Noticed that big blast scene samples doesn´t render at all with f9, it used to in older samples, and it renders in vpr.
have to track it down if I got time.
Velocity is cached, and active density and temp channels, in container, and also removed envelopes on the temp and density channel in the fluid emitter and set it to 1..but nothing renders in final render.
Edited..I was also wrong about VPR, it doesn render there either with the big blast content.
Same with the flame thrower..the oil well works though.
Latest build of turbulenceFD
Fluid Dynamics for LightWave 3D
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