New TFD Training Tutorial on Liberty3d

Fluid Dynamics for LightWave 3D
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TalleyJC
Posts: 1
Joined: 04 May 2013, 05:48

New TFD Training Tutorial on Liberty3d

Post by TalleyJC » 06 May 2013, 19:55

So... I'm guessing some of you bought into the Group TFD purchase that made its' way through the Newtek Forums.

In no time flat Liberty3d has developed a new tutorial

Kelly just released the first in a new series of vids on it. Go Kat Go!

I'm Downloading now. =0)

http://www.liberty3d.com/2013/05/5519/
Last edited by TalleyJC on 07 May 2013, 15:53, edited 1 time in total.

kat
Posts: 32
Joined: 30 Jun 2011, 23:18

Re: New TFD Training Tutorial on Liberty3d

Post by kat » 07 May 2013, 15:09

Thanks Jim!
Keep in mind this is an introductory video tutorial. A more advanced tutorial will be made available soon (end of the month or so). That will also be available on www.Liberty3d.com

gitch
Posts: 54
Joined: 16 Aug 2012, 16:20

Re: New TFD Training Tutorial on Liberty3d

Post by gitch » 07 May 2013, 20:54

Great job Kat !!

SonicN2O
Posts: 47
Joined: 21 Mar 2013, 16:00

Re: New TFD Training Tutorial on Liberty3d

Post by SonicN2O » 25 Jul 2013, 03:17

Finished watching it. GREAT tutorial, cleared so much up for me.
"'Sup, djents?"

System Specs:
Late 2012 27" iMac
24GB RAM 1600MHz
3.4GHz Intel Core i7
Nvidia GeForce 680MX 2GB

kat
Posts: 32
Joined: 30 Jun 2011, 23:18

Re: New TFD Training Tutorial on Liberty3d

Post by kat » 12 Aug 2013, 17:33

Next batch is coming. I'm just having major scheduling issues to get the time in to finish them off.

kat
Posts: 32
Joined: 30 Jun 2011, 23:18

Re: New TFD Training Tutorial on Liberty3d

Post by kat » 15 Sep 2013, 12:59

Well I have been hard at work on the next TFD tutorial installment for LW and I'm running into some major problem with build 1245.

collision objects don't seem to work properly at all any more passing through a fluid volume and to make matters worse, fuel and burn cause fluid to be emitted from an emitter object even if temperature and density are not to set to a value at all and the object is no where near anything that would cause ignition. Kind of disappointing to say the least. Fuel masking works, but not like I remember it from previous builds. I think I'm going to have to revert to 1160.

jascha
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Re: New TFD Training Tutorial on Liberty3d

Post by jascha » 04 Oct 2013, 19:02

1245 is a Beta build. Please keep the discussion of Beta builds in the Beta forum. Thanks!

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