128 Million Voxels

Fluid Dynamics for CINEMA 4D
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paulselhi
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Joined: 09 Aug 2009, 23:51
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128 Million Voxels

Post by paulselhi » 13 Jul 2016, 05:21

128 Million Voxels Simulated and Rendered at 1920x1080 with Multiple Scattering. In 5 hours. I will be making a tutorial on how i managed it on a Titan GPU 6GB Ram and an I7 3930 running at stock speed with GB RAM ( I used less than 10 GB). Yes there is some flickering but what i am after is to show how you can get near final quality renders within your lifetime.
Play this full screen HD
http://www.black-and-white-to-color.com/stuff/gpu.mov
Fundamentals OF TurbulenceFD In Cinema 4D - Over 13 Hours of Tutorials and Projects Available Now
http://www.black-and-white-to-color.com ... damentals//

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