Release Notes
Download Windows Installer
Installation Instructions
System Requirements
- Windows 8.1 or later
- Cinema 4D integration requires R20 through R23 (R24 support is pending)
- GPU simulation requires an Nvidia GPU with CUDA CC 3.5 or later (see https://developer.nvidia.com/cuda-GPUs).
- Redshift integration in standalone app requires Redshift v3.0.36.
Redshift in C4D is unaffected by this requirement.
Changes
- [Advect] Fixed a dilation issue with multiple sub-steps advection.
- [Advect] Improved scalar grid dilation to activate fewer blocks.
- [C4D] Fixed hang in some cases when opening Graph Editor during playback.
- [Examples] Fixed broken flocking_accelerated and fireworks examples.
- [Framework] Fixed crash when shaders were missing from the installation directory.
- [Graph] Fixed crash when importing multiple templates with common nodes.
- [Nodes] Ported Add Scaled Vector node (Buoyancy) to Rake.
- [ProjectVelocity] Improved velocity dilation and ported to Rake.
- [Rake] Support static if in expressions.
- [Rake] Support template members in extension declarations.
- [Rake] Fixed a name lookup issue with private funcs declared in extensions.
- [UI] Fixed: maximized app windows were restored incorrectly on multi-monitor setups in some cases.
- [Voxelize] Support particle vector attributes as intensity modifiers.
- [Voxelize] Added blend mode selection (Set, Max, Add, Mix).