Try to render Explosion with Redshift

I have rendered a explosion with Turbulance FD.
In the last Updates of Redshif the Menu of the Volume Shader has ben Updated too.

How must i set the Setup to render ? There are 4 Settings. I must set Density and Temperature. But there are Color Channels and in each a Radient. What are the right Settings ? What are the Radients for ?

When you use TFD with the standard or physical render engines you already have gradients for fire and smoke as default settings. However, when you use an external render engine such as Redshift, you have to define the color gradients for smoke and fire yourself. This is shown for example in this youtube tutorial:

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