Hey, this has been posed before but with no replies.
Is it possible to render a TFD simulation with correct soft shadows (eg dispersion based on light size/distance)?
So far I have not been able to affect the softness of the shadows at all. They are always sharp.
Surely this must be possible - how else would simulations be composited into a shot?
So far no help from Jawset.
Fluid Dynamics for CINEMA 4D
1 post • Page 1 of 1