So I’m making a ‘‘breathing lungs’’ animation with Turbulence (representing the airflow).
You can see it here…
The thing I’m having trouble with… As the oxygen enters INTO the lungs, I really want it to expand and fill ALL of the internal tunnels, but Turbulence is resisting doing this… I’ve spent HOURS trying to get the emission to expand out in such a way that it naturally fills ALL of the tunnels, but I just cannot make it work.
I’d just love to know how I could make the emissions fill ALL of the internal tunnels.
My current scene (what the above animation was based on) can be downloaded here, if anybody wants to see my settings.
I am by no means an expert in Turbulence, so maybe there’s something obvious I’m missing!
ANY help in this regard would be fantastic!