I put the cache files on a network drive, accessible to all Team Render Clients.
Why does TFD still load all the cache files to the local client?
Why not only the cache file for the frame it needs?
This way it takes ages before rendering starts, and seems a waste of resources.
Another annoying thing:
I’ve got Team Render Server on a dedicated computer. When I export takes from my Workstation to this server I have to disable the TFD container. Otherwise it will start copying all the cache files to the server for each take.
Later I have to load the render take from the server to switch the TFD container back on.
I’ve got X-particles and Realflow too. They don’t work this way, they just accept that the cache files are on the network disk. And don’t start copying them around for nothing.
Or am I doing something completely wrong?