That sounds great! It’s definitely fun to play with. And not having the simulation window is a HUGE plus.
A few more questions… and if this needs to be addressed in a separate topic, I totally understand. There’s a few things in the UI that seem a bit complicated. I know it’s still a work in progress, so maybe these will be better defined/hidden in the future?
I was also playing with some of the pre-built sims, and had trouble with collision objects. I assumed dropping a standard TFD Emitter tag on an object and checking collision object would do the trick, but it didn’t work. And I couldn’t find anything within the Reactions tags. Is there something I’m missing?