TurbulenceFD build 1450 with R21

I don’t understand one thing

Very quick test to render smoke
small Cube+TFD Emitter tag
One container (100,300,100) + cash
In tag Temperature value set to 1
Viewport channel temperature + shader smoke
Rendering channel Temperature
Rendering color Dark brown to light brown
Render setting added post effect + atmosphere

In the viewport all is good I see the smoke
When pressing rendering I only see fire
I check everything and I don’t get smoke never

Any suggestion

Sorry, found it

The smoke shader was at temperature
But I needed to put the fire shader to none

The shader settings for viewport and render are separate. What’s shown in the viewport is configured in the Viewport Preview tab. What’s rendered is configured in the Rendering tab. By default the Rendering/Smoke Shader is not setup.