Non-physical Particle Simulations Tech Preview

Tech preview of several user-built, non-physical particle simulations.

User-built operations can be created via scripting and visual programming and run on both the CPU or GPU.
Node-based workflow is optional. Ready made assets can be used in a node-free workflow.

The video shows the upcoming standalone app. The same functionality is available in the C4D plugin.


The VFX world will love this.