Release Notes
Download Windows Installer
Installation Instructions
System Requirements
- Windows 8.1 or later
- Cinema 4D integration requires R20 or later
- GPU simulation requires an Nvidia GPU with CUDA CC 3.5 or later (see CUDA GPUs | NVIDIA Developer).
- Redshift integration in standalone app requires Redshift v3.0.36.
Redshift in C4D is unaffected by this requirement.
Changes
- [C4D] Fixed: removing a C4D object did not remove the REA nodes mapped to its tags.
- [C4D] Load icons for Reactions Tags an Objects menus.
- [C4D] Made more modifier nodes available as C4D tags.
- [DFG] Fixed crash in some cases when a chain of bundle ports contained unselected fibers.
- [Examples] Added Collision Object.
- [Particles] Added ParticleEmitter/Solver/Jitter Birth Time parameter.
- [Rake] Support hex float literals.
- [Rake] Fixed crash in some cases when switching device.
- [UI] Fixed: viewport transform tool cycling was broken.
- [Meshes] PolyMesh: make file paths relative to scene file.
- [Volumes] Project Velocity: added Collision Channel and Iterations parameters.
- [Volumes] Turbulence: added Vorticity Confinement.
- [Volumes] VolumeGrid: added channel type Binary.
- [Volumes] Voxelize: added solid voxelization.