Hi
So far we have been having issues with Up-res. Here’s out workflow:
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We’re using TFD 1465 on Windows
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We are using one of two Nvidia 3090 cards to create our lower res simulations with velocity data included
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We then switch to our AMD Threadripper 3960X CPU
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After checking the CPU for up-res, we ensure our voxel multiplication amount is satisfactory - usually around 2 or 3 is fine
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Toggle down to Up-res in the simulation window and hit start
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Bounding box changes size, indicating there is a fluid, as well as BCF files being generated. BUT COMPLETELY INVISIBLE IN VIEWPORT AND RENDER
Can someone explain what is going wrong here? as far as I can tell I’ve followed all the TFD up-res tutorials out there and this keeps happening. We’re coming to a crucial point in our project now and need high res sims. The only other solution we have at the moment is to use BCF2VDB and upres in Houdini… which is not ideal.
If this is a known bug, is there a release version where it’s stable?