As a newbie I’m still trying to wrap my head around TFD
I have a simulation with 2 containers each with its own emitter. The emitters are two fire rings. The outer fire ring is 60 meters and the inner fire ring is 2 meters. Each emitter and container has unique attributes. Since the outer 60 meter ring encompasses the inner 2 meter ring, to create 2 separate fire sims with their own unique attributes I select the container for the larger outer 60 meter fire ring, and I turn off all channel attributes for the inner 2 meter fire ring and create a sim. Once complete I then choose the container for the 2 meter inner fire ring and create another sim.
This now gives me 2 separate sims that I can control and create an animation or render separate composite passes from.
Is this the only way to a achieve this workflow, or is there another more simpler approach I’m overlooking? I’m using the LightWave 3D version