Plugin Crashes on Preview

Fluid Dynamics for CINEMA 4D
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jander
Posts: 13
Joined: 24 May 2019, 16:01

Plugin Crashes on Preview

Post by jander » 17 Aug 2019, 17:38

I bought Victoria 7 from Daz3d.

I have selected some Polygons from each Hand and i want to burn the fire as a Spell.

The whole Time it worked well. But now the Plugin is crashing as soon as i render Interactive or Cached.

I dont know what is going wrong.

The measures from the Container are: 250/300/250. Voxels are 2.

What is going on ? And how can i fix it ?

jander
Posts: 13
Joined: 24 May 2019, 16:01

Re: Plugin Crashes on Preview

Post by jander » 17 Aug 2019, 21:37

I managed it.

Sorry to answer my Question myself,but i have gottenm a Hint in my Head.
My other Scenes were working without Problems.

I exported Victoria as Collada and merged the Skeletons. Now it works. If i export my mesh as a FBX i got at once a crash as soon i render the Voxel.

If you have the same Problems with your M;eshes try it out to import a differend Format.

jander
Posts: 13
Joined: 24 May 2019, 16:01

Re: Plugin Crashes on Preview

Post by jander » 18 Aug 2019, 07:34

I have reahed a deadend.
To make tfd work correctly i got to export and import the mesh as a Collada. But the Weights are wrong in Collada.

The Weights are only correct in the FBX Format. But if i set some Polygons in FBX and activate Temperature, the Plugin crasheson the Preview.

Any Idea what i should do?

jander
Posts: 13
Joined: 24 May 2019, 16:01

Re: Plugin Crashes on Preview

Post by jander » 22 Aug 2019, 16:22

I figured it out.

I just set a Cube and Divided it and push it into the Herarchie.

If i link The Emitter into the Charmesh it crashes. After i have set a Cube for the Left and Right Hand it works without Problems.
Dont Set a Selection on the Char itself. The DLL might Crash.

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