Material 2.1e-06 [0:18:32.046] 138F load cache 8.94e-05 [0:18:32.103] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:32.103] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:32.103] 138F /render/Particle Material 2.3e-06 [0:18:32.109] 139F load cache 8.63e-05 [0:18:32.166] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:32.166] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:32.166] 139F /render/Particle Material 2.2e-06 [0:18:32.173] 140F load cache 9.24e-05 [0:18:32.230] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:32.230] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:32.230] 140F /render/Particle Material 1.7e-06 [0:18:32.237] 141F load cache 8.86e-05 [0:18:32.293] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:32.293] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:32.293] 141F /render/Particle Material 2.2e-06 [0:18:32.300] 142F load cache 9.68e-05 [0:18:32.357] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:32.357] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:32.357] 142F /render/Particle Material 2e-06 [0:18:32.363] 143F load cache 9.06e-05 [0:18:32.420] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:32.420] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:32.420] 143F /render/Particle Material 2.1e-06 [0:18:32.427] 144F load cache 9.37e-05 [0:18:32.484] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:32.484] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:32.484] 144F /render/Particle Material 2e-06 [0:18:32.491] 145F load cache 9.36e-05 [0:18:32.548] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:32.548] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:32.548] 145F /render/Particle Material 1.9e-06 [0:18:32.554] 146F load cache 9e-05 [0:18:32.612] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:32.612] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:32.612] 146F /render/Particle Material 1.9e-06 [0:18:32.618] 147F load cache 8.74e-05 [0:18:32.676] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:32.676] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:32.676] 147F /render/Particle Material 1.7e-06 [0:18:32.682] 148F load cache 8.59e-05 [0:18:32.739] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:32.740] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:32.740] 148F /render/Particle Material 1.8e-06 [0:18:32.746] 149F load cache 8.94e-05 [0:18:32.803] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:32.804] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:32.804] 149F /render/Particle Material 2.8e-06 [0:18:32.810] 150F load cache 8.69e-05 [0:18:32.867] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:32.867] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:32.867] 150F /render/Particle Material 2e-06 [0:18:32.874] 151F load cache 9.29e-05 [0:18:32.933] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:32.933] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:32.933] 151F /render/Particle Material 2.6e-06 [0:18:32.939] 152F load cache 8.67e-05 [0:18:32.997] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:32.997] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:32.997] 152F /render/Particle Material 2e-06 [0:18:33.003] 153F load cache 8.9e-05 [0:18:33.061] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:33.061] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:33.061] 153F /render/Particle Material 2.3e-06 [0:18:33.068] 154F load cache 8.75e-05 [0:18:33.125] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:33.125] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:33.125] 154F /render/Particle Material 2e-06 [0:18:33.132] 155F load cache 8.79e-05 [0:18:33.189] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:33.189] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:33.189] 155F /render/Particle Material 2.5e-06 [0:18:33.196] 156F load cache 8.78e-05 [0:18:33.254] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:33.254] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:33.254] 156F /render/Particle Material 2.4e-06 [0:18:33.260] 157F load cache 8.65e-05 [0:18:33.318] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:33.318] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:33.318] 157F /render/Particle Material 2.3e-06 [0:18:33.325] 158F load cache 8.52e-05 [0:18:33.382] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:33.383] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:33.383] 158F /render/Particle Material 2.1e-06 [0:18:33.389] 159F load cache 8.79e-05 [0:18:33.447] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:33.447] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:33.447] 159F /render/Particle Material 2.3e-06 [0:18:33.454] 160F load cache 9.19e-05 [0:18:33.512] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:33.512] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:33.512] 160F /render/Particle Material 2.2e-06 [0:18:33.519] 161F load cache 9.44e-05 [0:18:33.577] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:33.577] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:33.577] 161F /render/Particle Material 3.6e-06 [0:18:33.583] 162F load cache 9.34e-05 [0:18:33.642] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:33.642] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:33.642] 162F /render/Particle Material 2e-06 [0:18:33.649] 163F load cache 9.01e-05 [0:18:33.707] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:33.707] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:33.707] 163F /render/Particle Material 2.1e-06 [0:18:33.713] 164F load cache 8.82e-05 [0:18:33.771] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:33.771] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:33.771] 164F /render/Particle Material 2.8e-06 [0:18:33.778] 165F load cache 9.03e-05 [0:18:33.836] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:33.836] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:33.836] 165F /render/Particle Material 2.2e-06 [0:18:33.843] 166F load cache 9.04e-05 [0:18:33.901] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:33.901] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:33.901] 166F /render/Particle Material 2.4e-06 [0:18:33.908] 167F load cache 9.14e-05 [0:18:33.966] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:33.966] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:33.966] 167F /render/Particle Material 2e-06 [0:18:33.973] 168F load cache 9.43e-05 [0:18:34.031] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:34.031] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:34.031] 168F /render/Particle Material 2e-06 [0:18:34.038] 169F load cache 9.03e-05 [0:18:34.096] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:34.097] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:34.097] 169F /render/Particle Material 2.5e-06 [0:18:34.103] 170F load cache 8.84e-05 [0:18:34.162] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:34.162] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:34.162] 170F /render/Particle Material 2.1e-06 [0:18:34.169] 171F load cache 8.48e-05 [0:18:34.227] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:34.227] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:34.227] 171F /render/Particle Material 2.5e-06 [0:18:34.234] 172F load cache 8.71e-05 [0:18:34.292] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:34.293] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:34.293] 172F /render/Particle Material 2.2e-06 [0:18:34.299] 173F load cache 8.81e-05 [0:18:34.358] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:34.358] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:34.358] 173F /render/Particle Material 2.5e-06 [0:18:34.365] 174F load cache 8.82e-05 [0:18:34.423] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:34.423] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:34.424] 174F /render/Particle Material 2.7e-06 [0:18:34.430] 175F load cache 8.84e-05 [0:18:34.489] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:34.489] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:34.489] 175F /render/Particle Material 1.9e-06 [0:18:34.496] 176F load cache 8.79e-05 [0:18:34.554] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:34.554] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:34.554] 176F /render/Particle Material 2.5e-06 [0:18:34.561] 177F load cache 9e-05 [0:18:34.621] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:34.621] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:34.621] 177F /render/Particle Material 2.2e-06 [0:18:34.628] 178F load cache 8.87e-05 [0:18:34.686] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:34.686] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:34.687] 178F /render/Particle Material 2.2e-06 [0:18:34.693] 179F load cache 9e-05 [0:18:34.752] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:34.752] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:34.752] 179F /render/Particle Material 2.2e-06 [0:18:34.759] 180F load cache 8.99e-05 [0:18:34.819] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:34.819] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:34.819] 180F /render/Particle Material 2e-06 [0:18:34.826] 181F load cache 9.05e-05 [0:18:34.885] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:34.885] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:34.885] 181F /render/Particle Material 2.1e-06 [0:18:34.892] 182F load cache 8.93e-05 [0:18:34.951] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:34.951] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:34.951] 182F /render/Particle Material 2.1e-06 [0:18:34.958] 183F load cache 8.62e-05 [0:18:35.017] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:35.017] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:35.017] 183F /render/Particle Material 2.5e-06 [0:18:35.024] 184F load cache 8.76e-05 [0:18:35.083] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:35.083] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:35.083] 184F /render/Particle Material 2.2e-06 [0:18:35.090] 185F load cache 8.96e-05 [0:18:35.149] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:35.149] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:35.149] 185F /render/Particle Material 1.8e-06 [0:18:35.156] 186F load cache 8.86e-05 [0:18:35.215] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:35.215] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:35.216] 186F /render/Particle Material 2.2e-06 [0:18:35.222] 187F load cache 9.36e-05 [0:18:35.282] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:35.282] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:35.282] 187F /render/Particle Material 2.2e-06 [0:18:35.289] 188F load cache 9.47e-05 [0:18:35.348] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:35.348] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:35.348] 188F /render/Particle Material 2.8e-06 [0:18:35.355] 189F load cache 9.09e-05 [0:18:35.415] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:35.415] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:35.415] 189F /render/Particle Material 2.2e-06 [0:18:35.421] 190F load cache 8.61e-05 [0:18:35.481] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:35.481] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:35.481] 190F /render/Particle Material 2.6e-06 [0:18:35.488] 191F load cache 8.86e-05 [0:18:35.547] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:35.547] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:35.548] 191F /render/Particle Material 2.6e-06 [0:18:35.554] 192F load cache 8.95e-05 [0:18:35.614] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:35.614] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:35.614] 192F /render/Particle Material 1.9e-06 [0:18:35.621] 193F load cache 9.02e-05 [0:18:35.681] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:35.681] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:35.681] 193F /render/Particle Material 2.2e-06 [0:18:35.688] 194F load cache 8.83e-05 [0:18:35.747] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:35.748] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:35.748] 194F /render/Particle Material 2.1e-06 [0:18:35.755] 195F load cache 9.21e-05 [0:18:35.814] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:35.814] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:35.815] 195F /render/Particle Material 2.7e-06 [0:18:35.821] 196F load cache 8.75e-05 [0:18:35.881] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:35.881] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:35.881] 196F /render/Particle Material 2.1e-06 [0:18:35.888] 197F load cache 8.84e-05 [0:18:35.949] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:35.949] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:35.949] 197F /render/Particle Material 2.1e-06 [0:18:35.956] 198F load cache 8.98e-05 [0:18:36.015] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:36.016] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:36.016] 198F /render/Particle Material 3.1e-06 [0:18:36.022] 199F load cache 8.86e-05 [0:18:36.082] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:36.082] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:36.083] 199F /render/Particle Material 2.2e-06 [0:18:36.089] 200F load cache 8.84e-05 [0:18:36.150] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:36.150] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:36.150] 200F /render/Particle Material 2.1e-06 [0:18:36.157] 201F load cache 9.1e-05 [0:18:36.217] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:36.217] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:36.217] 201F /render/Particle Material 2.7e-06 [0:18:36.224] 202F load cache 8.54e-05 [0:18:36.284] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:36.284] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:36.284] 202F /render/Particle Material 2e-06 [0:18:36.291] 203F load cache 8.75e-05 [0:18:36.351] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:36.351] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:36.351] 203F /render/Particle Material 2.3e-06 [0:18:36.358] 204F load cache 9.04e-05 [0:18:36.418] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:36.418] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:36.418] 204F /render/Particle Material 2.5e-06 [0:18:36.425] 205F load cache 8.64e-05 [0:18:36.486] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:36.486] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:36.486] 205F /render/Particle Material 2.1e-06 [0:18:36.493] 206F load cache 8.93e-05 [0:18:36.553] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:36.553] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:36.553] 206F /render/Particle Material 1.8e-06 [0:18:36.560] 207F load cache 8.86e-05 [0:18:36.620] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:36.620] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:36.621] 207F /render/Particle Material 2e-06 [0:18:36.628] 208F load cache 8.94e-05 [0:18:36.688] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:36.689] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:36.689] 208F /render/Particle Material 2.2e-06 [0:18:36.696] 209F load cache 9.54e-05 [0:18:36.756] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:36.756] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:36.756] 209F /render/Particle Material 2.7e-06 [0:18:36.763] 210F load cache 8.58e-05 [0:18:36.824] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:36.824] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:36.824] 210F /render/Particle Material 2e-06 [0:18:36.831] 211F load cache 8.75e-05 [0:18:36.891] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:36.891] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:36.892] 211F /render/Particle Material 2.4e-06 [0:18:36.899] 212F load cache 9.4e-05 [0:18:36.960] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:36.960] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:36.960] 212F /render/Particle Material 2.1e-06 [0:18:36.967] 213F load cache 9.34e-05 [0:18:37.028] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:37.028] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:37.028] 213F /render/Particle Material 2.1e-06 [0:18:37.035] 214F load cache 9.01e-05 [0:18:37.096] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:37.096] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:37.096] 214F /render/Particle Material 2.4e-06 [0:18:37.103] 215F load cache 9.51e-05 [0:18:37.164] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:37.164] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:37.164] 215F /render/Particle Material 2e-06 [0:18:37.171] 216F load cache 8.58e-05 [0:18:37.232] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:37.232] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:37.232] 216F /render/Particle Material 2.2e-06 [0:18:37.239] 217F load cache 8.74e-05 [0:18:37.300] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:37.300] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:37.300] 217F /render/Particle Material 2.2e-06 [0:18:37.307] 218F load cache 8.75e-05 [0:18:37.370] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:37.370] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:37.371] 218F /render/Particle Material 2.5e-06 [0:18:37.378] 219F load cache 8.64e-05 [0:18:37.438] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:37.439] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:37.439] 219F /render/Particle Material 2.2e-06 [0:18:37.446] 220F load cache 9.27e-05 [0:18:37.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:37.506] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:37.506] 220F /render/Particle Material 2.3e-06 [0:18:37.513] 221F load cache 8.74e-05 [0:18:37.574] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:37.575] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:37.575] 221F /render/Particle Material 2.8e-06 [0:18:37.582] 222F load cache 8.76e-05 [0:18:37.643] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:37.643] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:37.643] 222F /render/Particle Material 3.3e-06 [0:18:37.650] 223F load cache 8.6e-05 [0:18:37.711] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:37.711] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:37.711] 223F /render/Particle Material 2e-06 [0:18:37.718] 224F load cache 8.81e-05 [0:18:37.779] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:37.780] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:37.780] 224F /render/Particle Material 1.9e-06 [0:18:37.786] 225F load cache 8.95e-05 [0:18:37.847] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:37.847] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:37.848] 225F /render/Particle Material 2.2e-06 [0:18:37.855] 226F load cache 8.74e-05 [0:18:37.916] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:37.916] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:37.916] 226F /render/Particle Material 2.7e-06 [0:18:37.923] 227F load cache 8.84e-05 [0:18:37.986] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:37.986] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:37.986] 227F /render/Particle Material 2e-06 [0:18:37.993] 228F load cache 8.89e-05 [0:18:38.056] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:38.056] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:38.056] 228F /render/Particle Material 2.2e-06 [0:18:38.063] 229F load cache 8.88e-05 [0:18:38.124] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:38.125] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:38.125] 229F /render/Particle Material 2.7e-06 [0:18:38.132] 230F load cache 8.96e-05 [0:18:38.193] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:38.193] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:38.193] 230F /render/Particle Material 1.9e-06 [0:18:38.200] 231F load cache 8.83e-05 [0:18:38.262] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:38.262] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:38.262] 231F /render/Particle Material 2.1e-06 [0:18:38.269] 232F load cache 8.85e-05 [0:18:38.330] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:38.330] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:38.330] 232F /render/Particle Material 2.1e-06 [0:18:38.337] 233F load cache 8.76e-05 [0:18:38.399] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:38.399] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:38.399] 233F /render/Particle Material 2.4e-06 [0:18:38.406] 234F load cache 8.83e-05 [0:18:38.469] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:38.469] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:38.469] 234F /render/Particle Material 1.9e-06 [0:18:38.476] 235F load cache 8.74e-05 [0:18:38.538] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:38.538] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:38.538] 235F /render/Particle Material 2e-06 [0:18:38.545] 236F load cache 8.88e-05 [0:18:38.607] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:38.607] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:38.607] 236F /render/Particle Material 2.7e-06 [0:18:38.614] 237F load cache 8.95e-05 [0:18:38.676] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:38.676] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:38.676] 237F /render/Particle Material 2.7e-06 [0:18:38.683] 238F load cache 8.87e-05 [0:18:38.745] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:38.746] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:38.746] 238F /render/Particle Material 1.8e-06 [0:18:38.753] 239F load cache 8.96e-05 [0:18:38.815] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:38.815] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:38.815] 239F /render/Particle Material 2.2e-06 [0:18:38.822] 240F load cache 8.84e-05 [0:18:38.884] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:38.884] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:38.884] 240F /render/Particle Material 2.2e-06 [0:18:38.891] 1F load cache 8.78e-05 [0:18:38.907] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:38.907] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:38.907] 1F /render/Particle Material 1.5e-06 [0:18:38.925] 2F load cache 5.5e-05 [0:18:38.942] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:38.942] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:38.942] 2F /render/Particle Material 1.6e-06 [0:18:38.958] 3F load cache 4.17e-05 [0:18:38.977] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:38.977] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:38.977] 3F /render/Particle Material 2e-06 [0:18:38.991] 4F load cache 4.01e-05 [0:18:39.012] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:39.012] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:39.012] 4F /render/Particle Material 2.5e-06 [0:18:39.019] 5F load cache 3.07e-05 [0:18:39.042] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:39.042] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:39.042] 5F /render/Particle Material 2e-06 [0:18:39.053] 6F load cache 3.83e-05 [0:18:39.077] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:39.077] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:39.078] 6F /render/Particle Material 3.3e-06 [0:18:39.087] 7F load cache 4.06e-05 [0:18:39.113] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:39.113] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:39.114] 7F /render/Particle Material 2.5e-06 [0:18:39.120] 8F load cache 4.58e-05 [0:18:39.150] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:39.150] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:39.150] 8F /render/Particle Material 3.1e-06 [0:18:39.154] 9F load cache 4.93e-05 [0:18:39.187] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:39.187] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:39.187] 9F /render/Particle Material 1.9e-06 [0:18:39.190] 10F load cache 5.14e-05 [0:18:39.226] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:39.226] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:39.226] 10F /render/Particle Material 1.9e-06 [0:18:39.230] 11F load cache 5.08e-05 [0:18:39.269] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:39.269] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:39.269] 11F /render/Particle Material 1.9e-06 [0:18:39.273] 12F load cache 5.2e-05 [0:18:39.316] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:39.316] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:39.316] 12F /render/Particle Material 2.3e-06 [0:18:39.320] 13F load cache 5.16e-05 [0:18:39.368] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:39.368] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:39.368] 13F /render/Particle Material 2.2e-06 [0:18:39.373] 14F load cache 5.31e-05 [0:18:39.425] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:39.425] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:39.425] 14F /render/Particle Material 1.9e-06 [0:18:39.430] 15F load cache 5.02e-05 [0:18:39.487] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:39.487] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:39.487] 15F /render/Particle Material 2.6e-06 [0:18:39.492] 16F load cache 5.18e-05 [0:18:39.550] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:39.550] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:39.550] 16F /render/Particle Material 1.8e-06 [0:18:39.556] 17F load cache 9.34e-05 [0:18:39.614] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:39.614] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:39.614] 17F /render/Particle Material 2.1e-06 [0:18:39.620] 18F load cache 9.11e-05 [0:18:39.679] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:39.679] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:39.679] 18F /render/Particle Material 2.1e-06 [0:18:39.686] 19F load cache 9e-05 [0:18:39.745] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:39.745] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:39.745] 19F /render/Particle Material 1.8e-06 [0:18:39.752] 20F load cache 8.8e-05 [0:18:39.811] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:39.811] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:39.811] 20F /render/Particle Material 2e-06 [0:18:39.818] 21F load cache 8.9e-05 [0:18:39.876] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:39.876] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:39.876] 21F /render/Particle Material 2.1e-06 [0:18:39.883] 22F load cache 8.82e-05 [0:18:39.942] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:39.942] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:39.942] 22F /render/Particle Material 2.3e-06 [0:18:39.949] 23F load cache 8.8e-05 [0:18:40.007] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:40.008] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:40.008] 23F /render/Particle Material 2.2e-06 [0:18:40.015] 24F load cache 9.25e-05 [0:18:40.073] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:40.073] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:40.073] 24F /render/Particle Material 2e-06 [0:18:40.080] 25F load cache 8.85e-05 [0:18:40.139] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:40.139] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:40.139] 25F /render/Particle Material 1.9e-06 [0:18:40.146] 26F load cache 9.23e-05 [0:18:40.204] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:40.204] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:40.204] 26F /render/Particle Material 2.2e-06 [0:18:40.211] 27F load cache 8.45e-05 [0:18:40.269] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:40.269] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:40.269] 27F /render/Particle Material 2.8e-06 [0:18:40.276] 28F load cache 8.81e-05 [0:18:40.336] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:40.336] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:40.336] 28F /render/Particle Material 1.8e-06 [0:18:40.342] 29F load cache 8.46e-05 [0:18:40.401] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:40.401] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:40.401] 29F /render/Particle Material 3.1e-06 [0:18:40.408] 30F load cache 8.77e-05 [0:18:40.466] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:40.466] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:40.466] 30F /render/Particle Material 2.2e-06 [0:18:40.473] 31F load cache 8.66e-05 [0:18:40.532] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:40.532] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:40.532] 31F /render/Particle Material 2.2e-06 [0:18:40.539] 32F load cache 8.61e-05 [0:18:40.597] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:40.597] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:40.597] 32F /render/Particle Material 2.7e-06 [0:18:40.604] 33F load cache 8.82e-05 [0:18:40.662] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:40.662] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:40.663] 33F /render/Particle Material 2.6e-06 [0:18:40.669] 34F load cache 8.63e-05 [0:18:40.728] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:40.728] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:40.728] 34F /render/Particle Material 2.1e-06 [0:18:40.735] 35F load cache 8.73e-05 [0:18:40.793] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:40.793] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:40.793] 35F /render/Particle Material 2.1e-06 [0:18:40.800] 36F load cache 9.62e-05 [0:18:40.859] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:40.859] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:40.859] 36F /render/Particle Material 2e-06 [0:18:40.866] 37F load cache 8.87e-05 [0:18:40.924] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:40.924] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:40.925] 37F /render/Particle Material 2.1e-06 [0:18:40.931] 38F load cache 9.38e-05 [0:18:40.990] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:40.990] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:40.990] 38F /render/Particle Material 2.2e-06 [0:18:40.997] 39F load cache 8.74e-05 [0:18:41.056] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:41.056] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:41.056] 39F /render/Particle Material 2.2e-06 [0:18:41.062] 40F load cache 9.19e-05 [0:18:41.121] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:41.121] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:41.121] 40F /render/Particle Material 2.2e-06 [0:18:41.128] 41F load cache 9e-05 [0:18:41.188] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:41.188] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:41.188] 41F /render/Particle Material 2.7e-06 [0:18:41.195] 42F load cache 8.69e-05 [0:18:41.253] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:41.253] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:41.254] 42F /render/Particle Material 1.8e-06 [0:18:41.260] 43F load cache 9.05e-05 [0:18:41.319] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:41.319] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:41.319] 43F /render/Particle Material 2.9e-06 [0:18:41.326] 44F load cache 9.08e-05 [0:18:41.385] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:41.385] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:41.385] 44F /render/Particle Material 2.2e-06 [0:18:41.392] 45F load cache 8.95e-05 [0:18:41.451] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:41.451] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:41.451] 45F /render/Particle Material 2.3e-06 [0:18:41.458] 46F load cache 8.75e-05 [0:18:41.517] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:41.517] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:41.517] 46F /render/Particle Material 2e-06 [0:18:41.524] 47F load cache 8.8e-05 [0:18:41.583] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:41.583] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:41.583] 47F /render/Particle Material 2.6e-06 [0:18:41.590] 48F load cache 8.98e-05 [0:18:41.649] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:41.649] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:41.649] 48F /render/Particle Material 1.8e-06 [0:18:41.655] 49F load cache 8.9e-05 [0:18:41.715] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:41.715] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:41.715] 49F /render/Particle Material 2.1e-06 [0:18:41.722] 50F load cache 8.61e-05 [0:18:41.781] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:41.781] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:41.781] 50F /render/Particle Material 2e-06 [0:18:41.788] 51F load cache 8.88e-05 [0:18:41.847] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:41.847] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:41.847] 51F /render/Particle Material 2e-06 [0:18:41.854] 52F load cache 8.81e-05 [0:18:41.913] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:41.914] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:41.914] 52F /render/Particle Material 2.3e-06 [0:18:41.920] 53F load cache 8.9e-05 [0:18:41.980] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:41.980] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:41.980] 53F /render/Particle Material 2.4e-06 [0:18:41.987] 54F load cache 8.82e-05 [0:18:42.046] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:42.046] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:42.046] 54F /render/Particle Material 2.1e-06 [0:18:42.053] 55F load cache 0.0001374 [0:18:42.112] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:42.112] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:42.112] 55F /render/Particle Material 2e-06 [0:18:42.119] 56F load cache 8.84e-05 [0:18:42.180] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:42.180] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:42.180] 56F /render/Particle Material 2.3e-06 [0:18:42.187] 57F load cache 8.69e-05 [0:18:42.247] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:42.247] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:42.247] 57F /render/Particle Material 2.5e-06 [0:18:42.254] 58F load cache 8.69e-05 [0:18:42.313] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:42.313] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:42.313] 58F /render/Particle Material 2e-06 [0:18:42.320] 59F load cache 9.52e-05 [0:18:42.380] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:42.380] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:42.380] 59F /render/Particle Material 2.2e-06 [0:18:42.387] 60F load cache 8.92e-05 [0:18:42.446] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:42.446] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:42.447] 60F /render/Particle Material 2.5e-06 [0:18:42.453] 61F load cache 8.74e-05 [0:18:42.513] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:42.513] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:42.513] 61F /render/Particle Material 2.2e-06 [0:18:42.520] 62F load cache 8.91e-05 [0:18:42.580] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:42.580] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:42.580] 62F /render/Particle Material 2e-06 [0:18:42.586] 63F load cache 8.51e-05 [0:18:42.646] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:42.646] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:42.646] 63F /render/Particle Material 2.2e-06 [0:18:42.653] 64F load cache 9.25e-05 [0:18:42.714] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:42.714] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:42.714] 64F /render/Particle Material 2.1e-06 [0:18:42.721] 65F load cache 8.56e-05 [0:18:42.781] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:42.781] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:42.781] 65F /render/Particle Material 2.1e-06 [0:18:42.788] 66F load cache 8.97e-05 [0:18:42.848] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:42.848] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:42.848] 66F /render/Particle Material 2.2e-06 [0:18:42.855] 67F load cache 8.73e-05 [0:18:42.914] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:42.914] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:42.915] 67F /render/Particle Material 2.1e-06 [0:18:42.921] 68F load cache 9.21e-05 [0:18:42.982] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:42.982] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:42.982] 68F /render/Particle Material 2.4e-06 [0:18:42.989] 69F load cache 8.91e-05 [0:18:43.049] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:43.049] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:43.049] 69F /render/Particle Material 3.3e-06 [0:18:43.056] 70F load cache 8.57e-05 [0:18:43.116] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:43.116] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:43.116] 70F /render/Particle Material 2.2e-06 [0:18:43.123] 71F load cache 9.01e-05 [0:18:43.183] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:43.183] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:43.183] 71F /render/Particle Material 2.1e-06 [0:18:43.190] 72F load cache 8.5e-05 [0:18:43.250] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:43.250] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:43.250] 72F /render/Particle Material 2.1e-06 [0:18:43.257] 73F load cache 8.92e-05 [0:18:43.318] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:43.318] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:43.318] 73F /render/Particle Material 2.2e-06 [0:18:43.325] 74F load cache 8.87e-05 [0:18:43.385] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:43.385] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:43.385] 74F /render/Particle Material 2.3e-06 [0:18:43.392] 75F load cache 8.89e-05 [0:18:43.452] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:43.452] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:43.452] 75F /render/Particle Material 2.3e-06 [0:18:43.459] 76F load cache 9.03e-05 [0:18:43.519] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:43.519] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:43.519] 76F /render/Particle Material 2e-06 [0:18:43.526] 77F load cache 8.77e-05 [0:18:43.586] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:43.586] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:43.587] 77F /render/Particle Material 2.2e-06 [0:18:43.593] 78F load cache 8.84e-05 [0:18:43.653] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:43.653] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:43.654] 78F /render/Particle Material 2.4e-06 [0:18:43.660] 79F load cache 8.83e-05 [0:18:43.721] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:43.721] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:43.721] 79F /render/Particle Material 1.8e-06 [0:18:43.728] 80F load cache 9.02e-05 [0:18:43.788] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:43.788] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:43.788] 80F /render/Particle Material 2.8e-06 [0:18:43.795] 81F load cache 8.81e-05 [0:18:43.855] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:43.855] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:43.855] 81F /render/Particle Material 2.3e-06 [0:18:43.862] 82F load cache 9.23e-05 [0:18:43.922] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:43.922] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:43.922] 82F /render/Particle Material 2.6e-06 [0:18:43.930] 83F load cache 8.88e-05 [0:18:43.990] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:43.990] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:43.990] 83F /render/Particle Material 1.9e-06 [0:18:43.997] 84F load cache 8.69e-05 [0:18:44.057] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:44.057] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:44.058] 84F /render/Particle Material 2e-06 [0:18:44.065] 85F load cache 8.87e-05 [0:18:44.125] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:44.125] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:44.125] 85F /render/Particle Material 1.9e-06 [0:18:44.132] 86F load cache 8.64e-05 [0:18:44.192] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:44.192] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:44.192] 86F /render/Particle Material 2.1e-06 [0:18:44.199] 87F load cache 8.95e-05 [0:18:44.259] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:44.260] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:44.260] 87F /render/Particle Material 2.2e-06 [0:18:44.267] 88F load cache 8.96e-05 [0:18:44.327] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:44.327] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:44.327] 88F /render/Particle Material 2.1e-06 [0:18:44.334] 89F load cache 8.88e-05 [0:18:44.395] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:44.395] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:44.395] 89F /render/Particle Material 2.1e-06 [0:18:44.402] 90F load cache 9.14e-05 [0:18:44.462] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:44.462] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:44.462] 90F /render/Particle Material 2.2e-06 [0:18:44.469] 91F load cache 9.01e-05 [0:18:44.529] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:44.529] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:44.529] 91F /render/Particle Material 2.1e-06 [0:18:44.536] 92F load cache 9.01e-05 [0:18:44.597] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:44.597] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:44.597] 92F /render/Particle Material 2.6e-06 [0:18:44.603] 93F load cache 9.05e-05 [0:18:44.663] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:44.663] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:44.664] 93F /render/Particle Material 2.6e-06 [0:18:44.670] 94F load cache 8.85e-05 [0:18:44.731] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:44.731] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:44.731] 94F /render/Particle Material 2.2e-06 [0:18:44.738] 95F load cache 8.77e-05 [0:18:44.798] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:44.798] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:44.798] 95F /render/Particle Material 2.3e-06 [0:18:44.805] 96F load cache 8.78e-05 [0:18:44.865] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:44.865] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:44.866] 96F /render/Particle Material 2.2e-06 [0:18:44.872] 97F load cache 8.11e-05 [0:18:44.933] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:44.933] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:44.933] 97F /render/Particle Material 2.5e-06 [0:18:44.940] 98F load cache 8.06e-05 [0:18:45.000] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:45.000] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:45.000] 98F /render/Particle Material 2.2e-06 [0:18:45.007] 99F load cache 8.75e-05 [0:18:45.067] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:45.067] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:45.067] 99F /render/Particle Material 2.1e-06 [0:18:45.074] 100F load cache 9.02e-05 [0:18:45.134] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:45.134] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:45.134] 100F /render/Particle Material 2.5e-06 [0:18:45.141] 101F load cache 8.95e-05 [0:18:45.201] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:45.201] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:45.201] 101F /render/Particle Material 2.1e-06 [0:18:45.208] 102F load cache 8.85e-05 [0:18:45.268] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:45.268] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:45.268] 102F /render/Particle Material 2.1e-06 [0:18:45.275] 103F load cache 8.66e-05 [0:18:45.335] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:45.335] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:45.335] 103F /render/Particle Material 2.2e-06 [0:18:45.342] 104F load cache 8.58e-05 [0:18:45.401] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:45.401] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:45.401] 104F /render/Particle Material 1.8e-06 [0:18:45.408] 105F load cache 8.76e-05 [0:18:45.467] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:45.467] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:45.467] 105F /render/Particle Material 2.3e-06 [0:18:45.474] 106F load cache 8.74e-05 [0:18:45.533] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:45.533] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:45.533] 106F /render/Particle Material 2.2e-06 [0:18:45.539] 107F load cache 8.33e-05 [0:18:45.598] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:45.598] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:45.598] 107F /render/Particle Material 2.8e-06 [0:18:45.605] 108F load cache 8.36e-05 [0:18:45.663] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:45.663] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:45.663] 108F /render/Particle Material 2.2e-06 [0:18:45.670] 109F load cache 8.43e-05 [0:18:45.728] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:45.728] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:45.728] 109F /render/Particle Material 3e-06 [0:18:45.735] 110F load cache 8.66e-05 [0:18:45.792] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:45.792] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:45.792] 110F /render/Particle Material 2.7e-06 [0:18:45.799] 111F load cache 8.61e-05 [0:18:45.856] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:45.856] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:45.856] 111F /render/Particle Material 1.7e-06 [0:18:45.863] 112F load cache 8.47e-05 [0:18:45.920] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:45.920] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:45.920] 112F /render/Particle Material 2.4e-06 [0:18:45.927] 113F load cache 8.39e-05 [0:18:45.984] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:45.984] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:45.984] 113F /render/Particle Material 2.8e-06 [0:18:45.990] 114F load cache 8.54e-05 [0:18:46.047] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:46.047] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:46.047] 114F /render/Particle Material 1.9e-06 [0:18:46.054] 115F load cache 8.5e-05 [0:18:46.110] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:46.110] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:46.110] 115F /render/Particle Material 2.4e-06 [0:18:46.117] 116F load cache 8.46e-05 [0:18:46.173] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:46.173] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:46.173] 116F /render/Particle Material 2.3e-06 [0:18:46.180] 117F load cache 9.01e-05 [0:18:46.236] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:46.236] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:46.236] 117F /render/Particle Material 2.4e-06 [0:18:46.242] 118F load cache 8.51e-05 [0:18:46.299] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:46.299] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:46.299] 118F /render/Particle Material 2.8e-06 [0:18:46.305] 119F load cache 8.44e-05 [0:18:46.362] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:46.362] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:46.363] 119F /render/Particle Material 2.5e-06 [0:18:46.369] 120F load cache 9.42e-05 [0:18:46.425] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:46.425] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:46.426] 120F /render/Particle Material 2.2e-06 [0:18:46.432] 121F load cache 8.98e-05 [0:18:46.488] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:46.488] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:46.488] 121F /render/Particle Material 2.5e-06 [0:18:46.495] 122F load cache 8.67e-05 [0:18:46.550] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:46.550] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:46.550] 122F /render/Particle Material 2.1e-06 [0:18:46.557] 123F load cache 8.69e-05 [0:18:46.612] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:46.612] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:46.612] 123F /render/Particle Material 1.9e-06 [0:18:46.619] 124F load cache 9.32e-05 [0:18:46.675] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:46.675] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:46.675] 124F /render/Particle Material 2.1e-06 [0:18:46.682] 125F load cache 9.06e-05 [0:18:46.739] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:46.739] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:46.740] 125F /render/Particle Material 2.1e-06 [0:18:46.746] 126F load cache 8.78e-05 [0:18:46.802] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:46.802] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:46.803] 126F /render/Particle Material 2.1e-06 [0:18:46.809] 127F load cache 8.6e-05 [0:18:46.865] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:46.865] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:46.866] 127F /render/Particle Material 2.6e-06 [0:18:46.872] 128F load cache 8.88e-05 [0:18:46.928] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:46.928] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:46.929] 128F /render/Particle Material 2.1e-06 [0:18:46.935] 129F load cache 8.54e-05 [0:18:46.992] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:46.992] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:46.992] 129F /render/Particle Material 2.2e-06 [0:18:46.998] 130F load cache 8.61e-05 [0:18:47.055] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:47.055] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:47.055] 130F /render/Particle Material 2e-06 [0:18:47.061] 131F load cache 8.75e-05 [0:18:47.118] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:47.118] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:47.118] 131F /render/Particle Material 2.3e-06 [0:18:47.124] 132F load cache 8.47e-05 [0:18:47.181] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:47.181] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:47.181] 132F /render/Particle Material 2.1e-06 [0:18:47.188] 133F load cache 9.13e-05 [0:18:47.244] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:47.245] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:47.245] 133F /render/Particle Material 1.8e-06 [0:18:47.251] 134F load cache 8.64e-05 [0:18:47.308] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:47.308] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:47.308] 134F /render/Particle Material 2.6e-06 [0:18:47.315] 135F load cache 8.43e-05 [0:18:47.371] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:47.371] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:47.371] 135F /render/Particle Material 2.3e-06 [0:18:47.378] 136F load cache 8.93e-05 [0:18:47.435] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:47.435] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:47.435] 136F /render/Particle Material 2.1e-06 [0:18:47.442] 137F load cache 8.41e-05 [0:18:47.499] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:47.499] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:47.499] 137F /render/Particle Material 2.2e-06 [0:18:47.505] 138F load cache 8.71e-05 [0:18:47.562] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:47.562] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:47.562] 138F /render/Particle Material 2.1e-06 [0:18:47.569] 139F load cache 8.5e-05 [0:18:47.625] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:47.626] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:47.626] 139F /render/Particle Material 2.2e-06 [0:18:47.632] 140F load cache 8.42e-05 [0:18:47.689] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:47.689] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:47.689] 140F /render/Particle Material 2.3e-06 [0:18:47.695] 141F load cache 8.43e-05 [0:18:47.752] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:47.752] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:47.752] 141F /render/Particle Material 2.1e-06 [0:18:47.758] 142F load cache 8.28e-05 [0:18:47.815] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:47.815] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:47.816] 142F /render/Particle Material 2.7e-06 [0:18:47.822] 143F load cache 8.93e-05 [0:18:47.879] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:47.879] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:47.879] 143F /render/Particle Material 2.6e-06 [0:18:47.886] 144F load cache 9.06e-05 [0:18:47.942] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:47.943] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:47.943] 144F /render/Particle Material 2.4e-06 [0:18:47.949] 145F load cache 8.78e-05 [0:18:48.006] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:48.006] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:48.006] 145F /render/Particle Material 3.6e-06 [0:18:48.013] 146F load cache 8.53e-05 [0:18:48.070] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:48.070] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:48.070] 146F /render/Particle Material 2.6e-06 [0:18:48.076] 147F load cache 8.46e-05 [0:18:48.133] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:48.133] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:48.133] 147F /render/Particle Material 2e-06 [0:18:48.140] 148F load cache 9.28e-05 [0:18:48.197] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:48.197] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:48.197] 148F /render/Particle Material 2.6e-06 [0:18:48.204] 149F load cache 9.35e-05 [0:18:48.261] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:48.261] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:48.262] 149F /render/Particle Material 2.6e-06 [0:18:48.268] 150F load cache 8.72e-05 [0:18:48.326] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:48.326] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:48.326] 150F /render/Particle Material 2.4e-06 [0:18:48.332] 151F load cache 8.47e-05 [0:18:48.391] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:48.391] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:48.391] 151F /render/Particle Material 2.2e-06 [0:18:48.398] 152F load cache 9.34e-05 [0:18:48.455] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:48.455] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:48.456] 152F /render/Particle Material 2.1e-06 [0:18:48.462] 153F load cache 8.46e-05 [0:18:48.520] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:48.520] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:48.520] 153F /render/Particle Material 1.9e-06 [0:18:48.527] 154F load cache 8.76e-05 [0:18:48.584] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:48.584] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:48.584] 154F /render/Particle Material 2.1e-06 [0:18:48.591] 155F load cache 8.85e-05 [0:18:48.648] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:48.648] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:48.648] 155F /render/Particle Material 2.7e-06 [0:18:48.655] 156F load cache 8.72e-05 [0:18:48.712] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:48.713] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:48.713] 156F /render/Particle Material 2.2e-06 [0:18:48.719] 157F load cache 8.51e-05 [0:18:48.777] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:48.777] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:48.777] 157F /render/Particle Material 2.2e-06 [0:18:48.784] 158F load cache 9.23e-05 [0:18:48.841] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:48.841] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:48.841] 158F /render/Particle Material 2.2e-06 [0:18:48.848] 159F load cache 8.8e-05 [0:18:48.906] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:48.906] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:48.906] 159F /render/Particle Material 2.1e-06 [0:18:48.913] 160F load cache 8.57e-05 [0:18:48.971] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:48.971] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:48.971] 160F /render/Particle Material 2.4e-06 [0:18:48.977] 161F load cache 9.21e-05 [0:18:49.035] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:49.035] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:49.036] 161F /render/Particle Material 2.1e-06 [0:18:49.042] 162F load cache 8.61e-05 [0:18:49.100] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:49.100] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:49.100] 162F /render/Particle Material 2.4e-06 [0:18:49.107] 163F load cache 9.23e-05 [0:18:49.165] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:49.165] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:49.165] 163F /render/Particle Material 2.6e-06 [0:18:49.172] 164F load cache 9.3e-05 [0:18:49.230] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:49.230] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:49.230] 164F /render/Particle Material 1.8e-06 [0:18:49.237] 165F load cache 9.13e-05 [0:18:49.295] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:49.295] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:49.295] 165F /render/Particle Material 2e-06 [0:18:49.302] 166F load cache 9.18e-05 [0:18:49.360] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:49.360] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:49.360] 166F /render/Particle Material 2e-06 [0:18:49.367] 167F load cache 9.03e-05 [0:18:49.425] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:49.425] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:49.425] 167F /render/Particle Material 2.1e-06 [0:18:49.432] 168F load cache 9.43e-05 [0:18:49.490] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:49.490] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:49.490] 168F /render/Particle Material 2.6e-06 [0:18:49.497] 169F load cache 8.72e-05 [0:18:49.555] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:49.555] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:49.555] 169F /render/Particle Material 3e-06 [0:18:49.562] 170F load cache 8.69e-05 [0:18:49.620] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:49.621] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:49.621] 170F /render/Particle Material 2e-06 [0:18:49.627] 171F load cache 8.79e-05 [0:18:49.686] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:49.686] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:49.686] 171F /render/Particle Material 2.1e-06 [0:18:49.692] 172F load cache 8.86e-05 [0:18:49.751] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:49.751] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:49.751] 172F /render/Particle Material 2.2e-06 [0:18:49.758] 173F load cache 8.71e-05 [0:18:49.817] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:49.817] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:49.817] 173F /render/Particle Material 2.2e-06 [0:18:49.824] 174F load cache 9.06e-05 [0:18:49.882] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:49.882] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:49.882] 174F /render/Particle Material 2e-06 [0:18:49.889] 175F load cache 8.47e-05 [0:18:49.947] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:49.947] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:49.948] 175F /render/Particle Material 2.1e-06 [0:18:49.954] 176F load cache 8.74e-05 [0:18:50.013] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:50.013] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:50.013] 176F /render/Particle Material 2.1e-06 [0:18:50.020] 177F load cache 8.48e-05 [0:18:50.078] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:50.078] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:50.079] 177F /render/Particle Material 2e-06 [0:18:50.085] 178F load cache 9.46e-05 [0:18:50.144] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:50.144] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:50.144] 178F /render/Particle Material 2.6e-06 [0:18:50.151] 179F load cache 8.61e-05 [0:18:50.210] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:50.210] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:50.210] 179F /render/Particle Material 2e-06 [0:18:50.217] 180F load cache 8.61e-05 [0:18:50.277] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:50.277] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:50.277] 180F /render/Particle Material 2.1e-06 [0:18:50.284] 181F load cache 9.38e-05 [0:18:50.343] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:50.343] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:50.343] 181F /render/Particle Material 2.1e-06 [0:18:50.350] 182F load cache 8.82e-05 [0:18:50.409] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:50.409] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:50.409] 182F /render/Particle Material 2.1e-06 [0:18:50.416] 183F load cache 8.98e-05 [0:18:50.475] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:50.475] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:50.475] 183F /render/Particle Material 2.2e-06 [0:18:50.481] 184F load cache 8.59e-05 [0:18:50.540] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:50.540] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:50.541] 184F /render/Particle Material 2.2e-06 [0:18:50.547] 185F load cache 8.73e-05 [0:18:50.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:50.607] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:50.607] 185F /render/Particle Material 2.2e-06 [0:18:50.613] 186F load cache 8.84e-05 [0:18:50.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:50.673] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:50.673] 186F /render/Particle Material 2.3e-06 [0:18:50.679] 187F load cache 8.57e-05 [0:18:50.739] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:50.739] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:50.739] 187F /render/Particle Material 2e-06 [0:18:50.746] 188F load cache 8.93e-05 [0:18:50.806] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:50.806] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:50.806] 188F /render/Particle Material 2.1e-06 [0:18:50.813] 189F load cache 9.22e-05 [0:18:50.872] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:50.872] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:50.872] 189F /render/Particle Material 2e-06 [0:18:50.879] 190F load cache 8.56e-05 [0:18:50.939] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:50.939] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:50.939] 190F /render/Particle Material 2.7e-06 [0:18:50.946] 191F load cache 8.98e-05 [0:18:51.005] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:51.005] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:51.005] 191F /render/Particle Material 1.9e-06 [0:18:51.012] 192F load cache 8.46e-05 [0:18:51.072] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:51.072] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:51.072] 192F /render/Particle Material 2e-06 [0:18:51.079] 193F load cache 9.06e-05 [0:18:51.138] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:51.139] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:51.139] 193F /render/Particle Material 3.8e-06 [0:18:51.146] 194F load cache 9.22e-05 [0:18:51.205] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:51.205] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:51.205] 194F /render/Particle Material 2.2e-06 [0:18:51.212] 195F load cache 8.79e-05 [0:18:51.272] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:51.272] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:51.272] 195F /render/Particle Material 2.6e-06 [0:18:51.279] 196F load cache 8.94e-05 [0:18:51.339] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:51.339] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:51.339] 196F /render/Particle Material 2e-06 [0:18:51.346] 197F load cache 8.74e-05 [0:18:51.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:51.406] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:51.406] 197F /render/Particle Material 2.6e-06 [0:18:51.413] 198F load cache 8.77e-05 [0:18:51.473] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:51.473] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:51.473] 198F /render/Particle Material 2.4e-06 [0:18:51.480] 199F load cache 9.28e-05 [0:18:51.539] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:51.540] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:51.540] 199F /render/Particle Material 2.7e-06 [0:18:51.546] 200F load cache 8.94e-05 [0:18:51.606] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:51.606] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:51.606] 200F /render/Particle Material 2.4e-06 [0:18:51.613] 201F load cache 8.69e-05 [0:18:51.674] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:51.674] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:51.674] 201F /render/Particle Material 2.2e-06 [0:18:51.681] 202F load cache 8.47e-05 [0:18:51.741] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:51.741] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:51.741] 202F /render/Particle Material 2.4e-06 [0:18:51.748] 203F load cache 8.89e-05 [0:18:51.808] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:51.808] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:51.808] 203F /render/Particle Material 2.2e-06 [0:18:51.815] 204F load cache 8.81e-05 [0:18:51.876] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:51.876] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:51.876] 204F /render/Particle Material 2.3e-06 [0:18:51.883] 205F load cache 8.48e-05 [0:18:51.943] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:51.943] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:51.943] 205F /render/Particle Material 2.3e-06 [0:18:51.950] 206F load cache 9.19e-05 [0:18:52.011] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:52.011] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:52.011] 206F /render/Particle Material 2.1e-06 [0:18:52.018] 207F load cache 8.55e-05 [0:18:52.078] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:52.078] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:52.078] 207F /render/Particle Material 2.1e-06 [0:18:52.085] 208F load cache 9.29e-05 [0:18:52.146] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:52.146] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:52.146] 208F /render/Particle Material 2.1e-06 [0:18:52.153] 209F load cache 8.58e-05 [0:18:52.214] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:52.214] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:52.214] 209F /render/Particle Material 1.6e-06 [0:18:52.221] 210F load cache 8.94e-05 [0:18:52.282] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:52.282] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:52.282] 210F /render/Particle Material 2.3e-06 [0:18:52.289] 211F load cache 8.75e-05 [0:18:52.349] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:52.350] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:52.350] 211F /render/Particle Material 2.5e-06 [0:18:52.357] 212F load cache 9.1e-05 [0:18:52.417] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:52.417] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:52.418] 212F /render/Particle Material 2.3e-06 [0:18:52.425] 213F load cache 9.15e-05 [0:18:52.485] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:52.485] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:52.485] 213F /render/Particle Material 2.2e-06 [0:18:52.492] 214F load cache 8.74e-05 [0:18:52.553] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:52.553] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:52.553] 214F /render/Particle Material 2.5e-06 [0:18:52.560] 215F load cache 9.63e-05 [0:18:52.621] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:52.621] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:52.622] 215F /render/Particle Material 2.3e-06 [0:18:52.629] 216F load cache 9.15e-05 [0:18:52.690] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:52.690] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:52.690] 216F /render/Particle Material 2.1e-06 [0:18:52.697] 217F load cache 8.78e-05 [0:18:52.758] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:52.758] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:52.758] 217F /render/Particle Material 3.2e-06 [0:18:52.765] 218F load cache 8.84e-05 [0:18:52.826] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:52.826] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:52.826] 218F /render/Particle Material 2.1e-06 [0:18:52.833] 219F load cache 8.6e-05 [0:18:52.894] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:52.894] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:52.894] 219F /render/Particle Material 2.1e-06 [0:18:52.901] 220F load cache 8.92e-05 [0:18:52.962] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:52.962] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:52.962] 220F /render/Particle Material 1.9e-06 [0:18:52.969] 221F load cache 8.94e-05 [0:18:53.030] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:53.030] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:53.030] 221F /render/Particle Material 2.1e-06 [0:18:53.037] 222F load cache 8.8e-05 [0:18:53.098] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:53.098] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:53.098] 222F /render/Particle Material 2.2e-06 [0:18:53.105] 223F load cache 8.72e-05 [0:18:53.166] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:53.166] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:53.166] 223F /render/Particle Material 2.3e-06 [0:18:53.173] 224F load cache 9.12e-05 [0:18:53.235] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:53.235] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:53.235] 224F /render/Particle Material 2e-06 [0:18:53.242] 225F load cache 8.72e-05 [0:18:53.303] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:53.303] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:53.303] 225F /render/Particle Material 2.4e-06 [0:18:53.310] 226F load cache 8.67e-05 [0:18:53.372] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:53.372] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:53.372] 226F /render/Particle Material 2.4e-06 [0:18:53.379] 227F load cache 8.59e-05 [0:18:53.441] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:53.441] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:53.441] 227F /render/Particle Material 2.3e-06 [0:18:53.448] 228F load cache 8.77e-05 [0:18:53.511] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:53.511] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:53.512] 228F /render/Particle Material 1.9e-06 [0:18:53.519] 229F load cache 8.73e-05 [0:18:53.580] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:53.580] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:53.580] 229F /render/Particle Material 2.1e-06 [0:18:53.587] 230F load cache 9.01e-05 [0:18:53.649] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:53.649] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:53.649] 230F /render/Particle Material 2e-06 [0:18:53.656] 231F load cache 8.71e-05 [0:18:53.717] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:53.718] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:53.718] 231F /render/Particle Material 2e-06 [0:18:53.725] 232F load cache 8.4e-05 [0:18:53.786] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:53.786] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:53.786] 232F /render/Particle Material 2.4e-06 [0:18:53.793] 233F load cache 9.42e-05 [0:18:53.855] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:53.855] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:53.855] 233F /render/Particle Material 2.7e-06 [0:18:53.863] 234F load cache 8.6e-05 [0:18:53.925] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:53.925] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:53.925] 234F /render/Particle Material 2.1e-06 [0:18:53.932] 235F load cache 8.54e-05 [0:18:53.994] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:53.994] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:53.994] 235F /render/Particle Material 2.3e-06 [0:18:54.002] 236F load cache 8.78e-05 [0:18:54.063] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:54.063] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:54.063] 236F /render/Particle Material 2.2e-06 [0:18:54.070] 237F load cache 9.13e-05 [0:18:54.132] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:54.132] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:54.132] 237F /render/Particle Material 2.2e-06 [0:18:54.139] 238F load cache 9.27e-05 [0:18:54.201] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:54.201] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:54.202] 238F /render/Particle Material 2e-06 [0:18:54.209] 239F load cache 8.65e-05 [0:18:54.271] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:54.272] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:54.272] 239F /render/Particle Material 1.9e-06 [0:18:54.279] 240F load cache 8.61e-05 [0:18:54.341] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:54.341] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:54.341] 240F /render/Particle Material 1.9e-06 [0:18:54.348] 1F load cache 8.63e-05 [0:18:54.363] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:54.364] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:54.364] 1F /render/Particle Material 1.4e-06 [0:18:54.381] 2F load cache 3.89e-05 [0:18:54.398] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:54.399] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:54.399] 2F /render/Particle Material 1.5e-06 [0:18:54.414] 3F load cache 3.91e-05 [0:18:54.433] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:54.433] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:54.433] 3F /render/Particle Material 2.1e-06 [0:18:54.448] 4F load cache 3.92e-05 [0:18:54.469] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:54.469] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:54.469] 4F /render/Particle Material 1.9e-06 [0:18:54.476] 5F load cache 3.08e-05 [0:18:54.498] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:54.498] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:54.498] 5F /render/Particle Material 1.9e-06 [0:18:54.510] 6F load cache 3.9e-05 [0:18:54.534] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:54.534] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:54.534] 6F /render/Particle Material 2e-06 [0:18:54.543] 7F load cache 3.81e-05 [0:18:54.570] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:54.570] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:54.570] 7F /render/Particle Material 2e-06 [0:18:54.577] 8F load cache 4.52e-05 [0:18:54.607] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:54.607] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:54.607] 8F /render/Particle Material 2e-06 [0:18:54.611] 9F load cache 4.83e-05 [0:18:54.643] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:54.643] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:54.643] 9F /render/Particle Material 2.4e-06 [0:18:54.646] 10F load cache 5.17e-05 [0:18:54.682] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:54.682] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:54.682] 10F /render/Particle Material 2.7e-06 [0:18:54.686] 11F load cache 5.22e-05 [0:18:54.725] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:54.725] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:54.725] 11F /render/Particle Material 2e-06 [0:18:54.729] 12F load cache 5.11e-05 [0:18:54.772] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:54.772] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:54.772] 12F /render/Particle Material 1.8e-06 [0:18:54.777] 13F load cache 5.04e-05 [0:18:54.824] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:54.824] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:54.824] 13F /render/Particle Material 2e-06 [0:18:54.829] 14F load cache 4.95e-05 [0:18:54.881] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:54.881] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:54.881] 14F /render/Particle Material 2.9e-06 [0:18:54.886] 15F load cache 4.81e-05 [0:18:54.943] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:54.943] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:54.943] 15F /render/Particle Material 2.5e-06 [0:18:54.948] 16F load cache 4.9e-05 [0:18:55.006] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:55.006] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:55.006] 16F /render/Particle Material 1.9e-06 [0:18:55.012] 17F load cache 9.07e-05 [0:18:55.070] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:55.070] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:55.070] 17F /render/Particle Material 3.5e-06 [0:18:55.076] 18F load cache 8.78e-05 [0:18:55.135] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:55.135] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:55.135] 18F /render/Particle Material 2.1e-06 [0:18:55.142] 19F load cache 9.06e-05 [0:18:55.201] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:55.201] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:55.201] 19F /render/Particle Material 2.1e-06 [0:18:55.208] 20F load cache 8.68e-05 [0:18:55.266] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:55.266] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:55.266] 20F /render/Particle Material 2.1e-06 [0:18:55.273] 21F load cache 8.55e-05 [0:18:55.332] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:55.332] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:55.332] 21F /render/Particle Material 2e-06 [0:18:55.339] 22F load cache 8.57e-05 [0:18:55.397] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:55.397] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:55.397] 22F /render/Particle Material 1.9e-06 [0:18:55.404] 23F load cache 9.05e-05 [0:18:55.463] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:55.463] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:55.463] 23F /render/Particle Material 2.1e-06 [0:18:55.470] 24F load cache 8.54e-05 [0:18:55.529] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:55.529] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:55.529] 24F /render/Particle Material 2.1e-06 [0:18:55.536] 25F load cache 8.75e-05 [0:18:55.594] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:55.594] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:55.595] 25F /render/Particle Material 2.1e-06 [0:18:55.602] 26F load cache 8.75e-05 [0:18:55.660] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:55.660] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:55.660] 26F /render/Particle Material 1.9e-06 [0:18:55.667] 27F load cache 8.98e-05 [0:18:55.726] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:55.726] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:55.726] 27F /render/Particle Material 2.8e-06 [0:18:55.733] 28F load cache 8.75e-05 [0:18:55.792] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:55.792] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:55.792] 28F /render/Particle Material 2.3e-06 [0:18:55.799] 29F load cache 9.53e-05 [0:18:55.858] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:55.858] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:55.858] 29F /render/Particle Material 2.5e-06 [0:18:55.865] 30F load cache 8.56e-05 [0:18:55.923] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:55.923] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:55.923] 30F /render/Particle Material 2.2e-06 [0:18:55.930] 31F load cache 8.56e-05 [0:18:55.989] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:55.989] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:55.989] 31F /render/Particle Material 2e-06 [0:18:55.996] 32F load cache 8.62e-05 [0:18:56.054] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:56.054] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:56.054] 32F /render/Particle Material 1.9e-06 [0:18:56.061] 33F load cache 8.77e-05 [0:18:56.119] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:56.119] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:56.119] 33F /render/Particle Material 1.9e-06 [0:18:56.126] 34F load cache 8.87e-05 [0:18:56.184] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:56.184] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:56.185] 34F /render/Particle Material 2.1e-06 [0:18:56.191] 35F load cache 8.59e-05 [0:18:56.249] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:56.250] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:56.250] 35F /render/Particle Material 2.3e-06 [0:18:56.256] 36F load cache 9.32e-05 [0:18:56.315] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:56.315] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:56.315] 36F /render/Particle Material 2.6e-06 [0:18:56.322] 37F load cache 8.63e-05 [0:18:56.380] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:56.380] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:56.380] 37F /render/Particle Material 2e-06 [0:18:56.387] 38F load cache 8.6e-05 [0:18:56.446] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:56.446] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:56.446] 38F /render/Particle Material 2.6e-06 [0:18:56.453] 39F load cache 8.6e-05 [0:18:56.512] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:56.512] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:56.512] 39F /render/Particle Material 2.1e-06 [0:18:56.518] 40F load cache 8.74e-05 [0:18:56.577] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:56.577] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:56.577] 40F /render/Particle Material 2.6e-06 [0:18:56.584] 41F load cache 8.86e-05 [0:18:56.644] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:56.644] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:56.644] 41F /render/Particle Material 2.1e-06 [0:18:56.651] 42F load cache 8.9e-05 [0:18:56.710] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:56.710] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:56.710] 42F /render/Particle Material 2.1e-06 [0:18:56.717] 43F load cache 9.21e-05 [0:18:56.776] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:56.784] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:56.784] 43F /render/Particle Material 2.4e-06 [0:18:56.791] 44F load cache 9.54e-05 [0:18:56.850] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:56.850] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:56.850] 44F /render/Particle Material 2e-06 [0:18:56.857] 45F load cache 9.3e-05 [0:18:56.916] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:56.916] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:56.916] 45F /render/Particle Material 2.5e-06 [0:18:56.923] 46F load cache 9.4e-05 [0:18:56.982] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:56.982] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:56.982] 46F /render/Particle Material 2.3e-06 [0:18:56.989] 47F load cache 8.39e-05 [0:18:57.047] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:57.048] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:57.048] 47F /render/Particle Material 2e-06 [0:18:57.054] 48F load cache 8.83e-05 [0:18:57.113] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:57.114] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:57.114] 48F /render/Particle Material 2.2e-06 [0:18:57.120] 49F load cache 8.81e-05 [0:18:57.179] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:57.179] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:57.180] 49F /render/Particle Material 2e-06 [0:18:57.186] 50F load cache 9e-05 [0:18:57.246] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:57.246] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:57.246] 50F /render/Particle Material 2.2e-06 [0:18:57.253] 51F load cache 8.41e-05 [0:18:57.312] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:57.312] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:57.312] 51F /render/Particle Material 2.6e-06 [0:18:57.319] 52F load cache 8.76e-05 [0:18:57.378] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:57.378] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:57.378] 52F /render/Particle Material 2.5e-06 [0:18:57.385] 53F load cache 8.82e-05 [0:18:57.444] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:57.444] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:57.444] 53F /render/Particle Material 2.4e-06 [0:18:57.451] 54F load cache 9.24e-05 [0:18:57.511] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:57.511] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:57.511] 54F /render/Particle Material 2.5e-06 [0:18:57.518] 55F load cache 8.41e-05 [0:18:57.577] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:57.577] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:57.577] 55F /render/Particle Material 2.4e-06 [0:18:57.584] 56F load cache 8.78e-05 [0:18:57.644] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:57.644] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:57.644] 56F /render/Particle Material 2.1e-06 [0:18:57.651] 57F load cache 8.59e-05 [0:18:57.710] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:57.710] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:57.711] 57F /render/Particle Material 3.1e-06 [0:18:57.717] 58F load cache 8.69e-05 [0:18:57.777] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:57.777] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:57.777] 58F /render/Particle Material 2e-06 [0:18:57.784] 59F load cache 8.72e-05 [0:18:57.843] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:57.844] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:57.844] 59F /render/Particle Material 2.6e-06 [0:18:57.850] 60F load cache 8.93e-05 [0:18:57.910] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:57.910] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:57.910] 60F /render/Particle Material 2.3e-06 [0:18:57.917] 61F load cache 9.28e-05 [0:18:57.976] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:57.977] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:57.977] 61F /render/Particle Material 2.1e-06 [0:18:57.984] 62F load cache 8.67e-05 [0:18:58.043] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:58.043] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:58.043] 62F /render/Particle Material 2.7e-06 [0:18:58.050] 63F load cache 9.3e-05 [0:18:58.110] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:58.110] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:58.110] 63F /render/Particle Material 2.1e-06 [0:18:58.117] 64F load cache 8.74e-05 [0:18:58.176] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:58.176] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:58.176] 64F /render/Particle Material 2.6e-06 [0:18:58.183] 65F load cache 9.21e-05 [0:18:58.243] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:58.243] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:58.243] 65F /render/Particle Material 2.2e-06 [0:18:58.250] 66F load cache 9.04e-05 [0:18:58.310] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:58.310] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:58.310] 66F /render/Particle Material 2.2e-06 [0:18:58.317] 67F load cache 9.12e-05 [0:18:58.377] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:58.377] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:58.377] 67F /render/Particle Material 2.4e-06 [0:18:58.384] 68F load cache 8.92e-05 [0:18:58.444] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:58.444] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:58.444] 68F /render/Particle Material 2.1e-06 [0:18:58.451] 69F load cache 8.8e-05 [0:18:58.511] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:58.511] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:58.511] 69F /render/Particle Material 2.3e-06 [0:18:58.518] 70F load cache 8.89e-05 [0:18:58.578] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:58.578] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:58.578] 70F /render/Particle Material 1.9e-06 [0:18:58.585] 71F load cache 8.79e-05 [0:18:58.645] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:58.645] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:58.645] 71F /render/Particle Material 2e-06 [0:18:58.652] 72F load cache 8.65e-05 [0:18:58.711] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:58.712] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:58.712] 72F /render/Particle Material 2.1e-06 [0:18:58.719] 73F load cache 8.77e-05 [0:18:58.779] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:58.779] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:58.779] 73F /render/Particle Material 2.5e-06 [0:18:58.786] 74F load cache 9.69e-05 [0:18:58.846] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:58.846] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:58.847] 74F /render/Particle Material 2.3e-06 [0:18:58.854] 75F load cache 8.53e-05 [0:18:58.914] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:58.914] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:58.914] 75F /render/Particle Material 2.1e-06 [0:18:58.921] 76F load cache 9.34e-05 [0:18:58.981] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:58.981] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:58.981] 76F /render/Particle Material 2.1e-06 [0:18:58.988] 77F load cache 8.49e-05 [0:18:59.048] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:59.048] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:59.048] 77F /render/Particle Material 2.1e-06 [0:18:59.055] 78F load cache 8.59e-05 [0:18:59.115] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:59.115] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:59.115] 78F /render/Particle Material 2e-06 [0:18:59.122] 79F load cache 8.86e-05 [0:18:59.182] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:59.182] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:59.182] 79F /render/Particle Material 2.1e-06 [0:18:59.189] 80F load cache 8.99e-05 [0:18:59.249] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:59.249] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:59.249] 80F /render/Particle Material 2.1e-06 [0:18:59.256] 81F load cache 9.1e-05 [0:18:59.317] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:59.317] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:59.317] 81F /render/Particle Material 2.2e-06 [0:18:59.324] 82F load cache 8.46e-05 [0:18:59.384] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:59.384] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:59.384] 82F /render/Particle Material 2.1e-06 [0:18:59.391] 83F load cache 9.34e-05 [0:18:59.451] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:59.451] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:59.451] 83F /render/Particle Material 2e-06 [0:18:59.458] 84F load cache 8.51e-05 [0:18:59.519] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:59.519] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:59.519] 84F /render/Particle Material 2.1e-06 [0:18:59.526] 85F load cache 8.75e-05 [0:18:59.586] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:59.586] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:59.586] 85F /render/Particle Material 2.2e-06 [0:18:59.593] 86F load cache 8.82e-05 [0:18:59.653] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:59.653] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:59.653] 86F /render/Particle Material 2e-06 [0:18:59.660] 87F load cache 8.66e-05 [0:18:59.721] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:59.721] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:59.721] 87F /render/Particle Material 2.2e-06 [0:18:59.728] 88F load cache 8.97e-05 [0:18:59.788] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:59.788] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:59.788] 88F /render/Particle Material 2.3e-06 [0:18:59.795] 89F load cache 8.66e-05 [0:18:59.856] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:59.856] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:59.856] 89F /render/Particle Material 2e-06 [0:18:59.863] 90F load cache 8.84e-05 [0:18:59.924] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:59.924] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:59.924] 90F /render/Particle Material 2.3e-06 [0:18:59.931] 91F load cache 8.77e-05 [0:18:59.991] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:18:59.991] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:18:59.991] 91F /render/Particle Material 2.1e-06 [0:18:59.998] 92F load cache 9.36e-05 [0:19:00.059] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:00.059] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:00.059] 92F /render/Particle Material 2.3e-06 [0:19:00.066] 93F load cache 8.63e-05 [0:19:00.126] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:00.126] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:00.126] 93F /render/Particle Material 2.1e-06 [0:19:00.133] 94F load cache 9.44e-05 [0:19:00.193] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:00.193] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:00.193] 94F /render/Particle Material 2.3e-06 [0:19:00.200] 95F load cache 8.69e-05 [0:19:00.260] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:00.260] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:00.260] 95F /render/Particle Material 2.8e-06 [0:19:00.267] 96F load cache 8.67e-05 [0:19:00.327] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:00.327] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:00.327] 96F /render/Particle Material 2.1e-06 [0:19:00.334] 97F load cache 8.71e-05 [0:19:00.394] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:00.394] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:00.394] 97F /render/Particle Material 2e-06 [0:19:00.401] 98F load cache 8.65e-05 [0:19:00.461] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:00.461] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:00.461] 98F /render/Particle Material 2.7e-06 [0:19:00.468] 99F load cache 8.57e-05 [0:19:00.528] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:00.528] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:00.528] 99F /render/Particle Material 2.7e-06 [0:19:00.535] 100F load cache 8.69e-05 [0:19:00.595] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:00.595] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:00.595] 100F /render/Particle Material 2.7e-06 [0:19:00.602] 101F load cache 9.59e-05 [0:19:00.662] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:00.662] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:00.662] 101F /render/Particle Material 2.1e-06 [0:19:00.669] 102F load cache 8.78e-05 [0:19:00.728] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:00.729] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:00.729] 102F /render/Particle Material 2.1e-06 [0:19:00.735] 103F load cache 9.04e-05 [0:19:00.795] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:00.796] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:00.796] 103F /render/Particle Material 2.3e-06 [0:19:00.803] 104F load cache 0.0001431 [0:19:00.861] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:00.867] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:00.867] 104F /render/Particle Material 2.1e-06 [0:19:00.874] 105F load cache 9.27e-05 [0:19:00.933] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:00.933] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:00.933] 105F /render/Particle Material 2.4e-06 [0:19:00.940] 106F load cache 8.66e-05 [0:19:00.999] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:00.999] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:00.999] 106F /render/Particle Material 2.2e-06 [0:19:01.005] 107F load cache 8.48e-05 [0:19:01.064] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:01.064] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:01.064] 107F /render/Particle Material 2.3e-06 [0:19:01.071] 108F load cache 9.31e-05 [0:19:01.129] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:01.129] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:01.129] 108F /render/Particle Material 2.2e-06 [0:19:01.135] 109F load cache 8.81e-05 [0:19:01.193] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:01.193] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:01.193] 109F /render/Particle Material 2.3e-06 [0:19:01.200] 110F load cache 8.48e-05 [0:19:01.258] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:01.258] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:01.258] 110F /render/Particle Material 2.3e-06 [0:19:01.264] 111F load cache 8.81e-05 [0:19:01.322] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:01.322] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:01.322] 111F /render/Particle Material 2.5e-06 [0:19:01.328] 112F load cache 8.55e-05 [0:19:01.385] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:01.386] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:01.386] 112F /render/Particle Material 2.2e-06 [0:19:01.392] 113F load cache 8.65e-05 [0:19:01.450] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:01.450] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:01.450] 113F /render/Particle Material 1.9e-06 [0:19:01.456] 114F load cache 8.45e-05 [0:19:01.513] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:01.513] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:01.513] 114F /render/Particle Material 1.9e-06 [0:19:01.520] 115F load cache 9.26e-05 [0:19:01.576] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:01.576] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:01.576] 115F /render/Particle Material 2e-06 [0:19:01.583] 116F load cache 8.63e-05 [0:19:01.639] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:01.639] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:01.639] 116F /render/Particle Material 2.6e-06 [0:19:01.646] 117F load cache 9.33e-05 [0:19:01.703] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:01.703] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:01.703] 117F /render/Particle Material 2.4e-06 [0:19:01.709] 118F load cache 9.43e-05 [0:19:01.766] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:01.766] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:01.766] 118F /render/Particle Material 2.3e-06 [0:19:01.773] 119F load cache 9.56e-05 [0:19:01.830] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:01.830] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:01.830] 119F /render/Particle Material 2.1e-06 [0:19:01.836] 120F load cache 8.73e-05 [0:19:01.893] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:01.893] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:01.893] 120F /render/Particle Material 2.2e-06 [0:19:01.900] 121F load cache 8.52e-05 [0:19:01.956] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:01.956] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:01.956] 121F /render/Particle Material 2.2e-06 [0:19:01.962] 122F load cache 9.31e-05 [0:19:02.018] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:02.018] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:02.019] 122F /render/Particle Material 2.1e-06 [0:19:02.025] 123F load cache 9e-05 [0:19:02.081] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:02.081] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:02.081] 123F /render/Particle Material 2.4e-06 [0:19:02.087] 124F load cache 8.14e-05 [0:19:02.143] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:02.143] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:02.143] 124F /render/Particle Material 2.4e-06 [0:19:02.150] 125F load cache 9.17e-05 [0:19:02.207] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:02.207] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:02.207] 125F /render/Particle Material 2.2e-06 [0:19:02.214] 126F load cache 8.54e-05 [0:19:02.270] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:02.270] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:02.270] 126F /render/Particle Material 2.8e-06 [0:19:02.276] 127F load cache 8.8e-05 [0:19:02.333] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:02.333] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:02.333] 127F /render/Particle Material 2.2e-06 [0:19:02.339] 128F load cache 8.78e-05 [0:19:02.395] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:02.395] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:02.396] 128F /render/Particle Material 2.2e-06 [0:19:02.402] 129F load cache 9.17e-05 [0:19:02.458] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:02.458] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:02.458] 129F /render/Particle Material 2.1e-06 [0:19:02.465] 130F load cache 9.25e-05 [0:19:02.521] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:02.521] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:02.521] 130F /render/Particle Material 2e-06 [0:19:02.528] 131F load cache 9.27e-05 [0:19:02.584] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:02.584] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:02.584] 131F /render/Particle Material 2.6e-06 [0:19:02.591] 132F load cache 8.73e-05 [0:19:02.647] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:02.647] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:02.647] 132F /render/Particle Material 2.2e-06 [0:19:02.654] 133F load cache 9.31e-05 [0:19:02.711] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:02.711] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:02.711] 133F /render/Particle Material 2.7e-06 [0:19:02.717] 134F load cache 8.84e-05 [0:19:02.774] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:02.774] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:02.774] 134F /render/Particle Material 2.6e-06 [0:19:02.781] 135F load cache 9.05e-05 [0:19:02.838] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:02.838] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:02.838] 135F /render/Particle Material 2.7e-06 [0:19:02.844] 136F load cache 8.64e-05 [0:19:02.901] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:02.901] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:02.901] 136F /render/Particle Material 2.1e-06 [0:19:02.908] 137F load cache 9.1e-05 [0:19:02.965] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:02.965] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:02.965] 137F /render/Particle Material 2.2e-06 [0:19:02.971] 138F load cache 8.61e-05 [0:19:03.028] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:03.028] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:03.028] 138F /render/Particle Material 2.2e-06 [0:19:03.035] 139F load cache 9.22e-05 [0:19:03.092] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:03.092] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:03.092] 139F /render/Particle Material 1.9e-06 [0:19:03.098] 140F load cache 8.83e-05 [0:19:03.155] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:03.155] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:03.155] 140F /render/Particle Material 2.1e-06 [0:19:03.162] 141F load cache 8.84e-05 [0:19:03.219] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:03.219] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:03.219] 141F /render/Particle Material 1.9e-06 [0:19:03.225] 142F load cache 8.61e-05 [0:19:03.282] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:03.282] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:03.282] 142F /render/Particle Material 2.1e-06 [0:19:03.289] 143F load cache 8.85e-05 [0:19:03.346] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:03.346] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:03.346] 143F /render/Particle Material 2.2e-06 [0:19:03.353] 144F load cache 8.98e-05 [0:19:03.409] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:03.409] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:03.409] 144F /render/Particle Material 2e-06 [0:19:03.416] 145F load cache 8.7e-05 [0:19:03.473] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:03.473] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:03.473] 145F /render/Particle Material 2.6e-06 [0:19:03.479] 146F load cache 9.01e-05 [0:19:03.537] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:03.537] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:03.537] 146F /render/Particle Material 2.4e-06 [0:19:03.543] 147F load cache 8.88e-05 [0:19:03.600] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:03.600] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:03.600] 147F /render/Particle Material 2.2e-06 [0:19:03.607] 148F load cache 8.73e-05 [0:19:03.664] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:03.664] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:03.664] 148F /render/Particle Material 2.1e-06 [0:19:03.671] 149F load cache 8.75e-05 [0:19:03.728] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:03.728] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:03.728] 149F /render/Particle Material 2.1e-06 [0:19:03.735] 150F load cache 9.05e-05 [0:19:03.793] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:03.793] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:03.793] 150F /render/Particle Material 2.7e-06 [0:19:03.800] 151F load cache 9.27e-05 [0:19:03.858] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:03.859] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:03.859] 151F /render/Particle Material 2e-06 [0:19:03.865] 152F load cache 8.55e-05 [0:19:03.922] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:03.922] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:03.922] 152F /render/Particle Material 2e-06 [0:19:03.929] 153F load cache 8.75e-05 [0:19:03.987] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:03.987] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:03.987] 153F /render/Particle Material 2.3e-06 [0:19:03.993] 154F load cache 8.73e-05 [0:19:04.051] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:04.051] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:04.051] 154F /render/Particle Material 1.8e-06 [0:19:04.058] 155F load cache 9.37e-05 [0:19:04.115] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:04.115] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:04.115] 155F /render/Particle Material 2.2e-06 [0:19:04.122] 156F load cache 9.05e-05 [0:19:04.179] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:04.179] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:04.180] 156F /render/Particle Material 1.9e-06 [0:19:04.186] 157F load cache 8.74e-05 [0:19:04.243] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:04.244] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:04.244] 157F /render/Particle Material 2.5e-06 [0:19:04.250] 158F load cache 8.85e-05 [0:19:04.308] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:04.308] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:04.308] 158F /render/Particle Material 1.9e-06 [0:19:04.315] 159F load cache 9.07e-05 [0:19:04.373] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:04.373] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:04.373] 159F /render/Particle Material 2.1e-06 [0:19:04.379] 160F load cache 8.82e-05 [0:19:04.437] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:04.438] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:04.438] 160F /render/Particle Material 2.6e-06 [0:19:04.444] 161F load cache 9.2e-05 [0:19:04.502] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:04.502] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:04.502] 161F /render/Particle Material 2.5e-06 [0:19:04.509] 162F load cache 8.67e-05 [0:19:04.567] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:04.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:04.567] 162F /render/Particle Material 2.1e-06 [0:19:04.574] 163F load cache 9.41e-05 [0:19:04.632] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:04.632] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:04.632] 163F /render/Particle Material 1.7e-06 [0:19:04.639] 164F load cache 9.38e-05 [0:19:04.697] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:04.697] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:04.697] 164F /render/Particle Material 2.8e-06 [0:19:04.703] 165F load cache 8.64e-05 [0:19:04.762] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:04.762] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:04.762] 165F /render/Particle Material 2.5e-06 [0:19:04.768] 166F load cache 8.89e-05 [0:19:04.827] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:04.827] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:04.827] 166F /render/Particle Material 3.2e-06 [0:19:04.834] 167F load cache 8.5e-05 [0:19:04.892] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:04.892] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:04.892] 167F /render/Particle Material 2.2e-06 [0:19:04.899] 168F load cache 9.42e-05 [0:19:04.957] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:04.957] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:04.957] 168F /render/Particle Material 2.6e-06 [0:19:04.964] 169F load cache 8.83e-05 [0:19:05.022] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:05.022] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:05.022] 169F /render/Particle Material 2.2e-06 [0:19:05.029] 170F load cache 8.68e-05 [0:19:05.087] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:05.087] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:05.087] 170F /render/Particle Material 2e-06 [0:19:05.094] 171F load cache 8.91e-05 [0:19:05.152] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:05.152] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:05.153] 171F /render/Particle Material 2.8e-06 [0:19:05.159] 172F load cache 8.65e-05 [0:19:05.218] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:05.218] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:05.218] 172F /render/Particle Material 1.9e-06 [0:19:05.225] 173F load cache 9.27e-05 [0:19:05.283] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:05.283] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:05.283] 173F /render/Particle Material 2.5e-06 [0:19:05.290] 174F load cache 8.58e-05 [0:19:05.349] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:05.349] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:05.349] 174F /render/Particle Material 1.9e-06 [0:19:05.355] 175F load cache 8.8e-05 [0:19:05.414] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:05.414] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:05.414] 175F /render/Particle Material 2.3e-06 [0:19:05.421] 176F load cache 8.79e-05 [0:19:05.480] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:05.480] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:05.480] 176F /render/Particle Material 2e-06 [0:19:05.487] 177F load cache 8.75e-05 [0:19:05.546] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:05.546] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:05.546] 177F /render/Particle Material 1.9e-06 [0:19:05.553] 178F load cache 8.74e-05 [0:19:05.612] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:05.612] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:05.612] 178F /render/Particle Material 2.7e-06 [0:19:05.618] 179F load cache 8.74e-05 [0:19:05.677] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:05.677] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:05.677] 179F /render/Particle Material 2.1e-06 [0:19:05.684] 180F load cache 9.2e-05 [0:19:05.744] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:05.744] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:05.744] 180F /render/Particle Material 2.7e-06 [0:19:05.751] 181F load cache 8.8e-05 [0:19:05.810] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:05.810] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:05.810] 181F /render/Particle Material 2.5e-06 [0:19:05.817] 182F load cache 8.81e-05 [0:19:05.876] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:05.876] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:05.876] 182F /render/Particle Material 2.1e-06 [0:19:05.883] 183F load cache 9.05e-05 [0:19:05.942] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:05.942] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:05.942] 183F /render/Particle Material 2.6e-06 [0:19:05.949] 184F load cache 8.89e-05 [0:19:06.008] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:06.008] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:06.008] 184F /render/Particle Material 2e-06 [0:19:06.015] 185F load cache 9.67e-05 [0:19:06.074] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:06.074] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:06.075] 185F /render/Particle Material 2.6e-06 [0:19:06.081] 186F load cache 9.28e-05 [0:19:06.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:06.141] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:06.141] 186F /render/Particle Material 2.3e-06 [0:19:06.148] 187F load cache 9.22e-05 [0:19:06.207] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:06.207] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:06.207] 187F /render/Particle Material 2.1e-06 [0:19:06.214] 188F load cache 8.66e-05 [0:19:06.273] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:06.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:06.273] 188F /render/Particle Material 2.3e-06 [0:19:06.280] 189F load cache 8.55e-05 [0:19:06.339] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:06.339] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:06.340] 189F /render/Particle Material 2.2e-06 [0:19:06.346] 190F load cache 9.06e-05 [0:19:06.406] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:06.406] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:06.406] 190F /render/Particle Material 3.4e-06 [0:19:06.413] 191F load cache 8.88e-05 [0:19:06.472] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:06.472] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:06.472] 191F /render/Particle Material 2.5e-06 [0:19:06.479] 192F load cache 8.59e-05 [0:19:06.539] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:06.539] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:06.539] 192F /render/Particle Material 2.4e-06 [0:19:06.546] 193F load cache 9.23e-05 [0:19:06.605] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:06.605] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:06.605] 193F /render/Particle Material 1.9e-06 [0:19:06.612] 194F load cache 8.56e-05 [0:19:06.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:06.672] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:06.672] 194F /render/Particle Material 2.6e-06 [0:19:06.679] 195F load cache 9.17e-05 [0:19:06.739] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:06.739] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:06.739] 195F /render/Particle Material 1.9e-06 [0:19:06.746] 196F load cache 8.77e-05 [0:19:06.806] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:06.806] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:06.806] 196F /render/Particle Material 1.8e-06 [0:19:06.813] 197F load cache 9.37e-05 [0:19:06.873] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:06.873] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:06.873] 197F /render/Particle Material 2.3e-06 [0:19:06.880] 198F load cache 8.83e-05 [0:19:06.940] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:06.940] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:06.940] 198F /render/Particle Material 1.8e-06 [0:19:06.947] 199F load cache 8.82e-05 [0:19:07.007] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:07.007] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:07.007] 199F /render/Particle Material 1.8e-06 [0:19:07.014] 200F load cache 8.76e-05 [0:19:07.074] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:07.074] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:07.074] 200F /render/Particle Material 2.7e-06 [0:19:07.081] 201F load cache 8.72e-05 [0:19:07.141] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:07.141] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:07.141] 201F /render/Particle Material 2.5e-06 [0:19:07.148] 202F load cache 8.55e-05 [0:19:07.208] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:07.208] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:07.208] 202F /render/Particle Material 1.9e-06 [0:19:07.215] 203F load cache 8.71e-05 [0:19:07.276] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:07.276] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:07.276] 203F /render/Particle Material 2.2e-06 [0:19:07.283] 204F load cache 8.88e-05 [0:19:07.343] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:07.343] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:07.343] 204F /render/Particle Material 1.9e-06 [0:19:07.350] 205F load cache 8.67e-05 [0:19:07.411] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:07.411] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:07.411] 205F /render/Particle Material 2.2e-06 [0:19:07.417] 206F load cache 8.76e-05 [0:19:07.478] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:07.478] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:07.478] 206F /render/Particle Material 2.2e-06 [0:19:07.485] 207F load cache 9.01e-05 [0:19:07.545] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:07.545] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:07.545] 207F /render/Particle Material 2.4e-06 [0:19:07.552] 208F load cache 9.45e-05 [0:19:07.613] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:07.613] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:07.613] 208F /render/Particle Material 2.2e-06 [0:19:07.620] 209F load cache 8.57e-05 [0:19:07.681] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:07.681] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:07.681] 209F /render/Particle Material 2e-06 [0:19:07.688] 210F load cache 8.72e-05 [0:19:07.748] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:07.748] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:07.748] 210F /render/Particle Material 2.2e-06 [0:19:07.755] 211F load cache 9.2e-05 [0:19:07.816] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:07.816] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:07.816] 211F /render/Particle Material 2.7e-06 [0:19:07.824] 212F load cache 8.75e-05 [0:19:07.884] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:07.884] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:07.885] 212F /render/Particle Material 2.6e-06 [0:19:07.891] 213F load cache 8.81e-05 [0:19:07.952] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:07.952] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:07.952] 213F /render/Particle Material 2.1e-06 [0:19:07.959] 214F load cache 8.89e-05 [0:19:08.020] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:08.020] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:08.020] 214F /render/Particle Material 2.8e-06 [0:19:08.027] 215F load cache 8.62e-05 [0:19:08.089] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:08.089] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:08.089] 215F /render/Particle Material 2.4e-06 [0:19:08.096] 216F load cache 9.18e-05 [0:19:08.156] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:08.156] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:08.157] 216F /render/Particle Material 2e-06 [0:19:08.164] 217F load cache 9.28e-05 [0:19:08.224] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:08.225] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:08.225] 217F /render/Particle Material 1.9e-06 [0:19:08.232] 218F load cache 9.19e-05 [0:19:08.293] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:08.293] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:08.293] 218F /render/Particle Material 2.3e-06 [0:19:08.300] 219F load cache 8.91e-05 [0:19:08.361] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:08.361] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:08.361] 219F /render/Particle Material 2.1e-06 [0:19:08.368] 220F load cache 8.68e-05 [0:19:08.429] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:08.429] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:08.429] 220F /render/Particle Material 2.5e-06 [0:19:08.436] 221F load cache 8.75e-05 [0:19:08.497] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:08.497] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:08.497] 221F /render/Particle Material 2.2e-06 [0:19:08.504] 222F load cache 8.71e-05 [0:19:08.565] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:08.565] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:08.565] 222F /render/Particle Material 2.3e-06 [0:19:08.572] 223F load cache 8.72e-05 [0:19:08.633] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:08.633] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:08.633] 223F /render/Particle Material 2.2e-06 [0:19:08.640] 224F load cache 8.5e-05 [0:19:08.701] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:08.701] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:08.701] 224F /render/Particle Material 2.1e-06 [0:19:08.708] 225F load cache 8.71e-05 [0:19:08.769] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:08.769] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:08.769] 225F /render/Particle Material 2e-06 [0:19:08.776] 226F load cache 8.71e-05 [0:19:08.838] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:08.838] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:08.838] 226F /render/Particle Material 2.8e-06 [0:19:08.845] 227F load cache 8.5e-05 [0:19:08.907] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:08.908] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:08.908] 227F /render/Particle Material 2.4e-06 [0:19:08.915] 228F load cache 8.93e-05 [0:19:08.978] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:08.978] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:08.978] 228F /render/Particle Material 2.1e-06 [0:19:08.985] 229F load cache 8.65e-05 [0:19:09.046] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:09.052] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:09.052] 229F /render/Particle Material 2.5e-06 [0:19:09.059] 230F load cache 9.05e-05 [0:19:09.120] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:09.121] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:09.121] 230F /render/Particle Material 2.5e-06 [0:19:09.128] 231F load cache 8.98e-05 [0:19:09.189] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:09.189] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:09.189] 231F /render/Particle Material 2.1e-06 [0:19:09.196] 232F load cache 8.65e-05 [0:19:09.257] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:09.257] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:09.258] 232F /render/Particle Material 2.4e-06 [0:19:09.265] 233F load cache 9.21e-05 [0:19:09.326] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:09.326] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:09.326] 233F /render/Particle Material 1.9e-06 [0:19:09.333] 234F load cache 8.82e-05 [0:19:09.396] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:09.396] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:09.396] 234F /render/Particle Material 2.1e-06 [0:19:09.403] 235F load cache 8.99e-05 [0:19:09.465] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:09.465] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:09.465] 235F /render/Particle Material 2e-06 [0:19:09.472] 236F load cache 8.86e-05 [0:19:09.534] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:09.534] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:09.534] 236F /render/Particle Material 2.2e-06 [0:19:09.541] 237F load cache 8.64e-05 [0:19:09.603] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:09.603] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:09.603] 237F /render/Particle Material 2.3e-06 [0:19:09.610] 238F load cache 8.66e-05 [0:19:09.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:09.672] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:09.673] 238F /render/Particle Material 2.1e-06 [0:19:09.680] 239F load cache 8.55e-05 [0:19:09.742] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:09.742] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:09.742] 239F /render/Particle Material 2.1e-06 [0:19:09.749] 240F load cache 8.79e-05 [0:19:09.812] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:09.812] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:09.812] 240F /render/Particle Material 2e-06 [0:19:09.819] 1F load cache 8.58e-05 [0:19:09.835] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:09.835] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:09.835] 1F /render/Particle Material 1.9e-06 [0:19:09.852] 2F load cache 3.82e-05 [0:19:09.870] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:09.870] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:09.870] 2F /render/Particle Material 1.5e-06 [0:19:09.885] 3F load cache 3.84e-05 [0:19:09.904] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:09.904] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:09.904] 3F /render/Particle Material 1.7e-06 [0:19:09.919] 4F load cache 3.75e-05 [0:19:09.939] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:09.939] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:09.939] 4F /render/Particle Material 2.1e-06 [0:19:09.947] 5F load cache 3.04e-05 [0:19:09.969] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:09.969] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:09.969] 5F /render/Particle Material 2.4e-06 [0:19:09.981] 6F load cache 3.9e-05 [0:19:10.005] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:10.005] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:10.005] 6F /render/Particle Material 2e-06 [0:19:10.014] 7F load cache 3.76e-05 [0:19:10.041] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:10.041] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:10.041] 7F /render/Particle Material 2e-06 [0:19:10.048] 8F load cache 7.33e-05 [0:19:10.077] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:10.078] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:10.078] 8F /render/Particle Material 1.9e-06 [0:19:10.082] 9F load cache 5.32e-05 [0:19:10.114] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:10.114] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:10.114] 9F /render/Particle Material 2e-06 [0:19:10.117] 10F load cache 5.24e-05 [0:19:10.154] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:10.154] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:10.154] 10F /render/Particle Material 2.5e-06 [0:19:10.157] 11F load cache 5.05e-05 [0:19:10.197] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:10.197] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:10.197] 11F /render/Particle Material 2.3e-06 [0:19:10.201] 12F load cache 5.05e-05 [0:19:10.244] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:10.244] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:10.244] 12F /render/Particle Material 2.3e-06 [0:19:10.248] 13F load cache 4.89e-05 [0:19:10.295] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:10.295] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:10.296] 13F /render/Particle Material 2.5e-06 [0:19:10.300] 14F load cache 4.9e-05 [0:19:10.352] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:10.352] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:10.352] 14F /render/Particle Material 1.9e-06 [0:19:10.357] 15F load cache 4.95e-05 [0:19:10.414] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:10.414] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:10.415] 15F /render/Particle Material 2.5e-06 [0:19:10.420] 16F load cache 5.02e-05 [0:19:10.479] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:10.479] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:10.479] 16F /render/Particle Material 2e-06 [0:19:10.484] 17F load cache 5.01e-05 [0:19:10.542] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:10.542] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:10.542] 17F /render/Particle Material 2.2e-06 [0:19:10.548] 18F load cache 9.01e-05 [0:19:10.607] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:10.607] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:10.607] 18F /render/Particle Material 2.2e-06 [0:19:10.614] 19F load cache 8.7e-05 [0:19:10.672] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:10.673] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:10.673] 19F /render/Particle Material 2.5e-06 [0:19:10.680] 20F load cache 8.73e-05 [0:19:10.738] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:10.738] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:10.738] 20F /render/Particle Material 1.9e-06 [0:19:10.745] 21F load cache 9.02e-05 [0:19:10.804] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:10.804] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:10.804] 21F /render/Particle Material 2.1e-06 [0:19:10.811] 22F load cache 8.74e-05 [0:19:10.870] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:10.870] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:10.870] 22F /render/Particle Material 1.9e-06 [0:19:10.877] 23F load cache 9.65e-05 [0:19:10.935] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:10.935] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:10.936] 23F /render/Particle Material 2.5e-06 [0:19:10.943] 24F load cache 8.54e-05 [0:19:11.001] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:11.001] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:11.001] 24F /render/Particle Material 2.1e-06 [0:19:11.008] 25F load cache 8.77e-05 [0:19:11.067] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:11.067] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:11.067] 25F /render/Particle Material 2.3e-06 [0:19:11.074] 26F load cache 8.93e-05 [0:19:11.132] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:11.132] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:11.133] 26F /render/Particle Material 2.1e-06 [0:19:11.140] 27F load cache 8.56e-05 [0:19:11.198] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:11.198] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:11.198] 27F /render/Particle Material 6.2e-05 [0:19:11.205] 28F load cache 8.82e-05 [0:19:11.264] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:11.264] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:11.264] 28F /render/Particle Material 1.8e-06 [0:19:11.271] 29F load cache 8.75e-05 [0:19:11.329] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:11.329] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:11.329] 29F /render/Particle Material 2.3e-06 [0:19:11.336] 30F load cache 9.09e-05 [0:19:11.395] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:11.395] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:11.395] 30F /render/Particle Material 2.2e-06 [0:19:11.401] 31F load cache 8.88e-05 [0:19:11.460] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:11.460] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:11.460] 31F /render/Particle Material 2.6e-06 [0:19:11.467] 32F load cache 9e-05 [0:19:11.525] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:11.525] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:11.525] 32F /render/Particle Material 2e-06 [0:19:11.532] 33F load cache 8.78e-05 [0:19:11.591] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:11.591] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:11.591] 33F /render/Particle Material 2e-06 [0:19:11.598] 34F load cache 8.82e-05 [0:19:11.656] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:11.656] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:11.657] 34F /render/Particle Material 2.3e-06 [0:19:11.663] 35F load cache 8.87e-05 [0:19:11.722] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:11.722] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:11.722] 35F /render/Particle Material 2.1e-06 [0:19:11.729] 36F load cache 8.88e-05 [0:19:11.787] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:11.787] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:11.787] 36F /render/Particle Material 2.3e-06 [0:19:11.794] 37F load cache 9.33e-05 [0:19:11.853] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:11.853] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:11.853] 37F /render/Particle Material 2e-06 [0:19:11.859] 38F load cache 8.72e-05 [0:19:11.918] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:11.918] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:11.918] 38F /render/Particle Material 2.2e-06 [0:19:11.925] 39F load cache 8.81e-05 [0:19:11.983] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:11.983] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:11.983] 39F /render/Particle Material 2.1e-06 [0:19:11.990] 40F load cache 9.45e-05 [0:19:12.049] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:12.049] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:12.049] 40F /render/Particle Material 2.7e-06 [0:19:12.056] 41F load cache 9.13e-05 [0:19:12.116] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:12.116] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:12.116] 41F /render/Particle Material 2.1e-06 [0:19:12.123] 42F load cache 9.51e-05 [0:19:12.182] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:12.182] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:12.182] 42F /render/Particle Material 2.2e-06 [0:19:12.189] 43F load cache 9.3e-05 [0:19:12.247] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:12.247] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:12.248] 43F /render/Particle Material 3.4e-06 [0:19:12.254] 44F load cache 8.89e-05 [0:19:12.313] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:12.313] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:12.313] 44F /render/Particle Material 2e-06 [0:19:12.320] 45F load cache 9.32e-05 [0:19:12.379] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:12.379] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:12.379] 45F /render/Particle Material 2.3e-06 [0:19:12.386] 46F load cache 8.89e-05 [0:19:12.445] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:12.445] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:12.445] 46F /render/Particle Material 2.8e-06 [0:19:12.452] 47F load cache 9.47e-05 [0:19:12.511] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:12.511] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:12.511] 47F /render/Particle Material 2.2e-06 [0:19:12.518] 48F load cache 9.11e-05 [0:19:12.577] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:12.577] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:12.577] 48F /render/Particle Material 2.2e-06 [0:19:12.584] 49F load cache 8.89e-05 [0:19:12.643] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:12.643] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:12.643] 49F /render/Particle Material 2e-06 [0:19:12.650] 50F load cache 8.8e-05 [0:19:12.709] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:12.709] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:12.709] 50F /render/Particle Material 2.2e-06 [0:19:12.716] 51F load cache 8.62e-05 [0:19:12.775] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:12.775] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:12.775] 51F /render/Particle Material 2.1e-06 [0:19:12.782] 52F load cache 8.72e-05 [0:19:12.841] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:12.841] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:12.841] 52F /render/Particle Material 2.2e-06 [0:19:12.848] 53F load cache 8.73e-05 [0:19:12.907] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:12.907] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:12.907] 53F /render/Particle Material 2.7e-06 [0:19:12.914] 54F load cache 8.68e-05 [0:19:12.973] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:12.973] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:12.973] 54F /render/Particle Material 2.1e-06 [0:19:12.980] 55F load cache 9.21e-05 [0:19:13.039] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:13.039] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:13.040] 55F /render/Particle Material 2.7e-06 [0:19:13.046] 56F load cache 8.74e-05 [0:19:13.107] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:13.107] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:13.107] 56F /render/Particle Material 2.1e-06 [0:19:13.114] 57F load cache 9.12e-05 [0:19:13.174] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:13.174] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:13.174] 57F /render/Particle Material 2.2e-06 [0:19:13.181] 58F load cache 8.55e-05 [0:19:13.240] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:13.240] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:13.240] 58F /render/Particle Material 1.9e-06 [0:19:13.247] 59F load cache 9.35e-05 [0:19:13.307] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:13.307] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:13.307] 59F /render/Particle Material 2.2e-06 [0:19:13.314] 60F load cache 8.43e-05 [0:19:13.373] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:13.373] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:13.373] 60F /render/Particle Material 2.6e-06 [0:19:13.380] 61F load cache 8.88e-05 [0:19:13.440] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:13.440] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:13.440] 61F /render/Particle Material 2.4e-06 [0:19:13.447] 62F load cache 8.56e-05 [0:19:13.507] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:13.507] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:13.507] 62F /render/Particle Material 2.1e-06 [0:19:13.514] 63F load cache 8.74e-05 [0:19:13.573] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:13.573] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:13.574] 63F /render/Particle Material 2.5e-06 [0:19:13.580] 64F load cache 8.9e-05 [0:19:13.640] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:13.640] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:13.640] 64F /render/Particle Material 1.9e-06 [0:19:13.647] 65F load cache 9.05e-05 [0:19:13.706] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:13.706] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:13.707] 65F /render/Particle Material 2e-06 [0:19:13.713] 66F load cache 8.86e-05 [0:19:13.773] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:13.773] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:13.773] 66F /render/Particle Material 1.8e-06 [0:19:13.780] 67F load cache 8.53e-05 [0:19:13.840] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:13.840] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:13.840] 67F /render/Particle Material 1.9e-06 [0:19:13.847] 68F load cache 8.68e-05 [0:19:13.907] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:13.907] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:13.907] 68F /render/Particle Material 1.9e-06 [0:19:13.914] 69F load cache 8.91e-05 [0:19:13.974] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:13.974] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:13.975] 69F /render/Particle Material 2e-06 [0:19:13.981] 70F load cache 8.71e-05 [0:19:14.041] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:14.042] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:14.042] 70F /render/Particle Material 2.1e-06 [0:19:14.049] 71F load cache 8.77e-05 [0:19:14.109] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:14.109] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:14.109] 71F /render/Particle Material 2.4e-06 [0:19:14.116] 72F load cache 8.56e-05 [0:19:14.176] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:14.176] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:14.176] 72F /render/Particle Material 2.1e-06 [0:19:14.183] 73F load cache 8.68e-05 [0:19:14.243] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:14.243] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:14.243] 73F /render/Particle Material 2.9e-06 [0:19:14.250] 74F load cache 8.9e-05 [0:19:14.310] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:14.310] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:14.310] 74F /render/Particle Material 2.6e-06 [0:19:14.317] 75F load cache 8.59e-05 [0:19:14.377] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:14.377] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:14.377] 75F /render/Particle Material 2.7e-06 [0:19:14.384] 76F load cache 8.84e-05 [0:19:14.444] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:14.444] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:14.444] 76F /render/Particle Material 2.1e-06 [0:19:14.451] 77F load cache 8.55e-05 [0:19:14.512] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:14.512] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:14.512] 77F /render/Particle Material 2.2e-06 [0:19:14.519] 78F load cache 9.3e-05 [0:19:14.579] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:14.579] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:14.579] 78F /render/Particle Material 2.4e-06 [0:19:14.586] 79F load cache 8.63e-05 [0:19:14.647] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:14.647] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:14.647] 79F /render/Particle Material 2.3e-06 [0:19:14.654] 80F load cache 8.68e-05 [0:19:14.714] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:14.714] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:14.714] 80F /render/Particle Material 1.9e-06 [0:19:14.721] 81F load cache 9.16e-05 [0:19:14.781] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:14.781] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:14.782] 81F /render/Particle Material 2e-06 [0:19:14.789] 82F load cache 8.63e-05 [0:19:14.849] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:14.849] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:14.849] 82F /render/Particle Material 2.1e-06 [0:19:14.856] 83F load cache 8.91e-05 [0:19:14.917] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:14.917] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:14.917] 83F /render/Particle Material 3.1e-06 [0:19:14.924] 84F load cache 8.05e-05 [0:19:14.984] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:14.984] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:14.984] 84F /render/Particle Material 2.1e-06 [0:19:14.991] 85F load cache 8.9e-05 [0:19:15.051] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:15.051] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:15.052] 85F /render/Particle Material 2.3e-06 [0:19:15.058] 86F load cache 8.63e-05 [0:19:15.119] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:15.119] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:15.119] 86F /render/Particle Material 1.9e-06 [0:19:15.126] 87F load cache 8.43e-05 [0:19:15.186] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:15.186] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:15.186] 87F /render/Particle Material 2e-06 [0:19:15.193] 88F load cache 8.7e-05 [0:19:15.253] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:15.254] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:15.254] 88F /render/Particle Material 2e-06 [0:19:15.261] 89F load cache 8.46e-05 [0:19:15.321] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:15.321] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:15.322] 89F /render/Particle Material 2.9e-06 [0:19:15.328] 90F load cache 8.55e-05 [0:19:15.389] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:15.389] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:15.389] 90F /render/Particle Material 2.2e-06 [0:19:15.396] 91F load cache 8.85e-05 [0:19:15.456] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:15.456] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:15.456] 91F /render/Particle Material 2.2e-06 [0:19:15.463] 92F load cache 8.39e-05 [0:19:15.523] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:15.523] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:15.523] 92F /render/Particle Material 2.5e-06 [0:19:15.530] 93F load cache 8.37e-05 [0:19:15.590] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:15.591] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:15.591] 93F /render/Particle Material 2.2e-06 [0:19:15.598] 94F load cache 8.93e-05 [0:19:15.658] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:15.658] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:15.658] 94F /render/Particle Material 2.1e-06 [0:19:15.665] 95F load cache 9.25e-05 [0:19:15.725] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:15.725] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:15.725] 95F /render/Particle Material 2.1e-06 [0:19:15.732] 96F load cache 8.75e-05 [0:19:15.792] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:15.792] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:15.792] 96F /render/Particle Material 1.8e-06 [0:19:15.799] 97F load cache 8.6e-05 [0:19:15.860] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:15.860] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:15.860] 97F /render/Particle Material 2.6e-06 [0:19:15.867] 98F load cache 8.74e-05 [0:19:15.931] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:15.931] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:15.931] 98F /render/Particle Material 2.1e-06 [0:19:15.938] 99F load cache 0.0001554 [0:19:15.998] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:15.998] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:15.998] 99F /render/Particle Material 2.1e-06 [0:19:16.005] 100F load cache 9.02e-05 [0:19:16.065] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:16.065] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:16.065] 100F /render/Particle Material 2.5e-06 [0:19:16.072] 101F load cache 8.85e-05 [0:19:16.132] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:16.132] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:16.132] 101F /render/Particle Material 2.1e-06 [0:19:16.139] 102F load cache 9.38e-05 [0:19:16.199] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:16.199] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:16.199] 102F /render/Particle Material 2.1e-06 [0:19:16.206] 103F load cache 8.76e-05 [0:19:16.265] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:16.265] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:16.265] 103F /render/Particle Material 2.7e-06 [0:19:16.272] 104F load cache 8.65e-05 [0:19:16.331] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:16.331] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:16.332] 104F /render/Particle Material 3.6e-06 [0:19:16.338] 105F load cache 8.48e-05 [0:19:16.397] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:16.397] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:16.397] 105F /render/Particle Material 2.5e-06 [0:19:16.404] 106F load cache 8.82e-05 [0:19:16.463] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:16.463] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:16.463] 106F /render/Particle Material 2.1e-06 [0:19:16.470] 107F load cache 8.78e-05 [0:19:16.528] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:16.529] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:16.529] 107F /render/Particle Material 2.6e-06 [0:19:16.535] 108F load cache 8.4e-05 [0:19:16.593] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:16.593] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:16.594] 108F /render/Particle Material 2.4e-06 [0:19:16.600] 109F load cache 8.54e-05 [0:19:16.657] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:16.658] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:16.658] 109F /render/Particle Material 2.2e-06 [0:19:16.665] 110F load cache 8.76e-05 [0:19:16.722] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:16.722] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:16.722] 110F /render/Particle Material 2.3e-06 [0:19:16.729] 111F load cache 9.13e-05 [0:19:16.786] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:16.786] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:16.786] 111F /render/Particle Material 2.6e-06 [0:19:16.793] 112F load cache 8.57e-05 [0:19:16.850] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:16.850] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:16.850] 112F /render/Particle Material 2.1e-06 [0:19:16.857] 113F load cache 8.79e-05 [0:19:16.914] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:16.914] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:16.914] 113F /render/Particle Material 1.9e-06 [0:19:16.921] 114F load cache 8.56e-05 [0:19:16.978] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:16.978] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:16.978] 114F /render/Particle Material 2.5e-06 [0:19:16.984] 115F load cache 8.95e-05 [0:19:17.041] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:17.041] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:17.041] 115F /render/Particle Material 2e-06 [0:19:17.048] 116F load cache 8.82e-05 [0:19:17.104] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:17.104] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:17.104] 116F /render/Particle Material 1.8e-06 [0:19:17.110] 117F load cache 8.68e-05 [0:19:17.167] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:17.167] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:17.167] 117F /render/Particle Material 2.1e-06 [0:19:17.173] 118F load cache 8.28e-05 [0:19:17.230] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:17.230] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:17.230] 118F /render/Particle Material 2.3e-06 [0:19:17.236] 119F load cache 9.21e-05 [0:19:17.293] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:17.293] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:17.293] 119F /render/Particle Material 2.3e-06 [0:19:17.300] 120F load cache 9.23e-05 [0:19:17.356] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:17.357] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:17.357] 120F /render/Particle Material 2.5e-06 [0:19:17.363] 121F load cache 8.63e-05 [0:19:17.419] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:17.419] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:17.420] 121F /render/Particle Material 2.4e-06 [0:19:17.426] 122F load cache 8.78e-05 [0:19:17.482] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:17.482] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:17.482] 122F /render/Particle Material 2e-06 [0:19:17.488] 123F load cache 8.76e-05 [0:19:17.544] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:17.544] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:17.544] 123F /render/Particle Material 2.2e-06 [0:19:17.551] 124F load cache 9.13e-05 [0:19:17.607] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:17.607] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:17.607] 124F /render/Particle Material 1.9e-06 [0:19:17.613] 125F load cache 8.92e-05 [0:19:17.670] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:17.671] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:17.671] 125F /render/Particle Material 2.7e-06 [0:19:17.677] 126F load cache 8.68e-05 [0:19:17.733] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:17.733] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:17.734] 126F /render/Particle Material 2.1e-06 [0:19:17.740] 127F load cache 8.82e-05 [0:19:17.796] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:17.796] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:17.796] 127F /render/Particle Material 2.2e-06 [0:19:17.803] 128F load cache 9.11e-05 [0:19:17.859] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:17.859] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:17.859] 128F /render/Particle Material 1.9e-06 [0:19:17.866] 129F load cache 8.79e-05 [0:19:17.922] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:17.922] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:17.922] 129F /render/Particle Material 2.2e-06 [0:19:17.929] 130F load cache 9.38e-05 [0:19:17.985] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:17.985] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:17.985] 130F /render/Particle Material 2.1e-06 [0:19:17.992] 131F load cache 8.03e-05 [0:19:18.048] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:18.048] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:18.048] 131F /render/Particle Material 1.8e-06 [0:19:18.055] 132F load cache 8.72e-05 [0:19:18.111] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:18.111] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:18.111] 132F /render/Particle Material 2.1e-06 [0:19:18.118] 133F load cache 8.86e-05 [0:19:18.174] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:18.174] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:18.174] 133F /render/Particle Material 2.5e-06 [0:19:18.181] 134F load cache 9.15e-05 [0:19:18.238] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:18.238] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:18.238] 134F /render/Particle Material 2.3e-06 [0:19:18.244] 135F load cache 9.04e-05 [0:19:18.301] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:18.301] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:18.301] 135F /render/Particle Material 2.3e-06 [0:19:18.308] 136F load cache 9.43e-05 [0:19:18.365] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:18.365] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:18.365] 136F /render/Particle Material 2.3e-06 [0:19:18.372] 137F load cache 9.08e-05 [0:19:18.429] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:18.429] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:18.429] 137F /render/Particle Material 1.8e-06 [0:19:18.435] 138F load cache 9.39e-05 [0:19:18.492] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:18.492] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:18.492] 138F /render/Particle Material 2.2e-06 [0:19:18.499] 139F load cache 9.17e-05 [0:19:18.556] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:18.556] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:18.556] 139F /render/Particle Material 2.6e-06 [0:19:18.562] 140F load cache 9.18e-05 [0:19:18.619] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:18.619] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:18.619] 140F /render/Particle Material 2.5e-06 [0:19:18.626] 141F load cache 8.53e-05 [0:19:18.682] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:18.682] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:18.682] 141F /render/Particle Material 2.2e-06 [0:19:18.689] 142F load cache 8.79e-05 [0:19:18.746] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:18.746] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:18.746] 142F /render/Particle Material 2.1e-06 [0:19:18.753] 143F load cache 9.05e-05 [0:19:18.810] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:18.810] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:18.810] 143F /render/Particle Material 2.1e-06 [0:19:18.816] 144F load cache 9.48e-05 [0:19:18.874] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:18.874] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:18.874] 144F /render/Particle Material 2.1e-06 [0:19:18.880] 145F load cache 8.55e-05 [0:19:18.937] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:18.937] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:18.937] 145F /render/Particle Material 2.3e-06 [0:19:18.944] 146F load cache 8.77e-05 [0:19:19.001] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:19.001] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:19.001] 146F /render/Particle Material 2.2e-06 [0:19:19.008] 147F load cache 9.04e-05 [0:19:19.065] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:19.065] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:19.065] 147F /render/Particle Material 2.1e-06 [0:19:19.072] 148F load cache 9.19e-05 [0:19:19.129] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:19.129] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:19.129] 148F /render/Particle Material 2.3e-06 [0:19:19.136] 149F load cache 8.94e-05 [0:19:19.193] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:19.193] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:19.193] 149F /render/Particle Material 2.1e-06 [0:19:19.200] 150F load cache 9.09e-05 [0:19:19.257] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:19.257] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:19.257] 150F /render/Particle Material 1.9e-06 [0:19:19.264] 151F load cache 9.07e-05 [0:19:19.322] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:19.322] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:19.322] 151F /render/Particle Material 2.3e-06 [0:19:19.329] 152F load cache 8.65e-05 [0:19:19.387] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:19.387] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:19.387] 152F /render/Particle Material 1.7e-06 [0:19:19.393] 153F load cache 8.83e-05 [0:19:19.451] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:19.451] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:19.451] 153F /render/Particle Material 2.1e-06 [0:19:19.458] 154F load cache 9.16e-05 [0:19:19.515] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:19.515] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:19.515] 154F /render/Particle Material 2.1e-06 [0:19:19.522] 155F load cache 8.85e-05 [0:19:19.580] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:19.580] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:19.580] 155F /render/Particle Material 2.1e-06 [0:19:19.586] 156F load cache 9.17e-05 [0:19:19.644] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:19.644] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:19.644] 156F /render/Particle Material 1.9e-06 [0:19:19.650] 157F load cache 8.84e-05 [0:19:19.708] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:19.708] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:19.708] 157F /render/Particle Material 2.2e-06 [0:19:19.715] 158F load cache 8.91e-05 [0:19:19.773] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:19.773] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:19.773] 158F /render/Particle Material 1.9e-06 [0:19:19.780] 159F load cache 9.38e-05 [0:19:19.837] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:19.837] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:19.837] 159F /render/Particle Material 2.1e-06 [0:19:19.844] 160F load cache 8.91e-05 [0:19:19.902] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:19.902] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:19.902] 160F /render/Particle Material 2.5e-06 [0:19:19.908] 161F load cache 8.74e-05 [0:19:19.966] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:19.966] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:19.966] 161F /render/Particle Material 2.1e-06 [0:19:19.973] 162F load cache 8.87e-05 [0:19:20.031] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:20.031] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:20.031] 162F /render/Particle Material 2e-06 [0:19:20.038] 163F load cache 9.11e-05 [0:19:20.096] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:20.096] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:20.096] 163F /render/Particle Material 1.9e-06 [0:19:20.102] 164F load cache 9.26e-05 [0:19:20.160] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:20.160] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:20.160] 164F /render/Particle Material 2.5e-06 [0:19:20.167] 165F load cache 8.57e-05 [0:19:20.225] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:20.226] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:20.226] 165F /render/Particle Material 2.5e-06 [0:19:20.232] 166F load cache 9.82e-05 [0:19:20.291] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:20.291] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:20.291] 166F /render/Particle Material 2.2e-06 [0:19:20.298] 167F load cache 8.89e-05 [0:19:20.356] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:20.356] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:20.356] 167F /render/Particle Material 2e-06 [0:19:20.362] 168F load cache 8.51e-05 [0:19:20.421] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:20.421] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:20.421] 168F /render/Particle Material 2.7e-06 [0:19:20.427] 169F load cache 8.69e-05 [0:19:20.486] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:20.486] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:20.486] 169F /render/Particle Material 2.4e-06 [0:19:20.493] 170F load cache 8.69e-05 [0:19:20.551] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:20.551] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:20.551] 170F /render/Particle Material 2.2e-06 [0:19:20.558] 171F load cache 8.59e-05 [0:19:20.616] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:20.616] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:20.616] 171F /render/Particle Material 2.3e-06 [0:19:20.623] 172F load cache 8.9e-05 [0:19:20.681] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:20.681] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:20.681] 172F /render/Particle Material 2.3e-06 [0:19:20.688] 173F load cache 8.75e-05 [0:19:20.747] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:20.747] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:20.747] 173F /render/Particle Material 2.8e-06 [0:19:20.754] 174F load cache 9.36e-05 [0:19:20.812] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:20.812] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:20.812] 174F /render/Particle Material 2.4e-06 [0:19:20.819] 175F load cache 8.91e-05 [0:19:20.878] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:20.878] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:20.878] 175F /render/Particle Material 2.9e-06 [0:19:20.885] 176F load cache 9.01e-05 [0:19:20.943] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:20.943] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:20.943] 176F /render/Particle Material 2.6e-06 [0:19:20.950] 177F load cache 8.8e-05 [0:19:21.009] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:21.009] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:21.009] 177F /render/Particle Material 1.9e-06 [0:19:21.016] 178F load cache 8.59e-05 [0:19:21.075] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:21.075] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:21.075] 178F /render/Particle Material 2.6e-06 [0:19:21.082] 179F load cache 9.18e-05 [0:19:21.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:21.141] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:21.141] 179F /render/Particle Material 2.2e-06 [0:19:21.147] 180F load cache 8.6e-05 [0:19:21.207] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:21.207] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:21.207] 180F /render/Particle Material 2.8e-06 [0:19:21.214] 181F load cache 8.81e-05 [0:19:21.273] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:21.273] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:21.273] 181F /render/Particle Material 2.5e-06 [0:19:21.279] 182F load cache 8.77e-05 [0:19:21.339] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:21.339] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:21.339] 182F /render/Particle Material 1.9e-06 [0:19:21.346] 183F load cache 9.27e-05 [0:19:21.404] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:21.405] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:21.405] 183F /render/Particle Material 2.1e-06 [0:19:21.411] 184F load cache 8.77e-05 [0:19:21.470] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:21.470] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:21.471] 184F /render/Particle Material 2.6e-06 [0:19:21.477] 185F load cache 8.72e-05 [0:19:21.536] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:21.537] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:21.537] 185F /render/Particle Material 2.8e-06 [0:19:21.543] 186F load cache 9.45e-05 [0:19:21.603] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:21.603] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:21.603] 186F /render/Particle Material 2e-06 [0:19:21.610] 187F load cache 8.86e-05 [0:19:21.669] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:21.669] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:21.669] 187F /render/Particle Material 1.9e-06 [0:19:21.676] 188F load cache 8.64e-05 [0:19:21.735] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:21.735] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:21.735] 188F /render/Particle Material 2.2e-06 [0:19:21.742] 189F load cache 8.36e-05 [0:19:21.801] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:21.801] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:21.801] 189F /render/Particle Material 2.7e-06 [0:19:21.808] 190F load cache 9.54e-05 [0:19:21.868] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:21.868] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:21.868] 190F /render/Particle Material 1.9e-06 [0:19:21.875] 191F load cache 8.75e-05 [0:19:21.934] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:21.934] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:21.935] 191F /render/Particle Material 2.1e-06 [0:19:21.941] 192F load cache 9.31e-05 [0:19:22.001] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:22.001] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:22.001] 192F /render/Particle Material 2.1e-06 [0:19:22.008] 193F load cache 9.33e-05 [0:19:22.068] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:22.068] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:22.068] 193F /render/Particle Material 2e-06 [0:19:22.075] 194F load cache 8.6e-05 [0:19:22.134] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:22.134] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:22.135] 194F /render/Particle Material 2.1e-06 [0:19:22.141] 195F load cache 8.68e-05 [0:19:22.201] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:22.201] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:22.201] 195F /render/Particle Material 2.3e-06 [0:19:22.208] 196F load cache 8.88e-05 [0:19:22.268] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:22.268] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:22.268] 196F /render/Particle Material 1.9e-06 [0:19:22.275] 197F load cache 8.54e-05 [0:19:22.335] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:22.335] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:22.335] 197F /render/Particle Material 2.3e-06 [0:19:22.342] 198F load cache 8.65e-05 [0:19:22.402] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:22.402] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:22.402] 198F /render/Particle Material 2.3e-06 [0:19:22.409] 199F load cache 8.75e-05 [0:19:22.469] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:22.469] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:22.469] 199F /render/Particle Material 2.3e-06 [0:19:22.476] 200F load cache 8.7e-05 [0:19:22.536] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:22.536] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:22.536] 200F /render/Particle Material 2.4e-06 [0:19:22.543] 201F load cache 8.81e-05 [0:19:22.603] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:22.603] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:22.603] 201F /render/Particle Material 2.1e-06 [0:19:22.610] 202F load cache 8.8e-05 [0:19:22.670] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:22.670] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:22.670] 202F /render/Particle Material 2.2e-06 [0:19:22.677] 203F load cache 8.73e-05 [0:19:22.737] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:22.737] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:22.737] 203F /render/Particle Material 2.2e-06 [0:19:22.744] 204F load cache 8.71e-05 [0:19:22.805] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:22.805] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:22.805] 204F /render/Particle Material 1.9e-06 [0:19:22.812] 205F load cache 8.79e-05 [0:19:22.872] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:22.872] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:22.872] 205F /render/Particle Material 2e-06 [0:19:22.879] 206F load cache 9.48e-05 [0:19:22.939] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:22.939] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:22.940] 206F /render/Particle Material 1.8e-06 [0:19:22.947] 207F load cache 8.99e-05 [0:19:23.007] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:23.007] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:23.007] 207F /render/Particle Material 2.7e-06 [0:19:23.014] 208F load cache 8.41e-05 [0:19:23.074] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:23.074] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:23.074] 208F /render/Particle Material 2.5e-06 [0:19:23.081] 209F load cache 9.48e-05 [0:19:23.142] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:23.142] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:23.142] 209F /render/Particle Material 3e-06 [0:19:23.149] 210F load cache 8.41e-05 [0:19:23.210] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:23.210] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:23.210] 210F /render/Particle Material 2.4e-06 [0:19:23.217] 211F load cache 8.6e-05 [0:19:23.277] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:23.277] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:23.278] 211F /render/Particle Material 2.1e-06 [0:19:23.284] 212F load cache 9.76e-05 [0:19:23.345] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:23.345] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:23.345] 212F /render/Particle Material 2.2e-06 [0:19:23.352] 213F load cache 8.5e-05 [0:19:23.413] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:23.413] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:23.413] 213F /render/Particle Material 1.9e-06 [0:19:23.420] 214F load cache 9.11e-05 [0:19:23.480] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:23.480] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:23.480] 214F /render/Particle Material 2.2e-06 [0:19:23.487] 215F load cache 9.06e-05 [0:19:23.548] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:23.549] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:23.549] 215F /render/Particle Material 2.2e-06 [0:19:23.556] 216F load cache 8.56e-05 [0:19:23.616] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:23.616] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:23.616] 216F /render/Particle Material 2e-06 [0:19:23.623] 217F load cache 9.02e-05 [0:19:23.684] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:23.684] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:23.684] 217F /render/Particle Material 2.2e-06 [0:19:23.691] 218F load cache 9.01e-05 [0:19:23.752] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:23.752] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:23.752] 218F /render/Particle Material 2.6e-06 [0:19:23.759] 219F load cache 8.68e-05 [0:19:23.820] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:23.820] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:23.820] 219F /render/Particle Material 2.1e-06 [0:19:23.827] 220F load cache 8.57e-05 [0:19:23.888] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:23.888] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:23.888] 220F /render/Particle Material 2.1e-06 [0:19:23.896] 221F load cache 8.93e-05 [0:19:23.957] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:23.957] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:23.957] 221F /render/Particle Material 2.2e-06 [0:19:23.964] 222F load cache 8.73e-05 [0:19:24.025] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:24.025] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:24.025] 222F /render/Particle Material 2e-06 [0:19:24.032] 223F load cache 8.62e-05 [0:19:24.094] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:24.094] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:24.094] 223F /render/Particle Material 2.4e-06 [0:19:24.101] 224F load cache 8.77e-05 [0:19:24.162] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:24.162] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:24.162] 224F /render/Particle Material 2.1e-06 [0:19:24.169] 225F load cache 8.72e-05 [0:19:24.230] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:24.230] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:24.230] 225F /render/Particle Material 2.5e-06 [0:19:24.237] 226F load cache 8.9e-05 [0:19:24.299] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:24.299] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:24.299] 226F /render/Particle Material 2.2e-06 [0:19:24.306] 227F load cache 8.67e-05 [0:19:24.368] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:24.368] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:24.368] 227F /render/Particle Material 2.4e-06 [0:19:24.375] 228F load cache 8.3e-05 [0:19:24.439] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:24.439] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:24.439] 228F /render/Particle Material 2.1e-06 [0:19:24.446] 229F load cache 9.32e-05 [0:19:24.508] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:24.508] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:24.508] 229F /render/Particle Material 2.3e-06 [0:19:24.515] 230F load cache 8.72e-05 [0:19:24.576] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:24.576] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:24.577] 230F /render/Particle Material 2.5e-06 [0:19:24.584] 231F load cache 8.58e-05 [0:19:24.645] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:24.645] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:24.645] 231F /render/Particle Material 2.6e-06 [0:19:24.652] 232F load cache 8.88e-05 [0:19:24.714] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:24.714] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:24.714] 232F /render/Particle Material 2.1e-06 [0:19:24.721] 233F load cache 9.14e-05 [0:19:24.783] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:24.783] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:24.783] 233F /render/Particle Material 2.7e-06 [0:19:24.790] 234F load cache 8.76e-05 [0:19:24.853] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:24.853] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:24.853] 234F /render/Particle Material 2.3e-06 [0:19:24.860] 235F load cache 8.41e-05 [0:19:24.922] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:24.922] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:24.922] 235F /render/Particle Material 2.4e-06 [0:19:24.929] 236F load cache 8.76e-05 [0:19:24.991] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:24.991] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:24.991] 236F /render/Particle Material 2.1e-06 [0:19:24.998] 237F load cache 8.69e-05 [0:19:25.060] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.060] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.060] 237F /render/Particle Material 2e-06 [0:19:25.067] 238F load cache 8.7e-05 [0:19:25.129] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.129] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.129] 238F /render/Particle Material 2.1e-06 [0:19:25.136] 239F load cache 9.03e-05 [0:19:25.199] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.199] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.199] 239F /render/Particle Material 2.1e-06 [0:19:25.206] 240F load cache 8.64e-05 [0:19:25.268] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.268] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.268] 240F /render/Particle Material 2.4e-06 [0:19:25.275] 1F load cache 8.84e-05 [0:19:25.291] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.291] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.291] 1F /render/Particle Material 1.7e-06 [0:19:25.308] 2F load cache 3.91e-05 [0:19:25.326] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.326] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.326] 2F /render/Particle Material 1.5e-06 [0:19:25.342] 3F load cache 3.86e-05 [0:19:25.361] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.361] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.361] 3F /render/Particle Material 1.9e-06 [0:19:25.375] 4F load cache 3.88e-05 [0:19:25.395] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.398] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.398] 4F /render/Particle Material 2.1e-06 [0:19:25.403] 5F load cache 4.34e-05 [0:19:25.426] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.426] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.426] 5F /render/Particle Material 2.2e-06 [0:19:25.437] 6F load cache 3.91e-05 [0:19:25.461] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.461] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.461] 6F /render/Particle Material 2e-06 [0:19:25.470] 7F load cache 3.91e-05 [0:19:25.497] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.497] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.497] 7F /render/Particle Material 1.9e-06 [0:19:25.504] 8F load cache 3.87e-05 [0:19:25.534] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.534] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.534] 8F /render/Particle Material 2.6e-06 [0:19:25.538] 9F load cache 5.18e-05 [0:19:25.571] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.571] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.571] 9F /render/Particle Material 2e-06 [0:19:25.574] 10F load cache 5.03e-05 [0:19:25.610] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.610] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.610] 10F /render/Particle Material 1.9e-06 [0:19:25.614] 11F load cache 0.0001094 [0:19:25.653] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.653] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.653] 11F /render/Particle Material 2e-06 [0:19:25.657] 12F load cache 5.13e-05 [0:19:25.700] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.700] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.700] 12F /render/Particle Material 1.9e-06 [0:19:25.704] 13F load cache 5.06e-05 [0:19:25.751] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.751] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.751] 13F /render/Particle Material 2.5e-06 [0:19:25.756] 14F load cache 5.12e-05 [0:19:25.808] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.808] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.808] 14F /render/Particle Material 2.1e-06 [0:19:25.813] 15F load cache 4.98e-05 [0:19:25.870] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.870] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.870] 15F /render/Particle Material 2.7e-06 [0:19:25.875] 16F load cache 5.07e-05 [0:19:25.934] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.934] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.934] 16F /render/Particle Material 2.1e-06 [0:19:25.940] 17F load cache 7.04e-05 [0:19:25.997] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:25.997] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:25.997] 17F /render/Particle Material 2.5e-06 [0:19:26.004] 18F load cache 8.7e-05 [0:19:26.062] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:26.062] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:26.062] 18F /render/Particle Material 2.5e-06 [0:19:26.069] 19F load cache 8.61e-05 [0:19:26.128] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:26.128] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:26.128] 19F /render/Particle Material 2.7e-06 [0:19:26.135] 20F load cache 9.27e-05 [0:19:26.194] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:26.194] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:26.194] 20F /render/Particle Material 2.8e-06 [0:19:26.201] 21F load cache 8.55e-05 [0:19:26.259] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:26.259] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:26.259] 21F /render/Particle Material 2.4e-06 [0:19:26.266] 22F load cache 9.09e-05 [0:19:26.325] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:26.325] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:26.325] 22F /render/Particle Material 2.1e-06 [0:19:26.332] 23F load cache 8.85e-05 [0:19:26.390] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:26.390] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:26.390] 23F /render/Particle Material 2.2e-06 [0:19:26.397] 24F load cache 8.82e-05 [0:19:26.455] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:26.456] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:26.456] 24F /render/Particle Material 1.7e-06 [0:19:26.463] 25F load cache 8.6e-05 [0:19:26.521] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:26.521] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:26.521] 25F /render/Particle Material 2.5e-06 [0:19:26.528] 26F load cache 8.82e-05 [0:19:26.586] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:26.586] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:26.587] 26F /render/Particle Material 2.1e-06 [0:19:26.593] 27F load cache 8.59e-05 [0:19:26.652] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:26.652] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:26.652] 27F /render/Particle Material 2.1e-06 [0:19:26.659] 28F load cache 8.66e-05 [0:19:26.719] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:26.719] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:26.719] 28F /render/Particle Material 2.1e-06 [0:19:26.726] 29F load cache 8.67e-05 [0:19:26.784] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:26.784] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:26.784] 29F /render/Particle Material 2.2e-06 [0:19:26.791] 30F load cache 8.53e-05 [0:19:26.849] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:26.849] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:26.849] 30F /render/Particle Material 2.1e-06 [0:19:26.856] 31F load cache 8.71e-05 [0:19:26.914] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:26.914] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:26.914] 31F /render/Particle Material 2.2e-06 [0:19:26.921] 32F load cache 8.59e-05 [0:19:26.980] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:26.980] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:26.980] 32F /render/Particle Material 1.8e-06 [0:19:26.987] 33F load cache 8.57e-05 [0:19:27.045] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:27.045] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:27.045] 33F /render/Particle Material 2.1e-06 [0:19:27.052] 34F load cache 9.35e-05 [0:19:27.111] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:27.111] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:27.111] 34F /render/Particle Material 2.3e-06 [0:19:27.118] 35F load cache 8.74e-05 [0:19:27.176] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:27.176] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:27.176] 35F /render/Particle Material 1.9e-06 [0:19:27.183] 36F load cache 8.88e-05 [0:19:27.242] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:27.242] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:27.242] 36F /render/Particle Material 2e-06 [0:19:27.249] 37F load cache 8.39e-05 [0:19:27.308] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:27.308] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:27.308] 37F /render/Particle Material 2.3e-06 [0:19:27.314] 38F load cache 7.6e-05 [0:19:27.374] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:27.374] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:27.374] 38F /render/Particle Material 1.9e-06 [0:19:27.381] 39F load cache 8.54e-05 [0:19:27.439] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:27.439] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:27.440] 39F /render/Particle Material 2.2e-06 [0:19:27.446] 40F load cache 9.52e-05 [0:19:27.506] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:27.506] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:27.506] 40F /render/Particle Material 2.3e-06 [0:19:27.513] 41F load cache 8.99e-05 [0:19:27.573] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:27.573] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:27.574] 41F /render/Particle Material 1.8e-06 [0:19:27.580] 42F load cache 8.6e-05 [0:19:27.639] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:27.640] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:27.640] 42F /render/Particle Material 1.9e-06 [0:19:27.646] 43F load cache 8.72e-05 [0:19:27.705] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:27.705] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:27.705] 43F /render/Particle Material 1.9e-06 [0:19:27.712] 44F load cache 8.66e-05 [0:19:27.771] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:27.771] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:27.772] 44F /render/Particle Material 2.6e-06 [0:19:27.778] 45F load cache 9.22e-05 [0:19:27.838] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:27.838] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:27.838] 45F /render/Particle Material 2.4e-06 [0:19:27.845] 46F load cache 8.63e-05 [0:19:27.904] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:27.904] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:27.904] 46F /render/Particle Material 1.9e-06 [0:19:27.911] 47F load cache 8.75e-05 [0:19:27.970] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:27.970] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:27.971] 47F /render/Particle Material 1.9e-06 [0:19:27.978] 48F load cache 0.0001212 [0:19:28.037] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:28.037] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:28.037] 48F /render/Particle Material 2.1e-06 [0:19:28.044] 49F load cache 8.89e-05 [0:19:28.103] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:28.103] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:28.103] 49F /render/Particle Material 2.3e-06 [0:19:28.110] 50F load cache 8.48e-05 [0:19:28.169] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:28.169] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:28.169] 50F /render/Particle Material 2.5e-06 [0:19:28.176] 51F load cache 9.15e-05 [0:19:28.236] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:28.236] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:28.236] 51F /render/Particle Material 2.3e-06 [0:19:28.243] 52F load cache 8.88e-05 [0:19:28.302] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:28.302] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:28.302] 52F /render/Particle Material 3.6e-06 [0:19:28.309] 53F load cache 8.61e-05 [0:19:28.369] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:28.369] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:28.369] 53F /render/Particle Material 1.9e-06 [0:19:28.376] 54F load cache 0.0001112 [0:19:28.435] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:28.435] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:28.435] 54F /render/Particle Material 2e-06 [0:19:28.442] 55F load cache 8.43e-05 [0:19:28.502] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:28.502] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:28.502] 55F /render/Particle Material 2.3e-06 [0:19:28.509] 56F load cache 8.82e-05 [0:19:28.569] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:28.569] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:28.569] 56F /render/Particle Material 1.9e-06 [0:19:28.576] 57F load cache 8.57e-05 [0:19:28.636] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:28.636] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:28.636] 57F /render/Particle Material 2.6e-06 [0:19:28.643] 58F load cache 8.68e-05 [0:19:28.702] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:28.702] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:28.702] 58F /render/Particle Material 1.9e-06 [0:19:28.709] 59F load cache 8.69e-05 [0:19:28.769] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:28.769] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:28.769] 59F /render/Particle Material 2.2e-06 [0:19:28.776] 60F load cache 8.48e-05 [0:19:28.836] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:28.836] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:28.836] 60F /render/Particle Material 1.8e-06 [0:19:28.843] 61F load cache 0.0001108 [0:19:28.903] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:28.903] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:28.903] 61F /render/Particle Material 2e-06 [0:19:28.910] 62F load cache 9.01e-05 [0:19:28.970] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:28.970] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:28.970] 62F /render/Particle Material 1.9e-06 [0:19:28.977] 63F load cache 8.93e-05 [0:19:29.037] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:29.037] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:29.037] 63F /render/Particle Material 1.8e-06 [0:19:30.659] 1F load cache 6.13e-05 [0:19:30.676] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:19:30.676] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:19:30.676] 1F /render/Particle Material 2.1e-06 [0:19:32.815] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:32.821] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0001.vdb" [0:19:32.839] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:32.846] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0002.vdb" [0:19:32.868] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:32.877] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0003.vdb" [0:19:32.901] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:32.913] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0004.vdb" [0:19:32.935] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:32.949] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0005.vdb" [0:19:32.974] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:32.993] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0006.vdb" [0:19:33.022] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:33.046] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0007.vdb" [0:19:33.081] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:33.108] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0008.vdb" [0:19:33.148] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:33.180] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0009.vdb" [0:19:33.228] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:33.264] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0010.vdb" [0:19:33.317] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:33.361] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0011.vdb" [0:19:33.423] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:33.471] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0012.vdb" [0:19:33.537] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:33.594] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0013.vdb" [0:19:33.670] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:33.735] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0014.vdb" [0:19:33.818] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:33.894] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0015.vdb" [0:19:33.995] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:34.073] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0016.vdb" [0:19:34.163] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:34.243] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0017.vdb" [0:19:34.334] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:34.415] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0018.vdb" [0:19:34.514] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:34.593] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0019.vdb" [0:19:34.682] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:34.759] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0020.vdb" [0:19:34.854] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:34.932] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0021.vdb" [0:19:35.033] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:35.113] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0022.vdb" [0:19:35.203] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:35.282] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0023.vdb" [0:19:35.376] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:35.457] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0024.vdb" [0:19:35.557] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:35.637] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0025.vdb" [0:19:35.732] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:35.811] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0026.vdb" [0:19:35.902] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:35.981] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0027.vdb" [0:19:36.090] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:36.168] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0028.vdb" [0:19:36.256] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:36.338] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0029.vdb" [0:19:36.429] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:36.509] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0030.vdb" [0:19:36.611] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:36.692] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0031.vdb" [0:19:36.782] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:36.859] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0032.vdb" [0:19:36.947] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:37.026] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0033.vdb" [0:19:37.117] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:37.195] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0034.vdb" [0:19:37.284] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:37.362] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0035.vdb" [0:19:37.451] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:37.530] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0036.vdb" [0:19:37.631] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:37.708] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0037.vdb" [0:19:37.801] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:37.883] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0038.vdb" [0:19:37.977] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:38.057] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0039.vdb" [0:19:38.161] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:38.239] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0040.vdb" [0:19:38.330] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:38.409] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0041.vdb" [0:19:38.500] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:38.579] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0042.vdb" [0:19:38.676] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:38.754] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0043.vdb" [0:19:38.845] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:38.923] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0044.vdb" [0:19:39.014] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:39.095] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0045.vdb" [0:19:39.188] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:39.266] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0046.vdb" [0:19:39.357] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:39.435] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0047.vdb" [0:19:39.532] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:39.613] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0048.vdb" [0:19:39.704] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:39.783] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0049.vdb" [0:19:39.875] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:39.955] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0050.vdb" [0:19:40.048] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:40.133] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0051.vdb" [0:19:40.234] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:40.315] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0052.vdb" [0:19:40.408] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:40.489] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0053.vdb" [0:19:40.584] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:40.673] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0054.vdb" [0:19:40.767] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:40.847] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0055.vdb" [0:19:40.939] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:41.019] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0056.vdb" [0:19:41.110] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:41.188] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0057.vdb" [0:19:41.280] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:41.360] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0058.vdb" [0:19:41.451] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:41.529] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0059.vdb" [0:19:41.634] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:41.714] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0060.vdb" [0:19:41.808] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:41.890] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0061.vdb" [0:19:41.985] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:42.069] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0062.vdb" [0:19:42.179] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:42.261] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0063.vdb" [0:19:42.353] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:42.432] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0064.vdb" [0:19:42.523] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:42.603] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0065.vdb" [0:19:42.708] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:42.788] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0066.vdb" [0:19:42.878] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:42.960] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0067.vdb" [0:19:43.052] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:43.133] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0068.vdb" [0:19:43.228] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:43.308] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0069.vdb" [0:19:43.401] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:43.482] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0070.vdb" [0:19:43.593] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:43.673] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0071.vdb" [0:19:43.766] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:43.846] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0072.vdb" [0:19:43.938] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:44.017] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0073.vdb" [0:19:44.110] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:44.189] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0074.vdb" [0:19:44.290] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:44.368] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0075.vdb" [0:19:44.459] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:44.539] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0076.vdb" [0:19:44.639] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:44.721] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0077.vdb" [0:19:44.827] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:44.906] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0078.vdb" [0:19:44.998] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:45.077] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0079.vdb" [0:19:45.182] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:45.260] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0080.vdb" [0:19:45.352] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:45.433] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0081.vdb" [0:19:45.524] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:45.604] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0082.vdb" [0:19:45.696] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:45.776] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0083.vdb" [0:19:45.868] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:45.950] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0084.vdb" [0:19:46.043] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:46.123] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0085.vdb" [0:19:46.229] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:46.312] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0086.vdb" [0:19:46.405] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:46.484] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0087.vdb" [0:19:46.575] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:46.653] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0088.vdb" [0:19:46.753] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:46.831] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0089.vdb" [0:19:46.922] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:47.001] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0090.vdb" [0:19:47.092] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:47.172] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0091.vdb" [0:19:47.274] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:47.351] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0092.vdb" [0:19:47.444] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:47.521] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0093.vdb" [0:19:47.613] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:47.690] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0094.vdb" [0:19:47.784] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:47.860] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0095.vdb" [0:19:47.950] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:48.026] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0096.vdb" [0:19:48.113] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:48.189] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0097.vdb" [0:19:48.279] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:48.352] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0098.vdb" [0:19:48.440] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:48.511] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0099.vdb" [0:19:48.597] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:48.669] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0100.vdb" [0:19:48.757] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:48.827] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0101.vdb" [0:19:48.913] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:48.982] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0102.vdb" [0:19:49.066] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:49.133] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0103.vdb" [0:19:49.227] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:49.293] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0104.vdb" [0:19:49.376] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:49.441] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0105.vdb" [0:19:49.523] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:49.585] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0106.vdb" [0:19:49.677] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:49.739] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0107.vdb" [0:19:49.823] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:49.886] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0108.vdb" [0:19:49.968] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:50.032] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0109.vdb" [0:19:50.111] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:50.168] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0110.vdb" [0:19:50.252] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:50.307] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0111.vdb" [0:19:50.389] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:50.445] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0112.vdb" [0:19:50.524] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:50.582] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0113.vdb" [0:19:50.658] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:50.710] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0114.vdb" [0:19:50.786] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:50.835] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0115.vdb" [0:19:50.911] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:50.961] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0116.vdb" [0:19:51.036] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:51.086] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0117.vdb" [0:19:51.162] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:51.213] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0118.vdb" [0:19:51.288] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:51.340] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0119.vdb" [0:19:51.416] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:51.464] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0120.vdb" [0:19:51.542] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:51.590] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0121.vdb" [0:19:51.668] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:51.717] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0122.vdb" [0:19:51.803] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:51.850] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0123.vdb" [0:19:51.927] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:51.974] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0124.vdb" [0:19:52.050] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:52.098] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0125.vdb" [0:19:52.171] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:52.222] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0126.vdb" [0:19:52.297] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:52.346] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0127.vdb" [0:19:52.421] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:52.469] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0128.vdb" [0:19:52.543] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:52.591] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0129.vdb" [0:19:52.665] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:52.712] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0130.vdb" [0:19:52.788] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:52.835] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0131.vdb" [0:19:52.910] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:52.958] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0132.vdb" [0:19:53.033] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:53.081] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0133.vdb" [0:19:53.158] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:53.205] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0134.vdb" [0:19:53.282] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:53.328] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0135.vdb" [0:19:53.402] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:53.452] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0136.vdb" [0:19:53.529] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:53.576] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0137.vdb" [0:19:53.651] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:53.701] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0138.vdb" [0:19:53.791] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:53.839] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0139.vdb" [0:19:53.913] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:53.961] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0140.vdb" [0:19:54.035] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:54.095] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0141.vdb" [0:19:54.169] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:54.227] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0142.vdb" [0:19:54.308] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:54.366] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0143.vdb" [0:19:54.441] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:54.507] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0144.vdb" [0:19:54.582] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:54.634] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0145.vdb" [0:19:54.708] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:54.763] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0146.vdb" [0:19:54.837] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:54.892] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0147.vdb" [0:19:54.968] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:55.021] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0148.vdb" [0:19:55.096] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:55.151] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0149.vdb" [0:19:55.233] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:55.286] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0150.vdb" [0:19:55.364] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:55.422] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0151.vdb" [0:19:55.497] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:55.557] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0152.vdb" [0:19:55.633] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:55.690] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0153.vdb" [0:19:55.781] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:55.841] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0154.vdb" [0:19:55.919] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:55.972] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0155.vdb" [0:19:56.047] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:56.096] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0156.vdb" [0:19:56.172] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:56.225] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0157.vdb" [0:19:56.313] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:56.363] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0158.vdb" [0:19:56.440] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:56.492] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0159.vdb" [0:19:56.567] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:56.618] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0160.vdb" [0:19:56.694] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:56.749] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0161.vdb" [0:19:56.828] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:56.887] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0162.vdb" [0:19:56.964] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:57.023] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0163.vdb" [0:19:57.100] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:57.159] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0164.vdb" [0:19:57.236] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:57.292] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0165.vdb" [0:19:57.370] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:57.420] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0166.vdb" [0:19:57.499] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:57.551] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0167.vdb" [0:19:57.631] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:57.685] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0168.vdb" [0:19:57.775] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:57.828] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0169.vdb" [0:19:57.915] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:57.972] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0170.vdb" [0:19:58.054] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:58.104] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0171.vdb" [0:19:58.187] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:58.249] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0172.vdb" [0:19:58.339] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:58.399] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0173.vdb" [0:19:58.479] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:58.543] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0174.vdb" [0:19:58.622] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:58.675] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0175.vdb" [0:19:58.760] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:58.815] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0176.vdb" [0:19:58.896] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:58.950] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0177.vdb" [0:19:59.030] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:59.085] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0178.vdb" [0:19:59.166] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:59.463] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0179.vdb" [0:19:59.534] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:59.614] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0180.vdb" [0:19:59.701] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:59.760] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0181.vdb" [0:19:59.858] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:19:59.919] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0182.vdb" [0:20:00.002] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:00.061] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0183.vdb" [0:20:00.141] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:00.194] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0184.vdb" [0:20:00.272] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:00.326] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0185.vdb" [0:20:00.408] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:00.468] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0186.vdb" [0:20:00.547] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:00.605] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0187.vdb" [0:20:00.692] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:00.748] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0188.vdb" [0:20:00.829] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:00.883] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0189.vdb" [0:20:00.966] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:01.027] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0190.vdb" [0:20:01.127] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:01.189] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0191.vdb" [0:20:01.287] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:01.351] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0192.vdb" [0:20:01.448] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:01.502] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0193.vdb" [0:20:01.600] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:01.653] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0194.vdb" [0:20:01.734] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:01.792] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0195.vdb" [0:20:01.883] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:01.938] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0196.vdb" [0:20:02.019] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:02.073] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0197.vdb" [0:20:02.155] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:02.213] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0198.vdb" [0:20:02.305] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:02.369] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0199.vdb" [0:20:02.459] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:02.522] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0200.vdb" [0:20:02.607] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:02.670] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0201.vdb" [0:20:02.754] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:02.808] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0202.vdb" [0:20:02.898] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:02.953] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0203.vdb" [0:20:03.036] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:03.089] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0204.vdb" [0:20:03.169] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:03.226] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0205.vdb" [0:20:03.307] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:03.361] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0206.vdb" [0:20:03.445] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:03.501] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0207.vdb" [0:20:03.582] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:03.646] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0208.vdb" [0:20:03.728] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:03.793] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0209.vdb" [0:20:03.892] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:03.956] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0210.vdb" [0:20:04.042] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:04.105] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0211.vdb" [0:20:04.204] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:04.261] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0212.vdb" [0:20:04.363] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:04.420] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0213.vdb" [0:20:04.519] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:04.573] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0214.vdb" [0:20:04.657] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:04.713] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0215.vdb" [0:20:04.796] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:04.852] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0216.vdb" [0:20:04.938] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:05.003] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0217.vdb" [0:20:05.086] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:05.151] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0218.vdb" [0:20:05.237] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:05.304] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0219.vdb" [0:20:05.388] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:05.458] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0220.vdb" [0:20:05.546] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:05.604] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0221.vdb" [0:20:05.686] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:05.743] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0222.vdb" [0:20:05.828] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:05.885] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0223.vdb" [0:20:05.974] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:06.029] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0224.vdb" [0:20:06.113] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:06.166] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0225.vdb" [0:20:06.250] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:06.305] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0226.vdb" [0:20:06.405] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:06.470] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0227.vdb" [0:20:06.555] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:06.620] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0228.vdb" [0:20:06.704] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:06.768] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0229.vdb" [0:20:06.858] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:06.918] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0230.vdb" [0:20:07.012] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:07.071] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0231.vdb" [0:20:07.158] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:07.217] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0232.vdb" [0:20:07.304] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:07.363] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0233.vdb" [0:20:07.460] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:07.518] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0234.vdb" [0:20:07.602] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:07.666] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0235.vdb" [0:20:07.753] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:07.817] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0236.vdb" [0:20:07.903] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:07.969] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0237.vdb" [0:20:08.054] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:08.121] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0238.vdb" [0:20:08.206] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:08.270] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0239.vdb" [0:20:08.353] 1480:jst\grids\VolumeGridSet.cc:store_vdb:199 VDB VectorGrid export not implemented yet [0:20:08.412] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0240.vdb" [0:24:11.988] 1F /create 9e-07 [0:24:11.988] 1F /create/Volume Grid 4.49e-05 [0:24:11.988] 1F /create/Combustion 8.59e-05 [0:24:11.988] 1F /create/Advect 7.25e-05 [0:24:11.988] 1F /create/Box 8.1e-06 [0:24:11.989] 1F /create/Particle Emitter 0.0005105 [0:24:12.007] 1F /create/Voxelize 0.0184259 [0:24:12.007] 1F /create/Buoyancy 0.0001008 [0:24:12.007] 1F /create/Turbulence Force 6.23e-05 [0:24:12.036] 1F /create/Project Velocity 0.0291153 [0:24:12.044] 1F store cache 0.0077002 [0:24:12.044] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:12.044] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:16.450] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:16.450] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:20.928] 2F /create 8e-07 [0:24:20.928] 2F /create/Combustion 0.000423 [0:24:20.933] 2F /create/Advect 0.0041312 [0:24:20.933] 2F /create/Particle Emitter 3.3e-05 [0:24:20.943] 2F /create/Voxelize 0.0109614 [0:24:20.944] 2F /create/Buoyancy 4.61e-05 [0:24:20.944] 2F /create/Turbulence Force 5.1e-05 [0:24:20.972] 2F /create/Project Velocity 0.0283574 [0:24:20.980] 2F store cache 0.0082292 [0:24:20.980] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:20.980] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:20.980] 2F /render/Particle Material 2.4e-06 [0:24:20.982] 3F /create 3e-07 [0:24:20.982] 3F /create/Combustion 0.0003757 [0:24:20.986] 3F /create/Advect 0.0039187 [0:24:20.986] 3F /create/Particle Emitter 2.46e-05 [0:24:20.996] 3F /create/Voxelize 0.0102064 [0:24:20.997] 3F /create/Buoyancy 4.41e-05 [0:24:20.997] 3F /create/Turbulence Force 4.49e-05 [0:24:21.026] 3F /create/Project Velocity 0.0293743 [0:24:21.034] 3F store cache 0.0081298 [0:24:21.034] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:21.034] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:21.034] 3F /render/Particle Material 1.5e-06 [0:24:21.036] 4F /create 1e-07 [0:24:21.036] 4F /create/Combustion 0.0003599 [0:24:21.040] 4F /create/Advect 0.0042101 [0:24:21.040] 4F /create/Particle Emitter 2.44e-05 [0:24:21.048] 4F /create/Voxelize 0.0080045 [0:24:21.048] 4F /create/Buoyancy 4.42e-05 [0:24:21.048] 4F /create/Turbulence Force 4.29e-05 [0:24:21.078] 4F /create/Project Velocity 0.029675 [0:24:21.087] 4F store cache 0.0086663 [0:24:21.087] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:21.087] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:21.087] 4F /render/Particle Material 1.6e-06 [0:24:21.088] 5F /create 1e-07 [0:24:21.089] 5F /create/Combustion 0.0003507 [0:24:21.093] 5F /create/Advect 0.0043529 [0:24:21.093] 5F /create/Particle Emitter 2.29e-05 [0:24:21.101] 5F /create/Voxelize 0.0079983 [0:24:21.101] 5F /create/Buoyancy 4.26e-05 [0:24:21.101] 5F /create/Turbulence Force 4.32e-05 [0:24:21.136] 5F /create/Project Velocity 0.0344182 [0:24:21.139] 5F store cache 0.0034396 [0:24:21.139] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:21.139] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:21.139] 5F /render/Particle Material 1.8e-06 [0:24:21.141] 6F /create 2e-07 [0:24:21.141] 6F /create/Combustion 0.0003613 [0:24:21.146] 6F /create/Advect 0.0047238 [0:24:21.146] 6F /create/Particle Emitter 2.13e-05 [0:24:21.154] 6F /create/Voxelize 0.0080302 [0:24:21.154] 6F /create/Buoyancy 4.46e-05 [0:24:21.154] 6F /create/Turbulence Force 4.35e-05 [0:24:21.187] 6F /create/Project Velocity 0.0329883 [0:24:21.191] 6F store cache 0.004278 [0:24:21.191] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:21.191] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:21.191] 6F /render/Particle Material 1.7e-06 [0:24:21.193] 7F /create 1e-07 [0:24:21.193] 7F /create/Combustion 0.0003646 [0:24:21.198] 7F /create/Advect 0.0050659 [0:24:21.198] 7F /create/Particle Emitter 2.15e-05 [0:24:21.206] 7F /create/Voxelize 0.0080436 [0:24:21.206] 7F /create/Buoyancy 4.43e-05 [0:24:21.207] 7F /create/Turbulence Force 4.27e-05 [0:24:21.239] 7F /create/Project Velocity 0.0323898 [0:24:21.244] 7F store cache 0.0052935 [0:24:21.244] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:21.244] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:21.244] 7F /render/Particle Material 3e-06 [0:24:21.246] 8F /create 2e-07 [0:24:21.246] 8F /create/Combustion 0.000357 [0:24:21.252] 8F /create/Advect 0.0056003 [0:24:21.252] 8F /create/Particle Emitter 4.32e-05 [0:24:21.260] 8F /create/Voxelize 0.0081707 [0:24:21.260] 8F /create/Buoyancy 5.12e-05 [0:24:21.260] 8F /create/Turbulence Force 5.41e-05 [0:24:21.293] 8F /create/Project Velocity 0.0329631 [0:24:21.299] 8F store cache 0.0057091 [0:24:21.299] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:21.299] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:21.299] 8F /render/Particle Material 2.2e-06 [0:24:21.300] 9F /create 1e-07 [0:24:21.301] 9F /create/Combustion 0.0003295 [0:24:21.307] 9F /create/Advect 0.0057484 [0:24:21.307] 9F /create/Particle Emitter 2.75e-05 [0:24:21.315] 9F /create/Voxelize 0.0081544 [0:24:21.315] 9F /create/Buoyancy 4.73e-05 [0:24:21.315] 9F /create/Turbulence Force 4.92e-05 [0:24:21.348] 9F /create/Project Velocity 0.0330977 [0:24:21.354] 9F store cache 0.0062938 [0:24:21.354] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:21.354] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:21.354] 9F /render/Particle Material 2.1e-06 [0:24:21.356] 10F /create 1e-07 [0:24:21.356] 10F /create/Combustion 0.0003073 [0:24:21.362] 10F /create/Advect 0.006153 [0:24:21.362] 10F /create/Particle Emitter 3.81e-05 [0:24:21.371] 10F /create/Voxelize 0.0082656 [0:24:21.371] 10F /create/Buoyancy 4.77e-05 [0:24:21.371] 10F /create/Turbulence Force 5.08e-05 [0:24:21.404] 10F /create/Project Velocity 0.033554 [0:24:21.411] 10F store cache 0.0071075 [0:24:21.412] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:21.412] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:21.412] 10F /render/Particle Material 1.9e-06 [0:24:21.413] 11F /create 9.99999e-08 [0:24:21.413] 11F /create/Combustion 0.0003086 [0:24:21.420] 11F /create/Advect 0.0066543 [0:24:21.420] 11F /create/Particle Emitter 4.21e-05 [0:24:21.428] 11F /create/Voxelize 0.0084101 [0:24:21.428] 11F /create/Buoyancy 5.12e-05 [0:24:21.429] 11F /create/Turbulence Force 5.26e-05 [0:24:21.462] 11F /create/Project Velocity 0.0337628 [0:24:21.470] 11F store cache 0.0078849 [0:24:21.470] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:21.470] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:21.470] 11F /render/Particle Material 2.2e-06 [0:24:21.472] 12F /create 0 [0:24:21.472] 12F /create/Combustion 0.0003118 [0:24:21.479] 12F /create/Advect 0.0072256 [0:24:21.479] 12F /create/Particle Emitter 4.55e-05 [0:24:21.488] 12F /create/Voxelize 0.0085443 [0:24:21.488] 12F /create/Buoyancy 5.4e-05 [0:24:21.488] 12F /create/Turbulence Force 5.43e-05 [0:24:21.521] 12F /create/Project Velocity 0.0333117 [0:24:21.531] 12F store cache 0.0091778 [0:24:21.531] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:21.531] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:21.531] 12F /render/Particle Material 1.8e-06 [0:24:21.532] 13F /create 9.99999e-08 [0:24:21.532] 13F /create/Combustion 0.0003094 [0:24:21.540] 13F /create/Advect 0.0077895 [0:24:21.540] 13F /create/Particle Emitter 4.68e-05 [0:24:21.550] 13F /create/Voxelize 0.0092655 [0:24:21.550] 13F /create/Buoyancy 5.39e-05 [0:24:21.550] 13F /create/Turbulence Force 5.41e-05 [0:24:21.584] 13F /create/Project Velocity 0.034111 [0:24:21.594] 13F store cache 0.0100658 [0:24:21.594] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:21.594] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:21.594] 13F /render/Particle Material 2.4e-06 [0:24:21.595] 14F /create 5e-07 [0:24:21.596] 14F /create/Combustion 0.0003231 [0:24:21.604] 14F /create/Advect 0.0084047 [0:24:21.604] 14F /create/Particle Emitter 4.83e-05 [0:24:21.614] 14F /create/Voxelize 0.0094935 [0:24:21.614] 14F /create/Buoyancy 5.51e-05 [0:24:21.614] 14F /create/Turbulence Force 5.39e-05 [0:24:21.652] 14F /create/Project Velocity 0.0378549 [0:24:21.663] 14F store cache 0.010998 [0:24:21.663] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:21.663] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:21.663] 14F /render/Particle Material 2.1e-06 [0:24:21.664] 15F /create 9.99999e-08 [0:24:21.665] 15F /create/Combustion 0.0003243 [0:24:21.674] 15F /create/Advect 0.0095655 [0:24:21.674] 15F /create/Particle Emitter 5.5e-05 [0:24:21.683] 15F /create/Voxelize 0.0088179 [0:24:21.683] 15F /create/Buoyancy 6.21e-05 [0:24:21.683] 15F /create/Turbulence Force 5.54e-05 [0:24:21.728] 15F /create/Project Velocity 0.0450054 [0:24:21.742] 15F store cache 0.0135585 [0:24:21.742] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:21.742] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:21.742] 15F /render/Particle Material 2e-06 [0:24:21.744] 16F /create 2e-07 [0:24:21.744] 16F /create/Combustion 0.0003088 [0:24:21.754] 16F /create/Advect 0.0099118 [0:24:21.754] 16F /create/Particle Emitter 2.79e-05 [0:24:21.754] 16F /create/Voxelize 0.0006501 [0:24:21.755] 16F /create/Buoyancy 4.62e-05 [0:24:21.755] 16F /create/Turbulence Force 4.56e-05 [0:24:21.792] 16F /create/Project Velocity 0.0373305 [0:24:21.804] 16F store cache 0.0119336 [0:24:21.804] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:21.804] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:21.804] 16F /render/Particle Material 1.6e-06 [0:24:21.805] 17F /create 9.99999e-08 [0:24:21.806] 17F /create/Combustion 0.0003024 [0:24:21.815] 17F /create/Advect 0.0094863 [0:24:21.815] 17F /create/Particle Emitter 2.75e-05 [0:24:21.816] 17F /create/Voxelize 0.0006632 [0:24:21.816] 17F /create/Buoyancy 3.99e-05 [0:24:21.816] 17F /create/Turbulence Force 4.48e-05 [0:24:21.853] 17F /create/Project Velocity 0.0366244 [0:24:21.866] 17F store cache 0.0131675 [0:24:21.866] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:21.866] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:21.866] 17F /render/Particle Material 1.6e-06 [0:24:21.867] 18F /create 1e-07 [0:24:21.868] 18F /create/Combustion 0.0003137 [0:24:21.877] 18F /create/Advect 0.0098544 [0:24:21.877] 18F /create/Particle Emitter 2.59e-05 [0:24:21.878] 18F /create/Voxelize 0.0006426 [0:24:21.878] 18F /create/Buoyancy 4.1e-05 [0:24:21.878] 18F /create/Turbulence Force 4.87e-05 [0:24:21.916] 18F /create/Project Velocity 0.038003 [0:24:21.929] 18F store cache 0.0128002 [0:24:21.929] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:21.929] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:21.929] 18F /render/Particle Material 2e-06 [0:24:21.930] 19F /create 1e-07 [0:24:21.931] 19F /create/Combustion 0.0003171 [0:24:21.941] 19F /create/Advect 0.0097888 [0:24:21.941] 19F /create/Particle Emitter 2.82e-05 [0:24:21.941] 19F /create/Voxelize 0.0006507 [0:24:21.941] 19F /create/Buoyancy 4.06e-05 [0:24:21.941] 19F /create/Turbulence Force 4.59e-05 [0:24:21.979] 19F /create/Project Velocity 0.0375673 [0:24:21.993] 19F store cache 0.0142108 [0:24:21.993] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:21.993] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:21.993] 19F /render/Particle Material 2.1e-06 [0:24:21.995] 20F /create 9.99999e-08 [0:24:21.995] 20F /create/Combustion 0.0003087 [0:24:22.005] 20F /create/Advect 0.0098859 [0:24:22.005] 20F /create/Particle Emitter 2.47e-05 [0:24:22.006] 20F /create/Voxelize 0.0006635 [0:24:22.006] 20F /create/Buoyancy 5.14e-05 [0:24:22.006] 20F /create/Turbulence Force 3.94e-05 [0:24:22.044] 20F /create/Project Velocity 0.0381344 [0:24:22.059] 20F store cache 0.0149319 [0:24:22.059] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:22.059] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:22.059] 20F /render/Particle Material 2.5e-06 [0:24:22.061] 21F /create 4e-07 [0:24:22.061] 21F /create/Combustion 0.0003532 [0:24:22.071] 21F /create/Advect 0.0100181 [0:24:22.071] 21F /create/Particle Emitter 4.74e-05 [0:24:22.072] 21F /create/Voxelize 0.0007156 [0:24:22.072] 21F /create/Buoyancy 4.86e-05 [0:24:22.072] 21F /create/Turbulence Force 5.6e-05 [0:24:22.109] 21F /create/Project Velocity 0.0373999 [0:24:22.123] 21F store cache 0.0134301 [0:24:22.123] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:22.123] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:22.123] 21F /render/Particle Material 2.6e-06 [0:24:22.124] 22F /create 2e-07 [0:24:22.125] 22F /create/Combustion 0.000329 [0:24:22.135] 22F /create/Advect 0.0098398 [0:24:22.135] 22F /create/Particle Emitter 4.22e-05 [0:24:22.135] 22F /create/Voxelize 0.0006788 [0:24:22.135] 22F /create/Buoyancy 4.74e-05 [0:24:22.135] 22F /create/Turbulence Force 5.31e-05 [0:24:22.173] 22F /create/Project Velocity 0.0374011 [0:24:22.186] 22F store cache 0.0129902 [0:24:22.186] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:22.186] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:22.186] 22F /render/Particle Material 2e-06 [0:24:22.187] 23F /create 3e-07 [0:24:22.188] 23F /create/Combustion 0.0003156 [0:24:22.197] 23F /create/Advect 0.009804 [0:24:22.198] 23F /create/Particle Emitter 2.99e-05 [0:24:22.198] 23F /create/Voxelize 0.0006616 [0:24:22.198] 23F /create/Buoyancy 4.37e-05 [0:24:22.198] 23F /create/Turbulence Force 4.84e-05 [0:24:22.235] 23F /create/Project Velocity 0.0367411 [0:24:22.247] 23F store cache 0.0123371 [0:24:22.247] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:22.248] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:22.248] 23F /render/Particle Material 1.6e-06 [0:24:22.249] 24F /create 9.99999e-08 [0:24:22.249] 24F /create/Combustion 0.000304 [0:24:22.259] 24F /create/Advect 0.0097829 [0:24:22.259] 24F /create/Particle Emitter 2.48e-05 [0:24:22.260] 24F /create/Voxelize 0.000654 [0:24:22.260] 24F /create/Buoyancy 4.01e-05 [0:24:22.260] 24F /create/Turbulence Force 4.53e-05 [0:24:22.296] 24F /create/Project Velocity 0.0367915 [0:24:22.310] 24F store cache 0.0131476 [0:24:22.310] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:22.310] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:22.310] 24F /render/Particle Material 2.1e-06 [0:24:22.311] 25F /create 1e-07 [0:24:22.311] 25F /create/Combustion 0.0003181 [0:24:22.321] 25F /create/Advect 0.0097893 [0:24:22.321] 25F /create/Particle Emitter 2.17e-05 [0:24:22.322] 25F /create/Voxelize 0.0006583 [0:24:22.322] 25F /create/Buoyancy 4.08e-05 [0:24:22.322] 25F /create/Turbulence Force 4.47e-05 [0:24:22.359] 25F /create/Project Velocity 0.0371778 [0:24:22.373] 25F store cache 0.0138614 [0:24:22.373] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:22.373] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:22.373] 25F /render/Particle Material 2e-06 [0:24:22.374] 26F /create 2e-07 [0:24:22.375] 26F /create/Combustion 0.0003133 [0:24:22.385] 26F /create/Advect 0.0097879 [0:24:22.385] 26F /create/Particle Emitter 2.24e-05 [0:24:22.385] 26F /create/Voxelize 0.0006455 [0:24:22.385] 26F /create/Buoyancy 4.05e-05 [0:24:22.385] 26F /create/Turbulence Force 4.44e-05 [0:24:22.422] 26F /create/Project Velocity 0.0370907 [0:24:22.436] 26F store cache 0.013182 [0:24:22.436] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:22.436] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:22.436] 26F /render/Particle Material 1.6e-06 [0:24:22.437] 27F /create 1e-07 [0:24:22.437] 27F /create/Combustion 0.0002972 [0:24:22.447] 27F /create/Advect 0.0097742 [0:24:22.447] 27F /create/Particle Emitter 2.24e-05 [0:24:22.448] 27F /create/Voxelize 0.0006486 [0:24:22.448] 27F /create/Buoyancy 4e-05 [0:24:22.448] 27F /create/Turbulence Force 4.44e-05 [0:24:22.485] 27F /create/Project Velocity 0.0376481 [0:24:22.499] 27F store cache 0.0130733 [0:24:22.499] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:22.499] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:22.499] 27F /render/Particle Material 2.1e-06 [0:24:22.500] 28F /create 9.99999e-08 [0:24:22.500] 28F /create/Combustion 0.0002957 [0:24:22.510] 28F /create/Advect 0.0097706 [0:24:22.510] 28F /create/Particle Emitter 2.26e-05 [0:24:22.511] 28F /create/Voxelize 0.000647 [0:24:22.511] 28F /create/Buoyancy 3.96e-05 [0:24:22.511] 28F /create/Turbulence Force 4.38e-05 [0:24:22.546] 28F /create/Project Velocity 0.0357202 [0:24:22.560] 28F store cache 0.0130955 [0:24:22.560] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:22.560] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:22.560] 28F /render/Particle Material 2.6e-06 [0:24:22.561] 29F /create 2e-07 [0:24:22.561] 29F /create/Combustion 0.0003235 [0:24:22.571] 29F /create/Advect 0.0097587 [0:24:22.571] 29F /create/Particle Emitter 2.2e-05 [0:24:22.572] 29F /create/Voxelize 0.0006612 [0:24:22.572] 29F /create/Buoyancy 3.94e-05 [0:24:22.572] 29F /create/Turbulence Force 4.53e-05 [0:24:22.607] 29F /create/Project Velocity 0.0349295 [0:24:22.620] 29F store cache 0.0131945 [0:24:22.620] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:22.620] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:22.620] 29F /render/Particle Material 2e-06 [0:24:22.622] 30F /create 6e-07 [0:24:22.622] 30F /create/Combustion 0.000321 [0:24:22.632] 30F /create/Advect 0.0098304 [0:24:22.632] 30F /create/Particle Emitter 3.04e-05 [0:24:22.633] 30F /create/Voxelize 0.0006646 [0:24:22.633] 30F /create/Buoyancy 4.26e-05 [0:24:22.633] 30F /create/Turbulence Force 4.68e-05 [0:24:22.668] 30F /create/Project Velocity 0.035081 [0:24:22.681] 30F store cache 0.0129914 [0:24:22.681] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:22.681] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:22.681] 30F /render/Particle Material 1.5e-06 [0:24:22.682] 31F /create 1e-07 [0:24:22.682] 31F /create/Combustion 0.0002946 [0:24:22.692] 31F /create/Advect 0.0097574 [0:24:22.692] 31F /create/Particle Emitter 2.22e-05 [0:24:22.693] 31F /create/Voxelize 0.0006669 [0:24:22.693] 31F /create/Buoyancy 3.94e-05 [0:24:22.693] 31F /create/Turbulence Force 4.54e-05 [0:24:22.728] 31F /create/Project Velocity 0.0348278 [0:24:22.744] 31F store cache 0.0162682 [0:24:22.744] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:22.744] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:22.744] 31F /render/Particle Material 1.7e-06 [0:24:22.745] 32F /create 0 [0:24:22.746] 32F /create/Combustion 0.0002936 [0:24:22.756] 32F /create/Advect 0.009913 [0:24:22.756] 32F /create/Particle Emitter 2.16e-05 [0:24:22.756] 32F /create/Voxelize 0.0006627 [0:24:22.756] 32F /create/Buoyancy 4.1e-05 [0:24:22.756] 32F /create/Turbulence Force 4.39e-05 [0:24:22.792] 32F /create/Project Velocity 0.0356138 [0:24:22.805] 32F store cache 0.0126001 [0:24:22.805] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:22.805] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:22.805] 32F /render/Particle Material 2.3e-06 [0:24:22.806] 33F /create 3e-07 [0:24:22.807] 33F /create/Combustion 0.0003625 [0:24:22.817] 33F /create/Advect 0.0101461 [0:24:22.817] 33F /create/Particle Emitter 6.06e-05 [0:24:22.818] 33F /create/Voxelize 0.0007219 [0:24:22.818] 33F /create/Buoyancy 4.48e-05 [0:24:22.818] 33F /create/Turbulence Force 4.71e-05 [0:24:22.853] 33F /create/Project Velocity 0.0348914 [0:24:22.865] 33F store cache 0.0123346 [0:24:22.865] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:22.865] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:22.865] 33F /render/Particle Material 3.3e-06 [0:24:22.867] 34F /create 2e-07 [0:24:22.867] 34F /create/Combustion 0.0003095 [0:24:22.877] 34F /create/Advect 0.0098325 [0:24:22.877] 34F /create/Particle Emitter 3.53e-05 [0:24:22.877] 34F /create/Voxelize 0.000652 [0:24:22.877] 34F /create/Buoyancy 4.44e-05 [0:24:22.877] 34F /create/Turbulence Force 4.92e-05 [0:24:22.912] 34F /create/Project Velocity 0.0349589 [0:24:22.925] 34F store cache 0.0125497 [0:24:22.925] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:22.925] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:22.925] 34F /render/Particle Material 1.7e-06 [0:24:22.926] 35F /create 1e-07 [0:24:22.927] 35F /create/Combustion 0.0003035 [0:24:22.937] 35F /create/Advect 0.0097703 [0:24:22.937] 35F /create/Particle Emitter 2.19e-05 [0:24:22.937] 35F /create/Voxelize 0.0006755 [0:24:22.937] 35F /create/Buoyancy 4.01e-05 [0:24:22.937] 35F /create/Turbulence Force 4.38e-05 [0:24:22.972] 35F /create/Project Velocity 0.0348422 [0:24:22.984] 35F store cache 0.0121353 [0:24:22.984] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:22.984] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:22.985] 35F /render/Particle Material 2.5e-06 [0:24:22.986] 36F /create 9.99999e-08 [0:24:22.986] 36F /create/Combustion 0.0003162 [0:24:22.996] 36F /create/Advect 0.0098087 [0:24:22.996] 36F /create/Particle Emitter 2.12e-05 [0:24:22.997] 36F /create/Voxelize 0.000661 [0:24:22.997] 36F /create/Buoyancy 4.04e-05 [0:24:22.997] 36F /create/Turbulence Force 4.42e-05 [0:24:23.031] 36F /create/Project Velocity 0.0347038 [0:24:23.044] 36F store cache 0.0121146 [0:24:23.044] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:23.044] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:23.044] 36F /render/Particle Material 1.9e-06 [0:24:23.045] 37F /create 1e-07 [0:24:23.045] 37F /create/Combustion 0.0003057 [0:24:23.055] 37F /create/Advect 0.0097412 [0:24:23.055] 37F /create/Particle Emitter 2.25e-05 [0:24:23.056] 37F /create/Voxelize 0.000655 [0:24:23.056] 37F /create/Buoyancy 4.48e-05 [0:24:23.056] 37F /create/Turbulence Force 4.31e-05 [0:24:23.091] 37F /create/Project Velocity 0.0348523 [0:24:23.103] 37F store cache 0.0123689 [0:24:23.103] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:23.103] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:23.103] 37F /render/Particle Material 2.5e-06 [0:24:23.105] 38F /create 2e-07 [0:24:23.105] 38F /create/Combustion 0.0003649 [0:24:23.116] 38F /create/Advect 0.0102303 [0:24:23.116] 38F /create/Particle Emitter 4.64e-05 [0:24:23.117] 38F /create/Voxelize 0.0008326 [0:24:23.117] 38F /create/Buoyancy 5.17e-05 [0:24:23.117] 38F /create/Turbulence Force 5.47e-05 [0:24:23.154] 38F /create/Project Velocity 0.0368345 [0:24:23.166] 38F store cache 0.0122446 [0:24:23.166] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:23.166] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:23.166] 38F /render/Particle Material 2.1e-06 [0:24:23.167] 39F /create 3e-07 [0:24:23.168] 39F /create/Combustion 0.0003346 [0:24:23.178] 39F /create/Advect 0.0098161 [0:24:23.178] 39F /create/Particle Emitter 3.6e-05 [0:24:23.178] 39F /create/Voxelize 0.0006617 [0:24:23.178] 39F /create/Buoyancy 4.49e-05 [0:24:23.178] 39F /create/Turbulence Force 5.07e-05 [0:24:23.213] 39F /create/Project Velocity 0.0349945 [0:24:23.225] 39F store cache 0.0121367 [0:24:23.226] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:23.226] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:23.226] 39F /render/Particle Material 2e-06 [0:24:23.227] 40F /create 3e-07 [0:24:23.227] 40F /create/Combustion 0.0003058 [0:24:23.237] 40F /create/Advect 0.0097578 [0:24:23.237] 40F /create/Particle Emitter 2.43e-05 [0:24:23.238] 40F /create/Voxelize 0.0006683 [0:24:23.238] 40F /create/Buoyancy 4.17e-05 [0:24:23.238] 40F /create/Turbulence Force 4.5e-05 [0:24:23.273] 40F /create/Project Velocity 0.0348668 [0:24:23.285] 40F store cache 0.0122566 [0:24:23.285] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:23.285] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:23.285] 40F /render/Particle Material 2.5e-06 [0:24:23.287] 41F /create 2e-07 [0:24:23.287] 41F /create/Combustion 0.000327 [0:24:23.297] 41F /create/Advect 0.0098113 [0:24:23.297] 41F /create/Particle Emitter 2.29e-05 [0:24:23.297] 41F /create/Voxelize 0.0006598 [0:24:23.297] 41F /create/Buoyancy 4.05e-05 [0:24:23.297] 41F /create/Turbulence Force 4.47e-05 [0:24:23.332] 41F /create/Project Velocity 0.034935 [0:24:23.345] 41F store cache 0.0122863 [0:24:23.345] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:23.345] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:23.345] 41F /render/Particle Material 2.3e-06 [0:24:23.346] 42F /create 2e-07 [0:24:23.347] 42F /create/Combustion 0.0003216 [0:24:23.356] 42F /create/Advect 0.0097493 [0:24:23.356] 42F /create/Particle Emitter 2.36e-05 [0:24:23.357] 42F /create/Voxelize 0.0006953 [0:24:23.357] 42F /create/Buoyancy 7.71e-05 [0:24:23.357] 42F /create/Turbulence Force 5.76e-05 [0:24:23.392] 42F /create/Project Velocity 0.0350259 [0:24:23.404] 42F store cache 0.0122552 [0:24:23.405] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:23.405] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:23.405] 42F /render/Particle Material 2.1e-06 [0:24:23.406] 43F /create 2e-07 [0:24:23.406] 43F /create/Combustion 0.0003151 [0:24:23.416] 43F /create/Advect 0.0098034 [0:24:23.416] 43F /create/Particle Emitter 2.29e-05 [0:24:23.417] 43F /create/Voxelize 0.0006528 [0:24:23.417] 43F /create/Buoyancy 6.57e-05 [0:24:23.417] 43F /create/Turbulence Force 4.14e-05 [0:24:23.452] 43F /create/Project Velocity 0.0348856 [0:24:23.464] 43F store cache 0.0122373 [0:24:23.464] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:23.464] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:23.464] 43F /render/Particle Material 2.1e-06 [0:24:23.466] 44F /create 2e-07 [0:24:23.466] 44F /create/Combustion 0.0003216 [0:24:23.476] 44F /create/Advect 0.0097476 [0:24:23.476] 44F /create/Particle Emitter 2.13e-05 [0:24:23.476] 44F /create/Voxelize 0.0006656 [0:24:23.476] 44F /create/Buoyancy 4.02e-05 [0:24:23.476] 44F /create/Turbulence Force 4.43e-05 [0:24:23.511] 44F /create/Project Velocity 0.0349922 [0:24:23.524] 44F store cache 0.0122888 [0:24:23.524] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:23.524] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:23.524] 44F /render/Particle Material 2.2e-06 [0:24:23.525] 45F /create 2e-07 [0:24:23.526] 45F /create/Combustion 0.0003095 [0:24:23.535] 45F /create/Advect 0.0097612 [0:24:23.535] 45F /create/Particle Emitter 2.14e-05 [0:24:23.536] 45F /create/Voxelize 0.000648 [0:24:23.536] 45F /create/Buoyancy 4.06e-05 [0:24:23.536] 45F /create/Turbulence Force 4.44e-05 [0:24:23.571] 45F /create/Project Velocity 0.0350076 [0:24:23.583] 45F store cache 0.0123156 [0:24:23.584] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:23.584] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:23.584] 45F /render/Particle Material 2.5e-06 [0:24:23.585] 46F /create 1e-07 [0:24:23.585] 46F /create/Combustion 0.0003081 [0:24:23.595] 46F /create/Advect 0.0097849 [0:24:23.595] 46F /create/Particle Emitter 2.1e-05 [0:24:23.596] 46F /create/Voxelize 0.0006628 [0:24:23.596] 46F /create/Buoyancy 4.3e-05 [0:24:23.596] 46F /create/Turbulence Force 3.96e-05 [0:24:23.631] 46F /create/Project Velocity 0.0350492 [0:24:23.643] 46F store cache 0.0123445 [0:24:23.643] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:23.643] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:23.644] 46F /render/Particle Material 2.1e-06 [0:24:23.645] 47F /create 2e-07 [0:24:23.645] 47F /create/Combustion 0.0003259 [0:24:23.655] 47F /create/Advect 0.009788 [0:24:23.655] 47F /create/Particle Emitter 2.26e-05 [0:24:23.656] 47F /create/Voxelize 0.0006837 [0:24:23.656] 47F /create/Buoyancy 4.06e-05 [0:24:23.656] 47F /create/Turbulence Force 4.44e-05 [0:24:23.691] 47F /create/Project Velocity 0.0349057 [0:24:23.703] 47F store cache 0.0122762 [0:24:23.703] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:23.703] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:23.703] 47F /render/Particle Material 2.2e-06 [0:24:23.704] 48F /create 1e-07 [0:24:23.705] 48F /create/Combustion 0.0003357 [0:24:23.715] 48F /create/Advect 0.0097923 [0:24:23.715] 48F /create/Particle Emitter 2.15e-05 [0:24:23.715] 48F /create/Voxelize 0.0006557 [0:24:23.715] 48F /create/Buoyancy 4.3e-05 [0:24:23.715] 48F /create/Turbulence Force 4.42e-05 [0:24:23.767] 48F /create/Project Velocity 0.0511377 [0:24:23.793] 48F store cache 0.026507 [0:24:23.793] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:23.793] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:23.793] 48F /render/Particle Material 1.9e-06 [0:24:23.795] 49F /create 2e-07 [0:24:23.795] 49F /create/Combustion 0.0003401 [0:24:23.805] 49F /create/Advect 0.0097862 [0:24:23.805] 49F /create/Particle Emitter 2.92e-05 [0:24:23.805] 49F /create/Voxelize 0.0006911 [0:24:23.805] 49F /create/Buoyancy 4.25e-05 [0:24:23.806] 49F /create/Turbulence Force 4.68e-05 [0:24:23.841] 49F /create/Project Velocity 0.0350545 [0:24:23.853] 49F store cache 0.0122074 [0:24:23.853] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:23.853] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:23.853] 49F /render/Particle Material 2e-06 [0:24:23.854] 50F /create 0 [0:24:23.855] 50F /create/Combustion 0.0003204 [0:24:23.864] 50F /create/Advect 0.0097465 [0:24:23.864] 50F /create/Particle Emitter 2.16e-05 [0:24:23.865] 50F /create/Voxelize 0.000651 [0:24:23.865] 50F /create/Buoyancy 4.06e-05 [0:24:23.865] 50F /create/Turbulence Force 4.41e-05 [0:24:23.900] 50F /create/Project Velocity 0.035285 [0:24:23.913] 50F store cache 0.0123463 [0:24:23.913] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:23.913] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:23.913] 50F /render/Particle Material 2.6e-06 [0:24:23.914] 51F /create 3e-07 [0:24:23.915] 51F /create/Combustion 0.0003267 [0:24:23.925] 51F /create/Advect 0.0098247 [0:24:23.925] 51F /create/Particle Emitter 2.5e-05 [0:24:23.925] 51F /create/Voxelize 0.0006625 [0:24:23.925] 51F /create/Buoyancy 4.09e-05 [0:24:23.925] 51F /create/Turbulence Force 4.46e-05 [0:24:23.960] 51F /create/Project Velocity 0.0350422 [0:24:23.972] 51F store cache 0.0120721 [0:24:23.973] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:23.973] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:23.973] 51F /render/Particle Material 1.6e-06 [0:24:23.974] 52F /create 9.99999e-08 [0:24:23.974] 52F /create/Combustion 0.0002964 [0:24:23.984] 52F /create/Advect 0.0099134 [0:24:23.984] 52F /create/Particle Emitter 2.56e-05 [0:24:23.985] 52F /create/Voxelize 0.0006515 [0:24:23.985] 52F /create/Buoyancy 5.71e-05 [0:24:23.985] 52F /create/Turbulence Force 3.93e-05 [0:24:24.020] 52F /create/Project Velocity 0.0348674 [0:24:24.032] 52F store cache 0.0122562 [0:24:24.032] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:24.032] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:24.032] 52F /render/Particle Material 1.8e-06 [0:24:24.033] 53F /create 1e-07 [0:24:24.034] 53F /create/Combustion 0.0002982 [0:24:24.043] 53F /create/Advect 0.009762 [0:24:24.044] 53F /create/Particle Emitter 2.23e-05 [0:24:24.044] 53F /create/Voxelize 0.0006529 [0:24:24.044] 53F /create/Buoyancy 3.97e-05 [0:24:24.044] 53F /create/Turbulence Force 4.38e-05 [0:24:24.079] 53F /create/Project Velocity 0.0350161 [0:24:24.091] 53F store cache 0.0121322 [0:24:24.092] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:24.092] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:24.092] 53F /render/Particle Material 2.2e-06 [0:24:24.093] 54F /create 0 [0:24:24.093] 54F /create/Combustion 0.000313 [0:24:24.103] 54F /create/Advect 0.0097589 [0:24:24.103] 54F /create/Particle Emitter 2.34e-05 [0:24:24.104] 54F /create/Voxelize 0.0006583 [0:24:24.104] 54F /create/Buoyancy 3.89e-05 [0:24:24.104] 54F /create/Turbulence Force 4.45e-05 [0:24:24.139] 54F /create/Project Velocity 0.0349706 [0:24:24.260] 54F store cache 0.121704 [0:24:24.261] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:24.261] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:24.261] 54F /render/Particle Material 2.7e-06 [0:24:24.262] 55F /create 2e-07 [0:24:24.262] 55F /create/Combustion 0.000318 [0:24:24.272] 55F /create/Advect 0.0097551 [0:24:24.272] 55F /create/Particle Emitter 2.16e-05 [0:24:24.273] 55F /create/Voxelize 0.0006579 [0:24:24.273] 55F /create/Buoyancy 3.94e-05 [0:24:24.273] 55F /create/Turbulence Force 4.27e-05 [0:24:24.308] 55F /create/Project Velocity 0.0348115 [0:24:24.326] 55F store cache 0.0183437 [0:24:24.326] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:24.326] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:24.326] 55F /render/Particle Material 1.9e-06 [0:24:24.327] 56F /create 3e-07 [0:24:24.328] 56F /create/Combustion 0.0003016 [0:24:24.338] 56F /create/Advect 0.0098093 [0:24:24.338] 56F /create/Particle Emitter 7.08e-05 [0:24:24.338] 56F /create/Voxelize 0.0006576 [0:24:24.338] 56F /create/Buoyancy 4.01e-05 [0:24:24.338] 56F /create/Turbulence Force 4.5e-05 [0:24:24.374] 56F /create/Project Velocity 0.0350721 [0:24:24.386] 56F store cache 0.0126608 [0:24:24.386] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:24.386] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:24.386] 56F /render/Particle Material 2.5e-06 [0:24:24.388] 57F /create 1e-07 [0:24:24.388] 57F /create/Combustion 0.0003131 [0:24:24.398] 57F /create/Advect 0.0098483 [0:24:24.398] 57F /create/Particle Emitter 2.82e-05 [0:24:24.399] 57F /create/Voxelize 0.0006685 [0:24:24.399] 57F /create/Buoyancy 4.95e-05 [0:24:24.399] 57F /create/Turbulence Force 4.75e-05 [0:24:24.434] 57F /create/Project Velocity 0.0354273 [0:24:24.447] 57F store cache 0.0123447 [0:24:24.447] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:24.447] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:24.447] 57F /render/Particle Material 2.5e-06 [0:24:24.448] 58F /create 2e-07 [0:24:24.448] 58F /create/Combustion 0.0003145 [0:24:24.458] 58F /create/Advect 0.009739 [0:24:24.458] 58F /create/Particle Emitter 2.25e-05 [0:24:24.459] 58F /create/Voxelize 0.000673 [0:24:24.459] 58F /create/Buoyancy 4.35e-05 [0:24:24.459] 58F /create/Turbulence Force 4.6e-05 [0:24:24.494] 58F /create/Project Velocity 0.0351751 [0:24:24.507] 58F store cache 0.0125902 [0:24:24.507] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:24.507] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:24.507] 58F /render/Particle Material 2.9e-06 [0:24:24.508] 59F /create 2e-07 [0:24:24.509] 59F /create/Combustion 0.0003085 [0:24:24.518] 59F /create/Advect 0.0097981 [0:24:24.518] 59F /create/Particle Emitter 2.18e-05 [0:24:24.519] 59F /create/Voxelize 0.000658 [0:24:24.519] 59F /create/Buoyancy 3.98e-05 [0:24:24.519] 59F /create/Turbulence Force 4.41e-05 [0:24:24.554] 59F /create/Project Velocity 0.0347645 [0:24:24.567] 59F store cache 0.0127275 [0:24:24.567] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:24.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:24.567] 59F /render/Particle Material 2.5e-06 [0:24:24.568] 60F /create 5e-07 [0:24:24.569] 60F /create/Combustion 0.0003122 [0:24:24.579] 60F /create/Advect 0.0102174 [0:24:24.579] 60F /create/Particle Emitter 3.74e-05 [0:24:24.579] 60F /create/Voxelize 0.0006997 [0:24:24.580] 60F /create/Buoyancy 4.65e-05 [0:24:24.580] 60F /create/Turbulence Force 5.01e-05 [0:24:24.615] 60F /create/Project Velocity 0.0353238 [0:24:24.628] 60F store cache 0.0130151 [0:24:24.628] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:24.628] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:24.628] 60F /render/Particle Material 2.8e-06 [0:24:24.630] 61F /create 6e-07 [0:24:24.630] 61F /create/Combustion 0.0003311 [0:24:24.640] 61F /create/Advect 0.0098807 [0:24:24.640] 61F /create/Particle Emitter 4.45e-05 [0:24:24.641] 61F /create/Voxelize 0.0007532 [0:24:24.641] 61F /create/Buoyancy 5.03e-05 [0:24:24.641] 61F /create/Turbulence Force 5.12e-05 [0:24:24.676] 61F /create/Project Velocity 0.0351424 [0:24:24.688] 61F store cache 0.0122778 [0:24:24.688] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:24.688] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:24.688] 61F /render/Particle Material 2.3e-06 [0:24:24.690] 62F /create 2e-07 [0:24:24.690] 62F /create/Combustion 0.0003073 [0:24:24.700] 62F /create/Advect 0.0098035 [0:24:24.700] 62F /create/Particle Emitter 3.05e-05 [0:24:24.701] 62F /create/Voxelize 0.000661 [0:24:24.701] 62F /create/Buoyancy 4.6e-05 [0:24:24.701] 62F /create/Turbulence Force 5.36e-05 [0:24:24.736] 62F /create/Project Velocity 0.0350544 [0:24:24.748] 62F store cache 0.0120786 [0:24:24.748] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:24.748] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:24.748] 62F /render/Particle Material 1.7e-06 [0:24:24.749] 63F /create 9.99999e-08 [0:24:24.750] 63F /create/Combustion 0.0002998 [0:24:24.759] 63F /create/Advect 0.0097689 [0:24:24.759] 63F /create/Particle Emitter 2.12e-05 [0:24:24.760] 63F /create/Voxelize 0.000649 [0:24:24.760] 63F /create/Buoyancy 3.86e-05 [0:24:24.760] 63F /create/Turbulence Force 4.63e-05 [0:24:24.810] 63F /create/Project Velocity 0.0501001 [0:24:24.836] 63F store cache 0.0260413 [0:24:24.837] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:24.837] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:24.837] 63F /render/Particle Material 2.1e-06 [0:24:24.838] 64F /create 2e-07 [0:24:24.838] 64F /create/Combustion 0.0003056 [0:24:24.850] 64F /create/Advect 0.0114888 [0:24:24.850] 64F /create/Particle Emitter 0.0001358 [0:24:24.852] 64F /create/Voxelize 0.0015077 [0:24:24.852] 64F /create/Buoyancy 0.0001922 [0:24:24.852] 64F /create/Turbulence Force 0.0001379 [0:24:24.894] 64F /create/Project Velocity 0.0416823 [0:24:24.907] 64F store cache 0.0132246 [0:24:24.907] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:24.907] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:24.907] 64F /render/Particle Material 2.5e-06 [0:24:24.908] 65F /create 2e-07 [0:24:24.909] 65F /create/Combustion 0.000349 [0:24:24.919] 65F /create/Advect 0.0100886 [0:24:24.919] 65F /create/Particle Emitter 4.72e-05 [0:24:24.920] 65F /create/Voxelize 0.00081 [0:24:24.920] 65F /create/Buoyancy 5.2e-05 [0:24:24.920] 65F /create/Turbulence Force 5.41e-05 [0:24:24.955] 65F /create/Project Velocity 0.0355869 [0:24:24.968] 65F store cache 0.012622 [0:24:24.968] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:24.968] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:24.968] 65F /render/Particle Material 2.6e-06 [0:24:24.970] 66F /create 3e-07 [0:24:24.970] 66F /create/Combustion 0.0003231 [0:24:24.980] 66F /create/Advect 0.009867 [0:24:24.980] 66F /create/Particle Emitter 4.2e-05 [0:24:24.981] 66F /create/Voxelize 0.0006734 [0:24:24.981] 66F /create/Buoyancy 6.31e-05 [0:24:24.981] 66F /create/Turbulence Force 5.2e-05 [0:24:25.016] 66F /create/Project Velocity 0.0350263 [0:24:25.028] 66F store cache 0.0123789 [0:24:25.028] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:25.028] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:25.028] 66F /render/Particle Material 2.2e-06 [0:24:25.030] 67F /create 5e-07 [0:24:25.030] 67F /create/Combustion 0.0003168 [0:24:25.040] 67F /create/Advect 0.0098119 [0:24:25.040] 67F /create/Particle Emitter 3.03e-05 [0:24:25.041] 67F /create/Voxelize 0.0006556 [0:24:25.041] 67F /create/Buoyancy 4.21e-05 [0:24:25.041] 67F /create/Turbulence Force 4.92e-05 [0:24:25.076] 67F /create/Project Velocity 0.0352716 [0:24:25.088] 67F store cache 0.0124254 [0:24:25.088] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:25.088] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:25.089] 67F /render/Particle Material 2.2e-06 [0:24:25.090] 68F /create 3e-07 [0:24:25.090] 68F /create/Combustion 0.0003193 [0:24:25.100] 68F /create/Advect 0.0097807 [0:24:25.100] 68F /create/Particle Emitter 2.52e-05 [0:24:25.101] 68F /create/Voxelize 0.0006496 [0:24:25.101] 68F /create/Buoyancy 4.5e-05 [0:24:25.101] 68F /create/Turbulence Force 4.63e-05 [0:24:25.136] 68F /create/Project Velocity 0.0350594 [0:24:25.148] 68F store cache 0.0123004 [0:24:25.148] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:25.148] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:25.148] 68F /render/Particle Material 2e-06 [0:24:25.150] 69F /create 1e-07 [0:24:25.150] 69F /create/Combustion 0.0003202 [0:24:25.160] 69F /create/Advect 0.0098011 [0:24:25.160] 69F /create/Particle Emitter 2.22e-05 [0:24:25.160] 69F /create/Voxelize 0.0006528 [0:24:25.160] 69F /create/Buoyancy 3.97e-05 [0:24:25.161] 69F /create/Turbulence Force 4.46e-05 [0:24:25.196] 69F /create/Project Velocity 0.0349855 [0:24:25.208] 69F store cache 0.0121907 [0:24:25.208] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:25.208] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:25.208] 69F /render/Particle Material 2.1e-06 [0:24:25.209] 70F /create 1e-07 [0:24:25.209] 70F /create/Combustion 0.0002991 [0:24:25.219] 70F /create/Advect 0.0098039 [0:24:25.219] 70F /create/Particle Emitter 2.2e-05 [0:24:25.220] 70F /create/Voxelize 0.0006573 [0:24:25.220] 70F /create/Buoyancy 3.96e-05 [0:24:25.220] 70F /create/Turbulence Force 4.35e-05 [0:24:25.255] 70F /create/Project Velocity 0.0349523 [0:24:25.267] 70F store cache 0.0123493 [0:24:25.267] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:25.268] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:25.268] 70F /render/Particle Material 2.5e-06 [0:24:25.269] 71F /create 0 [0:24:25.269] 71F /create/Combustion 0.0003198 [0:24:25.279] 71F /create/Advect 0.0098195 [0:24:25.279] 71F /create/Particle Emitter 2.13e-05 [0:24:25.280] 71F /create/Voxelize 0.000655 [0:24:25.280] 71F /create/Buoyancy 3.99e-05 [0:24:25.280] 71F /create/Turbulence Force 4.56e-05 [0:24:25.315] 71F /create/Project Velocity 0.0351217 [0:24:25.327] 71F store cache 0.0123366 [0:24:25.328] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:25.328] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:25.328] 71F /render/Particle Material 1.9e-06 [0:24:25.329] 72F /create 1e-07 [0:24:25.329] 72F /create/Combustion 0.0003103 [0:24:25.339] 72F /create/Advect 0.0098663 [0:24:25.339] 72F /create/Particle Emitter 2.16e-05 [0:24:25.340] 72F /create/Voxelize 0.0006442 [0:24:25.340] 72F /create/Buoyancy 4.05e-05 [0:24:25.340] 72F /create/Turbulence Force 4.3e-05 [0:24:25.375] 72F /create/Project Velocity 0.0356139 [0:24:25.388] 72F store cache 0.0121651 [0:24:25.388] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:25.388] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:25.388] 72F /render/Particle Material 1.7e-06 [0:24:25.389] 73F /create 1e-07 [0:24:25.389] 73F /create/Combustion 0.0002948 [0:24:25.399] 73F /create/Advect 0.0098445 [0:24:25.399] 73F /create/Particle Emitter 2.33e-05 [0:24:25.400] 73F /create/Voxelize 0.0007953 [0:24:25.400] 73F /create/Buoyancy 4.97e-05 [0:24:25.400] 73F /create/Turbulence Force 5.42e-05 [0:24:25.436] 73F /create/Project Velocity 0.0354673 [0:24:25.448] 73F store cache 0.0125354 [0:24:25.448] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:25.448] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:25.448] 73F /render/Particle Material 3.2e-06 [0:24:25.450] 74F /create 2e-07 [0:24:25.450] 74F /create/Combustion 0.0003238 [0:24:25.460] 74F /create/Advect 0.009843 [0:24:25.460] 74F /create/Particle Emitter 3.99e-05 [0:24:25.461] 74F /create/Voxelize 0.0006585 [0:24:25.461] 74F /create/Buoyancy 8.09e-05 [0:24:25.461] 74F /create/Turbulence Force 4.95e-05 [0:24:25.496] 74F /create/Project Velocity 0.0350846 [0:24:25.508] 74F store cache 0.0124169 [0:24:25.508] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:25.508] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:25.508] 74F /render/Particle Material 1.8e-06 [0:24:25.510] 75F /create 9.99999e-08 [0:24:25.510] 75F /create/Combustion 0.0003003 [0:24:25.520] 75F /create/Advect 0.0098002 [0:24:25.520] 75F /create/Particle Emitter 2.35e-05 [0:24:25.521] 75F /create/Voxelize 0.000643 [0:24:25.521] 75F /create/Buoyancy 6.72e-05 [0:24:25.521] 75F /create/Turbulence Force 3.93e-05 [0:24:25.556] 75F /create/Project Velocity 0.0353445 [0:24:25.716] 75F store cache 0.159974 [0:24:25.716] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:25.716] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:25.716] 75F /render/Particle Material 2.6e-06 [0:24:25.718] 76F /create 3e-07 [0:24:25.718] 76F /create/Combustion 0.0003239 [0:24:25.728] 76F /create/Advect 0.0097901 [0:24:25.728] 76F /create/Particle Emitter 2.39e-05 [0:24:25.728] 76F /create/Voxelize 0.0006433 [0:24:25.728] 76F /create/Buoyancy 4.07e-05 [0:24:25.729] 76F /create/Turbulence Force 4.5e-05 [0:24:25.764] 76F /create/Project Velocity 0.0350026 [0:24:25.790] 76F store cache 0.0266565 [0:24:25.790] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:25.790] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:25.790] 76F /render/Particle Material 2.3e-06 [0:24:25.792] 77F /create 1e-07 [0:24:25.792] 77F /create/Combustion 0.0003196 [0:24:25.802] 77F /create/Advect 0.0098132 [0:24:25.802] 77F /create/Particle Emitter 2.42e-05 [0:24:25.803] 77F /create/Voxelize 0.0006616 [0:24:25.803] 77F /create/Buoyancy 6.06e-05 [0:24:25.803] 77F /create/Turbulence Force 3.98e-05 [0:24:25.838] 77F /create/Project Velocity 0.0352553 [0:24:25.851] 77F store cache 0.0125979 [0:24:25.851] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:25.851] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:25.851] 77F /render/Particle Material 2.4e-06 [0:24:25.852] 78F /create 2e-07 [0:24:25.853] 78F /create/Combustion 0.0003349 [0:24:25.862] 78F /create/Advect 0.0098504 [0:24:25.862] 78F /create/Particle Emitter 2.36e-05 [0:24:25.863] 78F /create/Voxelize 0.0006573 [0:24:25.863] 78F /create/Buoyancy 4.51e-05 [0:24:25.863] 78F /create/Turbulence Force 5.66e-05 [0:24:25.922] 78F /create/Project Velocity 0.0585124 [0:24:25.947] 78F store cache 0.0255069 [0:24:25.948] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:25.948] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:25.948] 78F /render/Particle Material 2.8e-06 [0:24:25.949] 79F /create 3e-07 [0:24:25.950] 79F /create/Combustion 0.0004046 [0:24:25.960] 79F /create/Advect 0.0103253 [0:24:25.960] 79F /create/Particle Emitter 5.29e-05 [0:24:25.961] 79F /create/Voxelize 0.0007347 [0:24:25.961] 79F /create/Buoyancy 7.29e-05 [0:24:25.961] 79F /create/Turbulence Force 4.97e-05 [0:24:25.996] 79F /create/Project Velocity 0.0355885 [0:24:26.009] 79F store cache 0.012616 [0:24:26.009] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:26.009] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:26.009] 79F /render/Particle Material 2.4e-06 [0:24:26.011] 80F /create 2e-07 [0:24:26.011] 80F /create/Combustion 0.0003238 [0:24:26.021] 80F /create/Advect 0.0097904 [0:24:26.021] 80F /create/Particle Emitter 2.42e-05 [0:24:26.021] 80F /create/Voxelize 0.0006929 [0:24:26.022] 80F /create/Buoyancy 4.28e-05 [0:24:26.022] 80F /create/Turbulence Force 4.66e-05 [0:24:26.057] 80F /create/Project Velocity 0.0349346 [0:24:26.069] 80F store cache 0.0123306 [0:24:26.069] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:26.069] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:26.069] 80F /render/Particle Material 2.4e-06 [0:24:26.070] 81F /create 2e-07 [0:24:26.071] 81F /create/Combustion 0.0003255 [0:24:26.081] 81F /create/Advect 0.0098356 [0:24:26.081] 81F /create/Particle Emitter 2.45e-05 [0:24:26.081] 81F /create/Voxelize 0.0006762 [0:24:26.081] 81F /create/Buoyancy 4.08e-05 [0:24:26.081] 81F /create/Turbulence Force 4.43e-05 [0:24:26.116] 81F /create/Project Velocity 0.0350629 [0:24:26.129] 81F store cache 0.0122524 [0:24:26.129] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:26.129] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:26.129] 81F /render/Particle Material 2.9e-06 [0:24:26.130] 82F /create 7e-07 [0:24:26.131] 82F /create/Combustion 0.0003346 [0:24:26.140] 82F /create/Advect 0.0097852 [0:24:26.140] 82F /create/Particle Emitter 2.19e-05 [0:24:26.141] 82F /create/Voxelize 0.0006665 [0:24:26.141] 82F /create/Buoyancy 4.1e-05 [0:24:26.141] 82F /create/Turbulence Force 4.52e-05 [0:24:26.176] 82F /create/Project Velocity 0.035145 [0:24:26.188] 82F store cache 0.0121059 [0:24:26.189] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:26.189] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:26.189] 82F /render/Particle Material 1.9e-06 [0:24:26.190] 83F /create 2e-07 [0:24:26.190] 83F /create/Combustion 0.000318 [0:24:26.200] 83F /create/Advect 0.0097992 [0:24:26.200] 83F /create/Particle Emitter 2.15e-05 [0:24:26.201] 83F /create/Voxelize 0.000677 [0:24:26.201] 83F /create/Buoyancy 5.77e-05 [0:24:26.201] 83F /create/Turbulence Force 4.1e-05 [0:24:26.236] 83F /create/Project Velocity 0.0352507 [0:24:26.248] 83F store cache 0.0122659 [0:24:26.249] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:26.249] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:26.249] 83F /render/Particle Material 2.7e-06 [0:24:26.250] 84F /create 9.99999e-08 [0:24:26.250] 84F /create/Combustion 0.0003221 [0:24:26.260] 84F /create/Advect 0.0098358 [0:24:26.260] 84F /create/Particle Emitter 2.22e-05 [0:24:26.261] 84F /create/Voxelize 0.0006526 [0:24:26.261] 84F /create/Buoyancy 4.27e-05 [0:24:26.261] 84F /create/Turbulence Force 4.57e-05 [0:24:26.296] 84F /create/Project Velocity 0.0354986 [0:24:26.309] 84F store cache 0.012205 [0:24:26.309] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:26.309] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:26.309] 84F /render/Particle Material 2.5e-06 [0:24:26.310] 85F /create 3e-07 [0:24:26.311] 85F /create/Combustion 0.0003197 [0:24:26.320] 85F /create/Advect 0.0098318 [0:24:26.320] 85F /create/Particle Emitter 3.75e-05 [0:24:26.321] 85F /create/Voxelize 0.0006624 [0:24:26.321] 85F /create/Buoyancy 4.48e-05 [0:24:26.321] 85F /create/Turbulence Force 5.13e-05 [0:24:26.356] 85F /create/Project Velocity 0.0348929 [0:24:26.368] 85F store cache 0.0121347 [0:24:26.368] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:26.368] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:26.368] 85F /render/Particle Material 2.3e-06 [0:24:26.370] 86F /create 6e-07 [0:24:26.370] 86F /create/Combustion 0.0003204 [0:24:26.380] 86F /create/Advect 0.0098245 [0:24:26.380] 86F /create/Particle Emitter 2.18e-05 [0:24:26.381] 86F /create/Voxelize 0.0006549 [0:24:26.381] 86F /create/Buoyancy 4.15e-05 [0:24:26.381] 86F /create/Turbulence Force 5.69e-05 [0:24:26.416] 86F /create/Project Velocity 0.0353852 [0:24:26.428] 86F store cache 0.0124306 [0:24:26.429] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:26.429] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:26.429] 86F /render/Particle Material 3.3e-06 [0:24:26.430] 87F /create 2e-07 [0:24:26.430] 87F /create/Combustion 0.0003147 [0:24:26.440] 87F /create/Advect 0.0097628 [0:24:26.440] 87F /create/Particle Emitter 3.38e-05 [0:24:26.441] 87F /create/Voxelize 0.0006716 [0:24:26.441] 87F /create/Buoyancy 4.55e-05 [0:24:26.441] 87F /create/Turbulence Force 6.81e-05 [0:24:26.476] 87F /create/Project Velocity 0.0351374 [0:24:26.488] 87F store cache 0.0121171 [0:24:26.488] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:26.488] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:26.488] 87F /render/Particle Material 1.9e-06 [0:24:26.490] 88F /create 1e-07 [0:24:26.490] 88F /create/Combustion 0.0003071 [0:24:26.500] 88F /create/Advect 0.0097488 [0:24:26.500] 88F /create/Particle Emitter 2.84e-05 [0:24:26.500] 88F /create/Voxelize 0.0006703 [0:24:26.500] 88F /create/Buoyancy 4.2e-05 [0:24:26.501] 88F /create/Turbulence Force 5.07e-05 [0:24:26.536] 88F /create/Project Velocity 0.0351387 [0:24:26.548] 88F store cache 0.0119184 [0:24:26.548] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:26.548] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:26.548] 88F /render/Particle Material 2.2e-06 [0:24:26.549] 89F /create 1e-07 [0:24:26.549] 89F /create/Combustion 0.0003129 [0:24:26.559] 89F /create/Advect 0.0097297 [0:24:26.559] 89F /create/Particle Emitter 5.21e-05 [0:24:26.560] 89F /create/Voxelize 0.0008034 [0:24:26.560] 89F /create/Buoyancy 5.19e-05 [0:24:26.560] 89F /create/Turbulence Force 5.4e-05 [0:24:26.595] 89F /create/Project Velocity 0.0351988 [0:24:26.607] 89F store cache 0.0118743 [0:24:26.607] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:26.607] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:26.607] 89F /render/Particle Material 1.9e-06 [0:24:26.609] 90F /create 0 [0:24:26.609] 90F /create/Combustion 0.0003019 [0:24:26.619] 90F /create/Advect 0.0097907 [0:24:26.619] 90F /create/Particle Emitter 5.12e-05 [0:24:26.620] 90F /create/Voxelize 0.0007337 [0:24:26.620] 90F /create/Buoyancy 4.99e-05 [0:24:26.620] 90F /create/Turbulence Force 5.54e-05 [0:24:26.655] 90F /create/Project Velocity 0.0350888 [0:24:26.667] 90F store cache 0.0120306 [0:24:26.667] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:26.667] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:26.667] 90F /render/Particle Material 2e-06 [0:24:26.668] 91F /create 0 [0:24:26.669] 91F /create/Combustion 0.000315 [0:24:26.678] 91F /create/Advect 0.0097601 [0:24:26.679] 91F /create/Particle Emitter 5.25e-05 [0:24:26.679] 91F /create/Voxelize 0.0007382 [0:24:26.679] 91F /create/Buoyancy 4.98e-05 [0:24:26.679] 91F /create/Turbulence Force 5.46e-05 [0:24:26.714] 91F /create/Project Velocity 0.035166 [0:24:26.726] 91F store cache 0.0117692 [0:24:26.726] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:26.726] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:26.726] 91F /render/Particle Material 1.9e-06 [0:24:26.728] 92F /create 1e-07 [0:24:26.728] 92F /create/Combustion 0.0002917 [0:24:26.738] 92F /create/Advect 0.0096783 [0:24:26.738] 92F /create/Particle Emitter 2.13e-05 [0:24:26.738] 92F /create/Voxelize 0.0006591 [0:24:26.738] 92F /create/Buoyancy 3.98e-05 [0:24:26.738] 92F /create/Turbulence Force 4.39e-05 [0:24:26.773] 92F /create/Project Velocity 0.0348569 [0:24:26.785] 92F store cache 0.0118215 [0:24:26.785] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:26.785] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:26.785] 92F /render/Particle Material 1.7e-06 [0:24:26.786] 93F /create 1e-07 [0:24:26.787] 93F /create/Combustion 0.0002928 [0:24:26.796] 93F /create/Advect 0.0097112 [0:24:26.796] 93F /create/Particle Emitter 2.16e-05 [0:24:26.797] 93F /create/Voxelize 0.0006563 [0:24:26.797] 93F /create/Buoyancy 3.87e-05 [0:24:26.797] 93F /create/Turbulence Force 4.35e-05 [0:24:26.832] 93F /create/Project Velocity 0.0351698 [0:24:26.844] 93F store cache 0.0118286 [0:24:26.844] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:26.844] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:26.844] 93F /render/Particle Material 1.6e-06 [0:24:26.845] 94F /create 9.99999e-08 [0:24:26.846] 94F /create/Combustion 0.0002925 [0:24:26.855] 94F /create/Advect 0.0096415 [0:24:26.856] 94F /create/Particle Emitter 2.1e-05 [0:24:26.856] 94F /create/Voxelize 0.0006799 [0:24:26.856] 94F /create/Buoyancy 3.94e-05 [0:24:26.856] 94F /create/Turbulence Force 4.33e-05 [0:24:26.900] 94F /create/Project Velocity 0.0433115 [0:24:26.945] 94F store cache 0.0455471 [0:24:26.945] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:26.945] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:26.946] 94F /render/Particle Material 2.9e-06 [0:24:26.947] 95F /create 2e-07 [0:24:26.947] 95F /create/Combustion 0.0004039 [0:24:26.958] 95F /create/Advect 0.0104635 [0:24:26.958] 95F /create/Particle Emitter 4.75e-05 [0:24:26.959] 95F /create/Voxelize 0.0008561 [0:24:26.959] 95F /create/Buoyancy 4.79e-05 [0:24:26.959] 95F /create/Turbulence Force 7.25e-05 [0:24:26.995] 95F /create/Project Velocity 0.0357726 [0:24:27.180] 95F store cache 0.185026 [0:24:27.180] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:27.180] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:27.180] 95F /render/Particle Material 2.3e-06 [0:24:27.181] 96F /create 2e-07 [0:24:27.182] 96F /create/Combustion 0.0003186 [0:24:27.191] 96F /create/Advect 0.0097471 [0:24:27.191] 96F /create/Particle Emitter 4.37e-05 [0:24:27.192] 96F /create/Voxelize 0.00073 [0:24:27.192] 96F /create/Buoyancy 4.97e-05 [0:24:27.192] 96F /create/Turbulence Force 5.41e-05 [0:24:27.227] 96F /create/Project Velocity 0.0349831 [0:24:27.279] 96F store cache 0.0517338 [0:24:27.279] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:27.279] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:27.279] 96F /render/Particle Material 1.6e-06 [0:24:27.280] 97F /create 1e-07 [0:24:27.281] 97F /create/Combustion 0.0003131 [0:24:27.290] 97F /create/Advect 0.0097643 [0:24:27.291] 97F /create/Particle Emitter 4.46e-05 [0:24:27.291] 97F /create/Voxelize 0.0007203 [0:24:27.291] 97F /create/Buoyancy 4.91e-05 [0:24:27.291] 97F /create/Turbulence Force 5.4e-05 [0:24:27.327] 97F /create/Project Velocity 0.0352955 [0:24:27.339] 97F store cache 0.0119741 [0:24:27.339] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:27.339] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:27.339] 97F /render/Particle Material 1.8e-06 [0:24:27.340] 98F /create 0 [0:24:27.340] 98F /create/Combustion 0.0003075 [0:24:27.350] 98F /create/Advect 0.0097516 [0:24:27.350] 98F /create/Particle Emitter 4.63e-05 [0:24:27.351] 98F /create/Voxelize 0.0007176 [0:24:27.351] 98F /create/Buoyancy 4.92e-05 [0:24:27.351] 98F /create/Turbulence Force 5.36e-05 [0:24:27.386] 98F /create/Project Velocity 0.0352941 [0:24:27.399] 98F store cache 0.01206 [0:24:27.399] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:27.399] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:27.399] 98F /render/Particle Material 2.1e-06 [0:24:27.400] 99F /create 5e-07 [0:24:27.400] 99F /create/Combustion 0.000326 [0:24:27.410] 99F /create/Advect 0.0097578 [0:24:27.410] 99F /create/Particle Emitter 6.51e-05 [0:24:27.411] 99F /create/Voxelize 0.0007925 [0:24:27.411] 99F /create/Buoyancy 4.4e-05 [0:24:27.411] 99F /create/Turbulence Force 5.32e-05 [0:24:27.447] 99F /create/Project Velocity 0.0359661 [0:24:27.459] 99F store cache 0.0117787 [0:24:27.459] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:27.459] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:27.459] 99F /render/Particle Material 2.4e-06 [0:24:27.460] 100F /create 5e-07 [0:24:27.461] 100F /create/Combustion 0.0003099 [0:24:27.470] 100F /create/Advect 0.0096169 [0:24:27.470] 100F /create/Particle Emitter 4.34e-05 [0:24:27.471] 100F /create/Voxelize 0.0006694 [0:24:27.471] 100F /create/Buoyancy 4.78e-05 [0:24:27.471] 100F /create/Turbulence Force 5.66e-05 [0:24:27.506] 100F /create/Project Velocity 0.035107 [0:24:27.518] 100F store cache 0.0115585 [0:24:27.518] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:27.518] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:27.518] 100F /render/Particle Material 2.3e-06 [0:24:27.519] 101F /create 3e-07 [0:24:27.520] 101F /create/Combustion 0.0003218 [0:24:27.529] 101F /create/Advect 0.0096309 [0:24:27.530] 101F /create/Particle Emitter 5.09e-05 [0:24:27.530] 101F /create/Voxelize 0.0007386 [0:24:27.530] 101F /create/Buoyancy 5.03e-05 [0:24:27.530] 101F /create/Turbulence Force 5.55e-05 [0:24:27.565] 101F /create/Project Velocity 0.0350995 [0:24:27.577] 101F store cache 0.0112776 [0:24:27.577] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:27.577] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:27.577] 101F /render/Particle Material 1.8e-06 [0:24:27.578] 102F /create 2e-07 [0:24:27.579] 102F /create/Combustion 0.0003578 [0:24:27.588] 102F /create/Advect 0.0095986 [0:24:27.588] 102F /create/Particle Emitter 5.01e-05 [0:24:27.589] 102F /create/Voxelize 0.0007205 [0:24:27.589] 102F /create/Buoyancy 4.93e-05 [0:24:27.589] 102F /create/Turbulence Force 5.4e-05 [0:24:27.624] 102F /create/Project Velocity 0.0347461 [0:24:27.635] 102F store cache 0.0111869 [0:24:27.635] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:27.635] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:27.635] 102F /render/Particle Material 2.4e-06 [0:24:27.636] 103F /create 9.99999e-08 [0:24:27.637] 103F /create/Combustion 0.0002967 [0:24:27.646] 103F /create/Advect 0.0095724 [0:24:27.646] 103F /create/Particle Emitter 5.15e-05 [0:24:27.647] 103F /create/Voxelize 0.0007312 [0:24:27.647] 103F /create/Buoyancy 4.89e-05 [0:24:27.647] 103F /create/Turbulence Force 5.46e-05 [0:24:27.683] 103F /create/Project Velocity 0.0354306 [0:24:27.694] 103F store cache 0.0109121 [0:24:27.694] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:27.694] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:27.694] 103F /render/Particle Material 1.7e-06 [0:24:27.695] 104F /create 9.99999e-08 [0:24:27.695] 104F /create/Combustion 0.0003022 [0:24:27.705] 104F /create/Advect 0.0094857 [0:24:27.705] 104F /create/Particle Emitter 5.02e-05 [0:24:27.706] 104F /create/Voxelize 0.0007371 [0:24:27.706] 104F /create/Buoyancy 4.9e-05 [0:24:27.706] 104F /create/Turbulence Force 5.47e-05 [0:24:27.741] 104F /create/Project Velocity 0.0350632 [0:24:27.752] 104F store cache 0.0108163 [0:24:27.752] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:27.752] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:27.752] 104F /render/Particle Material 1.9e-06 [0:24:27.753] 105F /create 9.99999e-08 [0:24:27.753] 105F /create/Combustion 0.000305 [0:24:27.763] 105F /create/Advect 0.0094765 [0:24:27.763] 105F /create/Particle Emitter 4.97e-05 [0:24:27.764] 105F /create/Voxelize 0.0007242 [0:24:27.764] 105F /create/Buoyancy 4.91e-05 [0:24:27.764] 105F /create/Turbulence Force 5.31e-05 [0:24:27.799] 105F /create/Project Velocity 0.0353538 [0:24:27.810] 105F store cache 0.0107182 [0:24:27.810] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:27.810] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:27.810] 105F /render/Particle Material 2.5e-06 [0:24:27.811] 106F /create 1e-07 [0:24:27.812] 106F /create/Combustion 0.0003361 [0:24:27.821] 106F /create/Advect 0.0093975 [0:24:27.821] 106F /create/Particle Emitter 4.75e-05 [0:24:27.822] 106F /create/Voxelize 0.0007194 [0:24:27.822] 106F /create/Buoyancy 4.89e-05 [0:24:27.822] 106F /create/Turbulence Force 5.51e-05 [0:24:27.857] 106F /create/Project Velocity 0.0352537 [0:24:27.867] 106F store cache 0.0102692 [0:24:27.868] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:27.868] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:27.868] 106F /render/Particle Material 1.9e-06 [0:24:27.869] 107F /create 1e-07 [0:24:27.869] 107F /create/Combustion 0.0002996 [0:24:27.879] 107F /create/Advect 0.0094025 [0:24:27.879] 107F /create/Particle Emitter 4.24e-05 [0:24:27.879] 107F /create/Voxelize 0.0006947 [0:24:27.879] 107F /create/Buoyancy 4.87e-05 [0:24:27.879] 107F /create/Turbulence Force 5.34e-05 [0:24:27.915] 107F /create/Project Velocity 0.0351479 [0:24:27.925] 107F store cache 0.0101275 [0:24:27.925] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:27.925] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:27.925] 107F /render/Particle Material 1.4e-06 [0:24:27.926] 108F /create 1e-07 [0:24:27.926] 108F /create/Combustion 0.0002986 [0:24:27.936] 108F /create/Advect 0.0093595 [0:24:27.936] 108F /create/Particle Emitter 4.44e-05 [0:24:27.937] 108F /create/Voxelize 0.0006882 [0:24:27.937] 108F /create/Buoyancy 4.86e-05 [0:24:27.937] 108F /create/Turbulence Force 5.52e-05 [0:24:27.973] 108F /create/Project Velocity 0.0358492 [0:24:27.983] 108F store cache 0.0103751 [0:24:27.983] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:27.983] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:27.983] 108F /render/Particle Material 2.7e-06 [0:24:27.985] 109F /create 3e-07 [0:24:27.985] 109F /create/Combustion 0.0003314 [0:24:27.994] 109F /create/Advect 0.0093342 [0:24:27.994] 109F /create/Particle Emitter 4.76e-05 [0:24:27.995] 109F /create/Voxelize 0.0007372 [0:24:27.995] 109F /create/Buoyancy 5.43e-05 [0:24:27.995] 109F /create/Turbulence Force 7.22e-05 [0:24:28.030] 109F /create/Project Velocity 0.0350259 [0:24:28.040] 109F store cache 0.0099693 [0:24:28.040] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:28.040] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:28.040] 109F /render/Particle Material 2.5e-06 [0:24:28.042] 110F /create 6e-07 [0:24:28.043] 110F /create/Combustion 0.0003119 [0:24:28.053] 110F /create/Advect 0.0099927 [0:24:28.053] 110F /create/Particle Emitter 5.63e-05 [0:24:28.054] 110F /create/Voxelize 0.00095 [0:24:28.054] 110F /create/Buoyancy 5.41e-05 [0:24:28.054] 110F /create/Turbulence Force 5.84e-05 [0:24:28.108] 110F /create/Project Velocity 0.0543129 [0:24:28.126] 110F store cache 0.017779 [0:24:28.126] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:28.126] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:28.126] 110F /render/Particle Material 1.6e-06 [0:24:28.128] 111F /create 9.99999e-08 [0:24:28.128] 111F /create/Combustion 0.0003652 [0:24:28.139] 111F /create/Advect 0.0114158 [0:24:28.139] 111F /create/Particle Emitter 3.47e-05 [0:24:28.140] 111F /create/Voxelize 0.0008208 [0:24:28.140] 111F /create/Buoyancy 4.08e-05 [0:24:28.140] 111F /create/Turbulence Force 4.53e-05 [0:24:28.176] 111F /create/Project Velocity 0.0360166 [0:24:28.185] 111F store cache 0.0090193 [0:24:28.185] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:28.185] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:28.186] 111F /render/Particle Material 1.5e-06 [0:24:28.187] 112F /create 9.99999e-08 [0:24:28.187] 112F /create/Combustion 0.0002924 [0:24:28.196] 112F /create/Advect 0.0088594 [0:24:28.196] 112F /create/Particle Emitter 3.99e-05 [0:24:28.197] 112F /create/Voxelize 0.0006708 [0:24:28.197] 112F /create/Buoyancy 4.5e-05 [0:24:28.197] 112F /create/Turbulence Force 5.27e-05 [0:24:28.232] 112F /create/Project Velocity 0.0349669 [0:24:28.241] 112F store cache 0.0089762 [0:24:28.241] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:28.241] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:28.241] 112F /render/Particle Material 1.6e-06 [0:24:28.242] 113F /create 9.99999e-08 [0:24:28.242] 113F /create/Combustion 0.000293 [0:24:28.251] 113F /create/Advect 0.0087661 [0:24:28.251] 113F /create/Particle Emitter 2.13e-05 [0:24:28.252] 113F /create/Voxelize 0.0006634 [0:24:28.252] 113F /create/Buoyancy 4.21e-05 [0:24:28.252] 113F /create/Turbulence Force 4.72e-05 [0:24:28.287] 113F /create/Project Velocity 0.0353613 [0:24:28.363] 113F store cache 0.0757065 [0:24:28.363] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:28.363] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:28.363] 113F /render/Particle Material 4e-06 [0:24:28.364] 114F /create 9.99999e-08 [0:24:28.365] 114F /create/Combustion 0.0003196 [0:24:28.373] 114F /create/Advect 0.0086094 [0:24:28.373] 114F /create/Particle Emitter 3.24e-05 [0:24:28.374] 114F /create/Voxelize 0.0006633 [0:24:28.374] 114F /create/Buoyancy 4.41e-05 [0:24:28.374] 114F /create/Turbulence Force 4.86e-05 [0:24:28.410] 114F /create/Project Velocity 0.0355684 [0:24:28.669] 114F store cache 0.259055 [0:24:28.669] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:28.669] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:28.669] 114F /render/Particle Material 2.4e-06 [0:24:28.670] 115F /create 3e-07 [0:24:28.671] 115F /create/Combustion 0.0003243 [0:24:28.679] 115F /create/Advect 0.0085255 [0:24:28.679] 115F /create/Particle Emitter 4.47e-05 [0:24:28.680] 115F /create/Voxelize 0.0006861 [0:24:28.680] 115F /create/Buoyancy 4.87e-05 [0:24:28.680] 115F /create/Turbulence Force 5.3e-05 [0:24:28.716] 115F /create/Project Velocity 0.0354215 [0:24:28.745] 115F store cache 0.029802 [0:24:28.745] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:28.746] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:28.746] 115F /render/Particle Material 2.3e-06 [0:24:28.747] 116F /create 8e-07 [0:24:28.747] 116F /create/Combustion 0.0003068 [0:24:28.756] 116F /create/Advect 0.0084823 [0:24:28.756] 116F /create/Particle Emitter 2.41e-05 [0:24:28.756] 116F /create/Voxelize 0.0006637 [0:24:28.756] 116F /create/Buoyancy 5.93e-05 [0:24:28.756] 116F /create/Turbulence Force 4.11e-05 [0:24:28.792] 116F /create/Project Velocity 0.0354378 [0:24:28.801] 116F store cache 0.0089193 [0:24:28.801] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:28.801] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:28.801] 116F /render/Particle Material 2.2e-06 [0:24:28.802] 117F /create 2e-07 [0:24:28.803] 117F /create/Combustion 0.0003114 [0:24:28.811] 117F /create/Advect 0.0085321 [0:24:28.811] 117F /create/Particle Emitter 3.44e-05 [0:24:28.812] 117F /create/Voxelize 0.000666 [0:24:28.812] 117F /create/Buoyancy 4.22e-05 [0:24:28.812] 117F /create/Turbulence Force 5.09e-05 [0:24:28.848] 117F /create/Project Velocity 0.035664 [0:24:28.856] 117F store cache 0.0085494 [0:24:28.856] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:28.857] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:28.857] 117F /render/Particle Material 2e-06 [0:24:28.858] 118F /create 1e-07 [0:24:28.858] 118F /create/Combustion 0.0003444 [0:24:28.866] 118F /create/Advect 0.0080442 [0:24:28.866] 118F /create/Particle Emitter 4.38e-05 [0:24:28.867] 118F /create/Voxelize 0.0006684 [0:24:28.867] 118F /create/Buoyancy 4.5e-05 [0:24:28.867] 118F /create/Turbulence Force 5.56e-05 [0:24:28.902] 118F /create/Project Velocity 0.0350345 [0:24:28.911] 118F store cache 0.0084014 [0:24:28.911] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:28.911] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:28.911] 118F /render/Particle Material 2.1e-06 [0:24:28.912] 119F /create 2e-07 [0:24:28.912] 119F /create/Combustion 0.0003178 [0:24:28.920] 119F /create/Advect 0.0079948 [0:24:28.920] 119F /create/Particle Emitter 2.16e-05 [0:24:28.921] 119F /create/Voxelize 0.0006714 [0:24:28.921] 119F /create/Buoyancy 4.14e-05 [0:24:28.921] 119F /create/Turbulence Force 4.37e-05 [0:24:28.956] 119F /create/Project Velocity 0.0353538 [0:24:28.965] 119F store cache 0.0085257 [0:24:28.965] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:28.965] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:28.965] 119F /render/Particle Material 2.6e-06 [0:24:28.967] 120F /create 3e-07 [0:24:28.967] 120F /create/Combustion 0.0003242 [0:24:28.975] 120F /create/Advect 0.0078542 [0:24:28.975] 120F /create/Particle Emitter 3.16e-05 [0:24:28.975] 120F /create/Voxelize 0.0006674 [0:24:28.976] 120F /create/Buoyancy 4.67e-05 [0:24:28.976] 120F /create/Turbulence Force 4.9e-05 [0:24:29.011] 120F /create/Project Velocity 0.0358468 [0:24:29.020] 120F store cache 0.0084744 [0:24:29.020] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:29.020] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:29.020] 120F /render/Particle Material 2.8e-06 [0:24:29.021] 121F /create 3e-07 [0:24:29.022] 121F /create/Combustion 0.00032 [0:24:29.029] 121F /create/Advect 0.0076498 [0:24:29.030] 121F /create/Particle Emitter 3.05e-05 [0:24:29.030] 121F /create/Voxelize 0.0006643 [0:24:29.030] 121F /create/Buoyancy 4.17e-05 [0:24:29.030] 121F /create/Turbulence Force 4.8e-05 [0:24:29.065] 121F /create/Project Velocity 0.0351564 [0:24:29.074] 121F store cache 0.0081293 [0:24:29.074] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:29.074] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:29.074] 121F /render/Particle Material 1.9e-06 [0:24:29.075] 122F /create 9.99999e-08 [0:24:29.075] 122F /create/Combustion 0.0003183 [0:24:29.083] 122F /create/Advect 0.0076426 [0:24:29.083] 122F /create/Particle Emitter 2.41e-05 [0:24:29.084] 122F /create/Voxelize 0.0006444 [0:24:29.084] 122F /create/Buoyancy 3.98e-05 [0:24:29.084] 122F /create/Turbulence Force 4.5e-05 [0:24:29.119] 122F /create/Project Velocity 0.0351604 [0:24:29.127] 122F store cache 0.0079194 [0:24:29.127] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:29.127] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:29.127] 122F /render/Particle Material 2.5e-06 [0:24:29.128] 123F /create 5e-07 [0:24:29.129] 123F /create/Combustion 0.0003137 [0:24:29.136] 123F /create/Advect 0.0073835 [0:24:29.136] 123F /create/Particle Emitter 2.32e-05 [0:24:29.137] 123F /create/Voxelize 0.0006469 [0:24:29.137] 123F /create/Buoyancy 3.92e-05 [0:24:29.137] 123F /create/Turbulence Force 4.42e-05 [0:24:29.172] 123F /create/Project Velocity 0.0351565 [0:24:29.180] 123F store cache 0.007815 [0:24:29.180] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:29.180] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:29.180] 123F /render/Particle Material 2.1e-06 [0:24:29.181] 124F /create 9.99999e-08 [0:24:29.182] 124F /create/Combustion 0.0003208 [0:24:29.189] 124F /create/Advect 0.0073126 [0:24:29.189] 124F /create/Particle Emitter 2.33e-05 [0:24:29.190] 124F /create/Voxelize 0.0006523 [0:24:29.190] 124F /create/Buoyancy 3.96e-05 [0:24:29.190] 124F /create/Turbulence Force 4.48e-05 [0:24:29.225] 124F /create/Project Velocity 0.0351308 [0:24:29.233] 124F store cache 0.0077879 [0:24:29.233] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:29.233] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:29.233] 124F /render/Particle Material 2.6e-06 [0:24:29.234] 125F /create 9.99999e-08 [0:24:29.234] 125F /create/Combustion 0.000307 [0:24:29.242] 125F /create/Advect 0.00729 [0:24:29.242] 125F /create/Particle Emitter 2.24e-05 [0:24:29.242] 125F /create/Voxelize 0.0006691 [0:24:29.242] 125F /create/Buoyancy 4.05e-05 [0:24:29.243] 125F /create/Turbulence Force 4.44e-05 [0:24:29.291] 125F /create/Project Velocity 0.0482623 [0:24:29.308] 125F store cache 0.0171613 [0:24:29.308] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:29.308] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:29.308] 125F /render/Particle Material 2.2e-06 [0:24:29.310] 126F /create 2e-07 [0:24:29.310] 126F /create/Combustion 0.0003302 [0:24:29.318] 126F /create/Advect 0.0081438 [0:24:29.319] 126F /create/Particle Emitter 0.0001293 [0:24:29.320] 126F /create/Voxelize 0.0010917 [0:24:29.320] 126F /create/Buoyancy 4.66e-05 [0:24:29.320] 126F /create/Turbulence Force 5.05e-05 [0:24:29.369] 126F /create/Project Velocity 0.0495113 [0:24:29.377] 126F store cache 0.0079386 [0:24:29.377] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:29.377] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:29.377] 126F /render/Particle Material 1.7e-06 [0:24:29.379] 127F /create 1e-07 [0:24:29.379] 127F /create/Combustion 0.0003188 [0:24:29.386] 127F /create/Advect 0.0072531 [0:24:29.386] 127F /create/Particle Emitter 2.29e-05 [0:24:29.387] 127F /create/Voxelize 0.0006598 [0:24:29.387] 127F /create/Buoyancy 4.24e-05 [0:24:29.387] 127F /create/Turbulence Force 5.03e-05 [0:24:29.422] 127F /create/Project Velocity 0.0354349 [0:24:29.430] 127F store cache 0.0078584 [0:24:29.430] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:29.430] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:29.431] 127F /render/Particle Material 1.6e-06 [0:24:29.432] 128F /create 1e-07 [0:24:29.432] 128F /create/Combustion 0.000289 [0:24:29.439] 128F /create/Advect 0.0070428 [0:24:29.439] 128F /create/Particle Emitter 2.24e-05 [0:24:29.440] 128F /create/Voxelize 0.0006708 [0:24:29.440] 128F /create/Buoyancy 7.01e-05 [0:24:29.440] 128F /create/Turbulence Force 3.99e-05 [0:24:29.475] 128F /create/Project Velocity 0.0350503 [0:24:29.483] 128F store cache 0.0079986 [0:24:29.483] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:29.483] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:29.483] 128F /render/Particle Material 1.9e-06 [0:24:29.484] 129F /create 2e-07 [0:24:29.485] 129F /create/Combustion 0.0003275 [0:24:29.492] 129F /create/Advect 0.0070867 [0:24:29.492] 129F /create/Particle Emitter 3.94e-05 [0:24:29.493] 129F /create/Voxelize 0.0006944 [0:24:29.493] 129F /create/Buoyancy 5.31e-05 [0:24:29.493] 129F /create/Turbulence Force 4.63e-05 [0:24:29.528] 129F /create/Project Velocity 0.0354237 [0:24:29.536] 129F store cache 0.0078207 [0:24:29.536] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:29.536] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:29.536] 129F /render/Particle Material 1.7e-06 [0:24:29.537] 130F /create 2e-07 [0:24:29.538] 130F /create/Combustion 0.0002924 [0:24:29.545] 130F /create/Advect 0.0070084 [0:24:29.545] 130F /create/Particle Emitter 3.01e-05 [0:24:29.545] 130F /create/Voxelize 0.0006652 [0:24:29.545] 130F /create/Buoyancy 4.08e-05 [0:24:29.545] 130F /create/Turbulence Force 4.68e-05 [0:24:29.581] 130F /create/Project Velocity 0.0351455 [0:24:29.752] 130F store cache 0.171589 [0:24:29.752] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:29.752] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:29.752] 130F /render/Particle Material 2.4e-06 [0:24:29.754] 131F /create 5e-07 [0:24:29.754] 131F /create/Combustion 0.0003219 [0:24:29.761] 131F /create/Advect 0.0070825 [0:24:29.761] 131F /create/Particle Emitter 2.93e-05 [0:24:29.762] 131F /create/Voxelize 0.000661 [0:24:29.762] 131F /create/Buoyancy 4.6e-05 [0:24:29.762] 131F /create/Turbulence Force 4.83e-05 [0:24:29.797] 131F /create/Project Velocity 0.0354814 [0:24:30.181] 131F store cache 0.383433 [0:24:30.181] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:30.181] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:30.181] 131F /render/Particle Material 2.5e-06 [0:24:30.182] 132F /create 2e-07 [0:24:30.183] 132F /create/Combustion 0.0003301 [0:24:30.190] 132F /create/Advect 0.0070444 [0:24:30.190] 132F /create/Particle Emitter 5.01e-05 [0:24:30.191] 132F /create/Voxelize 0.00073 [0:24:30.191] 132F /create/Buoyancy 9.28e-05 [0:24:30.191] 132F /create/Turbulence Force 4.92e-05 [0:24:30.226] 132F /create/Project Velocity 0.0352469 [0:24:30.234] 132F store cache 0.0081858 [0:24:30.234] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:30.234] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:30.234] 132F /render/Particle Material 1.7e-06 [0:24:30.236] 133F /create 2e-07 [0:24:30.236] 133F /create/Combustion 0.0003114 [0:24:30.243] 133F /create/Advect 0.0069933 [0:24:30.243] 133F /create/Particle Emitter 2.57e-05 [0:24:30.244] 133F /create/Voxelize 0.0006715 [0:24:30.244] 133F /create/Buoyancy 4.23e-05 [0:24:30.244] 133F /create/Turbulence Force 4.67e-05 [0:24:30.286] 133F /create/Project Velocity 0.0424455 [0:24:30.306] 133F store cache 0.0193877 [0:24:30.306] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:30.306] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:30.306] 133F /render/Particle Material 3e-06 [0:24:30.307] 134F /create 8e-07 [0:24:30.308] 134F /create/Combustion 0.000331 [0:24:30.315] 134F /create/Advect 0.0071558 [0:24:30.315] 134F /create/Particle Emitter 3.71e-05 [0:24:30.316] 134F /create/Voxelize 0.000672 [0:24:30.316] 134F /create/Buoyancy 4.69e-05 [0:24:30.316] 134F /create/Turbulence Force 5.22e-05 [0:24:30.351] 134F /create/Project Velocity 0.0352072 [0:24:30.360] 134F store cache 0.0085417 [0:24:30.360] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:30.360] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:30.360] 134F /render/Particle Material 2.2e-06 [0:24:30.361] 135F /create 3e-07 [0:24:30.361] 135F /create/Combustion 0.000319 [0:24:30.368] 135F /create/Advect 0.0070218 [0:24:30.369] 135F /create/Particle Emitter 2.58e-05 [0:24:30.369] 135F /create/Voxelize 0.0007006 [0:24:30.369] 135F /create/Buoyancy 4.22e-05 [0:24:30.369] 135F /create/Turbulence Force 4.57e-05 [0:24:30.405] 135F /create/Project Velocity 0.035573 [0:24:30.413] 135F store cache 0.0082186 [0:24:30.413] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:30.413] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:30.413] 135F /render/Particle Material 3.3e-06 [0:24:30.415] 136F /create 5e-07 [0:24:30.415] 136F /create/Combustion 0.0003161 [0:24:30.422] 136F /create/Advect 0.0070607 [0:24:30.422] 136F /create/Particle Emitter 2.62e-05 [0:24:30.423] 136F /create/Voxelize 0.0006467 [0:24:30.423] 136F /create/Buoyancy 4.32e-05 [0:24:30.423] 136F /create/Turbulence Force 4.58e-05 [0:24:30.458] 136F /create/Project Velocity 0.0353591 [0:24:30.466] 136F store cache 0.0081354 [0:24:30.467] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:30.467] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:30.467] 136F /render/Particle Material 2.8e-06 [0:24:30.468] 137F /create 2e-07 [0:24:30.468] 137F /create/Combustion 0.0003333 [0:24:30.475] 137F /create/Advect 0.0070386 [0:24:30.475] 137F /create/Particle Emitter 2.69e-05 [0:24:30.476] 137F /create/Voxelize 0.0006651 [0:24:30.476] 137F /create/Buoyancy 5.22e-05 [0:24:30.476] 137F /create/Turbulence Force 4.84e-05 [0:24:30.512] 137F /create/Project Velocity 0.0355509 [0:24:30.520] 137F store cache 0.0080553 [0:24:30.520] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:30.520] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:30.520] 137F /render/Particle Material 2e-06 [0:24:30.521] 138F /create 3e-07 [0:24:30.522] 138F /create/Combustion 0.0003188 [0:24:30.529] 138F /create/Advect 0.0070499 [0:24:30.529] 138F /create/Particle Emitter 3.35e-05 [0:24:30.529] 138F /create/Voxelize 0.0006853 [0:24:30.530] 138F /create/Buoyancy 0.0001011 [0:24:30.530] 138F /create/Turbulence Force 7.96e-05 [0:24:30.565] 138F /create/Project Velocity 0.0357283 [0:24:30.573] 138F store cache 0.007972 [0:24:30.574] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:30.574] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:30.574] 138F /render/Particle Material 2.7e-06 [0:24:30.575] 139F /create 5e-07 [0:24:30.575] 139F /create/Combustion 0.0003294 [0:24:30.582] 139F /create/Advect 0.0071085 [0:24:30.583] 139F /create/Particle Emitter 2.66e-05 [0:24:30.583] 139F /create/Voxelize 0.0006677 [0:24:30.583] 139F /create/Buoyancy 4.43e-05 [0:24:30.583] 139F /create/Turbulence Force 5.54e-05 [0:24:30.619] 139F /create/Project Velocity 0.0353496 [0:24:30.627] 139F store cache 0.00795 [0:24:30.627] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:30.627] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:30.627] 139F /render/Particle Material 2.7e-06 [0:24:30.628] 140F /create 9.99999e-08 [0:24:30.629] 140F /create/Combustion 0.0003443 [0:24:30.636] 140F /create/Advect 0.0069753 [0:24:30.636] 140F /create/Particle Emitter 2.33e-05 [0:24:30.636] 140F /create/Voxelize 0.0006913 [0:24:30.636] 140F /create/Buoyancy 4.08e-05 [0:24:30.636] 140F /create/Turbulence Force 7.96e-05 [0:24:30.672] 140F /create/Project Velocity 0.0354469 [0:24:30.680] 140F store cache 0.0079188 [0:24:30.680] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:30.680] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:30.680] 140F /render/Particle Material 3.1e-06 [0:24:30.681] 141F /create 1e-07 [0:24:30.681] 141F /create/Combustion 5.22e-05 [0:24:30.687] 141F /create/Advect 0.0060272 [0:24:30.687] 141F /create/Particle Emitter 2.43e-05 [0:24:30.688] 141F /create/Voxelize 0.000657 [0:24:30.688] 141F /create/Buoyancy 4.04e-05 [0:24:30.688] 141F /create/Turbulence Force 6.05e-05 [0:24:30.723] 141F /create/Project Velocity 0.0352534 [0:24:30.731] 141F store cache 0.0078344 [0:24:30.731] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:30.731] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:30.731] 141F /render/Particle Material 2.2e-06 [0:24:30.733] 142F /create 2e-07 [0:24:30.733] 142F /create/Combustion 5.08e-05 [0:24:30.739] 142F /create/Advect 0.0059075 [0:24:30.739] 142F /create/Particle Emitter 2.45e-05 [0:24:30.739] 142F /create/Voxelize 0.0006505 [0:24:30.740] 142F /create/Buoyancy 4.18e-05 [0:24:30.740] 142F /create/Turbulence Force 4.65e-05 [0:24:30.775] 142F /create/Project Velocity 0.0351128 [0:24:30.782] 142F store cache 0.0077416 [0:24:30.783] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:30.783] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:30.783] 142F /render/Particle Material 1.8e-06 [0:24:30.784] 143F /create 2e-07 [0:24:30.784] 143F /create/Combustion 5e-05 [0:24:30.790] 143F /create/Advect 0.0058167 [0:24:30.790] 143F /create/Particle Emitter 2.4e-05 [0:24:30.791] 143F /create/Voxelize 0.0006586 [0:24:30.791] 143F /create/Buoyancy 0.0001213 [0:24:30.791] 143F /create/Turbulence Force 7.59e-05 [0:24:30.827] 143F /create/Project Velocity 0.0358669 [0:24:30.834] 143F store cache 0.0076127 [0:24:30.834] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:30.834] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:30.834] 143F /render/Particle Material 1.8e-06 [0:24:30.836] 144F /create 0 [0:24:30.836] 144F /create/Combustion 4.2e-05 [0:24:30.842] 144F /create/Advect 0.0058365 [0:24:30.842] 144F /create/Particle Emitter 2.29e-05 [0:24:30.842] 144F /create/Voxelize 0.0006624 [0:24:30.842] 144F /create/Buoyancy 4.06e-05 [0:24:30.842] 144F /create/Turbulence Force 4.55e-05 [0:24:30.877] 144F /create/Project Velocity 0.035195 [0:24:30.885] 144F store cache 0.0075842 [0:24:30.885] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:30.885] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:30.885] 144F /render/Particle Material 1.7e-06 [0:24:30.886] 145F /create 1e-07 [0:24:30.886] 145F /create/Combustion 3.93e-05 [0:24:30.892] 145F /create/Advect 0.005834 [0:24:30.892] 145F /create/Particle Emitter 2.34e-05 [0:24:30.893] 145F /create/Voxelize 0.0006918 [0:24:30.893] 145F /create/Buoyancy 4.11e-05 [0:24:30.893] 145F /create/Turbulence Force 4.48e-05 [0:24:30.928] 145F /create/Project Velocity 0.0353746 [0:24:31.087] 145F store cache 0.158175 [0:24:31.087] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:31.087] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:31.087] 145F /render/Particle Material 2.4e-06 [0:24:31.088] 146F /create 5e-07 [0:24:31.088] 146F /create/Combustion 5.09e-05 [0:24:31.094] 146F /create/Advect 0.0058705 [0:24:31.094] 146F /create/Particle Emitter 4.39e-05 [0:24:31.095] 146F /create/Voxelize 0.0006833 [0:24:31.095] 146F /create/Buoyancy 4.72e-05 [0:24:31.095] 146F /create/Turbulence Force 5.18e-05 [0:24:31.130] 146F /create/Project Velocity 0.0351668 [0:24:31.402] 146F store cache 0.271973 [0:24:31.402] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:31.402] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:31.402] 146F /render/Particle Material 3e-06 [0:24:31.404] 147F /create 4e-07 [0:24:31.404] 147F /create/Combustion 5.06e-05 [0:24:31.410] 147F /create/Advect 0.0063474 [0:24:31.411] 147F /create/Particle Emitter 0.0001818 [0:24:31.412] 147F /create/Voxelize 0.0015695 [0:24:31.412] 147F /create/Buoyancy 0.0001909 [0:24:31.412] 147F /create/Turbulence Force 0.0001161 [0:24:31.461] 147F /create/Project Velocity 0.0487833 [0:24:31.469] 147F store cache 0.0079053 [0:24:31.469] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:31.469] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:31.469] 147F /render/Particle Material 2.1e-06 [0:24:31.471] 148F /create 9.99999e-08 [0:24:31.471] 148F /create/Combustion 6.63e-05 [0:24:31.477] 148F /create/Advect 0.0059165 [0:24:31.477] 148F /create/Particle Emitter 4.52e-05 [0:24:31.477] 148F /create/Voxelize 0.0006778 [0:24:31.478] 148F /create/Buoyancy 5.02e-05 [0:24:31.478] 148F /create/Turbulence Force 7.5e-05 [0:24:31.513] 148F /create/Project Velocity 0.0356188 [0:24:31.521] 148F store cache 0.0078565 [0:24:31.521] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:31.521] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:31.521] 148F /render/Particle Material 2.7e-06 [0:24:31.523] 149F /create 3e-07 [0:24:31.523] 149F /create/Combustion 5.14e-05 [0:24:31.529] 149F /create/Advect 0.005886 [0:24:31.529] 149F /create/Particle Emitter 3.91e-05 [0:24:31.529] 149F /create/Voxelize 0.0007025 [0:24:31.529] 149F /create/Buoyancy 4.64e-05 [0:24:31.529] 149F /create/Turbulence Force 5.25e-05 [0:24:31.565] 149F /create/Project Velocity 0.0351918 [0:24:31.573] 149F store cache 0.0080239 [0:24:31.573] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:31.573] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:31.573] 149F /render/Particle Material 2.1e-06 [0:24:31.574] 150F /create 2e-07 [0:24:31.574] 150F /create/Combustion 5.18e-05 [0:24:31.580] 150F /create/Advect 0.005882 [0:24:31.580] 150F /create/Particle Emitter 2.56e-05 [0:24:31.581] 150F /create/Voxelize 0.0007038 [0:24:31.581] 150F /create/Buoyancy 4.19e-05 [0:24:31.581] 150F /create/Turbulence Force 5.16e-05 [0:24:31.616] 150F /create/Project Velocity 0.0350823 [0:24:31.624] 150F store cache 0.007911 [0:24:31.624] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:31.624] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:31.624] 150F /render/Particle Material 2.1e-06 [0:24:31.625] 151F /create 3e-07 [0:24:31.626] 151F /create/Combustion 5.2e-05 [0:24:31.632] 151F /create/Advect 0.0059219 [0:24:31.632] 151F /create/Particle Emitter 2.34e-05 [0:24:31.632] 151F /create/Voxelize 0.0006628 [0:24:31.632] 151F /create/Buoyancy 9.02e-05 [0:24:31.632] 151F /create/Turbulence Force 3.96e-05 [0:24:31.668] 151F /create/Project Velocity 0.0352342 [0:24:31.676] 151F store cache 0.0079561 [0:24:31.676] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:31.676] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:31.676] 151F /render/Particle Material 2.2e-06 [0:24:31.677] 152F /create 9.99999e-08 [0:24:31.677] 152F /create/Combustion 5.06e-05 [0:24:31.683] 152F /create/Advect 0.0059474 [0:24:31.683] 152F /create/Particle Emitter 2.23e-05 [0:24:31.684] 152F /create/Voxelize 0.0006556 [0:24:31.684] 152F /create/Buoyancy 3.95e-05 [0:24:31.684] 152F /create/Turbulence Force 4.41e-05 [0:24:31.719] 152F /create/Project Velocity 0.035458 [0:24:31.727] 152F store cache 0.0076946 [0:24:31.727] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:31.727] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:31.727] 152F /render/Particle Material 2.2e-06 [0:24:31.728] 153F /create 2e-07 [0:24:31.729] 153F /create/Combustion 4.78e-05 [0:24:31.734] 153F /create/Advect 0.0059039 [0:24:31.735] 153F /create/Particle Emitter 4.33e-05 [0:24:31.735] 153F /create/Voxelize 0.0007162 [0:24:31.735] 153F /create/Buoyancy 4.66e-05 [0:24:31.735] 153F /create/Turbulence Force 4.85e-05 [0:24:31.771] 153F /create/Project Velocity 0.0352334 [0:24:31.778] 153F store cache 0.0079001 [0:24:31.779] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:31.779] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:31.779] 153F /render/Particle Material 1.8e-06 [0:24:31.780] 154F /create 1e-07 [0:24:31.780] 154F /create/Combustion 4.33e-05 [0:24:31.786] 154F /create/Advect 0.0058799 [0:24:31.786] 154F /create/Particle Emitter 2.41e-05 [0:24:31.787] 154F /create/Voxelize 0.0006676 [0:24:31.787] 154F /create/Buoyancy 7.69e-05 [0:24:31.787] 154F /create/Turbulence Force 3.93e-05 [0:24:31.822] 154F /create/Project Velocity 0.0353761 [0:24:31.830] 154F store cache 0.0078538 [0:24:31.830] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:31.830] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:31.830] 154F /render/Particle Material 2.1e-06 [0:24:31.831] 155F /create 9.99999e-08 [0:24:31.831] 155F /create/Combustion 4.86e-05 [0:24:31.837] 155F /create/Advect 0.0059154 [0:24:31.837] 155F /create/Particle Emitter 2.28e-05 [0:24:31.838] 155F /create/Voxelize 0.0006452 [0:24:31.838] 155F /create/Buoyancy 3.92e-05 [0:24:31.838] 155F /create/Turbulence Force 4.75e-05 [0:24:31.874] 155F /create/Project Velocity 0.0356845 [0:24:31.882] 155F store cache 0.0078324 [0:24:31.882] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:31.882] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:31.882] 155F /render/Particle Material 2e-06 [0:24:31.883] 156F /create 1e-07 [0:24:31.883] 156F /create/Combustion 4.8e-05 [0:24:31.889] 156F /create/Advect 0.00596 [0:24:31.889] 156F /create/Particle Emitter 2.29e-05 [0:24:31.890] 156F /create/Voxelize 0.0006442 [0:24:31.890] 156F /create/Buoyancy 3.99e-05 [0:24:31.890] 156F /create/Turbulence Force 4.44e-05 [0:24:31.925] 156F /create/Project Velocity 0.0353508 [0:24:31.933] 156F store cache 0.0078118 [0:24:31.933] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:31.933] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:31.933] 156F /render/Particle Material 2e-06 [0:24:31.935] 157F /create 9.99999e-08 [0:24:31.935] 157F /create/Combustion 4.73e-05 [0:24:31.941] 157F /create/Advect 0.0059231 [0:24:31.941] 157F /create/Particle Emitter 4.52e-05 [0:24:31.941] 157F /create/Voxelize 0.0006954 [0:24:31.941] 157F /create/Buoyancy 4.93e-05 [0:24:31.941] 157F /create/Turbulence Force 5.64e-05 [0:24:31.977] 157F /create/Project Velocity 0.0355338 [0:24:31.985] 157F store cache 0.0078021 [0:24:31.985] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:31.985] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:31.985] 157F /render/Particle Material 2.6e-06 [0:24:31.986] 158F /create 3e-07 [0:24:31.986] 158F /create/Combustion 5.2e-05 [0:24:31.992] 158F /create/Advect 0.0059393 [0:24:31.992] 158F /create/Particle Emitter 4.6e-05 [0:24:31.993] 158F /create/Voxelize 0.0006935 [0:24:31.993] 158F /create/Buoyancy 4.38e-05 [0:24:31.993] 158F /create/Turbulence Force 5.08e-05 [0:24:32.029] 158F /create/Project Velocity 0.0357886 [0:24:32.037] 158F store cache 0.0078089 [0:24:32.037] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:32.037] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:32.037] 158F /render/Particle Material 2.7e-06 [0:24:32.038] 159F /create 3e-07 [0:24:32.038] 159F /create/Combustion 5.21e-05 [0:24:32.044] 159F /create/Advect 0.0060012 [0:24:32.044] 159F /create/Particle Emitter 3.78e-05 [0:24:32.045] 159F /create/Voxelize 0.0006639 [0:24:32.045] 159F /create/Buoyancy 4.56e-05 [0:24:32.045] 159F /create/Turbulence Force 5.03e-05 [0:24:32.081] 159F /create/Project Velocity 0.0355359 [0:24:32.089] 159F store cache 0.00784 [0:24:32.089] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:32.089] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:32.089] 159F /render/Particle Material 2.1e-06 [0:24:32.090] 160F /create 9.99999e-08 [0:24:32.090] 160F /create/Combustion 4.7e-05 [0:24:32.096] 160F /create/Advect 0.0059321 [0:24:32.096] 160F /create/Particle Emitter 2.67e-05 [0:24:32.097] 160F /create/Voxelize 0.0006544 [0:24:32.097] 160F /create/Buoyancy 4.09e-05 [0:24:32.097] 160F /create/Turbulence Force 4.56e-05 [0:24:32.132] 160F /create/Project Velocity 0.035529 [0:24:32.140] 160F store cache 0.0077062 [0:24:32.140] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:32.140] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:32.140] 160F /render/Particle Material 1.4e-06 [0:24:32.141] 161F /create 1e-07 [0:24:32.142] 161F /create/Combustion 4.07e-05 [0:24:32.147] 161F /create/Advect 0.0059091 [0:24:32.147] 161F /create/Particle Emitter 2.31e-05 [0:24:32.148] 161F /create/Voxelize 0.0006648 [0:24:32.148] 161F /create/Buoyancy 3.85e-05 [0:24:32.148] 161F /create/Turbulence Force 4.16e-05 [0:24:32.184] 161F /create/Project Velocity 0.0355029 [0:24:32.192] 161F store cache 0.0077883 [0:24:32.192] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:32.192] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:32.192] 161F /render/Particle Material 1.8e-06 [0:24:32.193] 162F /create 1e-07 [0:24:32.193] 162F /create/Combustion 3.93e-05 [0:24:32.199] 162F /create/Advect 0.0059061 [0:24:32.199] 162F /create/Particle Emitter 2.23e-05 [0:24:32.200] 162F /create/Voxelize 0.0006386 [0:24:32.200] 162F /create/Buoyancy 3.79e-05 [0:24:32.200] 162F /create/Turbulence Force 4.21e-05 [0:24:32.235] 162F /create/Project Velocity 0.0354552 [0:24:32.243] 162F store cache 0.0077531 [0:24:32.243] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:32.243] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:32.243] 162F /render/Particle Material 1.6e-06 [0:24:32.244] 163F /create 9.99999e-08 [0:24:32.244] 163F /create/Combustion 3.86e-05 [0:24:32.250] 163F /create/Advect 0.0059119 [0:24:32.250] 163F /create/Particle Emitter 2.19e-05 [0:24:32.251] 163F /create/Voxelize 0.0006489 [0:24:32.251] 163F /create/Buoyancy 3.86e-05 [0:24:32.251] 163F /create/Turbulence Force 4.41e-05 [0:24:32.286] 163F /create/Project Velocity 0.0353332 [0:24:32.342] 163F store cache 0.05558 [0:24:32.342] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:32.342] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:32.342] 163F /render/Particle Material 2.4e-06 [0:24:32.343] 164F /create 2e-07 [0:24:32.343] 164F /create/Combustion 4.78e-05 [0:24:32.349] 164F /create/Advect 0.0059511 [0:24:32.349] 164F /create/Particle Emitter 2.28e-05 [0:24:32.350] 164F /create/Voxelize 0.000664 [0:24:32.350] 164F /create/Buoyancy 4.03e-05 [0:24:32.350] 164F /create/Turbulence Force 4.39e-05 [0:24:32.386] 164F /create/Project Velocity 0.0353999 [0:24:32.694] 164F store cache 0.308644 [0:24:32.694] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:32.694] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:32.694] 164F /render/Particle Material 2.4e-06 [0:24:32.696] 165F /create 2e-07 [0:24:32.696] 165F /create/Combustion 5.2e-05 [0:24:32.702] 165F /create/Advect 0.0060284 [0:24:32.702] 165F /create/Particle Emitter 3.94e-05 [0:24:32.703] 165F /create/Voxelize 0.0006761 [0:24:32.703] 165F /create/Buoyancy 4.48e-05 [0:24:32.703] 165F /create/Turbulence Force 5.24e-05 [0:24:32.738] 165F /create/Project Velocity 0.0353081 [0:24:32.808] 165F store cache 0.069642 [0:24:32.808] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:32.808] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:32.808] 165F /render/Particle Material 3.1e-06 [0:24:32.809] 166F /create 3e-07 [0:24:32.809] 166F /create/Combustion 5.06e-05 [0:24:32.815] 166F /create/Advect 0.0059462 [0:24:32.815] 166F /create/Particle Emitter 2.23e-05 [0:24:32.816] 166F /create/Voxelize 0.0006736 [0:24:32.816] 166F /create/Buoyancy 4.17e-05 [0:24:32.816] 166F /create/Turbulence Force 4.35e-05 [0:24:32.852] 166F /create/Project Velocity 0.0355512 [0:24:32.860] 166F store cache 0.0080022 [0:24:32.860] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:32.860] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:32.860] 166F /render/Particle Material 2e-06 [0:24:32.861] 167F /create 9.99999e-08 [0:24:32.861] 167F /create/Combustion 4.59e-05 [0:24:32.867] 167F /create/Advect 0.005961 [0:24:32.867] 167F /create/Particle Emitter 2.26e-05 [0:24:32.868] 167F /create/Voxelize 0.0006537 [0:24:32.868] 167F /create/Buoyancy 4.06e-05 [0:24:32.868] 167F /create/Turbulence Force 4.43e-05 [0:24:32.903] 167F /create/Project Velocity 0.0352628 [0:24:32.911] 167F store cache 0.0082524 [0:24:32.912] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:32.912] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:32.912] 167F /render/Particle Material 2.2e-06 [0:24:32.913] 168F /create 0 [0:24:32.913] 168F /create/Combustion 4.79e-05 [0:24:32.919] 168F /create/Advect 0.0059809 [0:24:32.919] 168F /create/Particle Emitter 4.58e-05 [0:24:32.920] 168F /create/Voxelize 0.0006902 [0:24:32.920] 168F /create/Buoyancy 4.71e-05 [0:24:32.920] 168F /create/Turbulence Force 5.23e-05 [0:24:32.955] 168F /create/Project Velocity 0.0355401 [0:24:32.963] 168F store cache 0.0081046 [0:24:32.964] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:32.964] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:32.964] 168F /render/Particle Material 1.7e-06 [0:24:32.965] 169F /create 2e-07 [0:24:32.965] 169F /create/Combustion 5.23e-05 [0:24:32.971] 169F /create/Advect 0.0060328 [0:24:32.971] 169F /create/Particle Emitter 2.3e-05 [0:24:32.972] 169F /create/Voxelize 0.0006492 [0:24:32.972] 169F /create/Buoyancy 4.58e-05 [0:24:32.972] 169F /create/Turbulence Force 3.94e-05 [0:24:33.007] 169F /create/Project Velocity 0.0356211 [0:24:33.016] 169F store cache 0.008451 [0:24:33.016] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:33.016] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:33.016] 169F /render/Particle Material 3e-06 [0:24:33.017] 170F /create 2e-07 [0:24:33.017] 170F /create/Combustion 5.15e-05 [0:24:33.024] 170F /create/Advect 0.0059998 [0:24:33.024] 170F /create/Particle Emitter 4.16e-05 [0:24:33.024] 170F /create/Voxelize 0.0007123 [0:24:33.024] 170F /create/Buoyancy 4.71e-05 [0:24:33.024] 170F /create/Turbulence Force 5.21e-05 [0:24:33.060] 170F /create/Project Velocity 0.0355975 [0:24:33.068] 170F store cache 0.008238 [0:24:33.068] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:33.068] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:33.068] 170F /render/Particle Material 1.7e-06 [0:24:33.070] 171F /create 1e-07 [0:24:33.070] 171F /create/Combustion 4.15e-05 [0:24:33.076] 171F /create/Advect 0.0059714 [0:24:33.076] 171F /create/Particle Emitter 4.51e-05 [0:24:33.076] 171F /create/Voxelize 0.0006814 [0:24:33.076] 171F /create/Buoyancy 4.74e-05 [0:24:33.076] 171F /create/Turbulence Force 5.33e-05 [0:24:33.112] 171F /create/Project Velocity 0.0352714 [0:24:33.120] 171F store cache 0.0080749 [0:24:33.120] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:33.120] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:33.120] 171F /render/Particle Material 2.4e-06 [0:24:33.121] 172F /create 9.99999e-08 [0:24:33.121] 172F /create/Combustion 4.9e-05 [0:24:33.127] 172F /create/Advect 0.0059913 [0:24:33.127] 172F /create/Particle Emitter 2.35e-05 [0:24:33.128] 172F /create/Voxelize 0.0006452 [0:24:33.128] 172F /create/Buoyancy 4.01e-05 [0:24:33.128] 172F /create/Turbulence Force 4.47e-05 [0:24:33.163] 172F /create/Project Velocity 0.035287 [0:24:33.172] 172F store cache 0.0081302 [0:24:33.172] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:33.172] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:33.172] 172F /render/Particle Material 2.1e-06 [0:24:33.173] 173F /create 9.99999e-08 [0:24:33.173] 173F /create/Combustion 9.96e-05 [0:24:33.179] 173F /create/Advect 0.0059644 [0:24:33.179] 173F /create/Particle Emitter 2.3e-05 [0:24:33.180] 173F /create/Voxelize 0.0006592 [0:24:33.180] 173F /create/Buoyancy 4.03e-05 [0:24:33.180] 173F /create/Turbulence Force 4.5e-05 [0:24:33.215] 173F /create/Project Velocity 0.0354003 [0:24:33.223] 173F store cache 0.007936 [0:24:33.223] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:33.223] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:33.223] 173F /render/Particle Material 1.8e-06 [0:24:33.225] 174F /create 1e-07 [0:24:33.225] 174F /create/Combustion 4.31e-05 [0:24:33.231] 174F /create/Advect 0.0060283 [0:24:33.231] 174F /create/Particle Emitter 2.26e-05 [0:24:33.231] 174F /create/Voxelize 0.0006623 [0:24:33.231] 174F /create/Buoyancy 4.06e-05 [0:24:33.232] 174F /create/Turbulence Force 4.4e-05 [0:24:33.267] 174F /create/Project Velocity 0.0352586 [0:24:33.275] 174F store cache 0.0080299 [0:24:33.275] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:33.275] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:33.275] 174F /render/Particle Material 2e-06 [0:24:33.276] 175F /create 1e-07 [0:24:33.276] 175F /create/Combustion 4.39e-05 [0:24:33.282] 175F /create/Advect 0.005962 [0:24:33.282] 175F /create/Particle Emitter 2.21e-05 [0:24:33.283] 175F /create/Voxelize 0.0006424 [0:24:33.283] 175F /create/Buoyancy 3.99e-05 [0:24:33.283] 175F /create/Turbulence Force 4.39e-05 [0:24:33.318] 175F /create/Project Velocity 0.0352362 [0:24:33.326] 175F store cache 0.0081241 [0:24:33.326] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:33.327] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:33.327] 175F /render/Particle Material 1.8e-06 [0:24:33.328] 176F /create 1e-07 [0:24:33.328] 176F /create/Combustion 4.56e-05 [0:24:33.334] 176F /create/Advect 0.0059798 [0:24:33.334] 176F /create/Particle Emitter 2.24e-05 [0:24:33.335] 176F /create/Voxelize 0.0006622 [0:24:33.335] 176F /create/Buoyancy 3.94e-05 [0:24:33.335] 176F /create/Turbulence Force 4.36e-05 [0:24:33.370] 176F /create/Project Velocity 0.0350715 [0:24:33.378] 176F store cache 0.0080441 [0:24:33.378] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:33.378] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:33.378] 176F /render/Particle Material 1.8e-06 [0:24:33.379] 177F /create 0 [0:24:33.379] 177F /create/Combustion 4.39e-05 [0:24:33.385] 177F /create/Advect 0.0060185 [0:24:33.385] 177F /create/Particle Emitter 2.21e-05 [0:24:33.386] 177F /create/Voxelize 0.0006657 [0:24:33.386] 177F /create/Buoyancy 3.93e-05 [0:24:33.386] 177F /create/Turbulence Force 4.38e-05 [0:24:33.421] 177F /create/Project Velocity 0.0353671 [0:24:33.429] 177F store cache 0.0080487 [0:24:33.430] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:33.430] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:33.430] 177F /render/Particle Material 1.7e-06 [0:24:33.431] 178F /create 9.99999e-08 [0:24:33.431] 178F /create/Combustion 4.28e-05 [0:24:33.437] 178F /create/Advect 0.0059983 [0:24:33.437] 178F /create/Particle Emitter 2.91e-05 [0:24:33.438] 178F /create/Voxelize 0.000665 [0:24:33.438] 178F /create/Buoyancy 4.06e-05 [0:24:33.438] 178F /create/Turbulence Force 4.51e-05 [0:24:33.473] 178F /create/Project Velocity 0.0353584 [0:24:33.481] 178F store cache 0.0081884 [0:24:33.481] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:33.481] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:33.481] 178F /render/Particle Material 2e-06 [0:24:33.483] 179F /create 2e-07 [0:24:33.483] 179F /create/Combustion 5.17e-05 [0:24:33.489] 179F /create/Advect 0.0061357 [0:24:33.489] 179F /create/Particle Emitter 4.95e-05 [0:24:33.490] 179F /create/Voxelize 0.0007159 [0:24:33.490] 179F /create/Buoyancy 4.55e-05 [0:24:33.490] 179F /create/Turbulence Force 5.33e-05 [0:24:33.526] 179F /create/Project Velocity 0.0357109 [0:24:33.534] 179F store cache 0.008311 [0:24:33.534] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:33.534] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:33.534] 179F /render/Particle Material 2.1e-06 [0:24:33.535] 180F /create 2e-07 [0:24:33.535] 180F /create/Combustion 4.76e-05 [0:24:33.542] 180F /create/Advect 0.0060155 [0:24:33.542] 180F /create/Particle Emitter 4.28e-05 [0:24:33.542] 180F /create/Voxelize 0.0006856 [0:24:33.542] 180F /create/Buoyancy 4.42e-05 [0:24:33.542] 180F /create/Turbulence Force 5.26e-05 [0:24:33.578] 180F /create/Project Velocity 0.0355968 [0:24:33.586] 180F store cache 0.0081263 [0:24:33.586] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:33.586] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:33.586] 180F /render/Particle Material 2.3e-06 [0:24:33.588] 181F /create 0 [0:24:33.588] 181F /create/Combustion 4.4e-05 [0:24:33.594] 181F /create/Advect 0.0066341 [0:24:33.594] 181F /create/Particle Emitter 5.98e-05 [0:24:33.595] 181F /create/Voxelize 0.0009102 [0:24:33.595] 181F /create/Buoyancy 4.88e-05 [0:24:33.595] 181F /create/Turbulence Force 5.91e-05 [0:24:33.651] 181F /create/Project Velocity 0.0555372 [0:24:33.675] 181F store cache 0.0234639 [0:24:33.675] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:33.675] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:33.675] 181F /render/Particle Material 6.7e-06 [0:24:33.678] 182F /create 1.3e-06 [0:24:33.678] 182F /create/Combustion 0.0001603 [0:24:33.686] 182F /create/Advect 0.0079963 [0:24:33.686] 182F /create/Particle Emitter 3.48e-05 [0:24:33.687] 182F /create/Voxelize 0.0006876 [0:24:33.687] 182F /create/Buoyancy 4.78e-05 [0:24:33.687] 182F /create/Turbulence Force 5.87e-05 [0:24:33.722] 182F /create/Project Velocity 0.0353734 [0:24:33.887] 182F store cache 0.164405 [0:24:33.887] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:33.887] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:33.887] 182F /render/Particle Material 2.3e-06 [0:24:33.888] 183F /create 2e-07 [0:24:33.888] 183F /create/Combustion 5.48e-05 [0:24:33.895] 183F /create/Advect 0.0060856 [0:24:33.895] 183F /create/Particle Emitter 4.87e-05 [0:24:33.895] 183F /create/Voxelize 0.0007226 [0:24:33.895] 183F /create/Buoyancy 4.79e-05 [0:24:33.895] 183F /create/Turbulence Force 5.51e-05 [0:24:33.931] 183F /create/Project Velocity 0.0352481 [0:24:34.181] 183F store cache 0.250275 [0:24:34.181] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:34.181] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:34.181] 183F /render/Particle Material 2.7e-06 [0:24:34.182] 184F /create 2e-07 [0:24:34.183] 184F /create/Combustion 5.21e-05 [0:24:34.189] 184F /create/Advect 0.0060545 [0:24:34.189] 184F /create/Particle Emitter 4.33e-05 [0:24:34.189] 184F /create/Voxelize 0.0006736 [0:24:34.189] 184F /create/Buoyancy 4.65e-05 [0:24:34.189] 184F /create/Turbulence Force 5.32e-05 [0:24:34.225] 184F /create/Project Velocity 0.0354183 [0:24:34.233] 184F store cache 0.0082166 [0:24:34.233] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:34.233] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:34.233] 184F /render/Particle Material 1.9e-06 [0:24:34.234] 185F /create 9.99999e-08 [0:24:34.235] 185F /create/Combustion 4.62e-05 [0:24:34.241] 185F /create/Advect 0.0060677 [0:24:34.241] 185F /create/Particle Emitter 2.28e-05 [0:24:34.241] 185F /create/Voxelize 0.0006529 [0:24:34.241] 185F /create/Buoyancy 4.12e-05 [0:24:34.241] 185F /create/Turbulence Force 4.36e-05 [0:24:34.277] 185F /create/Project Velocity 0.0353978 [0:24:34.285] 185F store cache 0.0085496 [0:24:34.285] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:34.286] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:34.286] 185F /render/Particle Material 2.5e-06 [0:24:34.287] 186F /create 9.99999e-08 [0:24:34.287] 186F /create/Combustion 4.92e-05 [0:24:34.293] 186F /create/Advect 0.0060664 [0:24:34.293] 186F /create/Particle Emitter 2.41e-05 [0:24:34.294] 186F /create/Voxelize 0.0006573 [0:24:34.294] 186F /create/Buoyancy 4.01e-05 [0:24:34.294] 186F /create/Turbulence Force 4.46e-05 [0:24:34.329] 186F /create/Project Velocity 0.035357 [0:24:34.337] 186F store cache 0.0081959 [0:24:34.337] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:34.337] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:34.338] 186F /render/Particle Material 1.9e-06 [0:24:34.339] 187F /create 9.99999e-08 [0:24:34.339] 187F /create/Combustion 4.37e-05 [0:24:34.345] 187F /create/Advect 0.0060389 [0:24:34.345] 187F /create/Particle Emitter 2.33e-05 [0:24:34.346] 187F /create/Voxelize 0.0006491 [0:24:34.346] 187F /create/Buoyancy 3.99e-05 [0:24:34.346] 187F /create/Turbulence Force 4.47e-05 [0:24:34.381] 187F /create/Project Velocity 0.0352348 [0:24:34.389] 187F store cache 0.0084522 [0:24:34.389] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:34.389] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:34.390] 187F /render/Particle Material 2.4e-06 [0:24:34.391] 188F /create 2e-07 [0:24:34.391] 188F /create/Combustion 4.71e-05 [0:24:34.397] 188F /create/Advect 0.0060708 [0:24:34.397] 188F /create/Particle Emitter 2.34e-05 [0:24:34.398] 188F /create/Voxelize 0.0006485 [0:24:34.398] 188F /create/Buoyancy 3.9e-05 [0:24:34.398] 188F /create/Turbulence Force 4.33e-05 [0:24:34.433] 188F /create/Project Velocity 0.0355343 [0:24:34.441] 188F store cache 0.0080474 [0:24:34.441] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:34.441] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:34.441] 188F /render/Particle Material 1.7e-06 [0:24:34.443] 189F /create 1e-07 [0:24:34.443] 189F /create/Combustion 4.68e-05 [0:24:34.449] 189F /create/Advect 0.0060418 [0:24:34.449] 189F /create/Particle Emitter 2.29e-05 [0:24:34.449] 189F /create/Voxelize 0.0006427 [0:24:34.449] 189F /create/Buoyancy 3.85e-05 [0:24:34.450] 189F /create/Turbulence Force 4.25e-05 [0:24:34.485] 189F /create/Project Velocity 0.0355811 [0:24:34.493] 189F store cache 0.0082587 [0:24:34.493] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:34.494] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:34.494] 189F /render/Particle Material 1.5e-06 [0:24:34.495] 190F /create 1e-07 [0:24:34.495] 190F /create/Combustion 4.63e-05 [0:24:34.501] 190F /create/Advect 0.0060593 [0:24:34.501] 190F /create/Particle Emitter 2.26e-05 [0:24:34.502] 190F /create/Voxelize 0.0006494 [0:24:34.502] 190F /create/Buoyancy 3.89e-05 [0:24:34.502] 190F /create/Turbulence Force 4.35e-05 [0:24:34.537] 190F /create/Project Velocity 0.0354598 [0:24:34.546] 190F store cache 0.0086461 [0:24:34.546] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:34.546] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:34.546] 190F /render/Particle Material 2.5e-06 [0:24:34.547] 191F /create 5e-07 [0:24:34.547] 191F /create/Combustion 5.3e-05 [0:24:34.554] 191F /create/Advect 0.0061284 [0:24:34.554] 191F /create/Particle Emitter 5e-05 [0:24:34.554] 191F /create/Voxelize 0.0007689 [0:24:34.554] 191F /create/Buoyancy 6.69e-05 [0:24:34.555] 191F /create/Turbulence Force 4.73e-05 [0:24:34.591] 191F /create/Project Velocity 0.0361564 [0:24:34.599] 191F store cache 0.0082496 [0:24:34.599] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:34.599] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:34.599] 191F /render/Particle Material 2.7e-06 [0:24:34.600] 192F /create 2e-07 [0:24:34.601] 192F /create/Combustion 5.16e-05 [0:24:34.607] 192F /create/Advect 0.0060977 [0:24:34.607] 192F /create/Particle Emitter 3.22e-05 [0:24:34.607] 192F /create/Voxelize 0.0006668 [0:24:34.607] 192F /create/Buoyancy 4.62e-05 [0:24:34.607] 192F /create/Turbulence Force 5.22e-05 [0:24:34.643] 192F /create/Project Velocity 0.0355211 [0:24:34.651] 192F store cache 0.0082118 [0:24:34.651] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:34.651] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:34.651] 192F /render/Particle Material 2.1e-06 [0:24:34.653] 193F /create 1e-07 [0:24:34.653] 193F /create/Combustion 4.62e-05 [0:24:34.659] 193F /create/Advect 0.0060717 [0:24:34.659] 193F /create/Particle Emitter 2.37e-05 [0:24:34.659] 193F /create/Voxelize 0.0006537 [0:24:34.659] 193F /create/Buoyancy 4.09e-05 [0:24:34.660] 193F /create/Turbulence Force 4.4e-05 [0:24:34.695] 193F /create/Project Velocity 0.0357402 [0:24:34.703] 193F store cache 0.0081036 [0:24:34.704] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:34.704] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:34.704] 193F /render/Particle Material 2e-06 [0:24:34.705] 194F /create 1e-07 [0:24:34.705] 194F /create/Combustion 4.41e-05 [0:24:34.711] 194F /create/Advect 0.0060908 [0:24:34.711] 194F /create/Particle Emitter 2.37e-05 [0:24:34.712] 194F /create/Voxelize 0.0006497 [0:24:34.712] 194F /create/Buoyancy 4.01e-05 [0:24:34.712] 194F /create/Turbulence Force 4.39e-05 [0:24:34.747] 194F /create/Project Velocity 0.0352288 [0:24:34.755] 194F store cache 0.0082223 [0:24:34.755] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:34.755] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:34.755] 194F /render/Particle Material 2e-06 [0:24:34.757] 195F /create 0 [0:24:34.757] 195F /create/Combustion 3.96e-05 [0:24:34.763] 195F /create/Advect 0.0060945 [0:24:34.763] 195F /create/Particle Emitter 2.23e-05 [0:24:34.763] 195F /create/Voxelize 0.000655 [0:24:34.763] 195F /create/Buoyancy 3.88e-05 [0:24:34.763] 195F /create/Turbulence Force 4.3e-05 [0:24:34.799] 195F /create/Project Velocity 0.0353765 [0:24:34.807] 195F store cache 0.0082161 [0:24:34.807] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:34.807] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:34.807] 195F /render/Particle Material 1.7e-06 [0:24:34.808] 196F /create 1e-07 [0:24:34.808] 196F /create/Combustion 3.81e-05 [0:24:34.815] 196F /create/Advect 0.0060887 [0:24:34.815] 196F /create/Particle Emitter 2.33e-05 [0:24:34.815] 196F /create/Voxelize 0.0006445 [0:24:34.815] 196F /create/Buoyancy 0.0001014 [0:24:34.815] 196F /create/Turbulence Force 4.67e-05 [0:24:34.851] 196F /create/Project Velocity 0.0353797 [0:24:34.859] 196F store cache 0.0080955 [0:24:34.859] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:34.859] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:34.859] 196F /render/Particle Material 1.6e-06 [0:24:34.860] 197F /create 1e-07 [0:24:34.860] 197F /create/Combustion 4.1e-05 [0:24:34.866] 197F /create/Advect 0.0060773 [0:24:34.866] 197F /create/Particle Emitter 2.39e-05 [0:24:34.867] 197F /create/Voxelize 0.0006587 [0:24:34.867] 197F /create/Buoyancy 3.9e-05 [0:24:34.867] 197F /create/Turbulence Force 4.25e-05 [0:24:34.909] 197F /create/Project Velocity 0.0417816 [0:24:35.044] 197F store cache 0.1349 [0:24:35.044] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:35.044] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:35.044] 197F /render/Particle Material 2.2e-06 [0:24:35.045] 198F /create 0 [0:24:35.045] 198F /create/Combustion 4.28e-05 [0:24:35.052] 198F /create/Advect 0.0061244 [0:24:35.052] 198F /create/Particle Emitter 4.41e-05 [0:24:35.052] 198F /create/Voxelize 0.0006929 [0:24:35.052] 198F /create/Buoyancy 4.98e-05 [0:24:35.052] 198F /create/Turbulence Force 5.36e-05 [0:24:35.088] 198F /create/Project Velocity 0.0358395 [0:24:35.421] 198F store cache 0.332416 [0:24:35.421] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:35.421] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:35.421] 198F /render/Particle Material 2.5e-06 [0:24:35.422] 199F /create 8e-07 [0:24:35.422] 199F /create/Combustion 5.53e-05 [0:24:35.428] 199F /create/Advect 0.0061174 [0:24:35.428] 199F /create/Particle Emitter 4.13e-05 [0:24:35.429] 199F /create/Voxelize 0.0006793 [0:24:35.429] 199F /create/Buoyancy 4.72e-05 [0:24:35.429] 199F /create/Turbulence Force 5.24e-05 [0:24:35.465] 199F /create/Project Velocity 0.0357818 [0:24:35.527] 199F store cache 0.0619193 [0:24:35.527] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:35.527] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:35.527] 199F /render/Particle Material 2.6e-06 [0:24:35.528] 200F /create 1e-07 [0:24:35.529] 200F /create/Combustion 4.93e-05 [0:24:35.535] 200F /create/Advect 0.0061416 [0:24:35.535] 200F /create/Particle Emitter 2.4e-05 [0:24:35.535] 200F /create/Voxelize 0.0006479 [0:24:35.535] 200F /create/Buoyancy 4.1e-05 [0:24:35.535] 200F /create/Turbulence Force 4.33e-05 [0:24:35.571] 200F /create/Project Velocity 0.0357864 [0:24:35.593] 200F store cache 0.0217045 [0:24:35.593] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:35.593] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:35.593] 200F /render/Particle Material 2.7e-06 [0:24:35.594] 201F /create 2e-07 [0:24:35.595] 201F /create/Combustion 5.28e-05 [0:24:35.601] 201F /create/Advect 0.0061407 [0:24:35.601] 201F /create/Particle Emitter 4.21e-05 [0:24:35.601] 201F /create/Voxelize 0.0006816 [0:24:35.601] 201F /create/Buoyancy 4.73e-05 [0:24:35.602] 201F /create/Turbulence Force 5.2e-05 [0:24:35.637] 201F /create/Project Velocity 0.0356437 [0:24:35.646] 201F store cache 0.0083967 [0:24:35.646] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:35.646] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:35.646] 201F /render/Particle Material 2.9e-06 [0:24:35.647] 202F /create 2e-07 [0:24:35.647] 202F /create/Combustion 4.66e-05 [0:24:35.653] 202F /create/Advect 0.0060974 [0:24:35.653] 202F /create/Particle Emitter 2.5e-05 [0:24:35.654] 202F /create/Voxelize 0.0006761 [0:24:35.654] 202F /create/Buoyancy 4.08e-05 [0:24:35.654] 202F /create/Turbulence Force 4.38e-05 [0:24:35.690] 202F /create/Project Velocity 0.035535 [0:24:35.698] 202F store cache 0.0084191 [0:24:35.698] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:35.698] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:35.698] 202F /render/Particle Material 1.9e-06 [0:24:35.699] 203F /create 2e-07 [0:24:35.699] 203F /create/Combustion 4.85e-05 [0:24:35.706] 203F /create/Advect 0.0061275 [0:24:35.706] 203F /create/Particle Emitter 2.25e-05 [0:24:35.706] 203F /create/Voxelize 0.0006418 [0:24:35.706] 203F /create/Buoyancy 3.91e-05 [0:24:35.706] 203F /create/Turbulence Force 4.49e-05 [0:24:35.742] 203F /create/Project Velocity 0.0358674 [0:24:35.751] 203F store cache 0.0084107 [0:24:35.751] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:35.751] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:35.751] 203F /render/Particle Material 2.2e-06 [0:24:35.752] 204F /create 5e-07 [0:24:35.752] 204F /create/Combustion 4.54e-05 [0:24:35.758] 204F /create/Advect 0.0061642 [0:24:35.758] 204F /create/Particle Emitter 2.29e-05 [0:24:35.759] 204F /create/Voxelize 0.0006656 [0:24:35.759] 204F /create/Buoyancy 3.89e-05 [0:24:35.759] 204F /create/Turbulence Force 4.35e-05 [0:24:35.795] 204F /create/Project Velocity 0.0355663 [0:24:35.803] 204F store cache 0.0081943 [0:24:35.803] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:35.803] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:35.803] 204F /render/Particle Material 2e-06 [0:24:35.804] 205F /create 1e-07 [0:24:35.804] 205F /create/Combustion 4.4e-05 [0:24:35.810] 205F /create/Advect 0.0061277 [0:24:35.810] 205F /create/Particle Emitter 2.3e-05 [0:24:35.811] 205F /create/Voxelize 0.0006456 [0:24:35.811] 205F /create/Buoyancy 4.07e-05 [0:24:35.811] 205F /create/Turbulence Force 4.3e-05 [0:24:35.847] 205F /create/Project Velocity 0.0357882 [0:24:35.856] 205F store cache 0.0085877 [0:24:35.856] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:35.856] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:35.856] 205F /render/Particle Material 2.4e-06 [0:24:35.857] 206F /create 4e-07 [0:24:35.857] 206F /create/Combustion 4.74e-05 [0:24:35.863] 206F /create/Advect 0.0061906 [0:24:35.863] 206F /create/Particle Emitter 2.24e-05 [0:24:35.864] 206F /create/Voxelize 0.0006547 [0:24:35.864] 206F /create/Buoyancy 4.21e-05 [0:24:35.864] 206F /create/Turbulence Force 4.31e-05 [0:24:35.900] 206F /create/Project Velocity 0.035728 [0:24:35.908] 206F store cache 0.0083352 [0:24:35.908] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:35.908] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:35.908] 206F /render/Particle Material 2.4e-06 [0:24:35.909] 207F /create 1e-07 [0:24:35.910] 207F /create/Combustion 4.64e-05 [0:24:35.916] 207F /create/Advect 0.0061577 [0:24:35.916] 207F /create/Particle Emitter 2.25e-05 [0:24:35.916] 207F /create/Voxelize 0.0006548 [0:24:35.916] 207F /create/Buoyancy 4.06e-05 [0:24:35.916] 207F /create/Turbulence Force 4.46e-05 [0:24:35.952] 207F /create/Project Velocity 0.0359906 [0:24:35.961] 207F store cache 0.0084497 [0:24:35.961] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:35.961] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:35.961] 207F /render/Particle Material 1.7e-06 [0:24:35.962] 208F /create 9.99999e-08 [0:24:35.962] 208F /create/Combustion 4.67e-05 [0:24:35.969] 208F /create/Advect 0.006171 [0:24:35.969] 208F /create/Particle Emitter 2.33e-05 [0:24:35.969] 208F /create/Voxelize 0.000674 [0:24:35.969] 208F /create/Buoyancy 3.84e-05 [0:24:35.969] 208F /create/Turbulence Force 3.78e-05 [0:24:36.005] 208F /create/Project Velocity 0.035558 [0:24:36.013] 208F store cache 0.0083704 [0:24:36.013] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:36.013] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:36.014] 208F /render/Particle Material 1.8e-06 [0:24:36.015] 209F /create 1e-07 [0:24:36.015] 209F /create/Combustion 4.53e-05 [0:24:36.021] 209F /create/Advect 0.0061747 [0:24:36.021] 209F /create/Particle Emitter 2.31e-05 [0:24:36.022] 209F /create/Voxelize 0.0006671 [0:24:36.022] 209F /create/Buoyancy 4.28e-05 [0:24:36.022] 209F /create/Turbulence Force 4.68e-05 [0:24:36.058] 209F /create/Project Velocity 0.0359914 [0:24:36.067] 209F store cache 0.0087189 [0:24:36.067] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:36.067] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:36.067] 209F /render/Particle Material 2.9e-06 [0:24:36.068] 210F /create 3e-07 [0:24:36.068] 210F /create/Combustion 5.31e-05 [0:24:36.074] 210F /create/Advect 0.0062177 [0:24:36.075] 210F /create/Particle Emitter 4.65e-05 [0:24:36.075] 210F /create/Voxelize 0.0006922 [0:24:36.075] 210F /create/Buoyancy 5.06e-05 [0:24:36.075] 210F /create/Turbulence Force 5.31e-05 [0:24:36.111] 210F /create/Project Velocity 0.0359373 [0:24:36.120] 210F store cache 0.0085711 [0:24:36.120] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:36.120] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:36.120] 210F /render/Particle Material 2e-06 [0:24:36.121] 211F /create 2e-07 [0:24:36.121] 211F /create/Combustion 4.98e-05 [0:24:36.128] 211F /create/Advect 0.006197 [0:24:36.128] 211F /create/Particle Emitter 3.57e-05 [0:24:36.128] 211F /create/Voxelize 0.0006711 [0:24:36.128] 211F /create/Buoyancy 4.31e-05 [0:24:36.128] 211F /create/Turbulence Force 4.97e-05 [0:24:36.188] 211F /create/Project Velocity 0.0590919 [0:24:36.207] 211F store cache 0.0198372 [0:24:36.208] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:36.208] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:36.208] 211F /render/Particle Material 2.2e-06 [0:24:36.209] 212F /create 2e-07 [0:24:36.209] 212F /create/Combustion 5.74e-05 [0:24:36.216] 212F /create/Advect 0.0065172 [0:24:36.216] 212F /create/Particle Emitter 0.0001219 [0:24:36.217] 212F /create/Voxelize 0.0013843 [0:24:36.217] 212F /create/Buoyancy 0.0001267 [0:24:36.217] 212F /create/Turbulence Force 0.0001262 [0:24:36.259] 212F /create/Project Velocity 0.0417767 [0:24:36.268] 212F store cache 0.0083821 [0:24:36.268] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:36.268] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:36.268] 212F /render/Particle Material 1.7e-06 [0:24:36.269] 213F /create 1e-07 [0:24:36.269] 213F /create/Combustion 3.92e-05 [0:24:36.275] 213F /create/Advect 0.0061587 [0:24:36.275] 213F /create/Particle Emitter 4.32e-05 [0:24:36.276] 213F /create/Voxelize 0.000688 [0:24:36.276] 213F /create/Buoyancy 4.3e-05 [0:24:36.276] 213F /create/Turbulence Force 5.33e-05 [0:24:36.312] 213F /create/Project Velocity 0.0358272 [0:24:36.320] 213F store cache 0.0082608 [0:24:36.320] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:36.320] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:36.320] 213F /render/Particle Material 1.7e-06 [0:24:36.322] 214F /create 1e-07 [0:24:36.322] 214F /create/Combustion 3.86e-05 [0:24:36.328] 214F /create/Advect 0.0061729 [0:24:36.328] 214F /create/Particle Emitter 2.98e-05 [0:24:36.328] 214F /create/Voxelize 0.0006567 [0:24:36.329] 214F /create/Buoyancy 4.29e-05 [0:24:36.329] 214F /create/Turbulence Force 4.82e-05 [0:24:36.365] 214F /create/Project Velocity 0.0360541 [0:24:36.373] 214F store cache 0.0084121 [0:24:36.373] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:36.373] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:36.373] 214F /render/Particle Material 1.9e-06 [0:24:36.374] 215F /create 2e-07 [0:24:36.375] 215F /create/Combustion 4.67e-05 [0:24:36.381] 215F /create/Advect 0.0061528 [0:24:36.381] 215F /create/Particle Emitter 3.77e-05 [0:24:36.381] 215F /create/Voxelize 0.0006629 [0:24:36.381] 215F /create/Buoyancy 4.4e-05 [0:24:36.382] 215F /create/Turbulence Force 4.89e-05 [0:24:36.417] 215F /create/Project Velocity 0.0358797 [0:24:36.679] 215F store cache 0.261215 [0:24:36.679] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:36.679] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:36.679] 215F /render/Particle Material 2.7e-06 [0:24:36.680] 216F /create 3e-07 [0:24:36.680] 216F /create/Combustion 5.2e-05 [0:24:36.686] 216F /create/Advect 0.0062267 [0:24:36.687] 216F /create/Particle Emitter 4.42e-05 [0:24:36.687] 216F /create/Voxelize 0.0006907 [0:24:36.687] 216F /create/Buoyancy 4.56e-05 [0:24:36.687] 216F /create/Turbulence Force 5.28e-05 [0:24:36.723] 216F /create/Project Velocity 0.0360078 [0:24:36.888] 216F store cache 0.164717 [0:24:36.888] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:36.888] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:36.888] 216F /render/Particle Material 1.9e-06 [0:24:36.889] 217F /create 3e-07 [0:24:36.890] 217F /create/Combustion 4.94e-05 [0:24:36.896] 217F /create/Advect 0.006185 [0:24:36.896] 217F /create/Particle Emitter 2.32e-05 [0:24:36.896] 217F /create/Voxelize 0.0006443 [0:24:36.896] 217F /create/Buoyancy 4e-05 [0:24:36.896] 217F /create/Turbulence Force 4.45e-05 [0:24:36.932] 217F /create/Project Velocity 0.0360056 [0:24:36.941] 217F store cache 0.008396 [0:24:36.941] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:36.941] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:36.941] 217F /render/Particle Material 1.7e-06 [0:24:36.942] 218F /create 2e-07 [0:24:36.942] 218F /create/Combustion 4.62e-05 [0:24:36.949] 218F /create/Advect 0.006229 [0:24:36.949] 218F /create/Particle Emitter 2.29e-05 [0:24:36.949] 218F /create/Voxelize 0.000647 [0:24:36.949] 218F /create/Buoyancy 3.95e-05 [0:24:36.949] 218F /create/Turbulence Force 4.27e-05 [0:24:36.985] 218F /create/Project Velocity 0.03595 [0:24:36.994] 218F store cache 0.0086565 [0:24:36.994] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:36.994] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:36.994] 218F /render/Particle Material 2.3e-06 [0:24:36.995] 219F /create 1e-07 [0:24:36.996] 219F /create/Combustion 5.03e-05 [0:24:37.002] 219F /create/Advect 0.0062396 [0:24:37.002] 219F /create/Particle Emitter 2.27e-05 [0:24:37.003] 219F /create/Voxelize 0.0006989 [0:24:37.003] 219F /create/Buoyancy 5.03e-05 [0:24:37.003] 219F /create/Turbulence Force 5.24e-05 [0:24:37.039] 219F /create/Project Velocity 0.0360279 [0:24:37.047] 219F store cache 0.008644 [0:24:37.047] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:37.047] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:37.048] 219F /render/Particle Material 2.4e-06 [0:24:37.049] 220F /create 2e-07 [0:24:37.049] 220F /create/Combustion 4.89e-05 [0:24:37.055] 220F /create/Advect 0.0062233 [0:24:37.055] 220F /create/Particle Emitter 2.48e-05 [0:24:37.056] 220F /create/Voxelize 0.0007051 [0:24:37.056] 220F /create/Buoyancy 5.16e-05 [0:24:37.056] 220F /create/Turbulence Force 5.66e-05 [0:24:37.092] 220F /create/Project Velocity 0.0364895 [0:24:37.101] 220F store cache 0.0086957 [0:24:37.101] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:37.101] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:37.101] 220F /render/Particle Material 2.6e-06 [0:24:37.103] 221F /create 3e-07 [0:24:37.103] 221F /create/Combustion 4.92e-05 [0:24:37.109] 221F /create/Advect 0.0062125 [0:24:37.109] 221F /create/Particle Emitter 4.24e-05 [0:24:37.110] 221F /create/Voxelize 0.0006772 [0:24:37.110] 221F /create/Buoyancy 4.63e-05 [0:24:37.110] 221F /create/Turbulence Force 5.48e-05 [0:24:37.146] 221F /create/Project Velocity 0.0362211 [0:24:37.155] 221F store cache 0.008702 [0:24:37.155] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:37.155] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:37.155] 221F /render/Particle Material 2.5e-06 [0:24:37.156] 222F /create 2e-07 [0:24:37.156] 222F /create/Combustion 4.98e-05 [0:24:37.163] 222F /create/Advect 0.006249 [0:24:37.163] 222F /create/Particle Emitter 2.32e-05 [0:24:37.163] 222F /create/Voxelize 0.0006629 [0:24:37.163] 222F /create/Buoyancy 4.13e-05 [0:24:37.163] 222F /create/Turbulence Force 4.43e-05 [0:24:37.199] 222F /create/Project Velocity 0.0359836 [0:24:37.208] 222F store cache 0.0087544 [0:24:37.208] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:37.208] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:37.208] 222F /render/Particle Material 1.8e-06 [0:24:37.210] 223F /create 1e-07 [0:24:37.210] 223F /create/Combustion 4.2e-05 [0:24:37.216] 223F /create/Advect 0.0061867 [0:24:37.216] 223F /create/Particle Emitter 2.35e-05 [0:24:37.217] 223F /create/Voxelize 0.0006628 [0:24:37.217] 223F /create/Buoyancy 3.98e-05 [0:24:37.217] 223F /create/Turbulence Force 4.39e-05 [0:24:37.253] 223F /create/Project Velocity 0.0359989 [0:24:37.261] 223F store cache 0.0084386 [0:24:37.261] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:37.261] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:37.261] 223F /render/Particle Material 2e-06 [0:24:37.263] 224F /create 1e-07 [0:24:37.263] 224F /create/Combustion 4.21e-05 [0:24:37.269] 224F /create/Advect 0.0061935 [0:24:37.269] 224F /create/Particle Emitter 2.33e-05 [0:24:37.270] 224F /create/Voxelize 0.000652 [0:24:37.270] 224F /create/Buoyancy 4.14e-05 [0:24:37.270] 224F /create/Turbulence Force 4.4e-05 [0:24:37.305] 224F /create/Project Velocity 0.0356964 [0:24:37.314] 224F store cache 0.0086136 [0:24:37.314] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:37.314] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:37.314] 224F /render/Particle Material 1.7e-06 [0:24:37.315] 225F /create 9.99999e-08 [0:24:37.315] 225F /create/Combustion 4.39e-05 [0:24:37.322] 225F /create/Advect 0.0062387 [0:24:37.322] 225F /create/Particle Emitter 2.36e-05 [0:24:37.322] 225F /create/Voxelize 0.0006431 [0:24:37.322] 225F /create/Buoyancy 3.96e-05 [0:24:37.322] 225F /create/Turbulence Force 4.33e-05 [0:24:37.358] 225F /create/Project Velocity 0.0360243 [0:24:37.367] 225F store cache 0.0082978 [0:24:37.367] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:37.367] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:37.367] 225F /render/Particle Material 1.8e-06 [0:24:37.368] 226F /create 0 [0:24:37.368] 226F /create/Combustion 4.17e-05 [0:24:37.374] 226F /create/Advect 0.0061916 [0:24:37.374] 226F /create/Particle Emitter 2.35e-05 [0:24:37.375] 226F /create/Voxelize 0.0006487 [0:24:37.375] 226F /create/Buoyancy 4.06e-05 [0:24:37.375] 226F /create/Turbulence Force 4.55e-05 [0:24:37.429] 226F /create/Project Velocity 0.0539474 [0:24:37.453] 226F store cache 0.0240418 [0:24:37.453] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:37.453] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:37.453] 226F /render/Particle Material 1.5e-06 [0:24:37.455] 227F /create 2e-07 [0:24:37.455] 227F /create/Combustion 4.54e-05 [0:24:37.462] 227F /create/Advect 0.00667 [0:24:37.462] 227F /create/Particle Emitter 0.0001148 [0:24:37.463] 227F /create/Voxelize 0.0015127 [0:24:37.463] 227F /create/Buoyancy 0.0001344 [0:24:37.463] 227F /create/Turbulence Force 0.000126 [0:24:37.505] 227F /create/Project Velocity 0.041437 [0:24:37.513] 227F store cache 0.0084812 [0:24:37.513] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:37.513] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:37.513] 227F /render/Particle Material 1.8e-06 [0:24:37.515] 228F /create 1e-07 [0:24:37.515] 228F /create/Combustion 4.06e-05 [0:24:37.521] 228F /create/Advect 0.0061864 [0:24:37.521] 228F /create/Particle Emitter 2.43e-05 [0:24:37.522] 228F /create/Voxelize 0.0006644 [0:24:37.522] 228F /create/Buoyancy 4e-05 [0:24:37.522] 228F /create/Turbulence Force 4.49e-05 [0:24:37.558] 228F /create/Project Velocity 0.0359897 [0:24:37.567] 228F store cache 0.0088442 [0:24:37.567] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:37.567] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:37.567] 228F /render/Particle Material 2.7e-06 [0:24:37.568] 229F /create 2e-07 [0:24:37.568] 229F /create/Combustion 5.6e-05 [0:24:37.575] 229F /create/Advect 0.0063116 [0:24:37.575] 229F /create/Particle Emitter 4.27e-05 [0:24:37.575] 229F /create/Voxelize 0.0007061 [0:24:37.575] 229F /create/Buoyancy 4.93e-05 [0:24:37.575] 229F /create/Turbulence Force 5.37e-05 [0:24:37.611] 229F /create/Project Velocity 0.0357969 [0:24:37.620] 229F store cache 0.0085401 [0:24:37.620] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:37.620] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:37.620] 229F /render/Particle Material 1.8e-06 [0:24:37.621] 230F /create 1e-07 [0:24:37.621] 230F /create/Combustion 4.42e-05 [0:24:37.627] 230F /create/Advect 0.0062439 [0:24:37.628] 230F /create/Particle Emitter 2.44e-05 [0:24:37.628] 230F /create/Voxelize 0.0006549 [0:24:37.628] 230F /create/Buoyancy 4.41e-05 [0:24:37.628] 230F /create/Turbulence Force 5.07e-05 [0:24:37.664] 230F /create/Project Velocity 0.036008 [0:24:37.673] 230F store cache 0.0085472 [0:24:37.673] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:37.673] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:37.673] 230F /render/Particle Material 1.7e-06 [0:24:37.674] 231F /create 9.99999e-08 [0:24:37.674] 231F /create/Combustion 3.81e-05 [0:24:37.680] 231F /create/Advect 0.0062187 [0:24:37.680] 231F /create/Particle Emitter 2.33e-05 [0:24:37.681] 231F /create/Voxelize 0.0006625 [0:24:37.681] 231F /create/Buoyancy 3.9e-05 [0:24:37.681] 231F /create/Turbulence Force 4.31e-05 [0:24:37.717] 231F /create/Project Velocity 0.0357428 [0:24:37.726] 231F store cache 0.0085298 [0:24:37.726] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:37.726] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:37.726] 231F /render/Particle Material 1.9e-06 [0:24:37.727] 232F /create 1e-07 [0:24:37.727] 232F /create/Combustion 3.91e-05 [0:24:37.733] 232F /create/Advect 0.0062616 [0:24:37.733] 232F /create/Particle Emitter 2.29e-05 [0:24:37.734] 232F /create/Voxelize 0.0006494 [0:24:37.734] 232F /create/Buoyancy 3.9e-05 [0:24:37.734] 232F /create/Turbulence Force 4.31e-05 [0:24:37.770] 232F /create/Project Velocity 0.0359411 [0:24:38.058] 232F store cache 0.288102 [0:24:38.058] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.058] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.058] 232F /render/Particle Material 2e-06 [0:24:38.059] 233F /create 9.99999e-08 [0:24:38.060] 233F /create/Combustion 5.3e-05 [0:24:38.066] 233F /create/Advect 0.0063734 [0:24:38.066] 233F /create/Particle Emitter 4.85e-05 [0:24:38.067] 233F /create/Voxelize 0.0007262 [0:24:38.067] 233F /create/Buoyancy 5.13e-05 [0:24:38.067] 233F /create/Turbulence Force 5.26e-05 [0:24:38.103] 233F /create/Project Velocity 0.0361676 [0:24:38.201] 233F store cache 0.0980761 [0:24:38.201] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.201] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.201] 233F /render/Particle Material 2.4e-06 [0:24:38.203] 234F /create 2e-07 [0:24:38.203] 234F /create/Combustion 5.12e-05 [0:24:38.209] 234F /create/Advect 0.0062731 [0:24:38.209] 234F /create/Particle Emitter 3.52e-05 [0:24:38.210] 234F /create/Voxelize 0.0006465 [0:24:38.210] 234F /create/Buoyancy 4.28e-05 [0:24:38.210] 234F /create/Turbulence Force 5.54e-05 [0:24:38.246] 234F /create/Project Velocity 0.0359864 [0:24:38.255] 234F store cache 0.0095706 [0:24:38.255] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.255] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.256] 234F /render/Particle Material 1.8e-06 [0:24:38.257] 235F /create 9.99999e-08 [0:24:38.257] 235F /create/Combustion 4.41e-05 [0:24:38.263] 235F /create/Advect 0.0062866 [0:24:38.263] 235F /create/Particle Emitter 2.38e-05 [0:24:38.264] 235F /create/Voxelize 0.0006593 [0:24:38.264] 235F /create/Buoyancy 3.94e-05 [0:24:38.264] 235F /create/Turbulence Force 4.33e-05 [0:24:38.300] 235F /create/Project Velocity 0.0358636 [0:24:38.308] 235F store cache 0.0087304 [0:24:38.309] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.309] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.309] 235F /render/Particle Material 3e-06 [0:24:38.310] 236F /create 9.99999e-08 [0:24:38.310] 236F /create/Combustion 4.62e-05 [0:24:38.316] 236F /create/Advect 0.0062808 [0:24:38.316] 236F /create/Particle Emitter 2.32e-05 [0:24:38.317] 236F /create/Voxelize 0.000653 [0:24:38.317] 236F /create/Buoyancy 4.36e-05 [0:24:38.317] 236F /create/Turbulence Force 4.48e-05 [0:24:38.353] 236F /create/Project Velocity 0.0360657 [0:24:38.362] 236F store cache 0.0088224 [0:24:38.362] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.362] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.362] 236F /render/Particle Material 2.3e-06 [0:24:38.363] 237F /create 2e-07 [0:24:38.363] 237F /create/Combustion 4.74e-05 [0:24:38.370] 237F /create/Advect 0.0063137 [0:24:38.370] 237F /create/Particle Emitter 2.47e-05 [0:24:38.370] 237F /create/Voxelize 0.0006542 [0:24:38.371] 237F /create/Buoyancy 4.42e-05 [0:24:38.371] 237F /create/Turbulence Force 4.52e-05 [0:24:38.406] 237F /create/Project Velocity 0.0359021 [0:24:38.415] 237F store cache 0.0085892 [0:24:38.415] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.415] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.415] 237F /render/Particle Material 2.4e-06 [0:24:38.417] 238F /create 9.99999e-08 [0:24:38.417] 238F /create/Combustion 4.87e-05 [0:24:38.423] 238F /create/Advect 0.006285 [0:24:38.423] 238F /create/Particle Emitter 2.28e-05 [0:24:38.424] 238F /create/Voxelize 0.0006635 [0:24:38.424] 238F /create/Buoyancy 4.02e-05 [0:24:38.424] 238F /create/Turbulence Force 4.51e-05 [0:24:38.460] 238F /create/Project Velocity 0.0358996 [0:24:38.468] 238F store cache 0.0087349 [0:24:38.468] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.469] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.469] 238F /render/Particle Material 1.8e-06 [0:24:38.470] 239F /create 9.99999e-08 [0:24:38.470] 239F /create/Combustion 4.58e-05 [0:24:38.476] 239F /create/Advect 0.0063029 [0:24:38.476] 239F /create/Particle Emitter 4.18e-05 [0:24:38.477] 239F /create/Voxelize 0.0007198 [0:24:38.477] 239F /create/Buoyancy 4.87e-05 [0:24:38.477] 239F /create/Turbulence Force 5.72e-05 [0:24:38.514] 239F /create/Project Velocity 0.0364522 [0:24:38.523] 239F store cache 0.009159 [0:24:38.523] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.523] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.523] 239F /render/Particle Material 2.5e-06 [0:24:38.524] 240F /create 0 [0:24:38.524] 240F /create/Combustion 4.75e-05 [0:24:38.531] 240F /create/Advect 0.0062589 [0:24:38.531] 240F /create/Particle Emitter 4.41e-05 [0:24:38.531] 240F /create/Voxelize 0.0007236 [0:24:38.531] 240F /create/Buoyancy 8.58e-05 [0:24:38.531] 240F /create/Turbulence Force 5.24e-05 [0:24:38.567] 240F /create/Project Velocity 0.0357561 [0:24:38.576] 240F store cache 0.0091369 [0:24:38.577] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.577] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.577] 240F /render/Particle Material 2.9e-06 [0:24:38.617] 240F amend incomplete cache 0.0389969 [0:24:38.618] 1F load cache 5.41e-05 [0:24:38.633] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.633] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.633] 1F /render/Particle Material 2e-06 [0:24:38.636] 2F load cache 3.18e-05 [0:24:38.649] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.649] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.649] 2F /render/Particle Material 1.4e-06 [0:24:38.671] 3F load cache 0.0002055 [0:24:38.684] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.684] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.684] 3F /render/Particle Material 1.6e-06 [0:24:38.704] 4F load cache 3.8e-05 [0:24:38.716] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.716] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.716] 4F /render/Particle Material 1.4e-06 [0:24:38.737] 5F load cache 3.49e-05 [0:24:38.750] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.750] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.750] 5F /render/Particle Material 1.4e-06 [0:24:38.770] 6F load cache 5.76e-05 [0:24:38.784] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.784] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.784] 6F /render/Particle Material 1.5e-06 [0:24:38.804] 7F load cache 7.06e-05 [0:24:38.819] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.819] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.819] 7F /render/Particle Material 1.6e-06 [0:24:38.837] 8F load cache 3.27e-05 [0:24:38.853] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.853] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.853] 8F /render/Particle Material 1.6e-06 [0:24:38.880] 9F load cache 8.58e-05 [0:24:38.897] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.897] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.897] 9F /render/Particle Material 2.2e-06 [0:24:38.904] 10F load cache 6.68e-05 [0:24:38.921] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.922] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.922] 10F /render/Particle Material 2.5e-06 [0:24:38.937] 11F load cache 4.12e-05 [0:24:38.956] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.956] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.956] 11F /render/Particle Material 1.9e-06 [0:24:38.971] 12F load cache 3.85e-05 [0:24:38.991] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:38.991] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:38.991] 12F /render/Particle Material 2.1e-06 [0:24:39.004] 13F load cache 3.83e-05 [0:24:39.025] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.025] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.025] 13F /render/Particle Material 2.3e-06 [0:24:39.038] 14F load cache 3.82e-05 [0:24:39.060] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.061] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.061] 14F /render/Particle Material 2.2e-06 [0:24:39.071] 15F load cache 4.11e-05 [0:24:39.096] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.096] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.096] 15F /render/Particle Material 2.7e-06 [0:24:39.105] 16F load cache 5.51e-05 [0:24:39.130] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.130] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.130] 16F /render/Particle Material 2.6e-06 [0:24:39.138] 17F load cache 5.33e-05 [0:24:39.163] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.163] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.163] 17F /render/Particle Material 2.6e-06 [0:24:39.172] 18F load cache 4.76e-05 [0:24:39.197] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.197] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.197] 18F /render/Particle Material 2.2e-06 [0:24:39.205] 19F load cache 4.7e-05 [0:24:39.231] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.231] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.231] 19F /render/Particle Material 2e-06 [0:24:39.239] 20F load cache 4.84e-05 [0:24:39.264] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.264] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.264] 20F /render/Particle Material 2.5e-06 [0:24:39.272] 21F load cache 5.69e-05 [0:24:39.297] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.297] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.297] 21F /render/Particle Material 2.1e-06 [0:24:39.305] 22F load cache 4.95e-05 [0:24:39.330] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.330] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.331] 22F /render/Particle Material 2.5e-06 [0:24:39.339] 23F load cache 4.59e-05 [0:24:39.364] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.364] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.364] 23F /render/Particle Material 2.7e-06 [0:24:39.372] 24F load cache 4.63e-05 [0:24:39.397] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.397] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.398] 24F /render/Particle Material 2.2e-06 [0:24:39.405] 25F load cache 4.71e-05 [0:24:39.430] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.430] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.431] 25F /render/Particle Material 2.2e-06 [0:24:39.439] 26F load cache 4.38e-05 [0:24:39.464] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.464] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.464] 26F /render/Particle Material 2.4e-06 [0:24:39.472] 27F load cache 0.0001077 [0:24:39.497] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.497] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.497] 27F /render/Particle Material 2.4e-06 [0:24:39.505] 28F load cache 7.04e-05 [0:24:39.530] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.530] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.531] 28F /render/Particle Material 2.4e-06 [0:24:39.538] 29F load cache 5.57e-05 [0:24:39.564] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.564] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.564] 29F /render/Particle Material 2e-06 [0:24:39.572] 30F load cache 7.11e-05 [0:24:39.597] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.597] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.597] 30F /render/Particle Material 2.6e-06 [0:24:39.605] 31F load cache 6.34e-05 [0:24:39.631] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.631] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.631] 31F /render/Particle Material 2.8e-06 [0:24:39.639] 32F load cache 6.2e-05 [0:24:39.664] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.664] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.664] 32F /render/Particle Material 2.4e-06 [0:24:39.672] 33F load cache 9.47e-05 [0:24:39.698] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.699] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.699] 33F /render/Particle Material 2.2e-06 [0:24:39.705] 34F load cache 8.11e-05 [0:24:39.730] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.730] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.731] 34F /render/Particle Material 2.7e-06 [0:24:39.739] 35F load cache 5.36e-05 [0:24:39.764] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.764] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.764] 35F /render/Particle Material 2.2e-06 [0:24:39.772] 36F load cache 9.28e-05 [0:24:39.797] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.797] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.797] 36F /render/Particle Material 3.6e-06 [0:24:39.805] 37F load cache 6.75e-05 [0:24:39.830] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.831] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.831] 37F /render/Particle Material 3.4e-06 [0:24:39.838] 38F load cache 5.32e-05 [0:24:39.864] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.864] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.864] 38F /render/Particle Material 2.6e-06 [0:24:39.872] 39F load cache 9.05e-05 [0:24:39.897] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.897] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.897] 39F /render/Particle Material 2.4e-06 [0:24:39.905] 40F load cache 6.97e-05 [0:24:39.930] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.930] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.931] 40F /render/Particle Material 2.3e-06 [0:24:39.939] 41F load cache 5.56e-05 [0:24:39.964] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.964] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.964] 41F /render/Particle Material 2.3e-06 [0:24:39.972] 42F load cache 4.34e-05 [0:24:39.997] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:39.997] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:39.997] 42F /render/Particle Material 2.6e-06 [0:24:40.005] 43F load cache 5.53e-05 [0:24:40.031] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.031] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.031] 43F /render/Particle Material 2.6e-06 [0:24:40.039] 44F load cache 5.33e-05 [0:24:40.064] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.064] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.064] 44F /render/Particle Material 2.3e-06 [0:24:40.072] 45F load cache 0.0001087 [0:24:40.097] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.097] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.097] 45F /render/Particle Material 2.1e-06 [0:24:40.105] 46F load cache 6.59e-05 [0:24:40.130] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.131] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.131] 46F /render/Particle Material 2.2e-06 [0:24:40.139] 47F load cache 5.15e-05 [0:24:40.164] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.164] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.164] 47F /render/Particle Material 2.4e-06 [0:24:40.172] 48F load cache 8.36e-05 [0:24:40.197] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.197] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.197] 48F /render/Particle Material 2e-06 [0:24:40.205] 49F load cache 6.55e-05 [0:24:40.230] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.230] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.231] 49F /render/Particle Material 2.5e-06 [0:24:40.239] 50F load cache 5.53e-05 [0:24:40.264] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.264] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.264] 50F /render/Particle Material 2.4e-06 [0:24:40.272] 51F load cache 8.31e-05 [0:24:40.297] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.297] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.298] 51F /render/Particle Material 2.1e-06 [0:24:40.305] 52F load cache 6.1e-05 [0:24:40.331] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.331] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.331] 52F /render/Particle Material 2.5e-06 [0:24:40.339] 53F load cache 7.59e-05 [0:24:40.364] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.364] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.365] 53F /render/Particle Material 2.5e-06 [0:24:40.372] 54F load cache 7.06e-05 [0:24:40.397] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.397] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.397] 54F /render/Particle Material 2.5e-06 [0:24:40.406] 55F load cache 5.56e-05 [0:24:40.431] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.431] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.431] 55F /render/Particle Material 2.5e-06 [0:24:40.439] 56F load cache 5.08e-05 [0:24:40.465] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.465] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.465] 56F /render/Particle Material 2.3e-06 [0:24:40.472] 57F load cache 5.39e-05 [0:24:40.498] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.498] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.498] 57F /render/Particle Material 2e-06 [0:24:40.506] 58F load cache 5.5e-05 [0:24:40.532] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.532] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.532] 58F /render/Particle Material 2.4e-06 [0:24:40.539] 59F load cache 5.51e-05 [0:24:40.565] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.565] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.565] 59F /render/Particle Material 2.6e-06 [0:24:40.572] 60F load cache 5.91e-05 [0:24:40.598] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.598] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.599] 60F /render/Particle Material 2.4e-06 [0:24:40.605] 61F load cache 5.94e-05 [0:24:40.632] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.632] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.632] 61F /render/Particle Material 2e-06 [0:24:40.639] 62F load cache 6.32e-05 [0:24:40.665] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.665] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.665] 62F /render/Particle Material 2e-06 [0:24:40.672] 63F load cache 5.84e-05 [0:24:40.699] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.699] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.699] 63F /render/Particle Material 2.2e-06 [0:24:40.705] 64F load cache 6.42e-05 [0:24:40.732] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.732] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.732] 64F /render/Particle Material 3.4e-06 [0:24:40.739] 65F load cache 5.5e-05 [0:24:40.765] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.765] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.765] 65F /render/Particle Material 2.2e-06 [0:24:40.772] 66F load cache 5.32e-05 [0:24:40.798] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.799] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.799] 66F /render/Particle Material 2e-06 [0:24:40.806] 67F load cache 6.65e-05 [0:24:40.832] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.832] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.832] 67F /render/Particle Material 3.1e-06 [0:24:40.839] 68F load cache 5.9e-05 [0:24:40.865] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.865] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.865] 68F /render/Particle Material 2.1e-06 [0:24:40.872] 69F load cache 5.54e-05 [0:24:40.898] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.898] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.899] 69F /render/Particle Material 2.9e-06 [0:24:40.906] 70F load cache 5.52e-05 [0:24:40.932] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.932] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.932] 70F /render/Particle Material 2.8e-06 [0:24:40.939] 71F load cache 5.72e-05 [0:24:40.965] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.965] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.966] 71F /render/Particle Material 2.4e-06 [0:24:40.972] 72F load cache 5.62e-05 [0:24:40.998] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:40.999] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:40.999] 72F /render/Particle Material 2e-06 [0:24:41.006] 73F load cache 5.65e-05 [0:24:41.032] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.032] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.032] 73F /render/Particle Material 2.6e-06 [0:24:41.039] 74F load cache 5.43e-05 [0:24:41.065] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.065] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.065] 74F /render/Particle Material 3.1e-06 [0:24:41.072] 75F load cache 5.92e-05 [0:24:41.098] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.098] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.099] 75F /render/Particle Material 2.3e-06 [0:24:41.105] 76F load cache 5.58e-05 [0:24:41.131] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.132] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.132] 76F /render/Particle Material 3e-06 [0:24:41.139] 77F load cache 4.89e-05 [0:24:41.165] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.165] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.165] 77F /render/Particle Material 2.7e-06 [0:24:41.172] 78F load cache 5.92e-05 [0:24:41.198] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.198] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.198] 78F /render/Particle Material 2.4e-06 [0:24:41.205] 79F load cache 4.53e-05 [0:24:41.231] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.231] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.231] 79F /render/Particle Material 2.1e-06 [0:24:41.239] 80F load cache 4.74e-05 [0:24:41.265] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.265] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.265] 80F /render/Particle Material 2.8e-06 [0:24:41.272] 81F load cache 5.47e-05 [0:24:41.298] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.299] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.299] 81F /render/Particle Material 2.7e-06 [0:24:41.305] 82F load cache 5.34e-05 [0:24:41.331] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.331] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.331] 82F /render/Particle Material 2.7e-06 [0:24:41.339] 83F load cache 4.77e-05 [0:24:41.365] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.365] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.365] 83F /render/Particle Material 2.4e-06 [0:24:41.372] 84F load cache 8.53e-05 [0:24:41.398] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.398] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.398] 84F /render/Particle Material 2.3e-06 [0:24:41.405] 85F load cache 7.09e-05 [0:24:41.431] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.431] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.431] 85F /render/Particle Material 2e-06 [0:24:41.439] 86F load cache 7.28e-05 [0:24:41.465] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.465] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.465] 86F /render/Particle Material 2.7e-06 [0:24:41.472] 87F load cache 5.74e-05 [0:24:41.498] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.498] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.498] 87F /render/Particle Material 2.8e-06 [0:24:41.505] 88F load cache 5.74e-05 [0:24:41.531] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.531] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.531] 88F /render/Particle Material 2.7e-06 [0:24:41.539] 89F load cache 5.29e-05 [0:24:41.565] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.565] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.565] 89F /render/Particle Material 2.3e-06 [0:24:41.572] 90F load cache 5.3e-05 [0:24:41.598] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.598] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.598] 90F /render/Particle Material 2.2e-06 [0:24:41.606] 91F load cache 5.77e-05 [0:24:41.631] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.631] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.631] 91F /render/Particle Material 2.4e-06 [0:24:41.639] 92F load cache 5.12e-05 [0:24:41.664] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.664] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.665] 92F /render/Particle Material 2.4e-06 [0:24:41.672] 93F load cache 5.12e-05 [0:24:41.698] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.698] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.698] 93F /render/Particle Material 2.5e-06 [0:24:41.706] 94F load cache 6.33e-05 [0:24:41.731] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.731] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.731] 94F /render/Particle Material 2.8e-06 [0:24:41.739] 95F load cache 5.91e-05 [0:24:41.764] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.765] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.765] 95F /render/Particle Material 2.5e-06 [0:24:41.772] 96F load cache 5.46e-05 [0:24:41.797] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.797] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.797] 96F /render/Particle Material 2.2e-06 [0:24:41.805] 97F load cache 4.61e-05 [0:24:41.831] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.831] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.831] 97F /render/Particle Material 2.2e-06 [0:24:41.839] 98F load cache 4.6e-05 [0:24:41.864] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.864] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.864] 98F /render/Particle Material 2.4e-06 [0:24:41.872] 99F load cache 4.46e-05 [0:24:41.897] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.897] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.898] 99F /render/Particle Material 2.3e-06 [0:24:41.905] 100F load cache 4.81e-05 [0:24:41.930] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.930] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.930] 100F /render/Particle Material 2.5e-06 [0:24:41.939] 101F load cache 4.6e-05 [0:24:41.963] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.964] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.964] 101F /render/Particle Material 2.7e-06 [0:24:41.972] 102F load cache 9.66e-05 [0:24:41.996] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:41.997] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:41.997] 102F /render/Particle Material 2.1e-06 [0:24:42.005] 103F load cache 6.17e-05 [0:24:42.030] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.030] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.030] 103F /render/Particle Material 3.4e-06 [0:24:42.038] 104F load cache 5.26e-05 [0:24:42.062] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.062] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.062] 104F /render/Particle Material 2.7e-06 [0:24:42.072] 105F load cache 6.07e-05 [0:24:42.095] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.095] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.095] 105F /render/Particle Material 2.4e-06 [0:24:42.105] 106F load cache 4.89e-05 [0:24:42.128] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.128] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.128] 106F /render/Particle Material 2.8e-06 [0:24:42.138] 107F load cache 4.29e-05 [0:24:42.161] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.161] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.161] 107F /render/Particle Material 1.9e-06 [0:24:42.172] 108F load cache 4.28e-05 [0:24:42.194] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.194] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.194] 108F /render/Particle Material 2.1e-06 [0:24:42.205] 109F load cache 4.24e-05 [0:24:42.227] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.227] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.227] 109F /render/Particle Material 2.9e-06 [0:24:42.238] 110F load cache 4.28e-05 [0:24:42.260] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.260] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.260] 110F /render/Particle Material 2.7e-06 [0:24:42.271] 111F load cache 4.19e-05 [0:24:42.293] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.293] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.293] 111F /render/Particle Material 2.4e-06 [0:24:42.305] 112F load cache 4.39e-05 [0:24:42.326] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.326] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.326] 112F /render/Particle Material 3e-06 [0:24:42.338] 113F load cache 4.16e-05 [0:24:42.359] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.359] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.359] 113F /render/Particle Material 2.9e-06 [0:24:42.371] 114F load cache 4.08e-05 [0:24:42.392] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.392] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.392] 114F /render/Particle Material 2.9e-06 [0:24:42.405] 115F load cache 4.16e-05 [0:24:42.425] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.425] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.425] 115F /render/Particle Material 2.5e-06 [0:24:42.438] 116F load cache 4.17e-05 [0:24:42.459] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.459] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.459] 116F /render/Particle Material 1.5e-06 [0:24:42.471] 117F load cache 6.42e-05 [0:24:42.492] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.492] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.492] 117F /render/Particle Material 2.3e-06 [0:24:42.505] 118F load cache 4.61e-05 [0:24:42.525] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.525] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.525] 118F /render/Particle Material 2.2e-06 [0:24:42.538] 119F load cache 4.24e-05 [0:24:42.558] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.558] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.558] 119F /render/Particle Material 2.1e-06 [0:24:42.571] 120F load cache 4.16e-05 [0:24:42.591] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.591] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.591] 120F /render/Particle Material 2.1e-06 [0:24:42.605] 121F load cache 4.14e-05 [0:24:42.624] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.624] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.624] 121F /render/Particle Material 1.4e-06 [0:24:42.638] 122F load cache 7.04e-05 [0:24:42.657] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.657] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.657] 122F /render/Particle Material 1.7e-06 [0:24:42.671] 123F load cache 7.07e-05 [0:24:42.691] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.691] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.691] 123F /render/Particle Material 2.2e-06 [0:24:42.705] 124F load cache 7.42e-05 [0:24:42.724] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.724] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.724] 124F /render/Particle Material 1.8e-06 [0:24:42.738] 125F load cache 7.33e-05 [0:24:42.757] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.757] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.757] 125F /render/Particle Material 1.8e-06 [0:24:42.771] 126F load cache 7.19e-05 [0:24:42.790] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.790] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.790] 126F /render/Particle Material 1.7e-06 [0:24:42.805] 127F load cache 7.52e-05 [0:24:42.824] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.824] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.824] 127F /render/Particle Material 1.9e-06 [0:24:42.838] 128F load cache 7.28e-05 [0:24:42.857] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.857] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.857] 128F /render/Particle Material 1.9e-06 [0:24:42.871] 129F load cache 7.4e-05 [0:24:42.890] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.890] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.890] 129F /render/Particle Material 2e-06 [0:24:42.905] 130F load cache 7.82e-05 [0:24:42.924] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.924] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.924] 130F /render/Particle Material 1.8e-06 [0:24:42.938] 131F load cache 0.0001019 [0:24:42.957] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.957] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.957] 131F /render/Particle Material 1.6e-06 [0:24:42.971] 132F load cache 7.7e-05 [0:24:42.991] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:42.991] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:42.991] 132F /render/Particle Material 1.7e-06 [0:24:43.005] 133F load cache 6.69e-05 [0:24:43.024] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.024] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.024] 133F /render/Particle Material 2.5e-06 [0:24:43.038] 134F load cache 9.01e-05 [0:24:43.058] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.058] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.058] 134F /render/Particle Material 2.7e-06 [0:24:43.071] 135F load cache 7.22e-05 [0:24:43.092] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.092] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.092] 135F /render/Particle Material 2e-06 [0:24:43.105] 136F load cache 6.95e-05 [0:24:43.125] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.125] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.125] 136F /render/Particle Material 1.7e-06 [0:24:43.138] 137F load cache 6.86e-05 [0:24:43.158] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.158] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.158] 137F /render/Particle Material 1.7e-06 [0:24:43.171] 138F load cache 6.87e-05 [0:24:43.191] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.191] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.192] 138F /render/Particle Material 2.2e-06 [0:24:43.205] 139F load cache 6.68e-05 [0:24:43.225] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.225] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.225] 139F /render/Particle Material 1.7e-06 [0:24:43.238] 140F load cache 7.11e-05 [0:24:43.258] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.258] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.258] 140F /render/Particle Material 2.5e-06 [0:24:43.271] 141F load cache 5.94e-05 [0:24:43.291] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.291] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.291] 141F /render/Particle Material 2.4e-06 [0:24:43.305] 142F load cache 5.34e-05 [0:24:43.324] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.324] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.325] 142F /render/Particle Material 2.1e-06 [0:24:43.338] 143F load cache 5.44e-05 [0:24:43.357] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.357] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.358] 143F /render/Particle Material 2.8e-06 [0:24:43.371] 144F load cache 5.12e-05 [0:24:43.391] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.391] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.391] 144F /render/Particle Material 1.8e-06 [0:24:43.405] 145F load cache 5.36e-05 [0:24:43.425] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.425] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.425] 145F /render/Particle Material 1.9e-06 [0:24:43.438] 146F load cache 5.18e-05 [0:24:43.457] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.458] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.458] 146F /render/Particle Material 1.8e-06 [0:24:43.471] 147F load cache 5.25e-05 [0:24:43.491] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.491] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.491] 147F /render/Particle Material 1.6e-06 [0:24:43.505] 148F load cache 5.15e-05 [0:24:43.524] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.524] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.524] 148F /render/Particle Material 2.1e-06 [0:24:43.538] 149F load cache 5.7e-05 [0:24:43.557] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.557] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.557] 149F /render/Particle Material 1.6e-06 [0:24:43.571] 150F load cache 4.41e-05 [0:24:43.591] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.591] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.591] 150F /render/Particle Material 1.8e-06 [0:24:43.605] 151F load cache 5.14e-05 [0:24:43.624] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.624] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.624] 151F /render/Particle Material 2.2e-06 [0:24:43.638] 152F load cache 6.93e-05 [0:24:43.658] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.658] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.658] 152F /render/Particle Material 2.5e-06 [0:24:43.671] 153F load cache 5.09e-05 [0:24:43.691] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.691] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.691] 153F /render/Particle Material 1.8e-06 [0:24:43.705] 154F load cache 5.19e-05 [0:24:43.724] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.724] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.725] 154F /render/Particle Material 2.1e-06 [0:24:43.738] 155F load cache 5.17e-05 [0:24:43.757] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.757] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.758] 155F /render/Particle Material 2.1e-06 [0:24:43.771] 156F load cache 5.14e-05 [0:24:43.791] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.791] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.791] 156F /render/Particle Material 2e-06 [0:24:43.805] 157F load cache 4.37e-05 [0:24:43.824] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.824] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.824] 157F /render/Particle Material 1.7e-06 [0:24:43.838] 158F load cache 5.68e-05 [0:24:43.858] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.858] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.858] 158F /render/Particle Material 2.4e-06 [0:24:43.871] 159F load cache 5.03e-05 [0:24:43.891] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.891] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.891] 159F /render/Particle Material 1.9e-06 [0:24:43.905] 160F load cache 4.94e-05 [0:24:43.925] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.925] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.925] 160F /render/Particle Material 1.8e-06 [0:24:43.938] 161F load cache 5.4e-05 [0:24:43.958] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.958] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.958] 161F /render/Particle Material 2.6e-06 [0:24:43.971] 162F load cache 4.85e-05 [0:24:43.991] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:43.991] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:43.991] 162F /render/Particle Material 1.9e-06 [0:24:44.005] 163F load cache 4.77e-05 [0:24:44.024] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.024] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.024] 163F /render/Particle Material 1.9e-06 [0:24:44.038] 164F load cache 4.96e-05 [0:24:44.058] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.058] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.058] 164F /render/Particle Material 2.2e-06 [0:24:44.071] 165F load cache 5.14e-05 [0:24:44.091] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.091] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.091] 165F /render/Particle Material 3.1e-06 [0:24:44.105] 166F load cache 5.11e-05 [0:24:44.124] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.124] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.124] 166F /render/Particle Material 1.9e-06 [0:24:44.138] 167F load cache 5.4e-05 [0:24:44.157] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.157] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.157] 167F /render/Particle Material 1.6e-06 [0:24:44.171] 168F load cache 5.46e-05 [0:24:44.191] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.191] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.191] 168F /render/Particle Material 2.5e-06 [0:24:44.205] 169F load cache 5.31e-05 [0:24:44.224] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.224] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.224] 169F /render/Particle Material 1.9e-06 [0:24:44.238] 170F load cache 5.31e-05 [0:24:44.258] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.258] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.258] 170F /render/Particle Material 2.1e-06 [0:24:44.271] 171F load cache 5.15e-05 [0:24:44.291] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.291] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.291] 171F /render/Particle Material 1.9e-06 [0:24:44.305] 172F load cache 5.52e-05 [0:24:44.324] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.324] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.325] 172F /render/Particle Material 1.9e-06 [0:24:44.338] 173F load cache 5.16e-05 [0:24:44.358] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.358] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.358] 173F /render/Particle Material 2.2e-06 [0:24:44.471] 174F load cache 7.08e-05 [0:24:44.491] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.491] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.491] 174F /render/Particle Material 2e-06 [0:24:44.494] 175F load cache 4.87e-05 [0:24:44.514] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.514] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.514] 175F /render/Particle Material 3.2e-06 [0:24:44.527] 176F load cache 6.4e-05 [0:24:44.548] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.548] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.548] 176F /render/Particle Material 2.4e-06 [0:24:44.635] 177F load cache 8.63e-05 [0:24:44.655] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.655] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.655] 177F /render/Particle Material 1.7e-06 [0:24:44.703] 178F load cache 5.32e-05 [0:24:44.723] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.723] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.723] 178F /render/Particle Material 2.1e-06 [0:24:44.726] 179F load cache 7.79e-05 [0:24:44.745] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.746] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.746] 179F /render/Particle Material 2.7e-06 [0:24:44.759] 180F load cache 7.31e-05 [0:24:44.779] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.779] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.779] 180F /render/Particle Material 2.8e-06 [0:24:44.792] 181F load cache 6.08e-05 [0:24:44.812] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.812] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.812] 181F /render/Particle Material 2.5e-06 [0:24:44.826] 182F load cache 7.86e-05 [0:24:44.846] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.846] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.846] 182F /render/Particle Material 2.1e-06 [0:24:44.859] 183F load cache 5.86e-05 [0:24:44.879] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.879] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.879] 183F /render/Particle Material 2.1e-06 [0:24:44.892] 184F load cache 5.92e-05 [0:24:44.912] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.912] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.912] 184F /render/Particle Material 4.2e-06 [0:24:44.926] 185F load cache 5.9e-05 [0:24:44.945] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.945] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.945] 185F /render/Particle Material 2.2e-06 [0:24:44.959] 186F load cache 5.85e-05 [0:24:44.979] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:44.979] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:44.979] 186F /render/Particle Material 2.4e-06 [0:24:44.992] 187F load cache 5.37e-05 [0:24:45.012] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.012] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.012] 187F /render/Particle Material 2.3e-06 [0:24:45.026] 188F load cache 7.2e-05 [0:24:45.046] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.046] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.046] 188F /render/Particle Material 1.9e-06 [0:24:45.059] 189F load cache 5.7e-05 [0:24:45.079] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.079] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.079] 189F /render/Particle Material 1.8e-06 [0:24:45.092] 190F load cache 5.19e-05 [0:24:45.112] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.113] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.113] 190F /render/Particle Material 1.9e-06 [0:24:45.126] 191F load cache 6.15e-05 [0:24:45.145] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.146] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.146] 191F /render/Particle Material 2.6e-06 [0:24:45.159] 192F load cache 5.34e-05 [0:24:45.179] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.179] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.179] 192F /render/Particle Material 1.9e-06 [0:24:45.192] 193F load cache 5.13e-05 [0:24:45.212] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.212] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.212] 193F /render/Particle Material 2.2e-06 [0:24:45.226] 194F load cache 7.01e-05 [0:24:45.246] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.246] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.246] 194F /render/Particle Material 2.4e-06 [0:24:45.259] 195F load cache 5.23e-05 [0:24:45.279] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.279] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.279] 195F /render/Particle Material 3e-06 [0:24:45.292] 196F load cache 5.29e-05 [0:24:45.312] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.313] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.313] 196F /render/Particle Material 2.1e-06 [0:24:45.326] 197F load cache 7.84e-05 [0:24:45.346] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.346] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.346] 197F /render/Particle Material 2.1e-06 [0:24:45.359] 198F load cache 5.63e-05 [0:24:45.379] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.379] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.379] 198F /render/Particle Material 2e-06 [0:24:45.392] 199F load cache 4.69e-05 [0:24:45.412] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.412] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.412] 199F /render/Particle Material 1.9e-06 [0:24:45.426] 200F load cache 6.78e-05 [0:24:45.446] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.446] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.446] 200F /render/Particle Material 2.3e-06 [0:24:45.459] 201F load cache 5.53e-05 [0:24:45.479] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.479] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.479] 201F /render/Particle Material 2e-06 [0:24:45.492] 202F load cache 5.52e-05 [0:24:45.513] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.513] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.513] 202F /render/Particle Material 1.5e-06 [0:24:45.526] 203F load cache 9.09e-05 [0:24:45.546] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.546] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.546] 203F /render/Particle Material 2.2e-06 [0:24:45.559] 204F load cache 5.81e-05 [0:24:45.579] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.579] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.579] 204F /render/Particle Material 1.9e-06 [0:24:45.592] 205F load cache 5.18e-05 [0:24:45.613] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.613] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.613] 205F /render/Particle Material 2.6e-06 [0:24:45.626] 206F load cache 5.16e-05 [0:24:45.646] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.646] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.646] 206F /render/Particle Material 2e-06 [0:24:45.659] 207F load cache 5.83e-05 [0:24:45.679] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.679] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.679] 207F /render/Particle Material 2.3e-06 [0:24:45.692] 208F load cache 5.66e-05 [0:24:45.713] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.713] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.713] 208F /render/Particle Material 2.2e-06 [0:24:45.726] 209F load cache 5.89e-05 [0:24:45.746] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.746] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.746] 209F /render/Particle Material 2.2e-06 [0:24:45.759] 210F load cache 5.74e-05 [0:24:45.780] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.780] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.780] 210F /render/Particle Material 2.1e-06 [0:24:45.793] 211F load cache 5.62e-05 [0:24:45.813] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.813] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.813] 211F /render/Particle Material 2.1e-06 [0:24:45.826] 212F load cache 5.38e-05 [0:24:45.846] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.846] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.846] 212F /render/Particle Material 2.7e-06 [0:24:45.859] 213F load cache 5.75e-05 [0:24:45.880] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.880] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.880] 213F /render/Particle Material 2.5e-06 [0:24:45.892] 214F load cache 6.01e-05 [0:24:45.913] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.913] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.913] 214F /render/Particle Material 1.9e-06 [0:24:45.926] 215F load cache 6.23e-05 [0:24:45.946] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.946] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.946] 215F /render/Particle Material 2.1e-06 [0:24:45.959] 216F load cache 6.05e-05 [0:24:45.979] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:45.979] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:45.980] 216F /render/Particle Material 2.7e-06 [0:24:45.992] 217F load cache 5.86e-05 [0:24:46.013] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:46.013] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:46.013] 217F /render/Particle Material 2e-06 [0:24:46.026] 218F load cache 6.01e-05 [0:24:46.046] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:46.046] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:46.046] 218F /render/Particle Material 1.9e-06 [0:24:46.059] 219F load cache 5.79e-05 [0:24:46.079] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:46.079] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:46.079] 219F /render/Particle Material 1.8e-06 [0:24:46.092] 220F load cache 5.73e-05 [0:24:46.113] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:46.113] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:46.113] 220F /render/Particle Material 1.8e-06 [0:24:46.126] 221F load cache 5.67e-05 [0:24:46.146] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:46.146] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:46.146] 221F /render/Particle Material 2e-06 [0:24:46.159] 222F load cache 5.57e-05 [0:24:46.180] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:46.180] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:46.180] 222F /render/Particle Material 1.9e-06 [0:24:46.192] 223F load cache 5.94e-05 [0:24:46.213] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:46.213] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:46.213] 223F /render/Particle Material 1.8e-06 [0:24:46.226] 224F load cache 5.61e-05 [0:24:46.246] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:46.246] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:46.246] 224F /render/Particle Material 2.1e-06 [0:24:46.259] 225F load cache 4.99e-05 [0:24:46.280] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:46.280] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:46.280] 225F /render/Particle Material 2.6e-06 [0:24:46.292] 226F load cache 7.2e-05 [0:24:46.313] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:46.313] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:46.313] 226F /render/Particle Material 3e-06 [0:24:46.326] 227F load cache 7.2e-05 [0:24:46.346] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:46.346] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:46.347] 227F /render/Particle Material 2.1e-06 [0:24:47.089] 1F load cache 6.68e-05 [0:24:47.102] ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_, args.device().id() 0 kernel_device_ 1 in Source\jst\rendering\grid_shader.cc:bind:106 [0:24:47.102] iterate_materials: Source\jst\rendering\grid_shader.cc:106: ASSERT: args.device().id() == -1 || args.device().id() == kernel_device_ [0:24:47.102] 1F /render/Particle Material 2e-06 [0:24:49.412] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0001.vdb" [0:24:49.428] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0002.vdb" [0:24:49.447] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0003.vdb" [0:24:49.471] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0004.vdb" [0:24:49.497] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0005.vdb" [0:24:49.529] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0006.vdb" [0:24:49.564] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0007.vdb" [0:24:49.607] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0008.vdb" [0:24:49.659] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0009.vdb" [0:24:49.716] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0010.vdb" [0:24:49.785] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0011.vdb" [0:24:49.863] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0012.vdb" [0:24:49.955] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0013.vdb" [0:24:50.058] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0014.vdb" [0:24:50.173] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0015.vdb" [0:24:50.289] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0016.vdb" [0:24:50.409] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0017.vdb" [0:24:50.533] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0018.vdb" [0:24:50.653] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0019.vdb" [0:24:50.772] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0020.vdb" [0:24:50.900] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0021.vdb" [0:24:51.022] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0022.vdb" [0:24:51.138] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0023.vdb" [0:24:51.267] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0024.vdb" [0:24:51.387] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0025.vdb" [0:24:51.511] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0026.vdb" [0:24:51.627] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0027.vdb" [0:24:51.746] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0028.vdb" [0:24:51.866] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0029.vdb" [0:24:51.990] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0030.vdb" [0:24:52.118] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0031.vdb" [0:24:52.239] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0032.vdb" [0:24:52.358] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0033.vdb" [0:24:52.483] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0034.vdb" [0:24:52.600] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0035.vdb" [0:24:52.726] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0036.vdb" [0:24:52.850] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0037.vdb" [0:24:52.969] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0038.vdb" [0:24:53.098] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0039.vdb" [0:24:53.216] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0040.vdb" [0:24:53.339] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0041.vdb" [0:24:53.467] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0042.vdb" [0:24:53.596] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0043.vdb" [0:24:53.715] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0044.vdb" [0:24:53.843] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0045.vdb" [0:24:53.966] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0046.vdb" [0:24:54.091] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0047.vdb" [0:24:54.213] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0048.vdb" [0:24:54.344] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0049.vdb" [0:24:54.464] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0050.vdb" [0:24:54.587] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0051.vdb" [0:24:54.706] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0052.vdb" [0:24:54.827] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0053.vdb" [0:24:54.953] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0054.vdb" [0:24:55.072] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0055.vdb" [0:24:55.192] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0056.vdb" [0:24:55.321] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0057.vdb" [0:24:55.453] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0058.vdb" [0:24:55.582] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0059.vdb" [0:24:55.710] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0060.vdb" [0:24:55.835] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0061.vdb" [0:24:55.958] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0062.vdb" [0:24:56.086] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0063.vdb" [0:24:56.217] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0064.vdb" [0:24:56.343] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0065.vdb" [0:24:56.463] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0066.vdb" [0:24:56.592] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0067.vdb" [0:24:56.727] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0068.vdb" [0:24:56.850] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0069.vdb" [0:24:56.971] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0070.vdb" [0:24:57.099] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0071.vdb" [0:24:57.219] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0072.vdb" [0:24:57.341] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0073.vdb" [0:24:57.464] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0074.vdb" [0:24:57.588] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0075.vdb" [0:24:57.707] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0076.vdb" [0:24:57.826] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0077.vdb" [0:24:57.944] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0078.vdb" [0:24:58.071] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0079.vdb" [0:24:58.201] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0080.vdb" [0:24:58.328] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0081.vdb" [0:24:58.447] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0082.vdb" [0:24:58.568] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0083.vdb" [0:24:58.687] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0084.vdb" [0:24:58.805] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0085.vdb" [0:24:58.925] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0086.vdb" [0:24:59.044] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0087.vdb" [0:24:59.162] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0088.vdb" [0:24:59.278] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0089.vdb" [0:24:59.405] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0090.vdb" [0:24:59.527] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0091.vdb" [0:24:59.652] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0092.vdb" [0:24:59.768] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0093.vdb" [0:24:59.884] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0094.vdb" [0:25:00.001] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0095.vdb" [0:25:00.122] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0096.vdb" [0:25:00.233] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0097.vdb" [0:25:00.346] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0098.vdb" [0:25:00.456] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0099.vdb" [0:25:00.565] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0100.vdb" [0:25:00.674] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0101.vdb" [0:25:00.779] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0102.vdb" [0:25:00.886] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0103.vdb" [0:25:00.989] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0104.vdb" [0:25:01.092] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0105.vdb" [0:25:01.192] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0106.vdb" [0:25:01.289] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0107.vdb" [0:25:01.384] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0108.vdb" [0:25:01.478] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0109.vdb" [0:25:01.569] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0110.vdb" [0:25:01.656] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0111.vdb" [0:25:01.744] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0112.vdb" [0:25:01.826] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0113.vdb" [0:25:01.908] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0114.vdb" [0:25:01.989] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0115.vdb" [0:25:02.067] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0116.vdb" [0:25:02.146] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0117.vdb" [0:25:02.224] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0118.vdb" [0:25:02.303] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0119.vdb" [0:25:02.385] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0120.vdb" [0:25:02.462] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0121.vdb" [0:25:02.543] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0122.vdb" [0:25:02.626] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0123.vdb" [0:25:02.705] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0124.vdb" [0:25:02.781] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0125.vdb" [0:25:02.859] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0126.vdb" [0:25:02.937] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0127.vdb" [0:25:03.014] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0128.vdb" [0:25:03.090] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0129.vdb" [0:25:03.166] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0130.vdb" [0:25:03.242] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0131.vdb" [0:25:03.319] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0132.vdb" [0:25:03.394] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0133.vdb" [0:25:03.469] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0134.vdb" [0:25:03.544] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0135.vdb" [0:25:03.620] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0136.vdb" [0:25:03.698] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0137.vdb" [0:25:03.776] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0138.vdb" [0:25:03.852] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0139.vdb" [0:25:03.929] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0140.vdb" [0:25:04.007] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0141.vdb" [0:25:04.084] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0142.vdb" [0:25:04.160] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0143.vdb" [0:25:04.236] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0144.vdb" [0:25:04.312] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0145.vdb" [0:25:04.388] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0146.vdb" [0:25:04.464] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0147.vdb" [0:25:04.539] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0148.vdb" [0:25:04.616] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0149.vdb" [0:25:04.692] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0150.vdb" [0:25:04.768] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0151.vdb" [0:25:04.848] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0152.vdb" [0:25:04.925] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0153.vdb" [0:25:05.001] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0154.vdb" [0:25:05.081] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0155.vdb" [0:25:05.159] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0156.vdb" [0:25:05.237] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0157.vdb" [0:25:05.315] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0158.vdb" [0:25:05.393] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0159.vdb" [0:25:05.471] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0160.vdb" [0:25:05.552] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0161.vdb" [0:25:05.637] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0162.vdb" [0:25:05.717] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0163.vdb" [0:25:05.795] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0164.vdb" [0:25:05.871] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0165.vdb" [0:25:05.952] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0166.vdb" [0:25:06.029] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0167.vdb" [0:25:06.116] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0168.vdb" [0:25:06.197] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0169.vdb" [0:25:06.278] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0170.vdb" [0:25:06.357] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0171.vdb" [0:25:06.435] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0172.vdb" [0:25:06.515] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0173.vdb" [0:25:06.596] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0174.vdb" [0:25:06.691] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0175.vdb" [0:25:06.772] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0176.vdb" [0:25:06.856] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0177.vdb" [0:25:06.936] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0178.vdb" [0:25:07.020] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0179.vdb" [0:25:07.100] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0180.vdb" [0:25:07.183] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0181.vdb" [0:25:07.263] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0182.vdb" [0:25:07.343] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0183.vdb" [0:25:07.422] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0184.vdb" [0:25:07.502] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0185.vdb" [0:25:07.582] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0186.vdb" [0:25:07.663] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0187.vdb" [0:25:07.745] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0188.vdb" [0:25:07.825] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0189.vdb" [0:25:07.910] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0190.vdb" [0:25:07.991] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0191.vdb" [0:25:08.074] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0192.vdb" [0:25:08.156] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0193.vdb" [0:25:08.238] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0194.vdb" [0:25:08.320] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0195.vdb" [0:25:08.405] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0196.vdb" [0:25:08.486] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0197.vdb" [0:25:08.573] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0198.vdb" [0:25:08.661] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0199.vdb" [0:25:08.748] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0200.vdb" [0:25:08.830] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0201.vdb" [0:25:08.913] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0202.vdb" [0:25:08.995] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0203.vdb" [0:25:09.081] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0204.vdb" [0:25:09.166] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0205.vdb" [0:25:09.249] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0206.vdb" [0:25:09.331] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0207.vdb" [0:25:09.416] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0208.vdb" [0:25:09.500] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0209.vdb" [0:25:09.583] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0210.vdb" [0:25:09.666] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0211.vdb" [0:25:09.749] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0212.vdb" [0:25:09.833] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0213.vdb" [0:25:09.915] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0214.vdb" [0:25:10.000] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0215.vdb" [0:25:10.082] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0216.vdb" [0:25:10.169] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0217.vdb" [0:25:10.252] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0218.vdb" [0:25:10.342] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0219.vdb" [0:25:10.426] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0220.vdb" [0:25:10.512] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0221.vdb" [0:25:10.595] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0222.vdb" [0:25:10.680] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0223.vdb" [0:25:10.766] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0224.vdb" [0:25:10.852] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0225.vdb" [0:25:10.937] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0226.vdb" [0:25:11.022] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0227.vdb" [0:25:11.105] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0228.vdb" [0:25:11.191] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0229.vdb" [0:25:11.276] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0230.vdb" [0:25:11.361] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0231.vdb" [0:25:11.454] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0232.vdb" [0:25:11.548] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0233.vdb" [0:25:11.640] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0234.vdb" [0:25:11.736] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0235.vdb" [0:25:12.598] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0236.vdb" [0:25:12.684] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0237.vdb" [0:25:12.773] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0238.vdb" [0:25:12.858] VolumeGridNode: stored "S:\CACHE\REACTIONS\Explode-03.cache\Volume Grid/frame.0239.vdb" [0:25:12.859] read: Source\jst\io\File.cc:338: ASSERT: pos_ + req_size <= size() [0:25:12.859] VolumeGridNode: no cache available for frame 240