Hello, i have been messing around with the learning edition of the plugin to see if it would work for me because of the high cost but can’t seem to find any way to render a preview of the smoke in a internal or external renderer. Is it just fully cut off from the render engine?
C4D’s builtin renderers work with the Learning Edition.
Please make sure you have the shaders setup to render the channel you emitted into.
Esp. the input channel must be selected.
See https://help.jawset.com/en/c4d/container_parameters/rendering/smoke_shader/smoke_mapping