Rendering Soft Shadows

Fluid Dynamics for CINEMA 4D
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stateofmatter
Posts: 2
Joined: 20 Apr 2018, 02:50

Rendering Soft Shadows

Post by stateofmatter » 20 Apr 2018, 03:05

Hey, this has been posed before but with no replies.

Is it possible to render a TFD simulation with correct soft shadows (eg dispersion based on light size/distance)?

So far I have not been able to affect the softness of the shadows at all. They are always sharp.

Surely this must be possible - how else would simulations be composited into a shot?

So far no help from Jawset.

Please help!

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