Page 1 of 1

Problem rendering smoke

Posted: 12 Mar 2019, 15:40
by gonzaga

I am having some problems when rendering smoke, because some kind of banding or lines appear and I can't get rid of them.

I have a simulation with a big container, and 4 versions of cache: voxels of 1cm, normal and upres (2), and voxels of 1.5cm, normal and upres (2). I am attaching screen caps of the renders donde for both the upres versions. I have set the interpolation to sharp for both of them.

Could someone please give some advice?